diff options
author | Roxanne Skelly <roxie@lindenlab.com> | 2009-07-15 21:50:42 +0000 |
---|---|---|
committer | Roxanne Skelly <roxie@lindenlab.com> | 2009-07-15 21:50:42 +0000 |
commit | ff52ac089f9ed67410f80fe66d0b997f0f2dafcc (patch) | |
tree | bc0f195c198ddf3d6d338e48f79e419c246f03fa | |
parent | ff51d31af3d3c28e474c2831b38bbefa6f7732c5 (diff) |
DEV-34822 viewer 1.23 merge
DEV-32649 Merge the diamondware/vivox voice code
-r124876
-r125220
38 files changed, 8694 insertions, 7431 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 7891add9b8..cf28d9da5e 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -515,8 +515,10 @@ set(viewer_SOURCE_FILES llvoground.cpp llvoicechannel.cpp llvoiceclient.cpp + llvoicedw.cpp llvoiceremotectrl.cpp llvoicevisualizer.cpp + llvoicevivox.cpp llvoinventorylistener.cpp llvopartgroup.cpp llvosky.cpp @@ -1018,8 +1020,10 @@ set(viewer_HEADER_FILES llvoground.h llvoicechannel.h llvoiceclient.h + llvoicedw.h llvoiceremotectrl.h llvoicevisualizer.h + llvoicevivox.h llvoinventorylistener.h llvopartgroup.h llvosky.h diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index 0eb98e3311..229f15852d 100644 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -19,8 +19,7 @@ </array> <key>tags</key> <array> - <string>AppInit</string> - <string>LLLogin</string> + <string>Voice</string> </array> </map> <map> @@ -36,8 +35,7 @@ </array> <key>tags</key> <array> - <string>AppInit</string> - <string>LLLogin</string> + <string>Voice</string> </array> </map> </array> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 1641ab0ce1..8ca330ca33 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10312,6 +10312,17 @@ <key>Value</key> <string></string> </map> + <key>VivoxDebugSIPURIHostName</key> + <map> + <key>Comment</key> + <string>Hostname portion of vivox SIP URIs (empty string for the default).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string></string> + </map> <key>VivoxDebugVoiceAccountServerURI</key> <map> <key>Comment</key> @@ -10323,6 +10334,28 @@ <key>Value</key> <string></string> </map> + <key>VivoxVoiceHost</key> + <map> + <key>Comment</key> + <string>Client SLVoice host to connect to</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>127.0.0.1</string> + </map> + <key>VivoxVoicePort</key> + <map> + <key>Comment</key> + <string>Client SLVoice port to connect to</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>44125</integer> + </map> <key>VoiceCallsFriendsOnly</key> <map> <key>Comment</key> @@ -10455,6 +10488,17 @@ <key>Value</key> <string>Default</string> </map> + <key>VoiceLogFile</key> + <map> + <key>Comment</key> + <string>Log file to use when launching the voice daemon</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string></string> + </map> <key>VoiceOutputAudioDevice</key> <map> <key>Comment</key> @@ -10499,6 +10543,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>VoiceServerType</key> + <map> + <key>Comment</key> + <string>The type of voice server to connect to.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>vivox</string> + </map> <key>WLSkyDetail</key> <map> <key>Comment</key> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 5e2e374df6..b5cad710a8 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -5972,7 +5972,7 @@ bool LLAgent::teleportCore(bool is_local) // MBW -- Let the voice client know a teleport has begun so it can leave the existing channel. // This was breaking the case of teleporting within a single sim. Backing it out for now. -// gVoiceClient->leaveChannel(); +// LLVoiceClient::getInstance()->leaveChannel(); return true; } diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index c2f8487aa9..c1d1734cfb 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -920,8 +920,7 @@ bool LLAppViewer::mainLoop() // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be instantiated. - LLVoiceChannel::initClass(); - LLVoiceClient::init(gServicePump); + LLVoiceClient::getInstance()->init(gServicePump); LLTimer frameTimer,idleTimer; LLTimer debugTime; @@ -1241,7 +1240,7 @@ bool LLAppViewer::cleanup() // to ensure shutdown order LLMortician::setZealous(TRUE); - LLVoiceClient::terminate(); + LLVoiceClient::getInstance()->terminate(); disconnectViewer(); @@ -3807,7 +3806,7 @@ void LLAppViewer::sendLogoutRequest() gLogoutMaxTime = LOGOUT_REQUEST_TIME; mLogoutRequestSent = TRUE; - gVoiceClient->leaveChannel(); + LLVoiceClient::getInstance()->leaveChannel(); //Set internal status variables and marker files gLogoutInProgress = TRUE; diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index c3deb602ee..118a546ada 100644 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -290,7 +290,7 @@ bool LLAvatarActions::canCall(const LLUUID &id) // can be only ONLINE. There is no way to see "usual resident" in OFFLINE status. If we see "usual // resident" it automatically means that the resident is ONLINE. So to make a call to the "usual resident" // we need to check only that "our" voice is enabled. - return LLVoiceClient::voiceEnabled(); + return LLVoiceClient::getInstance()->voiceEnabled(); } } diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index 976b312509..8722ffd152 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -365,7 +365,7 @@ BOOL LLBottomTray::postBuild() mSpeakBtn->setShowToolTip( getString("VoiceControlBtnToolTip") ); // Registering Chat Bar to receive Voice client status change notifications. - gVoiceClient->addObserver(this); + LLVoiceClient::getInstance()->addObserver(this); mObjectDefaultWidthMap[RS_BUTTON_GESTURES] = mGesturePanel->getRect().getWidth(); mObjectDefaultWidthMap[RS_BUTTON_MOVEMENT] = mMovementPanel->getRect().getWidth(); diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp index 1468f6d584..38782226d6 100644 --- a/indra/newview/llcallfloater.cpp +++ b/indra/newview/llcallfloater.cpp @@ -143,9 +143,9 @@ LLCallFloater::~LLCallFloater() // Don't use LLVoiceClient::getInstance() here // singleton MAY have already been destroyed. - if(gVoiceClient) + if(LLVoiceClient::getInstance()) { - gVoiceClient->removeObserver(this); + LLVoiceClient::getInstance()->removeObserver(this); } LLTransientFloaterMgr::getInstance()->removeControlView(this); } @@ -194,7 +194,7 @@ void LLCallFloater::draw() // Seems this is a problem somewhere in Voice Client (LLVoiceClient::participantAddedEvent) // onChange(); - bool is_moderator_muted = gVoiceClient->getIsModeratorMuted(gAgentID); + bool is_moderator_muted = LLVoiceClient::getInstance()->getIsModeratorMuted(gAgentID); if (mIsModeratorMutedVoice != is_moderator_muted) { @@ -212,7 +212,6 @@ void LLCallFloater::draw() void LLCallFloater::onChange() { if (NULL == mParticipants) return; - updateParticipantsVoiceState(); // Add newly joined participants. @@ -252,11 +251,11 @@ void LLCallFloater::updateSession() LLVoiceChannel* voice_channel = LLVoiceChannel::getCurrentVoiceChannel(); if (voice_channel) { - lldebugs << "Current voice channel: " << voice_channel->getSessionID() << llendl; + LL_DEBUGS("Voice") << "Current voice channel: " << voice_channel->getSessionID() << LL_ENDL; if (mSpeakerManager && voice_channel->getSessionID() == mSpeakerManager->getSessionID()) { - lldebugs << "Speaker manager is already set for session: " << voice_channel->getSessionID() << llendl; + LL_DEBUGS("Voice") << "Speaker manager is already set for session: " << voice_channel->getSessionID() << LL_ENDL; return; } else @@ -266,7 +265,7 @@ void LLCallFloater::updateSession() } const LLUUID& session_id = voice_channel->getSessionID(); - lldebugs << "Set speaker manager for session: " << session_id << llendl; + LL_DEBUGS("Voice") << "Set speaker manager for session: " << session_id << LL_ENDL; LLIMModel::LLIMSession* im_session = LLIMModel::getInstance()->findIMSession(session_id); if (im_session) @@ -306,7 +305,7 @@ void LLCallFloater::updateSession() { // by default let show nearby chat participants mSpeakerManager = LLLocalSpeakerMgr::getInstance(); - lldebugs << "Set DEFAULT speaker manager" << llendl; + LL_DEBUGS("Voice") << "Set DEFAULT speaker manager" << LL_ENDL; mVoiceType = VC_LOCAL_CHAT; } @@ -482,16 +481,14 @@ void LLCallFloater::updateAgentModeratorState() static void get_voice_participants_uuids(std::vector<LLUUID>& speakers_uuids) { // Get a list of participants from VoiceClient - LLVoiceClient::participantMap *voice_map = gVoiceClient->getParticipantList(); - if (voice_map) + std::vector<LLUUID> participants = LLVoiceClient::getInstance()->getParticipantList(); + + for (std::vector<LLUUID>::const_iterator iter = participants.begin(); + iter != participants.end(); ++iter) { - for (LLVoiceClient::participantMap::const_iterator iter = voice_map->begin(); - iter != voice_map->end(); ++iter) - { - LLUUID id = (*iter).second->mAvatarID; - speakers_uuids.push_back(id); - } + speakers_uuids.push_back(*iter); } + } void LLCallFloater::initParticipantsVoiceState() @@ -567,7 +564,7 @@ void LLCallFloater::updateParticipantsVoiceState() std::vector<LLUUID>::iterator speakers_iter = std::find(speakers_uuids.begin(), speakers_uuids.end(), participant_id); - lldebugs << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << llendl; + LL_DEBUGS("Voice") << "processing speaker: " << item->getAvatarName() << ", " << item->getAvatarId() << LL_ENDL; // If an avatarID assigned to a panel is found in a speakers list // obtained from VoiceClient we assign the JOINED status to the owner @@ -611,7 +608,7 @@ void LLCallFloater::updateParticipantsVoiceState() } else { - llwarns << "Unsupported (" << getState(participant_id) << ") state: " << item->getAvatarName() << llendl; + llwarns << "Unsupported (" << getState(participant_id) << ") state: " << item->getAvatarName() << LL_ENDL; } } } diff --git a/indra/newview/llfloaterabout.cpp b/indra/newview/llfloaterabout.cpp index aa343b2f69..775ccfa0d8 100644 --- a/indra/newview/llfloaterabout.cpp +++ b/indra/newview/llfloaterabout.cpp @@ -266,8 +266,18 @@ LLSD LLFloaterAbout::getInfo() info["J2C_VERSION"] = LLImageJ2C::getEngineInfo(); bool want_fullname = true; info["AUDIO_DRIVER_VERSION"] = gAudiop ? LLSD(gAudiop->getDriverName(want_fullname)) : LLSD(); - info["VIVOX_VERSION"] = gVoiceClient ? gVoiceClient->getAPIVersion() : LLTrans::getString("NotConnected"); - + if(LLVoiceClient::getInstance()->voiceEnabled()) + { + LLVoiceVersionInfo version = LLVoiceClient::getInstance()->getVersion(); + std::ostringstream version_string; + version_string << version.serverType << " " << version.serverVersion << std::endl; + info["VOICE_VERSION"] = version_string.str(); + } + else + { + info["VOICE_VERSION"] = LLTrans::getString("NotConnected"); + } + // TODO: Implement media plugin version query info["QT_WEBKIT_VERSION"] = "4.5.2 (version number hard-coded)"; diff --git a/indra/newview/llfloaterchatterbox.cpp b/indra/newview/llfloaterchatterbox.cpp index 9108cfb72b..5a5d88b058 100644 --- a/indra/newview/llfloaterchatterbox.cpp +++ b/indra/newview/llfloaterchatterbox.cpp @@ -343,7 +343,7 @@ LLFloaterChatterBox* LLFloaterChatterBox::getInstance() //static LLFloater* LLFloaterChatterBox::getCurrentVoiceFloater() { - if (!LLVoiceClient::voiceEnabled()) + if (!LLVoiceClient::getInstance()->voiceEnabled()) { return NULL; } diff --git a/indra/newview/llfloatervoicedevicesettings.cpp b/indra/newview/llfloatervoicedevicesettings.cpp index 43024a4bd0..0e437fb9b3 100644 --- a/indra/newview/llfloatervoicedevicesettings.cpp +++ b/indra/newview/llfloatervoicedevicesettings.cpp @@ -64,9 +64,6 @@ LLPanelVoiceDeviceSettings::LLPanelVoiceDeviceSettings() // grab "live" mic volume level mMicVolume = gSavedSettings.getF32("AudioLevelMic"); - // ask for new device enumeration - // now do this in onOpen() instead... - //gVoiceClient->refreshDeviceLists(); } LLPanelVoiceDeviceSettings::~LLPanelVoiceDeviceSettings() @@ -105,12 +102,12 @@ void LLPanelVoiceDeviceSettings::draw() refresh(); // let user know that volume indicator is not yet available - bool is_in_tuning_mode = gVoiceClient->inTuningMode(); + bool is_in_tuning_mode = LLVoiceClient::getInstance()->inTuningMode(); childSetVisible("wait_text", !is_in_tuning_mode); LLPanel::draw(); - F32 voice_power = gVoiceClient->tuningGetEnergy(); + F32 voice_power = LLVoiceClient::getInstance()->tuningGetEnergy(); S32 discrete_power = 0; if (!is_in_tuning_mode) @@ -193,13 +190,13 @@ void LLPanelVoiceDeviceSettings::refresh() LLSlider* volume_slider = getChild<LLSlider>("mic_volume_slider"); // set mic volume tuning slider based on last mic volume setting F32 current_volume = (F32)volume_slider->getValue().asReal(); - gVoiceClient->tuningSetMicVolume(current_volume); + LLVoiceClient::getInstance()->tuningSetMicVolume(current_volume); // Fill in popup menus mCtrlInputDevices = getChild<LLComboBox>("voice_input_device"); mCtrlOutputDevices = getChild<LLComboBox>("voice_output_device"); - if(!gVoiceClient->deviceSettingsAvailable()) + if(!LLVoiceClient::getInstance()->deviceSettingsAvailable()) { // The combo boxes are disabled, since we can't get the device settings from the daemon just now. // Put the currently set default (ONLY) in the box, and select it. @@ -218,17 +215,16 @@ void LLPanelVoiceDeviceSettings::refresh() } else if (!mDevicesUpdated) { - LLVoiceClient::deviceList *devices; - - LLVoiceClient::deviceList::iterator iter; + LLVoiceDeviceList::const_iterator iter; if(mCtrlInputDevices) { mCtrlInputDevices->removeall(); mCtrlInputDevices->add( getString("default_text"), ADD_BOTTOM ); - devices = gVoiceClient->getCaptureDevices(); - for(iter=devices->begin(); iter != devices->end(); iter++) + for(iter=LLVoiceClient::getInstance()->getCaptureDevices().begin(); + iter != LLVoiceClient::getInstance()->getCaptureDevices().end(); + iter++) { mCtrlInputDevices->add( *iter, ADD_BOTTOM ); } @@ -244,8 +240,8 @@ void LLPanelVoiceDeviceSettings::refresh() mCtrlOutputDevices->removeall(); mCtrlOutputDevices->add( getString("default_text"), ADD_BOTTOM ); - devices = gVoiceClient->getRenderDevices(); - for(iter=devices->begin(); iter != devices->end(); iter++) + for(iter= LLVoiceClient::getInstance()->getRenderDevices().begin(); + iter != LLVoiceClient::getInstance()->getRenderDevices().end(); iter++) { mCtrlOutputDevices->add( *iter, ADD_BOTTOM ); } @@ -267,34 +263,34 @@ void LLPanelVoiceDeviceSettings::initialize() mDevicesUpdated = FALSE; // ask for new device enumeration - gVoiceClient->refreshDeviceLists(); + LLVoiceClient::getInstance()->refreshDeviceLists(); // put voice client in "tuning" mode - gVoiceClient->tuningStart(); + LLVoiceClient::getInstance()->tuningStart(); LLVoiceChannel::suspend(); } void LLPanelVoiceDeviceSettings::cleanup() { - gVoiceClient->tuningStop(); + LLVoiceClient::getInstance()->tuningStop(); LLVoiceChannel::resume(); } // static void LLPanelVoiceDeviceSettings::onCommitInputDevice(LLUICtrl* ctrl, void* user_data) { - if(gVoiceClient) + if(LLVoiceClient::getInstance()) { - gVoiceClient->setCaptureDevice(ctrl->getValue().asString()); + LLVoiceClient::getInstance()->setCaptureDevice(ctrl->getValue().asString()); } } // static void LLPanelVoiceDeviceSettings::onCommitOutputDevice(LLUICtrl* ctrl, void* user_data) { - if(gVoiceClient) + if(LLVoiceClient::getInstance()) { - gVoiceClient->setRenderDevice(ctrl->getValue().asString()); + LLVoiceClient::getInstance()->setRenderDevice(ctrl->getValue().asString()); } } diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp index 029ddbaf2c..74e0a06a34 100644 --- a/indra/newview/llimpanel.cpp +++ b/indra/newview/llimpanel.cpp @@ -300,7 +300,7 @@ void LLFloaterIMPanel::onVolumeChange(LLUICtrl* source, void* user_data) LLFloaterIMPanel* floaterp = (LLFloaterIMPanel*)user_data; if (floaterp) { - gVoiceClient->setUserVolume(floaterp->mOtherParticipantUUID, (F32)source->getValue().asReal()); + LLVoiceClient::getInstance()->setUserVolume(floaterp->mOtherParticipantUUID, (F32)source->getValue().asReal()); } } @@ -312,7 +312,7 @@ void LLFloaterIMPanel::draw() BOOL enable_connect = (region && region->getCapability("ChatSessionRequest") != "") && mSessionInitialized - && LLVoiceClient::voiceEnabled() + && LLVoiceClient::getInstance()->voiceEnabled() && mCallBackEnabled; // hide/show start call and end call buttons @@ -320,8 +320,8 @@ void LLFloaterIMPanel::draw() if (!voice_channel) return; - childSetVisible("end_call_btn", LLVoiceClient::voiceEnabled() && voice_channel->getState() >= LLVoiceChannel::STATE_CALL_STARTED); - childSetVisible("start_call_btn", LLVoiceClient::voiceEnabled() && voice_channel->getState() < LLVoiceChannel::STATE_CALL_STARTED); + childSetVisible("end_call_btn", LLVoiceClient::getInstance()->voiceEnabled() && voice_channel->getState() >= LLVoiceChannel::STATE_CALL_STARTED); + childSetVisible("start_call_btn", LLVoiceClient::getInstance()->voiceEnabled() && voice_channel->getState() < LLVoiceChannel::STATE_CALL_STARTED); childSetEnabled("start_call_btn", enable_connect); childSetEnabled("send_btn", !childGetValue("chat_editor").asString().empty()); @@ -384,11 +384,11 @@ void LLFloaterIMPanel::draw() else { // refresh volume and mute checkbox - childSetVisible("speaker_volume", LLVoiceClient::voiceEnabled() && voice_channel->isActive()); - childSetValue("speaker_volume", gVoiceClient->getUserVolume(mOtherParticipantUUID)); + childSetVisible("speaker_volume", LLVoiceClient::getInstance()->voiceEnabled() && voice_channel->isActive()); + childSetValue("speaker_volume", LLVoiceClient::getInstance()->getUserVolume(mOtherParticipantUUID)); childSetValue("mute_btn", LLMuteList::getInstance()->isMuted(mOtherParticipantUUID, LLMute::flagVoiceChat)); - childSetVisible("mute_btn", LLVoiceClient::voiceEnabled() && voice_channel->isActive()); + childSetVisible("mute_btn", LLVoiceClient::getInstance()->voiceEnabled() && voice_channel->isActive()); } LLFloater::draw(); } diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp index daabf1f717..15e657c866 100644 --- a/indra/newview/llimview.cpp +++ b/indra/newview/llimview.cpp @@ -331,13 +331,13 @@ LLIMModel::LLIMSession::~LLIMSession() mSpeakers = NULL; // End the text IM session if necessary - if(gVoiceClient && mOtherParticipantID.notNull()) + if(LLVoiceClient::getInstance() && mOtherParticipantID.notNull()) { switch(mType) { case IM_NOTHING_SPECIAL: case IM_SESSION_P2P_INVITE: - gVoiceClient->endUserIMSession(mOtherParticipantID); + LLVoiceClient::getInstance()->endUserIMSession(mOtherParticipantID); break; default: @@ -857,7 +857,7 @@ void LLIMModel::sendMessage(const std::string& utf8_text, if((offline == IM_OFFLINE) && (LLVoiceClient::getInstance()->isOnlineSIP(other_participant_id))) { // User is online through the OOW connector, but not with a regular viewer. Try to send the message via SLVoice. - sent = gVoiceClient->sendTextMessage(other_participant_id, utf8_text); + sent = LLVoiceClient::getInstance()->sendTextMessage(other_participant_id, utf8_text); } if(!sent) @@ -1723,7 +1723,11 @@ bool LLIncomingCallDialog::lifetimeHasExpired() void LLIncomingCallDialog::onLifetimeExpired() { // check whether a call is valid or not - if (LLVoiceClient::getInstance()->findSession(mPayload["caller_id"].asUUID())) + LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mPayload["session_id"].asUUID()); + if(channelp && + (channelp->getState() != LLVoiceChannel::STATE_NO_CHANNEL_INFO) && + (channelp->getState() != LLVoiceChannel::STATE_ERROR) && + (channelp->getState() != LLVoiceChannel::STATE_HUNG_UP)) { // restart notification's timer if call is still valid mLifetimeTimer.start(); @@ -1952,10 +1956,10 @@ void LLIncomingCallDialog::processCallResponse(S32 response) { if (type == IM_SESSION_P2P_INVITE) { - if(gVoiceClient) + if(LLVoiceClient::getInstance()) { std::string s = mPayload["session_handle"].asString(); - gVoiceClient->declineInvite(s); + LLVoiceClient::getInstance()->declineInvite(s); } } else @@ -2043,11 +2047,8 @@ bool inviteUserResponse(const LLSD& notification, const LLSD& response) { if (type == IM_SESSION_P2P_INVITE) { - if(gVoiceClient) - { - std::string s = payload["session_handle"].asString(); - gVoiceClient->declineInvite(s); - } + std::string s = payload["session_handle"].asString(); + LLVoiceClient::getInstance()->declineInvite(s); } else { @@ -3156,7 +3157,7 @@ public: return; } - if(!LLVoiceClient::voiceEnabled()) + if(!LLVoiceClient::getInstance()->voiceEnabled()) { // Don't display voice invites unless the user has voice enabled. return; diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp index a2b3a54f51..ea55d25106 100644 --- a/indra/newview/llinspectavatar.cpp +++ b/indra/newview/llinspectavatar.cpp @@ -517,7 +517,7 @@ void LLInspectAvatar::updateVolumeSlider() // By convention, we only display and toggle voice mutes, not all mutes bool is_muted = LLMuteList::getInstance()-> isMuted(mAvatarID, LLMute::flagVoiceChat); - bool voice_enabled = gVoiceClient->getVoiceEnabled(mAvatarID); + bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID); bool is_self = (mAvatarID == gAgent.getID()); LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); @@ -544,7 +544,7 @@ void LLInspectAvatar::updateVolumeSlider() else { // actual volume - volume = gVoiceClient->getUserVolume(mAvatarID); + volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID); // *HACK: Voice client doesn't have any data until user actually // says something. @@ -578,7 +578,7 @@ void LLInspectAvatar::onClickMuteVolume() void LLInspectAvatar::onVolumeChange(const LLSD& data) { F32 volume = (F32)data.asReal(); - gVoiceClient->setUserVolume(mAvatarID, volume); + LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume); } void LLInspectAvatar::nameUpdatedCallback( diff --git a/indra/newview/lllogininstance.cpp b/indra/newview/lllogininstance.cpp index 04e5cef62e..c58a220ee8 100644 --- a/indra/newview/lllogininstance.cpp +++ b/indra/newview/lllogininstance.cpp @@ -150,6 +150,7 @@ void LLLoginInstance::constructAuthParams(LLPointer<LLCredential> user_credentia requested_options.append("buddy-list"); requested_options.append("ui-config"); #endif + requested_options.append("voice-config"); requested_options.append("tutorial_setting"); requested_options.append("login-flags"); requested_options.append("global-textures"); diff --git a/indra/newview/lloutputmonitorctrl.cpp b/indra/newview/lloutputmonitorctrl.cpp index 63803469dd..953121bd6f 100644 --- a/indra/newview/lloutputmonitorctrl.cpp +++ b/indra/newview/lloutputmonitorctrl.cpp @@ -119,7 +119,7 @@ void LLOutputMonitorCtrl::draw() { // Copied from llmediaremotectrl.cpp // *TODO: Give the LLOutputMonitorCtrl an agent-id to monitor, then - // call directly into gVoiceClient to ask if that agent-id is muted, is + // call directly into LLVoiceClient::getInstance() to ask if that agent-id is muted, is // speaking, and what power. This avoids duplicating data, which can get // out of sync. const F32 LEVEL_0 = LLVoiceClient::OVERDRIVEN_POWER_LEVEL / 3.f; @@ -128,14 +128,14 @@ void LLOutputMonitorCtrl::draw() if (getVisible() && mAutoUpdate && !mIsMuted && mSpeakerId.notNull()) { - setPower(gVoiceClient->getCurrentPower(mSpeakerId)); + setPower(LLVoiceClient::getInstance()->getCurrentPower(mSpeakerId)); if(mIsAgentControl) { - setIsTalking(gVoiceClient->getUserPTTState()); + setIsTalking(LLVoiceClient::getInstance()->getUserPTTState()); } else { - setIsTalking(gVoiceClient->getIsSpeaking(mSpeakerId)); + setIsTalking(LLVoiceClient::getInstance()->getIsSpeaking(mSpeakerId)); } } diff --git a/indra/newview/lloutputmonitorctrl.h b/indra/newview/lloutputmonitorctrl.h index 85ea552a57..e6dbde41db 100644 --- a/indra/newview/lloutputmonitorctrl.h +++ b/indra/newview/lloutputmonitorctrl.h @@ -112,7 +112,7 @@ private: LLPointer<LLUIImage> mImageLevel2; LLPointer<LLUIImage> mImageLevel3; - /** whether to deal with gVoiceClient directly */ + /** whether to deal with LLVoiceClient::getInstance() directly */ bool mAutoUpdate; /** uuid of a speaker being monitored */ diff --git a/indra/newview/lloverlaybar.cpp b/indra/newview/lloverlaybar.cpp index 67e048885f..3f1b23ba14 100644 --- a/indra/newview/lloverlaybar.cpp +++ b/indra/newview/lloverlaybar.cpp @@ -258,7 +258,7 @@ void LLOverlayBar::refresh() { // update "remotes" childSetVisible("media_remote_container", TRUE); - childSetVisible("voice_remote_container", LLVoiceClient::voiceEnabled()); + childSetVisible("voice_remote_container", LLVoiceClient::getInstance()->voiceEnabled()); childSetVisible("state_buttons", TRUE); } diff --git a/indra/newview/llpanelimcontrolpanel.cpp b/indra/newview/llpanelimcontrolpanel.cpp index b547997e7a..0111a200e8 100644 --- a/indra/newview/llpanelimcontrolpanel.cpp +++ b/indra/newview/llpanelimcontrolpanel.cpp @@ -92,7 +92,7 @@ BOOL LLPanelChatControlPanel::postBuild() void LLPanelChatControlPanel::draw() { // hide/show start call and end call buttons - bool voice_enabled = LLVoiceClient::voiceEnabled(); + bool voice_enabled = LLVoiceClient::getInstance()->voiceEnabled(); LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(mSessionId); if (!session) return; diff --git a/indra/newview/llparticipantlist.cpp b/indra/newview/llparticipantlist.cpp index e2da4c4475..ce946121df 100644 --- a/indra/newview/llparticipantlist.cpp +++ b/indra/newview/llparticipantlist.cpp @@ -336,7 +336,6 @@ void LLParticipantList::addAvatarIDExceptAgent(const LLUUID& avatar_id) { if (mExcludeAgent && gAgent.getID() == avatar_id) return; if (mAvatarList->contains(avatar_id)) return; - mAvatarList->getIDs().push_back(avatar_id); mAvatarList->setDirty(); adjustParticipant(avatar_id); @@ -622,7 +621,7 @@ bool LLParticipantList::LLParticipantListMenu::enableContextMenuItem(const LLSD& } else if (item == "can_call") { - return LLVoiceClient::voiceEnabled(); + return LLVoiceClient::getInstance()->voiceEnabled(); } return true; diff --git a/indra/newview/llspeakbutton.cpp b/indra/newview/llspeakbutton.cpp index 8f2c877c7a..068ff34b36 100644 --- a/indra/newview/llspeakbutton.cpp +++ b/indra/newview/llspeakbutton.cpp @@ -59,9 +59,9 @@ LLSpeakButton::Params::Params() void LLSpeakButton::draw() { - // gVoiceClient is the authoritative global source of info regarding our open-mic state, we merely reflect that state. - bool openmic = gVoiceClient->getUserPTTState(); - bool voiceenabled = gVoiceClient->voiceEnabled(); + // LLVoiceClient::getInstance() is the authoritative global source of info regarding our open-mic state, we merely reflect that state. + bool openmic = LLVoiceClient::getInstance()->getUserPTTState(); + bool voiceenabled = LLVoiceClient::getInstance()->voiceEnabled(); mSpeakBtn->setToggleState(openmic && voiceenabled); mOutputMonitor->setIsMuted(!voiceenabled); LLUICtrl::draw(); @@ -166,11 +166,11 @@ void LLSpeakButton::setLabelVisible(bool visible) void LLSpeakButton::onMouseDown_SpeakBtn() { bool down = true; - gVoiceClient->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk + LLVoiceClient::getInstance()->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk } void LLSpeakButton::onMouseUp_SpeakBtn() { bool down = false; - gVoiceClient->inputUserControlState(down); + LLVoiceClient::getInstance()->inputUserControlState(down); } diff --git a/indra/newview/llspeakers.cpp b/indra/newview/llspeakers.cpp index 010dfd1b33..a45c51784a 100644 --- a/indra/newview/llspeakers.cpp +++ b/indra/newview/llspeakers.cpp @@ -72,7 +72,7 @@ LLSpeaker::LLSpeaker(const LLUUID& id, const std::string& name, const ESpeakerTy mDisplayName = name; } - gVoiceClient->setUserVolume(id, LLMuteList::getInstance()->getSavedResidentVolume(id)); + LLVoiceClient::getInstance()->setUserVolume(id, LLMuteList::getInstance()->getSavedResidentVolume(id)); mActivityTimer.resetWithExpiry(SPEAKER_TIMEOUT); } @@ -210,7 +210,7 @@ LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::strin void LLSpeakerMgr::update(BOOL resort_ok) { - if (!gVoiceClient) + if (!LLVoiceClient::getInstance()) { return; } @@ -224,7 +224,7 @@ void LLSpeakerMgr::update(BOOL resort_ok) } // update status of all current speakers - BOOL voice_channel_active = (!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()); + BOOL voice_channel_active = (!mVoiceChannel && LLVoiceClient::getInstance()->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()); for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end();) { LLUUID speaker_id = speaker_it->first; @@ -232,21 +232,21 @@ void LLSpeakerMgr::update(BOOL resort_ok) speaker_map_t::iterator cur_speaker_it = speaker_it++; - if (voice_channel_active && gVoiceClient->getVoiceEnabled(speaker_id)) + if (voice_channel_active && LLVoiceClient::getInstance()->getVoiceEnabled(speaker_id)) { - speakerp->mSpeechVolume = gVoiceClient->getCurrentPower(speaker_id); - BOOL moderator_muted_voice = gVoiceClient->getIsModeratorMuted(speaker_id); + speakerp->mSpeechVolume = LLVoiceClient::getInstance()->getCurrentPower(speaker_id); + BOOL moderator_muted_voice = LLVoiceClient::getInstance()->getIsModeratorMuted(speaker_id); if (moderator_muted_voice != speakerp->mModeratorMutedVoice) { speakerp->mModeratorMutedVoice = moderator_muted_voice; speakerp->fireEvent(new LLSpeakerVoiceModerationEvent(speakerp)); } - if (gVoiceClient->getOnMuteList(speaker_id) || speakerp->mModeratorMutedVoice) + if (LLVoiceClient::getInstance()->getOnMuteList(speaker_id) || speakerp->mModeratorMutedVoice) { speakerp->mStatus = LLSpeaker::STATUS_MUTED; } - else if (gVoiceClient->getIsSpeaking(speaker_id)) + else if (LLVoiceClient::getInstance()->getIsSpeaking(speaker_id)) { // reset inactivity expiration if (speakerp->mStatus != LLSpeaker::STATUS_SPEAKING) @@ -341,19 +341,20 @@ void LLSpeakerMgr::update(BOOL resort_ok) void LLSpeakerMgr::updateSpeakerList() { // are we bound to the currently active voice channel? - if ((!mVoiceChannel && gVoiceClient->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive())) + if ((!mVoiceChannel && LLVoiceClient::getInstance()->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive())) { - LLVoiceClient::participantMap* participants = gVoiceClient->getParticipantList(); - if(participants) + std::vector<LLUUID> participants = LLVoiceClient::getInstance()->getParticipantList(); + // add new participants to our list of known speakers + for (std::vector<LLUUID>::iterator participant_it = participants.begin(); + participant_it != participants.end(); + ++participant_it) { - LLVoiceClient::participantMap::iterator participant_it; + setSpeaker(*participant_it, + LLVoiceClient::getInstance()->getDisplayName(*participant_it), + LLSpeaker::STATUS_VOICE_ACTIVE, + (LLVoiceClient::getInstance()->isParticipantAvatar(*participant_it)?LLSpeaker::SPEAKER_AGENT:LLSpeaker::SPEAKER_EXTERNAL)); + - // add new participants to our list of known speakers - for (participant_it = participants->begin(); participant_it != participants->end(); ++participant_it) - { - LLVoiceClient::participantState* participantp = participant_it->second; - setSpeaker(participantp->mAvatarID, participantp->mDisplayName, LLSpeaker::STATUS_VOICE_ACTIVE, (participantp->isAvatar()?LLSpeaker::SPEAKER_AGENT:LLSpeaker::SPEAKER_EXTERNAL)); - } } } } @@ -414,7 +415,7 @@ void LLSpeakerMgr::speakerChatted(const LLUUID& speaker_id) BOOL LLSpeakerMgr::isVoiceActive() { // mVoiceChannel = NULL means current voice channel, whatever it is - return LLVoiceClient::voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive(); + return LLVoiceClient::getInstance()->voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive(); } diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index d1c6fca063..95158a9ae3 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -189,6 +189,7 @@ #include "llinventorybridge.h" #include "llappearancemgr.h" #include "llavatariconctrl.h" +#include "llvoicechannel.h" #include "lllogin.h" #include "llevents.h" @@ -1157,7 +1158,11 @@ bool idle_startup() if(process_login_success_response()) { // Pass the user information to the voice chat server interface. - gVoiceClient->userAuthorized(gUserCredential->userID(), gAgentID); + LLVoiceClient::getInstance()->userAuthorized(gUserCredential->userID(), gAgentID); + // create the default proximal channel + LLVoiceChannel::initClass(); + // update the voice settings + LLVoiceClient::getInstance()->updateSettings(); LLGridManager::getInstance()->setFavorite(); LLStartUp::setStartupState( STATE_WORLD_INIT); } @@ -3008,7 +3013,44 @@ bool process_login_success_response() //setup map of datetime strings to codes and slt & local time offset from utc LLStringOps::setupDatetimeInfo(pacific_daylight_time); } - + + static const char* CONFIG_OPTIONS[] = {"voice-config"}; + for (int i = 0; i < sizeof(CONFIG_OPTIONS)/sizeof(CONFIG_OPTIONS[0]); i++) + { + LLSD options = response[CONFIG_OPTIONS[i]]; + if (!options.isArray() && (options.size() < 1) && !options[0].isMap()) + { + continue; + } + llinfos << "config option " << CONFIG_OPTIONS[i][0] << "response " << options << llendl; + for(LLSD::map_iterator option_it = options[0].beginMap(); + option_it != options[0].endMap(); + option_it++) + { + llinfos << "trying option " << option_it->first << llendl; + LLPointer<LLControlVariable> control = gSavedSettings.getControl(option_it->first); + if(control.notNull()) + { + if(control->isType(TYPE_BOOLEAN)) + { + llinfos << "Setting BOOL from login " << option_it->first << " " << option_it->second << llendl; + + gSavedSettings.setBOOL(option_it->first, !((option_it->second == "F") || + (option_it->second == "false") || + (!option_it->second))); + } + else if (control->isType(TYPE_STRING)) + { + llinfos << "Setting String from login " << option_it->first << " " << option_it->second << llendl; + gSavedSettings.setString(option_it->first, option_it->second); + } + // we don't support other types now + + } + + } + } + LLSD initial_outfit = response["initial-outfit"][0]; if(initial_outfit.size()) { diff --git a/indra/newview/llurl.cpp b/indra/newview/llurl.cpp index ab65ead4c5..83a5839a93 100644 --- a/indra/newview/llurl.cpp +++ b/indra/newview/llurl.cpp @@ -286,5 +286,11 @@ const char * LLURL::getFullPath() return(sReturnString); } +const char * LLURL::getAuthority() +{ + strncpy(LLURL::sReturnString,mAuthority, LL_MAX_PATH -1); /* Flawfinder: ignore */ + LLURL::sReturnString[LL_MAX_PATH -1] = '\0'; + return(sReturnString); +} char LLURL::sReturnString[LL_MAX_PATH] = ""; diff --git a/indra/newview/llurl.h b/indra/newview/llurl.h index 9a089dd835..e41b83d29f 100644 --- a/indra/newview/llurl.h +++ b/indra/newview/llurl.h @@ -79,6 +79,7 @@ public: virtual const char *getFQURL() const; virtual const char *getFullPath(); + virtual const char *getAuthority(); virtual const char *updateRelativePath(const LLURL &url); diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index 38103f9e41..49caaf18f3 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -156,21 +156,21 @@ void audio_update_volume(bool force_update) LLViewerMedia::setVolume( media_muted ? 0.0f : media_volume ); // Voice - if (gVoiceClient) + if (LLVoiceClient::getInstance()) { F32 voice_volume = gSavedSettings.getF32("AudioLevelVoice"); voice_volume = mute_volume * master_volume * voice_volume; BOOL voice_mute = gSavedSettings.getBOOL("MuteVoice"); - gVoiceClient->setVoiceVolume(voice_mute ? 0.f : voice_volume); - gVoiceClient->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic")); + LLVoiceClient::getInstance()->setVoiceVolume(voice_mute ? 0.f : voice_volume); + LLVoiceClient::getInstance()->setMicGain(voice_mute ? 0.f : gSavedSettings.getF32("AudioLevelMic")); if (!gViewerWindow->getActive() && (gSavedSettings.getBOOL("MuteWhenMinimized"))) { - gVoiceClient->setMuteMic(true); + LLVoiceClient::getInstance()->setMuteMic(true); } else { - gVoiceClient->setMuteMic(false); + LLVoiceClient::getInstance()->setMuteMic(false); } } } diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 57434bd1e4..7be45c649c 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -441,9 +441,9 @@ bool handleHighResSnapshotChanged(const LLSD& newvalue) bool handleVoiceClientPrefsChanged(const LLSD& newvalue) { - if(gVoiceClient) + if(LLVoiceClient::getInstance()) { - gVoiceClient->updateSettings(); + LLVoiceClient::getInstance()->updateSettings(); } return true; } diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index ee6fb8120c..660b33a1ff 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -813,7 +813,7 @@ BOOL LLViewerWindow::handleRightMouseUp(LLWindow *window, LLCoordGL pos, MASK m BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MASK mask) { BOOL down = TRUE; - gVoiceClient->middleMouseState(true); + LLVoiceClient::getInstance()->middleMouseState(true); handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); // Always handled as far as the OS is concerned. @@ -823,7 +823,7 @@ BOOL LLViewerWindow::handleMiddleMouseDown(LLWindow *window, LLCoordGL pos, MAS BOOL LLViewerWindow::handleMiddleMouseUp(LLWindow *window, LLCoordGL pos, MASK mask) { BOOL down = FALSE; - gVoiceClient->middleMouseState(false); + LLVoiceClient::getInstance()->middleMouseState(false); handleAnyMouseClick(window,pos,mask,LLMouseHandler::CLICK_MIDDLE,down); // Always handled as far as the OS is concerned. @@ -939,7 +939,7 @@ void LLViewerWindow::handleFocusLost(LLWindow *window) BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) { // Let the voice chat code check for its PTT key. Note that this never affects event processing. - gVoiceClient->keyDown(key, mask); + LLVoiceClient::getInstance()->keyDown(key, mask); if (gAwayTimer.getElapsedTimeF32() > MIN_AFK_TIME) { @@ -961,7 +961,7 @@ BOOL LLViewerWindow::handleTranslatedKeyDown(KEY key, MASK mask, BOOL repeated) BOOL LLViewerWindow::handleTranslatedKeyUp(KEY key, MASK mask) { // Let the voice chat code check for its PTT key. Note that this never affects event processing. - gVoiceClient->keyUp(key, mask); + LLVoiceClient::getInstance()->keyUp(key, mask); return FALSE; } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 6e93bf1bf2..341ea91c6d 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -1271,7 +1271,7 @@ void LLVOAvatar::initInstance(void) //VTPause(); // VTune - mVoiceVisualizer->setVoiceEnabled( gVoiceClient->getVoiceEnabled( mID ) ); + mVoiceVisualizer->setVoiceEnabled( LLVoiceClient::getInstance()->getVoiceEnabled( mID ) ); } const LLVector3 LLVOAvatar::getRenderPosition() const @@ -2192,7 +2192,7 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) // store off last frame's root position to be consistent with camera position LLVector3 root_pos_last = mRoot.getWorldPosition(); BOOL detailed_update = updateCharacter(agent); - BOOL voice_enabled = gVoiceClient->getVoiceEnabled( mID ) && gVoiceClient->inProximalChannel(); + BOOL voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled( mID ) && LLVoiceClient::getInstance()->inProximalChannel(); if (gNoRender) { @@ -2260,7 +2260,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) // Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been // "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking. //----------------------------------------------------------------------------------------------------------------- - if (gVoiceClient->getIsSpeaking( mID )) + if (LLVoiceClient::getInstance()->getIsSpeaking( mID )) { if (!mVoiceVisualizer->getCurrentlySpeaking()) { @@ -2269,7 +2269,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) //printf( "gAwayTimer.reset();\n" ); } - mVoiceVisualizer->setSpeakingAmplitude( gVoiceClient->getCurrentPower( mID ) ); + mVoiceVisualizer->setSpeakingAmplitude( LLVoiceClient::getInstance()->getCurrentPower( mID ) ); if( isSelf() ) { @@ -2498,7 +2498,7 @@ F32 LLVOAvatar::calcMorphAmount() void LLVOAvatar::idleUpdateLipSync(bool voice_enabled) { // Use the Lipsync_Ooh and Lipsync_Aah morphs for lip sync - if ( voice_enabled && (gVoiceClient->lipSyncEnabled()) && gVoiceClient->getIsSpeaking( mID ) ) + if ( voice_enabled && (LLVoiceClient::getInstance()->lipSyncEnabled()) && LLVoiceClient::getInstance()->getIsSpeaking( mID ) ) { F32 ooh_morph_amount = 0.0f; F32 aah_morph_amount = 0.0f; diff --git a/indra/newview/llvoicechannel.cpp b/indra/newview/llvoicechannel.cpp index 917d69fe16..4388f473b4 100644 --- a/indra/newview/llvoicechannel.cpp +++ b/indra/newview/llvoicechannel.cpp @@ -72,9 +72,9 @@ private: void LLVoiceCallCapResponder::error(U32 status, const std::string& reason) { - llwarns << "LLVoiceCallCapResponder::error(" + LL_WARNS("Voice") << "LLVoiceCallCapResponder::error(" << status << ": " << reason << ")" - << llendl; + << LL_ENDL; LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID); if ( channelp ) { @@ -104,8 +104,8 @@ void LLVoiceCallCapResponder::result(const LLSD& content) LLSD::map_const_iterator iter; for(iter = content.beginMap(); iter != content.endMap(); ++iter) { - llinfos << "LLVoiceCallCapResponder::result got " - << iter->first << llendl; + LL_DEBUGS("Voice") << "LLVoiceCallCapResponder::result got " + << iter->first << LL_ENDL; } channelp->setChannelInfo( @@ -130,18 +130,16 @@ LLVoiceChannel::LLVoiceChannel(const LLUUID& session_id, const std::string& sess { // a voice channel already exists for this session id, so this instance will be orphaned // the end result should simply be the failure to make voice calls - llwarns << "Duplicate voice channels registered for session_id " << session_id << llendl; + LL_WARNS("Voice") << "Duplicate voice channels registered for session_id " << session_id << LL_ENDL; } - - LLVoiceClient::getInstance()->addObserver(this); } LLVoiceChannel::~LLVoiceChannel() { // Don't use LLVoiceClient::getInstance() here -- this can get called during atexit() time and that singleton MAY have already been destroyed. - if(gVoiceClient) + if(LLVoiceClient::getInstance()) { - gVoiceClient->removeObserver(this); + LLVoiceClient::getInstance()->removeObserver(this); } sVoiceChannelMap.erase(mSessionID); @@ -161,13 +159,13 @@ void LLVoiceChannel::setChannelInfo( if (mURI.empty()) { LLNotificationsUtil::add("VoiceChannelJoinFailed", mNotifyArgs); - llwarns << "Received empty URI for channel " << mSessionName << llendl; + LL_WARNS("Voice") << "Received empty URI for channel " << mSessionName << LL_ENDL; deactivate(); } else if (mCredentials.empty()) { LLNotificationsUtil::add("VoiceChannelJoinFailed", mNotifyArgs); - llwarns << "Received empty credentials for channel " << mSessionName << llendl; + LL_WARNS("Voice") << "Received empty credentials for channel " << mSessionName << LL_ENDL; deactivate(); } else @@ -282,13 +280,14 @@ void LLVoiceChannel::deactivate() //Default mic is OFF when leaving voice calls if (gSavedSettings.getBOOL("AutoDisengageMic") && sCurrentVoiceChannel == this && - gVoiceClient->getUserPTTState()) + LLVoiceClient::getInstance()->getUserPTTState()) { gSavedSettings.setBOOL("PTTCurrentlyEnabled", true); - gVoiceClient->inputUserControlState(true); + LLVoiceClient::getInstance()->inputUserControlState(true); } } - + LLVoiceClient::getInstance()->removeObserver(this); + if (sCurrentVoiceChannel == this) { // default channel is proximal channel @@ -328,7 +327,9 @@ void LLVoiceChannel::activate() { setState(STATE_CALL_STARTED); } - + + LLVoiceClient::getInstance()->addObserver(this); + //do not send earlier, channel should be initialized, should not be in STATE_NO_CHANNEL_INFO state sCurrentVoiceChannelChangedSignal(this->mSessionID); } @@ -370,6 +371,11 @@ LLVoiceChannel* LLVoiceChannel::getChannelByURI(std::string uri) } } +LLVoiceChannel* LLVoiceChannel::getCurrentVoiceChannel() +{ + return sCurrentVoiceChannel; +} + void LLVoiceChannel::updateSessionID(const LLUUID& new_session_id) { sVoiceChannelMap.erase(sVoiceChannelMap.find(mSessionID)); @@ -418,7 +424,6 @@ void LLVoiceChannel::initClass() sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance(); } - //static void LLVoiceChannel::suspend() { @@ -434,7 +439,7 @@ void LLVoiceChannel::resume() { if (sSuspended) { - if (gVoiceClient->voiceEnabled()) + if (LLVoiceClient::getInstance()->voiceEnabled()) { if (sSuspendedVoiceChannel) { @@ -504,9 +509,9 @@ void LLVoiceChannelGroup::activate() #endif //Mic default state is OFF on initiating/joining Ad-Hoc/Group calls - if (gVoiceClient->getUserPTTState() && gVoiceClient->getPTTIsToggle()) + if (LLVoiceClient::getInstance()->getUserPTTState() && LLVoiceClient::getInstance()->getPTTIsToggle()) { - gVoiceClient->inputUserControlState(true); + LLVoiceClient::getInstance()->inputUserControlState(true); } } @@ -553,7 +558,7 @@ void LLVoiceChannelGroup::setChannelInfo( else { //*TODO: notify user - llwarns << "Received invalid credentials for channel " << mSessionName << llendl; + LL_WARNS("Voice") << "Received invalid credentials for channel " << mSessionName << LL_ENDL; deactivate(); } } @@ -651,7 +656,6 @@ void LLVoiceChannelGroup::setState(EState state) LLVoiceChannelProximal::LLVoiceChannelProximal() : LLVoiceChannel(LLUUID::null, LLStringUtil::null) { - activate(); } BOOL LLVoiceChannelProximal::isActive() @@ -663,13 +667,13 @@ void LLVoiceChannelProximal::activate() { if (callStarted()) return; - LLVoiceChannel::activate(); - - if (callStarted()) + if((LLVoiceChannel::sCurrentVoiceChannel != this) && (LLVoiceChannel::getState() == STATE_CONNECTED)) { - // this implicitly puts you back in the spatial channel - LLVoiceClient::getInstance()->leaveNonSpatialChannel(); + // we're connected to a non-spatial channel, so disconnect. + LLVoiceClient::getInstance()->leaveNonSpatialChannel(); } + LLVoiceChannel::activate(); + } void LLVoiceChannelProximal::onChange(EStatusType type, const std::string &channelURI, bool proximal) @@ -754,7 +758,7 @@ LLVoiceChannelP2P::LLVoiceChannelP2P(const LLUUID& session_id, const std::string void LLVoiceChannelP2P::handleStatusChange(EStatusType type) { - llinfos << "P2P CALL CHANNEL STATUS CHANGE: incoming=" << int(mReceivedCall) << " newstatus=" << LLVoiceClientStatusObserver::status2string(type) << " (mState=" << mState << ")" << llendl; + LL_INFOS("Voice") << "P2P CALL CHANNEL STATUS CHANGE: incoming=" << int(mReceivedCall) << " newstatus=" << LLVoiceClientStatusObserver::status2string(type) << " (mState=" << mState << ")" << LL_ENDL; // status updates switch(type) @@ -824,9 +828,9 @@ void LLVoiceChannelP2P::activate() LLRecentPeople::instance().add(mOtherUserID); //Default mic is ON on initiating/joining P2P calls - if (!gVoiceClient->getUserPTTState() && gVoiceClient->getPTTIsToggle()) + if (!LLVoiceClient::getInstance()->getUserPTTState() && LLVoiceClient::getInstance()->getPTTIsToggle()) { - gVoiceClient->inputUserControlState(true); + LLVoiceClient::getInstance()->inputUserControlState(true); } } } @@ -889,7 +893,7 @@ void LLVoiceChannelP2P::setSessionHandle(const std::string& handle, const std::s void LLVoiceChannelP2P::setState(EState state) { - llinfos << "P2P CALL STATE CHANGE: incoming=" << int(mReceivedCall) << " oldstate=" << mState << " newstate=" << state << llendl; + LL_INFOS("Voice") << "P2P CALL STATE CHANGE: incoming=" << int(mReceivedCall) << " oldstate=" << mState << " newstate=" << state << LL_ENDL; if (mReceivedCall) // incoming call { diff --git a/indra/newview/llvoicechannel.h b/indra/newview/llvoicechannel.h index cb86671305..4538bfc10c 100644 --- a/indra/newview/llvoicechannel.h +++ b/indra/newview/llvoicechannel.h @@ -98,7 +98,8 @@ public: static LLVoiceChannel* getChannelByID(const LLUUID& session_id); static LLVoiceChannel* getChannelByURI(std::string uri); - static LLVoiceChannel* getCurrentVoiceChannel() { return sCurrentVoiceChannel; } + static LLVoiceChannel* getCurrentVoiceChannel(); + static void initClass(); static void suspend(); diff --git a/indra/newview/llvoiceclient.cpp b/indra/newview/llvoiceclient.cpp index fc264a6fcf..0105e584c5 100644 --- a/indra/newview/llvoiceclient.cpp +++ b/indra/newview/llvoiceclient.cpp @@ -1,6 +1,6 @@ /** * @file llvoiceclient.cpp - * @brief Implementation of LLVoiceClient class which is the interface to the voice client process. + * @brief Voice client delegation class implementation. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * @@ -17,8 +17,7 @@ * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -32,5159 +31,300 @@ #include "llviewerprecompiledheaders.h" #include "llvoiceclient.h" - -#include <boost/tokenizer.hpp> - -// library includes -#include "llnotificationsutil.h" -#include "llsdutil.h" - -// project includes -#include "llvoavatar.h" -#include "llbufferstream.h" -#include "llfile.h" -#ifdef LL_STANDALONE -# include "expat.h" -#else -# include "expat/expat.h" -#endif -#include "llcallbacklist.h" -#include "llcallingcard.h" // for LLFriendObserver -#include "llviewerregion.h" -#include "llviewernetwork.h" // for gGridChoice -#include "llbase64.h" #include "llviewercontrol.h" -#include "llkeyboard.h" -#include "llappviewer.h" // for gDisconnected, gDisableVoice -#include "llmutelist.h" // to check for muted avatars -#include "llagent.h" -#include "llcachename.h" -#include "llimview.h" // for LLIMMgr -#include "llparcel.h" -#include "llviewerparcelmgr.h" -#include "llfirstuse.h" -#include "lltrans.h" #include "llviewerwindow.h" -#include "llviewercamera.h" -#include "llvoavatarself.h" -#include "llvoicechannel.h" - -#include "llfloaterfriends.h" //VIVOX, inorder to refresh communicate panel -#include "llfloaterchat.h" // for LLFloaterChat::addChat() - -// for base64 decoding -#include "apr_base64.h" - -// for SHA1 hash -#include "apr_sha1.h" - -// for MD5 hash -#include "llmd5.h" - -#define USE_SESSION_GROUPS 0 - -static bool sConnectingToAgni = false; -F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f; - -const F32 SPEAKING_TIMEOUT = 1.f; - -const int VOICE_MAJOR_VERSION = 1; -const int VOICE_MINOR_VERSION = 0; - -LLVoiceClient *gVoiceClient = NULL; - -// Don't retry connecting to the daemon more frequently than this: -const F32 CONNECT_THROTTLE_SECONDS = 1.0f; - -// Don't send positional updates more frequently than this: -const F32 UPDATE_THROTTLE_SECONDS = 0.1f; - -const F32 LOGIN_RETRY_SECONDS = 10.0f; -const int MAX_LOGIN_RETRIES = 12; - -static void setUUIDFromStringHash(LLUUID &uuid, const std::string &str) -{ - LLMD5 md5_uuid; - md5_uuid.update((const unsigned char*)str.data(), str.size()); - md5_uuid.finalize(); - md5_uuid.raw_digest(uuid.mData); -} - -static int scale_mic_volume(float volume) -{ - // incoming volume has the range [0.0 ... 2.0], with 1.0 as the default. - // Map it to Vivox levels as follows: 0.0 -> 30, 1.0 -> 50, 2.0 -> 70 - return 30 + (int)(volume * 20.0f); -} - -static int scale_speaker_volume(float volume) -{ - // incoming volume has the range [0.0 ... 