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author | Dave SIMmONs <simon@lindenlab.com> | 2010-10-12 13:50:17 -0700 |
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committer | Dave SIMmONs <simon@lindenlab.com> | 2010-10-12 13:50:17 -0700 |
commit | 58f0e78cb491833440d85e105593bccc2d2aa4ab (patch) | |
tree | d599675efbc6cd5fe13e172119786c4c95ae5746 /doc | |
parent | d3a9d6a6cef6630995c652b4cc04c8807dbe6d4e (diff) |
Initial work on viewer motion interpolation. Changes include:
* InterpolationTime and InterpolationPhaseOut values in settings.xml to control new object interpolation code. Use zero to revert to old logic
* Viewer motion interpolation lasts InterpolationTime and will start to phase out after InterpolationPhaseOut seconds
* Changed LLWorld::getMinAllowedZ() to take a world-position as a parameter
* Added LLVOAvatarSelf::resetRegionCrossingTimer()
* Actually reset LLVOAvatarSelf::mRegionCrossingTimer so we get sensible timing data for region crossings
* LLVOAvatarSelf::updateRegion() will update position value due to region changes
Code reviewed by Ambroff
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Diffstat (limited to 'doc')
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