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author | Dave Houlton <euclid@lindenlab.com> | 2020-02-25 08:05:24 -0700 |
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committer | Dave Houlton <euclid@lindenlab.com> | 2020-02-25 11:50:20 -0700 |
commit | 2ea507526921b68cb5f9929be1a7693203fe608e (patch) | |
tree | a7fc710b082539c06f997f6b366798804efe1386 /etc | |
parent | dbf464e0fd0df27c18b78a77004b40a8477e0c31 (diff) |
SL-12638, fix overly dark appearance of normal-mapped objects
Adds the 'additive' component of calcAtmosphericVars into the sunlit color to reduce
darkening of sun lighting component, and adds a further magic number gainto boost
final result to rough parity with windlight.
Removes all light calculations on fullbright objects, just passing through the unlit
diffuse color.
Diffstat (limited to 'etc')
0 files changed, 0 insertions, 0 deletions