1.0], with 0.5 as the default. - // Map it to Vivox levels as follows: 0.0 -> 30, 0.5 -> 50, 1.0 -> 70 - return 30 + (int)(volume * 40.0f); -} - -class LLViewerVoiceAccountProvisionResponder : - public LLHTTPClient::Responder -{ -public: - LLViewerVoiceAccountProvisionResponder(int retries) - { - mRetries = retries; - } - - virtual void error(U32 status, const std::string& reason) - { - if ( mRetries > 0 ) - { - LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; - if ( gVoiceClient ) gVoiceClient->requestVoiceAccountProvision( - mRetries - 1); - } - else - { - LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; - if ( gVoiceClient ) gVoiceClient->giveUp(); - } - } - - virtual void result(const LLSD& content) - { - if ( gVoiceClient ) - { - std::string voice_sip_uri_hostname; - std::string voice_account_server_uri; - - LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; - - if(content.has("voice_sip_uri_hostname")) - voice_sip_uri_hostname = content["voice_sip_uri_hostname"].asString(); - - // this key is actually misnamed -- it will be an entire URI, not just a hostname. - if(content.has("voice_account_server_name")) - voice_account_server_uri = content["voice_account_server_name"].asString(); - - gVoiceClient->login( - content["username"].asString(), - content["password"].asString(), - voice_sip_uri_hostname, - voice_account_server_uri); - } - } - -private: - int mRetries; -}; - -/** - * @class LLVivoxProtocolParser - * @brief This class helps construct new LLIOPipe specializations - * @see LLIOPipe - * - * THOROUGH_DESCRIPTION - */ -class LLVivoxProtocolParser : public LLIOPipe -{ - LOG_CLASS(LLVivoxProtocolParser); -public: - LLVivoxProtocolParser(); - virtual ~LLVivoxProtocolParser(); - -protected: - /* @name LLIOPipe virtual implementations - */ - //@{ - /** - * @brief Process the data in buffer - */ - virtual EStatus process_impl( - const LLChannelDescriptors& channels, - buffer_ptr_t& buffer, - bool& eos, - LLSD& context, - LLPumpIO* pump); - //@} - - std::string mInput; - - // Expat control members - XML_Parser parser; - int responseDepth; - bool ignoringTags; - bool isEvent; - int ignoreDepth; - - // Members for processing responses. The values are transient and only valid within a call to processResponse(). - bool squelchDebugOutput; - int returnCode; - int statusCode; - std::string statusString; - std::string requestId; - std::string actionString; - std::string connectorHandle; - std::string versionID; - std::string accountHandle; - std::string sessionHandle; - std::string sessionGroupHandle; - std::string alias; - std::string applicationString; - - // Members for processing events. The values are transient and only valid within a call to processResponse(). - std::string eventTypeString; - int state; - std::string uriString; - bool isChannel; - bool incoming; - bool enabled; - std::string nameString; - std::string audioMediaString; - std::string displayNameString; - std::string deviceString; - int participantType; - bool isLocallyMuted; - bool isModeratorMuted; - bool isSpeaking; - int volume; - F32 energy; - std::string messageHeader; - std::string messageBody; - std::string notificationType; - bool hasText; - bool hasAudio; - bool hasVideo; - bool terminated; - std::string blockMask; - std::string presenceOnly; - std::string autoAcceptMask; - std::string autoAddAsBuddy; - int numberOfAliases; - std::string subscriptionHandle; - std::string subscriptionType; - - - // Members for processing text between tags - std::string textBuffer; - bool accumulateText; - - void reset(); - - void processResponse(std::string tag); - -static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr); -static void XMLCALL ExpatEndTag(void *data, const char *el); -static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len); - - void StartTag(const char *tag, const char **attr); - void EndTag(const char *tag); - void CharData(const char *buffer, int length); - -}; - -LLVivoxProtocolParser::LLVivoxProtocolParser() -{ - parser = NULL; - parser = XML_ParserCreate(NULL); - - reset(); -} - -void LLVivoxProtocolParser::reset() -{ - responseDepth = 0; - ignoringTags = false; - accumulateText = false; - energy = 0.f; - ignoreDepth = 0; - isChannel = false; - isEvent = false; - isLocallyMuted = false; - isModeratorMuted = false; - isSpeaking = false; - participantType = 0; - squelchDebugOutput = false; - returnCode = -1; - state = 0; - statusCode = 0; - volume = 0; - textBuffer.clear(); - alias.clear(); - numberOfAliases = 0; - applicationString.clear(); -} - -//virtual -LLVivoxProtocolParser::~LLVivoxProtocolParser() -{ - if (parser) - XML_ParserFree(parser); -} - -// virtual -LLIOPipe::EStatus LLVivoxProtocolParser::process_impl( - const LLChannelDescriptors& channels, - buffer_ptr_t& buffer, - bool& eos, - LLSD& context, - LLPumpIO* pump) -{ - LLBufferStream istr(channels, buffer.get()); - std::ostringstream ostr; - while (istr.good()) - { - char buf[1024]; - istr.read(buf, sizeof(buf)); - mInput.append(buf, istr.gcount()); - } - - // Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser. - int start = 0; - int delim; - while((delim = mInput.find("\n\n\n", start)) != std::string::npos) - { - - // Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser) - reset(); - - XML_ParserReset(parser, NULL); - XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag); - XML_SetCharacterDataHandler(parser, ExpatCharHandler); - XML_SetUserData(parser, this); - XML_Parse(parser, mInput.data() + start, delim - start, false); - - // If this message isn't set to be squelched, output the raw XML received. - if(!squelchDebugOutput) - { - LL_DEBUGS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL; - } - - start = delim + 3; - } - - if(start != 0) - mInput = mInput.substr(start); - - LL_DEBUGS("VivoxProtocolParser") << "at end, mInput is: " << mInput << LL_ENDL; - - if(!gVoiceClient->mConnected) - { - // If voice has been disabled, we just want to close the socket. This does so. - LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL; - return STATUS_STOP; - } - - return STATUS_OK; -} - -void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr) -{ - if (data) - { - LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; - object->StartTag(el, attr); - } -} - -// -------------------------------------------------------------------------------- - -void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el) -{ - if (data) - { - LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; - object->EndTag(el); - } -} - -// -------------------------------------------------------------------------------- - -void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len) -{ - if (data) - { - LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; - object->CharData(s, len); - } -} - -// -------------------------------------------------------------------------------- +#include "llvoicedw.h" +#include "llvoicevivox.h" +#include "llviewernetwork.h" +#include "llhttpnode.h" +#include "llnotificationsutil.h" +const F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f; -void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr) +std::string LLVoiceClientStatusObserver::status2string(LLVoiceClientStatusObserver::EStatusType inStatus) { - // Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags - textBuffer.clear(); - // only accumulate text if we're not ignoring tags. - accumulateText = !ignoringTags; - - if (responseDepth == 0) - { - isEvent = !stricmp("Event", tag); - - if (!stricmp("Response", tag) || isEvent) - { - // Grab the attributes - while (*attr) - { - const char *key = *attr++; - const char *value = *attr++; - - if (!stricmp("requestId", key)) - { - requestId = value; - } - else if (!stricmp("action", key)) - { - actionString = value; - } - else if (!stricmp("type", key)) - { - eventTypeString = value; - } - } - } - LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; - } - else - { - if (ignoringTags) - { - LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; - } - else - { - LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; + std::string result = "UNKNOWN"; - // Ignore the InputXml stuff so we don't get confused - if (!stricmp("InputXml", tag)) - { - ignoringTags = true; - ignoreDepth = responseDepth; - accumulateText = false; - - LL_DEBUGS("VivoxProtocolParser") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL; - } - else if (!stricmp("CaptureDevices", tag)) - { - gVoiceClient->clearCaptureDevices(); - } - else if (!stricmp("RenderDevices", tag)) - { - gVoiceClient->clearRenderDevices(); - } - else if (!stricmp("CaptureDevice", tag)) - { - deviceString.clear(); - } - else if (!stricmp("RenderDevice", tag)) - { - deviceString.clear(); - } - else if (!stricmp("Buddies", tag)) - { - gVoiceClient->deleteAllBuddies(); - } - else if (!stricmp("BlockRules", tag)) - { - gVoiceClient->deleteAllBlockRules(); - } - else if (!stricmp("AutoAcceptRules", tag)) - { - gVoiceClient->deleteAllAutoAcceptRules(); - } - - } - } - responseDepth++; -} - -// -------------------------------------------------------------------------------- - -void LLVivoxProtocolParser::EndTag(const char *tag) -{ - const std::string& string = textBuffer; - - responseDepth--; - - if (ignoringTags) - { - if (ignoreDepth == responseDepth) - { - LL_DEBUGS("VivoxProtocolParser") << "end of ignore" << LL_ENDL; - ignoringTags = false; - } - else - { - LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; - } - } + // Prevent copy-paste errors when updating this list... +#define CASE(x) case x: result = #x; break - if (!ignoringTags) + switch(inStatus) { - LL_DEBUGS("VivoxProtocolParser") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; - - // Closing a tag. Finalize the text we've accumulated and reset - if (!stricmp("ReturnCode", tag)) - returnCode = strtol(string.c_str(), NULL, 10); - else if (!stricmp("SessionHandle", tag)) - sessionHandle = string; - else if (!stricmp("SessionGroupHandle", tag)) - sessionGroupHandle = string; - else if (!stricmp("StatusCode", tag)) - statusCode = strtol(string.c_str(), NULL, 10); - else if (!stricmp("StatusString", tag)) - statusString = string; - else if (!stricmp("ParticipantURI", tag)) - uriString = string; - else if (!stricmp("Volume", tag)) - volume = strtol(string.c_str(), NULL, 10); - else if (!stricmp("Energy", tag)) - energy = (F32)strtod(string.c_str(), NULL); - else if (!stricmp("IsModeratorMuted", tag)) - isModeratorMuted = !stricmp(string.c_str(), "true"); - else if (!stricmp("IsSpeaking", tag)) - isSpeaking = !stricmp(string.c_str(), "true"); - else if (!stricmp("Alias", tag)) - alias = string; - else if (!stricmp("NumberOfAliases", tag)) - numberOfAliases = strtol(string.c_str(), NULL, 10); - else if (!stricmp("Application", tag)) - applicationString = string; - else if (!stricmp("ConnectorHandle", tag)) - connectorHandle = string; - else if (!stricmp("VersionID", tag)) - versionID = string; - else if (!stricmp("AccountHandle", tag)) - accountHandle = string; - else if (!stricmp("State", tag)) - state = strtol(string.c_str(), NULL, 10); - else if (!stricmp("URI", tag)) - uriString = string; - else if (!stricmp("IsChannel", tag)) - isChannel = !stricmp(string.c_str(), "true"); - else if (!stricmp("Incoming", tag)) - incoming = !stricmp(string.c_str(), "true"); - else if (!stricmp("Enabled", tag)) - enabled = !stricmp(string.c_str(), "true"); - else if (!stricmp("Name", tag)) - nameString = string; - else if (!stricmp("AudioMedia", tag)) - audioMediaString = string; - else if (!stricmp("ChannelName", tag)) - nameString = string; - else if (!stricmp("DisplayName", tag)) - displayNameString = string; - else if (!stricmp("Device", tag)) - deviceString = string; - else if (!stricmp("AccountName", tag)) - nameString = string; - else if (!stricmp("ParticipantType", tag)) - participantType = strtol(string.c_str(), NULL, 10); - else if (!stricmp("IsLocallyMuted", tag)) - isLocallyMuted = !stricmp(string.c_str(), "true"); - else if (!stricmp("MicEnergy", tag)) - energy = (F32)strtod(string.c_str(), NULL); - else if (!stricmp("ChannelName", tag)) - nameString = string; - else if (!stricmp("ChannelURI", tag)) - uriString = string; - else if (!stricmp("BuddyURI", tag)) - uriString = string; - else if (!stricmp("Presence", tag)) - statusString = string; - else if (!stricmp("CaptureDevice", tag)) - { - gVoiceClient->addCaptureDevice(deviceString); - } - else if (!stricmp("RenderDevice", tag)) - { - gVoiceClient->addRenderDevice(deviceString); - } - else if (!stricmp("Buddy", tag)) - { - gVoiceClient->processBuddyListEntry(uriString, displayNameString); - } - else if (!stricmp("BlockRule", tag)) - { - gVoiceClient->addBlockRule(blockMask, presenceOnly); - } - else if (!stricmp("BlockMask", tag)) - blockMask = string; - else if (!stricmp("PresenceOnly", tag)) - presenceOnly = string; - else if (!stricmp("AutoAcceptRule", tag)) - { - gVoiceClient->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy); - } - else if (!stricmp("AutoAcceptMask", tag)) - autoAcceptMask = string; - else if (!stricmp("AutoAddAsBuddy", tag)) - autoAddAsBuddy = string; - else if (!stricmp("MessageHeader", tag)) - messageHeader = string; - else if (!stricmp("MessageBody", tag)) - messageBody = string; - else if (!stricmp("NotificationType", tag)) - notificationType = string; - else if (!stricmp("HasText", tag)) - hasText = !stricmp(string.c_str(), "true"); - else if (!stricmp("HasAudio", tag)) - hasAudio = !stricmp(string.c_str(), "true"); - else if (!stricmp("HasVideo", tag)) - hasVideo = !stricmp(string.c_str(), "true"); - else if (!stricmp("Terminated", tag)) - terminated = !stricmp(string.c_str(), "true"); - else if (!stricmp("SubscriptionHandle", tag)) - subscriptionHandle = string; - else if (!stricmp("SubscriptionType", tag)) - subscriptionType = string; - - textBuffer.clear(); - accumulateText= false; - - if (responseDepth == 0) - { - // We finished all of the XML, process the data - processResponse(tag); - } + CASE(STATUS_LOGIN_RETRY); + CASE(STATUS_LOGGED_IN); + CASE(STATUS_JOINING); + CASE(STATUS_JOINED); + CASE(STATUS_LEFT_CHANNEL); + CASE(STATUS_VOICE_DISABLED); + CASE(BEGIN_ERROR_STATUS); + CASE(ERROR_CHANNEL_FULL); + CASE(ERROR_CHANNEL_LOCKED); + CASE(ERROR_NOT_AVAILABLE); + CASE(ERROR_UNKNOWN); + default: + break; } -} - -// -------------------------------------------------------------------------------- - -void LLVivoxProtocolParser::CharData(const char *buffer, int length) -{ - /* - This method is called for anything that isn't a tag, which can be text you - want that lies between tags, and a lot of stuff you don't want like file formatting - (tabs, spaces, CR/LF, etc). - - Only copy text if we are in accumulate mode... - */ - if (accumulateText) - textBuffer.append(buffer, length); -} - -// -------------------------------------------------------------------------------- - -void LLVivoxProtocolParser::processResponse(std::string tag) -{ - LL_DEBUGS("VivoxProtocolParser") << tag << LL_ENDL; - - // SLIM SDK: the SDK now returns a statusCode of "200" (OK) for success. This is a change vs. previous SDKs. - // According to Mike S., "The actual API convention is that responses with return codes of 0 are successful, regardless of the status code returned", - // so I believe this will give correct behavior. - if(returnCode == 0) - statusCode = 0; - - if (isEvent) - { - const char *eventTypeCstr = eventTypeString.c_str(); - if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent")) - { - gVoiceClient->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state); - } - else if (!stricmp(eventTypeCstr, "SessionAddedEvent")) - { - /* - <Event type="SessionAddedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <Uri>sip:confctl-1408789@bhr.vivox.com</Uri> - <IsChannel>true</IsChannel> - <Incoming>false</Incoming> - <ChannelName /> - </Event> - */ - gVoiceClient->sessionAddedEvent(uriString, alias, sessionHandle, sessionGroupHandle, isChannel, incoming, nameString, applicationString); - } - else if (!stricmp(eventTypeCstr, "SessionRemovedEvent")) - { - gVoiceClient->sessionRemovedEvent(sessionHandle, sessionGroupHandle); - } - else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent")) - { - gVoiceClient->sessionGroupAddedEvent(sessionGroupHandle); - } - else if (!stricmp(eventTypeCstr, "MediaStreamUpdatedEvent")) - { - /* - <Event type="MediaStreamUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <StatusCode>200</StatusCode> - <StatusString>OK</StatusString> - <State>2</State> - <Incoming>false</Incoming> - </Event> - */ - gVoiceClient->mediaStreamUpdatedEvent(sessionHandle, sessionGroupHandle, statusCode, statusString, state, incoming); - } - else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent")) - { - /* - <Event type="TextStreamUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==1</SessionHandle> - <Enabled>true</Enabled> - <State>1</State> - <Incoming>true</Incoming> - </Event> - */ - gVoiceClient->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming); - } - else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent")) - { - /* - <Event type="ParticipantAddedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> - <ParticipantUri>sip:xI5auBZ60SJWIk606-1JGRQ==@bhr.vivox.com</ParticipantUri> - <AccountName>xI5auBZ60SJWIk606-1JGRQ==</AccountName> - <DisplayName /> - <ParticipantType>0</ParticipantType> - </Event> - */ - gVoiceClient->participantAddedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString, displayNameString, participantType); - } - else if (!stricmp(eventTypeCstr, "ParticipantRemovedEvent")) - { - /* - <Event type="ParticipantRemovedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> - <ParticipantUri>sip:xtx7YNV-3SGiG7rA1fo5Ndw==@bhr.vivox.com</ParticipantUri> - <AccountName>xtx7YNV-3SGiG7rA1fo5Ndw==</AccountName> - </Event> - */ - gVoiceClient->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString); - } - else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent")) - { - /* - <Event type="ParticipantUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <ParticipantUri>sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com</ParticipantUri> - <IsModeratorMuted>false</IsModeratorMuted> - <IsSpeaking>true</IsSpeaking> - <Volume>44</Volume> - <Energy>0.0879437</Energy> - </Event> - */ - - // These happen so often that logging them is pretty useless. - squelchDebugOutput = true; - - gVoiceClient->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy); - } - else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent")) - { - gVoiceClient->auxAudioPropertiesEvent(energy); - } - else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent")) - { - gVoiceClient->buddyPresenceEvent(uriString, alias, statusString, applicationString); - } - else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent")) - { - // The buddy list was updated during parsing. - // Need to recheck against the friends list. - gVoiceClient->buddyListChanged(); - } - else if (!stricmp(eventTypeCstr, "BuddyChangedEvent")) - { - /* - <Event type="BuddyChangedEvent"> - <AccountHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==</AccountHandle> - <BuddyURI>sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com</BuddyURI> - <DisplayName>Monroe Tester</DisplayName> - <BuddyData /> - <GroupID>0</GroupID> - <ChangeType>Set</ChangeType> - </Event> - */ - // TODO: Question: Do we need to process this at all? - } - else if (!stricmp(eventTypeCstr, "MessageEvent")) - { - gVoiceClient->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString); - } - else if (!stricmp(eventTypeCstr, "SessionNotificationEvent")) - { - gVoiceClient->sessionNotificationEvent(sessionHandle, uriString, notificationType); - } - else if (!stricmp(eventTypeCstr, "SubscriptionEvent")) - { - gVoiceClient->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType); - } - else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent")) - { - /* - <Event type="SessionUpdatedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> - <Uri>sip:confctl-9@bhd.vivox.com</Uri> - <IsMuted>0</IsMuted> - <Volume>50</Volume> - <TransmitEnabled>1</TransmitEnabled> - <IsFocused>0</IsFocused> - <SpeakerPosition><Position><X>0</X><Y>0</Y><Z>0</Z></Position></SpeakerPosition> - <SessionFontID>0</SessionFontID> - </Event> - */ - // We don't need to process this, but we also shouldn't warn on it, since that confuses people. - } - - else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent")) - { - /* - <Event type="SessionGroupRemovedEvent"> - <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> - </Event> - */ - // We don't need to process this, but we also shouldn't warn on it, since that confuses people. - } - else - { - LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL; - } - } - else - { - const char *actionCstr = actionString.c_str(); - if (!stricmp(actionCstr, "Connector.Create.1")) - { - gVoiceClient->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID); - } - else if (!stricmp(actionCstr, "Account.Login.1")) - { - gVoiceClient->loginResponse(statusCode, statusString, accountHandle, numberOfAliases); - } - else if (!stricmp(actionCstr, "Session.Create.1")) - { - gVoiceClient->sessionCreateResponse(requestId, statusCode, statusString, sessionHandle); - } - else if (!stricmp(actionCstr, "SessionGroup.AddSession.1")) - { - gVoiceClient->sessionGroupAddSessionResponse(requestId, statusCode, statusString, sessionHandle); - } - else if (!stricmp(actionCstr, "Session.Connect.1")) - { - gVoiceClient->sessionConnectResponse(requestId, statusCode, statusString); - } - else if (!stricmp(actionCstr, "Account.Logout.1")) - { - gVoiceClient->logoutResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Connector.InitiateShutdown.1")) - { - gVoiceClient->connectorShutdownResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Account.ListBlockRules.1")) - { - gVoiceClient->accountListBlockRulesResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1")) - { - gVoiceClient->accountListAutoAcceptRulesResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Session.Set3DPosition.1")) - { - // We don't need to process these, but they're so spammy we don't want to log them. - squelchDebugOutput = true; - } -/* - else if (!stricmp(actionCstr, "Account.ChannelGetList.1")) - { - gVoiceClient->channelGetListResponse(statusCode, statusString); - } - else if (!stricmp(actionCstr, "Connector.AccountCreate.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.MuteLocalMic.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.MuteLocalSpeaker.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.SetLocalMicVolume.1")) - { - - } - else if (!stricmp(actionCstr, "Connector.SetLocalSpeakerVolume.1")) - { - - } - else if (!stricmp(actionCstr, "Session.ListenerSetPosition.1")) - { - - } - else if (!stricmp(actionCstr, "Session.SpeakerSetPosition.1")) - { - - } - else if (!stricmp(actionCstr, "Session.AudioSourceSetPosition.1")) - { - - } - else if (!stricmp(actionCstr, "Session.GetChannelParticipants.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelCreate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelUpdate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelDelete.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelCreateAndInvite.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelFolderCreate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelFolderUpdate.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelFolderDelete.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelAddModerator.1")) - { - - } - else if (!stricmp(actionCstr, "Account.ChannelDeleteModerator.1")) - { - - } -*/ - } -} - -/////////////////////////////////////////////////////////////////////////////////////////////// - -class LLVoiceClientMuteListObserver : public LLMuteListObserver -{ - /* virtual */ void onChange() { gVoiceClient->muteListChanged();} -}; - -class LLVoiceClientFriendsObserver : public LLFriendObserver -{ -public: - /* virtual */ void changed(U32 mask) { gVoiceClient->updateFriends(mask);} -}; - -static LLVoiceClientMuteListObserver mutelist_listener; -static bool sMuteListListener_listening = false; - -static LLVoiceClientFriendsObserver *friendslist_listener = NULL; - -/////////////////////////////////////////////////////////////////////////////////////////////// - -class LLVoiceClientCapResponder : public LLHTTPClient::Responder -{ -public: - LLVoiceClientCapResponder(void){}; - - virtual void error(U32 status, const std::string& reason); // called with bad status codes - virtual void result(const LLSD& content); - -private: -}; - -void LLVoiceClientCapResponder::error(U32 status, const std::string& reason) -{ - LL_WARNS("Voice") << "LLVoiceClientCapResponder::error(" - << status << ": " << reason << ")" - << LL_ENDL; -} - -void LLVoiceClientCapResponder::result(const LLSD& content) -{ - LLSD::map_const_iterator iter; +#undef CASE - LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; - - if ( content.has("voice_credentials") ) - { - LLSD voice_credentials = content["voice_credentials"]; - std::string uri; - std::string credentials; - - if ( voice_credentials.has("channel_uri") ) - { - uri = voice_credentials["channel_uri"].asString(); - } - if ( voice_credentials.has("channel_credentials") ) - { - credentials = - voice_credentials["channel_credentials"].asString(); - } - - gVoiceClient->setSpatialChannel(uri, credentials); - } -} - - - -#if LL_WINDOWS -static HANDLE sGatewayHandle = 0; - -static bool isGatewayRunning() -{ - bool result = false; - if(sGatewayHandle != 0) - { - DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0); - if(waitresult != WAIT_OBJECT_0) - { - result = true; - } - } return result; } -static void killGateway() -{ - if(sGatewayHandle != 0) - { - TerminateProcess(sGatewayHandle,0); - } -} - -#else // Mac and linux -static pid_t sGatewayPID = 0; -static bool isGatewayRunning() -{ - bool result = false; - if(sGatewayPID != 0) - { - // A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists. - if(kill(sGatewayPID, 0) == 0) - { - result = true; - } - } - return result; -} -static void killGateway() -{ - if(sGatewayPID != 0) - { - kill(sGatewayPID, SIGTERM); - } -} -#endif /////////////////////////////////////////////////////////////////////////////////////////////// -LLVoiceClient::LLVoiceClient() : - mState(stateDisabled), - mSessionTerminateRequested(false), - mRelogRequested(false), - mConnected(false), - mPump(NULL), - - mTuningMode(false), - mTuningEnergy(0.0f), - mTuningMicVolume(0), - mTuningMicVolumeDirty(true), - mTuningSpeakerVolume(0), - mTuningSpeakerVolumeDirty(true), - mTuningExitState(stateDisabled), - - mAreaVoiceDisabled(false), - mAudioSession(NULL), - mAudioSessionChanged(false), - mNextAudioSession(NULL), - - mCurrentParcelLocalID(0), - mNumberOfAliases(0), - mCommandCookie(0), - mLoginRetryCount(0), - - mBuddyListMapPopulated(false), - mBlockRulesListReceived(false), - mAutoAcceptRulesListReceived(false), - mCaptureDeviceDirty(false), - mRenderDeviceDirty(false), - mSpatialCoordsDirty(false), - - mPTTDirty(true), - mPTT(true), - mUsePTT(true), - mPTTIsMiddleMouse(false), - mPTTKey(0), - mPTTIsToggle(false), - mUserPTTState(false), - mMuteMic(false), - mFriendsListDirty(true), - - mEarLocation(0), - mSpeakerVolumeDirty(true), - mSpeakerMuteDirty(true), - mSpeakerVolume(0), - mMicVolume(0), - mMicVolumeDirty(true), - - mVoiceEnabled(false), - mWriteInProgress(false), - - mLipSyncEnabled(false) -{ - gVoiceClient = this; - - mAPIVersion = LLTrans::getString("NotConnected"); - -#if LL_DARWIN || LL_LINUX || LL_SOLARIS - // HACK: THIS DOES NOT BELONG HERE - // When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us. - // This should cause us to ignore SIGPIPE and handle the error through proper channels. - // This should really be set up elsewhere. Where should it go? - signal(SIGPIPE, SIG_IGN); - - // Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes. - // Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that. - signal(SIGCHLD, SIG_IGN); -#endif - - // set up state machine - setState(stateDisabled); - - gIdleCallbacks.addFunction(idle, this); +LLVoiceClient::LLVoiceClient() +{ + mVoiceModule = NULL; } //--------------------------------------------------- +// Basic setup/shutdown LLVoiceClient::~LLVoiceClient() { } -//---------------------------------------------- - void LLVoiceClient::init(LLPumpIO *pump) { - // constructor will set up gVoiceClient - LLVoiceClient::getInstance()->mPump = pump; - LLVoiceClient::getInstance()->updateSettings(); -} - -void LLVoiceClient::terminate() -{ - if(gVoiceClient) - { -// gVoiceClient->leaveAudioSession(); - gVoiceClient->logout(); - // As of SDK version 4885, this should no longer be necessary. It will linger after the socket close if it needs to. - // ms_sleep(2000); - gVoiceClient->connectorShutdown(); - gVoiceClient->closeSocket(); // Need to do this now -- bad things happen if the destructor does it later. - - // This will do unpleasant things on windows. -// killGateway(); - - // Don't do this anymore -- LLSingleton will take care of deleting the object. -// delete gVoiceClient; - - // Hint to other code not to access the voice client anymore. - gVoiceClient = NULL; - } -} - -//--------------------------------------------------- - -void LLVoiceClient::updateSettings() -{ - setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat")); - setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled")); - std::string keyString = gSavedSettings.getString("PushToTalkButton"); - setPTTKey(keyString); - setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle")); - setEarLocation(gSavedSettings.getS32("VoiceEarLocation")); - - std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); - setCaptureDevice(inputDevice); - std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); - setRenderDevice(outputDevice); - F32 mic_level = gSavedSettings.getF32("AudioLevelMic"); - setMicGain(mic_level); - setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled")); -} - -///////////////////////////// -// utility functions - -bool LLVoiceClient::writeString(const std::string &str) -{ - bool result = false; - if(mConnected) - { - apr_status_t err; - apr_size_t size = (apr_size_t)str.size(); - apr_size_t written = size; - - //MARK: Turn this on to log outgoing XML -// LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL; - - // check return code - sockets will fail (broken, etc.) - err = apr_socket_send( - mSocket->getSocket(), - (const char*)str.data(), - &written); - - if(err == 0) - { - // Success. - result = true; - } - // TODO: handle partial writes (written is number of bytes written) - // Need to set socket to non-blocking before this will work. -// else if(APR_STATUS_IS_EAGAIN(err)) -// { -// // -// } - else - { - // Assume any socket error means something bad. For now, just close the socket. - char buf[MAX_STRING]; - LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL; - daemonDied(); - } - } - - return result; -} - - -///////////////////////////// -// session control messages -void LLVoiceClient::connectorCreate() -{ - std::ostringstream stream; - std::string logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); - std::string loglevel = "0"; - - // Transition to stateConnectorStarted when the connector handle comes back. - setState(stateConnectorStarting); - - std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel"); - - if(savedLogLevel != "-1") - { - LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL; - loglevel = "10"; - } - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.Create.1\">" - << "<ClientName>V2 SDK</ClientName>" - << "<AccountManagementServer>" << mVoiceAccountServerURI << "</AccountManagementServer>" - << "<Mode>Normal</Mode>" - << "<Logging>" - << "<Folder>" << logpath << "</Folder>" - << "<FileNamePrefix>Connector</FileNamePrefix>" - << "<FileNameSuffix>.log</FileNameSuffix>" - << "<LogLevel>" << loglevel << "</LogLevel>" - << "</Logging>" - << "<Application>SecondLifeViewer.1</Application>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::connectorShutdown() -{ - setState(stateConnectorStopping); - - if(!mConnectorHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.InitiateShutdown.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "</Request>" - << "\n\n\n"; - - mConnectorHandle.clear(); - - writeString(stream.str()); - } + // Initialize all of the voice modules + m_servicePump = pump; } void LLVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &agentID) { - LL_INFOS("Voice") << "name \"" << user_id << "\" , ID " << agentID << LL_ENDL; - - sConnectingToAgni = LLGridManager::getInstance()->isInProductionGrid(); - - mAccountName = nameFromID(agentID); -} - -void LLVoiceClient::requestVoiceAccountProvision(S32 retries) -{ - if ( gAgent.getRegion() && mVoiceEnabled ) - { - std::string url = - gAgent.getRegion()->getCapability( - "ProvisionVoiceAccountRequest"); - - if ( url == "" ) return; - - LLHTTPClient::post( - url, - LLSD(), - new LLViewerVoiceAccountProvisionResponder(retries)); - } -} - -void LLVoiceClient::login( - const std::string& account_name, - const std::string& password, - const std::string& voice_sip_uri_hostname, - const std::string& voice_account_server_uri) -{ - mVoiceSIPURIHostName = voice_sip_uri_hostname; - mVoiceAccountServerURI = voice_account_server_uri; - - if(!mAccountHandle.empty()) - { - // Already logged in. - LL_WARNS("Voice") << "Called while already logged in." << LL_ENDL; - - // Don't process another login. - return; - } - else if ( account_name != mAccountName ) - { - //TODO: error? - LL_WARNS("Voice") << "Wrong account name! " << account_name - << " instead of " << mAccountName << LL_ENDL; - } - else - { - mAccountPassword = password; - } - - std::string debugSIPURIHostName = gSavedSettings.getString("VivoxDebugSIPURIHostName"); - - if( !debugSIPURIHostName.empty() ) - { - mVoiceSIPURIHostName = debugSIPURIHostName; - } - - if( mVoiceSIPURIHostName.empty() ) - { - // we have an empty account server name - // so we fall back to hardcoded defaults - - if(sConnectingToAgni) - { - // Use the release account server - mVoiceSIPURIHostName = "bhr.vivox.com"; - } - else - { - // Use the development account server - mVoiceSIPURIHostName = "bhd.vivox.com"; - } - } - - std::string debugAccountServerURI = gSavedSettings.getString("VivoxDebugVoiceAccountServerURI"); - - if( !debugAccountServerURI.empty() ) - { - mVoiceAccountServerURI = debugAccountServerURI; - } - - if( mVoiceAccountServerURI.empty() ) - { - // If the account server URI isn't specified, construct it from the SIP URI hostname - mVoiceAccountServerURI = "https://www." + mVoiceSIPURIHostName + "/api2/"; - } -} - -void LLVoiceClient::idle(void* user_data) -{ - LLVoiceClient* self = (LLVoiceClient*)user_data; - self->stateMachine(); -} - -std::string LLVoiceClient::state2string(LLVoiceClient::state inState) -{ - std::string result = "UNKNOWN"; - - // Prevent copy-paste errors when updating this list... -#define CASE(x) case x: result = #x; break - - switch(inState) - { - CASE(stateDisableCleanup); - CASE(stateDisabled); - CASE(stateStart); - CASE(stateDaemonLaunched); - CASE(stateConnecting); - CASE(stateConnected); - CASE(stateIdle); - CASE(stateMicTuningStart); - CASE(stateMicTuningRunning); - CASE(stateMicTuningStop); - CASE(stateConnectorStart); - CASE(stateConnectorStarting); - CASE(stateConnectorStarted); - CASE(stateLoginRetry); - CASE(stateLoginRetryWait); - CASE(stateNeedsLogin); - CASE(stateLoggingIn); - CASE(stateLoggedIn); - CASE(stateCreatingSessionGroup); - CASE(stateNoChannel); - CASE(stateJoiningSession); - CASE(stateSessionJoined); - CASE(stateRunning); - CASE(stateLeavingSession); - CASE(stateSessionTerminated); - CASE(stateLoggingOut); - CASE(stateLoggedOut); - CASE(stateConnectorStopping); - CASE(stateConnectorStopped); - CASE(stateConnectorFailed); - CASE(stateConnectorFailedWaiting); - CASE(stateLoginFailed); - CASE(stateLoginFailedWaiting); - CASE(stateJoinSessionFailed); - CASE(stateJoinSessionFailedWaiting); - CASE(stateJail); - } - -#undef CASE - - return result; -} - -std::string LLVoiceClientStatusObserver::status2string(LLVoiceClientStatusObserver::EStatusType inStatus) -{ - std::string result = "UNKNOWN"; - - // Prevent copy-paste errors when updating this list... -#define CASE(x) case x: result = #x; break - - switch(inStatus) - { - CASE(STATUS_LOGIN_RETRY); - CASE(STATUS_LOGGED_IN); - CASE(STATUS_JOINING); - CASE(STATUS_JOINED); - CASE(STATUS_LEFT_CHANNEL); - CASE(STATUS_VOICE_DISABLED); - CASE(STATUS_VOICE_ENABLED); - CASE(BEGIN_ERROR_STATUS); - CASE(ERROR_CHANNEL_FULL); - CASE(ERROR_CHANNEL_LOCKED); - CASE(ERROR_NOT_AVAILABLE); - CASE(ERROR_UNKNOWN); - default: - break; - } - -#undef CASE - - return result; -} - -void LLVoiceClient::setState(state inState) -{ - LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL; - - mState = inState; -} - -void LLVoiceClient::stateMachine() -{ - if(gDisconnected) - { - // The viewer has been disconnected from the sim. Disable voice. - setVoiceEnabled(false); - } - - if(mVoiceEnabled) - { - updatePosition(); - } - else if(mTuningMode) - { - // Tuning mode is special -- it needs to launch SLVoice even if voice is disabled. - } - else - { - if((getState() != stateDisabled) && (getState() != stateDisableCleanup)) - { - // User turned off voice support. Send the cleanup messages, close the socket, and reset. - if(!mConnected) - { - // if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill. - LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL; - killGateway(); - } - - logout(); - connectorShutdown(); - - setState(stateDisableCleanup); - } - } - - // Check for parcel boundary crossing - { - LLViewerRegion *region = gAgent.getRegion(); - LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - - if(region && parcel) - { - S32 parcelLocalID = parcel->getLocalID(); - std::string regionName = region->getName(); - std::string capURI = region->getCapability("ParcelVoiceInfoRequest"); - -// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL; - - // The region name starts out empty and gets filled in later. - // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes. - // If either is empty, wait for the next time around. - if(!regionName.empty()) - { - if(!capURI.empty()) - { - if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName)) - { - // We have changed parcels. Initiate a parcel channel lookup. - mCurrentParcelLocalID = parcelLocalID; - mCurrentRegionName = regionName; - - parcelChanged(); - } - } - else - { - LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL; - } - } - } - } - - switch(getState()) - { - //MARK: stateDisableCleanup - case stateDisableCleanup: - // Clean up and reset everything. - closeSocket(); - deleteAllSessions(); - deleteAllBuddies(); - - mConnectorHandle.clear(); - mAccountHandle.clear(); - mAccountPassword.clear(); - mVoiceAccountServerURI.clear(); - - setState(stateDisabled); - break; - - //MARK: stateDisabled - case stateDisabled: - if(mTuningMode || (mVoiceEnabled && !mAccountName.empty())) - { - setState(stateStart); - } - break; - - //MARK: stateStart - case stateStart: - if(gSavedSettings.getBOOL("CmdLineDisableVoice")) - { - // Voice is locked out, we must not launch the vivox daemon. - setState(stateJail); - } - else if(!isGatewayRunning()) - { - if(true) - { - // Launch the voice daemon - - // *FIX:Mani - Using the executable dir instead - // of mAppRODataDir, the working directory from which the app - // is launched. - //std::string exe_path = gDirUtilp->getAppRODataDir(); - std::string exe_path = gDirUtilp->getExecutableDir(); - exe_path += gDirUtilp->getDirDelimiter(); -#if LL_WINDOWS - exe_path += "SLVoice.exe"; -#elif LL_DARWIN - exe_path += "../Resources/SLVoice"; -#else - exe_path += "SLVoice"; -#endif - // See if the vivox executable exists - llstat s; - if(!LLFile::stat(exe_path, &s)) - { - // vivox executable exists. Build the command line and launch the daemon. - // SLIM SDK: these arguments are no longer necessary. -// std::string args = " -p tcp -h -c"; - std::string args; - std::string loglevel = gSavedSettings.getString("VivoxDebugLevel"); - - if(loglevel.empty()) - { - loglevel = "-1"; // turn logging off completely - } - - args += " -ll "; - args += loglevel; - - LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL; - -#if LL_WINDOWS - PROCESS_INFORMATION pinfo; - STARTUPINFOW sinfo; - memset(&sinfo, 0, sizeof(sinfo)); - - std::string exe_dir = gDirUtilp->getExecutableDir(); - - llutf16string exe_path16 = utf8str_to_utf16str(exe_path); - llutf16string exe_dir16 = utf8str_to_utf16str(exe_dir); - llutf16string args16 = utf8str_to_utf16str(args); - // Create a writeable copy to keep Windows happy. - U16 *argscpy_16 = new U16[args16.size() + 1]; - wcscpy_s(argscpy_16,args16.size()+1,args16.c_str()); - if(!CreateProcessW(exe_path16.c_str(), argscpy_16, NULL, NULL, FALSE, 0, NULL, exe_dir16.c_str(), &sinfo, &pinfo)) - { -// DWORD dwErr = GetLastError(); - } - else - { - // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on - // CloseHandle(pinfo.hProcess); // stops leaks - nothing else - sGatewayHandle = pinfo.hProcess; - CloseHandle(pinfo.hThread); // stops leaks - nothing else - } - - delete[] argscpy_16; -#else // LL_WINDOWS - // This should be the same for mac and linux - { - std::vector<std::string> arglist; - arglist.push_back(exe_path); - - // Split the argument string into separate strings for each argument - typedef boost::tokenizer<boost::char_separator<char> > tokenizer; - boost::char_separator<char> sep(" "); - tokenizer tokens(args, sep); - tokenizer::iterator token_iter; - - for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) - { - arglist.push_back(*token_iter); - } - - // create an argv vector for the child process - char **fakeargv = new char*[arglist.size() + 1]; - int i; - for(i=0; i < arglist.size(); i++) - fakeargv[i] = const_cast<char*>(arglist[i].c_str()); - - fakeargv[i] = NULL; - - fflush(NULL); // flush all buffers before the child inherits them - pid_t id = vfork(); - if(id == 0) - { - // child - execv(exe_path.c_str(), fakeargv); - - // If we reach this point, the exec failed. - // Use _exit() instead of exit() per the vfork man page. - _exit(0); - } - - // parent - delete[] fakeargv; - sGatewayPID = id; - } -#endif // LL_WINDOWS - mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost").c_str(), gSavedSettings.getU32("VoicePort")); - } - else - { - LL_INFOS("Voice") << exe_path << " not found." << LL_ENDL; - } - } - else - { - // SLIM SDK: port changed from 44124 to 44125. - // We can connect to a client gateway running on another host. This is useful for testing. - // To do this, launch the gateway on a nearby host like this: - // vivox-gw.exe -p tcp -i 0.0.0.0:44125 - // and put that host's IP address here. - mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost"), gSavedSettings.getU32("VoicePort")); - } - - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); - - setState(stateDaemonLaunched); - - // Dirty the states we'll need to sync with the daemon when it comes up. - mPTTDirty = true; - mMicVolumeDirty = true; - mSpeakerVolumeDirty = true; - mSpeakerMuteDirty = true; - // These only need to be set if they're not default (i.e. empty string). - mCaptureDeviceDirty = !mCaptureDevice.empty(); - mRenderDeviceDirty = !mRenderDevice.empty(); - - mMainSessionGroupHandle.clear(); - } - break; - - //MARK: stateDaemonLaunched - case stateDaemonLaunched: - if(mUpdateTimer.hasExpired()) - { - LL_DEBUGS("Voice") << "Connecting to vivox daemon" << LL_ENDL; - - mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); - - if(!mSocket) - { - mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP); - } - - mConnected = mSocket->blockingConnect(mDaemonHost); - if(mConnected) - { - setState(stateConnecting); - } - else - { - // If the connect failed, the socket may have been put into a bad state. Delete it. - closeSocket(); - } - } - break; - - //MARK: stateConnecting - case stateConnecting: - // Can't do this until we have the pump available. - if(mPump) - { - // MBW -- Note to self: pumps and pipes examples in - // indra/test/io.cpp - // indra/test/llpipeutil.{cpp|h} - - // Attach the pumps and pipes - - LLPumpIO::chain_t readChain; - - readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket))); - readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser())); - - mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS); - - setState(stateConnected); - } - - break; - - //MARK: stateConnected - case stateConnected: - // Initial devices query - getCaptureDevicesSendMessage(); - getRenderDevicesSendMessage(); - - mLoginRetryCount = 0; - - setState(stateIdle); - break; - - //MARK: stateIdle - case stateIdle: - // This is the idle state where we're connected to the daemon but haven't set up a connector yet. - if(mTuningMode) - { - mTuningExitState = stateIdle; - setState(stateMicTuningStart); - } - else if(!mVoiceEnabled) - { - // We never started up the connector. This will shut down the daemon. - setState(stateConnectorStopped); - } - else if(!mAccountName.empty()) - { - LLViewerRegion *region = gAgent.getRegion(); - - if(region) - { - if ( region->getCapability("ProvisionVoiceAccountRequest") != "" ) - { - if ( mAccountPassword.empty() ) - { - requestVoiceAccountProvision(); - } - setState(stateConnectorStart); - } - else - { - LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL; - } - } - } - break; - - //MARK: stateMicTuningStart - case stateMicTuningStart: - if(mUpdateTimer.hasExpired()) - { - if(mCaptureDeviceDirty || mRenderDeviceDirty) - { - // These can't be changed while in tuning mode. Set them before starting. - std::ostringstream stream; - - buildSetCaptureDevice(stream); - buildSetRenderDevice(stream); - - if(!stream.str().empty()) - { - writeString(stream.str()); - } - - // This will come around again in the same state and start the capture, after the timer expires. - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - } - else - { - // duration parameter is currently unused, per Mike S. - tuningCaptureStartSendMessage(10000); - - setState(stateMicTuningRunning); - } - } - - break; - - //MARK: stateMicTuningRunning - case stateMicTuningRunning: - if(!mTuningMode || mCaptureDeviceDirty || mRenderDeviceDirty) - { - // All of these conditions make us leave tuning mode. - setState(stateMicTuningStop); - } - else - { - // process mic/speaker volume changes - if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty) - { - std::ostringstream stream; - - if(mTuningMicVolumeDirty) - { - LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetMicLevel.1\">" - << "<Level>" << mTuningMicVolume << "</Level>" - << "</Request>\n\n\n"; - } - - if(mTuningSpeakerVolumeDirty) - { - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetSpeakerLevel.1\">" - << "<Level>" << mTuningSpeakerVolume << "</Level>" - << "</Request>\n\n\n"; - } - - mTuningMicVolumeDirty = false; - mTuningSpeakerVolumeDirty = false; - - if(!stream.str().empty()) - { - writeString(stream.str()); - } - } - } - break; - - //MARK: stateMicTuningStop - case stateMicTuningStop: - { - // transition out of mic tuning - tuningCaptureStopSendMessage(); - - setState(mTuningExitState); - - // if we exited just to change devices, this will keep us from re-entering too fast. - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - - } - break; - - //MARK: stateConnectorStart - case stateConnectorStart: - if(!mVoiceEnabled) - { - // We were never logged in. This will shut down the connector. - setState(stateLoggedOut); - } - else if(!mVoiceAccountServerURI.empty()) - { - connectorCreate(); - } - break; - - //MARK: stateConnectorStarting - case stateConnectorStarting: // waiting for connector handle - // connectorCreateResponse() will transition from here to stateConnectorStarted. - break; - - //MARK: stateConnectorStarted - case stateConnectorStarted: // connector handle received - if(!mVoiceEnabled) - { - // We were never logged in. This will shut down the connector. - setState(stateLoggedOut); - } - else - { - // The connector is started. Send a login message. - setState(stateNeedsLogin); - } - break; - - //MARK: stateLoginRetry - case stateLoginRetry: - if(mLoginRetryCount == 0) - { - // First retry -- display a message to the user - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY); - } - - mLoginRetryCount++; - - if(mLoginRetryCount > MAX_LOGIN_RETRIES) - { - LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL; - setState(stateLoginFailed); - } - else - { - LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL; - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS); - setState(stateLoginRetryWait); - } - break; - - //MARK: stateLoginRetryWait - case stateLoginRetryWait: - if(mUpdateTimer.hasExpired()) - { - setState(stateNeedsLogin); - } - break; - - //MARK: stateNeedsLogin - case stateNeedsLogin: - if(!mAccountPassword.empty()) - { - setState(stateLoggingIn); - loginSendMessage(); - } - break; - - //MARK: stateLoggingIn - case stateLoggingIn: // waiting for account handle - // loginResponse() will transition from here to stateLoggedIn. - break; - - //MARK: stateLoggedIn - case stateLoggedIn: // account handle received - - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN); - - // request the current set of block rules (we'll need them when updating the friends list) - accountListBlockRulesSendMessage(); - - // request the current set of auto-accept rules - accountListAutoAcceptRulesSendMessage(); - - // Set up the mute list observer if it hasn't been set up already. - if((!sMuteListListener_listening)) - { - LLMuteList::getInstance()->addObserver(&mutelist_listener); - sMuteListListener_listening = true; - } - - // Set up the friends list observer if it hasn't been set up already. - if(friendslist_listener == NULL) - { - friendslist_listener = new LLVoiceClientFriendsObserver; - LLAvatarTracker::instance().addObserver(friendslist_listener); - } - - // Set the initial state of mic mute, local speaker volume, etc. - { - std::ostringstream stream; - - buildLocalAudioUpdates(stream); - - if(!stream.str().empty()) - { - writeString(stream.str()); - } - } - -#if USE_SESSION_GROUPS - // create the main session group - sessionGroupCreateSendMessage(); - - setState(stateCreatingSessionGroup); -#else - // Not using session groups -- skip the stateCreatingSessionGroup state. - setState(stateNoChannel); - - // Initial kick-off of channel lookup logic - parcelChanged(); -#endif - break; - - //MARK: stateCreatingSessionGroup - case stateCreatingSessionGroup: - if(mSessionTerminateRequested || !mVoiceEnabled) - { - // TODO: Question: is this the right way out of this state - setState(stateSessionTerminated); - } - else if(!mMainSessionGroupHandle.empty()) - { - setState(stateNoChannel); - - // Start looped recording (needed for "panic button" anti-griefing tool) - recordingLoopStart(); - - // Initial kick-off of channel lookup logic - parcelChanged(); - } - break; - - //MARK: stateNoChannel - case stateNoChannel: - // Do this here as well as inside sendPositionalUpdate(). - // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync. - sendFriendsListUpdates(); - - if(mSessionTerminateRequested || !mVoiceEnabled) - { - // TODO: Question: Is this the right way out of this state? - setState(stateSessionTerminated); - } - else if(mTuningMode) - { - mTuningExitState = stateNoChannel; - setState(stateMicTuningStart); - } - else if(sessionNeedsRelog(mNextAudioSession)) - { - requestRelog(); - setState(stateSessionTerminated); - } - else if(mNextAudioSession) - { - sessionState *oldSession = mAudioSession; - - mAudioSession = mNextAudioSession; - if(!mAudioSession->mReconnect) - { - mNextAudioSession = NULL; - } - - // The old session may now need to be deleted. - reapSession(oldSession); - - if(!mAudioSession->mHandle.empty()) - { - // Connect to a session by session handle - - sessionMediaConnectSendMessage(mAudioSession); - } - else - { - // Connect to a session by URI - sessionCreateSendMessage(mAudioSession, true, false); - } - - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING); - setState(stateJoiningSession); - } - else if(!mSpatialSessionURI.empty()) - { - // If we're not headed elsewhere and have a spatial URI, return to spatial. - switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); - } - break; - - //MARK: stateJoiningSession - case stateJoiningSession: // waiting for session handle - // joinedAudioSession() will transition from here to stateSessionJoined. - if(!mVoiceEnabled) - { - // User bailed out during connect -- jump straight to teardown. - setState(stateSessionTerminated); - } - else if(mSessionTerminateRequested) - { - if(mAudioSession && !mAudioSession->mHandle.empty()) - { - // Only allow direct exits from this state in p2p calls (for cancelling an invite). - // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. - if(mAudioSession->mIsP2P) - { - sessionMediaDisconnectSendMessage(mAudioSession); - setState(stateSessionTerminated); - } - } - } - break; - - //MARK: stateSessionJoined - case stateSessionJoined: // session handle received - // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4 - // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck. - // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined. - // This is a cheap way to make sure both have happened before proceeding. - if(mAudioSession && mAudioSession->mVoiceEnabled) - { - // Dirty state that may need to be sync'ed with the daemon. - mPTTDirty = true; - mSpeakerVolumeDirty = true; - mSpatialCoordsDirty = true; - - setState(stateRunning); - - // Start the throttle timer - mUpdateTimer.start(); - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - - // Events that need to happen when a session is joined could go here. - // Maybe send initial spatial data? - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED); - - } - else if(!mVoiceEnabled) - { - // User bailed out during connect -- jump straight to teardown. - setState(stateSessionTerminated); - } - else if(mSessionTerminateRequested) - { - // Only allow direct exits from this state in p2p calls (for cancelling an invite). - // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. - if(mAudioSession && mAudioSession->mIsP2P) - { - sessionMediaDisconnectSendMessage(mAudioSession); - setState(stateSessionTerminated); - } - } - break; - - //MARK: stateRunning - case stateRunning: // steady state - // Disabling voice or disconnect requested. - if(!mVoiceEnabled || mSessionTerminateRequested) - { - leaveAudioSession(); - } - else - { - - // Figure out whether the PTT state needs to change - { - bool newPTT; - if(mUsePTT) - { - // If configured to use PTT, track the user state. - newPTT = mUserPTTState; - } - else - { - // If not configured to use PTT, it should always be true (otherwise the user will be unable to speak). - newPTT = true; - } - - if(mMuteMic) - { - // This always overrides any other PTT setting. - newPTT = false; - } - - // Dirty if state changed. - if(newPTT != mPTT) - { - mPTT = newPTT; - mPTTDirty = true; - } - } - - if(!inSpatialChannel()) - { - // When in a non-spatial channel, never send positional updates. - mSpatialCoordsDirty = false; - } - else - { - // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position) - enforceTether(); - } - - // Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast) - // or every 10hz, whichever is sooner. - if((mAudioSession && mAudioSession->mVolumeDirty) || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired()) - { - mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); - sendPositionalUpdate(); - } - } - break; - - //MARK: stateLeavingSession - case stateLeavingSession: // waiting for terminate session response - // The handler for the Session.Terminate response will transition from here to stateSessionTerminated. - break; - - //MARK: stateSessionTerminated - case stateSessionTerminated: - - // Must do this first, since it uses mAudioSession. - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL); - - if(mAudioSession) - { - sessionState *oldSession = mAudioSession; - - mAudioSession = NULL; - // We just notified status observers about this change. Don't do it again. - mAudioSessionChanged = false; - - // The old session may now need to be deleted. - reapSession(oldSession); - } - else - { - LL_WARNS("Voice") << "stateSessionTerminated with NULL mAudioSession" << LL_ENDL; - } - - // Always reset the terminate request flag when we get here. - mSessionTerminateRequested = false; - - if(mVoiceEnabled && !mRelogRequested) - { - // Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state). - setState(stateNoChannel); - } - else - { - // Shutting down voice, continue with disconnecting. - logout(); - - // The state machine will take it from here - mRelogRequested = false; - } - - break; - - //MARK: stateLoggingOut - case stateLoggingOut: // waiting for logout response - // The handler for the AccountLoginStateChangeEvent will transition from here to stateLoggedOut. - break; - - //MARK: stateLoggedOut - case stateLoggedOut: // logout response received - - // Once we're logged out, all these things are invalid. - mAccountHandle.clear(); - deleteAllSessions(); - deleteAllBuddies(); - - if(mVoiceEnabled && !mRelogRequested) - { - // User was logged out, but wants to be logged in. Send a new login request. - setState(stateNeedsLogin); - } - else - { - // shut down the connector - connectorShutdown(); - } - break; - - //MARK: stateConnectorStopping - case stateConnectorStopping: // waiting for connector stop - // The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped. - break; - - //MARK: stateConnectorStopped - case stateConnectorStopped: // connector stop received - setState(stateDisableCleanup); - break; - - //MARK: stateConnectorFailed - case stateConnectorFailed: - setState(stateConnectorFailedWaiting); - break; - //MARK: stateConnectorFailedWaiting - case stateConnectorFailedWaiting: - if(!mVoiceEnabled) - { - setState(stateDisableCleanup); - } - break; - - //MARK: stateLoginFailed - case stateLoginFailed: - setState(stateLoginFailedWaiting); - break; - //MARK: stateLoginFailedWaiting - case stateLoginFailedWaiting: - if(!mVoiceEnabled) - { - setState(stateDisableCleanup); - } - break; - - //MARK: stateJoinSessionFailed - case stateJoinSessionFailed: - // Transition to error state. Send out any notifications here. - if(mAudioSession) - { - LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mAudioSession->mErrorStatusCode << "): " << mAudioSession->mErrorStatusString << LL_ENDL; - } - else - { - LL_WARNS("Voice") << "stateJoinSessionFailed with no current session" << LL_ENDL; - } - - notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN); - setState(stateJoinSessionFailedWaiting); - break; - - //MARK: stateJoinSessionFailedWaiting - case stateJoinSessionFailedWaiting: - // Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message. - // Region crossings may leave this state and try the join again. - if(mSessionTerminateRequested) - { - setState(stateSessionTerminated); - } - break; - - //MARK: stateJail - case stateJail: - // We have given up. Do nothing. - break; - - } - - if(mAudioSession && mAudioSession->mParticipantsChanged) - { - mAudioSession->mParticipantsChanged = false; - mAudioSessionChanged = true; - } - - if(mAudioSessionChanged) - { - mAudioSessionChanged = false; - notifyParticipantObservers(); - } -} - -void LLVoiceClient::closeSocket(void) -{ - mSocket.reset(); - mConnected = false; -} - -void LLVoiceClient::loginSendMessage() -{ - std::ostringstream stream; - - bool autoPostCrashDumps = gSavedSettings.getBOOL("VivoxAutoPostCrashDumps"); - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Login.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<AccountName>" << mAccountName << "</AccountName>" - << "<AccountPassword>" << mAccountPassword << "</AccountPassword>" - << "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>" - << "<EnableBuddiesAndPresence>true</EnableBuddiesAndPresence>" - << "<BuddyManagementMode>Application</BuddyManagementMode>" - << "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>" - << (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"") - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::logout() -{ - // Ensure that we'll re-request provisioning before logging in again - mAccountPassword.clear(); - mVoiceAccountServerURI.clear(); - - setState(stateLoggingOut); - logoutSendMessage(); -} - -void LLVoiceClient::logoutSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Logout.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - mAccountHandle.clear(); - - writeString(stream.str()); - } -} - -void LLVoiceClient::accountListBlockRulesSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - - LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListBlockRules.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::accountListAutoAcceptRulesSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - - LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListAutoAcceptRules.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::sessionGroupCreateSendMessage() -{ - if(!mAccountHandle.empty()) - { - std::ostringstream stream; - - LL_DEBUGS("Voice") << "creating session group" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Create.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<Type>Normal</Type>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::sessionCreateSendMessage(sessionState *session, bool startAudio, bool startText) -{ - LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; - - session->mCreateInProgress = true; - if(startAudio) - { - session->mMediaConnectInProgress = true; - } - - std::ostringstream stream; - stream - << "<Request requestId=\"" << session->mSIPURI << "\" action=\"Session.Create.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<URI>" << session->mSIPURI << "</URI>"; - - static const std::string allowed_chars = - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" - "0123456789" - "-._~"; - - if(!session->mHash.empty()) - { - stream - << "<Password>" << LLURI::escape(session->mHash, allowed_chars) << "</Password>" - << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>"; - } - - stream - << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" - << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" - << "<Name>" << mChannelName << "</Name>" - << "</Request>\n\n\n"; - writeString(stream.str()); -} - -void LLVoiceClient::sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio, bool startText) -{ - LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; - - session->mCreateInProgress = true; - if(startAudio) + // In the future, we should change this to allow voice module registration + // with a table lookup of sorts. + std::string voice_server = gSavedSettings.getString("VoiceServerType"); + LL_DEBUGS("Voice") << "voice server type " << voice_server << LL_ENDL; + if(voice_server == "diamondware") { - session->mMediaConnectInProgress = true; + mVoiceModule = (LLVoiceModuleInterface *)LLDiamondwareVoiceClient::getInstance(); } - - std::string password; - if(!session->mHash.empty()) - { - static const std::string allowed_chars = - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" - "0123456789" - "-._~" - ; - password = LLURI::escape(session->mHash, allowed_chars); - } - - std::ostringstream stream; - stream - << "<Request requestId=\"" << session->mSIPURI << "\" action=\"SessionGroup.AddSession.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<URI>" << session->mSIPURI << "</URI>" - << "<Name>" << mChannelName << "</Name>" - << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" - << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" - << "<Password>" << password << "</Password>" - << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>" - << "</Request>\n\n\n" - ; - - writeString(stream.str()); -} - -void LLVoiceClient::sessionMediaConnectSendMessage(sessionState *session) -{ - LL_DEBUGS("Voice") << "connecting audio to session handle: " << session->mHandle << LL_ENDL; - - session->mMediaConnectInProgress = true; - - std::ostringstream stream; - - stream - << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.MediaConnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "<Media>Audio</Media>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::sessionTextConnectSendMessage(sessionState *session) -{ - LL_DEBUGS("Voice") << "connecting text to session handle: " << session->mHandle << LL_ENDL; - - std::ostringstream stream; - - stream - << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.TextConnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::sessionTerminate() -{ - mSessionTerminateRequested = true; -} - -void LLVoiceClient::requestRelog() -{ - mSessionTerminateRequested = true; - mRelogRequested = true; -} - - -void LLVoiceClient::leaveAudioSession() -{ - if(mAudioSession) + else if(voice_server == "vivox") { - LL_DEBUGS("Voice") << "leaving session: " << mAudioSession->mSIPURI << LL_ENDL; - - switch(getState()) - { - case stateNoChannel: - // In this case, we want to pretend the join failed so our state machine doesn't get stuck. - // Skip the join failed transition state so we don't send out error notifications. - setState(stateJoinSessionFailedWaiting); - break; - case stateJoiningSession: - case stateSessionJoined: - case stateRunning: - if(!mAudioSession->mHandle.empty()) - { - -#if RECORD_EVERYTHING - // HACK: for testing only - // Save looped recording - std::string savepath("/tmp/vivoxrecording"); - { - time_t now = time(NULL); - const size_t BUF_SIZE = 64; - char time_str[BUF_SIZE]; /* Flawfinder: ignore */ - - strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now)); - savepath += time_str; - } - recordingLoopSave(savepath); -#endif - - sessionMediaDisconnectSendMessage(mAudioSession); - setState(stateLeavingSession); - } - else - { - LL_WARNS("Voice") << "called with no session handle" << LL_ENDL; - setState(stateSessionTerminated); - } - break; - case stateJoinSessionFailed: - case stateJoinSessionFailedWaiting: - setState(stateSessionTerminated); - break; - - default: - LL_WARNS("Voice") << "called from unknown state" << LL_ENDL; - break; - } + mVoiceModule = (LLVoiceModuleInterface *)LLVivoxVoiceClient::getInstance(); } else { - LL_WARNS("Voice") << "called with no active session" << LL_ENDL; - setState(stateSessionTerminated); + mVoiceModule = NULL; + return; } + mVoiceModule->init(m_servicePump); + mVoiceModule->userAuthorized(user_id, agentID); } -void LLVoiceClient::sessionTerminateSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << session->mHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Terminate.1\">" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::sessionGroupTerminateSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending SessionGroup.Terminate with handle " << session->mGroupHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Terminate.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending Session.MediaDisconnect with handle " << session->mHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.MediaDisconnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "<Media>Audio</Media>" - << "</Request>\n\n\n"; - - writeString(stream.str()); - -} - -void LLVoiceClient::sessionTextDisconnectSendMessage(sessionState *session) -{ - std::ostringstream stream; - - LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.TextDisconnect.1\">" - << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::getCaptureDevicesSendMessage() -{ - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetCaptureDevices.1\">" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::getRenderDevicesSendMessage() -{ - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetRenderDevices.1\">" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::clearCaptureDevices() -{ - LL_DEBUGS("Voice") << "called" << LL_ENDL; - mCaptureDevices.clear(); -} - -void LLVoiceClient::addCaptureDevice(const std::string& name) -{ - LL_DEBUGS("Voice") << name << LL_ENDL; - - mCaptureDevices.push_back(name); -} -LLVoiceClient::deviceList *LLVoiceClient::getCaptureDevices() +void LLVoiceClient::terminate() { - return &mCaptureDevices; + if (mVoiceModule) mVoiceModule->terminate(); + mVoiceModule = NULL; } -void LLVoiceClient::setCaptureDevice(const std::string& name) +const LLVoiceVersionInfo LLVoiceClient::getVersion() { - if(name == "Default") + if (mVoiceModule) { - if(!mCaptureDevice.empty()) - { - mCaptureDevice.clear(); - mCaptureDeviceDirty = true; - } + return mVoiceModule->getVersion(); } else { - if(mCaptureDevice != name) - { - mCaptureDevice = name; - mCaptureDeviceDirty = true; - } + LLVoiceVersionInfo result; + result.serverVersion = std::string(); + result.serverType = std::string(); + return result; } } -void LLVoiceClient::clearRenderDevices() -{ - LL_DEBUGS("Voice") << "called" << LL_ENDL; - mRenderDevices.clear(); -} - -void LLVoiceClient::addRenderDevice(const std::string& name) -{ - LL_DEBUGS("Voice") << name << LL_ENDL; - mRenderDevices.push_back(name); -} - -LLVoiceClient::deviceList *LLVoiceClient::getRenderDevices() +void LLVoiceClient::updateSettings() { - return &mRenderDevices; + if (mVoiceModule) mVoiceModule->updateSettings(); } -void LLVoiceClient::setRenderDevice(const std::string& name) -{ - if(name == "Default") - { - if(!mRenderDevice.empty()) - { - mRenderDevice.clear(); - mRenderDeviceDirty = true; - } - } - else - { - if(mRenderDevice != name) - { - mRenderDevice = name; - mRenderDeviceDirty = true; - } - } - -} +//-------------------------------------------------- +// tuning void LLVoiceClient::tuningStart() { - mTuningMode = true; - if(getState() >= stateNoChannel) - { - sessionTerminate(); - } + if (mVoiceModule) mVoiceModule->tuningStart(); } void LLVoiceClient::tuningStop() { - mTuningMode = false; + if (mVoiceModule) mVoiceModule->tuningStop(); } bool LLVoiceClient::inTuningMode() { - bool result = false; - switch(getState()) - { - case stateMicTuningRunning: - result = true; - break; - default: - break; - } - return result; -} - -void LLVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop) -{ - mTuningAudioFile = name; - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStart.1\">" - << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" - << "<Loop>" << (loop?"1":"0") << "</Loop>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::tuningRenderStopSendMessage() -{ - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStop.1\">" - << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::tuningCaptureStartSendMessage(int duration) -{ - LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL; - - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">" - << "<Duration>" << duration << "</Duration>" - << "</Request>\n\n\n"; - - writeString(stream.str()); -} - -void LLVoiceClient::tuningCaptureStopSendMessage() -{ - LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL; - - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStop.1\">" - << "</Request>\n\n\n"; - - writeString(stream.str()); - - mTuningEnergy = 0.0f; -} - -void LLVoiceClient::tuningSetMicVolume(float volume) -{ - int scaled_volume = scale_mic_volume(volume); - - if(scaled_volume != mTuningMicVolume) - { - mTuningMicVolume = scaled_volume; - mTuningMicVolumeDirty = true; - } -} - -void LLVoiceClient::tuningSetSpeakerVolume(float volume) -{ - int scaled_volume = scale_speaker_volume(volume); - - if(scaled_volume != mTuningSpeakerVolume) - { - mTuningSpeakerVolume = scaled_volume; - mTuningSpeakerVolumeDirty = true; - } -} - -float LLVoiceClient::tuningGetEnergy(void) -{ - return mTuningEnergy; -} - -bool LLVoiceClient::deviceSettingsAvailable() -{ - bool result = true; - - if(!mConnected) - result = false; - - if(mRenderDevices.empty()) - result = false; - - return result; -} - -void LLVoiceClient::refreshDeviceLists(bool clearCurrentList) -{ - if(clearCurrentList) - { - clearCaptureDevices(); - clearRenderDevices(); - } - getCaptureDevicesSendMessage(); - getRenderDevicesSendMessage(); -} - -void LLVoiceClient::daemonDied() -{ - // The daemon died, so the connection is gone. Reset everything and start over. - LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL; - - // Try to relaunch the daemon - setState(stateDisableCleanup); -} - -void LLVoiceClient::giveUp() -{ - // All has failed. Clean up and stop trying. - closeSocket(); - deleteAllSessions(); - deleteAllBuddies(); - - setState(stateJail); -} - -static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) -{ - F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity - F64 npos[3]; - - // The original XML command was sent like this: - /* - << "<Position>" - << "<X>" << pos[VX] << "</X>" - << "<Y>" << pos[VZ] << "</Y>" - << "<Z>" << pos[VY] << "</Z>" - << "</Position>" - << "<Velocity>" - << "<X>" << mAvatarVelocity[VX] << "</X>" - << "<Y>" << mAvatarVelocity[VZ] << "</Y>" - << "<Z>" << mAvatarVelocity[VY] << "</Z>" - << "</Velocity>" - << "<AtOrientation>" - << "<X>" << l.mV[VX] << "</X>" - << "<Y>" << u.mV[VX] << "</Y>" - << "<Z>" << a.mV[VX] << "</Z>" - << "</AtOrientation>" - << "<UpOrientation>" - << "<X>" << l.mV[VZ] << "</X>" - << "<Y>" << u.mV[VY] << "</Y>" - << "<Z>" << a.mV[VZ] << "</Z>" - << "</UpOrientation>" - << "<LeftOrientation>" - << "<X>" << l.mV [VY] << "</X>" - << "<Y>" << u.mV [VZ] << "</Y>" - << "<Z>" << a.mV [VY] << "</Z>" - << "</LeftOrientation>"; - */ - -#if 1 - // This was the original transform done when building the XML command - nat[0] = left.mV[VX]; - nat[1] = up.mV[VX]; - nat[2] = at.mV[VX]; - - nup[0] = left.mV[VZ]; - nup[1] = up.mV[VY]; - nup[2] = at.mV[VZ]; - - nl[0] = left.mV[VY]; - nl[1] = up.mV[VZ]; - nl[2] = at.mV[VY]; - - npos[0] = pos.mdV[VX]; - npos[1] = pos.mdV[VZ]; - npos[2] = pos.mdV[VY]; - - nvel[0] = vel.mV[VX]; - nvel[1] = vel.mV[VZ]; - nvel[2] = vel.mV[VY]; - - for(int i=0;i<3;++i) { - at.mV[i] = nat[i]; - up.mV[i] = nup[i]; - left.mV[i] = nl[i]; - pos.mdV[i] = npos[i]; - } - - // This was the original transform done in the SDK - nat[0] = at.mV[2]; - nat[1] = 0; // y component of at vector is always 0, this was up[2] - nat[2] = -1 * left.mV[2]; - - // We override whatever the application gives us - nup[0] = 0; // x component of up vector is always 0 - nup[1] = 1; // y component of up vector is always 1 - nup[2] = 0; // z component of up vector is always 0 - - nl[0] = at.mV[0]; - nl[1] = 0; // y component of left vector is always zero, this was up[0] - nl[2] = -1 * left.mV[0]; - - npos[2] = pos.mdV[2] * -1.0; - npos[1] = pos.mdV[1]; - npos[0] = pos.mdV[0]; - - for(int i=0;i<3;++i) { - at.mV[i] = nat[i]; - up.mV[i] = nup[i]; - left.mV[i] = nl[i]; - pos.mdV[i] = npos[i]; - } -#else - // This is the compose of the two transforms (at least, that's what I'm trying for) - nat[0] = at.mV[VX]; - nat[1] = 0; // y component of at vector is always 0, this was up[2] - nat[2] = -1 * up.mV[VZ]; - - // We override whatever the application gives us - nup[0] = 0; // x component of up vector is always 0 - nup[1] = 1; // y component of up vector is always 1 - nup[2] = 0; // z component of up vector is always 0 - - nl[0] = left.mV[VX]; - nl[1] = 0; // y component of left vector is always zero, this was up[0] - nl[2] = -1 * left.mV[VY]; - - npos[0] = pos.mdV[VX]; - npos[1] = pos.mdV[VZ]; - npos[2] = pos.mdV[VY] * -1.0; - - nvel[0] = vel.mV[VX]; - nvel[1] = vel.mV[VZ]; - nvel[2] = vel.mV[VY]; - - for(int i=0;i<3;++i) { - at.mV[i] = nat[i]; - up.mV[i] = nup[i]; - left.mV[i] = nl[i]; - pos.mdV[i] = npos[i]; - } - -#endif -} - -void LLVoiceClient::sendPositionalUpdate(void) -{ - std::ostringstream stream; - - if(mSpatialCoordsDirty) - { - LLVector3 l, u, a, vel; - LLVector3d pos; - - mSpatialCoordsDirty = false; - - // Always send both speaker and listener positions together. - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Set3DPosition.1\">" - << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"; - - stream << "<SpeakerPosition>"; - -// LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL; - l = mAvatarRot.getLeftRow(); - u = mAvatarRot.getUpRow(); - a = mAvatarRot.getFwdRow(); - pos = mAvatarPosition; - vel = mAvatarVelocity; - - // SLIM SDK: the old SDK was doing a transform on the passed coordinates that the new one doesn't do anymore. - // The old transform is replicated by this function. - oldSDKTransform(l, u, a, pos, vel); - - stream - << "<Position>" - << "<X>" << pos.mdV[VX] << "</X>" - << "<Y>" << pos.mdV[VY] << "</Y>" - << "<Z>" << pos.mdV[VZ] << "</Z>" - << "</Position>" - << "<Velocity>" - << "<X>" << vel.mV[VX] << "</X>" - << "<Y>" << vel.mV[VY] << "</Y>" - << "<Z>" << vel.mV[VZ] << "</Z>" - << "</Velocity>" - << "<AtOrientation>" - << "<X>" << a.mV[VX] << "</X>" - << "<Y>" << a.mV[VY] << "</Y>" - << "<Z>" << a.mV[VZ] << "</Z>" - << "</AtOrientation>" - << "<UpOrientation>" - << "<X>" << u.mV[VX] << "</X>" - << "<Y>" << u.mV[VY] << "</Y>" - << "<Z>" << u.mV[VZ] << "</Z>" - << "</UpOrientation>" - << "<LeftOrientation>" - << "<X>" << l.mV [VX] << "</X>" - << "<Y>" << l.mV [VY] << "</Y>" - << "<Z>" << l.mV [VZ] << "</Z>" - << "</LeftOrientation>"; - - stream << "</SpeakerPosition>"; - - stream << "<ListenerPosition>"; - - LLVector3d earPosition; - LLVector3 earVelocity; - LLMatrix3 earRot; - - switch(mEarLocation) - { - case earLocCamera: - default: - earPosition = mCameraPosition; - earVelocity = mCameraVelocity; - earRot = mCameraRot; - break; - - case earLocAvatar: - earPosition = mAvatarPosition; - earVelocity = mAvatarVelocity; - earRot = mAvatarRot; - break; - - case earLocMixed: - earPosition = mAvatarPosition; - earVelocity = mAvatarVelocity; - earRot = mCameraRot; - break; - } - - l = earRot.getLeftRow(); - u = earRot.getUpRow(); - a = earRot.getFwdRow(); - pos = earPosition; - vel = earVelocity; - -// LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL; - - oldSDKTransform(l, u, a, pos, vel); - - stream - << "<Position>" - << "<X>" << pos.mdV[VX] << "</X>" - << "<Y>" << pos.mdV[VY] << "</Y>" - << "<Z>" << pos.mdV[VZ] << "</Z>" - << "</Position>" - << "<Velocity>" - << "<X>" << vel.mV[VX] << "</X>" - << "<Y>" << vel.mV[VY] << "</Y>" - << "<Z>" << vel.mV[VZ] << "</Z>" - << "</Velocity>" - << "<AtOrientation>" - << "<X>" << a.mV[VX] << "</X>" - << "<Y>" << a.mV[VY] << "</Y>" - << "<Z>" << a.mV[VZ] << "</Z>" - << "</AtOrientation>" - << "<UpOrientation>" - << "<X>" << u.mV[VX] << "</X>" - << "<Y>" << u.mV[VY] << "</Y>" - << "<Z>" << u.mV[VZ] << "</Z>" - << "</UpOrientation>" - << "<LeftOrientation>" - << "<X>" << l.mV [VX] << "</X>" - << "<Y>" << l.mV [VY] << "</Y>" - << "<Z>" << l.mV [VZ] << "</Z>" - << "</LeftOrientation>"; - - - stream << "</ListenerPosition>"; - - stream << "</Request>\n\n\n"; - } - - if(mAudioSession && mAudioSession->mVolumeDirty) - { - participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); - - mAudioSession->mVolumeDirty = false; - - for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) - { - participantState *p = iter->second; - - if(p->mVolumeDirty) - { - // Can't set volume/mute for yourself - if(!p->mIsSelf) - { - int volume = 56; // nominal default value - bool mute = p->mOnMuteList; - - if(p->mUserVolume != -1) - { - // scale from user volume in the range 0-400 (with 100 as "normal") to vivox volume in the range 0-100 (with 56 as "normal") - if(p->mUserVolume < 100) - volume = (p->mUserVolume * 56) / 100; - else - volume = (((p->mUserVolume - 100) * (100 - 56)) / 300) + 56; - } - else if(p->mVolume != -1) - { - // Use the previously reported internal volume (comes in with a ParticipantUpdatedEvent) - volume = p->mVolume; - } - - - if(mute) - { - // SetParticipantMuteForMe doesn't work in p2p sessions. - // If we want the user to be muted, set their volume to 0 as well. - // This isn't perfect, but it will at least reduce their volume to a minimum. - volume = 0; - } - - if(volume == 0) - mute = true; - - LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL; - - // SLIM SDK: Send both volume and mute commands. - - // Send a "volume for me" command for the user. - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantVolumeForMe.1\">" - << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" - << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" - << "<Volume>" << volume << "</Volume>" - << "</Request>\n\n\n"; - - // Send a "mute for me" command for the user - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantMuteForMe.1\">" - << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" - << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" - << "<Mute>" << (mute?"1":"0") << "</Mute>" - << "</Request>\n\n\n"; - } - - p->mVolumeDirty = false; - } - } - } - - buildLocalAudioUpdates(stream); - - if(!stream.str().empty()) + if (mVoiceModule) { - writeString(stream.str()); + return mVoiceModule->inTuningMode(); } - - // Friends list updates can be huge, especially on the first voice login of an account with lots of friends. - // Batching them all together can choke SLVoice, so send them in separate writes. - sendFriendsListUpdates(); -} - -void LLVoiceClient::buildSetCaptureDevice(std::ostringstream &stream) -{ - if(mCaptureDeviceDirty) + else { - LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetCaptureDevice.1\">" - << "<CaptureDeviceSpecifier>" << mCaptureDevice << "</CaptureDeviceSpecifier>" - << "</Request>" - << "\n\n\n"; - - mCaptureDeviceDirty = false; + return false; } } -void LLVoiceClient::buildSetRenderDevice(std::ostringstream &stream) +void LLVoiceClient::tuningSetMicVolume(float volume) { - if(mRenderDeviceDirty) - { - LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL; - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetRenderDevice.1\">" - << "<RenderDeviceSpecifier>" << mRenderDevice << "</RenderDeviceSpecifier>" - << "</Request>" - << "\n\n\n"; - mRenderDeviceDirty = false; - } + if (mVoiceModule) mVoiceModule->tuningSetMicVolume(volume); } -void LLVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream) +void LLVoiceClient::tuningSetSpeakerVolume(float volume) { - buildSetCaptureDevice(stream); - - buildSetRenderDevice(stream); - - if(mPTTDirty) - { - mPTTDirty = false; - - // Send a local mute command. - // NOTE that the state of "PTT" is the inverse of "local mute". - // (i.e. when PTT is true, we send a mute command with "false", and vice versa) - - LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << (mPTT?"false":"true") << "</Value>" - << "</Request>\n\n\n"; - - } - - if(mSpeakerMuteDirty) - { - const char *muteval = ((mSpeakerVolume == 0)?"true":"false"); - - mSpeakerMuteDirty = false; - - LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << muteval << "</Value>" - << "</Request>\n\n\n"; - - } - - if(mSpeakerVolumeDirty) - { - mSpeakerVolumeDirty = false; - - LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << mSpeakerVolume << "</Value>" - << "</Request>\n\n\n"; - - } - - if(mMicVolumeDirty) - { - mMicVolumeDirty = false; - - LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL; - - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">" - << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" - << "<Value>" << mMicVolume << "</Value>" - << "</Request>\n\n\n"; - } - - + if (mVoiceModule) mVoiceModule->tuningSetSpeakerVolume(volume); } -void LLVoiceClient::checkFriend(const LLUUID& id) +float LLVoiceClient::tuningGetEnergy(void) { - std::string name; - buddyListEntry *buddy = findBuddy(id); - - // Make sure we don't add a name before it's been looked up. - if(gCacheName->getFullName(id, name)) + if (mVoiceModule) { - - const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id); - bool canSeeMeOnline = false; - if(relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS)) - canSeeMeOnline = true; - - // When we get here, mNeedsSend is true and mInSLFriends is false. Change them as necessary. - - if(buddy) - { - // This buddy is already in both lists. - - if(name != buddy->mDisplayName) - { - // The buddy is in the list with the wrong name. Update it with the correct name. - LL_WARNS("Voice") << "Buddy " << id << " has wrong name (\"" << buddy->mDisplayName << "\" should be \"" << name << "\"), updating."<< LL_ENDL; - buddy->mDisplayName = name; - buddy->mNeedsNameUpdate = true; // This will cause the buddy to be resent. - } - } - else - { - // This buddy was not in the vivox list, needs to be added. - buddy = addBuddy(sipURIFromID(id), name); - buddy->mUUID = id; - } - - // In all the above cases, the buddy is in the SL friends list (which is how we got here). - buddy->mInSLFriends = true; - buddy->mCanSeeMeOnline = canSeeMeOnline; - buddy->mNameResolved = true; - + return mVoiceModule->tuningGetEnergy(); } else { - // This name hasn't been looked up yet. Don't do anything with this buddy list entry until it has. - if(buddy) - { - buddy->mNameResolved = false; - } - - // Initiate a lookup. - // The "lookup completed" callback will ensure that the friends list is rechecked after it completes. - lookupName(id); + return 0.0; } } -void LLVoiceClient::clearAllLists() -{ - // FOR TESTING ONLY - - // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about. - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) - { - buddyListEntry *buddy = buddy_it->second; - buddy_it++; - - std::ostringstream stream; - - if(buddy->mInVivoxBuddies) - { - // delete this entry from the vivox buddy list - buddy->mInVivoxBuddies = false; - LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "</Request>\n\n\n"; - } - - if(buddy->mHasBlockListEntry) - { - // Delete the associated block list entry (so the block list doesn't fill up with junk) - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - } - if(buddy->mHasAutoAcceptListEntry) - { - // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk) - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - } - - writeString(stream.str()); - } -} +//------------------------------------------------ +// devices -void LLVoiceClient::sendFriendsListUpdates() +bool LLVoiceClient::deviceSettingsAvailable() { - if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty) - { - mFriendsListDirty = false; - - if(0) - { - // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries. - clearAllLists(); - return; - } - - LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL; - - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - // reset the temp flags in the local buddy list - buddy_it->second->mInSLFriends = false; - } - - // correlate with the friends list - { - LLCollectAllBuddies collect; - LLAvatarTracker::instance().applyFunctor(collect); - LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin(); - LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end(); - - for ( ; it != end; ++it) - { - checkFriend(it->second); - } - it = collect.mOffline.begin(); - end = collect.mOffline.end(); - for ( ; it != end; ++it) - { - checkFriend(it->second); - } - } - - LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL; - - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) - { - buddyListEntry *buddy = buddy_it->second; - buddy_it++; - - // Ignore entries that aren't resolved yet. - if(buddy->mNameResolved) - { - std::ostringstream stream; - - if(buddy->mInSLFriends && (!buddy->mInVivoxBuddies || buddy->mNeedsNameUpdate)) - { - if(mNumberOfAliases > 0) - { - // Add (or update) this entry in the vivox buddy list - buddy->mInVivoxBuddies = true; - buddy->mNeedsNameUpdate = false; - LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "<DisplayName>" << buddy->mDisplayName << "</DisplayName>" - << "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command. - << "<GroupID>0</GroupID>" - << "</Request>\n\n\n"; - } - } - else if(!buddy->mInSLFriends) - { - // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list. - if(buddy->mInVivoxBuddies) - { - // delete this entry from the vivox buddy list - buddy->mInVivoxBuddies = false; - LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "</Request>\n\n\n"; - } - - if(buddy->mHasBlockListEntry) - { - // Delete the associated block list entry, if any - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - } - if(buddy->mHasAutoAcceptListEntry) - { - // Delete the associated auto-accept list entry, if any - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - } - } - - if(buddy->mInSLFriends) - { - - if(buddy->mCanSeeMeOnline) - { - // Buddy should not be blocked. - - // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. - - // If the buddy has a block list entry, delete it. - if(buddy->mHasBlockListEntry) - { - buddy->mHasBlockListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "</Request>\n\n\n"; - - - // If we just deleted a block list entry, add an auto-accept entry. - if(!buddy->mHasAutoAcceptListEntry) - { - buddy->mHasAutoAcceptListEntry = true; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "<AutoAddAsBuddy>0</AutoAddAsBuddy>" - << "</Request>\n\n\n"; - } - } - } - else - { - // Buddy should be blocked. - - // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. - - // If this buddy has an autoaccept entry, delete it - if(buddy->mHasAutoAcceptListEntry) - { - buddy->mHasAutoAcceptListEntry = false; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" - << "</Request>\n\n\n"; - - // If we just deleted an auto-accept entry, add a block list entry. - if(!buddy->mHasBlockListEntry) - { - buddy->mHasBlockListEntry = true; - stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateBlockRule.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BlockMask>" << buddy->mURI << "</BlockMask>" - << "<PresenceOnly>1</PresenceOnly>" - << "</Request>\n\n\n"; - } - } - } - - if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies) - { - // Delete this entry from the local buddy list. This should NOT invalidate the iterator, - // since it has already been incremented to the next entry. - deleteBuddy(buddy->mURI); - } - - } - writeString(stream.str()); - } - } - } -} - -///////////////////////////// -// Response/Event handlers - -void LLVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID) -{ - if(statusCode != 0) - { - LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL; - setState(stateConnectorFailed); - } - else - { - // Connector created, move forward. - LL_INFOS("Voice") << "Connector.Create succeeded, Vivox SDK version is " << versionID << LL_ENDL; - mAPIVersion = versionID; - mConnectorHandle = connectorHandle; - if(getState() == stateConnectorStarting) - { - setState(stateConnectorStarted); - } - } -} - -void LLVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases) -{ - LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL; - - // Status code of 20200 means "bad password". We may want to special-case that at some point. - - if ( statusCode == 401 ) - { - // Login failure which is probably caused by the delay after a user's password being updated. - LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; - setState(stateLoginRetry); - } - else if(statusCode != 0) - { - LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; - setState(stateLoginFailed); - } - else - { - // Login succeeded, move forward. - mAccountHandle = accountHandle; - mNumberOfAliases = numberOfAliases; - // This needs to wait until the AccountLoginStateChangeEvent is received. -// if(getState() == stateLoggingIn) -// { -// setState(stateLoggedIn); -// } - } -} - -void LLVoiceClient::sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) -{ - sessionState *session = findSessionBeingCreatedByURI(requestId); - - if(session) - { - session->mCreateInProgress = false; - } - - if(statusCode != 0) - { - LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL; - if(session) - { - session->mErrorStatusCode = statusCode; - session->mErrorStatusString = statusString; - if(session == mAudioSession) - { - setState(stateJoinSessionFailed); - } - else - { - reapSession(session); - } - } - } - else - { - LL_INFOS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL; - if(session) - { - setSessionHandle(session, sessionHandle); - } - } -} - -void LLVoiceClient::sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) -{ - sessionState *session = findSessionBeingCreatedByURI(requestId); - - if(session) + if (mVoiceModule) { - session->mCreateInProgress = false; - } - - if(statusCode != 0) - { - LL_WARNS("Voice") << "SessionGroup.AddSession response failure (" << statusCode << "): " << statusString << LL_ENDL; - if(session) - { - session->mErrorStatusCode = statusCode; - session->mErrorStatusString = statusString; - if(session == mAudioSession) - { - setState(stateJoinSessionFailed); - } - else - { - reapSession(session); - } - } + return mVoiceModule->deviceSettingsAvailable(); } else { - LL_DEBUGS("Voice") << "SessionGroup.AddSession response received (success), session handle is " << sessionHandle << LL_ENDL; - if(session) - { - setSessionHandle(session, sessionHandle); - } + return false; } } -void LLVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString) +void LLVoiceClient::refreshDeviceLists(bool clearCurrentList) { - sessionState *session = findSession(requestId); - if(statusCode != 0) - { - LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL; - if(session) - { - session->mMediaConnectInProgress = false; - session->mErrorStatusCode = statusCode; - session->mErrorStatusString = statusString; - if(session == mAudioSession) - setState(stateJoinSessionFailed); - } - } - else - { - LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL; - } -} - -void LLVoiceClient::logoutResponse(int statusCode, std::string &statusString) -{ - if(statusCode != 0) - { - LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL; - // Should this ever fail? do we care if it does? - } + if (mVoiceModule) mVoiceModule->refreshDeviceLists(clearCurrentList); } -void LLVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString) +void LLVoiceClient::setCaptureDevice(const std::string& name) { - if(statusCode != 0) - { - LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL; - // Should this ever fail? do we care if it does? - } + if (mVoiceModule) mVoiceModule->setCaptureDevice(name); - mConnected = false; - - if(getState() == stateConnectorStopping) - { - setState(stateConnectorStopped); - } } -void LLVoiceClient::sessionAddedEvent( - std::string &uriString, - std::string &alias, - std::string &sessionHandle, - std::string &sessionGroupHandle, - bool isChannel, - bool incoming, - std::string &nameString, - std::string &applicationString) +void LLVoiceClient::setRenderDevice(const std::string& name) { - sessionState *session = NULL; - - LL_INFOS("Voice") << "session " << uriString << ", alias " << alias << ", name " << nameString << " handle " << sessionHandle << LL_ENDL; - - session = addSession(uriString, sessionHandle); - if(session) - { - session->mGroupHandle = sessionGroupHandle; - session->mIsChannel = isChannel; - session->mIncoming = incoming; - session->mAlias = alias; - - // Generate a caller UUID -- don't need to do this for channels - if(!session->mIsChannel) - { - if(IDFromName(session->mSIPURI, session->mCallerID)) - { - // Normal URI(base64-encoded UUID) - } - else if(!session->mAlias.empty() && IDFromName(session->mAlias, session->mCallerID)) - { - // Wrong URI, but an alias is available. Stash the incoming URI as an alternate - session->mAlternateSIPURI = session->mSIPURI; - - // and generate a proper URI from the ID. - setSessionURI(session, sipURIFromID(session->mCallerID)); - } - else - { - LL_INFOS("Voice") << "Could not generate caller id from uri, using hash of uri " << session->mSIPURI << LL_ENDL; - setUUIDFromStringHash(session->mCallerID, session->mSIPURI); - session->mSynthesizedCallerID = true; - - // Can't look up the name in this case -- we have to extract it from the URI. - std::string namePortion = nameFromsipURI(session->mSIPURI); - if(namePortion.empty()) - { - // Didn't seem to be a SIP URI, just use the whole provided name. - namePortion = nameString; - } - - // Some incoming names may be separated with an underscore instead of a space. Fix this. - LLStringUtil::replaceChar(namePortion, '_', ' '); - - // Act like we just finished resolving the name (this stores it in all the right places) - avatarNameResolved(session->mCallerID, namePortion); - } - - LL_INFOS("Voice") << "caller ID: " << session->mCallerID << LL_ENDL; - - if(!session->mSynthesizedCallerID) - { - // If we got here, we don't have a proper name. Initiate a lookup. - lookupName(session->mCallerID); - } - } - } + if (mVoiceModule) mVoiceModule->setRenderDevice(name); } -void LLVoiceClient::sessionGroupAddedEvent(std::string &sessionGroupHandle) +const LLVoiceDeviceList& LLVoiceClient::getCaptureDevices() { - LL_DEBUGS("Voice") << "handle " << sessionGroupHandle << LL_ENDL; - -#if USE_SESSION_GROUPS - if(mMainSessionGroupHandle.empty()) + static LLVoiceDeviceList nullCaptureDevices; + if (mVoiceModule) { - // This is the first (i.e. "main") session group. Save its handle. - mMainSessionGroupHandle = sessionGroupHandle; + return mVoiceModule->getCaptureDevices(); } else { - LL_DEBUGS("Voice") << "Already had a session group handle " << mMainSessionGroupHandle << LL_ENDL; - } -#endif -} - -void LLVoiceClient::joinedAudioSession(sessionState *session) -{ - if(mAudioSession != session) - { - sessionState *oldSession = mAudioSession; - - mAudioSession = session; - mAudioSessionChanged = true; - - // The old session may now need to be deleted. - reapSession(oldSession); - } - - // This is the session we're joining. - if(getState() == stateJoiningSession) - { - setState(stateSessionJoined); - - // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now. - // Add the current user as a participant here. - participantState *participant = session->addParticipant(sipURIFromName(mAccountName)); - if(participant) - { - participant->mIsSelf = true; - lookupName(participant->mAvatarID); - - LL_INFOS("Voice") << "added self as participant \"" << participant->mAccountName - << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; - } - - if(!session->mIsChannel) - { - // this is a p2p session. Make sure the other end is added as a participant. - participantState *participant = session->addParticipant(session->mSIPURI); - if(participant) - { - if(participant->mAvatarIDValid) - { - lookupName(participant->mAvatarID); - } - else if(!session->mName.empty()) - { - participant->mDisplayName = session->mName; - avatarNameResolved(participant->mAvatarID, session->mName); - } - - // TODO: Question: Do we need to set up mAvatarID/mAvatarIDValid here? - LL_INFOS("Voice") << "added caller as participant \"" << participant->mAccountName - << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; - } - } + return nullCaptureDevices; } } -void LLVoiceClient::sessionRemovedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle) -{ - LL_INFOS("Voice") << "handle " << sessionHandle << LL_ENDL; - - sessionState *session = findSession(sessionHandle); - if(session) - { - leftAudioSession(session); - - // This message invalidates the session's handle. Set it to empty. - setSessionHandle(session); - - // This also means that the session's session group is now empty. - // Terminate the session group so it doesn't leak. - sessionGroupTerminateSendMessage(session); - - // Reset the media state (we now have no info) - session->mMediaStreamState = streamStateUnknown; - session->mTextStreamState = streamStateUnknown; - - // Conditionally delete the session - reapSession(session); - } - else - { - LL_WARNS("Voice") << "unknown session " << sessionHandle << " removed" << LL_ENDL; - } -} -void LLVoiceClient::reapSession(sessionState *session) +const LLVoiceDeviceList& LLVoiceClient::getRenderDevices() { - if(session) + static LLVoiceDeviceList nullRenderDevices; + if (mVoiceModule) { - if(!session->mHandle.empty()) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (non-null session handle)" << LL_ENDL; - } - else if(session->mCreateInProgress) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (create in progress)" << LL_ENDL; - } - else if(session->mMediaConnectInProgress) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (connect in progress)" << LL_ENDL; - } - else if(session == mAudioSession) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the current session)" << LL_ENDL; - } - else if(session == mNextAudioSession) - { - LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the next session)" << LL_ENDL; - } - else - { - // TODO: Question: Should we check for queued text messages here? - // We don't have a reason to keep tracking this session, so just delete it. - LL_DEBUGS("Voice") << "deleting session " << session->mSIPURI << LL_ENDL; - deleteSession(session); - session = NULL; - } + return mVoiceModule->getRenderDevices(); } else { -// LL_DEBUGS("Voice") << "session is NULL" << LL_ENDL; - } -} - -// Returns true if the session seems to indicate we've moved to a region on a different voice server -bool LLVoiceClient::sessionNeedsRelog(sessionState *session) -{ - bool result = false; - - if(session != NULL) - { - // Only make this check for spatial channels (so it won't happen for group or p2p calls) - if(session->mIsSpatial) - { - std::string::size_type atsign; - - atsign = session->mSIPURI.find("@"); - - if(atsign != std::string::npos) - { - std::string urihost = session->mSIPURI.substr(atsign + 1); - if(stricmp(urihost.c_str(), mVoiceSIPURIHostName.c_str())) - { - // The hostname in this URI is different from what we expect. This probably means we need to relog. - - // We could make a ProvisionVoiceAccountRequest and compare the result with the current values of - // mVoiceSIPURIHostName and mVoiceAccountServerURI to be really sure, but this is a pretty good indicator. - - result = true; - } - } - } - } - - return result; -} - -void LLVoiceClient::leftAudioSession( - sessionState *session) -{ - if(mAudioSession == session) - { - switch(getState()) - { - case stateJoiningSession: - case stateSessionJoined: - case stateRunning: - case stateLeavingSession: - case stateJoinSessionFailed: - case stateJoinSessionFailedWaiting: - // normal transition - LL_DEBUGS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; - setState(stateSessionTerminated); - break; - - case stateSessionTerminated: - // this will happen sometimes -- there are cases where we send the terminate and then go straight to this state. - LL_WARNS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; - break; - - default: - LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL; - setState(stateSessionTerminated); - break; - } + return nullRenderDevices; } } -void LLVoiceClient::accountLoginStateChangeEvent( - std::string &accountHandle, - int statusCode, - std::string &statusString, - int state) -{ - LL_DEBUGS("Voice") << "state is " << state << LL_ENDL; - /* - According to Mike S., status codes for this event are: - login_state_logged_out=0, - login_state_logged_in = 1, - login_state_logging_in = 2, - login_state_logging_out = 3, - login_state_resetting = 4, - login_state_error=100 - */ - - switch(state) - { - case 1: - if(getState() == stateLoggingIn) - { - setState(stateLoggedIn); - } - break; - - case 3: - // The user is in the process of logging out. - setState(stateLoggingOut); - break; - case 0: - // The user has been logged out. - setState(stateLoggedOut); - break; - - default: - //Used to be a commented out warning - LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL; - break; - } -} +//-------------------------------------------------- +// participants -void LLVoiceClient::mediaStreamUpdatedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - int statusCode, - std::string &statusString, - int state, - bool incoming) +std::vector<LLUUID> LLVoiceClient::getParticipantList(void) { - sessionState *session = findSession(sessionHandle); - - LL_DEBUGS("Voice") << "session " << sessionHandle << ", status code " << statusCode << ", string \"" << statusString << "\"" << LL_ENDL; - - if(session) + if (mVoiceModule) { - // We know about this session - - // Save the state for later use - session->mMediaStreamState = state; - - switch(statusCode) - { - case 0: - case 200: - // generic success - // Don't change the saved error code (it may have been set elsewhere) - break; - default: - // save the status code for later - session->mErrorStatusCode = statusCode; - break; - } - - switch(state) - { - case streamStateIdle: - // Standard "left audio session" - session->mVoiceEnabled = false; - session->mMediaConnectInProgress = false; - leftAudioSession(session); - break; - - case streamStateConnected: - session->mVoiceEnabled = true; - session->mMediaConnectInProgress = false; - joinedAudioSession(session); - break; - - case streamStateRinging: - if(incoming) - { - // Send the voice chat invite to the GUI layer - // *TODO: Question: Should we correlate with the mute list here? - session->mIMSessionID = LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID); - session->mVoiceInvitePending = true; - if(session->mName.empty()) - { - lookupName(session->mCallerID); - } - else - { - // Act like we just finished resolving the name - avatarNameResolved(session->mCallerID, session->mName); - } - } - break; - - default: - LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; - break; - - } - + return mVoiceModule->getParticipantList(); } else { - LL_WARNS("Voice") << "session " << sessionHandle << "not found"<< LL_ENDL; - } -} - -void LLVoiceClient::textStreamUpdatedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - bool enabled, - int state, - bool incoming) -{ - sessionState *session = findSession(sessionHandle); - - if(session) - { - // Save the state for later use - session->mTextStreamState = state; - - // We know about this session - switch(state) - { - case 0: // We see this when the text stream closes - LL_DEBUGS("Voice") << "stream closed" << LL_ENDL; - break; - - case 1: // We see this on an incoming call from the Connector - // Try to send any text messages queued for this session. - sendQueuedTextMessages(session); - - // Send the text chat invite to the GUI layer - // TODO: Question: Should we correlate with the mute list here? - session->mTextInvitePending = true; - if(session->mName.empty()) - { - lookupName(session->mCallerID); - } - else - { - // Act like we just finished resolving the name - avatarNameResolved(session->mCallerID, session->mName); - } - break; - - default: - LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; - break; - - } - } -} - -void LLVoiceClient::participantAddedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - std::string &uriString, - std::string &alias, - std::string &nameString, - std::string &displayNameString, - int participantType) -{ - sessionState *session = findSession(sessionHandle); - if(session) - { - participantState *participant = session->addParticipant(uriString); - if(participant) - { - participant->mAccountName = nameString; - - LL_DEBUGS("Voice") << "added participant \"" << participant->mAccountName - << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; - - if(participant->mAvatarIDValid) - { - // Initiate a lookup - lookupName(participant->mAvatarID); - } - else - { - // If we don't have a valid avatar UUID, we need to fill in the display name to make the active speakers floater work. - std::string namePortion = nameFromsipURI(uriString); - if(namePortion.empty()) - { - // Problem with the SIP URI, fall back to the display name - namePortion = displayNameString; - } - if(namePortion.empty()) - { - // Problems with both of the above, fall back to the account name - namePortion = nameString; - } - - // Set the display name (which is a hint to the active speakers window not to do its own lookup) - participant->mDisplayName = namePortion; - avatarNameResolved(participant->mAvatarID, namePortion); - } - } + return std::vector<LLUUID>(); } } -void LLVoiceClient::participantRemovedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - std::string &uriString, - std::string &alias, - std::string &nameString) -{ - sessionState *session = findSession(sessionHandle); - if(session) - { - participantState *participant = session->findParticipant(uriString); - if(participant) - { - session->removeParticipant(participant); - } - else - { - LL_DEBUGS("Voice") << "unknown participant " << uriString << LL_ENDL; - } - } - else - { - LL_DEBUGS("Voice") << "unknown session " << sessionHandle << LL_ENDL; - } -} +//-------------------------------------------------- +// text chat -void LLVoiceClient::participantUpdatedEvent( - std::string &sessionHandle, - std::string &sessionGroupHandle, - std::string &uriString, - std::string &alias, - bool isModeratorMuted, - bool isSpeaking, - int volume, - F32 energy) +BOOL LLVoiceClient::isSessionTextIMPossible(const LLUUID& id) { - sessionState *session = findSession(sessionHandle); - if(session) + if (mVoiceModule) { - participantState *participant = session->findParticipant(uriString); - - if(participant) - { - participant->mIsSpeaking = isSpeaking; - participant->mIsModeratorMuted = isModeratorMuted; - - // SLIM SDK: convert range: ensure that energy is set to zero if is_speaking is false - if (isSpeaking) - { - participant->mSpeakingTimeout.reset(); - participant->mPower = energy; - } - else - { - participant->mPower = 0.0f; - } - participant->mVolume = volume; - - - // *HACK: mantipov: added while working on EXT-3544 - /* - Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE - LLViewerChatterBoxSessionAgentListUpdates::post() sometimes AFTER. - - participantUpdatedEvent updates voice participant state in particular participantState::mIsModeratorMuted - Originally we wanted to update session Speaker Manager to fire LLSpeakerVoiceModerationEvent to fix the EXT-3544 bug. - Calling of the LLSpeakerMgr::update() method was added into LLIMMgr::processAgentListUpdates. - - But in case participantUpdatedEvent() is called after LLViewerChatterBoxSessionAgentListUpdates::post() - voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager - and event is not fired. - - So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it - in LLCallFloater::draw() - */ - LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel(); - - // ignore session ID of local chat - if (voice_cnl && voice_cnl->getSessionID().notNull()) - { - LLSpeakerMgr* speaker_manager = LLIMModel::getInstance()->getSpeakerManager(voice_cnl->getSessionID()); - if (speaker_manager) - { - speaker_manager->update(true); - } - } - } - else - { - LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL; - } + return mVoiceModule->isSessionTextIMPossible(id); } else { - LL_INFOS("Voice") << "unknown session " << sessionHandle << LL_ENDL; - } + return FALSE; + } } -void LLVoiceClient::buddyPresenceEvent( - std::string &uriString, - std::string &alias, - std::string &statusString, - std::string &applicationString) +BOOL LLVoiceClient::isSessionCallBackPossible(const LLUUID& id) { - buddyListEntry *buddy = findBuddy(uriString); - - if(buddy) + if (mVoiceModule) { - LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL; - LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; - - if(applicationString.empty()) - { - // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way. - // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet. - - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // User went offline with a non-SLim-enabled viewer. - buddy->mOnlineSL = false; - } - else if ( stricmp("Online", statusString.c_str())== 0) - { - // User came online with a non-SLim-enabled viewer. - buddy->mOnlineSL = true; - } - else - { - // If the user is online through SLim, their status will be "Online-slc", "Away", or something else. - // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string. - buddy->mOnlineSLim = true; - } - } - else if(applicationString.find("SecondLifeViewer") != std::string::npos) - { - // This presence event is from a viewer that sets the application string - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // Viewer says they're offline - buddy->mOnlineSL = false; - } - else - { - // Viewer says they're online - buddy->mOnlineSL = true; - } - } - else - { - // This presence event is from something which is NOT the SL viewer (assume it's SLim). - if ( stricmp("Unknown", statusString.c_str())== 0) - { - // SLim says they're offline - buddy->mOnlineSLim = false; - } - else - { - // SLim says they're online - buddy->mOnlineSLim = true; - } - } - - LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; - - // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change. - LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID)); - - notifyFriendObservers(); + return mVoiceModule->isSessionCallBackPossible(id); } else { - LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL; + return FALSE; } } -void LLVoiceClient::messageEvent( - std::string &sessionHandle, - std::string &uriString, - std::string &alias, - std::string &messageHeader, - std::string &messageBody, - std::string &applicationString) -{ - LL_DEBUGS("Voice") << "Message event, session " << sessionHandle << " from " << uriString << LL_ENDL; -// LL_DEBUGS("Voice") << " header " << messageHeader << ", body: \n" << messageBody << LL_ENDL; - - if(messageHeader.find("text/html") != std::string::npos) - { - std::string message; - - { - const std::string startMarker = "<body"; - const std::string startMarker2 = ">"; - const std::string endMarker = "</body>"; - const std::string startSpan = "<span"; - const std::string endSpan = "</span>"; - std::string::size_type start; - std::string::size_type end; - - // Default to displaying the raw string, so the message gets through. - message = messageBody; - - // Find the actual message text within the XML fragment - start = messageBody.find(startMarker); - start = messageBody.find(startMarker2, start); - end = messageBody.find(endMarker); - - if(start != std::string::npos) - { - start += startMarker2.size(); - - if(end != std::string::npos) - end -= start; - - message.assign(messageBody, start, end); - } - else - { - // Didn't find a <body>, try looking for a <span> instead. - start = messageBody.find(startSpan); - start = messageBody.find(startMarker2, start); - end = messageBody.find(endSpan); - - if(start != std::string::npos) - { - start += startMarker2.size(); - - if(end != std::string::npos) - end -= start; - - message.assign(messageBody, start, end); - } - } - } - -// LL_DEBUGS("Voice") << " raw message = \n" << message << LL_ENDL; - - // strip formatting tags - { - std::string::size_type start; - std::string::size_type end; - - while((start = message.find('<')) != std::string::npos) - { - if((end = message.find('>', start + 1)) != std::string::npos) - { - // Strip out the tag - message.erase(start, (end + 1) - start); - } - else - { - // Avoid an infinite loop - break; - } - } - } - - // Decode ampersand-escaped chars - { - std::string::size_type mark = 0; - - // The text may contain text encoded with <, >, and & - mark = 0; - while((mark = message.find("<", mark)) != std::string::npos) - { - message.replace(mark, 4, "<"); - mark += 1; - } - - mark = 0; - while((mark = message.find(">", mark)) != std::string::npos) - { - message.replace(mark, 4, ">"); - mark += 1; - } - - mark = 0; - while((mark = message.find("&", mark)) != std::string::npos) - { - message.replace(mark, 5, "&"); - mark += 1; - } - } - - // strip leading/trailing whitespace (since we always seem to get a couple newlines) - LLStringUtil::trim(message); - -// LL_DEBUGS("Voice") << " stripped message = \n" << message << LL_ENDL; - - sessionState *session = findSession(sessionHandle); - if(session) - { - bool is_busy = gAgent.getBusy(); - bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); - bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); - bool quiet_chat = false; - LLChat chat; - - chat.mMuted = is_muted && !is_linden; - - if(!chat.mMuted) - { - chat.mFromID = session->mCallerID; - chat.mFromName = session->mName; - chat.mSourceType = CHAT_SOURCE_AGENT; - - if(is_busy && !is_linden) - { - quiet_chat = true; - // TODO: Question: Return busy mode response here? Or maybe when session is started instead? - } - - LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL; - gIMMgr->addMessage(session->mIMSessionID, - session->mCallerID, - session->mName.c_str(), - message.c_str(), - LLStringUtil::null, // default arg - IM_NOTHING_SPECIAL, // default arg - 0, // default arg - LLUUID::null, // default arg - LLVector3::zero, // default arg - true); // prepend name and make it a link to the user's profile - - chat.mText = std::string("IM: ") + session->mName + std::string(": ") + message; - // If the chat should come in quietly (i.e. we're in busy mode), pretend it's from a local agent. - LLFloaterChat::addChat( chat, TRUE, quiet_chat ); - } - } - } -} - -void LLVoiceClient::sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType) +BOOL LLVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message) { - sessionState *session = findSession(sessionHandle); - - if(session) + if (mVoiceModule) { - participantState *participant = session->findParticipant(uriString); - if(participant) - { - if (!stricmp(notificationType.c_str(), "Typing")) - { - // Other end started typing - // TODO: The proper way to add a typing notification seems to be LLIMMgr::processIMTypingStart(). - // It requires an LLIMInfo for the message, which we don't have here. - } - else if (!stricmp(notificationType.c_str(), "NotTyping")) - { - // Other end stopped typing - // TODO: The proper way to remove a typing notification seems to be LLIMMgr::processIMTypingStop(). - // It requires an LLIMInfo for the message, which we don't have here. - } - else - { - LL_DEBUGS("Voice") << "Unknown notification type " << notificationType << "for participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; - } - } - else - { - LL_DEBUGS("Voice") << "Unknown participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; - } + return mVoiceModule->sendTextMessage(participant_id, message); } else { - LL_DEBUGS("Voice") << "Unknown session handle " << sessionHandle << LL_ENDL; - } -} - -void LLVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType) -{ - buddyListEntry *buddy = findBuddy(buddyURI); - - if(!buddy) - { - // Couldn't find buddy by URI, try converting the alias... - if(!alias.empty()) - { - LLUUID id; - if(IDFromName(alias, id)) - { - buddy = findBuddy(id); - } - } - } - - if(buddy) - { - std::ostringstream stream; - - if(buddy->mCanSeeMeOnline) - { - // Sending the response will create an auto-accept rule - buddy->mHasAutoAcceptListEntry = true; - } - else - { - // Sending the response will create a block rule - buddy->mHasBlockListEntry = true; - } - - if(buddy->mInSLFriends) - { - buddy->mInVivoxBuddies = true; - } - - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.SendSubscriptionReply.1\">" - << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" - << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" - << "<RuleType>" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "</RuleType>" - << "<AutoAccept>"<< (buddy->mInSLFriends?"1":"0")<< "</AutoAccept>" - << "<SubscriptionHandle>" << subscriptionHandle << "</SubscriptionHandle>" - << "</Request>" - << "\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::auxAudioPropertiesEvent(F32 energy) -{ - LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL; - mTuningEnergy = energy; -} - -void LLVoiceClient::buddyListChanged() -{ - // This is called after we receive a BuddyAndGroupListChangedEvent. - mBuddyListMapPopulated = true; - mFriendsListDirty = true; -} - -void LLVoiceClient::muteListChanged() -{ - // The user's mute list has been updated. Go through the current participant list and sync it with the mute list. - if(mAudioSession) - { - participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); - - for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) - { - participantState *p = iter->second; - - // Check to see if this participant is on the mute list already - if(p->updateMuteState()) - mAudioSession->mVolumeDirty = true; - } - } -} - -void LLVoiceClient::updateFriends(U32 mask) -{ - if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS)) - { - // Just resend the whole friend list to the daemon - mFriendsListDirty = true; - } -} - -///////////////////////////// -// Managing list of participants -LLVoiceClient::participantState::participantState(const std::string &uri) : - mURI(uri), - mPTT(false), - mIsSpeaking(false), - mIsModeratorMuted(false), - mLastSpokeTimestamp(0.f), - mPower(0.f), - mVolume(-1), - mOnMuteList(false), - mUserVolume(-1), - mVolumeDirty(false), - mAvatarIDValid(false), - mIsSelf(false) -{ -} - -LLVoiceClient::participantState *LLVoiceClient::sessionState::addParticipant(const std::string &uri) -{ - participantState *result = NULL; - bool useAlternateURI = false; - - // Note: this is mostly the body of LLVoiceClient::sessionState::findParticipant(), but since we need to know if it - // matched the alternate SIP URI (so we can add it properly), we need to reproduce it here. - { - participantMap::iterator iter = mParticipantsByURI.find(&uri); - - if(iter == mParticipantsByURI.end()) - { - if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) - { - // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. - // Use mSIPURI instead, since it will be properly encoded. - iter = mParticipantsByURI.find(&(mSIPURI)); - useAlternateURI = true; - } - } - - if(iter != mParticipantsByURI.end()) - { - result = iter->second; - } - } - - if(!result) - { - // participant isn't already in one list or the other. - result = new participantState(useAlternateURI?mSIPURI:uri); - mParticipantsByURI.insert(participantMap::value_type(&(result->mURI), result)); - mParticipantsChanged = true; - - // Try to do a reverse transform on the URI to get the GUID back. - { - LLUUID id; - if(IDFromName(result->mURI, id)) - { - result->mAvatarIDValid = true; - result->mAvatarID = id; - - if(result->updateMuteState()) - mVolumeDirty = true; - } - else - { - // Create a UUID by hashing the URI, but do NOT set mAvatarIDValid. - // This tells both code in LLVoiceClient and code in llfloateractivespeakers.cpp that the ID will not be in the name cache. - setUUIDFromStringHash(result->mAvatarID, uri); - } - } - - mParticipantsByUUID.insert(participantUUIDMap::value_type(&(result->mAvatarID), result)); - - LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL; - } - - return result; -} - -bool LLVoiceClient::participantState::updateMuteState() -{ - bool result = false; - - if(mAvatarIDValid) - { - bool isMuted = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat); - if(mOnMuteList != isMuted) - { - mOnMuteList = isMuted; - mVolumeDirty = true; - result = true; - } - } - return result; -} - -bool LLVoiceClient::participantState::isAvatar() -{ - return mAvatarIDValid; -} - -void LLVoiceClient::sessionState::removeParticipant(LLVoiceClient::participantState *participant) -{ - if(participant) - { - participantMap::iterator iter = mParticipantsByURI.find(&(participant->mURI)); - participantUUIDMap::iterator iter2 = mParticipantsByUUID.find(&(participant->mAvatarID)); - - LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL; - - if(iter == mParticipantsByURI.end()) - { - LL_ERRS("Voice") << "Internal error: participant " << participant->mURI << " not in URI map" << LL_ENDL; - } - else if(iter2 == mParticipantsByUUID.end()) - { - LL_ERRS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL; - } - else if(iter->second != iter2->second) - { - LL_ERRS("Voice") << "Internal error: participant mismatch!" << LL_ENDL; - } - else - { - mParticipantsByURI.erase(iter); - mParticipantsByUUID.erase(iter2); - - delete participant; - mParticipantsChanged = true; - } - } -} - -void LLVoiceClient::sessionState::removeAllParticipants() -{ - LL_DEBUGS("Voice") << "called" << LL_ENDL; - - while(!mParticipantsByURI.empty()) - { - removeParticipant(mParticipantsByURI.begin()->second); - } - - if(!mParticipantsByUUID.empty()) - { - LL_ERRS("Voice") << "Internal error: empty URI map, non-empty UUID map" << LL_ENDL; - } -} - -LLVoiceClient::participantMap *LLVoiceClient::getParticipantList(void) -{ - participantMap *result = NULL; - if(mAudioSession) - { - result = &(mAudioSession->mParticipantsByURI); - } - return result; -} - - -LLVoiceClient::participantState *LLVoiceClient::sessionState::findParticipant(const std::string &uri) -{ - participantState *result = NULL; - - participantMap::iterator iter = mParticipantsByURI.find(&uri); - - if(iter == mParticipantsByURI.end()) - { - if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) - { - // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. - // Look up the other URI - iter = mParticipantsByURI.find(&(mSIPURI)); - } - } - - if(iter != mParticipantsByURI.end()) - { - result = iter->second; - } - - return result; -} - -LLVoiceClient::participantState* LLVoiceClient::sessionState::findParticipantByID(const LLUUID& id) -{ - participantState * result = NULL; - participantUUIDMap::iterator iter = mParticipantsByUUID.find(&id); - - if(iter != mParticipantsByUUID.end()) - { - result = iter->second; - } - - return result; -} - -LLVoiceClient::participantState* LLVoiceClient::findParticipantByID(const LLUUID& id) -{ - participantState * result = NULL; - - if(mAudioSession) - { - result = mAudioSession->findParticipantByID(id); - } - - return result; + return FALSE; + } } - -void LLVoiceClient::parcelChanged() +void LLVoiceClient::endUserIMSession(const LLUUID& participant_id) { - if(getState() >= stateNoChannel) - { - // If the user is logged in, start a channel lookup. - LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; - - std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest"); - LLSD data; - LLHTTPClient::post( - url, - data, - new LLVoiceClientCapResponder); - } - else + if (mVoiceModule) { - // The transition to stateNoChannel needs to kick this off again. - LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL; + mVoiceModule->endUserIMSession(participant_id); } } -void LLVoiceClient::switchChannel( - std::string uri, - bool spatial, - bool no_reconnect, - bool is_p2p, - std::string hash) -{ - bool needsSwitch = false; - - LL_DEBUGS("Voice") - << "called in state " << state2string(getState()) - << " with uri \"" << uri << "\"" - << (spatial?", spatial is true":", spatial is false") - << LL_ENDL; - - switch(getState()) - { - case stateJoinSessionFailed: - case stateJoinSessionFailedWaiting: - case stateNoChannel: - // Always switch to the new URI from these states. - needsSwitch = true; - break; - - default: - if(mSessionTerminateRequested) - { - // If a terminate has been requested, we need to compare against where the URI we're already headed to. - if(mNextAudioSession) - { - if(mNextAudioSession->mSIPURI != uri) - needsSwitch = true; - } - else - { - // mNextAudioSession is null -- this probably means we're on our way back to spatial. - if(!uri.empty()) - { - // We do want to process a switch in this case. - needsSwitch = true; - } - } - } - else - { - // Otherwise, compare against the URI we're in now. - if(mAudioSession) - { - if(mAudioSession->mSIPURI != uri) - { - needsSwitch = true; - } - } - else - { - if(!uri.empty()) - { - // mAudioSession is null -- it's not clear what case would cause this. - // For now, log it as a warning and see if it ever crops up. - LL_WARNS("Voice") << "No current audio session." << LL_ENDL; - } - } - } - break; - } - - if(needsSwitch) - { - if(uri.empty()) - { - // Leave any channel we may be in - LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL; - - sessionState *oldSession = mNextAudioSession; - mNextAudioSession = NULL; - - // The old session may now need to be deleted. - reapSession(oldSession); - - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); - } - else - { - LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL; - - mNextAudioSession = addSession(uri); - mNextAudioSession->mHash = hash; - mNextAudioSession->mIsSpatial = spatial; - mNextAudioSession->mReconnect = !no_reconnect; - mNextAudioSession->mIsP2P = is_p2p; - } - - if(getState() <= stateNoChannel) - { - // We're already set up to join a channel, just needed to fill in the session URI - } - else - { - // State machine will come around and rejoin if uri/handle is not empty. - sessionTerminate(); - } - } -} +//---------------------------------------------- +// channels -void LLVoiceClient::joinSession(sessionState *session) +bool LLVoiceClient::inProximalChannel() { - mNextAudioSession = session; - - if(getState() <= stateNoChannel) + if (mVoiceModule) { - // We're already set up to join a channel, just needed to fill in the session handle + return mVoiceModule->inProximalChannel(); } else { - // State machine will come around and rejoin if uri/handle is not empty. - sessionTerminate(); + return false; } } @@ -5192,1831 +332,408 @@ void LLVoiceClient::setNonSpatialChannel( const std::string &uri, const std::string &credentials) { - switchChannel(uri, false, false, false, credentials); + if (mVoiceModule) mVoiceModule->setNonSpatialChannel(uri, credentials); } void LLVoiceClient::setSpatialChannel( const std::string &uri, const std::string &credentials) { - mSpatialSessionURI = uri; - mSpatialSessionCredentials = credentials; - mAreaVoiceDisabled = mSpatialSessionURI.empty(); - - LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL; - - if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial))) - { - // User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels. - LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL; - } - else - { - switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); - } -} - -void LLVoiceClient::callUser(const LLUUID &uuid) -{ - std::string userURI = sipURIFromID(uuid); - - switchChannel(userURI, false, true, true); + if (mVoiceModule) mVoiceModule->setSpatialChannel(uri, credentials); } -LLVoiceClient::sessionState* LLVoiceClient::startUserIMSession(const LLUUID &uuid) +void LLVoiceClient::leaveNonSpatialChannel() { - // Figure out if a session with the user already exists - sessionState *session = findSession(uuid); - if(!session) - { - // No session with user, need to start one. - std::string uri = sipURIFromID(uuid); - session = addSession(uri); - session->mIsSpatial = false; - session->mReconnect = false; - session->mIsP2P = true; - session->mCallerID = uuid; - } - - if(session) - { - if(session->mHandle.empty()) - { - // Session isn't active -- start it up. - sessionCreateSendMessage(session, false, true); - } - else - { - // Session is already active -- start up text. - sessionTextConnectSendMessage(session); - } - } - - return session; + if (mVoiceModule) mVoiceModule->leaveNonSpatialChannel(); } -bool LLVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message) +void LLVoiceClient::leaveChannel(void) { - bool result = false; - - // Attempt to locate the indicated session - sessionState *session = startUserIMSession(participant_id); - if(session) - { - // found the session, attempt to send the message - session->mTextMsgQueue.push(message); - - // Try to send queued messages (will do nothing if the session is not open yet) - sendQueuedTextMessages(session); - - // The message is queued, so we succeed. - result = true; - } - else - { - LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL; - } - - return result; + if (mVoiceModule) mVoiceModule->leaveChannel(); } -void LLVoiceClient::sendQueuedTextMessages(sessionState *session) +std::string LLVoiceClient::getCurrentChannel() { - if(session->mTextStreamState == 1) - { - if(!session->mTextMsgQueue.empty()) - { - std::ostringstream stream; - - while(!session->mTextMsgQueue.empty()) - { - std::string message = session->mTextMsgQueue.front(); - session->mTextMsgQueue.pop(); - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SendMessage.1\">" - << "<SessionHandle>" << session->mHandle << "</SessionHandle>" - << "<MessageHeader>text/HTML</MessageHeader>" - << "<MessageBody>" << message << "</MessageBody>" - << "</Request>" - << "\n\n\n"; - } - writeString(stream.str()); - } - } - else + if (mVoiceModule) { - // Session isn't connected yet, defer until later. + return mVoiceModule->getCurrentChannel(); } -} - -void LLVoiceClient::endUserIMSession(const LLUUID &uuid) -{ - // Figure out if a session with the user exists - sessionState *session = findSession(uuid); - if(session) - { - // found the session - if(!session->mHandle.empty()) - { - sessionTextDisconnectSendMessage(session); - } - } else { - LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL; + return std::string(); } } -bool LLVoiceClient::answerInvite(std::string &sessionHandle) -{ - // this is only ever used to answer incoming p2p call invites. - - sessionState *session = findSession(sessionHandle); - if(session) - { - session->mIsSpatial = false; - session->mReconnect = false; - session->mIsP2P = true; - joinSession(session); - return true; - } - - return false; -} +//--------------------------------------- +// invitations -bool LLVoiceClient::isOnlineSIP(const LLUUID &id) +void LLVoiceClient::callUser(const LLUUID &uuid) { - bool result = false; - buddyListEntry *buddy = findBuddy(id); - if(buddy) - { - result = buddy->mOnlineSLim; - LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL; - } - - if(!result) - { - // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM. - sessionState *session = findSession(id); - if(session && !session->mHandle.empty()) - { - if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle)) - { - LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL; - // we have a p2p text session open with this user, so by definition they're online. - result = true; - } - } - } - - return result; + if (mVoiceModule) mVoiceModule->callUser(uuid); } -// Returns true if the indicated participant in the current audio session is really an SL avatar. -// Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls. -bool LLVoiceClient::isParticipantAvatar(const LLUUID &id) +bool LLVoiceClient::answerInvite(std::string &channelHandle) { - bool result = true; - sessionState *session = findSession(id); - - if(session != NULL) + if (mVoiceModule) { - // this is a p2p session with the indicated caller, or the session with the specified UUID. - if(session->mSynthesizedCallerID) - result = false; + return mVoiceModule->answerInvite(channelHandle); } else { - // Didn't find a matching session -- check the current audio session for a matching participant - if(mAudioSession != NULL) - { - participantState *participant = findParticipantByID(id); - if(participant != NULL) - { - result = participant->isAvatar(); - } - } - } - - return result; -} - -// Returns true if calling back the session URI after the session has closed is possible. -// Currently this will be false only for PSTN P2P calls. -bool LLVoiceClient::isSessionCallBackPossible(const LLUUID &session_id) -{ - bool result = true; - sessionState *session = findSession(session_id); - - if(session != NULL) - { - result = session->isCallBackPossible(); - } - - return result; -} - -// Returns true if the session can accepte text IM's. -// Currently this will be false only for PSTN P2P calls. -bool LLVoiceClient::isSessionTextIMPossible(const LLUUID &session_id) -{ - bool result = true; - sessionState *session = findSession(session_id); - - if(session != NULL) - { - result = session->isTextIMPossible(); - } - - return result; -} - - -void LLVoiceClient::declineInvite(std::string &sessionHandle) -{ - sessionState *session = findSession(sessionHandle); - if(session) - { - sessionMediaDisconnectSendMessage(session); - } -} - -void LLVoiceClient::leaveNonSpatialChannel() -{ - LL_DEBUGS("Voice") - << "called in state " << state2string(getState()) - << LL_ENDL; - - // Make sure we don't rejoin the current session. - sessionState *oldNextSession = mNextAudioSession; - mNextAudioSession = NULL; - - // Most likely this will still be the current session at this point, but check it anyway. - reapSession(oldNextSession); - - verifySessionState(); - - sessionTerminate(); -} - -std::string LLVoiceClient::getCurrentChannel() -{ - std::string result; - - if((getState() == stateRunning) && !mSessionTerminateRequested) - { - result = getAudioSessionURI(); - } - - return result; -} - -bool LLVoiceClient::inProximalChannel() -{ - bool result = false; - - if((getState() == stateRunning) && !mSessionTerminateRequested) - { - result = inSpatialChannel(); - } - - return result; -} - -std::string LLVoiceClient::sipURIFromID(const LLUUID &id) -{ - std::string result; - result = "sip:"; - result += nameFromID(id); - result += "@"; - result += mVoiceSIPURIHostName; - - return result; -} - -std::string LLVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar) -{ - std::string result; - if(avatar) - { - result = "sip:"; - result += nameFromID(avatar->getID()); - result += "@"; - result += mVoiceSIPURIHostName; - } - - return result; -} - -std::string LLVoiceClient::nameFromAvatar(LLVOAvatar *avatar) -{ - std::string result; - if(avatar) - { - result = nameFromID(avatar->getID()); - } - return result; -} - -std::string LLVoiceClient::nameFromID(const LLUUID &uuid) -{ - std::string result; - - if (uuid.isNull()) { - //VIVOX, the uuid emtpy look for the mURIString and return that instead. - //result.assign(uuid.mURIStringName); - LLStringUtil::replaceChar(result, '_', ' '); - return result; - } - // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code. - result = "x"; - - // Base64 encode and replace the pieces of base64 that are less compatible - // with e-mail local-parts. - // See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet" - result += LLBase64::encode(uuid.mData, UUID_BYTES); - LLStringUtil::replaceChar(result, '+', '-'); - LLStringUtil::replaceChar(result, '/', '_'); - - // If you need to transform a GUID to this form on the Mac OS X command line, this will do so: - // echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-') - - // The reverse transform can be done with: - // echo 'x5mkTKmxDTuGnjWyC__WfMg==' |cut -b 2- -|tr '_-' '/+' |openssl base64 -d|xxd -p - - return result; -} - -bool LLVoiceClient::IDFromName(const std::string inName, LLUUID &uuid) -{ - bool result = false; - - // SLIM SDK: The "name" may actually be a SIP URI such as: "sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com" - // If it is, convert to a bare name before doing the transform. - std::string name = nameFromsipURI(inName); - - // Doesn't look like a SIP URI, assume it's an actual name. - if(name.empty()) - name = inName; - - // This will only work if the name is of the proper form. - // As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is: - // "xFnPP04IpREWNkuw1cOXlhw==" - - if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '=')) - { - // The name appears to have the right form. - - // Reverse the transforms done by nameFromID - std::string temp = name; - LLStringUtil::replaceChar(temp, '-', '+'); - LLStringUtil::replaceChar(temp, '_', '/'); - - U8 rawuuid[UUID_BYTES + 1]; - int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1); - if(len == UUID_BYTES) - { - // The decode succeeded. Stuff the bits into the result's UUID - memcpy(uuid.mData, rawuuid, UUID_BYTES); - result = true; - } - } - - if(!result) - { - // VIVOX: not a standard account name, just copy the URI name mURIString field - // and hope for the best. bpj - uuid.setNull(); // VIVOX, set the uuid field to nulls + return false; } - - return result; -} - -std::string LLVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar) -{ - return avatar->getFullname(); } -std::string LLVoiceClient::sipURIFromName(std::string &name) +void LLVoiceClient::declineInvite(std::string &channelHandle) { - std::string result; - result = "sip:"; - result += name; - result += "@"; - result += mVoiceSIPURIHostName; - -// LLStringUtil::toLower(result); - - return result; + if (mVoiceModule) mVoiceModule->declineInvite(channelHandle); } -std::string LLVoiceClient::nameFromsipURI(const std::string &uri) -{ - std::string result; - std::string::size_type sipOffset, atOffset; - sipOffset = uri.find("sip:"); - atOffset = uri.find("@"); - if((sipOffset != std::string::npos) && (atOffset != std::string::npos)) - { - result = uri.substr(sipOffset + 4, atOffset - (sipOffset + 4)); - } - - return result; -} +//------------------------------------------ +// Volume/gain -bool LLVoiceClient::inSpatialChannel(void) -{ - bool result = false; - - if(mAudioSession) - result = mAudioSession->mIsSpatial; - - return result; -} -std::string LLVoiceClient::getAudioSessionURI() +void LLVoiceClient::setVoiceVolume(F32 volume) { - std::string result; - - if(mAudioSession) - result = mAudioSession->mSIPURI; - - return result; + if (mVoiceModule) mVoiceModule->setVoiceVolume(volume); } -std::string LLVoiceClient::getAudioSessionHandle() +void LLVoiceClient::setMicGain(F32 volume) { - std::string result; - - if(mAudioSession) - result = mAudioSession->mHandle; - - return result; + if (mVoiceModule) mVoiceModule->setMicGain(volume); } -///////////////////////////// -// Sending updates of current state +//------------------------------------------ +// enable/disable voice features -void LLVoiceClient::enforceTether(void) +bool LLVoiceClient::voiceEnabled() { - LLVector3d tethered = mCameraRequestedPosition; - - // constrain 'tethered' to within 50m of mAvatarPosition. - { - F32 max_dist = 50.0f; - LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition; - F32 camera_distance = (F32)camera_offset.magVec(); - if(camera_distance > max_dist) - { - tethered = mAvatarPosition + - (max_dist / camera_distance) * camera_offset; - } - } - - if(dist_vec(mCameraPosition, tethered) > 0.1) + if (mVoiceModule) { - mCameraPosition = tethered; - mSpatialCoordsDirty = true; + return mVoiceModule->voiceEnabled(); } -} - -void LLVoiceClient::updatePosition(void) -{ - - if(gVoiceClient) + else { - LLVOAvatar *agent = gAgent.getAvatarObject(); - LLViewerRegion *region = gAgent.getRegion(); - if(region && agent) - { - LLMatrix3 rot; - LLVector3d pos; - - // TODO: If camera and avatar velocity are actually used by the voice system, we could compute them here... - // They're currently always set to zero. - - // Send the current camera position to the voice code - rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis()); - pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin()); - - gVoiceClient->setCameraPosition( - pos, // position - LLVector3::zero, // velocity - rot); // rotation matrix - - // Send the current avatar position to the voice code - rot = agent->getRootJoint()->getWorldRotation().getMatrix3(); - - pos = agent->getPositionGlobal(); - // TODO: Can we get the head offset from outside the LLVOAvatar? -// pos += LLVector3d(mHeadOffset); - pos += LLVector3d(0.f, 0.f, 1.f); - - gVoiceClient->setAvatarPosition( - pos, // position - LLVector3::zero, // velocity - rot); // rotation matrix - } + return false; } } -void LLVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +void LLVoiceClient::setVoiceEnabled(bool enabled) { - mCameraRequestedPosition = position; - - if(mCameraVelocity != velocity) - { - mCameraVelocity = velocity; - mSpatialCoordsDirty = true; - } - - if(mCameraRot != rot) - { - mCameraRot = rot; - mSpatialCoordsDirty = true; - } + if (mVoiceModule) mVoiceModule->setVoiceEnabled(enabled); } -void LLVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +void LLVoiceClient::setLipSyncEnabled(BOOL enabled) { - if(dist_vec(mAvatarPosition, position) > 0.1) - { - mAvatarPosition = position; - mSpatialCoordsDirty = true; - } - - if(mAvatarVelocity != velocity) - { - mAvatarVelocity = velocity; - mSpatialCoordsDirty = true; - } - - if(mAvatarRot != rot) - { - mAvatarRot = rot; - mSpatialCoordsDirty = true; - } + if (mVoiceModule) mVoiceModule->setLipSyncEnabled(enabled); } -bool LLVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name) +BOOL LLVoiceClient::lipSyncEnabled() { - bool result = false; - - if(region) + if (mVoiceModule) { - name = region->getName(); + return mVoiceModule->lipSyncEnabled(); } - - if(!name.empty()) - result = true; - - return result; -} - -void LLVoiceClient::leaveChannel(void) -{ - if(getState() == stateRunning) + else { - LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL; - mChannelName.clear(); - sessionTerminate(); + return false; } } void LLVoiceClient::setMuteMic(bool muted) { - mMuteMic = muted; + if (mVoiceModule) mVoiceModule->setMuteMic(muted); } -bool LLVoiceClient::getMuteMic() const -{ - return mMuteMic; -} + +// ---------------------------------------------- +// PTT void LLVoiceClient::setUserPTTState(bool ptt) { - mUserPTTState = ptt; + if (mVoiceModule) mVoiceModule->setUserPTTState(ptt); } bool LLVoiceClient::getUserPTTState() { - return mUserPTTState; -} - -void LLVoiceClient::toggleUserPTTState(void) -{ - mUserPTTState = !mUserPTTState; -} - -void LLVoiceClient::setVoiceEnabled(bool enabled) -{ - if (enabled != mVoiceEnabled) - { - mVoiceEnabled = enabled; - LLVoiceClientStatusObserver::EStatusType status; - - if (enabled) - { - LLVoiceChannel::getCurrentVoiceChannel()->activate(); - status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED; - } - else - { - // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it. - LLVoiceChannel::getCurrentVoiceChannel()->deactivate(); - status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED; - } - - notifyStatusObservers(status); - } -} - -bool LLVoiceClient::voiceEnabled() -{ - return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice"); -} - -void LLVoiceClient::setLipSyncEnabled(BOOL enabled) -{ - mLipSyncEnabled = enabled; -} - -BOOL LLVoiceClient::lipSyncEnabled() -{ - - if ( mVoiceEnabled && stateDisabled != getState() ) + if (mVoiceModule) { - return mLipSyncEnabled; + return mVoiceModule->getUserPTTState(); } else { - return FALSE; + return false; } } void LLVoiceClient::setUsePTT(bool usePTT) { - if(usePTT && !mUsePTT) - { - // When the user turns on PTT, reset the current state. - mUserPTTState = false; - } - mUsePTT = usePTT; + if (mVoiceModule) mVoiceModule->setUsePTT(usePTT); } void LLVoiceClient::setPTTIsToggle(bool PTTIsToggle) { - if(!PTTIsToggle && mPTTIsToggle) - { - // When the user turns off toggle, reset the current state. - mUserPTTState = false; - } - - mPTTIsToggle = PTTIsToggle; + if (mVoiceModule) mVoiceModule->setPTTIsToggle(PTTIsToggle); } bool LLVoiceClient::getPTTIsToggle() { - return mPTTIsToggle; -} - -void LLVoiceClient::setPTTKey(std::string &key) -{ - if(key == "MiddleMouse") + if (mVoiceModule) { - mPTTIsMiddleMouse = true; + return mVoiceModule->getPTTIsToggle(); } - else - { - mPTTIsMiddleMouse = false; - if(!LLKeyboard::keyFromString(key, &mPTTKey)) - { - // If the call failed, don't match any key. - key = KEY_NONE; - } + else { + return false; } -} -void LLVoiceClient::setEarLocation(S32 loc) -{ - if(mEarLocation != loc) - { - LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL; - - mEarLocation = loc; - mSpatialCoordsDirty = true; - } } -void LLVoiceClient::setVoiceVolume(F32 volume) +void LLVoiceClient::inputUserControlState(bool down) { - int scaled_volume = scale_speaker_volume(volume); - - if(scaled_volume != mSpeakerVolume) - { - if((scaled_volume == 0) || (mSpeakerVolume == 0)) - { - mSpeakerMuteDirty = true; - } - - mSpeakerVolume = scaled_volume; - mSpeakerVolumeDirty = true; - } + if (mVoiceModule) mVoiceModule->inputUserControlState(down); } -void LLVoiceClient::setMicGain(F32 volume) +void LLVoiceClient::toggleUserPTTState(void) { - int scaled_volume = scale_mic_volume(volume); - - if(scaled_volume != mMicVolume) - { - mMicVolume = scaled_volume; - mMicVolumeDirty = true; - } + if (mVoiceModule) mVoiceModule->toggleUserPTTState(); } void LLVoiceClient::keyDown(KEY key, MASK mask) { - if (gKeyboard->getKeyRepeated(key)) - { - // ignore auto-repeat keys - return; - } - - if(!mPTTIsMiddleMouse) - { - bool down = (mPTTKey != KEY_NONE) - && gKeyboard->getKeyDown(mPTTKey); - inputUserControlState(down); - } + if (mVoiceModule) mVoiceModule->keyDown(key, mask); } void LLVoiceClient::keyUp(KEY key, MASK mask) { - if(!mPTTIsMiddleMouse) - { - bool down = (mPTTKey != KEY_NONE) - && gKeyboard->getKeyDown(mPTTKey); - inputUserControlState(down); - } -} -void LLVoiceClient::inputUserControlState(bool down) -{ - if(mPTTIsToggle) - { - if(down) // toggle open-mic state on 'down' - { - toggleUserPTTState(); - } - } - else // set open-mic state as an absolute - { - setUserPTTState(down); - } + if (mVoiceModule) mVoiceModule->keyUp(key, mask); } void LLVoiceClient::middleMouseState(bool down) { - if(mPTTIsMiddleMouse) - { - inputUserControlState(down); - } -} - -///////////////////////////// -// Accessors for data related to nearby speakers -BOOL LLVoiceClient::getVoiceEnabled(const LLUUID& id) -{ - BOOL result = FALSE; - participantState *participant = findParticipantByID(id); - if(participant) - { - // I'm not sure what the semantics of this should be. - // For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled. - result = TRUE; - } - - return result; + if (mVoiceModule) mVoiceModule->middleMouseState(down); } -BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id) -{ - BOOL result = FALSE; - participantState *participant = findParticipantByID(id); - if(participant) - { - if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT) - { - participant->mIsSpeaking = FALSE; - } - result = participant->mIsSpeaking; - } - - return result; -} +//------------------------------------------- +// nearby speaker accessors -BOOL LLVoiceClient::getIsModeratorMuted(const LLUUID& id) +BOOL LLVoiceClient::getVoiceEnabled(const LLUUID& id) { - BOOL result = FALSE; - - participantState *participant = findParticipantByID(id); - if(participant) + if (mVoiceModule) { - result = participant->mIsModeratorMuted; - } - - return result; -} - -F32 LLVoiceClient::getCurrentPower(const LLUUID& id) -{ - F32 result = 0; - participantState *participant = findParticipantByID(id); - if(participant) + return mVoiceModule->getVoiceEnabled(id); + } + else { - result = participant->mPower; + return FALSE; } - - return result; } - std::string LLVoiceClient::getDisplayName(const LLUUID& id) { - std::string result; - participantState *participant = findParticipantByID(id); - if(participant) - { - result = participant->mDisplayName; - } - - return result; -} - - -BOOL LLVoiceClient::getUsingPTT(const LLUUID& id) -{ - BOOL result = FALSE; - - participantState *participant = findParticipantByID(id); - if(participant) - { - // I'm not sure what the semantics of this should be. - // Does "using PTT" mean they're configured with a push-to-talk button? - // For now, we know there's no PTT mechanism in place, so nobody is using it. - } - - return result; -} - -BOOL LLVoiceClient::getOnMuteList(const LLUUID& id) -{ - BOOL result = FALSE; - - participantState *participant = findParticipantByID(id); - if(participant) - { - result = participant->mOnMuteList; - } - - return result; -} - -// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100 -// internal = 400 * external^2 -F32 LLVoiceClient::getUserVolume(const LLUUID& id) -{ - F32 result = 0.0f; - - participantState *participant = findParticipantByID(id); - if(participant) - { - S32 ires = 100; // nominal default volume - - if(participant->mIsSelf) - { - // Always make it look like the user's own volume is set at the default. - } - else if(participant->mUserVolume != -1) - { - // Use the internal volume - ires = participant->mUserVolume; - - // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. -// LL_DEBUGS("Voice") << "mapping from mUserVolume " << ires << LL_ENDL; - } - else if(participant->mVolume != -1) - { - // Map backwards from vivox volume - - // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. -// LL_DEBUGS("Voice") << "mapping from mVolume " << participant->mVolume << LL_ENDL; - - if(participant->mVolume < 56) - { - ires = (participant->mVolume * 100) / 56; - } - else - { - ires = (((participant->mVolume - 56) * 300) / (100 - 56)) + 100; - } - } - result = sqrtf(((F32)ires) / 400.f); - } - - // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. -// LL_DEBUGS("Voice") << "returning " << result << LL_ENDL; - - return result; -} - -void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume) -{ - if(mAudioSession) - { - participantState *participant = findParticipantByID(id); - if (participant) - { - // volume can amplify by as much as 4x! - S32 ivol = (S32)(400.f * volume * volume); - participant->mUserVolume = llclamp(ivol, 0, 400); - participant->mVolumeDirty = TRUE; - mAudioSession->mVolumeDirty = TRUE; - } - } -} - -std::string LLVoiceClient::getGroupID(const LLUUID& id) -{ - std::string result; - - participantState *participant = findParticipantByID(id); - if(participant) - { - result = participant->mGroupID; - } - - return result; -} - -BOOL LLVoiceClient::getAreaVoiceDisabled() -{ - return mAreaVoiceDisabled; -} - -void LLVoiceClient::recordingLoopStart(int seconds, int deltaFramesPerControlFrame) -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Start)" << LL_ENDL; - - if(!mMainSessionGroupHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Start</RecordingControlType>" - << "<DeltaFramesPerControlFrame>" << deltaFramesPerControlFrame << "</DeltaFramesPerControlFrame>" - << "<Filename>" << "" << "</Filename>" - << "<EnableAudioRecordingEvents>false</EnableAudioRecordingEvents>" - << "<LoopModeDurationSeconds>" << seconds << "</LoopModeDurationSeconds>" - << "</Request>\n\n\n"; - - - writeString(stream.str()); - } -} - -void LLVoiceClient::recordingLoopSave(const std::string& filename) -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Flush)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Flush</RecordingControlType>" - << "<Filename>" << filename << "</Filename>" - << "</Request>\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::recordingStop() -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Stop)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Stop</RecordingControlType>" - << "</Request>\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::filePlaybackStart(const std::string& filename) -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Start)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Start</RecordingControlType>" - << "<Filename>" << filename << "</Filename>" - << "</Request>\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::filePlaybackStop() -{ -// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Stop)" << LL_ENDL; - - if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) - { - std::ostringstream stream; - stream - << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" - << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" - << "<RecordingControlType>Stop</RecordingControlType>" - << "</Request>\n\n\n"; - - writeString(stream.str()); - } -} - -void LLVoiceClient::filePlaybackSetPaused(bool paused) -{ - // TODO: Implement once Vivox gives me a sample -} - -void LLVoiceClient::filePlaybackSetMode(bool vox, float speed) -{ - // TODO: Implement once Vivox gives me a sample -} - -LLVoiceClient::sessionState::sessionState() : - mMediaStreamState(streamStateUnknown), - mTextStreamState(streamStateUnknown), - mCreateInProgress(false), - mMediaConnectInProgress(false), - mVoiceInvitePending(false), - mTextInvitePending(false), - mSynthesizedCallerID(false), - mIsChannel(false), - mIsSpatial(false), - mIsP2P(false), - mIncoming(false), - mVoiceEnabled(false), - mReconnect(false), - mVolumeDirty(false), - mParticipantsChanged(false) -{ -} - -LLVoiceClient::sessionState::~sessionState() -{ - removeAllParticipants(); -} - -bool LLVoiceClient::sessionState::isCallBackPossible() -{ - // This may change to be explicitly specified by vivox in the future... - // Currently, only PSTN P2P calls cannot be returned. - // Conveniently, this is also the only case where we synthesize a caller UUID. - return !mSynthesizedCallerID; -} - -bool LLVoiceClient::sessionState::isTextIMPossible() -{ - // This may change to be explicitly specified by vivox in the future... - return !mSynthesizedCallerID; -} - - -LLVoiceClient::sessionIterator LLVoiceClient::sessionsBegin(void) -{ - return mSessions.begin(); -} - -LLVoiceClient::sessionIterator LLVoiceClient::sessionsEnd(void) -{ - return mSessions.end(); -} - - -LLVoiceClient::sessionState *LLVoiceClient::findSession(const std::string &handle) -{ - sessionState *result = NULL; - sessionMap::iterator iter = mSessionsByHandle.find(&handle); - if(iter != mSessionsByHandle.end()) - { - result = iter->second; - } - - return result; -} - -LLVoiceClient::sessionState *LLVoiceClient::findSessionBeingCreatedByURI(const std::string &uri) -{ - sessionState *result = NULL; - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *session = *iter; - if(session->mCreateInProgress && (session->mSIPURI == uri)) - { - result = session; - break; - } - } - - return result; -} - -LLVoiceClient::sessionState *LLVoiceClient::findSession(const LLUUID &participant_id) -{ - sessionState *result = NULL; - - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *session = *iter; - if((session->mCallerID == participant_id) || (session->mIMSessionID == participant_id)) - { - result = session; - break; - } - } - - return result; -} - -LLVoiceClient::sessionState *LLVoiceClient::addSession(const std::string &uri, const std::string &handle) -{ - sessionState *result = NULL; - - if(handle.empty()) - { - // No handle supplied. - // Check whether there's already a session with this URI - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *s = *iter; - if((s->mSIPURI == uri) || (s->mAlternateSIPURI == uri)) - { - // TODO: I need to think about this logic... it's possible that this case should raise an internal error. - result = s; - break; - } - } - } - else // (!handle.empty()) - { - // Check for an existing session with this handle - sessionMap::iterator iter = mSessionsByHandle.find(&handle); - - if(iter != mSessionsByHandle.end()) - { - result = iter->second; - } - } - - if(!result) + if (mVoiceModule) { - // No existing session found. - - LL_DEBUGS("Voice") << "adding new session: handle " << handle << " URI " << uri << LL_ENDL; - result = new sessionState(); - result->mSIPURI = uri; - result->mHandle = handle; - - mSessions.insert(result); - - if(!result->mHandle.empty()) - { - mSessionsByHandle.insert(sessionMap::value_type(&(result->mHandle), result)); - } + return mVoiceModule->getDisplayName(id); } else { - // Found an existing session - - if(uri != result->mSIPURI) - { - // TODO: Should this be an internal error? - LL_DEBUGS("Voice") << "changing uri from " << result->mSIPURI << " to " << uri << LL_ENDL; - setSessionURI(result, uri); - } - - if(handle != result->mHandle) - { - if(handle.empty()) - { - // There's at least one race condition where where addSession was clearing an existing session handle, which caused things to break. - LL_DEBUGS("Voice") << "NOT clearing handle " << result->mHandle << LL_ENDL; - } - else - { - // TODO: Should this be an internal error? - LL_DEBUGS("Voice") << "changing handle from " << result->mHandle << " to " << handle << LL_ENDL; - setSessionHandle(result, handle); - } - } - - LL_DEBUGS("Voice") << "returning existing session: handle " << handle << " URI " << uri << LL_ENDL; + return std::string(); } - - verifySessionState(); - - return result; } -void LLVoiceClient::setSessionHandle(sessionState *session, const std::string &handle) +BOOL LLVoiceClient::isParticipantAvatar(const LLUUID& id) { - // Have to remove the session from the handle-indexed map before changing the handle, or things will break badly. - - if(!session->mHandle.empty()) + if (mVoiceModule) { - // Remove session from the map if it should have been there. - sessionMap::iterator iter = mSessionsByHandle.find(&(session->mHandle)); - if(iter != mSessionsByHandle.end()) - { - if(iter->second != session) - { - LL_ERRS("Voice") << "Internal error: session mismatch!" << LL_ENDL; - } - - mSessionsByHandle.erase(iter); - } - else - { - LL_ERRS("Voice") << "Internal error: session handle not found in map!" << LL_ENDL; - } + return mVoiceModule->isParticipantAvatar(id); } - - session->mHandle = handle; - - if(!handle.empty()) + else { - mSessionsByHandle.insert(sessionMap::value_type(&(session->mHandle), session)); + return FALSE; } - - verifySessionState(); } -void LLVoiceClient::setSessionURI(sessionState *session, const std::string &uri) +BOOL LLVoiceClient::isOnlineSIP(const LLUUID& id) { - // There used to be a map of session URIs to sessions, which made this complex.... - session->mSIPURI = uri; - - verifySessionState(); -} - -void LLVoiceClient::deleteSession(sessionState *session) -{ - // Remove the session from the handle map - if(!session->mHandle.empty()) - { - sessionMap::iterator iter = mSessionsByHandle.find(&(session->mHandle)); - if(iter != mSessionsByHandle.end()) - { - if(iter->second != session) - { - LL_ERRS("Voice") << "Internal error: session mismatch" << LL_ENDL; - } - mSessionsByHandle.erase(iter); - } - } - - // Remove the session from the URI map - mSessions.erase(session); - - // At this point, the session should be unhooked from all lists and all state should be consistent. - verifySessionState(); - - // If this is the current audio session, clean up the pointer which will soon be dangling. - if(mAudioSession == session) + if (mVoiceModule) { - mAudioSession = NULL; - mAudioSessionChanged = true; + return mVoiceModule->isOnlineSIP(id); } - - // ditto for the next audio session - if(mNextAudioSession == session) + else { - mNextAudioSession = NULL; + return FALSE; } - - // delete the session - delete session; } -void LLVoiceClient::deleteAllSessions() +BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id) { - LL_DEBUGS("Voice") << "called" << LL_ENDL; - - while(!mSessions.empty()) + if (mVoiceModule) { - deleteSession(*(sessionsBegin())); + return mVoiceModule->getIsSpeaking(id); } - - if(!mSessionsByHandle.empty()) + else { - LL_ERRS("Voice") << "Internal error: empty session map, non-empty handle map" << LL_ENDL; + return FALSE; } } -void LLVoiceClient::verifySessionState(void) +BOOL LLVoiceClient::getIsModeratorMuted(const LLUUID& id) { - // This is mostly intended for debugging problems with session state management. - LL_DEBUGS("Voice") << "Total session count: " << mSessions.size() << " , session handle map size: " << mSessionsByHandle.size() << LL_ENDL; - - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) - { - sessionState *session = *iter; - - LL_DEBUGS("Voice") << "session " << session << ": handle " << session->mHandle << ", URI " << session->mSIPURI << LL_ENDL; - - if(!session->mHandle.empty()) - { - // every session with a non-empty handle needs to be in the handle map - sessionMap::iterator i2 = mSessionsByHandle.find(&(session->mHandle)); - if(i2 == mSessionsByHandle.end()) - { - LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " not found in session map)" << LL_ENDL; - } - else - { - if(i2->second != session) - { - LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " in session map points to another session)" << LL_ENDL; - } - } - } - } - - // check that every entry in the handle map points to a valid session in the session set - for(sessionMap::iterator iter = mSessionsByHandle.begin(); iter != mSessionsByHandle.end(); iter++) + if (mVoiceModule) { - sessionState *session = iter->second; - sessionIterator i2 = mSessions.find(session); - if(i2 == mSessions.end()) - { - LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " not found in session map)" << LL_ENDL; - } - else - { - if(session->mHandle != (*i2)->mHandle) - { - LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " points to session with different handle " << (*i2)->mHandle << ")" << LL_ENDL; - } - } + return mVoiceModule->getIsModeratorMuted(id); } -} - -LLVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) : - mURI(uri) -{ - mOnlineSL = false; - mOnlineSLim = false; - mCanSeeMeOnline = true; - mHasBlockListEntry = false; - mHasAutoAcceptListEntry = false; - mNameResolved = false; - mInVivoxBuddies = false; - mInSLFriends = false; - mNeedsNameUpdate = false; -} - -void LLVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName) -{ - buddyListEntry *buddy = addBuddy(uri, displayName); - buddy->mInVivoxBuddies = true; -} - -LLVoiceClient::buddyListEntry *LLVoiceClient::addBuddy(const