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author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2024-03-06 17:59:30 -0800 |
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committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2024-03-06 17:59:30 -0800 |
commit | 2b3b03566c697ec68c2cbe125e97634d2715ad3e (patch) | |
tree | 6bb4232b1927ccf38a900bcc6484348f59485d35 /doc/testplans/pbr_terrain_feature_gating.md | |
parent | 1fc45a50ff15e6f31a4554da83256b7f59b1af15 (diff) | |
parent | 4195e355933fdba9c34040688e837e856763b81a (diff) |
Merge branch 'release/materials_featurette' into geenz/mirrors-quality-pass-1
Diffstat (limited to 'doc/testplans/pbr_terrain_feature_gating.md')
-rw-r--r-- | doc/testplans/pbr_terrain_feature_gating.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/testplans/pbr_terrain_feature_gating.md b/doc/testplans/pbr_terrain_feature_gating.md index 13108c1534..2d27a5d73e 100644 --- a/doc/testplans/pbr_terrain_feature_gating.md +++ b/doc/testplans/pbr_terrain_feature_gating.md @@ -20,3 +20,7 @@ Availability of PBR textures varies by machine and graphics setting: - Low: Base color only (looks similar to texture terrain) - Medium-Low, and machines that do not support greater than 16 textures such as Macs: All PBR textures enabled except emissive textures. - Medium: All PBR textures enabled + +## PBR Alpha + +PBR terrain does not support materials with alpha blend or double-sided. In addition, the viewer does not make any guarantees about what will render behind the terrain if alpha is used. |