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authorDave Parks <davep@lindenlab.com>2024-06-14 17:06:07 -0500
committerGitHub <noreply@github.com>2024-06-14 17:06:07 -0500
commit375555012f92c1b836f2d122754f9facd050be62 (patch)
tree4dd500b7935a07ac5436fc29c6eb09850ef8615f /doc/translations.txt
parent29130e16bcb8e2062b7168dfbabd826e3d862766 (diff)
1736 audit texture image unit usage on os x (#1739)
* #1736 Remove some unused samplers from glsl files and refactor shader manager to assume 16 texture image units and 4 indexed texture units all the time.
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