std::string &uri) -{ - std::string empty; - buddyListEntry *buddy = addBuddy(uri, empty); - if(buddy->mDisplayName.empty()) + else { - buddy->mNameResolved = false; + return FALSE; } - return buddy; } -LLVoiceClient::buddyListEntry *LLVoiceClient::addBuddy(const std::string &uri, const std::string &displayName) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter = mBuddyListMap.find(&uri); - - if(iter != mBuddyListMap.end()) - { - // Found a matching buddy already in the map. - LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL; - result = iter->second; - } - - if(!result) +F32 LLVoiceClient::getCurrentPower(const LLUUID& id) +{ + if (mVoiceModule) { - // participant isn't already in one list or the other. - LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL; - result = new buddyListEntry(uri); - result->mDisplayName = displayName; - - if(IDFromName(uri, result->mUUID)) - { - // Extracted UUID from name successfully. - } - else - { - LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL; - } - - mBuddyListMap.insert(buddyListMap::value_type(&(result->mURI), result)); + return mVoiceModule->getCurrentPower(id); } - - return result; -} - -LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddy(const std::string &uri) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter = mBuddyListMap.find(&uri); - if(iter != mBuddyListMap.end()) + else { - result = iter->second; + return 0.0; } - - return result; } -LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddy(const LLUUID &id) +BOOL LLVoiceClient::getOnMuteList(const LLUUID& id) { - buddyListEntry *result = NULL; - buddyListMap::iterator iter; - - for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + if (mVoiceModule) { - if(iter->second->mUUID == id) - { - result = iter->second; - break; - } + return mVoiceModule->getOnMuteList(id); } - - return result; -} - -LLVoiceClient::buddyListEntry *LLVoiceClient::findBuddyByDisplayName(const std::string &name) -{ - buddyListEntry *result = NULL; - buddyListMap::iterator iter; - - for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + else { - if(iter->second->mDisplayName == name) - { - result = iter->second; - break; - } + return FALSE; } - - return result; } -void LLVoiceClient::deleteBuddy(const std::string &uri) +F32 LLVoiceClient::getUserVolume(const LLUUID& id) { - buddyListMap::iterator iter = mBuddyListMap.find(&uri); - if(iter != mBuddyListMap.end()) + if (mVoiceModule) { - LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL; - buddyListEntry *buddy = iter->second; - mBuddyListMap.erase(iter); - delete buddy; + return mVoiceModule->getUserVolume(id); } else { - LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL; - } - -} - -void LLVoiceClient::deleteAllBuddies(void) -{ - while(!mBuddyListMap.empty()) - { - deleteBuddy(*(mBuddyListMap.begin()->first)); + return 0.0; } - - // Don't want to correlate with friends list when we've emptied the buddy list. - mBuddyListMapPopulated = false; - - // Don't want to correlate with friends list when we've reset the block rules. - mBlockRulesListReceived = false; - mAutoAcceptRulesListReceived = false; } -void LLVoiceClient::deleteAllBlockRules(void) +void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume) { - // Clear the block list entry flags from all local buddy list entries - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - buddy_it->second->mHasBlockListEntry = false; - } + if (mVoiceModule) mVoiceModule->setUserVolume(id, volume); } -void LLVoiceClient::deleteAllAutoAcceptRules(void) -{ - // Clear the auto-accept list entry flags from all local buddy list entries - buddyListMap::iterator buddy_it; - for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) - { - buddy_it->second->mHasAutoAcceptListEntry = false; - } -} +//-------------------------------------------------- +// status observers -void LLVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly) +void LLVoiceClient::addObserver(LLVoiceClientStatusObserver* observer) { - buddyListEntry *buddy = NULL; - - // blockMask is the SIP URI of a friends list entry - buddyListMap::iterator iter = mBuddyListMap.find(&blockMask); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL; - buddy = iter->second; - } - - if(buddy == NULL) - { - LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL; - buddy = addBuddy(blockMask); - } - - if(buddy != NULL) - { - buddy->mHasBlockListEntry = true; - } + if (mVoiceModule) mVoiceModule->addObserver(observer); } -void LLVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy) +void LLVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer) { - buddyListEntry *buddy = NULL; - - // blockMask is the SIP URI of a friends list entry - buddyListMap::iterator iter = mBuddyListMap.find(&autoAcceptMask); - if(iter != mBuddyListMap.end()) - { - LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL; - buddy = iter->second; - } - - if(buddy == NULL) - { - LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL; - buddy = addBuddy(autoAcceptMask); - } - - if(buddy != NULL) - { - buddy->mHasAutoAcceptListEntry = true; - } + if (mVoiceModule) mVoiceModule->removeObserver(observer); } -void LLVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString) +void LLVoiceClient::addObserver(LLFriendObserver* observer) { - // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. - mBlockRulesListReceived = true; + if (mVoiceModule) mVoiceModule->addObserver(observer); } -void LLVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString) +void LLVoiceClient::removeObserver(LLFriendObserver* observer) { - // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. - mAutoAcceptRulesListReceived = true; + if (mVoiceModule) mVoiceModule->removeObserver(observer); } void LLVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer) { - mParticipantObservers.insert(observer); + if (mVoiceModule) mVoiceModule->addObserver(observer); } void LLVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer) { - mParticipantObservers.erase(observer); -} - -void LLVoiceClient::notifyParticipantObservers() -{ - for (observer_set_t::iterator it = mParticipantObservers.begin(); - it != mParticipantObservers.end(); - ) - { - LLVoiceClientParticipantObserver* observer = *it; - observer->onChange(); - // In case onChange() deleted an entry. - it = mParticipantObservers.upper_bound(observer); - } -} - -void LLVoiceClient::addObserver(LLVoiceClientStatusObserver* observer) -{ - mStatusObservers.insert(observer); + if (mVoiceModule) mVoiceModule->removeObserver(observer); } -void LLVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer) -{ - mStatusObservers.erase(observer); -} - -void LLVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status) +std::string LLVoiceClient::sipURIFromID(const LLUUID &id) { - if(mAudioSession) - { - if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN) - { - switch(mAudioSession->mErrorStatusCode) - { - case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break; - case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break; - case 20715: - //invalid channel, we may be using a set of poorly cached - //info - status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; - break; - case 1009: - //invalid username and password - status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; - break; - } - - // Reset the error code to make sure it won't be reused later by accident. - mAudioSession->mErrorStatusCode = 0; - } - else if(status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL) - { - switch(mAudioSession->mErrorStatusCode) - { - case 404: // NOT_FOUND - case 480: // TEMPORARILY_UNAVAILABLE - case 408: // REQUEST_TIMEOUT - // call failed because other user was not available - // treat this as an error case - status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; - - // Reset the error code to make sure it won't be reused later by accident. - mAudioSession->mErrorStatusCode = 0; - break; - } - } - } - - LL_DEBUGS("Voice") - << " " << LLVoiceClientStatusObserver::status2string(status) - << ", session URI " << getAudioSessionURI() - << (inSpatialChannel()?", proximal is true":", proximal is false") - << LL_ENDL; - - for (status_observer_set_t::iterator it = mStatusObservers.begin(); - it != mStatusObservers.end(); - ) + if (mVoiceModule) { - LLVoiceClientStatusObserver* observer = *it; - observer->onChange(status, getAudioSessionURI(), inSpatialChannel()); - // In case onError() deleted an entry. - it = mStatusObservers.upper_bound(observer); + return mVoiceModule->sipURIFromID(id); } - -} - -void LLVoiceClient::addObserver(LLFriendObserver* observer) -{ - mFriendObservers.insert(observer); -} - -void LLVoiceClient::removeObserver(LLFriendObserver* observer) -{ - mFriendObservers.erase(observer); -} - -void LLVoiceClient::notifyFriendObservers() -{ - for (friend_observer_set_t::iterator it = mFriendObservers.begin(); - it != mFriendObservers.end(); - ) + else { - LLFriendObserver* observer = *it; - it++; - // The only friend-related thing we notify on is online/offline transitions. - observer->changed(LLFriendObserver::ONLINE); + return std::string(); } } -void LLVoiceClient::lookupName(const LLUUID &id) -{ - BOOL is_group = FALSE; - gCacheName->get(id, is_group, &LLVoiceClient::onAvatarNameLookup); -} -//static -void LLVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) -{ - if(gVoiceClient) - { - std::string name = llformat("%s %s", first.c_str(), last.c_str()); - gVoiceClient->avatarNameResolved(id, name); - } -} +/////////////////// +// version checking -void LLVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name) +class LLViewerRequiredVoiceVersion : public LLHTTPNode { - // If the avatar whose name just resolved is on our friends list, resync the friends list. - if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL) - { - mFriendsListDirty = true; - } - - // Iterate over all sessions. - for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + static BOOL sAlertedUser; + virtual void post( + LLHTTPNode::ResponsePtr response, + const LLSD& context, + const LLSD& input) const { - sessionState *session = *iter; - - // Check for this user as a participant in this session - participantState *participant = session->findParticipantByID(id); - if(participant) - { - // Found -- fill in the name - participant->mAccountName = name; - // and post a "participants updated" message to listeners later. - session->mParticipantsChanged = true; - } - - // Check whether this is a p2p session whose caller name just resolved - if(session->mCallerID == id) + //You received this messsage (most likely on region cross or + //teleport) + if ( input.has("body") && input["body"].has("major_version") ) { - // this session's "caller ID" just resolved. Fill in the name. - session->mName = name; - if(session->mTextInvitePending) - { - session->mTextInvitePending = false; - - // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel. - } - if(session->mVoiceInvitePending) + int major_voice_version = + input["body"]["major_version"].asInteger(); + // int minor_voice_version = + // input["body"]["minor_version"].asInteger(); + LLVoiceVersionInfo versionInfo = LLVoiceClient::getInstance()->getVersion(); + + if (major_voice_version > 1) { - session->mVoiceInvitePending = false; - - gIMMgr->inviteToSession( - session->mIMSessionID, - session->mName, - session->mCallerID, - session->mName, - IM_SESSION_P2P_INVITE, - LLIMMgr::INVITATION_TYPE_VOICE, - session->mHandle, - session->mSIPURI); + if (!sAlertedUser) + { + //sAlertedUser = TRUE; + LLNotificationsUtil::add("VoiceVersionMismatch"); + gSavedSettings.setBOOL("EnableVoiceChat", FALSE); // toggles listener + } } - } } -} +}; class LLViewerParcelVoiceInfo : public LLHTTPNode { virtual void post( - LLHTTPNode::ResponsePtr response, - const LLSD& context, - const LLSD& input) const + LLHTTPNode::ResponsePtr response, + const LLSD& context, + const LLSD& input) const { //the parcel you are in has changed something about its //voice information - + //this is a misnomer, as it can also be when you are not in //a parcel at all. Should really be something like //LLViewerVoiceInfoChanged..... if ( input.has("body") ) { LLSD body = input["body"]; - + //body has "region_name" (str), "parcel_local_id"(int), //"voice_credentials" (map). - + //body["voice_credentials"] has "channel_uri" (str), //body["voice_credentials"] has "channel_credentials" (str) - + //if we really wanted to be extra careful, //we'd check the supplied //local parcel id to make sure it's for the same parcel @@ -7026,7 +743,7 @@ class LLViewerParcelVoiceInfo : public LLHTTPNode LLSD voice_credentials = body["voice_credentials"]; std::string uri; std::string credentials; - + if ( voice_credentials.has("channel_uri") ) { uri = voice_credentials["channel_uri"].asString(); @@ -7034,51 +751,21 @@ class LLViewerParcelVoiceInfo : public LLHTTPNode if ( voice_credentials.has("channel_credentials") ) { credentials = - voice_credentials["channel_credentials"].asString(); + voice_credentials["channel_credentials"].asString(); } - - gVoiceClient->setSpatialChannel(uri, credentials); + + LLVoiceClient::getInstance()->setSpatialChannel(uri, credentials); } } } }; -class LLViewerRequiredVoiceVersion : public LLHTTPNode -{ - static BOOL sAlertedUser; - virtual void post( - LLHTTPNode::ResponsePtr response, - const LLSD& context, - const LLSD& input) const - { - //You received this messsage (most likely on region cross or - //teleport) - if ( input.has("body") && input["body"].has("major_version") ) - { - int major_voice_version = - input["body"]["major_version"].asInteger(); -// int minor_voice_version = -// input["body"]["minor_version"].asInteger(); - - if (gVoiceClient && - (major_voice_version > VOICE_MAJOR_VERSION) ) - { - if (!sAlertedUser) - { - //sAlertedUser = TRUE; - LLNotificationsUtil::add("VoiceVersionMismatch"); - gSavedSettings.setBOOL("EnableVoiceChat", FALSE); // toggles listener - } - } - } - } -}; BOOL LLViewerRequiredVoiceVersion::sAlertedUser = FALSE; LLHTTPRegistration<LLViewerParcelVoiceInfo> - gHTTPRegistrationMessageParcelVoiceInfo( - "/message/ParcelVoiceInfo"); +gHTTPRegistrationMessageParcelVoiceInfo( + "/message/ParcelVoiceInfo"); LLHTTPRegistration<LLViewerRequiredVoiceVersion> - gHTTPRegistrationMessageRequiredVoiceVersion( - "/message/RequiredVoiceVersion"); +gHTTPRegistrationMessageRequiredVoiceVersion( + "/message/RequiredVoiceVersion"); diff --git a/indra/newview/llvoiceclient.h b/indra/newview/llvoiceclient.h index 075834f7e0..8af12f9d38 100644 --- a/indra/newview/llvoiceclient.h +++ b/indra/newview/llvoiceclient.h @@ -17,8 +17,7 @@ * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, @@ -33,7 +32,6 @@ #define LL_VOICE_CLIENT_H class LLVOAvatar; -class LLVivoxProtocolParser; #include "lliopipe.h" #include "llpumpio.h" @@ -42,9 +40,14 @@ class LLVivoxProtocolParser; #include "v3math.h" #include "llframetimer.h" #include "llviewerregion.h" -#include "m3math.h" // LLMatrix3 +#include "llcallingcard.h" // for LLFriendObserver +#include "llsecapi.h" + +// devices + +typedef std::vector<std::string> LLVoiceDeviceList; + -class LLFriendObserver; class LLVoiceClientParticipantObserver { public: @@ -52,6 +55,9 @@ public: virtual void onChange() = 0; }; + +/////////////////////////////////// +/// @class LLVoiceClientStatusObserver class LLVoiceClientStatusObserver { public: @@ -65,11 +71,7 @@ public: STATUS_JOINED, STATUS_LEFT_CHANNEL, STATUS_VOICE_DISABLED, - - // Adding STATUS_VOICE_ENABLED as pair status for STATUS_VOICE_DISABLED - // See LLVoiceClient::setVoiceEnabled() STATUS_VOICE_ENABLED, - BEGIN_ERROR_STATUS, ERROR_CHANNEL_FULL, ERROR_CHANNEL_LOCKED, @@ -83,683 +85,319 @@ public: static std::string status2string(EStatusType inStatus); }; -class LLVoiceClient: public LLSingleton<LLVoiceClient> +struct LLVoiceVersionInfo { - LOG_CLASS(LLVoiceClient); - public: - LLVoiceClient(); - ~LLVoiceClient(); - - public: - static void init(LLPumpIO *pump); // Call this once at application startup (creates connector) - static void terminate(); // Call this to clean up during shutdown - - protected: - bool writeString(const std::string &str); - - public: - - static F32 OVERDRIVEN_POWER_LEVEL; - - void updateSettings(); // call after loading settings and whenever they change - - void getCaptureDevicesSendMessage(); - void getRenderDevicesSendMessage(); - - void clearCaptureDevices(); - void addCaptureDevice(const std::string& name); - void setCaptureDevice(const std::string& name); - - void clearRenderDevices(); - void addRenderDevice(const std::string& name); - void setRenderDevice(const std::string& name); - - void tuningStart(); - void tuningStop(); - bool inTuningMode(); - bool inTuningStates(); - - void tuningRenderStartSendMessage(const std::string& name, bool loop); - void tuningRenderStopSendMessage(); - - void tuningCaptureStartSendMessage(int duration); - void tuningCaptureStopSendMessage(); - - void tuningSetMicVolume(float volume); - void tuningSetSpeakerVolume(float volume); - float tuningGetEnergy(void); - - // This returns true when it's safe to bring up the "device settings" dialog in the prefs. - // i.e. when the daemon is running and connected, and the device lists are populated. - bool deviceSettingsAvailable(); - - // Requery the vivox daemon for the current list of input/output devices. - // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed - // (use this if you want to know when it's done). - // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. - void refreshDeviceLists(bool clearCurrentList = true); - - // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch. - void daemonDied(); - - // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away. - void giveUp(); - - ///////////////////////////// - // Response/Event handlers - void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID); - void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases); - void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); - void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); - void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString); - void logoutResponse(int statusCode, std::string &statusString); - void connectorShutdownResponse(int statusCode, std::string &statusString); - - void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state); - void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming); - void textStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, bool enabled, int state, bool incoming); - void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString); - void sessionGroupAddedEvent(std::string &sessionGroupHandle); - void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle); - void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType); - void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString); - void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy); - void auxAudioPropertiesEvent(F32 energy); - void buddyPresenceEvent(std::string &uriString, std::string &alias, std::string &statusString, std::string &applicationString); - void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString); - void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType); - void subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType); - - void buddyListChanged(); - void muteListChanged(); - void updateFriends(U32 mask); - - ///////////////////////////// - // Sending updates of current state -static void updatePosition(void); - void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); - void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); - bool channelFromRegion(LLViewerRegion *region, std::string &name); - void leaveChannel(void); // call this on logout or teleport begin - - - void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state. - bool getMuteMic() const; - void setUserPTTState(bool ptt); - bool getUserPTTState(); - void toggleUserPTTState(void); - void inputUserControlState(bool down); // interpret any sort of up-down mic-open control input according to ptt-toggle prefs - void setVoiceEnabled(bool enabled); - static bool voiceEnabled(); - void setUsePTT(bool usePTT); - void setPTTIsToggle(bool PTTIsToggle); - bool getPTTIsToggle(); - void setPTTKey(std::string &key); - void setEarLocation(S32 loc); - void setVoiceVolume(F32 volume); - void setMicGain(F32 volume); - void setUserVolume(const LLUUID& id, F32 volume); // sets volume for specified agent, from 0-1 (where .5 is nominal) - void setLipSyncEnabled(BOOL enabled); - BOOL lipSyncEnabled(); - - // PTT key triggering - void keyDown(KEY key, MASK mask); - void keyUp(KEY key, MASK mask); - void middleMouseState(bool down); - - // Return the version of the Vivox library - std::string getAPIVersion() const { return mAPIVersion; } - - ///////////////////////////// - // Accessors for data related to nearby speakers - BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar - BOOL getIsSpeaking(const LLUUID& id); - BOOL getIsModeratorMuted(const LLUUID& id); - F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... - BOOL getOnMuteList(const LLUUID& id); - F32 getUserVolume(const LLUUID& id); - std::string getDisplayName(const LLUUID& id); - - // MBW -- XXX -- Not sure how to get this data out of the TVC - BOOL getUsingPTT(const LLUUID& id); - std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable) - - ///////////////////////////// - BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled. - // Use this to determine whether to show a "no speech" icon in the menu bar. - - ///////////////////////////// - // Recording controls - void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200); - void recordingLoopSave(const std::string& filename); - void recordingStop(); - - // Playback controls - void filePlaybackStart(const std::string& filename); - void filePlaybackStop(); - void filePlaybackSetPaused(bool paused); - void filePlaybackSetMode(bool vox = false, float speed = 1.0f); - - - // This is used by the string-keyed maps below, to avoid storing the string twice. - // The 'const std::string *' in the key points to a string actually stored in the object referenced by the map. - // The add and delete operations for each map allocate and delete in the right order to avoid dangling references. - // The default compare operation would just compare pointers, which is incorrect, so they must use this comparitor instead. - struct stringMapComparitor - { - bool operator()(const std::string* a, const std::string * b) const - { - return a->compare(*b) < 0; - } - }; - - struct uuidMapComparitor - { - bool operator()(const LLUUID* a, const LLUUID * b) const - { - return *a < *b; - } - }; - - struct participantState - { - public: - participantState(const std::string &uri); - - bool updateMuteState(); - bool isAvatar(); - - std::string mURI; - LLUUID mAvatarID; - std::string mAccountName; - std::string mDisplayName; - LLFrameTimer mSpeakingTimeout; - F32 mLastSpokeTimestamp; - F32 mPower; - int mVolume; - std::string mGroupID; - int mUserVolume; - bool mPTT; - bool mIsSpeaking; - bool mIsModeratorMuted; - bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted) - bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed) - bool mAvatarIDValid; - bool mIsSelf; - }; - typedef std::map<const std::string *, participantState*, stringMapComparitor> participantMap; - - typedef std::map<const LLUUID *, participantState*, uuidMapComparitor> participantUUIDMap; - - enum streamState - { - streamStateUnknown = 0, - streamStateIdle = 1, - streamStateConnected = 2, - streamStateRinging = 3, - }; - - struct sessionState - { - public: - sessionState(); - ~sessionState(); - - participantState *addParticipant(const std::string &uri); - // Note: after removeParticipant returns, the participant* that was passed to it will have been deleted. - // Take care not to use the pointer again after that. - void removeParticipant(participantState *participant); - void removeAllParticipants(); - - participantState *findParticipant(const std::string &uri); - participantState *findParticipantByID(const LLUUID& id); - - bool isCallBackPossible(); - bool isTextIMPossible(); - - std::string mHandle; - std::string mGroupHandle; - std::string mSIPURI; - std::string mAlias; - std::string mName; - std::string mAlternateSIPURI; - std::string mHash; // Channel password - std::string mErrorStatusString; - std::queue<std::string> mTextMsgQueue; - - LLUUID mIMSessionID; - LLUUID mCallerID; - int mErrorStatusCode; - int mMediaStreamState; - int mTextStreamState; - bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet. - bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet. - bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup) - bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup) - bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup. - bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN) - bool mIsSpatial; // True for spatial channels - bool mIsP2P; - bool mIncoming; - bool mVoiceEnabled; - bool mReconnect; // Whether we should try to reconnect to this session if it's dropped - // Set to true when the mute state of someone in the participant list changes. - // The code will have to walk the list to find the changed participant(s). - bool mVolumeDirty; - - bool mParticipantsChanged; - participantMap mParticipantsByURI; - participantUUIDMap mParticipantsByUUID; - }; - - participantState *findParticipantByID(const LLUUID& id); - participantMap *getParticipantList(void); - - typedef std::map<const std::string*, sessionState*, stringMapComparitor> sessionMap; - typedef std::set<sessionState*> sessionSet; - - typedef sessionSet::iterator sessionIterator; - sessionIterator sessionsBegin(void); - sessionIterator sessionsEnd(void); - - sessionState *findSession(const std::string &handle); - sessionState *findSessionBeingCreatedByURI(const std::string &uri); - sessionState *findSession(const LLUUID &participant_id); - sessionState *findSessionByCreateID(const std::string &create_id); - - sessionState *addSession(const std::string &uri, const std::string &handle = LLStringUtil::null); - void setSessionHandle(sessionState *session, const std::string &handle = LLStringUtil::null); - void setSessionURI(sessionState *session, const std::string &uri); - void deleteSession(sessionState *session); - void deleteAllSessions(void); - - void verifySessionState(void); - - void joinedAudioSession(sessionState *session); - void leftAudioSession(sessionState *session); - - // This is called in several places where the session _may_ need to be deleted. - // It contains logic for whether to delete the session or keep it around. - void reapSession(sessionState *session); - - // Returns true if the session seems to indicate we've moved to a region on a different voice server - bool sessionNeedsRelog(sessionState *session); - - struct buddyListEntry - { - buddyListEntry(const std::string &uri); - std::string mURI; - std::string mDisplayName; - LLUUID mUUID; - bool mOnlineSL; - bool mOnlineSLim; - bool mCanSeeMeOnline; - bool mHasBlockListEntry; - bool mHasAutoAcceptListEntry; - bool mNameResolved; - bool mInSLFriends; - bool mInVivoxBuddies; - bool mNeedsNameUpdate; - }; - - typedef std::map<const std::string*, buddyListEntry*, stringMapComparitor> buddyListMap; - - // This should be called when parsing a buddy list entry sent by SLVoice. - void processBuddyListEntry(const std::string &uri, const std::string &displayName); - - buddyListEntry *addBuddy(const std::string &uri); - buddyListEntry *addBuddy(const std::string &uri, const std::string &displayName); - buddyListEntry *findBuddy(const std::string &uri); - buddyListEntry *findBuddy(const LLUUID &id); - buddyListEntry *findBuddyByDisplayName(const std::string &name); - void deleteBuddy(const std::string &uri); - void deleteAllBuddies(void); - - void deleteAllBlockRules(void); - void addBlockRule(const std::string &blockMask, const std::string &presenceOnly); - void deleteAllAutoAcceptRules(void); - void addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy); - void accountListBlockRulesResponse(int statusCode, const std::string &statusString); - void accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString); - - ///////////////////////////// - // session control messages - void connectorCreate(); - void connectorShutdown(); - - void requestVoiceAccountProvision(S32 retries = 3); - void userAuthorized(const std::string& user_id, - const LLUUID &agentID); - void login( - const std::string& account_name, - const std::string& password, - const std::string& voice_sip_uri_hostname, - const std::string& voice_account_server_uri); - void loginSendMessage(); - void logout(); - void logoutSendMessage(); - - void accountListBlockRulesSendMessage(); - void accountListAutoAcceptRulesSendMessage(); - - void sessionGroupCreateSendMessage(); - void sessionCreateSendMessage(sessionState *session, bool startAudio = true, bool startText = false); - void sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio = true, bool startText = false); - void sessionMediaConnectSendMessage(sessionState *session); // just joins the audio session - void sessionTextConnectSendMessage(sessionState *session); // just joins the text session - void sessionTerminateSendMessage(sessionState *session); - void sessionGroupTerminateSendMessage(sessionState *session); - void sessionMediaDisconnectSendMessage(sessionState *session); - void sessionTextDisconnectSendMessage(sessionState *session); - - // Pokes the state machine to leave the audio session next time around. - void sessionTerminate(); - - // Pokes the state machine to shut down the connector and restart it. - void requestRelog(); - - // Does the actual work to get out of the audio session - void leaveAudioSession(); - - void addObserver(LLVoiceClientParticipantObserver* observer); - void removeObserver(LLVoiceClientParticipantObserver* observer); - - void addObserver(LLVoiceClientStatusObserver* observer); - void removeObserver(LLVoiceClientStatusObserver* observer); - - void addObserver(LLFriendObserver* observer); - void removeObserver(LLFriendObserver* observer); - - void lookupName(const LLUUID &id); - static void onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group); - void avatarNameResolved(const LLUUID &id, const std::string &name); - - typedef std::vector<std::string> deviceList; - - deviceList *getCaptureDevices(); - deviceList *getRenderDevices(); - - void setNonSpatialChannel( - const std::string &uri, - const std::string &credentials); - void setSpatialChannel( - const std::string &uri, - const std::string &credentials); - // start a voice session with the specified user - void callUser(const LLUUID &uuid); - - // Send a text message to the specified user, initiating the session if necessary. - bool sendTextMessage(const LLUUID& participant_id, const std::string& message); - - // close any existing text IM session with the specified user - void endUserIMSession(const LLUUID &uuid); - - bool answerInvite(std::string &sessionHandle); - void declineInvite(std::string &sessionHandle); - void leaveNonSpatialChannel(); + std::string serverType; + std::string serverVersion; +}; - // Returns the URI of the current channel, or an empty string if not currently in a channel. - // NOTE that it will return an empty string if it's in the process of joining a channel. - std::string getCurrentChannel(); - - // returns true iff the user is currently in a proximal (local spatial) channel. - // Note that gestures should only fire if this returns true. - bool inProximalChannel(); +////////////////////////////////// +/// @class LLVoiceModuleInterface +/// @brief Voice module interface +/// +/// Voice modules should provide an implementation for this interface. +///////////////////////////////// - std::string sipURIFromID(const LLUUID &id); - - // Returns true if the indicated user is online via SIP presence according to SLVoice. - // Note that we only get SIP presence data for other users that are in our vivox buddy list. - bool isOnlineSIP(const LLUUID &id); - - // Returns true if the indicated participant is really an SL avatar. - // This should be used to control the state of the "profile" button. - // Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls. - bool isParticipantAvatar(const LLUUID &id); - - // Returns true if calling back the session URI after the session has closed is possible. - // Currently this will be false only for PSTN P2P calls. - // NOTE: this will return true if the session can't be found. - bool isSessionCallBackPossible(const LLUUID &session_id); - - // Returns true if the session can accepte text IM's. - // Currently this will be false only for PSTN P2P calls. - // NOTE: this will return true if the session can't be found. - bool isSessionTextIMPossible(const LLUUID &session_id); - - private: - - // internal state for a simple state machine. This is used to deal with the asynchronous nature of some of the messages. - // Note: if you change this list, please make corresponding changes to LLVoiceClient::state2string(). - enum state - { - stateDisableCleanup, - stateDisabled, // Voice is turned off. - stateStart, // Class is initialized, socket is created - stateDaemonLaunched, // Daemon has been launched - stateConnecting, // connect() call has been issued - stateConnected, // connection to the daemon has been made, send some initial setup commands. - stateIdle, // socket is connected, ready for messaging - stateMicTuningStart, - stateMicTuningRunning, - stateMicTuningStop, - stateConnectorStart, // connector needs to be started - stateConnectorStarting, // waiting for connector handle - stateConnectorStarted, // connector handle received - stateLoginRetry, // need to retry login (failed due to changing password) - stateLoginRetryWait, // waiting for retry timer - stateNeedsLogin, // send login request - stateLoggingIn, // waiting for account handle - stateLoggedIn, // account handle received - stateCreatingSessionGroup, // Creating the main session group - stateNoChannel, // - stateJoiningSession, // waiting for session handle - stateSessionJoined, // session handle received - stateRunning, // in session, steady state - stateLeavingSession, // waiting for terminate session response - stateSessionTerminated, // waiting for terminate session response - - stateLoggingOut, // waiting for logout response - stateLoggedOut, // logout response received - stateConnectorStopping, // waiting for connector stop - stateConnectorStopped, // connector stop received - - // We go to this state if the login fails because the account needs to be provisioned. - - // error states. No way to recover from these yet. - stateConnectorFailed, - stateConnectorFailedWaiting, - stateLoginFailed, - stateLoginFailedWaiting, - stateJoinSessionFailed, - stateJoinSessionFailedWaiting, - - stateJail // Go here when all else has failed. Nothing will be retried, we're done. - }; - - state mState; - bool mSessionTerminateRequested; - bool mRelogRequested; - - void setState(state inState); - state getState(void) { return mState; }; - static std::string state2string(state inState); - - void stateMachine(); - static void idle(void *user_data); - - LLHost mDaemonHost; - LLSocket::ptr_t mSocket; - bool mConnected; - - void closeSocket(void); - - LLPumpIO *mPump; - friend class LLVivoxProtocolParser; - - std::string mAccountName; - std::string mAccountPassword; - std::string mAccountDisplayName; - std::string mAccountFirstName; - std::string mAccountLastName; - - bool mTuningMode; - float mTuningEnergy; - std::string mTuningAudioFile; - int mTuningMicVolume; - bool mTuningMicVolumeDirty; - int mTuningSpeakerVolume; - bool mTuningSpeakerVolumeDirty; - state mTuningExitState; // state to return to when we leave tuning mode. - - std::string mSpatialSessionURI; - std::string mSpatialSessionCredentials; +class LLVoiceModuleInterface +{ +public: + LLVoiceModuleInterface() {} + virtual ~LLVoiceModuleInterface() {} + + virtual void init(LLPumpIO *pump)=0; // Call this once at application startup (creates connector) + virtual void terminate()=0; // Call this to clean up during shutdown + + virtual void updateSettings()=0; // call after loading settings and whenever they change + + virtual const LLVoiceVersionInfo& getVersion()=0; + + ///////////////////// + /// @name Tuning + //@{ + virtual void tuningStart()=0; + virtual void tuningStop()=0; + virtual bool inTuningMode()=0; + + virtual void tuningSetMicVolume(float volume)=0; + virtual void tuningSetSpeakerVolume(float volume)=0; + virtual float tuningGetEnergy(void)=0; + //@} + + ///////////////////// + /// @name Devices + //@{ + // This returns true when it's safe to bring up the "device settings" dialog in the prefs. + // i.e. when the daemon is running and connected, and the device lists are populated. + virtual bool deviceSettingsAvailable()=0; + + // Requery the vivox daemon for the current list of input/output devices. + // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed + // (use this if you want to know when it's done). + // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. + virtual void refreshDeviceLists(bool clearCurrentList = true)=0; + + virtual void setCaptureDevice(const std::string& name)=0; + virtual void setRenderDevice(const std::string& name)=0; + + virtual LLVoiceDeviceList& getCaptureDevices()=0; + virtual LLVoiceDeviceList& getRenderDevices()=0; + + virtual std::vector<LLUUID> getParticipantList(void)=0; + //@} + + //////////////////////////// + /// @ name Channel stuff + //@{ + // returns true iff the user is currently in a proximal (local spatial) channel. + // Note that gestures should only fire if this returns true. + virtual bool inProximalChannel()=0; + + virtual void setNonSpatialChannel(const std::string &uri, + const std::string &credentials)=0; + + virtual void setSpatialChannel(const std::string &uri, + const std::string &credentials)=0; + + virtual void leaveNonSpatialChannel()=0; + + virtual void leaveChannel(void)=0; + + // Returns the URI of the current channel, or an empty string if not currently in a channel. + // NOTE that it will return an empty string if it's in the process of joining a channel. + virtual std::string getCurrentChannel()=0; + //@} + + + ////////////////////////// + /// @name invitations + //@{ + // start a voice channel with the specified user + virtual void callUser(const LLUUID &uuid)=0; + virtual bool answerInvite(std::string &channelHandle)=0; + virtual void declineInvite(std::string &channelHandle)=0; + //@} + + ///////////////////////// + /// @name Volume/gain + //@{ + virtual void setVoiceVolume(F32 volume)=0; + virtual void setMicGain(F32 volume)=0; + //@} + + ///////////////////////// + /// @name enable disable voice and features + //@{ + virtual bool voiceEnabled()=0; + virtual void setVoiceEnabled(bool enabled)=0; + virtual void setLipSyncEnabled(BOOL enabled)=0; + virtual BOOL lipSyncEnabled()=0; + virtual void setMuteMic(bool muted)=0; // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state. + //@} + + //////////////////////// + /// @name PTT + //@{ + virtual void setUserPTTState(bool ptt)=0; + virtual bool getUserPTTState()=0; + virtual void setUsePTT(bool usePTT)=0; + virtual void setPTTIsToggle(bool PTTIsToggle)=0; + virtual bool getPTTIsToggle()=0; + virtual void toggleUserPTTState(void)=0; + virtual void inputUserControlState(bool down)=0; // interpret any sort of up-down mic-open control input according to ptt-toggle prefs + + virtual void keyDown(KEY key, MASK mask)=0; + virtual void keyUp(KEY key, MASK mask)=0; + virtual void middleMouseState(bool down)=0; + //@} + + ////////////////////////// + /// @name nearby speaker accessors + //@{ + + + virtual BOOL getVoiceEnabled(const LLUUID& id)=0; // true if we've received data for this avatar + virtual std::string getDisplayName(const LLUUID& id)=0; + virtual BOOL isOnlineSIP(const LLUUID &id)=0; + virtual BOOL isParticipantAvatar(const LLUUID &id)=0; + virtual BOOL getIsSpeaking(const LLUUID& id)=0; + virtual BOOL getIsModeratorMuted(const LLUUID& id)=0; + virtual F32 getCurrentPower(const LLUUID& id)=0; // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... + virtual BOOL getOnMuteList(const LLUUID& id)=0; + virtual F32 getUserVolume(const LLUUID& id)=0; + virtual void setUserVolume(const LLUUID& id, F32 volume)=0; // set's volume for specified agent, from 0-1 (where .5 is nominal) + //@} + + ////////////////////////// + /// @name text chat + //@{ + virtual BOOL isSessionTextIMPossible(const LLUUID& id)=0; + virtual BOOL isSessionCallBackPossible(const LLUUID& id)=0; + virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message)=0; + virtual void endUserIMSession(const LLUUID &uuid)=0; + //@} + + // authorize the user + virtual void userAuthorized(const std::string& user_id, + const LLUUID &agentID)=0; + + ////////////////////////////// + /// @name Status notification + //@{ + virtual void addObserver(LLVoiceClientStatusObserver* observer)=0; + virtual void removeObserver(LLVoiceClientStatusObserver* observer)=0; + virtual void addObserver(LLFriendObserver* observer)=0; + virtual void removeObserver(LLFriendObserver* observer)=0; + virtual void addObserver(LLVoiceClientParticipantObserver* observer)=0; + virtual void removeObserver(LLVoiceClientParticipantObserver* observer)=0; + //@} + + virtual std::string sipURIFromID(const LLUUID &id)=0; + //@} + +}; - std::string mMainSessionGroupHandle; // handle of the "main" session group. - - std::string mChannelName; // Name of the channel to be looked up - bool mAreaVoiceDisabled; - sessionState *mAudioSession; // Session state for the current audio session - bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified. - sessionState *mNextAudioSession; // Session state for the audio session we're trying to join +class LLVoiceClient: public LLSingleton<LLVoiceClient> +{ + LOG_CLASS(LLVoiceClient); +public: + LLVoiceClient(); + ~LLVoiceClient(); -// std::string mSessionURI; // URI of the session we're in. -// std::string mSessionHandle; // returned by ? - - S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings - std::string mCurrentRegionName; // Used to detect parcel boundary crossings - - std::string mConnectorHandle; // returned by "Create Connector" message - std::string mAccountHandle; // returned by login message - int mNumberOfAliases; - U32 mCommandCookie; + void init(LLPumpIO *pump); // Call this once at application startup (creates connector) + void terminate(); // Call this to clean up during shutdown - std::string mVoiceAccountServerURI; - std::string mVoiceSIPURIHostName; - - int mLoginRetryCount; - - sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map. - sessionSet mSessions; // All sessions, not indexed. This is the canonical session list. - - bool mBuddyListMapPopulated; - bool mBlockRulesListReceived; - bool mAutoAcceptRulesListReceived; - buddyListMap mBuddyListMap; - - deviceList mCaptureDevices; - deviceList mRenderDevices; + const LLVoiceVersionInfo getVersion(); + +static const F32 OVERDRIVEN_POWER_LEVEL; - std::string mCaptureDevice; - std::string mRenderDevice; - bool mCaptureDeviceDirty; - bool mRenderDeviceDirty; - - // This should be called when the code detects we have changed parcels. - // It initiates the call to the server that gets the parcel channel. - void parcelChanged(); - - void switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = ""); - void joinSession(sessionState *session); - -static std::string nameFromAvatar(LLVOAvatar *avatar); -static std::string nameFromID(const LLUUID &id); -static bool IDFromName(const std::string name, LLUUID &uuid); -static std::string displayNameFromAvatar(LLVOAvatar *avatar); - std::string sipURIFromAvatar(LLVOAvatar *avatar); - std::string sipURIFromName(std::string &name); - - // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not. -static std::string nameFromsipURI(const std::string &uri); + void updateSettings(); // call after loading settings and whenever they change - bool inSpatialChannel(void); - std::string getAudioSessionURI(); - std::string getAudioSessionHandle(); - - void sendPositionalUpdate(void); - - void buildSetCaptureDevice(std::ostringstream &stream); - void buildSetRenderDevice(std::ostringstream &stream); - void buildLocalAudioUpdates(std::ostringstream &stream); + // tuning + void tuningStart(); + void tuningStop(); + bool inTuningMode(); - void clearAllLists(); - void checkFriend(const LLUUID& id); - void sendFriendsListUpdates(); - - // start a text IM session with the specified user - // This will be asynchronous, the session may be established at a future time. - sessionState* startUserIMSession(const LLUUID& uuid); - void sendQueuedTextMessages(sessionState *session); - - void enforceTether(void); - - bool mSpatialCoordsDirty; - - LLVector3d mCameraPosition; - LLVector3d mCameraRequestedPosition; - LLVector3 mCameraVelocity; - LLMatrix3 mCameraRot; - - LLVector3d mAvatarPosition; - LLVector3 mAvatarVelocity; - LLMatrix3 mAvatarRot; - - bool mPTTDirty; - bool mPTT; - - bool mUsePTT; - bool mPTTIsMiddleMouse; - KEY mPTTKey; - bool mPTTIsToggle; - bool mUserPTTState; - bool mMuteMic; + void tuningSetMicVolume(float volume); + void tuningSetSpeakerVolume(float volume); + float tuningGetEnergy(void); - // Set to true when the friends list is known to have changed. - bool mFriendsListDirty; - - enum - { - earLocCamera = 0, // ear at camera - earLocAvatar, // ear at avatar - earLocMixed // ear at avatar location/camera direction - }; - - S32 mEarLocation; + // devices + + // This returns true when it's safe to bring up the "device settings" dialog in the prefs. + // i.e. when the daemon is running and connected, and the device lists are populated. + bool deviceSettingsAvailable(); - bool mSpeakerVolumeDirty; - bool mSpeakerMuteDirty; - int mSpeakerVolume; + // Requery the vivox daemon for the current list of input/output devices. + // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed + // (use this if you want to know when it's done). + // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. + void refreshDeviceLists(bool clearCurrentList = true); - int mMicVolume; - bool mMicVolumeDirty; - - bool mVoiceEnabled; - bool mWriteInProgress; - std::string mWriteString; - - LLTimer mUpdateTimer; - - BOOL mLipSyncEnabled; + void setCaptureDevice(const std::string& name); + void setRenderDevice(const std::string& name); - std::string mAPIVersion; + const LLVoiceDeviceList& getCaptureDevices(); + const LLVoiceDeviceList& getRenderDevices(); - typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t; - observer_set_t mParticipantObservers; + //////////////////////////// + // Channel stuff + // + + // returns true iff the user is currently in a proximal (local spatial) channel. + // Note that gestures should only fire if this returns true. + bool inProximalChannel(); + void setNonSpatialChannel( + const std::string &uri, + const std::string &credentials); + void setSpatialChannel( + const std::string &uri, + const std::string &credentials); + void leaveNonSpatialChannel(); + + // Returns the URI of the current channel, or an empty string if not currently in a channel. + // NOTE that it will return an empty string if it's in the process of joining a channel. + std::string getCurrentChannel(); + // start a voice channel with the specified user + void callUser(const LLUUID &uuid); + bool answerInvite(std::string &channelHandle); + void declineInvite(std::string &channelHandle); + void leaveChannel(void); // call this on logout or teleport begin + + + ///////////////////////////// + // Sending updates of current state + - void notifyParticipantObservers(); + void setVoiceVolume(F32 volume); + void setMicGain(F32 volume); + void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal) + bool voiceEnabled(); + void setLipSyncEnabled(BOOL enabled); + void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state. + void setUserPTTState(bool ptt); + bool getUserPTTState(); + void toggleUserPTTState(void); + void inputUserControlState(bool down); // interpret any sort of up-down mic-open control input according to ptt-toggle prefs + void setVoiceEnabled(bool enabled); + + void setUsePTT(bool usePTT); + void setPTTIsToggle(bool PTTIsToggle); + bool getPTTIsToggle(); + + BOOL lipSyncEnabled(); + + // PTT key triggering + void keyDown(KEY key, MASK mask); + void keyUp(KEY key, MASK mask); + void middleMouseState(bool down); + + + ///////////////////////////// + // Accessors for data related to nearby speakers + BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar + std::string getDisplayName(const LLUUID& id); + BOOL isOnlineSIP(const LLUUID &id); + BOOL isParticipantAvatar(const LLUUID &id); + BOOL getIsSpeaking(const LLUUID& id); + BOOL getIsModeratorMuted(const LLUUID& id); + F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... + BOOL getOnMuteList(const LLUUID& id); + F32 getUserVolume(const LLUUID& id); + + ///////////////////////////// + BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled. + // Use this to determine whether to show a "no speech" icon in the menu bar. + std::vector<LLUUID> getParticipantList(void); + + ////////////////////////// + /// @name text chat + //@{ + BOOL isSessionTextIMPossible(const LLUUID& id); + BOOL isSessionCallBackPossible(const LLUUID& id); + BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message); + void endUserIMSession(const LLUUID &uuid); + //@} + - typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t; - status_observer_set_t mStatusObservers; + void userAuthorized(const std::string& user_id, + const LLUUID &agentID); + + void addObserver(LLVoiceClientStatusObserver* observer); + void removeObserver(LLVoiceClientStatusObserver* observer); + void addObserver(LLFriendObserver* observer); + void removeObserver(LLFriendObserver* observer); + void addObserver(LLVoiceClientParticipantObserver* observer); + void removeObserver(LLVoiceClientParticipantObserver* observer); + + std::string sipURIFromID(const LLUUID &id); - void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status); - - typedef std::set<LLFriendObserver*> friend_observer_set_t; - friend_observer_set_t mFriendObservers; - void notifyFriendObservers(); +protected: + LLVoiceModuleInterface* mVoiceModule; + LLPumpIO *m_servicePump; + }; -extern LLVoiceClient *gVoiceClient; #endif //LL_VOICE_CLIENT_H diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp new file mode 100644 index 0000000000..41c20597b1 --- /dev/null +++ b/indra/newview/llvoicevivox.cpp @@ -0,0 +1,6900 @@ + /** + * @file LLVivoxVoiceClient.cpp + * @brief Implementation of LLVivoxVoiceClient class which is the interface to the voice client process. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llvoicevivox.h" + +#include <boost/tokenizer.hpp> + +#include "llsdutil.h" + +#include "llvoavatarself.h" +#include "llbufferstream.h" +#include "llfile.h" +#ifdef LL_STANDALONE +# include "expat.h" +#else +# include "expat/expat.h" +#endif +#include "llcallbacklist.h" +#include "llviewerregion.h" +#include "llviewernetwork.h" // for gGridChoice +#include "llbase64.h" +#include "llviewercontrol.h" +#include "llkeyboard.h" +#include "llappviewer.h" // for gDisconnected, gDisableVoice +#include "llmutelist.h" // to check for muted avatars +#include "llagent.h" +#include "llcachename.h" +#include "llimview.h" // for LLIMMgr +#include "llparcel.h" +#include "llviewerparcelmgr.h" +#include "llfirstuse.h" +#include "llviewerwindow.h" +#include "llviewercamera.h" + +#include "llfloaterfriends.h" //VIVOX, inorder to refresh communicate panel +#include "llfloaterchat.h" // for LLFloaterChat::addChat() +#include "llviewernetwork.h" +#include "llnotificationsutil.h" + +// for base64 decoding +#include "apr_base64.h" + +// for SHA1 hash +#include "apr_sha1.h" + +// for MD5 hash +#include "llmd5.h" + +#define USE_SESSION_GROUPS 0 + +const F32 SPEAKING_TIMEOUT = 1.f; + +static const std::string VOICE_SERVER_TYPE = "Vivox"; + +// Don't retry connecting to the daemon more frequently than this: +const F32 CONNECT_THROTTLE_SECONDS = 1.0f; + +// Don't send positional updates more frequently than this: +const F32 UPDATE_THROTTLE_SECONDS = 0.1f; + +const F32 LOGIN_RETRY_SECONDS = 10.0f; +const int MAX_LOGIN_RETRIES = 12; + +static void setUUIDFromStringHash(LLUUID &uuid, const std::string &str) +{ + LLMD5 md5_uuid; + md5_uuid.update((const unsigned char*)str.data(), str.size()); + md5_uuid.finalize(); + md5_uuid.raw_digest(uuid.mData); +} + +static int scale_mic_volume(float volume) +{ + // incoming volume has the range [0.0 ... 2.0], with 1.0 as the default. + // Map it to Vivox levels as follows: 0.0 -> 30, 1.0 -> 50, 2.0 -> 70 + return 30 + (int)(volume * 20.0f); +} + +static int scale_speaker_volume(float volume) +{ + // incoming volume has the range [0.0 ... 