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authorCosmic Linden <cosmic@lindenlab.com>2024-07-02 14:17:40 -0700
committerCosmic Linden <cosmic@lindenlab.com>2024-07-02 14:25:30 -0700
commitb7ad221f3783ae953a1e0b4eb227950061c48b13 (patch)
tree792e5842c0d31ab880488610a4d650f993c9e149 /doc/testplans/pbr_materials.md
parent9ccab0df1499e8d029a49f8835bf2db70b2f7a8e (diff)
secondlife/viewer#1847: Update test plan: Enumerate support for KHR_texture_transform on prims
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## KHR Texture Transforms
-Texture repeats for PBR materials on prims are based on the [KHR\_texture\_transform](https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_texture_transform) spec, and thus should be expected to behave according to the spec.
+Texture repeats for PBR materials on prims are based on the [KHR\_texture\_transform](https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_texture_transform) spec, and thus should be expected to behave according to the spec. We currently suport offset, rotation, and scale from the spec. texCoord is not currently supported.
PBR materials should have approximately correct lighting based on the normal texture: