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authorGraham Linden <graham@lindenlab.com>2019-02-26 14:51:02 -0800
committerGraham Linden <graham@lindenlab.com>2019-02-26 14:51:02 -0800
commit6f820163ce3a42eb90edba6f3907952e7d83517c (patch)
tree5a44dcbc27ade1b67f872649c6c4d594b8d50d03 /autobuild.xml
parent982b8cdef280469d6c04ce9886a8cadaf6d8350c (diff)
SL-10566 part the first
Tie using deferred rendering in water reflection/distortion map generation to debug var again (claw back some performance lost to doing post-deferred in water map generation). Edit softenLightF for class1/class2 to make them comparable again.
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