1.0], with 0.5 as the default. + // Map it to Vivox levels as follows: 0.0 -> 30, 0.5 -> 50, 1.0 -> 70 + return 30 + (int)(volume * 40.0f); + +} + +class LLVivoxVoiceAccountProvisionResponder : + public LLHTTPClient::Responder +{ +public: + LLVivoxVoiceAccountProvisionResponder(int retries) + { + mRetries = retries; + } + + virtual void error(U32 status, const std::string& reason) + { + if ( mRetries > 0 ) + { + LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, retrying. status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; + LLVivoxVoiceClient::getInstance()->requestVoiceAccountProvision( + mRetries - 1); + } + else + { + LL_WARNS("Voice") << "ProvisionVoiceAccountRequest returned an error, too many retries (giving up). status = " << status << ", reason = \"" << reason << "\"" << LL_ENDL; + LLVivoxVoiceClient::getInstance()->giveUp(); + } + } + + virtual void result(const LLSD& content) + { + + std::string voice_sip_uri_hostname; + std::string voice_account_server_uri; + + LL_DEBUGS("Voice") << "ProvisionVoiceAccountRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; + + if(content.has("voice_sip_uri_hostname")) + voice_sip_uri_hostname = content["voice_sip_uri_hostname"].asString(); + + // this key is actually misnamed -- it will be an entire URI, not just a hostname. + if(content.has("voice_account_server_name")) + voice_account_server_uri = content["voice_account_server_name"].asString(); + + LLVivoxVoiceClient::getInstance()->login( + content["username"].asString(), + content["password"].asString(), + voice_sip_uri_hostname, + voice_account_server_uri); + + } + +private: + int mRetries; +}; + + + +/////////////////////////////////////////////////////////////////////////////////////////////// + +class LLVivoxVoiceClientMuteListObserver : public LLMuteListObserver +{ + /* virtual */ void onChange() { LLVivoxVoiceClient::getInstance()->muteListChanged();} +}; + +class LLVivoxVoiceClientFriendsObserver : public LLFriendObserver +{ +public: + /* virtual */ void changed(U32 mask) { LLVivoxVoiceClient::getInstance()->updateFriends(mask);} +}; + +static LLVivoxVoiceClientMuteListObserver mutelist_listener; +static bool sMuteListListener_listening = false; + +static LLVivoxVoiceClientFriendsObserver *friendslist_listener = NULL; + +/////////////////////////////////////////////////////////////////////////////////////////////// + +class LLVivoxVoiceClientCapResponder : public LLHTTPClient::Responder +{ +public: + LLVivoxVoiceClientCapResponder(void){}; + + virtual void error(U32 status, const std::string& reason); // called with bad status codes + virtual void result(const LLSD& content); + +private: +}; + +void LLVivoxVoiceClientCapResponder::error(U32 status, const std::string& reason) +{ + LL_WARNS("Voice") << "LLVivoxVoiceClientCapResponder::error(" + << status << ": " << reason << ")" + << LL_ENDL; +} + +void LLVivoxVoiceClientCapResponder::result(const LLSD& content) +{ + LLSD::map_const_iterator iter; + + LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; + + if ( content.has("voice_credentials") ) + { + LLSD voice_credentials = content["voice_credentials"]; + std::string uri; + std::string credentials; + + if ( voice_credentials.has("channel_uri") ) + { + uri = voice_credentials["channel_uri"].asString(); + } + if ( voice_credentials.has("channel_credentials") ) + { + credentials = + voice_credentials["channel_credentials"].asString(); + } + + LLVivoxVoiceClient::getInstance()->setSpatialChannel(uri, credentials); + } +} + + + +#if LL_WINDOWS +static HANDLE sGatewayHandle = 0; + +static bool isGatewayRunning() +{ + bool result = false; + if(sGatewayHandle != 0) + { + DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0); + if(waitresult != WAIT_OBJECT_0) + { + result = true; + } + } + return result; +} +static void killGateway() +{ + if(sGatewayHandle != 0) + { + TerminateProcess(sGatewayHandle,0); + } +} + +#else // Mac and linux + +static pid_t sGatewayPID = 0; +static bool isGatewayRunning() +{ + bool result = false; + if(sGatewayPID != 0) + { + // A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists. + if(kill(sGatewayPID, 0) == 0) + { + result = true; + } + } + return result; +} + +static void killGateway() +{ + if(sGatewayPID != 0) + { + kill(sGatewayPID, SIGTERM); + } +} + +#endif + +/////////////////////////////////////////////////////////////////////////////////////////////// + +LLVivoxVoiceClient::LLVivoxVoiceClient() : + mState(stateDisabled), + mSessionTerminateRequested(false), + mRelogRequested(false), + mConnected(false), + mPump(NULL), + + mTuningMode(false), + mTuningEnergy(0.0f), + mTuningMicVolume(0), + mTuningMicVolumeDirty(true), + mTuningSpeakerVolume(0), + mTuningSpeakerVolumeDirty(true), + mTuningExitState(stateDisabled), + + mAreaVoiceDisabled(false), + mAudioSession(NULL), + mAudioSessionChanged(false), + mNextAudioSession(NULL), + + mCurrentParcelLocalID(0), + mNumberOfAliases(0), + mCommandCookie(0), + mLoginRetryCount(0), + + mBuddyListMapPopulated(false), + mBlockRulesListReceived(false), + mAutoAcceptRulesListReceived(false), + mCaptureDeviceDirty(false), + mRenderDeviceDirty(false), + mSpatialCoordsDirty(false), + + mPTTDirty(true), + mPTT(true), + mUsePTT(true), + mPTTIsMiddleMouse(false), + mPTTKey(0), + mPTTIsToggle(false), + mUserPTTState(false), + mMuteMic(false), + mFriendsListDirty(true), + + mEarLocation(0), + mSpeakerVolumeDirty(true), + mSpeakerMuteDirty(true), + mMicVolume(0), + mMicVolumeDirty(true), + + mVoiceEnabled(false), + mWriteInProgress(false), + + mLipSyncEnabled(false) + + + +{ + mSpeakerVolume = scale_speaker_volume(0); + + mVoiceVersion.serverVersion = ""; + mVoiceVersion.serverType = VOICE_SERVER_TYPE; + + // gMuteListp isn't set up at this point, so we defer this until later. +// gMuteListp->addObserver(&mutelist_listener); + + +#if LL_DARWIN || LL_LINUX || LL_SOLARIS + // HACK: THIS DOES NOT BELONG HERE + // When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us. + // This should cause us to ignore SIGPIPE and handle the error through proper channels. + // This should really be set up elsewhere. Where should it go? + signal(SIGPIPE, SIG_IGN); + + // Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes. + // Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that. + signal(SIGCHLD, SIG_IGN); +#endif + + // set up state machine + setState(stateDisabled); + + gIdleCallbacks.addFunction(idle, this); +} + +//--------------------------------------------------- + +LLVivoxVoiceClient::~LLVivoxVoiceClient() +{ +} + +//---------------------------------------------- + +void LLVivoxVoiceClient::init(LLPumpIO *pump) +{ + // constructor will set up LLVoiceClient::getInstance() + LLVivoxVoiceClient::getInstance()->mPump = pump; +} + +void LLVivoxVoiceClient::terminate() +{ + +// leaveAudioSession(); + logout(); + // As of SDK version 4885, this should no longer be necessary. It will linger after the socket close if it needs to. + // ms_sleep(2000); + connectorShutdown(); + closeSocket(); // Need to do this now -- bad things happen if the destructor does it later. + + // This will do unpleasant things on windows. +// killGateway(); + + + +} + +const LLVoiceVersionInfo& LLVivoxVoiceClient::getVersion() +{ + return mVoiceVersion; +} + +//--------------------------------------------------- + +void LLVivoxVoiceClient::updateSettings() +{ + setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat")); + setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled")); + std::string keyString = gSavedSettings.getString("PushToTalkButton"); + setPTTKey(keyString); + setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle")); + setEarLocation(gSavedSettings.getS32("VoiceEarLocation")); + + std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice"); + setCaptureDevice(inputDevice); + std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice"); + setRenderDevice(outputDevice); + F32 mic_level = gSavedSettings.getF32("AudioLevelMic"); + setMicGain(mic_level); + setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled")); +} + +///////////////////////////// +// utility functions + +bool LLVivoxVoiceClient::writeString(const std::string &str) +{ + bool result = false; + if(mConnected) + { + apr_status_t err; + apr_size_t size = (apr_size_t)str.size(); + apr_size_t written = size; + + //MARK: Turn this on to log outgoing XML +// LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL; + + // check return code - sockets will fail (broken, etc.) + err = apr_socket_send( + mSocket->getSocket(), + (const char*)str.data(), + &written); + + if(err == 0) + { + // Success. + result = true; + } + // TODO: handle partial writes (written is number of bytes written) + // Need to set socket to non-blocking before this will work. +// else if(APR_STATUS_IS_EAGAIN(err)) +// { +// // +// } + else + { + // Assume any socket error means something bad. For now, just close the socket. + char buf[MAX_STRING]; + LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL; + daemonDied(); + } + } + + return result; +} + + +///////////////////////////// +// session control messages +void LLVivoxVoiceClient::connectorCreate() +{ + std::ostringstream stream; + std::string logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); + std::string loglevel = "0"; + + // Transition to stateConnectorStarted when the connector handle comes back. + setState(stateConnectorStarting); + + std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel"); + + if(savedLogLevel != "-1") + { + LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL; + loglevel = "10"; + } + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.Create.1\">" + << "<ClientName>V2 SDK</ClientName>" + << "<AccountManagementServer>" << mVoiceAccountServerURI << "</AccountManagementServer>" + << "<Mode>Normal</Mode>" + << "<Logging>" + << "<Folder>" << logpath << "</Folder>" + << "<FileNamePrefix>Connector</FileNamePrefix>" + << "<FileNameSuffix>.log</FileNameSuffix>" + << "<LogLevel>" << loglevel << "</LogLevel>" + << "</Logging>" + << "<Application>SecondLifeViewer.1</Application>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::connectorShutdown() +{ + setState(stateConnectorStopping); + + if(!mConnectorHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.InitiateShutdown.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "</Request>" + << "\n\n\n"; + + mConnectorHandle.clear(); + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::userAuthorized(const std::string& user_id, const LLUUID &agentID) +{ + + mAccountDisplayName = user_id; + + LL_INFOS("Voice") << "name \"" << mAccountDisplayName << "\" , ID " << agentID << LL_ENDL; + + mAccountName = nameFromID(agentID); +} + +void LLVivoxVoiceClient::requestVoiceAccountProvision(S32 retries) +{ + if ( gAgent.getRegion() && mVoiceEnabled ) + { + std::string url = + gAgent.getRegion()->getCapability( + "ProvisionVoiceAccountRequest"); + + if ( url == "" ) return; + + LLHTTPClient::post( + url, + LLSD(), + new LLVivoxVoiceAccountProvisionResponder(retries)); + } +} + +void LLVivoxVoiceClient::login( + const std::string& account_name, + const std::string& password, + const std::string& voice_sip_uri_hostname, + const std::string& voice_account_server_uri) +{ + mVoiceSIPURIHostName = voice_sip_uri_hostname; + mVoiceAccountServerURI = voice_account_server_uri; + + if(!mAccountHandle.empty()) + { + // Already logged in. + LL_WARNS("Voice") << "Called while already logged in." << LL_ENDL; + + // Don't process another login. + return; + } + else if ( account_name != mAccountName ) + { + //TODO: error? + LL_WARNS("Voice") << "Wrong account name! " << account_name + << " instead of " << mAccountName << LL_ENDL; + } + else + { + mAccountPassword = password; + } + + std::string debugSIPURIHostName = gSavedSettings.getString("VivoxDebugSIPURIHostName"); + + if( !debugSIPURIHostName.empty() ) + { + mVoiceSIPURIHostName = debugSIPURIHostName; + } + + if( mVoiceSIPURIHostName.empty() ) + { + // we have an empty account server name + // so we fall back to hardcoded defaults + + if(LLGridManager::getInstance()->isInProductionGrid()) + { + // Use the release account server + mVoiceSIPURIHostName = "bhr.vivox.com"; + } + else + { + // Use the development account server + mVoiceSIPURIHostName = "bhd.vivox.com"; + } + } + + std::string debugAccountServerURI = gSavedSettings.getString("VivoxDebugVoiceAccountServerURI"); + + if( !debugAccountServerURI.empty() ) + { + mVoiceAccountServerURI = debugAccountServerURI; + } + + if( mVoiceAccountServerURI.empty() ) + { + // If the account server URI isn't specified, construct it from the SIP URI hostname + mVoiceAccountServerURI = "https://www." + mVoiceSIPURIHostName + "/api2/"; + } +} + +void LLVivoxVoiceClient::idle(void* user_data) +{ + LLVivoxVoiceClient* self = (LLVivoxVoiceClient*)user_data; + self->stateMachine(); +} + +std::string LLVivoxVoiceClient::state2string(LLVivoxVoiceClient::state inState) +{ + std::string result = "UNKNOWN"; + + // Prevent copy-paste errors when updating this list... +#define CASE(x) case x: result = #x; break + + switch(inState) + { + CASE(stateDisableCleanup); + CASE(stateDisabled); + CASE(stateStart); + CASE(stateDaemonLaunched); + CASE(stateConnecting); + CASE(stateConnected); + CASE(stateIdle); + CASE(stateMicTuningStart); + CASE(stateMicTuningRunning); + CASE(stateMicTuningStop); + CASE(stateConnectorStart); + CASE(stateConnectorStarting); + CASE(stateConnectorStarted); + CASE(stateLoginRetry); + CASE(stateLoginRetryWait); + CASE(stateNeedsLogin); + CASE(stateLoggingIn); + CASE(stateLoggedIn); + CASE(stateCreatingSessionGroup); + CASE(stateNoChannel); + CASE(stateJoiningSession); + CASE(stateSessionJoined); + CASE(stateRunning); + CASE(stateLeavingSession); + CASE(stateSessionTerminated); + CASE(stateLoggingOut); + CASE(stateLoggedOut); + CASE(stateConnectorStopping); + CASE(stateConnectorStopped); + CASE(stateConnectorFailed); + CASE(stateConnectorFailedWaiting); + CASE(stateLoginFailed); + CASE(stateLoginFailedWaiting); + CASE(stateJoinSessionFailed); + CASE(stateJoinSessionFailedWaiting); + CASE(stateJail); + } + +#undef CASE + + return result; +} + + + +void LLVivoxVoiceClient::setState(state inState) +{ + LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL; + + mState = inState; +} + +void LLVivoxVoiceClient::stateMachine() +{ + if(gDisconnected) + { + // The viewer has been disconnected from the sim. Disable voice. + setVoiceEnabled(false); + } + + if(mVoiceEnabled) + { + updatePosition(); + } + else if(mTuningMode) + { + // Tuning mode is special -- it needs to launch SLVoice even if voice is disabled. + } + else + { + if((getState() != stateDisabled) && (getState() != stateDisableCleanup)) + { + // User turned off voice support. Send the cleanup messages, close the socket, and reset. + if(!mConnected) + { + // if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill. + LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL; + killGateway(); + } + + logout(); + connectorShutdown(); + + setState(stateDisableCleanup); + } + } + + // Check for parcel boundary crossing + { + LLViewerRegion *region = gAgent.getRegion(); + LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + + if(region && parcel) + { + S32 parcelLocalID = parcel->getLocalID(); + std::string regionName = region->getName(); + std::string capURI = region->getCapability("ParcelVoiceInfoRequest"); + +// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL; + + // The region name starts out empty and gets filled in later. + // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes. + // If either is empty, wait for the next time around. + if(!regionName.empty()) + { + if(!capURI.empty()) + { + if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName)) + { + // We have changed parcels. Initiate a parcel channel lookup. + mCurrentParcelLocalID = parcelLocalID; + mCurrentRegionName = regionName; + + parcelChanged(); + } + } + else + { + LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL; + } + } + } + } + + switch(getState()) + { + //MARK: stateDisableCleanup + case stateDisableCleanup: + // Clean up and reset everything. + closeSocket(); + deleteAllSessions(); + deleteAllBuddies(); + + mConnectorHandle.clear(); + mAccountHandle.clear(); + mAccountPassword.clear(); + mVoiceAccountServerURI.clear(); + + setState(stateDisabled); + break; + + //MARK: stateDisabled + case stateDisabled: + if(mTuningMode || (mVoiceEnabled && !mAccountName.empty())) + { + setState(stateStart); + } + break; + + //MARK: stateStart + case stateStart: + if(gSavedSettings.getBOOL("CmdLineDisableVoice")) + { + // Voice is locked out, we must not launch the vivox daemon. + setState(stateJail); + } + else if(!isGatewayRunning()) + { + if(true) + { + // Launch the voice daemon + + // *FIX:Mani - Using the executable dir instead + // of mAppRODataDir, the working directory from which the app + // is launched. + //std::string exe_path = gDirUtilp->getAppRODataDir(); + std::string exe_path = gDirUtilp->getExecutableDir(); + exe_path += gDirUtilp->getDirDelimiter(); +#if LL_WINDOWS + exe_path += "SLVoice.exe"; +#elif LL_DARWIN + exe_path += "../Resources/SLVoice"; +#else + exe_path += "SLVoice"; +#endif + // See if the vivox executable exists + llstat s; + if(!LLFile::stat(exe_path, &s)) + { + // vivox executable exists. Build the command line and launch the daemon. + // SLIM SDK: these arguments are no longer necessary. +// std::string args = " -p tcp -h -c"; + std::string args; + std::string loglevel = gSavedSettings.getString("VivoxDebugLevel"); + + if(loglevel.empty()) + { + loglevel = "-1"; // turn logging off completely + } + + args += " -ll "; + args += loglevel; + + LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL; + +#if LL_WINDOWS + PROCESS_INFORMATION pinfo; + STARTUPINFOW sinfo; + + memset(&sinfo, 0, sizeof(sinfo)); + + std::string exe_dir = gDirUtilp->getExecutableDir(); + + llutf16string exe_path16 = utf8str_to_utf16str(exe_path); + llutf16string exe_dir16 = utf8str_to_utf16str(exe_dir); + llutf16string args16 = utf8str_to_utf16str(args); + // Create a writeable copy to keep Windows happy. + U16 *argscpy_16 = new U16[args16.size() + 1]; + wcscpy_s(argscpy_16,args16.size()+1,args16.c_str()); + + if(!CreateProcessW(exe_path.c_str(), args2, NULL, NULL, FALSE, 0, NULL, exe_dir.c_str(), &sinfo, &pinfo)) + { +// DWORD dwErr = GetLastError(); + } + else + { + // foo = pinfo.dwProcessId; // get your pid here if you want to use it later on + // CloseHandle(pinfo.hProcess); // stops leaks - nothing else + sGatewayHandle = pinfo.hProcess; + CloseHandle(pinfo.hThread); // stops leaks - nothing else + } + + delete[] argscpy_16; +#else // LL_WINDOWS + // This should be the same for mac and linux + { + std::vector<std::string> arglist; + arglist.push_back(exe_path); + + // Split the argument string into separate strings for each argument + typedef boost::tokenizer<boost::char_separator<char> > tokenizer; + boost::char_separator<char> sep(" "); + tokenizer tokens(args, sep); + tokenizer::iterator token_iter; + + for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) + { + arglist.push_back(*token_iter); + } + + // create an argv vector for the child process + char **fakeargv = new char*[arglist.size() + 1]; + int i; + for(i=0; i < arglist.size(); i++) + fakeargv[i] = const_cast<char*>(arglist[i].c_str()); + + fakeargv[i] = NULL; + + fflush(NULL); // flush all buffers before the child inherits them + pid_t id = vfork(); + if(id == 0) + { + // child + execv(exe_path.c_str(), fakeargv); + + // If we reach this point, the exec failed. + // Use _exit() instead of exit() per the vfork man page. + _exit(0); + } + + // parent + delete[] fakeargv; + sGatewayPID = id; + } +#endif // LL_WINDOWS + mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost").c_str(), gSavedSettings.getU32("VivoxVoicePort")); + } + else + { + LL_INFOS("Voice") << exe_path << " not found." << LL_ENDL; + } + } + else + { + // SLIM SDK: port changed from 44124 to 44125. + // We can connect to a client gateway running on another host. This is useful for testing. + // To do this, launch the gateway on a nearby host like this: + // vivox-gw.exe -p tcp -i 0.0.0.0:44125 + // and put that host's IP address here. + mDaemonHost = LLHost(gSavedSettings.getString("VivoxVoiceHost"), gSavedSettings.getU32("VivoxVoicePort")); + } + + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); + + setState(stateDaemonLaunched); + + // Dirty the states we'll need to sync with the daemon when it comes up. + mPTTDirty = true; + mMicVolumeDirty = true; + mSpeakerVolumeDirty = true; + mSpeakerMuteDirty = true; + // These only need to be set if they're not default (i.e. empty string). + mCaptureDeviceDirty = !mCaptureDevice.empty(); + mRenderDeviceDirty = !mRenderDevice.empty(); + + mMainSessionGroupHandle.clear(); + } + break; + + //MARK: stateDaemonLaunched + case stateDaemonLaunched: + if(mUpdateTimer.hasExpired()) + { + LL_DEBUGS("Voice") << "Connecting to vivox daemon:" << mDaemonHost << LL_ENDL; + + mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS); + + if(!mSocket) + { + mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP); + } + + mConnected = mSocket->blockingConnect(mDaemonHost); + if(mConnected) + { + setState(stateConnecting); + } + else + { + // If the connect failed, the socket may have been put into a bad state. Delete it. + closeSocket(); + } + } + break; + + //MARK: stateConnecting + case stateConnecting: + // Can't do this until we have the pump available. + if(mPump) + { + // MBW -- Note to self: pumps and pipes examples in + // indra/test/io.cpp + // indra/test/llpipeutil.{cpp|h} + + // Attach the pumps and pipes + + LLPumpIO::chain_t readChain; + + readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket))); + readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser())); + + mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS); + + setState(stateConnected); + } + + break; + + //MARK: stateConnected + case stateConnected: + // Initial devices query + getCaptureDevicesSendMessage(); + getRenderDevicesSendMessage(); + + mLoginRetryCount = 0; + + setState(stateIdle); + break; + + //MARK: stateIdle + case stateIdle: + // This is the idle state where we're connected to the daemon but haven't set up a connector yet. + if(mTuningMode) + { + mTuningExitState = stateIdle; + setState(stateMicTuningStart); + } + else if(!mVoiceEnabled) + { + // We never started up the connector. This will shut down the daemon. + setState(stateConnectorStopped); + } + else if(!mAccountName.empty()) + { + LLViewerRegion *region = gAgent.getRegion(); + + if(region) + { + if ( region->getCapability("ProvisionVoiceAccountRequest") != "" ) + { + if ( mAccountPassword.empty() ) + { + requestVoiceAccountProvision(); + } + setState(stateConnectorStart); + } + else + { + LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL; + } + } + } + break; + + //MARK: stateMicTuningStart + case stateMicTuningStart: + if(mUpdateTimer.hasExpired()) + { + if(mCaptureDeviceDirty || mRenderDeviceDirty) + { + // These can't be changed while in tuning mode. Set them before starting. + std::ostringstream stream; + + buildSetCaptureDevice(stream); + buildSetRenderDevice(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + + // This will come around again in the same state and start the capture, after the timer expires. + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + } + else + { + // duration parameter is currently unused, per Mike S. + tuningCaptureStartSendMessage(10000); + + setState(stateMicTuningRunning); + } + } + + break; + + //MARK: stateMicTuningRunning + case stateMicTuningRunning: + if(!mTuningMode || mCaptureDeviceDirty || mRenderDeviceDirty) + { + // All of these conditions make us leave tuning mode. + setState(stateMicTuningStop); + } + else + { + // process mic/speaker volume changes + if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty) + { + std::ostringstream stream; + + if(mTuningMicVolumeDirty) + { + LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetMicLevel.1\">" + << "<Level>" << mTuningMicVolume << "</Level>" + << "</Request>\n\n\n"; + } + + if(mTuningSpeakerVolumeDirty) + { + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetSpeakerLevel.1\">" + << "<Level>" << mTuningSpeakerVolume << "</Level>" + << "</Request>\n\n\n"; + } + + mTuningMicVolumeDirty = false; + mTuningSpeakerVolumeDirty = false; + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + } + } + break; + + //MARK: stateMicTuningStop + case stateMicTuningStop: + { + // transition out of mic tuning + tuningCaptureStopSendMessage(); + + setState(mTuningExitState); + + // if we exited just to change devices, this will keep us from re-entering too fast. + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + + } + break; + + //MARK: stateConnectorStart + case stateConnectorStart: + if(!mVoiceEnabled) + { + // We were never logged in. This will shut down the connector. + setState(stateLoggedOut); + } + else if(!mVoiceAccountServerURI.empty()) + { + connectorCreate(); + } + break; + + //MARK: stateConnectorStarting + case stateConnectorStarting: // waiting for connector handle + // connectorCreateResponse() will transition from here to stateConnectorStarted. + break; + + //MARK: stateConnectorStarted + case stateConnectorStarted: // connector handle received + if(!mVoiceEnabled) + { + // We were never logged in. This will shut down the connector. + setState(stateLoggedOut); + } + else + { + // The connector is started. Send a login message. + setState(stateNeedsLogin); + } + break; + + //MARK: stateLoginRetry + case stateLoginRetry: + if(mLoginRetryCount == 0) + { + // First retry -- display a message to the user + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY); + } + + mLoginRetryCount++; + + if(mLoginRetryCount > MAX_LOGIN_RETRIES) + { + LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL; + setState(stateLoginFailed); + LLSD args; + std::stringstream errs; + errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000"; + args["HOSTID"] = errs.str(); + if (LLGridManager::getInstance()->isSystemGrid()) + { + LLNotificationsUtil::add("NoVoiceConnect", args); + } + else + { + LLNotificationsUtil::add("NoVoiceConnect-GIAB", args); + } + } + else + { + LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL; + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS); + setState(stateLoginRetryWait); + } + break; + + //MARK: stateLoginRetryWait + case stateLoginRetryWait: + if(mUpdateTimer.hasExpired()) + { + setState(stateNeedsLogin); + } + break; + + //MARK: stateNeedsLogin + case stateNeedsLogin: + if(!mAccountPassword.empty()) + { + setState(stateLoggingIn); + loginSendMessage(); + } + break; + + //MARK: stateLoggingIn + case stateLoggingIn: // waiting for account handle + // loginResponse() will transition from here to stateLoggedIn. + break; + + //MARK: stateLoggedIn + case stateLoggedIn: // account handle received + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN); + + // request the current set of block rules (we'll need them when updating the friends list) + accountListBlockRulesSendMessage(); + + // request the current set of auto-accept rules + accountListAutoAcceptRulesSendMessage(); + + // Set up the mute list observer if it hasn't been set up already. + if((!sMuteListListener_listening)) + { + LLMuteList::getInstance()->addObserver(&mutelist_listener); + sMuteListListener_listening = true; + } + + // Set up the friends list observer if it hasn't been set up already. + if(friendslist_listener == NULL) + { + friendslist_listener = new LLVivoxVoiceClientFriendsObserver; + LLAvatarTracker::instance().addObserver(friendslist_listener); + } + + // Set the initial state of mic mute, local speaker volume, etc. + { + std::ostringstream stream; + + buildLocalAudioUpdates(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + } + +#if USE_SESSION_GROUPS + // create the main session group + sessionGroupCreateSendMessage(); + + setState(stateCreatingSessionGroup); +#else + // Not using session groups -- skip the stateCreatingSessionGroup state. + setState(stateNoChannel); + + // Initial kick-off of channel lookup logic + parcelChanged(); +#endif + break; + + //MARK: stateCreatingSessionGroup + case stateCreatingSessionGroup: + if(mSessionTerminateRequested || !mVoiceEnabled) + { + // *TODO: Question: is this the right way out of this state + setState(stateSessionTerminated); + } + else if(!mMainSessionGroupHandle.empty()) + { + setState(stateNoChannel); + + // Start looped recording (needed for "panic button" anti-griefing tool) + recordingLoopStart(); + + // Initial kick-off of channel lookup logic + parcelChanged(); + } + break; + + //MARK: stateNoChannel + case stateNoChannel: + + LL_DEBUGS("Voice") << "State No Channel" << LL_ENDL; + // Do this here as well as inside sendPositionalUpdate(). + // Otherwise, if you log in but don't join a proximal channel (such as when your login location has voice disabled), your friends list won't sync. + sendFriendsListUpdates(); + + if(mSessionTerminateRequested || !mVoiceEnabled) + { + // TODO: Question: Is this the right way out of this state? + setState(stateSessionTerminated); + } + else if(mTuningMode) + { + mTuningExitState = stateNoChannel; + setState(stateMicTuningStart); + } + else if(sessionNeedsRelog(mNextAudioSession)) + { + requestRelog(); + setState(stateSessionTerminated); + } + else if(mNextAudioSession) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = mNextAudioSession; + if(!mAudioSession->mReconnect) + { + mNextAudioSession = NULL; + } + + // The old session may now need to be deleted. + reapSession(oldSession); + + if(!mAudioSession->mHandle.empty()) + { + // Connect to a session by session handle + + sessionMediaConnectSendMessage(mAudioSession); + } + else + { + // Connect to a session by URI + sessionCreateSendMessage(mAudioSession, true, false); + } + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING); + setState(stateJoiningSession); + } + else if(!mSpatialSessionURI.empty()) + { + // If we're not headed elsewhere and have a spatial URI, return to spatial. + switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); + } + break; + + //MARK: stateJoiningSession + case stateJoiningSession: // waiting for session handle + // joinedAudioSession() will transition from here to stateSessionJoined. + if(!mVoiceEnabled) + { + // User bailed out during connect -- jump straight to teardown. + setState(stateSessionTerminated); + } + else if(mSessionTerminateRequested) + { + if(mAudioSession && !mAudioSession->mHandle.empty()) + { + // Only allow direct exits from this state in p2p calls (for cancelling an invite). + // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. + if(mAudioSession->mIsP2P) + { + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateSessionTerminated); + } + } + } + break; + + //MARK: stateSessionJoined + case stateSessionJoined: // session handle received + // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4 + // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck. + // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined. + // This is a cheap way to make sure both have happened before proceeding. + if(mAudioSession && mAudioSession->mVoiceEnabled) + { + // Dirty state that may need to be sync'ed with the daemon. + mPTTDirty = true; + mSpeakerVolumeDirty = true; + mSpatialCoordsDirty = true; + + setState(stateRunning); + + // Start the throttle timer + mUpdateTimer.start(); + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + + // Events that need to happen when a session is joined could go here. + // Maybe send initial spatial data? + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED); + + } + else if(!mVoiceEnabled) + { + // User bailed out during connect -- jump straight to teardown. + setState(stateSessionTerminated); + } + else if(mSessionTerminateRequested) + { + // Only allow direct exits from this state in p2p calls (for cancelling an invite). + // Terminating a half-connected session on other types of calls seems to break something in the vivox gateway. + if(mAudioSession && mAudioSession->mIsP2P) + { + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateSessionTerminated); + } + } + break; + + //MARK: stateRunning + case stateRunning: // steady state + // Disabling voice or disconnect requested. + if(!mVoiceEnabled || mSessionTerminateRequested) + { + leaveAudioSession(); + } + else + { + + // Figure out whether the PTT state needs to change + { + bool newPTT; + if(mUsePTT) + { + // If configured to use PTT, track the user state. + newPTT = mUserPTTState; + } + else + { + // If not configured to use PTT, it should always be true (otherwise the user will be unable to speak). + newPTT = true; + } + + if(mMuteMic) + { + // This always overrides any other PTT setting. + newPTT = false; + } + + // Dirty if state changed. + if(newPTT != mPTT) + { + mPTT = newPTT; + mPTTDirty = true; + } + } + + if(!inSpatialChannel()) + { + // When in a non-spatial channel, never send positional updates. + mSpatialCoordsDirty = false; + } + else + { + // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position) + enforceTether(); + } + + // Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast) + // or every 10hz, whichever is sooner. + if((mAudioSession && mAudioSession->mVolumeDirty) || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired()) + { + mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS); + sendPositionalUpdate(); + } + } + break; + + //MARK: stateLeavingSession + case stateLeavingSession: // waiting for terminate session response + // The handler for the Session.Terminate response will transition from here to stateSessionTerminated. + break; + + //MARK: stateSessionTerminated + case stateSessionTerminated: + + // Must do this first, since it uses mAudioSession. + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL); + + if(mAudioSession) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = NULL; + // We just notified status observers about this change. Don't do it again. + mAudioSessionChanged = false; + + // The old session may now need to be deleted. + reapSession(oldSession); + } + else + { + LL_WARNS("Voice") << "stateSessionTerminated with NULL mAudioSession" << LL_ENDL; + } + + // Always reset the terminate request flag when we get here. + mSessionTerminateRequested = false; + + if(mVoiceEnabled && !mRelogRequested) + { + // Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state). + setState(stateNoChannel); + } + else + { + // Shutting down voice, continue with disconnecting. + logout(); + + // The state machine will take it from here + mRelogRequested = false; + } + + break; + + //MARK: stateLoggingOut + case stateLoggingOut: // waiting for logout response + // The handler for the AccountLoginStateChangeEvent will transition from here to stateLoggedOut. + break; + + //MARK: stateLoggedOut + case stateLoggedOut: // logout response received + + // Once we're logged out, all these things are invalid. + mAccountHandle.clear(); + deleteAllSessions(); + deleteAllBuddies(); + + if(mVoiceEnabled && !mRelogRequested) + { + // User was logged out, but wants to be logged in. Send a new login request. + setState(stateNeedsLogin); + } + else + { + // shut down the connector + connectorShutdown(); + } + break; + + //MARK: stateConnectorStopping + case stateConnectorStopping: // waiting for connector stop + // The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped. + break; + + //MARK: stateConnectorStopped + case stateConnectorStopped: // connector stop received + setState(stateDisableCleanup); + break; + + //MARK: stateConnectorFailed + case stateConnectorFailed: + setState(stateConnectorFailedWaiting); + break; + //MARK: stateConnectorFailedWaiting + case stateConnectorFailedWaiting: + if(!mVoiceEnabled) + { + setState(stateDisableCleanup); + } + break; + + //MARK: stateLoginFailed + case stateLoginFailed: + setState(stateLoginFailedWaiting); + break; + //MARK: stateLoginFailedWaiting + case stateLoginFailedWaiting: + if(!mVoiceEnabled) + { + setState(stateDisableCleanup); + } + break; + + //MARK: stateJoinSessionFailed + case stateJoinSessionFailed: + // Transition to error state. Send out any notifications here. + if(mAudioSession) + { + LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mAudioSession->mErrorStatusCode << "): " << mAudioSession->mErrorStatusString << LL_ENDL; + } + else + { + LL_WARNS("Voice") << "stateJoinSessionFailed with no current session" << LL_ENDL; + } + + notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN); + setState(stateJoinSessionFailedWaiting); + break; + + //MARK: stateJoinSessionFailedWaiting + case stateJoinSessionFailedWaiting: + // Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message. + // Region crossings may leave this state and try the join again. + if(mSessionTerminateRequested) + { + setState(stateSessionTerminated); + } + break; + + //MARK: stateJail + case stateJail: + // We have given up. Do nothing. + break; + + } + + if(mAudioSession && mAudioSession->mParticipantsChanged) + { + mAudioSession->mParticipantsChanged = false; + mAudioSessionChanged = true; + } + + if(mAudioSessionChanged) + { + mAudioSessionChanged = false; + notifyParticipantObservers(); + } +} + +void LLVivoxVoiceClient::closeSocket(void) +{ + mSocket.reset(); + mConnected = false; +} + +void LLVivoxVoiceClient::loginSendMessage() +{ + std::ostringstream stream; + + bool autoPostCrashDumps = gSavedSettings.getBOOL("VivoxAutoPostCrashDumps"); + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Login.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<AccountName>" << mAccountName << "</AccountName>" + << "<AccountPassword>" << mAccountPassword << "</AccountPassword>" + << "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>" + << "<EnableBuddiesAndPresence>true</EnableBuddiesAndPresence>" + << "<BuddyManagementMode>Application</BuddyManagementMode>" + << "<ParticipantPropertyFrequency>5</ParticipantPropertyFrequency>" + << (autoPostCrashDumps?"<AutopostCrashDumps>true</AutopostCrashDumps>":"") + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::logout() +{ + // Ensure that we'll re-request provisioning before logging in again + mAccountPassword.clear(); + mVoiceAccountServerURI.clear(); + + setState(stateLoggingOut); + logoutSendMessage(); +} + +void LLVivoxVoiceClient::logoutSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Logout.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "</Request>" + << "\n\n\n"; + + mAccountHandle.clear(); + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::accountListBlockRulesSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "requesting block rules" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListBlockRules.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::accountListAutoAcceptRulesSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "requesting auto-accept rules" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ListAutoAcceptRules.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::sessionGroupCreateSendMessage() +{ + if(!mAccountHandle.empty()) + { + std::ostringstream stream; + + LL_DEBUGS("Voice") << "creating session group" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Create.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<Type>Normal</Type>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::sessionCreateSendMessage(sessionState *session, bool startAudio, bool startText) +{ + LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; + + session->mCreateInProgress = true; + if(startAudio) + { + session->mMediaConnectInProgress = true; + } + + std::ostringstream stream; + stream + << "<Request requestId=\"" << session->mSIPURI << "\" action=\"Session.Create.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<URI>" << session->mSIPURI << "</URI>"; + + static const std::string allowed_chars = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" + "0123456789" + "-._~"; + + if(!session->mHash.empty()) + { + stream + << "<Password>" << LLURI::escape(session->mHash, allowed_chars) << "</Password>" + << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>"; + } + + stream + << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" + << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" + << "<Name>" << mChannelName << "</Name>" + << "</Request>\n\n\n"; + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio, bool startText) +{ + LL_DEBUGS("Voice") << "requesting create: " << session->mSIPURI << LL_ENDL; + + session->mCreateInProgress = true; + if(startAudio) + { + session->mMediaConnectInProgress = true; + } + + std::string password; + if(!session->mHash.empty()) + { + static const std::string allowed_chars = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" + "0123456789" + "-._~" + ; + password = LLURI::escape(session->mHash, allowed_chars); + } + + std::ostringstream stream; + stream + << "<Request requestId=\"" << session->mSIPURI << "\" action=\"SessionGroup.AddSession.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<URI>" << session->mSIPURI << "</URI>" + << "<Name>" << mChannelName << "</Name>" + << "<ConnectAudio>" << (startAudio?"true":"false") << "</ConnectAudio>" + << "<ConnectText>" << (startText?"true":"false") << "</ConnectText>" + << "<Password>" << password << "</Password>" + << "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>" + << "</Request>\n\n\n" + ; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionMediaConnectSendMessage(sessionState *session) +{ + LL_DEBUGS("Voice") << "connecting audio to session handle: " << session->mHandle << LL_ENDL; + + session->mMediaConnectInProgress = true; + + std::ostringstream stream; + + stream + << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.MediaConnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "<Media>Audio</Media>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionTextConnectSendMessage(sessionState *session) +{ + LL_DEBUGS("Voice") << "connecting text to session handle: " << session->mHandle << LL_ENDL; + + std::ostringstream stream; + + stream + << "<Request requestId=\"" << session->mHandle << "\" action=\"Session.TextConnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionTerminate() +{ + mSessionTerminateRequested = true; +} + +void LLVivoxVoiceClient::requestRelog() +{ + mSessionTerminateRequested = true; + mRelogRequested = true; +} + + +void LLVivoxVoiceClient::leaveAudioSession() +{ + if(mAudioSession) + { + LL_DEBUGS("Voice") << "leaving session: " << mAudioSession->mSIPURI << LL_ENDL; + + switch(getState()) + { + case stateNoChannel: + // In this case, we want to pretend the join failed so our state machine doesn't get stuck. + // Skip the join failed transition state so we don't send out error notifications. + setState(stateJoinSessionFailedWaiting); + break; + case stateJoiningSession: + case stateSessionJoined: + case stateRunning: + if(!mAudioSession->mHandle.empty()) + { + +#if RECORD_EVERYTHING + // HACK: for testing only + // Save looped recording + std::string savepath("/tmp/vivoxrecording"); + { + time_t now = time(NULL); + const size_t BUF_SIZE = 64; + char time_str[BUF_SIZE]; /* Flawfinder: ignore */ + + strftime(time_str, BUF_SIZE, "%Y-%m-%dT%H:%M:%SZ", gmtime(&now)); + savepath += time_str; + } + recordingLoopSave(savepath); +#endif + + sessionMediaDisconnectSendMessage(mAudioSession); + setState(stateLeavingSession); + } + else + { + LL_WARNS("Voice") << "called with no session handle" << LL_ENDL; + setState(stateSessionTerminated); + } + break; + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + setState(stateSessionTerminated); + break; + + default: + LL_WARNS("Voice") << "called from unknown state" << LL_ENDL; + break; + } + } + else + { + LL_WARNS("Voice") << "called with no active session" << LL_ENDL; + setState(stateSessionTerminated); + } +} + +void LLVivoxVoiceClient::sessionTerminateSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << session->mHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Terminate.1\">" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionGroupTerminateSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending SessionGroup.Terminate with handle " << session->mGroupHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.Terminate.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::sessionMediaDisconnectSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.MediaDisconnect with handle " << session->mHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.MediaDisconnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "<Media>Audio</Media>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + +} + +void LLVivoxVoiceClient::sessionTextDisconnectSendMessage(sessionState *session) +{ + std::ostringstream stream; + + LL_DEBUGS("Voice") << "Sending Session.TextDisconnect with handle " << session->mHandle << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.TextDisconnect.1\">" + << "<SessionGroupHandle>" << session->mGroupHandle << "</SessionGroupHandle>" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::getCaptureDevicesSendMessage() +{ + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetCaptureDevices.1\">" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::getRenderDevicesSendMessage() +{ + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetRenderDevices.1\">" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::clearCaptureDevices() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + mCaptureDevices.clear(); +} + +void LLVivoxVoiceClient::addCaptureDevice(const std::string& name) +{ + LL_DEBUGS("Voice") << name << LL_ENDL; + + mCaptureDevices.push_back(name); +} + +LLVoiceDeviceList& LLVivoxVoiceClient::getCaptureDevices() +{ + return mCaptureDevices; +} + +void LLVivoxVoiceClient::setCaptureDevice(const std::string& name) +{ + if(name == "Default") + { + if(!mCaptureDevice.empty()) + { + mCaptureDevice.clear(); + mCaptureDeviceDirty = true; + } + } + else + { + if(mCaptureDevice != name) + { + mCaptureDevice = name; + mCaptureDeviceDirty = true; + } + } +} + +void LLVivoxVoiceClient::clearRenderDevices() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + mRenderDevices.clear(); +} + +void LLVivoxVoiceClient::addRenderDevice(const std::string& name) +{ + LL_DEBUGS("Voice") << name << LL_ENDL; + mRenderDevices.push_back(name); +} + +LLVoiceDeviceList& LLVivoxVoiceClient::getRenderDevices() +{ + return mRenderDevices; +} + +void LLVivoxVoiceClient::setRenderDevice(const std::string& name) +{ + if(name == "Default") + { + if(!mRenderDevice.empty()) + { + mRenderDevice.clear(); + mRenderDeviceDirty = true; + } + } + else + { + if(mRenderDevice != name) + { + mRenderDevice = name; + mRenderDeviceDirty = true; + } + } + +} + +void LLVivoxVoiceClient::tuningStart() +{ + mTuningMode = true; + LL_DEBUGS("Voice") << "Starting tuning" << LL_ENDL; + if(getState() >= stateNoChannel) + { + LL_DEBUGS("Voice") << "no channel" << LL_ENDL; + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::tuningStop() +{ + mTuningMode = false; +} + +bool LLVivoxVoiceClient::inTuningMode() +{ + bool result = false; + switch(getState()) + { + case stateMicTuningRunning: + result = true; + break; + default: + break; + } + return result; +} + +void LLVivoxVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop) +{ + mTuningAudioFile = name; + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStart.1\">" + << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" + << "<Loop>" << (loop?"1":"0") << "</Loop>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningRenderStopSendMessage() +{ + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStop.1\">" + << "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningCaptureStartSendMessage(int duration) +{ + LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL; + + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">" + << "<Duration>" << duration << "</Duration>" + << "</Request>\n\n\n"; + + writeString(stream.str()); +} + +void LLVivoxVoiceClient::tuningCaptureStopSendMessage() +{ + LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL; + + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStop.1\">" + << "</Request>\n\n\n"; + + writeString(stream.str()); + + mTuningEnergy = 0.0f; +} + +void LLVivoxVoiceClient::tuningSetMicVolume(float volume) +{ + int scaled_volume = scale_mic_volume(volume); + + if(scaled_volume != mTuningMicVolume) + { + mTuningMicVolume = scaled_volume; + mTuningMicVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::tuningSetSpeakerVolume(float volume) +{ + int scaled_volume = scale_speaker_volume(volume); + + if(scaled_volume != mTuningSpeakerVolume) + { + mTuningSpeakerVolume = scaled_volume; + mTuningSpeakerVolumeDirty = true; + } +} + +float LLVivoxVoiceClient::tuningGetEnergy(void) +{ + return mTuningEnergy; +} + +bool LLVivoxVoiceClient::deviceSettingsAvailable() +{ + bool result = true; + + if(!mConnected) + result = false; + + if(mRenderDevices.empty()) + result = false; + + return result; +} + +void LLVivoxVoiceClient::refreshDeviceLists(bool clearCurrentList) +{ + if(clearCurrentList) + { + clearCaptureDevices(); + clearRenderDevices(); + } + getCaptureDevicesSendMessage(); + getRenderDevicesSendMessage(); +} + +void LLVivoxVoiceClient::daemonDied() +{ + // The daemon died, so the connection is gone. Reset everything and start over. + LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL; + + // Try to relaunch the daemon + setState(stateDisableCleanup); +} + +void LLVivoxVoiceClient::giveUp() +{ + // All has failed. Clean up and stop trying. + closeSocket(); + deleteAllSessions(); + deleteAllBuddies(); + + setState(stateJail); +} + +static void oldSDKTransform (LLVector3 &left, LLVector3 &up, LLVector3 &at, LLVector3d &pos, LLVector3 &vel) +{ + F32 nat[3], nup[3], nl[3], nvel[3]; // the new at, up, left vectors and the new position and velocity + F64 npos[3]; + + // The original XML command was sent like this: + /* + << "<Position>" + << "<X>" << pos[VX] << "</X>" + << "<Y>" << pos[VZ] << "</Y>" + << "<Z>" << pos[VY] << "</Z>" + << "</Position>" + << "<Velocity>" + << "<X>" << mAvatarVelocity[VX] << "</X>" + << "<Y>" << mAvatarVelocity[VZ] << "</Y>" + << "<Z>" << mAvatarVelocity[VY] << "</Z>" + << "</Velocity>" + << "<AtOrientation>" + << "<X>" << l.mV[VX] << "</X>" + << "<Y>" << u.mV[VX] << "</Y>" + << "<Z>" << a.mV[VX] << "</Z>" + << "</AtOrientation>" + << "<UpOrientation>" + << "<X>" << l.mV[VZ] << "</X>" + << "<Y>" << u.mV[VY] << "</Y>" + << "<Z>" << a.mV[VZ] << "</Z>" + << "</UpOrientation>" + << "<LeftOrientation>" + << "<X>" << l.mV [VY] << "</X>" + << "<Y>" << u.mV [VZ] << "</Y>" + << "<Z>" << a.mV [VY] << "</Z>" + << "</LeftOrientation>"; + */ + +#if 1 + // This was the original transform done when building the XML command + nat[0] = left.mV[VX]; + nat[1] = up.mV[VX]; + nat[2] = at.mV[VX]; + + nup[0] = left.mV[VZ]; + nup[1] = up.mV[VY]; + nup[2] = at.mV[VZ]; + + nl[0] = left.mV[VY]; + nl[1] = up.mV[VZ]; + nl[2] = at.mV[VY]; + + npos[0] = pos.mdV[VX]; + npos[1] = pos.mdV[VZ]; + npos[2] = pos.mdV[VY]; + + nvel[0] = vel.mV[VX]; + nvel[1] = vel.mV[VZ]; + nvel[2] = vel.mV[VY]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } + + // This was the original transform done in the SDK + nat[0] = at.mV[2]; + nat[1] = 0; // y component of at vector is always 0, this was up[2] + nat[2] = -1 * left.mV[2]; + + // We override whatever the application gives us + nup[0] = 0; // x component of up vector is always 0 + nup[1] = 1; // y component of up vector is always 1 + nup[2] = 0; // z component of up vector is always 0 + + nl[0] = at.mV[0]; + nl[1] = 0; // y component of left vector is always zero, this was up[0] + nl[2] = -1 * left.mV[0]; + + npos[2] = pos.mdV[2] * -1.0; + npos[1] = pos.mdV[1]; + npos[0] = pos.mdV[0]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } +#else + // This is the compose of the two transforms (at least, that's what I'm trying for) + nat[0] = at.mV[VX]; + nat[1] = 0; // y component of at vector is always 0, this was up[2] + nat[2] = -1 * up.mV[VZ]; + + // We override whatever the application gives us + nup[0] = 0; // x component of up vector is always 0 + nup[1] = 1; // y component of up vector is always 1 + nup[2] = 0; // z component of up vector is always 0 + + nl[0] = left.mV[VX]; + nl[1] = 0; // y component of left vector is always zero, this was up[0] + nl[2] = -1 * left.mV[VY]; + + npos[0] = pos.mdV[VX]; + npos[1] = pos.mdV[VZ]; + npos[2] = pos.mdV[VY] * -1.0; + + nvel[0] = vel.mV[VX]; + nvel[1] = vel.mV[VZ]; + nvel[2] = vel.mV[VY]; + + for(int i=0;i<3;++i) { + at.mV[i] = nat[i]; + up.mV[i] = nup[i]; + left.mV[i] = nl[i]; + pos.mdV[i] = npos[i]; + } + +#endif +} + +void LLVivoxVoiceClient::sendPositionalUpdate(void) +{ + std::ostringstream stream; + + if(mSpatialCoordsDirty) + { + LLVector3 l, u, a, vel; + LLVector3d pos; + + mSpatialCoordsDirty = false; + + // Always send both speaker and listener positions together. + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Set3DPosition.1\">" + << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>"; + + stream << "<SpeakerPosition>"; + +// LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL; + l = mAvatarRot.getLeftRow(); + u = mAvatarRot.getUpRow(); + a = mAvatarRot.getFwdRow(); + pos = mAvatarPosition; + vel = mAvatarVelocity; + + // SLIM SDK: the old SDK was doing a transform on the passed coordinates that the new one doesn't do anymore. + // The old transform is replicated by this function. + oldSDKTransform(l, u, a, pos, vel); + + stream + << "<Position>" + << "<X>" << pos.mdV[VX] << "</X>" + << "<Y>" << pos.mdV[VY] << "</Y>" + << "<Z>" << pos.mdV[VZ] << "</Z>" + << "</Position>" + << "<Velocity>" + << "<X>" << vel.mV[VX] << "</X>" + << "<Y>" << vel.mV[VY] << "</Y>" + << "<Z>" << vel.mV[VZ] << "</Z>" + << "</Velocity>" + << "<AtOrientation>" + << "<X>" << a.mV[VX] << "</X>" + << "<Y>" << a.mV[VY] << "</Y>" + << "<Z>" << a.mV[VZ] << "</Z>" + << "</AtOrientation>" + << "<UpOrientation>" + << "<X>" << u.mV[VX] << "</X>" + << "<Y>" << u.mV[VY] << "</Y>" + << "<Z>" << u.mV[VZ] << "</Z>" + << "</UpOrientation>" + << "<LeftOrientation>" + << "<X>" << l.mV [VX] << "</X>" + << "<Y>" << l.mV [VY] << "</Y>" + << "<Z>" << l.mV [VZ] << "</Z>" + << "</LeftOrientation>"; + + stream << "</SpeakerPosition>"; + + stream << "<ListenerPosition>"; + + LLVector3d earPosition; + LLVector3 earVelocity; + LLMatrix3 earRot; + + switch(mEarLocation) + { + case earLocCamera: + default: + earPosition = mCameraPosition; + earVelocity = mCameraVelocity; + earRot = mCameraRot; + break; + + case earLocAvatar: + earPosition = mAvatarPosition; + earVelocity = mAvatarVelocity; + earRot = mAvatarRot; + break; + + case earLocMixed: + earPosition = mAvatarPosition; + earVelocity = mAvatarVelocity; + earRot = mCameraRot; + break; + } + + l = earRot.getLeftRow(); + u = earRot.getUpRow(); + a = earRot.getFwdRow(); + pos = earPosition; + vel = earVelocity; + +// LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL; + + oldSDKTransform(l, u, a, pos, vel); + + stream + << "<Position>" + << "<X>" << pos.mdV[VX] << "</X>" + << "<Y>" << pos.mdV[VY] << "</Y>" + << "<Z>" << pos.mdV[VZ] << "</Z>" + << "</Position>" + << "<Velocity>" + << "<X>" << vel.mV[VX] << "</X>" + << "<Y>" << vel.mV[VY] << "</Y>" + << "<Z>" << vel.mV[VZ] << "</Z>" + << "</Velocity>" + << "<AtOrientation>" + << "<X>" << a.mV[VX] << "</X>" + << "<Y>" << a.mV[VY] << "</Y>" + << "<Z>" << a.mV[VZ] << "</Z>" + << "</AtOrientation>" + << "<UpOrientation>" + << "<X>" << u.mV[VX] << "</X>" + << "<Y>" << u.mV[VY] << "</Y>" + << "<Z>" << u.mV[VZ] << "</Z>" + << "</UpOrientation>" + << "<LeftOrientation>" + << "<X>" << l.mV [VX] << "</X>" + << "<Y>" << l.mV [VY] << "</Y>" + << "<Z>" << l.mV [VZ] << "</Z>" + << "</LeftOrientation>"; + + + stream << "</ListenerPosition>"; + + stream << "</Request>\n\n\n"; + } + + if(mAudioSession && mAudioSession->mVolumeDirty) + { + participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); + + mAudioSession->mVolumeDirty = false; + + for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) + { + participantState *p = iter->second; + + if(p->mVolumeDirty) + { + // Can't set volume/mute for yourself + if(!p->mIsSelf) + { + int volume = 56; // nominal default value + bool mute = p->mOnMuteList; + + if(p->mUserVolume != -1) + { + // scale from user volume in the range 0-400 (with 100 as "normal") to vivox volume in the range 0-100 (with 56 as "normal") + if(p->mUserVolume < 100) + volume = (p->mUserVolume * 56) / 100; + else + volume = (((p->mUserVolume - 100) * (100 - 56)) / 300) + 56; + } + else if(p->mVolume != -1) + { + // Use the previously reported internal volume (comes in with a ParticipantUpdatedEvent) + volume = p->mVolume; + } + + + if(mute) + { + // SetParticipantMuteForMe doesn't work in p2p sessions. + // If we want the user to be muted, set their volume to 0 as well. + // This isn't perfect, but it will at least reduce their volume to a minimum. + volume = 0; + } + + if(volume == 0) + mute = true; + + LL_DEBUGS("Voice") << "Setting volume/mute for avatar " << p->mAvatarID << " to " << volume << (mute?"