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authorOz Linden <oz@lindenlab.com>2014-08-18 14:38:46 -0400
committerOz Linden <oz@lindenlab.com>2014-08-18 14:38:46 -0400
commitd3c63401d26406093023e7cf4426ef4e29e138fd (patch)
tree3e3274e9782adbede8c0ebbd04bc2292746c526e /indra/cmake/00-COMPILE-LINK-RUN.txt
parent5519e8eac2c173949ed6cd67eb5ca6344dbace33 (diff)
parentb021c90e7bccdd0f9a916946e7716a00034254c2 (diff)
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+
+ A short guide to compiling, linking, running and debugging issues
+ in the viewer and its packaged libraries.
+
+Introduction
+
+ A recent pass through some third-party libraries resulted in the
+ collection of a lot of information about how things should and
+ shouldn't be built in the viewer. Some of that is presented below
+ with hints and rules about doing things well. What's presented is
+ a guideline only. Not all suggestions are hard rules and you'll
+ find exceptions all over. Some exceptions arise from solid
+ reasoning, others may be legacy that hasn't been re-examined.
+
+ Use good engineering judgement when applying this information.
+
+Compilation
+
+ Windows Targets
+
+ Significant compilation flags and defines follow:
+
+ ----------------------------------------------------------------------------
+ Option Release RelWithDebInfo Debug
+ ----------------------------------------------------------------------------
+ wchar_t /Zc:wchar_t- " "
+ RTL type /MD /MD /MDd
+ FLoating Point /fp:fast " "
+ Debug Info /Zi (app/dll), /Z7 (lib) " "
+ Optimizer /O2 /Ob2 /GR /Od /Ob0 /GR /Od /GR
+ Incr. Link /INCREMENTAL:NO /INCREMENTAL /INCREMENTAL:NO
+ Debug /DEBUG /DEBUG /DEBUG
+ /OPT:REF
+ Ignore Libs LIBCMT LIBCMT LIBCMT;LIBCMTD;MSVCRT
+ Alignment Default " "
+
+ Defines WIN32 " "
+ _WINDOWS " "
+ LL_RELEASE=1 LL_RELEASE=1 n/a
+ LL_RELEASE_FOR_DOWNLOAD=1 n/a n/a
+ NDEBUG NDEBUG _DEBUG
+ n/a n/a LL_DEBUG=1
+ n/a LL_RELEASE_WITH_\ n/a
+ DEBUG_INFO=1
+ n/a n/a _SCL_SECURE_NO_WARNINGS=1
+ _SECURE_STL=0 _SECURE_STL=0 _SECURE_STL=0
+ _HAS_ITERATOR_DEBUGGING=0 n/a n/a
+ LL_WINDOWS=1 " "
+ UNICODE " "
+ _UNICODE " "
+ WINVER=0x0501 " "
+ _WIN32_WINNT=0x0501 " "
+ LL_OS_DRAGDROP_ENABLED=1 " "
+ CARES_STATICLIB " "
+ LIB_NDOF=1 " "
+
+ ----------------------------------------------------------------------------
+ Notes:
+
+ 1. /Zc:wchar_t-. Not certain where this comes from. It may be
+ due to a default set of compilation flags in Qt 4.X that then
+ propagates outward. In Qt 5.X, this setting is flipped back to
+ default (wchar_t is a built-in). Other options for dealing with
+ this include:
+
+ http://msdn.microsoft.com/en-us/library/dh8che7s%28v=vs.110%29.aspx
+
+ Recommend trying to stay with /Zc:wchar_t (the default) when
+ adding libraries. If incompatible, you'll typically get some
+ missing ostream '<<' operators or something similar in the stream
+ headers.
+
+ 2. /Z7 (VC 7.0 compatibility symbols) gives us debug information
+ in the static libraries we build. Otherwise builds generate
+ vc100.pdb files all over the place which generally aren't useful.
+ DLL's and .EXEs are to get /Zi or /ZI with separate .PDB files.
+ These .PDB files can then be packaged up in symbol tarballs for
+ the crash dump analyzer or used in debugging. There are issues here
+ for VS 2013 (see below).
+
+
+ Mac Targets
+
+ Fairly straightforward, optimization level is easily changed (may
+ be little or negative gain for -O3 and RelWithDebInfo should be
+ kicked up to 1 or 2. Boost debug symbols to dwarf-2 with a goal
+ of dwarf-2 in separate dSYM file when building .dylibs and
+ executables.
+
+ ----------------------------------------------------------------------------
+ Option Release RelWithDebInfo Debug
+ ----------------------------------------------------------------------------
+ Strip Debug Symbols On " "
+ During Copy
+
+ Generate Debug Syms On " "
+
+ Level Debug Syms -gdwarf-2 " "
+
+ Optimization -O3 -O0 -O0
+
+ PIC -fPIC -DPIC " "
+
+ Defines LL_RELEASE=1 LL_RELEASE=1 n/a
+ LL_RELEASE_FOR_DOWNLOAD=1 n/a n/a
+ NDEBUG NDEBUG _DEBUG
+ n/a n/a LL_DEBUG=1
+ n/a LL_RELEASE_WITH_\ n/a
+ DEBUG_INFO=1
+ LL_DARWIN=1 " "
+ LL_OS_DRAGDROP_ENABLED=1 " "
+ CARES_STATICLIB " "
+ LIB_NDOF=1 " "
+
+ ----------------------------------------------------------------------------
+ Notes:
+
+ 1. We’re also building dylibs in a somewhat unusual way. They’re
+ currently being generated with a link path of
+ ‘@executable_path/../Resources/<library>’. If we were to follow
+ the recommendations in dyld’s man page, we’d instead reference
+ ‘@loader_path/<library>’, use -rpath on the executable link
+ (pointing to the ‘Resources’ subdir of the main executable), and
+ be able to avoid some symlinking in the .app tree.
+
+ 2. Use the -headerpad_max_install_names link option on all .dylibs.
+
+
+ Linux Targets
+
+ Not much variety here.
+
+ ----------------------------------------------------------------------------
+ Option Release RelWithDebInfo Debug
+ ----------------------------------------------------------------------------
+ Debug Level -g (-g0/1 better?) -g -g
+ During Copy
+
+ Optimization -O2 -O0 -O0
+
+ PIC -fPIC " "
+ ----------------------------------------------------------------------------
+ Notes:
+
+
+Linking
+
+ The library update work has generally moved in the direction of
+ preferring static libraries over dynamic (Qt4 being the notable
+ exception). It also mostly eliminated the extremely bad practice
+ of having multiple versions of a library built into an image.
+
+ How bad was it? Very. Appalling. A nightmare. On Windows, at
+ least four versions of zlib (1.2.3, 1.2.5, 1.2.6, unknown), three
+ versions of Boost (1.45, 1.48, 1.52), two versions of OpenSSL
+ (0.9.8q, 1.0.0g) and three different builds of libexpat
+ 2.0.5/1.5.2 were used. Mac was worse with five builds or versions
+ of zlib, two of PCRE, two of c-ares, and three of OpenSSL. Linux
+ topped that by adding two builds of libpng.
+
+ DO NOT ALLOW THIS TO HAPPEN AGAIN. It isn't enough to update a
+ library and then stuff a new triplet of S3 URLs into the viewer's
+ autobuild.xml. If you update a library you MUST:
+
+ * Update the autobuild.xml of ALL consumers of the library. In
+ the case of zlib, that meant updating freetype, libpng, openssl,
+ libxml2, fontconfig, curl, Boost, SDL, llqtwebkit, google-mock and
+ colladadom.
+
+ * Confirm by test and observation that the consumers actually use
+ your library rather than 'call home to mother' and find
+ system-supplied versions of your library. This may consist of
+ watching configuration scripts, probing with ldd/depends/otool,
+ pulling text out of binaries with 'strings'. The previously-
+ mentioned libraries all have a README.Linden file that gives
+ examples specific to the consumer library.
+
+ * DO NOT RE-EXPORT LIBRARIES. Colladadom was the worst offender
+ of this rule. As a shared library, it was re-exporting part, but
+ not all, of Boost filesystem and system, some zlib, some PCRE,
+ some libxml2 and minizip. This meant that depending upon link-
+ time and run-time symbol resolution, data constructed with one
+ version of a library might be processed by a method built in a
+ second, incompatible version of the library. Switching colladadom
+ to a static library ended the re-export problem.
+
+ * Preventing re-export is not sufficient. other libraries will
+ still be shipped as shared and they can still have Singleton and
+ Fragile Base Class issues. A DLL may be built with a static
+ archive of a library that has global data. That same static
+ archive might be linked into the application proper. An object
+ created with a method in the DLL may pass into a method in the
+ application where the archive's global data has a second instance
+ and no knowledge of the object. This is a failure due to an
+ assumption of Singleton global data which leads to some kind of
+ failure. This is the same effect as when, in Windows, both MSVCRT
+ and MSVCRTD get activated in a program. If you're lucky, some
+ asserts fail in that case having to do with file handle global
+ data.
+
+
+Running
+
+ Windows Debug Build. Seems to have been rendered nearly useless
+ by having the LL_CHECK_MEMORY define in llmemory.h calling
+ _CrtCheckMemory(). Viewer is almost useful disabling this in
+ llvoavatar code alone but not quite.
+
+
+Futures
+
+ Static Versus Dynamic Libraries
+
+ One solution to the above linking problems is the use of static
+ libraries for everything. Single version, singleton instancing of
+ data, etc. But it's not the 1950's and we're not running our
+ applications on bare metal. Every platform comes with 100s of
+ libraries waiting to interfere with operations by breaking the
+ single-version and singleton-data assumption.
