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authorNat Goodspeed <nat@lindenlab.com>2021-10-27 13:01:37 -0400
committerNat Goodspeed <nat@lindenlab.com>2021-10-27 13:01:37 -0400
commitaf5c5a994b90a27e16ef6f2f5044e096269e4217 (patch)
treeb8b1c55265a02da48b92e2ec412fd79045c836b5 /indra/cmake/00-COMPILE-LINK-RUN.txt
parentcbaba2df56c66926e051d50b6cb02955c81c2a6c (diff)
SL-16207: Update llstring.h handling of different string types.
In llpreprocessor.h, consider the case of clang on Windows: #define LL_WCHAR_T_NATIVE there as well as for the Microsoft compiler with /Zc:wchar_t switch. In stdtypes.h, inject a LLWCHAR_IS_WCHAR_T symbol to allow the preprocessor to make decisions about when the types are identical. llstring.h's conversion logic deals with three types of wide strings (LLWString, std::wstring and utf16string) based on three types of wide char (llwchar, wchar_t and U16, respectively). Sometimes they're three distinct types, sometimes wchar_t is identical to llwchar and sometimes wchar_t is identical to U16. Rationalize the three cases using ll_convert_u16_alias() and new ll_convert_wstr_alias() macros. stringize.h was directly calling wstring_to_utf8str() and utf8str_to_wstring(), which was producing errors with VS 2019 clang since there isn't actually a wstring_to_utf8str(std::wstring) overload. Use ll_convert<std::string>() instead, since that redirects to the relevant ll_convert_wide_to_string() function. (And now you see why we've been trying to migrate to the uniform ll_convert<target>() wrapper!) Similarly, call ll_convert<std::wstring>() instead of a two-step conversion from utf8str_to_wstring(), producing LLWString, then a character-by-character copy from LLWString to std::wstring. That isn't even correct: on Windows, we should be encoding from UTF32 to UTF16.
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