/true":"/false") << LL_ENDL; + + // SLIM SDK: Send both volume and mute commands. + + // Send a "volume for me" command for the user. + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantVolumeForMe.1\">" + << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" + << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" + << "<Volume>" << volume << "</Volume>" + << "</Request>\n\n\n"; + + // Send a "mute for me" command for the user + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantMuteForMe.1\">" + << "<SessionHandle>" << getAudioSessionHandle() << "</SessionHandle>" + << "<ParticipantURI>" << p->mURI << "</ParticipantURI>" + << "<Mute>" << (mute?"1":"0") << "</Mute>" + << "</Request>\n\n\n"; + } + + p->mVolumeDirty = false; + } + } + } + + buildLocalAudioUpdates(stream); + + if(!stream.str().empty()) + { + writeString(stream.str()); + } + + // Friends list updates can be huge, especially on the first voice login of an account with lots of friends. + // Batching them all together can choke SLVoice, so send them in separate writes. + sendFriendsListUpdates(); +} + +void LLVivoxVoiceClient::buildSetCaptureDevice(std::ostringstream &stream) +{ + if(mCaptureDeviceDirty) + { + LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetCaptureDevice.1\">" + << "<CaptureDeviceSpecifier>" << mCaptureDevice << "</CaptureDeviceSpecifier>" + << "</Request>" + << "\n\n\n"; + + mCaptureDeviceDirty = false; + } +} + +void LLVivoxVoiceClient::buildSetRenderDevice(std::ostringstream &stream) +{ + if(mRenderDeviceDirty) + { + LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL; + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetRenderDevice.1\">" + << "<RenderDeviceSpecifier>" << mRenderDevice << "</RenderDeviceSpecifier>" + << "</Request>" + << "\n\n\n"; + mRenderDeviceDirty = false; + } +} + +void LLVivoxVoiceClient::buildLocalAudioUpdates(std::ostringstream &stream) +{ + buildSetCaptureDevice(stream); + + buildSetRenderDevice(stream); + + if(mPTTDirty) + { + mPTTDirty = false; + + // Send a local mute command. + // NOTE that the state of "PTT" is the inverse of "local mute". + // (i.e. when PTT is true, we send a mute command with "false", and vice versa) + + LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << (mPTT?"false":"true") << "</Value>" + << "</Request>\n\n\n"; + + } + + if(mSpeakerMuteDirty) + { + const char *muteval = ((mSpeakerVolume == 0)?"true":"false"); + + mSpeakerMuteDirty = false; + + LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << muteval << "</Value>" + << "</Request>\n\n\n"; + + } + + if(mSpeakerVolumeDirty) + { + mSpeakerVolumeDirty = false; + + LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << mSpeakerVolume << "</Value>" + << "</Request>\n\n\n"; + + } + + if(mMicVolumeDirty) + { + mMicVolumeDirty = false; + + LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL; + + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">" + << "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>" + << "<Value>" << mMicVolume << "</Value>" + << "</Request>\n\n\n"; + } + + +} + +void LLVivoxVoiceClient::checkFriend(const LLUUID& id) +{ + std::string name; + buddyListEntry *buddy = findBuddy(id); + + // Make sure we don't add a name before it's been looked up. + if(gCacheName->getFullName(id, name)) + { + + const LLRelationship* relationInfo = LLAvatarTracker::instance().getBuddyInfo(id); + bool canSeeMeOnline = false; + if(relationInfo && relationInfo->isRightGrantedTo(LLRelationship::GRANT_ONLINE_STATUS)) + canSeeMeOnline = true; + + // When we get here, mNeedsSend is true and mInSLFriends is false. Change them as necessary. + + if(buddy) + { + // This buddy is already in both lists. + + if(name != buddy->mDisplayName) + { + // The buddy is in the list with the wrong name. Update it with the correct name. + LL_WARNS("Voice") << "Buddy " << id << " has wrong name (\"" << buddy->mDisplayName << "\" should be \"" << name << "\"), updating."<< LL_ENDL; + buddy->mDisplayName = name; + buddy->mNeedsNameUpdate = true; // This will cause the buddy to be resent. + } + } + else + { + // This buddy was not in the vivox list, needs to be added. + buddy = addBuddy(sipURIFromID(id), name); + buddy->mUUID = id; + } + + // In all the above cases, the buddy is in the SL friends list (which is how we got here). + buddy->mInSLFriends = true; + buddy->mCanSeeMeOnline = canSeeMeOnline; + buddy->mNameResolved = true; + + } + else + { + // This name hasn't been looked up yet. Don't do anything with this buddy list entry until it has. + if(buddy) + { + buddy->mNameResolved = false; + } + + // Initiate a lookup. + // The "lookup completed" callback will ensure that the friends list is rechecked after it completes. + lookupName(id); + } +} + +void LLVivoxVoiceClient::clearAllLists() +{ + // FOR TESTING ONLY + + // This will send the necessary commands to delete ALL buddies, autoaccept rules, and block rules SLVoice tells us about. + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) + { + buddyListEntry *buddy = buddy_it->second; + buddy_it++; + + std::ostringstream stream; + + if(buddy->mInVivoxBuddies) + { + // delete this entry from the vivox buddy list + buddy->mInVivoxBuddies = false; + LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "</Request>\n\n\n"; + } + + if(buddy->mHasBlockListEntry) + { + // Delete the associated block list entry (so the block list doesn't fill up with junk) + buddy->mHasBlockListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "</Request>\n\n\n"; + } + if(buddy->mHasAutoAcceptListEntry) + { + // Delete the associated auto-accept list entry (so the auto-accept list doesn't fill up with junk) + buddy->mHasAutoAcceptListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "</Request>\n\n\n"; + } + + writeString(stream.str()); + + } +} + +void LLVivoxVoiceClient::sendFriendsListUpdates() +{ + if(mBuddyListMapPopulated && mBlockRulesListReceived && mAutoAcceptRulesListReceived && mFriendsListDirty) + { + mFriendsListDirty = false; + + if(0) + { + // FOR TESTING ONLY -- clear all buddy list, block list, and auto-accept list entries. + clearAllLists(); + return; + } + + LL_INFOS("Voice") << "Checking vivox buddy list against friends list..." << LL_ENDL; + + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + // reset the temp flags in the local buddy list + buddy_it->second->mInSLFriends = false; + } + + // correlate with the friends list + { + LLCollectAllBuddies collect; + LLAvatarTracker::instance().applyFunctor(collect); + LLCollectAllBuddies::buddy_map_t::const_iterator it = collect.mOnline.begin(); + LLCollectAllBuddies::buddy_map_t::const_iterator end = collect.mOnline.end(); + + for ( ; it != end; ++it) + { + checkFriend(it->second); + } + it = collect.mOffline.begin(); + end = collect.mOffline.end(); + for ( ; it != end; ++it) + { + checkFriend(it->second); + } + } + + LL_INFOS("Voice") << "Sending friend list updates..." << LL_ENDL; + + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end();) + { + buddyListEntry *buddy = buddy_it->second; + buddy_it++; + + // Ignore entries that aren't resolved yet. + if(buddy->mNameResolved) + { + std::ostringstream stream; + + if(buddy->mInSLFriends && (!buddy->mInVivoxBuddies || buddy->mNeedsNameUpdate)) + { + if(mNumberOfAliases > 0) + { + // Add (or update) this entry in the vivox buddy list + buddy->mInVivoxBuddies = true; + buddy->mNeedsNameUpdate = false; + LL_DEBUGS("Voice") << "add/update " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "<DisplayName>" << buddy->mDisplayName << "</DisplayName>" + << "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command. + << "<GroupID>0</GroupID>" + << "</Request>\n\n\n"; + } + } + else if(!buddy->mInSLFriends) + { + // This entry no longer exists in your SL friends list. Remove all traces of it from the Vivox buddy list. + if(buddy->mInVivoxBuddies) + { + // delete this entry from the vivox buddy list + buddy->mInVivoxBuddies = false; + LL_DEBUGS("Voice") << "delete " << buddy->mURI << " (" << buddy->mDisplayName << ")" << LL_ENDL; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddyDelete.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "</Request>\n\n\n"; + } + + if(buddy->mHasBlockListEntry) + { + // Delete the associated block list entry, if any + buddy->mHasBlockListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "</Request>\n\n\n"; + } + if(buddy->mHasAutoAcceptListEntry) + { + // Delete the associated auto-accept list entry, if any + buddy->mHasAutoAcceptListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "</Request>\n\n\n"; + } + } + + if(buddy->mInSLFriends) + { + + if(buddy->mCanSeeMeOnline) + { + // Buddy should not be blocked. + + // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. + + // If the buddy has a block list entry, delete it. + if(buddy->mHasBlockListEntry) + { + buddy->mHasBlockListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "</Request>\n\n\n"; + + + // If we just deleted a block list entry, add an auto-accept entry. + if(!buddy->mHasAutoAcceptListEntry) + { + buddy->mHasAutoAcceptListEntry = true; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "<AutoAddAsBuddy>0</AutoAddAsBuddy>" + << "</Request>\n\n\n"; + } + } + } + else + { + // Buddy should be blocked. + + // If this buddy doesn't already have either a block or autoaccept list entry, we'll update their status when we receive a SubscriptionEvent. + + // If this buddy has an autoaccept entry, delete it + if(buddy->mHasAutoAcceptListEntry) + { + buddy->mHasAutoAcceptListEntry = false; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.DeleteAutoAcceptRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<AutoAcceptMask>" << buddy->mURI << "</AutoAcceptMask>" + << "</Request>\n\n\n"; + + // If we just deleted an auto-accept entry, add a block list entry. + if(!buddy->mHasBlockListEntry) + { + buddy->mHasBlockListEntry = true; + stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.CreateBlockRule.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BlockMask>" << buddy->mURI << "</BlockMask>" + << "<PresenceOnly>1</PresenceOnly>" + << "</Request>\n\n\n"; + } + } + } + + if(!buddy->mInSLFriends && !buddy->mInVivoxBuddies) + { + // Delete this entry from the local buddy list. This should NOT invalidate the iterator, + // since it has already been incremented to the next entry. + deleteBuddy(buddy->mURI); + } + + } + writeString(stream.str()); + } + } + } +} + +///////////////////////////// +// Response/Event handlers + +void LLVivoxVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL; + setState(stateConnectorFailed); + LLSD args; + std::stringstream errs; + errs << mVoiceAccountServerURI << "\n:UDP: 3478, 3479, 5060, 5062, 12000-17000"; + args["HOSTID"] = errs.str(); + if (LLGridManager::getInstance()->isSystemGrid()) + { + LLNotificationsUtil::add("NoVoiceConnect", args); + } + else + { + LLNotificationsUtil::add("NoVoiceConnect-GIAB", args); + } + } + else + { + // Connector created, move forward. + LL_INFOS("Voice") << "Connector.Create succeeded, Vivox SDK version is " << versionID << LL_ENDL; + mVoiceVersion.serverVersion = versionID; + mConnectorHandle = connectorHandle; + if(getState() == stateConnectorStarting) + { + setState(stateConnectorStarted); + } + } +} + +void LLVivoxVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases) +{ + LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL; + + // Status code of 20200 means "bad password". We may want to special-case that at some point. + + if ( statusCode == 401 ) + { + // Login failure which is probably caused by the delay after a user's password being updated. + LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; + setState(stateLoginRetry); + } + else if(statusCode != 0) + { + LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL; + setState(stateLoginFailed); + } + else + { + // Login succeeded, move forward. + mAccountHandle = accountHandle; + mNumberOfAliases = numberOfAliases; + // This needs to wait until the AccountLoginStateChangeEvent is received. +// if(getState() == stateLoggingIn) +// { +// setState(stateLoggedIn); +// } + } +} + +void LLVivoxVoiceClient::sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) +{ + sessionState *session = findSessionBeingCreatedByURI(requestId); + + if(session) + { + session->mCreateInProgress = false; + } + + if(statusCode != 0) + { + LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + { + setState(stateJoinSessionFailed); + } + else + { + reapSession(session); + } + } + } + else + { + LL_INFOS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL; + if(session) + { + setSessionHandle(session, sessionHandle); + } + } +} + +void LLVivoxVoiceClient::sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle) +{ + sessionState *session = findSessionBeingCreatedByURI(requestId); + + if(session) + { + session->mCreateInProgress = false; + } + + if(statusCode != 0) + { + LL_WARNS("Voice") << "SessionGroup.AddSession response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + { + setState(stateJoinSessionFailed); + } + else + { + reapSession(session); + } + } + } + else + { + LL_DEBUGS("Voice") << "SessionGroup.AddSession response received (success), session handle is " << sessionHandle << LL_ENDL; + if(session) + { + setSessionHandle(session, sessionHandle); + } + } +} + +void LLVivoxVoiceClient::sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString) +{ + sessionState *session = findSession(requestId); + if(statusCode != 0) + { + LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL; + if(session) + { + session->mMediaConnectInProgress = false; + session->mErrorStatusCode = statusCode; + session->mErrorStatusString = statusString; + if(session == mAudioSession) + setState(stateJoinSessionFailed); + } + } + else + { + LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::logoutResponse(int statusCode, std::string &statusString) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL; + // Should this ever fail? do we care if it does? + } +} + +void LLVivoxVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString) +{ + if(statusCode != 0) + { + LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL; + // Should this ever fail? do we care if it does? + } + + mConnected = false; + + if(getState() == stateConnectorStopping) + { + setState(stateConnectorStopped); + } +} + +void LLVivoxVoiceClient::sessionAddedEvent( + std::string &uriString, + std::string &alias, + std::string &sessionHandle, + std::string &sessionGroupHandle, + bool isChannel, + bool incoming, + std::string &nameString, + std::string &applicationString) +{ + sessionState *session = NULL; + + LL_INFOS("Voice") << "session " << uriString << ", alias " << alias << ", name " << nameString << " handle " << sessionHandle << LL_ENDL; + + session = addSession(uriString, sessionHandle); + if(session) + { + session->mGroupHandle = sessionGroupHandle; + session->mIsChannel = isChannel; + session->mIncoming = incoming; + session->mAlias = alias; + + // Generate a caller UUID -- don't need to do this for channels + if(!session->mIsChannel) + { + if(IDFromName(session->mSIPURI, session->mCallerID)) + { + // Normal URI(base64-encoded UUID) + } + else if(!session->mAlias.empty() && IDFromName(session->mAlias, session->mCallerID)) + { + // Wrong URI, but an alias is available. Stash the incoming URI as an alternate + session->mAlternateSIPURI = session->mSIPURI; + + // and generate a proper URI from the ID. + setSessionURI(session, sipURIFromID(session->mCallerID)); + } + else + { + LL_INFOS("Voice") << "Could not generate caller id from uri, using hash of uri " << session->mSIPURI << LL_ENDL; + setUUIDFromStringHash(session->mCallerID, session->mSIPURI); + session->mSynthesizedCallerID = true; + + // Can't look up the name in this case -- we have to extract it from the URI. + std::string namePortion = nameFromsipURI(session->mSIPURI); + if(namePortion.empty()) + { + // Didn't seem to be a SIP URI, just use the whole provided name. + namePortion = nameString; + } + + // Some incoming names may be separated with an underscore instead of a space. Fix this. + LLStringUtil::replaceChar(namePortion, '_', ' '); + + // Act like we just finished resolving the name (this stores it in all the right places) + avatarNameResolved(session->mCallerID, namePortion); + } + + LL_INFOS("Voice") << "caller ID: " << session->mCallerID << LL_ENDL; + + if(!session->mSynthesizedCallerID) + { + // If we got here, we don't have a proper name. Initiate a lookup. + lookupName(session->mCallerID); + } + } + } +} + +void LLVivoxVoiceClient::sessionGroupAddedEvent(std::string &sessionGroupHandle) +{ + LL_DEBUGS("Voice") << "handle " << sessionGroupHandle << LL_ENDL; + +#if USE_SESSION_GROUPS + if(mMainSessionGroupHandle.empty()) + { + // This is the first (i.e. "main") session group. Save its handle. + mMainSessionGroupHandle = sessionGroupHandle; + } + else + { + LL_DEBUGS("Voice") << "Already had a session group handle " << mMainSessionGroupHandle << LL_ENDL; + } +#endif +} + +void LLVivoxVoiceClient::joinedAudioSession(sessionState *session) +{ + LL_DEBUGS("Voice") << "Joined Audio Session" << LL_ENDL; + if(mAudioSession != session) + { + sessionState *oldSession = mAudioSession; + + mAudioSession = session; + mAudioSessionChanged = true; + + // The old session may now need to be deleted. + reapSession(oldSession); + } + + // This is the session we're joining. + if(getState() == stateJoiningSession) + { + setState(stateSessionJoined); + + // SLIM SDK: we don't always receive a participant state change for ourselves when joining a channel now. + // Add the current user as a participant here. + participantState *participant = session->addParticipant(sipURIFromName(mAccountName)); + if(participant) + { + participant->mIsSelf = true; + lookupName(participant->mAvatarID); + + LL_INFOS("Voice") << "added self as participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + } + + if(!session->mIsChannel) + { + // this is a p2p session. Make sure the other end is added as a participant. + participantState *participant = session->addParticipant(session->mSIPURI); + if(participant) + { + if(participant->mAvatarIDValid) + { + lookupName(participant->mAvatarID); + } + else if(!session->mName.empty()) + { + participant->mDisplayName = session->mName; + avatarNameResolved(participant->mAvatarID, session->mName); + } + + // TODO: Question: Do we need to set up mAvatarID/mAvatarIDValid here? + LL_INFOS("Voice") << "added caller as participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + } + } + } +} + +void LLVivoxVoiceClient::sessionRemovedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle) +{ + LL_INFOS("Voice") << "handle " << sessionHandle << LL_ENDL; + + sessionState *session = findSession(sessionHandle); + if(session) + { + leftAudioSession(session); + + // This message invalidates the session's handle. Set it to empty. + setSessionHandle(session); + + // This also means that the session's session group is now empty. + // Terminate the session group so it doesn't leak. + sessionGroupTerminateSendMessage(session); + + // Reset the media state (we now have no info) + session->mMediaStreamState = streamStateUnknown; + session->mTextStreamState = streamStateUnknown; + + // Conditionally delete the session + reapSession(session); + } + else + { + LL_WARNS("Voice") << "unknown session " << sessionHandle << " removed" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::reapSession(sessionState *session) +{ + if(session) + { + if(!session->mHandle.empty()) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (non-null session handle)" << LL_ENDL; + } + else if(session->mCreateInProgress) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (create in progress)" << LL_ENDL; + } + else if(session->mMediaConnectInProgress) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (connect in progress)" << LL_ENDL; + } + else if(session == mAudioSession) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the current session)" << LL_ENDL; + } + else if(session == mNextAudioSession) + { + LL_DEBUGS("Voice") << "NOT deleting session " << session->mSIPURI << " (it's the next session)" << LL_ENDL; + } + else + { + // TODO: Question: Should we check for queued text messages here? + // We don't have a reason to keep tracking this session, so just delete it. + LL_DEBUGS("Voice") << "deleting session " << session->mSIPURI << LL_ENDL; + deleteSession(session); + session = NULL; + } + } + else + { +// LL_DEBUGS("Voice") << "session is NULL" << LL_ENDL; + } +} + +// Returns true if the session seems to indicate we've moved to a region on a different voice server +bool LLVivoxVoiceClient::sessionNeedsRelog(sessionState *session) +{ + bool result = false; + + if(session != NULL) + { + // Only make this check for spatial channels (so it won't happen for group or p2p calls) + if(session->mIsSpatial) + { + std::string::size_type atsign; + + atsign = session->mSIPURI.find("@"); + + if(atsign != std::string::npos) + { + std::string urihost = session->mSIPURI.substr(atsign + 1); + if(stricmp(urihost.c_str(), mVoiceSIPURIHostName.c_str())) + { + // The hostname in this URI is different from what we expect. This probably means we need to relog. + + // We could make a ProvisionVoiceAccountRequest and compare the result with the current values of + // mVoiceSIPURIHostName and mVoiceAccountServerURI to be really sure, but this is a pretty good indicator. + + result = true; + } + } + } + } + + return result; +} + +void LLVivoxVoiceClient::leftAudioSession( + sessionState *session) +{ + if(mAudioSession == session) + { + switch(getState()) + { + case stateJoiningSession: + case stateSessionJoined: + case stateRunning: + case stateLeavingSession: + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + // normal transition + LL_DEBUGS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; + setState(stateSessionTerminated); + break; + + case stateSessionTerminated: + // this will happen sometimes -- there are cases where we send the terminate and then go straight to this state. + LL_WARNS("Voice") << "left session " << session->mHandle << " in state " << state2string(getState()) << LL_ENDL; + break; + + default: + LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL; + setState(stateSessionTerminated); + break; + } + } +} + +void LLVivoxVoiceClient::accountLoginStateChangeEvent( + std::string &accountHandle, + int statusCode, + std::string &statusString, + int state) +{ + /* + According to Mike S., status codes for this event are: + login_state_logged_out=0, + login_state_logged_in = 1, + login_state_logging_in = 2, + login_state_logging_out = 3, + login_state_resetting = 4, + login_state_error=100 + */ + + LL_DEBUGS("Voice") << "state change event: " << state << LL_ENDL; + switch(state) + { + case 1: + if(getState() == stateLoggingIn) + { + setState(stateLoggedIn); + } + break; + + case 3: + // The user is in the process of logging out. + setState(stateLoggingOut); + break; + + case 0: + // The user has been logged out. + setState(stateLoggedOut); + break; + + default: + //Used to be a commented out warning + LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL; + break; + } +} + +void LLVivoxVoiceClient::mediaStreamUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + int statusCode, + std::string &statusString, + int state, + bool incoming) +{ + sessionState *session = findSession(sessionHandle); + + LL_DEBUGS("Voice") << "session " << sessionHandle << ", status code " << statusCode << ", string \"" << statusString << "\"" << LL_ENDL; + + if(session) + { + // We know about this session + + // Save the state for later use + session->mMediaStreamState = state; + + switch(statusCode) + { + case 0: + case 200: + // generic success + // Don't change the saved error code (it may have been set elsewhere) + break; + default: + // save the status code for later + session->mErrorStatusCode = statusCode; + break; + } + + switch(state) + { + case streamStateIdle: + // Standard "left audio session" + session->mVoiceEnabled = false; + session->mMediaConnectInProgress = false; + leftAudioSession(session); + break; + + case streamStateConnected: + session->mVoiceEnabled = true; + session->mMediaConnectInProgress = false; + joinedAudioSession(session); + break; + + case streamStateRinging: + if(incoming) + { + // Send the voice chat invite to the GUI layer + // TODO: Question: Should we correlate with the mute list here? + session->mIMSessionID = LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID); + session->mVoiceInvitePending = true; + if(session->mName.empty()) + { + lookupName(session->mCallerID); + } + else + { + // Act like we just finished resolving the name + avatarNameResolved(session->mCallerID, session->mName); + } + } + break; + + default: + LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; + break; + + } + + } + else + { + LL_WARNS("Voice") << "session " << sessionHandle << "not found"<< LL_ENDL; + } +} + +void LLVivoxVoiceClient::textStreamUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + bool enabled, + int state, + bool incoming) +{ + sessionState *session = findSession(sessionHandle); + + if(session) + { + // Save the state for later use + session->mTextStreamState = state; + + // We know about this session + switch(state) + { + case 0: // We see this when the text stream closes + LL_DEBUGS("Voice") << "stream closed" << LL_ENDL; + break; + + case 1: // We see this on an incoming call from the Connector + // Try to send any text messages queued for this session. + sendQueuedTextMessages(session); + + // Send the text chat invite to the GUI layer + // TODO: Question: Should we correlate with the mute list here? + session->mTextInvitePending = true; + if(session->mName.empty()) + { + lookupName(session->mCallerID); + } + else + { + // Act like we just finished resolving the name + avatarNameResolved(session->mCallerID, session->mName); + } + break; + + default: + LL_WARNS("Voice") << "unknown state " << state << LL_ENDL; + break; + + } + } +} + +void LLVivoxVoiceClient::participantAddedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + std::string &nameString, + std::string &displayNameString, + int participantType) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->addParticipant(uriString); + if(participant) + { + participant->mAccountName = nameString; + + LL_DEBUGS("Voice") << "added participant \"" << participant->mAccountName + << "\" (" << participant->mAvatarID << ")"<< LL_ENDL; + + if(participant->mAvatarIDValid) + { + // Initiate a lookup + lookupName(participant->mAvatarID); + } + else + { + // If we don't have a valid avatar UUID, we need to fill in the display name to make the active speakers floater work. + std::string namePortion = nameFromsipURI(uriString); + if(namePortion.empty()) + { + // Problem with the SIP URI, fall back to the display name + namePortion = displayNameString; + } + if(namePortion.empty()) + { + // Problems with both of the above, fall back to the account name + namePortion = nameString; + } + + // Set the display name (which is a hint to the active speakers window not to do its own lookup) + participant->mDisplayName = namePortion; + avatarNameResolved(participant->mAvatarID, namePortion); + } + } + } +} + +void LLVivoxVoiceClient::participantRemovedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + std::string &nameString) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->findParticipant(uriString); + if(participant) + { + session->removeParticipant(participant); + } + else + { + LL_DEBUGS("Voice") << "unknown participant " << uriString << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "unknown session " << sessionHandle << LL_ENDL; + } +} + + +void LLVivoxVoiceClient::participantUpdatedEvent( + std::string &sessionHandle, + std::string &sessionGroupHandle, + std::string &uriString, + std::string &alias, + bool isModeratorMuted, + bool isSpeaking, + int volume, + F32 energy) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + participantState *participant = session->findParticipant(uriString); + + if(participant) + { + participant->mIsSpeaking = isSpeaking; + participant->mIsModeratorMuted = isModeratorMuted; + + // SLIM SDK: convert range: ensure that energy is set to zero if is_speaking is false + if (isSpeaking) + { + participant->mSpeakingTimeout.reset(); + participant->mPower = energy; + } + else + { + participant->mPower = 0.0f; + } + participant->mVolume = volume; + + // *HACK: mantipov: added while working on EXT-3544 + /* + Sometimes LLVoiceClient::participantUpdatedEvent callback is called BEFORE + LLViewerChatterBoxSessionAgentListUpdates::post() sometimes AFTER. + + participantUpdatedEvent updates voice participant state in particular participantState::mIsModeratorMuted + Originally we wanted to update session Speaker Manager to fire LLSpeakerVoiceModerationEvent to fix the EXT-3544 bug. + Calling of the LLSpeakerMgr::update() method was added into LLIMMgr::processAgentListUpdates. + + But in case participantUpdatedEvent() is called after LLViewerChatterBoxSessionAgentListUpdates::post() + voice participant mIsModeratorMuted is changed after speakers are updated in Speaker Manager + and event is not fired. + + So, we have to call LLSpeakerMgr::update() here. In any case it is better than call it + in LLCallFloater::draw() + */ + LLVoiceChannel* voice_cnl = LLVoiceChannel::getCurrentVoiceChannel(); + + // ignore session ID of local chat + if (voice_cnl && voice_cnl->getSessionID().notNull()) + { + LLSpeakerMgr* speaker_manager = LLIMModel::getInstance()->getSpeakerManager(voice_cnl->getSessionID()); + if (speaker_manager) + { + speaker_manager->update(true); + } + } + + } + else + { + LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL; + } + } + else + { + LL_INFOS("Voice") << "unknown session " << sessionHandle << LL_ENDL; + } +} + +void LLVivoxVoiceClient::buddyPresenceEvent( + std::string &uriString, + std::string &alias, + std::string &statusString, + std::string &applicationString) +{ + buddyListEntry *buddy = findBuddy(uriString); + + if(buddy) + { + LL_DEBUGS("Voice") << "Presence event for " << buddy->mDisplayName << " status \"" << statusString << "\", application \"" << applicationString << "\""<< LL_ENDL; + LL_DEBUGS("Voice") << "before: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; + + if(applicationString.empty()) + { + // This presence event is from a client that doesn't set up the Application string. Do things the old-skool way. + // NOTE: this will be needed to support people who aren't on the 3010-class SDK yet. + + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // User went offline with a non-SLim-enabled viewer. + buddy->mOnlineSL = false; + } + else if ( stricmp("Online", statusString.c_str())== 0) + { + // User came online with a non-SLim-enabled viewer. + buddy->mOnlineSL = true; + } + else + { + // If the user is online through SLim, their status will be "Online-slc", "Away", or something else. + // NOTE: we should never see this unless someone is running an OLD version of SLim -- the versions that should be in use now all set the application string. + buddy->mOnlineSLim = true; + } + } + else if(applicationString.find("SecondLifeViewer") != std::string::npos) + { + // This presence event is from a viewer that sets the application string + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // Viewer says they're offline + buddy->mOnlineSL = false; + } + else + { + // Viewer says they're online + buddy->mOnlineSL = true; + } + } + else + { + // This presence event is from something which is NOT the SL viewer (assume it's SLim). + if ( stricmp("Unknown", statusString.c_str())== 0) + { + // SLim says they're offline + buddy->mOnlineSLim = false; + } + else + { + // SLim says they're online + buddy->mOnlineSLim = true; + } + } + + LL_DEBUGS("Voice") << "after: mOnlineSL = " << (buddy->mOnlineSL?"true":"false") << ", mOnlineSLim = " << (buddy->mOnlineSLim?"true":"false") << LL_ENDL; + + // HACK -- increment the internal change serial number in the LLRelationship (without changing the actual status), so the UI notices the change. + LLAvatarTracker::instance().setBuddyOnline(buddy->mUUID,LLAvatarTracker::instance().isBuddyOnline(buddy->mUUID)); + + notifyFriendObservers(); + } + else + { + LL_DEBUGS("Voice") << "Presence for unknown buddy " << uriString << LL_ENDL; + } +} + +void LLVivoxVoiceClient::messageEvent( + std::string &sessionHandle, + std::string &uriString, + std::string &alias, + std::string &messageHeader, + std::string &messageBody, + std::string &applicationString) +{ + LL_DEBUGS("Voice") << "Message event, session " << sessionHandle << " from " << uriString << LL_ENDL; +// LL_DEBUGS("Voice") << " header " << messageHeader << ", body: \n" << messageBody << LL_ENDL; + + if(messageHeader.find("text/html") != std::string::npos) + { + std::string message; + + { + const std::string startMarker = "<body"; + const std::string startMarker2 = ">"; + const std::string endMarker = "</body>"; + const std::string startSpan = "<span"; + const std::string endSpan = "</span>"; + std::string::size_type start; + std::string::size_type end; + + // Default to displaying the raw string, so the message gets through. + message = messageBody; + + // Find the actual message text within the XML fragment + start = messageBody.find(startMarker); + start = messageBody.find(startMarker2, start); + end = messageBody.find(endMarker); + + if(start != std::string::npos) + { + start += startMarker2.size(); + + if(end != std::string::npos) + end -= start; + + message.assign(messageBody, start, end); + } + else + { + // Didn't find a <body>, try looking for a <span> instead. + start = messageBody.find(startSpan); + start = messageBody.find(startMarker2, start); + end = messageBody.find(endSpan); + + if(start != std::string::npos) + { + start += startMarker2.size(); + + if(end != std::string::npos) + end -= start; + + message.assign(messageBody, start, end); + } + } + } + +// LL_DEBUGS("Voice") << " raw message = \n" << message << LL_ENDL; + + // strip formatting tags + { + std::string::size_type start; + std::string::size_type end; + + while((start = message.find('<')) != std::string::npos) + { + if((end = message.find('>', start + 1)) != std::string::npos) + { + // Strip out the tag + message.erase(start, (end + 1) - start); + } + else + { + // Avoid an infinite loop + break; + } + } + } + + // Decode ampersand-escaped chars + { + std::string::size_type mark = 0; + + // The text may contain text encoded with <, >, and & + mark = 0; + while((mark = message.find("<", mark)) != std::string::npos) + { + message.replace(mark, 4, "<"); + mark += 1; + } + + mark = 0; + while((mark = message.find(">", mark)) != std::string::npos) + { + message.replace(mark, 4, ">"); + mark += 1; + } + + mark = 0; + while((mark = message.find("&", mark)) != std::string::npos) + { + message.replace(mark, 5, "&"); + mark += 1; + } + } + + // strip leading/trailing whitespace (since we always seem to get a couple newlines) + LLStringUtil::trim(message); + +// LL_DEBUGS("Voice") << " stripped message = \n" << message << LL_ENDL; + + sessionState *session = findSession(sessionHandle); + if(session) + { + bool is_busy = gAgent.getBusy(); + bool is_muted = LLMuteList::getInstance()->isMuted(session->mCallerID, session->mName, LLMute::flagTextChat); + bool is_linden = LLMuteList::getInstance()->isLinden(session->mName); + bool quiet_chat = false; + LLChat chat; + + chat.mMuted = is_muted && !is_linden; + + if(!chat.mMuted) + { + chat.mFromID = session->mCallerID; + chat.mFromName = session->mName; + chat.mSourceType = CHAT_SOURCE_AGENT; + + if(is_busy && !is_linden) + { + quiet_chat = true; + // TODO: Question: Return busy mode response here? Or maybe when session is started instead? + } + + LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL; + gIMMgr->addMessage(session->mIMSessionID, + session->mCallerID, + session->mName.c_str(), + message.c_str(), + LLStringUtil::null, // default arg + IM_NOTHING_SPECIAL, // default arg + 0, // default arg + LLUUID::null, // default arg + LLVector3::zero, // default arg + true); // prepend name and make it a link to the user's profile + + chat.mText = std::string("IM: ") + session->mName + std::string(": ") + message; + // If the chat should come in quietly (i.e. we're in busy mode), pretend it's from a local agent. + LLFloaterChat::addChat( chat, TRUE, quiet_chat ); + } + } + } +} + +void LLVivoxVoiceClient::sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType) +{ + sessionState *session = findSession(sessionHandle); + + if(session) + { + participantState *participant = session->findParticipant(uriString); + if(participant) + { + if (!stricmp(notificationType.c_str(), "Typing")) + { + // Other end started typing + // TODO: The proper way to add a typing notification seems to be LLIMMgr::processIMTypingStart(). + // It requires an LLIMInfo for the message, which we don't have here. + } + else if (!stricmp(notificationType.c_str(), "NotTyping")) + { + // Other end stopped typing + // TODO: The proper way to remove a typing notification seems to be LLIMMgr::processIMTypingStop(). + // It requires an LLIMInfo for the message, which we don't have here. + } + else + { + LL_DEBUGS("Voice") << "Unknown notification type " << notificationType << "for participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "Unknown participant " << uriString << " in session " << session->mSIPURI << LL_ENDL; + } + } + else + { + LL_DEBUGS("Voice") << "Unknown session handle " << sessionHandle << LL_ENDL; + } +} + +void LLVivoxVoiceClient::subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType) +{ + buddyListEntry *buddy = findBuddy(buddyURI); + + if(!buddy) + { + // Couldn't find buddy by URI, try converting the alias... + if(!alias.empty()) + { + LLUUID id; + if(IDFromName(alias, id)) + { + buddy = findBuddy(id); + } + } + } + + if(buddy) + { + std::ostringstream stream; + + if(buddy->mCanSeeMeOnline) + { + // Sending the response will create an auto-accept rule + buddy->mHasAutoAcceptListEntry = true; + } + else + { + // Sending the response will create a block rule + buddy->mHasBlockListEntry = true; + } + + if(buddy->mInSLFriends) + { + buddy->mInVivoxBuddies = true; + } + + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.SendSubscriptionReply.1\">" + << "<AccountHandle>" << mAccountHandle << "</AccountHandle>" + << "<BuddyURI>" << buddy->mURI << "</BuddyURI>" + << "<RuleType>" << (buddy->mCanSeeMeOnline?"Allow":"Hide") << "</RuleType>" + << "<AutoAccept>"<< (buddy->mInSLFriends?"1":"0")<< "</AutoAccept>" + << "<SubscriptionHandle>" << subscriptionHandle << "</SubscriptionHandle>" + << "</Request>" + << "\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::auxAudioPropertiesEvent(F32 energy) +{ + LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL; + mTuningEnergy = energy; +} + +void LLVivoxVoiceClient::buddyListChanged() +{ + // This is called after we receive a BuddyAndGroupListChangedEvent. + mBuddyListMapPopulated = true; + mFriendsListDirty = true; +} + +void LLVivoxVoiceClient::muteListChanged() +{ + // The user's mute list has been updated. Go through the current participant list and sync it with the mute list. + if(mAudioSession) + { + participantMap::iterator iter = mAudioSession->mParticipantsByURI.begin(); + + for(; iter != mAudioSession->mParticipantsByURI.end(); iter++) + { + participantState *p = iter->second; + + // Check to see if this participant is on the mute list already + if(p->updateMuteState()) + mAudioSession->mVolumeDirty = true; + } + } +} + +void LLVivoxVoiceClient::updateFriends(U32 mask) +{ + if(mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::POWERS)) + { + // Just resend the whole friend list to the daemon + mFriendsListDirty = true; + } +} + +///////////////////////////// +// Managing list of participants +LLVivoxVoiceClient::participantState::participantState(const std::string &uri) : + mURI(uri), + mPTT(false), + mIsSpeaking(false), + mIsModeratorMuted(false), + mLastSpokeTimestamp(0.f), + mPower(0.f), + mVolume(-1), + mOnMuteList(false), + mUserVolume(-1), + mVolumeDirty(false), + mAvatarIDValid(false), + mIsSelf(false) +{ +} + +LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::addParticipant(const std::string &uri) +{ + participantState *result = NULL; + bool useAlternateURI = false; + + // Note: this is mostly the body of LLVivoxVoiceClient::sessionState::findParticipant(), but since we need to know if it + // matched the alternate SIP URI (so we can add it properly), we need to reproduce it here. + { + participantMap::iterator iter = mParticipantsByURI.find(uri); + + if(iter == mParticipantsByURI.end()) + { + if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) + { + // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. + // Use mSIPURI instead, since it will be properly encoded. + iter = mParticipantsByURI.find(mSIPURI); + useAlternateURI = true; + } + } + + if(iter != mParticipantsByURI.end()) + { + result = iter->second; + } + } + + if(!result) + { + // participant isn't already in one list or the other. + result = new participantState(useAlternateURI?mSIPURI:uri); + mParticipantsByURI.insert(participantMap::value_type(result->mURI, result)); + mParticipantsChanged = true; + + // Try to do a reverse transform on the URI to get the GUID back. + { + LLUUID id; + if(LLVivoxVoiceClient::getInstance()->IDFromName(result->mURI, id)) + { + result->mAvatarIDValid = true; + result->mAvatarID = id; + + if(result->updateMuteState()) + mVolumeDirty = true; + } + else + { + // Create a UUID by hashing the URI, but do NOT set mAvatarIDValid. + // This tells both code in LLVivoxVoiceClient and code in llfloateractivespeakers.cpp that the ID will not be in the name cache. + setUUIDFromStringHash(result->mAvatarID, uri); + } + } + + mParticipantsByUUID.insert(participantUUIDMap::value_type(result->mAvatarID, result)); + + LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL; + } + + return result; +} + +bool LLVivoxVoiceClient::participantState::updateMuteState() +{ + bool result = false; + + if(mAvatarIDValid) + { + bool isMuted = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat); + if(mOnMuteList != isMuted) + { + mOnMuteList = isMuted; + mVolumeDirty = true; + result = true; + } + } + return result; +} + +bool LLVivoxVoiceClient::participantState::isAvatar() +{ + return mAvatarIDValid; +} + +void LLVivoxVoiceClient::sessionState::removeParticipant(LLVivoxVoiceClient::participantState *participant) +{ + if(participant) + { + participantMap::iterator iter = mParticipantsByURI.find(participant->mURI); + participantUUIDMap::iterator iter2 = mParticipantsByUUID.find(participant->mAvatarID); + + LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL; + + if(iter == mParticipantsByURI.end()) + { + LL_ERRS("Voice") << "Internal error: participant " << participant->mURI << " not in URI map" << LL_ENDL; + } + else if(iter2 == mParticipantsByUUID.end()) + { + LL_ERRS("Voice") << "Internal error: participant ID " << participant->mAvatarID << " not in UUID map" << LL_ENDL; + } + else if(iter->second != iter2->second) + { + LL_ERRS("Voice") << "Internal error: participant mismatch!" << LL_ENDL; + } + else + { + mParticipantsByURI.erase(iter); + mParticipantsByUUID.erase(iter2); + + delete participant; + mParticipantsChanged = true; + } + } +} + +void LLVivoxVoiceClient::sessionState::removeAllParticipants() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + + while(!mParticipantsByURI.empty()) + { + removeParticipant(mParticipantsByURI.begin()->second); + } + + if(!mParticipantsByUUID.empty()) + { + LL_ERRS("Voice") << "Internal error: empty URI map, non-empty UUID map" << LL_ENDL; + } +} + +std::vector<LLUUID> LLVivoxVoiceClient::getParticipantList(void) +{ + std::vector<LLUUID> result; + if(mAudioSession) + { + for(participantUUIDMap::iterator iter = mAudioSession->mParticipantsByUUID.begin(); + iter != mAudioSession->mParticipantsByUUID.end(); + iter++) + { + result.push_back(iter->first); + } + } + return result; +} + + +LLVivoxVoiceClient::participantState *LLVivoxVoiceClient::sessionState::findParticipant(const std::string &uri) +{ + participantState *result = NULL; + + participantMap::iterator iter = mParticipantsByURI.find(uri); + + if(iter == mParticipantsByURI.end()) + { + if(!mAlternateSIPURI.empty() && (uri == mAlternateSIPURI)) + { + // This is a p2p session (probably with the SLIM client) with an alternate URI for the other participant. + // Look up the other URI + iter = mParticipantsByURI.find(mSIPURI); + } + } + + if(iter != mParticipantsByURI.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::sessionState::findParticipantByID(const LLUUID& id) +{ + participantState * result = NULL; + participantUUIDMap::iterator iter = mParticipantsByUUID.find(id); + + if(iter != mParticipantsByUUID.