+
+ Additionally, there are libraries that simply expect to be built
+ into shared libraries. Qt4 is one such. The version we're using
+ now, 4.7.1, is actually trying to disable both Webkit and plugin
+ modules because we're building it statically on Mac and Linux.
+ It's only because of configuration bugs that we're getting the
+ functionality out of it that we want.
+
+ With enough libraries and a single, global namespace, eventually
+ there will be collisions and there may not be a warning. All it
+ takes is two programmers who thought that 'FILE * open_file(const
+ char *);' was a safe signature to use between compilation units in
+ their libraries and glorious debugging sessions are in your
+ future. Having debugged it, you will now become the proud owner
+ of a one-off version of one of those libraries that uses a special
+ symbol prefix which you will be maintaining forever.
+
+ Lastly, we have some binary blobs that we must use as delivered.
+ Executables can be isolated at run-time if necessary. Shared
+ libraries are a different problem. They may bring their own
+ library dependencies that affect link- and run-time symbol
+ resolution and they'll impose that on us according to platform
+ rules.
+
+ So, what to do? My natural bias for large software is to use
+ shared libraries for everything. It's a path to single-version
+ and singleton data and isolates namespaces and prevents
+ interactions. It also has some field serviceability benefits if
+ you need to debug some bizarre problem a user has.
+
+ But there's a local preference for static. Here, my
+ rules-of-thumb are:
+
+ * Static library used by default.
+
+ * Shared library where the library must be built shared.
+
+ * Shared library if that is the only means to enforce the
+ single-version and singleton-data requirements.
+
+ * Shared library *on a case-by-case basis* if the library is also
+ provided by the platform and some benefit is plausible. (An
+ example of this is freetype/fontconfig on Linux. The .so
+ versions we build with, and incompletely ship, are inferior in
+ behavior to the platform libraries. By being shared libraries,
+ the platform-supplied option is available to all Linux users.)
+
+ In all cases, beware of cmake which appears to collapse and move
+ library references in links. This can drastically affect symbol
+ resolution when there are multiple sources for a symbol.
+
+ General
+
+ VS 2013. The /Z7 flag is rumored to be somewhat broken in 2013.
+ But it also sounds like there are explicit controls to name .PDB
+ files associated with static archives. That would make this an
+ ideal time to switch to /Zi or /ZI everywhere with explicit naming
+ and bring all the .PDBs together.
+
+ The embedded browser technology (e.g. Qt4 with Webkit) is the
+ 800-pound gorilla in the viewer. When starting any major work,
+ decide what changes you need here as those changes will propagate
+ outwards forcing many other decisions (cf: /Zc:wchar_t- flag).
+
+ The current package structure (./include, ./lib/release,
+ ./lib/debug, etc.) really works against the conventions used by
+ configure-like programs. I wasted a lot of time getting each
+ library to work with our structure without having to go back to
+ automake/autoconf. For Linux and Mac (and even for Windows), a
+ structure like the following where each grouping is optional would
+ probably save some work:
+
+ ./debug/bin
+ /include
+ /lib
+ ./debug/shared/bin
+ /include
+ /lib
+ ./debug/static/bin
+ /include
+ /lib
+ ./release/bin
+ /include
+ /lib
+ ...
+
+ In zlib and openssl and in a few of the libraries that consume
+ them, I experimented with packaging both static and shared
+ libraries and then having the consumer library move the unwanted
+ pieces out of the way to use the library type of choice (see
+ restore_dylibs() and restore_sos() functions). It was a bit fussy
+ and simplicity and clarity are the keys to maintaining libraries
+ in the future.
+
+ But it did suggest another approach. The idea is that every build
+ pre-stages inputs. Before anything is built, package pieces are
+ copied or symlinked from the 'stage/packages' area to the
+ 'stage/input' area. Builds then proceed with a single set of
+ -I/-L options for the dependencies. And products are built and
+ installed in a similar output staging structure for the next
+ consumer:
+
+ stage/packages/<package>/[above structure]
+ stage/input/{bin,include,lib}
+ stage/<package>/[above structure]
+
+ Next library project. I'd recommend working on the related set of
+ libexpat, apr, aprutil, xmlrpc-epi. We know libexpat has some
+ updates that should improve stability. Libapr consumes it and it
+ could use some /Z7 flag work to get rid of some 1000's of PDB
+ warnings and improve our debug symbols.
+
+ Miscellany to be sorted out:
+
+ * The packaging of libfreetype and libfontconfig on Linux.
+ Determine what the right thing is, do it.
+
+ * Maybe do something with ICU4C. Qt5 will require it and a number
+ of our packages can consume it typically replacing iconv or some
+ other library. But it is a huge bolus of static data. It can be
+ trimmed, but still.
+
+ * Revisit openssl. Package as a shared library? Replace with
+ LibreSSL when available? Start using platform-supplied crypto?
+