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::findParticipantByID(const LLUUID& id) +{ + participantState * result = NULL; + + if(mAudioSession) + { + result = mAudioSession->findParticipantByID(id); + } + + return result; +} + + +void LLVivoxVoiceClient::parcelChanged() +{ + if(getState() >= stateNoChannel) + { + // If the user is logged in, start a channel lookup. + LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; + + std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest"); + LLSD data; + LLHTTPClient::post( + url, + data, + new LLVivoxVoiceClientCapResponder); + } + else + { + // The transition to stateNoChannel needs to kick this off again. + LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::switchChannel( + std::string uri, + bool spatial, + bool no_reconnect, + bool is_p2p, + std::string hash) +{ + bool needsSwitch = false; + + LL_DEBUGS("Voice") + << "called in state " << state2string(getState()) + << " with uri \"" << uri << "\"" + << (spatial?", spatial is true":", spatial is false") + << LL_ENDL; + + switch(getState()) + { + case stateJoinSessionFailed: + case stateJoinSessionFailedWaiting: + case stateNoChannel: + // Always switch to the new URI from these states. + needsSwitch = true; + break; + + default: + if(mSessionTerminateRequested) + { + // If a terminate has been requested, we need to compare against where the URI we're already headed to. + if(mNextAudioSession) + { + if(mNextAudioSession->mSIPURI != uri) + needsSwitch = true; + } + else + { + // mNextAudioSession is null -- this probably means we're on our way back to spatial. + if(!uri.empty()) + { + // We do want to process a switch in this case. + needsSwitch = true; + } + } + } + else + { + // Otherwise, compare against the URI we're in now. + if(mAudioSession) + { + if(mAudioSession->mSIPURI != uri) + { + needsSwitch = true; + } + } + else + { + if(!uri.empty()) + { + // mAudioSession is null -- it's not clear what case would cause this. + // For now, log it as a warning and see if it ever crops up. + LL_WARNS("Voice") << "No current audio session." << LL_ENDL; + } + } + } + break; + } + + if(needsSwitch) + { + if(uri.empty()) + { + // Leave any channel we may be in + LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL; + + sessionState *oldSession = mNextAudioSession; + mNextAudioSession = NULL; + + // The old session may now need to be deleted. + reapSession(oldSession); + + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); + } + else + { + LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL; + + mNextAudioSession = addSession(uri); + mNextAudioSession->mHash = hash; + mNextAudioSession->mIsSpatial = spatial; + mNextAudioSession->mReconnect = !no_reconnect; + mNextAudioSession->mIsP2P = is_p2p; + } + + if(getState() <= stateNoChannel) + { + // We're already set up to join a channel, just needed to fill in the session URI + } + else + { + // State machine will come around and rejoin if uri/handle is not empty. + sessionTerminate(); + } + } +} + +void LLVivoxVoiceClient::joinSession(sessionState *session) +{ + mNextAudioSession = session; + + if(getState() <= stateNoChannel) + { + // We're already set up to join a channel, just needed to fill in the session handle + } + else + { + // State machine will come around and rejoin if uri/handle is not empty. + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::setNonSpatialChannel( + const std::string &uri, + const std::string &credentials) +{ + switchChannel(uri, false, false, false, credentials); +} + +void LLVivoxVoiceClient::setSpatialChannel( + const std::string &uri, + const std::string &credentials) +{ + mSpatialSessionURI = uri; + mSpatialSessionCredentials = credentials; + mAreaVoiceDisabled = mSpatialSessionURI.empty(); + + LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL; + + if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial))) + { + // User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels. + LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL; + } + else + { + switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); + } +} + +void LLVivoxVoiceClient::callUser(const LLUUID &uuid) +{ + std::string userURI = sipURIFromID(uuid); + + switchChannel(userURI, false, true, true); +} + +LLVivoxVoiceClient::sessionState* LLVivoxVoiceClient::startUserIMSession(const LLUUID &uuid) +{ + // Figure out if a session with the user already exists + sessionState *session = findSession(uuid); + if(!session) + { + // No session with user, need to start one. + std::string uri = sipURIFromID(uuid); + session = addSession(uri); + session->mIsSpatial = false; + session->mReconnect = false; + session->mIsP2P = true; + session->mCallerID = uuid; + } + + if(session) + { + if(session->mHandle.empty()) + { + // Session isn't active -- start it up. + sessionCreateSendMessage(session, false, true); + } + else + { + // Session is already active -- start up text. + sessionTextConnectSendMessage(session); + } + } + + return session; +} + +BOOL LLVivoxVoiceClient::sendTextMessage(const LLUUID& participant_id, const std::string& message) +{ + bool result = false; + + // Attempt to locate the indicated session + sessionState *session = startUserIMSession(participant_id); + if(session) + { + // found the session, attempt to send the message + session->mTextMsgQueue.push(message); + + // Try to send queued messages (will do nothing if the session is not open yet) + sendQueuedTextMessages(session); + + // The message is queued, so we succeed. + result = true; + } + else + { + LL_DEBUGS("Voice") << "Session not found for participant ID " << participant_id << LL_ENDL; + } + + return result; +} + +void LLVivoxVoiceClient::sendQueuedTextMessages(sessionState *session) +{ + if(session->mTextStreamState == 1) + { + if(!session->mTextMsgQueue.empty()) + { + std::ostringstream stream; + + while(!session->mTextMsgQueue.empty()) + { + std::string message = session->mTextMsgQueue.front(); + session->mTextMsgQueue.pop(); + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SendMessage.1\">" + << "<SessionHandle>" << session->mHandle << "</SessionHandle>" + << "<MessageHeader>text/HTML</MessageHeader>" + << "<MessageBody>" << message << "</MessageBody>" + << "</Request>" + << "\n\n\n"; + } + writeString(stream.str()); + } + } + else + { + // Session isn't connected yet, defer until later. + } +} + +void LLVivoxVoiceClient::endUserIMSession(const LLUUID &uuid) +{ + // Figure out if a session with the user exists + sessionState *session = findSession(uuid); + if(session) + { + // found the session + if(!session->mHandle.empty()) + { + sessionTextDisconnectSendMessage(session); + } + } + else + { + LL_DEBUGS("Voice") << "Session not found for participant ID " << uuid << LL_ENDL; + } +} + +bool LLVivoxVoiceClient::answerInvite(std::string &sessionHandle) +{ + // this is only ever used to answer incoming p2p call invites. + + sessionState *session = findSession(sessionHandle); + if(session) + { + session->mIsSpatial = false; + session->mReconnect = false; + session->mIsP2P = true; + + joinSession(session); + return true; + } + + return false; +} + +BOOL LLVivoxVoiceClient::isOnlineSIP(const LLUUID &id) +{ + bool result = false; + buddyListEntry *buddy = findBuddy(id); + if(buddy) + { + result = buddy->mOnlineSLim; + LL_DEBUGS("Voice") << "Buddy " << buddy->mDisplayName << " is SIP " << (result?"online":"offline") << LL_ENDL; + } + + if(!result) + { + // This user isn't on the buddy list or doesn't show online status through the buddy list, but could be a participant in an existing session if they initiated a text IM. + sessionState *session = findSession(id); + if(session && !session->mHandle.empty()) + { + if((session->mTextStreamState != streamStateUnknown) || (session->mMediaStreamState > streamStateIdle)) + { + LL_DEBUGS("Voice") << "Open session with " << id << " found, returning SIP online state" << LL_ENDL; + // we have a p2p text session open with this user, so by definition they're online. + result = true; + } + } + } + + return result; +} + +// Returns true if the indicated participant in the current audio session is really an SL avatar. +// Currently this will be false only for PSTN callers into group chats, and PSTN p2p calls. +BOOL LLVivoxVoiceClient::isParticipantAvatar(const LLUUID &id) +{ + BOOL result = TRUE; + sessionState *session = findSession(id); + + if(session != NULL) + { + // this is a p2p session with the indicated caller, or the session with the specified UUID. + if(session->mSynthesizedCallerID) + result = FALSE; + } + else + { + // Didn't find a matching session -- check the current audio session for a matching participant + if(mAudioSession != NULL) + { + participantState *participant = findParticipantByID(id); + if(participant != NULL) + { + result = participant->isAvatar(); + } + } + } + + return result; +} + +// Returns true if calling back the session URI after the session has closed is possible. +// Currently this will be false only for PSTN P2P calls. +BOOL LLVivoxVoiceClient::isSessionCallBackPossible(const LLUUID &session_id) +{ + BOOL result = TRUE; + sessionState *session = findSession(session_id); + + if(session != NULL) + { + result = session->isCallBackPossible(); + } + + return result; +} + +// Returns true if the session can accepte text IM's. +// Currently this will be false only for PSTN P2P calls. +BOOL LLVivoxVoiceClient::isSessionTextIMPossible(const LLUUID &session_id) +{ + bool result = TRUE; + sessionState *session = findSession(session_id); + + if(session != NULL) + { + result = session->isTextIMPossible(); + } + + return result; +} + + +void LLVivoxVoiceClient::declineInvite(std::string &sessionHandle) +{ + sessionState *session = findSession(sessionHandle); + if(session) + { + sessionMediaDisconnectSendMessage(session); + } +} + +void LLVivoxVoiceClient::leaveNonSpatialChannel() +{ + LL_DEBUGS("Voice") + << "called in state " << state2string(getState()) + << LL_ENDL; + + // Make sure we don't rejoin the current session. + sessionState *oldNextSession = mNextAudioSession; + mNextAudioSession = NULL; + + // Most likely this will still be the current session at this point, but check it anyway. + reapSession(oldNextSession); + + verifySessionState(); + + sessionTerminate(); +} + +std::string LLVivoxVoiceClient::getCurrentChannel() +{ + std::string result; + + if((getState() == stateRunning) && !mSessionTerminateRequested) + { + result = getAudioSessionURI(); + } + + return result; +} + +bool LLVivoxVoiceClient::inProximalChannel() +{ + bool result = false; + + if((getState() == stateRunning) && !mSessionTerminateRequested) + { + result = inSpatialChannel(); + } + + return result; +} + +std::string LLVivoxVoiceClient::sipURIFromID(const LLUUID &id) +{ + std::string result; + result = "sip:"; + result += nameFromID(id); + result += "@"; + result += mVoiceSIPURIHostName; + + return result; +} + +std::string LLVivoxVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar) +{ + std::string result; + if(avatar) + { + result = "sip:"; + result += nameFromID(avatar->getID()); + result += "@"; + result += mVoiceSIPURIHostName; + } + + return result; +} + +std::string LLVivoxVoiceClient::nameFromAvatar(LLVOAvatar *avatar) +{ + std::string result; + if(avatar) + { + result = nameFromID(avatar->getID()); + } + return result; +} + +std::string LLVivoxVoiceClient::nameFromID(const LLUUID &uuid) +{ + std::string result; + + if (uuid.isNull()) { + //VIVOX, the uuid emtpy look for the mURIString and return that instead. + //result.assign(uuid.mURIStringName); + LLStringUtil::replaceChar(result, '_', ' '); + return result; + } + // Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code. + result = "x"; + + // Base64 encode and replace the pieces of base64 that are less compatible + // with e-mail local-parts. + // See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet" + result += LLBase64::encode(uuid.mData, UUID_BYTES); + LLStringUtil::replaceChar(result, '+', '-'); + LLStringUtil::replaceChar(result, '/', '_'); + + // If you need to transform a GUID to this form on the Mac OS X command line, this will do so: + // echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-') + + // The reverse transform can be done with: + // echo 'x5mkTKmxDTuGnjWyC__WfMg==' |cut -b 2- -|tr '_-' '/+' |openssl base64 -d|xxd -p + + return result; +} + +bool LLVivoxVoiceClient::IDFromName(const std::string inName, LLUUID &uuid) +{ + bool result = false; + + // SLIM SDK: The "name" may actually be a SIP URI such as: "sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com" + // If it is, convert to a bare name before doing the transform. + std::string name = nameFromsipURI(inName); + + // Doesn't look like a SIP URI, assume it's an actual name. + if(name.empty()) + name = inName; + + // This will only work if the name is of the proper form. + // As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is: + // "xFnPP04IpREWNkuw1cOXlhw==" + + if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '=')) + { + // The name appears to have the right form. + + // Reverse the transforms done by nameFromID + std::string temp = name; + LLStringUtil::replaceChar(temp, '-', '+'); + LLStringUtil::replaceChar(temp, '_', '/'); + + U8 rawuuid[UUID_BYTES + 1]; + int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1); + if(len == UUID_BYTES) + { + // The decode succeeded. Stuff the bits into the result's UUID + memcpy(uuid.mData, rawuuid, UUID_BYTES); + result = true; + } + } + + if(!result) + { + // VIVOX: not a standard account name, just copy the URI name mURIString field + // and hope for the best. bpj + uuid.setNull(); // VIVOX, set the uuid field to nulls + } + + return result; +} + +std::string LLVivoxVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar) +{ + return avatar->getFullname(); +} + +std::string LLVivoxVoiceClient::sipURIFromName(std::string &name) +{ + std::string result; + result = "sip:"; + result += name; + result += "@"; + result += mVoiceSIPURIHostName; + +// LLStringUtil::toLower(result); + + return result; +} + +std::string LLVivoxVoiceClient::nameFromsipURI(const std::string &uri) +{ + std::string result; + + std::string::size_type sipOffset, atOffset; + sipOffset = uri.find("sip:"); + atOffset = uri.find("@"); + if((sipOffset != std::string::npos) && (atOffset != std::string::npos)) + { + result = uri.substr(sipOffset + 4, atOffset - (sipOffset + 4)); + } + + return result; +} + +bool LLVivoxVoiceClient::inSpatialChannel(void) +{ + bool result = false; + + if(mAudioSession) + result = mAudioSession->mIsSpatial; + + return result; +} + +std::string LLVivoxVoiceClient::getAudioSessionURI() +{ + std::string result; + + if(mAudioSession) + result = mAudioSession->mSIPURI; + + return result; +} + +std::string LLVivoxVoiceClient::getAudioSessionHandle() +{ + std::string result; + + if(mAudioSession) + result = mAudioSession->mHandle; + + return result; +} + + +///////////////////////////// +// Sending updates of current state + +void LLVivoxVoiceClient::enforceTether(void) +{ + LLVector3d tethered = mCameraRequestedPosition; + + // constrain 'tethered' to within 50m of mAvatarPosition. + { + F32 max_dist = 50.0f; + LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition; + F32 camera_distance = (F32)camera_offset.magVec(); + if(camera_distance > max_dist) + { + tethered = mAvatarPosition + + (max_dist / camera_distance) * camera_offset; + } + } + + if(dist_vec(mCameraPosition, tethered) > 0.1) + { + mCameraPosition = tethered; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::updatePosition(void) +{ + + LLVOAvatarSelf *agent = gAgent.getAvatarObject(); + LLViewerRegion *region = gAgent.getRegion(); + if(region && agent) + { + LLMatrix3 rot; + LLVector3d pos; + + // TODO: If camera and avatar velocity are actually used by the voice system, we could compute them here... + // They're currently always set to zero. + + // Send the current camera position to the voice code + rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis()); + pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin()); + + LLVivoxVoiceClient::getInstance()->setCameraPosition( + pos, // position + LLVector3::zero, // velocity + rot); // rotation matrix + + // Send the current avatar position to the voice code + rot = agent->getRootJoint()->getWorldRotation().getMatrix3(); + + pos = agent->getPositionGlobal(); + // TODO: Can we get the head offset from outside the LLVOAvatar? + // pos += LLVector3d(mHeadOffset); + pos += LLVector3d(0.f, 0.f, 1.f); + + LLVivoxVoiceClient::getInstance()->setAvatarPosition( + pos, // position + LLVector3::zero, // velocity + rot); // rotation matrix + } +} + +void LLVivoxVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +{ + mCameraRequestedPosition = position; + + if(mCameraVelocity != velocity) + { + mCameraVelocity = velocity; + mSpatialCoordsDirty = true; + } + + if(mCameraRot != rot) + { + mCameraRot = rot; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot) +{ + if(dist_vec(mAvatarPosition, position) > 0.1) + { + mAvatarPosition = position; + mSpatialCoordsDirty = true; + } + + if(mAvatarVelocity != velocity) + { + mAvatarVelocity = velocity; + mSpatialCoordsDirty = true; + } + + if(mAvatarRot != rot) + { + mAvatarRot = rot; + mSpatialCoordsDirty = true; + } +} + +bool LLVivoxVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name) +{ + bool result = false; + + if(region) + { + name = region->getName(); + } + + if(!name.empty()) + result = true; + + return result; +} + +void LLVivoxVoiceClient::leaveChannel(void) +{ + if(getState() == stateRunning) + { + LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL; + mChannelName.clear(); + sessionTerminate(); + } +} + +void LLVivoxVoiceClient::setMuteMic(bool muted) +{ + mMuteMic = muted; +} + +void LLVivoxVoiceClient::setUserPTTState(bool ptt) +{ + mUserPTTState = ptt; +} + +bool LLVivoxVoiceClient::getUserPTTState() +{ + return mUserPTTState; +} + +void LLVivoxVoiceClient::inputUserControlState(bool down) +{ + if(mPTTIsToggle) + { + if(down) // toggle open-mic state on 'down' + { + toggleUserPTTState(); + } + } + else // set open-mic state as an absolute + { + setUserPTTState(down); + } +} + + +void LLVivoxVoiceClient::toggleUserPTTState(void) +{ + mUserPTTState = !mUserPTTState; +} + +void LLVivoxVoiceClient::setVoiceEnabled(bool enabled) +{ + if (enabled != mVoiceEnabled) + { + // TODO: Refactor this so we don't call into LLVoiceChannel, but simply + // use the status observer + mVoiceEnabled = enabled; + LLVoiceClientStatusObserver::EStatusType status; + + + if (enabled) + { + LLVoiceChannel::getCurrentVoiceChannel()->activate(); + status = LLVoiceClientStatusObserver::STATUS_VOICE_ENABLED; + } + else + { + // Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it. + LLVoiceChannel::getCurrentVoiceChannel()->deactivate(); + status = LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED; + } + } +} + +bool LLVivoxVoiceClient::voiceEnabled() +{ + return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice"); +} + +void LLVivoxVoiceClient::setLipSyncEnabled(BOOL enabled) +{ + mLipSyncEnabled = enabled; +} + +BOOL LLVivoxVoiceClient::lipSyncEnabled() +{ + + if ( mVoiceEnabled && stateDisabled != getState() ) + { + return mLipSyncEnabled; + } + else + { + return FALSE; + } +} + +void LLVivoxVoiceClient::setUsePTT(bool usePTT) +{ + if(usePTT && !mUsePTT) + { + // When the user turns on PTT, reset the current state. + mUserPTTState = false; + } + mUsePTT = usePTT; +} + +void LLVivoxVoiceClient::setPTTIsToggle(bool PTTIsToggle) +{ + if(!PTTIsToggle && mPTTIsToggle) + { + // When the user turns off toggle, reset the current state. + mUserPTTState = false; + } + + mPTTIsToggle = PTTIsToggle; +} + +bool LLVivoxVoiceClient::getPTTIsToggle() +{ + return mPTTIsToggle; +} + +void LLVivoxVoiceClient::setPTTKey(std::string &key) +{ + if(key == "MiddleMouse") + { + mPTTIsMiddleMouse = true; + } + else + { + mPTTIsMiddleMouse = false; + if(!LLKeyboard::keyFromString(key, &mPTTKey)) + { + // If the call failed, don't match any key. + key = KEY_NONE; + } + } +} + +void LLVivoxVoiceClient::setEarLocation(S32 loc) +{ + if(mEarLocation != loc) + { + LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL; + + mEarLocation = loc; + mSpatialCoordsDirty = true; + } +} + +void LLVivoxVoiceClient::setVoiceVolume(F32 volume) +{ + int scaled_volume = scale_speaker_volume(volume); + + if(scaled_volume != mSpeakerVolume) + { + if((scaled_volume == 0) || (mSpeakerVolume == 0)) + { + mSpeakerMuteDirty = true; + } + + mSpeakerVolume = scaled_volume; + mSpeakerVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::setMicGain(F32 volume) +{ + int scaled_volume = scale_mic_volume(volume); + + if(scaled_volume != mMicVolume) + { + mMicVolume = scaled_volume; + mMicVolumeDirty = true; + } +} + +void LLVivoxVoiceClient::keyDown(KEY key, MASK mask) +{ + if (gKeyboard->getKeyRepeated(key)) + { + // ignore auto-repeat keys + return; + } + + if(!mPTTIsMiddleMouse) + { + bool down = (mPTTKey != KEY_NONE) + && gKeyboard->getKeyDown(mPTTKey); + inputUserControlState(down); + } + + +} +void LLVivoxVoiceClient::keyUp(KEY key, MASK mask) +{ + if(!mPTTIsMiddleMouse) + { + bool down = (mPTTKey != KEY_NONE) + && gKeyboard->getKeyDown(mPTTKey); + inputUserControlState(down); + } + +} +void LLVivoxVoiceClient::middleMouseState(bool down) +{ + if(mPTTIsMiddleMouse) + { + if(mPTTIsMiddleMouse) + { + inputUserControlState(down); + } + } +} + +///////////////////////////// +// Accessors for data related to nearby speakers +BOOL LLVivoxVoiceClient::getVoiceEnabled(const LLUUID& id) +{ + BOOL result = FALSE; + participantState *participant = findParticipantByID(id); + if(participant) + { + // I'm not sure what the semantics of this should be. + // For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled. + result = TRUE; + } + + return result; +} + +std::string LLVivoxVoiceClient::getDisplayName(const LLUUID& id) +{ + std::string result; + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mDisplayName; + } + + return result; +} + + + +BOOL LLVivoxVoiceClient::getIsSpeaking(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT) + { + participant->mIsSpeaking = FALSE; + } + result = participant->mIsSpeaking; + } + + return result; +} + +BOOL LLVivoxVoiceClient::getIsModeratorMuted(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mIsModeratorMuted; + } + + return result; +} + +F32 LLVivoxVoiceClient::getCurrentPower(const LLUUID& id) +{ + F32 result = 0; + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mPower; + } + + return result; +} + + + +BOOL LLVivoxVoiceClient::getUsingPTT(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + // I'm not sure what the semantics of this should be. + // Does "using PTT" mean they're configured with a push-to-talk button? + // For now, we know there's no PTT mechanism in place, so nobody is using it. + } + + return result; +} + +BOOL LLVivoxVoiceClient::getOnMuteList(const LLUUID& id) +{ + BOOL result = FALSE; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mOnMuteList; + } + + return result; +} + +// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100 +// internal = 400 * external^2 +F32 LLVivoxVoiceClient::getUserVolume(const LLUUID& id) +{ + F32 result = 0.0f; + + participantState *participant = findParticipantByID(id); + if(participant) + { + S32 ires = 100; // nominal default volume + + if(participant->mIsSelf) + { + // Always make it look like the user's own volume is set at the default. + } + else if(participant->mUserVolume != -1) + { + // Use the internal volume + ires = participant->mUserVolume; + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "mapping from mUserVolume " << ires << LL_ENDL; + } + else if(participant->mVolume != -1) + { + // Map backwards from vivox volume + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "mapping from mVolume " << participant->mVolume << LL_ENDL; + + if(participant->mVolume < 56) + { + ires = (participant->mVolume * 100) / 56; + } + else + { + ires = (((participant->mVolume - 56) * 300) / (100 - 56)) + 100; + } + } + result = sqrtf(((F32)ires) / 400.f); + } + + // Enable this when debugging voice slider issues. It's way to spammy even for debug-level logging. +// LL_DEBUGS("Voice") << "returning " << result << LL_ENDL; + + return result; +} + +void LLVivoxVoiceClient::setUserVolume(const LLUUID& id, F32 volume) +{ + if(mAudioSession) + { + participantState *participant = findParticipantByID(id); + if (participant) + { + // volume can amplify by as much as 4x! + S32 ivol = (S32)(400.f * volume * volume); + participant->mUserVolume = llclamp(ivol, 0, 400); + participant->mVolumeDirty = TRUE; + mAudioSession->mVolumeDirty = TRUE; + } + } +} + +std::string LLVivoxVoiceClient::getGroupID(const LLUUID& id) +{ + std::string result; + + participantState *participant = findParticipantByID(id); + if(participant) + { + result = participant->mGroupID; + } + + return result; +} + +BOOL LLVivoxVoiceClient::getAreaVoiceDisabled() +{ + return mAreaVoiceDisabled; +} + +void LLVivoxVoiceClient::recordingLoopStart(int seconds, int deltaFramesPerControlFrame) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Start)" << LL_ENDL; + + if(!mMainSessionGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Start</RecordingControlType>" + << "<DeltaFramesPerControlFrame>" << deltaFramesPerControlFrame << "</DeltaFramesPerControlFrame>" + << "<Filename>" << "" << "</Filename>" + << "<EnableAudioRecordingEvents>false</EnableAudioRecordingEvents>" + << "<LoopModeDurationSeconds>" << seconds << "</LoopModeDurationSeconds>" + << "</Request>\n\n\n"; + + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::recordingLoopSave(const std::string& filename) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Flush)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Flush</RecordingControlType>" + << "<Filename>" << filename << "</Filename>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::recordingStop() +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlRecording (Stop)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlRecording.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Stop</RecordingControlType>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackStart(const std::string& filename) +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Start)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Start</RecordingControlType>" + << "<Filename>" << filename << "</Filename>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackStop() +{ +// LL_DEBUGS("Voice") << "sending SessionGroup.ControlPlayback (Stop)" << LL_ENDL; + + if(mAudioSession != NULL && !mAudioSession->mGroupHandle.empty()) + { + std::ostringstream stream; + stream + << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"SessionGroup.ControlPlayback.1\">" + << "<SessionGroupHandle>" << mMainSessionGroupHandle << "</SessionGroupHandle>" + << "<RecordingControlType>Stop</RecordingControlType>" + << "</Request>\n\n\n"; + + writeString(stream.str()); + } +} + +void LLVivoxVoiceClient::filePlaybackSetPaused(bool paused) +{ + // TODO: Implement once Vivox gives me a sample +} + +void LLVivoxVoiceClient::filePlaybackSetMode(bool vox, float speed) +{ + // TODO: Implement once Vivox gives me a sample +} + +LLVivoxVoiceClient::sessionState::sessionState() : + mMediaStreamState(streamStateUnknown), + mTextStreamState(streamStateUnknown), + mCreateInProgress(false), + mMediaConnectInProgress(false), + mVoiceInvitePending(false), + mTextInvitePending(false), + mSynthesizedCallerID(false), + mIsChannel(false), + mIsSpatial(false), + mIsP2P(false), + mIncoming(false), + mVoiceEnabled(false), + mReconnect(false), + mVolumeDirty(false), + mParticipantsChanged(false) +{ +} + +LLVivoxVoiceClient::sessionState::~sessionState() +{ + removeAllParticipants(); +} + +bool LLVivoxVoiceClient::sessionState::isCallBackPossible() +{ + // This may change to be explicitly specified by vivox in the future... + // Currently, only PSTN P2P calls cannot be returned. + // Conveniently, this is also the only case where we synthesize a caller UUID. + return !mSynthesizedCallerID; +} + +bool LLVivoxVoiceClient::sessionState::isTextIMPossible() +{ + // This may change to be explicitly specified by vivox in the future... + return !mSynthesizedCallerID; +} + + +LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsBegin(void) +{ + return mSessions.begin(); +} + +LLVivoxVoiceClient::sessionIterator LLVivoxVoiceClient::sessionsEnd(void) +{ + return mSessions.end(); +} + + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const std::string &handle) +{ + sessionState *result = NULL; + sessionMap::iterator iter = mSessionsByHandle.find(handle); + if(iter != mSessionsByHandle.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSessionBeingCreatedByURI(const std::string &uri) +{ + sessionState *result = NULL; + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + if(session->mCreateInProgress && (session->mSIPURI == uri)) + { + result = session; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::findSession(const LLUUID &participant_id) +{ + sessionState *result = NULL; + + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + if((session->mCallerID == participant_id) || (session->mIMSessionID == participant_id)) + { + result = session; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::sessionState *LLVivoxVoiceClient::addSession(const std::string &uri, const std::string &handle) +{ + sessionState *result = NULL; + + if(handle.empty()) + { + // No handle supplied. + // Check whether there's already a session with this URI + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *s = *iter; + if((s->mSIPURI == uri) || (s->mAlternateSIPURI == uri)) + { + // TODO: I need to think about this logic... it's possible that this case should raise an internal error. + result = s; + break; + } + } + } + else // (!handle.empty()) + { + // Check for an existing session with this handle + sessionMap::iterator iter = mSessionsByHandle.find(handle); + + if(iter != mSessionsByHandle.end()) + { + result = iter->second; + } + } + + if(!result) + { + // No existing session found. + + LL_DEBUGS("Voice") << "adding new session: handle " << handle << " URI " << uri << LL_ENDL; + result = new sessionState(); + result->mSIPURI = uri; + result->mHandle = handle; + + mSessions.insert(result); + + if(!result->mHandle.empty()) + { + mSessionsByHandle.insert(sessionMap::value_type(result->mHandle, result)); + } + } + else + { + // Found an existing session + + if(uri != result->mSIPURI) + { + // TODO: Should this be an internal error? + LL_DEBUGS("Voice") << "changing uri from " << result->mSIPURI << " to " << uri << LL_ENDL; + setSessionURI(result, uri); + } + + if(handle != result->mHandle) + { + if(handle.empty()) + { + // There's at least one race condition where where addSession was clearing an existing session handle, which caused things to break. + LL_DEBUGS("Voice") << "NOT clearing handle " << result->mHandle << LL_ENDL; + } + else + { + // TODO: Should this be an internal error? + LL_DEBUGS("Voice") << "changing handle from " << result->mHandle << " to " << handle << LL_ENDL; + setSessionHandle(result, handle); + } + } + + LL_DEBUGS("Voice") << "returning existing session: handle " << handle << " URI " << uri << LL_ENDL; + } + + verifySessionState(); + + return result; +} + +void LLVivoxVoiceClient::setSessionHandle(sessionState *session, const std::string &handle) +{ + // Have to remove the session from the handle-indexed map before changing the handle, or things will break badly. + + if(!session->mHandle.empty()) + { + // Remove session from the map if it should have been there. + sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle); + if(iter != mSessionsByHandle.end()) + { + if(iter->second != session) + { + LL_ERRS("Voice") << "Internal error: session mismatch!" << LL_ENDL; + } + + mSessionsByHandle.erase(iter); + } + else + { + LL_ERRS("Voice") << "Internal error: session handle not found in map!" << LL_ENDL; + } + } + + session->mHandle = handle; + + if(!handle.empty()) + { + mSessionsByHandle.insert(sessionMap::value_type(session->mHandle, session)); + } + + verifySessionState(); +} + +void LLVivoxVoiceClient::setSessionURI(sessionState *session, const std::string &uri) +{ + // There used to be a map of session URIs to sessions, which made this complex.... + session->mSIPURI = uri; + + verifySessionState(); +} + +void LLVivoxVoiceClient::deleteSession(sessionState *session) +{ + // Remove the session from the handle map + if(!session->mHandle.empty()) + { + sessionMap::iterator iter = mSessionsByHandle.find(session->mHandle); + if(iter != mSessionsByHandle.end()) + { + if(iter->second != session) + { + LL_ERRS("Voice") << "Internal error: session mismatch" << LL_ENDL; + } + mSessionsByHandle.erase(iter); + } + } + + // Remove the session from the URI map + mSessions.erase(session); + + // At this point, the session should be unhooked from all lists and all state should be consistent. + verifySessionState(); + + // If this is the current audio session, clean up the pointer which will soon be dangling. + if(mAudioSession == session) + { + mAudioSession = NULL; + mAudioSessionChanged = true; + } + + // ditto for the next audio session + if(mNextAudioSession == session) + { + mNextAudioSession = NULL; + } + + // delete the session + delete session; +} + +void LLVivoxVoiceClient::deleteAllSessions() +{ + LL_DEBUGS("Voice") << "called" << LL_ENDL; + + while(!mSessions.empty()) + { + deleteSession(*(sessionsBegin())); + } + + if(!mSessionsByHandle.empty()) + { + LL_ERRS("Voice") << "Internal error: empty session map, non-empty handle map" << LL_ENDL; + } +} + +void LLVivoxVoiceClient::verifySessionState(void) +{ + // This is mostly intended for debugging problems with session state management. + LL_DEBUGS("Voice") << "Total session count: " << mSessions.size() << " , session handle map size: " << mSessionsByHandle.size() << LL_ENDL; + + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + + LL_DEBUGS("Voice") << "session " << session << ": handle " << session->mHandle << ", URI " << session->mSIPURI << LL_ENDL; + + if(!session->mHandle.empty()) + { + // every session with a non-empty handle needs to be in the handle map + sessionMap::iterator i2 = mSessionsByHandle.find(session->mHandle); + if(i2 == mSessionsByHandle.end()) + { + LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " not found in session map)" << LL_ENDL; + } + else + { + if(i2->second != session) + { + LL_ERRS("Voice") << "internal error (handle " << session->mHandle << " in session map points to another session)" << LL_ENDL; + } + } + } + } + + // check that every entry in the handle map points to a valid session in the session set + for(sessionMap::iterator iter = mSessionsByHandle.begin(); iter != mSessionsByHandle.end(); iter++) + { + sessionState *session = iter->second; + sessionIterator i2 = mSessions.find(session); + if(i2 == mSessions.end()) + { + LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " not found in session map)" << LL_ENDL; + } + else + { + if(session->mHandle != (*i2)->mHandle) + { + LL_ERRS("Voice") << "internal error (session for handle " << session->mHandle << " points to session with different handle " << (*i2)->mHandle << ")" << LL_ENDL; + } + } + } +} + +LLVivoxVoiceClient::buddyListEntry::buddyListEntry(const std::string &uri) : + mURI(uri) +{ + mOnlineSL = false; + mOnlineSLim = false; + mCanSeeMeOnline = true; + mHasBlockListEntry = false; + mHasAutoAcceptListEntry = false; + mNameResolved = false; + mInVivoxBuddies = false; + mInSLFriends = false; + mNeedsNameUpdate = false; +} + +void LLVivoxVoiceClient::processBuddyListEntry(const std::string &uri, const std::string &displayName) +{ + buddyListEntry *buddy = addBuddy(uri, displayName); + buddy->mInVivoxBuddies = true; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri) +{ + std::string empty; + buddyListEntry *buddy = addBuddy(uri, empty); + if(buddy->mDisplayName.empty()) + { + buddy->mNameResolved = false; + } + return buddy; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::addBuddy(const std::string &uri, const std::string &displayName) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter = mBuddyListMap.find(uri); + + if(iter != mBuddyListMap.end()) + { + // Found a matching buddy already in the map. + LL_DEBUGS("Voice") << "adding existing buddy " << uri << LL_ENDL; + result = iter->second; + } + + if(!result) + { + // participant isn't already in one list or the other. + LL_DEBUGS("Voice") << "adding new buddy " << uri << LL_ENDL; + result = new buddyListEntry(uri); + result->mDisplayName = displayName; + + if(IDFromName(uri, result->mUUID)) + { + // Extracted UUID from name successfully. + } + else + { + LL_DEBUGS("Voice") << "Couldn't find ID for buddy " << uri << " (\"" << displayName << "\")" << LL_ENDL; + } + + mBuddyListMap.insert(buddyListMap::value_type(result->mURI, result)); + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const std::string &uri) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter = mBuddyListMap.find(uri); + if(iter != mBuddyListMap.end()) + { + result = iter->second; + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddy(const LLUUID &id) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter; + + for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + { + if(iter->second->mUUID == id) + { + result = iter->second; + break; + } + } + + return result; +} + +LLVivoxVoiceClient::buddyListEntry *LLVivoxVoiceClient::findBuddyByDisplayName(const std::string &name) +{ + buddyListEntry *result = NULL; + buddyListMap::iterator iter; + + for(iter = mBuddyListMap.begin(); iter != mBuddyListMap.end(); iter++) + { + if(iter->second->mDisplayName == name) + { + result = iter->second; + break; + } + } + + return result; +} + +void LLVivoxVoiceClient::deleteBuddy(const std::string &uri) +{ + buddyListMap::iterator iter = mBuddyListMap.find(uri); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "deleting buddy " << uri << LL_ENDL; + buddyListEntry *buddy = iter->second; + mBuddyListMap.erase(iter); + delete buddy; + } + else + { + LL_DEBUGS("Voice") << "attempt to delete nonexistent buddy " << uri << LL_ENDL; + } + +} + +void LLVivoxVoiceClient::deleteAllBuddies(void) +{ + while(!mBuddyListMap.empty()) + { + deleteBuddy(mBuddyListMap.begin()->first); + } + + // Don't want to correlate with friends list when we've emptied the buddy list. + mBuddyListMapPopulated = false; + + // Don't want to correlate with friends list when we've reset the block rules. + mBlockRulesListReceived = false; + mAutoAcceptRulesListReceived = false; +} + +void LLVivoxVoiceClient::deleteAllBlockRules(void) +{ + // Clear the block list entry flags from all local buddy list entries + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + buddy_it->second->mHasBlockListEntry = false; + } +} + +void LLVivoxVoiceClient::deleteAllAutoAcceptRules(void) +{ + // Clear the auto-accept list entry flags from all local buddy list entries + buddyListMap::iterator buddy_it; + for(buddy_it = mBuddyListMap.begin(); buddy_it != mBuddyListMap.end(); buddy_it++) + { + buddy_it->second->mHasAutoAcceptListEntry = false; + } +} + +void LLVivoxVoiceClient::addBlockRule(const std::string &blockMask, const std::string &presenceOnly) +{ + buddyListEntry *buddy = NULL; + + // blockMask is the SIP URI of a friends list entry + buddyListMap::iterator iter = mBuddyListMap.find(blockMask); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "block list entry for " << blockMask << LL_ENDL; + buddy = iter->second; + } + + if(buddy == NULL) + { + LL_DEBUGS("Voice") << "block list entry for unknown buddy " << blockMask << LL_ENDL; + buddy = addBuddy(blockMask); + } + + if(buddy != NULL) + { + buddy->mHasBlockListEntry = true; + } +} + +void LLVivoxVoiceClient::addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy) +{ + buddyListEntry *buddy = NULL; + + // blockMask is the SIP URI of a friends list entry + buddyListMap::iterator iter = mBuddyListMap.find(autoAcceptMask); + if(iter != mBuddyListMap.end()) + { + LL_DEBUGS("Voice") << "auto-accept list entry for " << autoAcceptMask << LL_ENDL; + buddy = iter->second; + } + + if(buddy == NULL) + { + LL_DEBUGS("Voice") << "auto-accept list entry for unknown buddy " << autoAcceptMask << LL_ENDL; + buddy = addBuddy(autoAcceptMask); + } + + if(buddy != NULL) + { + buddy->mHasAutoAcceptListEntry = true; + } +} + +void LLVivoxVoiceClient::accountListBlockRulesResponse(int statusCode, const std::string &statusString) +{ + // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. + mBlockRulesListReceived = true; +} + +void LLVivoxVoiceClient::accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString) +{ + // Block list entries were updated via addBlockRule() during parsing. Just flag that we're done. + mAutoAcceptRulesListReceived = true; +} + +void LLVivoxVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer) +{ + mParticipantObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer) +{ + mParticipantObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyParticipantObservers() +{ + for (observer_set_t::iterator it = mParticipantObservers.begin(); + it != mParticipantObservers.end(); + ) + { + LLVoiceClientParticipantObserver* observer = *it; + observer->onChange(); + // In case onChange() deleted an entry. + it = mParticipantObservers.upper_bound(observer); + } +} + +void LLVivoxVoiceClient::addObserver(LLVoiceClientStatusObserver* observer) +{ + mStatusObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLVoiceClientStatusObserver* observer) +{ + mStatusObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status) +{ + if(mAudioSession) + { + if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN) + { + switch(mAudioSession->mErrorStatusCode) + { + case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break; + case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break; + case 20715: + //invalid channel, we may be using a set of poorly cached + //info + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + break; + case 1009: + //invalid username and password + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + break; + } + + // Reset the error code to make sure it won't be reused later by accident. + mAudioSession->mErrorStatusCode = 0; + } + else if(status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL) + { + switch(mAudioSession->mErrorStatusCode) + { + case 404: // NOT_FOUND + case 480: // TEMPORARILY_UNAVAILABLE + case 408: // REQUEST_TIMEOUT + // call failed because other user was not available + // treat this as an error case + status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE; + + // Reset the error code to make sure it won't be reused later by accident. + mAudioSession->mErrorStatusCode = 0; + break; + } + } + } + + LL_DEBUGS("Voice") + << " " << LLVoiceClientStatusObserver::status2string(status) + << ", session URI " << getAudioSessionURI() + << (inSpatialChannel()?", proximal is true":", proximal is false") + << LL_ENDL; + + for (status_observer_set_t::iterator it = mStatusObservers.begin(); + it != mStatusObservers.end(); + ) + { + LLVoiceClientStatusObserver* observer = *it; + observer->onChange(status, getAudioSessionURI(), inSpatialChannel()); + // In case onError() deleted an entry. + it = mStatusObservers.upper_bound(observer); + } + +} + +void LLVivoxVoiceClient::addObserver(LLFriendObserver* observer) +{ + mFriendObservers.insert(observer); +} + +void LLVivoxVoiceClient::removeObserver(LLFriendObserver* observer) +{ + mFriendObservers.erase(observer); +} + +void LLVivoxVoiceClient::notifyFriendObservers() +{ + for (friend_observer_set_t::iterator it = mFriendObservers.begin(); + it != mFriendObservers.end(); + ) + { + LLFriendObserver* observer = *it; + it++; + // The only friend-related thing we notify on is online/offline transitions. + observer->changed(LLFriendObserver::ONLINE); + } +} + +void LLVivoxVoiceClient::lookupName(const LLUUID &id) +{ + BOOL is_group = FALSE; + gCacheName->get(id, is_group, &LLVivoxVoiceClient::onAvatarNameLookup); +} + +//static +void LLVivoxVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group) +{ + std::string name = llformat("%s %s", first.c_str(), last.c_str()); + LLVivoxVoiceClient::getInstance()->avatarNameResolved(id, name); + +} + +void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string &name) +{ + // If the avatar whose name just resolved is on our friends list, resync the friends list. + if(LLAvatarTracker::instance().getBuddyInfo(id) != NULL) + { + mFriendsListDirty = true; + } + + // Iterate over all sessions. + for(sessionIterator iter = sessionsBegin(); iter != sessionsEnd(); iter++) + { + sessionState *session = *iter; + + // Check for this user as a participant in this session + participantState *participant = session->findParticipantByID(id); + if(participant) + { + // Found -- fill in the name + participant->mAccountName = name; + // and post a "participants updated" message to listeners later. + session->mParticipantsChanged = true; + } + + // Check whether this is a p2p session whose caller name just resolved + if(session->mCallerID == id) + { + // this session's "caller ID" just resolved. Fill in the name. + session->mName = name; + if(session->mTextInvitePending) + { + session->mTextInvitePending = false; + + // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel. + } + if(session->mVoiceInvitePending) + { + session->mVoiceInvitePending = false; + + gIMMgr->inviteToSession( + LLIMMgr::computeSessionID(IM_SESSION_P2P_INVITE, session->mCallerID), + session->mName, + session->mCallerID, + session->mName, + IM_SESSION_P2P_INVITE, + LLIMMgr::INVITATION_TYPE_VOICE, + session->mHandle); + } + + } + } +} + + +LLVivoxProtocolParser::LLVivoxProtocolParser() +{ + parser = NULL; + parser = XML_ParserCreate(NULL); + + reset(); +} + +void LLVivoxProtocolParser::reset() +{ + responseDepth = 0; + ignoringTags = false; + accumulateText = false; + energy = 0.f; + ignoreDepth = 0; + isChannel = false; + isEvent = false; + isLocallyMuted = false; + isModeratorMuted = false; + isSpeaking = false; + participantType = 0; + squelchDebugOutput = false; + returnCode = -1; + state = 0; + statusCode = 0; + volume = 0; + textBuffer.clear(); + alias.clear(); + numberOfAliases = 0; + applicationString.clear(); +} + +//virtual +LLVivoxProtocolParser::~LLVivoxProtocolParser() +{ + if (parser) + XML_ParserFree(parser); +} + +// virtual +LLIOPipe::EStatus LLVivoxProtocolParser::process_impl( + const LLChannelDescriptors& channels, + buffer_ptr_t& buffer, + bool& eos, + LLSD& context, + LLPumpIO* pump) +{ + LLBufferStream istr(channels, buffer.get()); + std::ostringstream ostr; + while (istr.good()) + { + char buf[1024]; + istr.read(buf, sizeof(buf)); + mInput.append(buf, istr.gcount()); + } + + // Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser. + int start = 0; + int delim; + while((delim = mInput.find("\n\n\n", start)) != std::string::npos) + { + + // Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser) + reset(); + + XML_ParserReset(parser, NULL); + XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag); + XML_SetCharacterDataHandler(parser, ExpatCharHandler); + XML_SetUserData(parser, this); + XML_Parse(parser, mInput.data() + start, delim - start, false); + + // If this message isn't set to be squelched, output the raw XML received. + if(!squelchDebugOutput) + { + LL_DEBUGS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL; + } + + start = delim + 3; + } + + if(start != 0) + mInput = mInput.substr(start); + + LL_DEBUGS("VivoxProtocolParser") << "at end, mInput is: " << mInput << LL_ENDL; + + if(!LLVivoxVoiceClient::getInstance()->mConnected) + { + // If voice has been disabled, we just want to close the socket. This does so. + LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL; + return STATUS_STOP; + } + + return STATUS_OK; +} + +void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->StartTag(el, attr); + } +} + +// -------------------------------------------------------------------------------- + +void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->EndTag(el); + } +} + +// -------------------------------------------------------------------------------- + +void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len) +{ + if (data) + { + LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data; + object->CharData(s, len); + } +} + +// -------------------------------------------------------------------------------- + + +void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr) +{ + // Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags + textBuffer.clear(); + // only accumulate text if we're not ignoring tags. + accumulateText = !ignoringTags; + + if (responseDepth == 0) + { + isEvent = !stricmp("Event", tag); + + if (!stricmp("Response", tag) || isEvent) + { + // Grab the attributes + while (*attr) + { + const char *key = *attr++; + const char *value = *attr++; + + if (!stricmp("requestId", key)) + { + requestId = value; + } + else if (!stricmp("action", key)) + { + actionString = value; + } + else if (!stricmp("type", key)) + { + eventTypeString = value; + } + } + } + LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; + } + else + { + if (ignoringTags) + { + LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + } + else + { + LL_DEBUGS("VivoxProtocolParser") << tag << " (" << responseDepth << ")" << LL_ENDL; + + // Ignore the InputXml stuff so we don't get confused + if (!stricmp("InputXml", tag)) + { + ignoringTags = true; + ignoreDepth = responseDepth; + accumulateText = false; + + LL_DEBUGS("VivoxProtocolParser") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL; + } + else if (!stricmp("CaptureDevices", tag)) + { + LLVivoxVoiceClient::getInstance()->clearCaptureDevices(); + } + else if (!stricmp("RenderDevices", tag)) + { + LLVivoxVoiceClient::getInstance()->clearRenderDevices(); + } + else if (!stricmp("CaptureDevice", tag)) + { + deviceString.clear(); + } + else if (!stricmp("RenderDevice", tag)) + { + deviceString.clear(); + } + else if (!stricmp("Buddies", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllBuddies(); + } + else if (!stricmp("BlockRules", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllBlockRules(); + } + else if (!stricmp("AutoAcceptRules", tag)) + { + LLVivoxVoiceClient::getInstance()->deleteAllAutoAcceptRules(); + } + + } + } + responseDepth++; +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::EndTag(const char *tag) +{ + const std::string& string = textBuffer; + + responseDepth--; + + if (ignoringTags) + { + if (ignoreDepth == responseDepth) + { + LL_DEBUGS("VivoxProtocolParser") << "end of ignore" << LL_ENDL; + ignoringTags = false; + } + else + { + LL_DEBUGS("VivoxProtocolParser") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + } + } + + if (!ignoringTags) + { + LL_DEBUGS("VivoxProtocolParser") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL; + + // Closing a tag. Finalize the text we've accumulated and reset + if (!stricmp("ReturnCode", tag)) + returnCode = strtol(string.c_str(), NULL, 10); + else if (!stricmp("SessionHandle", tag)) + sessionHandle = string; + else if (!stricmp("SessionGroupHandle", tag)) + sessionGroupHandle = string; + else if (!stricmp("StatusCode", tag)) + statusCode = strtol(string.c_str(), NULL, 10); + else if (!stricmp("StatusString", tag)) + statusString = string; + else if (!stricmp("ParticipantURI", tag)) + uriString = string; + else if (!stricmp("Volume", tag)) + volume = strtol(string.c_str(), NULL, 10); + else if (!stricmp("Energy", tag)) + energy = (F32)strtod(string.c_str(), NULL); + else if (!stricmp("IsModeratorMuted", tag)) + isModeratorMuted = !stricmp(string.c_str(), "true"); + else if (!stricmp("IsSpeaking", tag)) + isSpeaking = !stricmp(string.c_str(), "true"); + else if (!stricmp("Alias", tag)) + alias = string; + else if (!stricmp("NumberOfAliases", tag)) + numberOfAliases = strtol(string.c_str(), NULL, 10); + else if (!stricmp("Application", tag)) + applicationString = string; + else if (!stricmp("ConnectorHandle", tag)) + connectorHandle = string; + else if (!stricmp("VersionID", tag)) + versionID = string; + else if (!stricmp("AccountHandle", tag)) + accountHandle = string; + else if (!stricmp("State", tag)) + state = strtol(string.c_str(), NULL, 10); + else if (!stricmp("URI", tag)) + uriString = string; + else if (!stricmp("IsChannel", tag)) + isChannel = !stricmp(string.c_str(), "true"); + else if (!stricmp("Incoming", tag)) + incoming = !stricmp(string.c_str(), "true"); + else if (!stricmp("Enabled", tag)) + enabled = !stricmp(string.c_str(), "true"); + else if (!stricmp("Name", tag)) + nameString = string; + else if (!stricmp("AudioMedia", tag)) + audioMediaString = string; + else if (!stricmp("ChannelName", tag)) + nameString = string; + else if (!stricmp("DisplayName", tag)) + displayNameString = string; + else if (!stricmp("Device", tag)) + deviceString = string; + else if (!stricmp("AccountName", tag)) + nameString = string; + else if (!stricmp("ParticipantType", tag)) + participantType = strtol(string.c_str(), NULL, 10); + else if (!stricmp("IsLocallyMuted", tag)) + isLocallyMuted = !stricmp(string.c_str(), "true"); + else if (!stricmp("MicEnergy", tag)) + energy = (F32)strtod(string.c_str(), NULL); + else if (!stricmp("ChannelName", tag)) + nameString = string; + else if (!stricmp("ChannelURI", tag)) + uriString = string; + else if (!stricmp("BuddyURI", tag)) + uriString = string; + else if (!stricmp("Presence", tag)) + statusString = string; + else if (!stricmp("CaptureDevice", tag)) + { + LLVivoxVoiceClient::getInstance()->addCaptureDevice(deviceString); + } + else if (!stricmp("RenderDevice", tag)) + { + LLVivoxVoiceClient::getInstance()->addRenderDevice(deviceString); + } + else if (!stricmp("Buddy", tag)) + { + LLVivoxVoiceClient::getInstance()->processBuddyListEntry(uriString, displayNameString); + } + else if (!stricmp("BlockRule", tag)) + { + LLVivoxVoiceClient::getInstance()->addBlockRule(blockMask, presenceOnly); + } + else if (!stricmp("BlockMask", tag)) + blockMask = string; + else if (!stricmp("PresenceOnly", tag)) + presenceOnly = string; + else if (!stricmp("AutoAcceptRule", tag)) + { + LLVivoxVoiceClient::getInstance()->addAutoAcceptRule(autoAcceptMask, autoAddAsBuddy); + } + else if (!stricmp("AutoAcceptMask", tag)) + autoAcceptMask = string; + else if (!stricmp("AutoAddAsBuddy", tag)) + autoAddAsBuddy = string; + else if (!stricmp("MessageHeader", tag)) + messageHeader = string; + else if (!stricmp("MessageBody", tag)) + messageBody = string; + else if (!stricmp("NotificationType", tag)) + notificationType = string; + else if (!stricmp("HasText", tag)) + hasText = !stricmp(string.c_str(), "true"); + else if (!stricmp("HasAudio", tag)) + hasAudio = !stricmp(string.c_str(), "true"); + else if (!stricmp("HasVideo", tag)) + hasVideo = !stricmp(string.c_str(), "true"); + else if (!stricmp("Terminated", tag)) + terminated = !stricmp(string.c_str(), "true"); + else if (!stricmp("SubscriptionHandle", tag)) + subscriptionHandle = string; + else if (!stricmp("SubscriptionType", tag)) + subscriptionType = string; + + + textBuffer.clear(); + accumulateText= false; + + if (responseDepth == 0) + { + // We finished all of the XML, process the data + processResponse(tag); + } + } +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::CharData(const char *buffer, int length) +{ + /* + This method is called for anything that isn't a tag, which can be text you + want that lies between tags, and a lot of stuff you don't want like file formatting + (tabs, spaces, CR/LF, etc). + + Only copy text if we are in accumulate mode... + */ + if (accumulateText) + textBuffer.append(buffer, length); +} + +// -------------------------------------------------------------------------------- + +void LLVivoxProtocolParser::processResponse(std::string tag) +{ + LL_DEBUGS("VivoxProtocolParser") << tag << LL_ENDL; + + // SLIM SDK: the SDK now returns a statusCode of "200" (OK) for success. This is a change vs. previous SDKs. + // According to Mike S., "The actual API convention is that responses with return codes of 0 are successful, regardless of the status code returned", + // so I believe this will give correct behavior. + + if(returnCode == 0) + statusCode = 0; + + if (isEvent) + { + const char *eventTypeCstr = eventTypeString.c_str(); + if (!stricmp(eventTypeCstr, "AccountLoginStateChangeEvent")) + { + LLVivoxVoiceClient::getInstance()->accountLoginStateChangeEvent(accountHandle, statusCode, statusString, state); + } + else if (!stricmp(eventTypeCstr, "SessionAddedEvent")) + { + /* + <Event type="SessionAddedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <Uri>sip:confctl-1408789@bhr.vivox.com</Uri> + <IsChannel>true</IsChannel> + <Incoming>false</Incoming> + <ChannelName /> + </Event> + */ + LLVivoxVoiceClient::getInstance()->sessionAddedEvent(uriString, alias, sessionHandle, sessionGroupHandle, isChannel, incoming, nameString, applicationString); + } + else if (!stricmp(eventTypeCstr, "SessionRemovedEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionRemovedEvent(sessionHandle, sessionGroupHandle); + } + else if (!stricmp(eventTypeCstr, "SessionGroupAddedEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionGroupAddedEvent(sessionGroupHandle); + } + else if (!stricmp(eventTypeCstr, "MediaStreamUpdatedEvent")) + { + /* + <Event type="MediaStreamUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <StatusCode>200</StatusCode> + <StatusString>OK</StatusString> + <State>2</State> + <Incoming>false</Incoming> + </Event> + */ + LLVivoxVoiceClient::getInstance()->mediaStreamUpdatedEvent(sessionHandle, sessionGroupHandle, statusCode, statusString, state, incoming); + } + else if (!stricmp(eventTypeCstr, "TextStreamUpdatedEvent")) + { + /* + <Event type="TextStreamUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg1</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==1</SessionHandle> + <Enabled>true</Enabled> + <State>1</State> + <Incoming>true</Incoming> + </Event> + */ + LLVivoxVoiceClient::getInstance()->textStreamUpdatedEvent(sessionHandle, sessionGroupHandle, enabled, state, incoming); + } + else if (!stricmp(eventTypeCstr, "ParticipantAddedEvent")) + { + /* + <Event type="ParticipantAddedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> + <ParticipantUri>sip:xI5auBZ60SJWIk606-1JGRQ==@bhr.vivox.com</ParticipantUri> + <AccountName>xI5auBZ60SJWIk606-1JGRQ==</AccountName> + <DisplayName /> + <ParticipantType>0</ParticipantType> + </Event> + */ + LLVivoxVoiceClient::getInstance()->participantAddedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString, displayNameString, participantType); + } + else if (!stricmp(eventTypeCstr, "ParticipantRemovedEvent")) + { + /* + <Event type="ParticipantRemovedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg4</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==4</SessionHandle> + <ParticipantUri>sip:xtx7YNV-3SGiG7rA1fo5Ndw==@bhr.vivox.com</ParticipantUri> + <AccountName>xtx7YNV-3SGiG7rA1fo5Ndw==</AccountName> + </Event> + */ + LLVivoxVoiceClient::getInstance()->participantRemovedEvent(sessionHandle, sessionGroupHandle, uriString, alias, nameString); + } + else if (!stricmp(eventTypeCstr, "ParticipantUpdatedEvent")) + { + /* + <Event type="ParticipantUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <ParticipantUri>sip:xFnPP04IpREWNkuw1cOXlhw==@bhr.vivox.com</ParticipantUri> + <IsModeratorMuted>false</IsModeratorMuted> + <IsSpeaking>true</IsSpeaking> + <Volume>44</Volume> + <Energy>0.0879437</Energy> + </Event> + */ + + // These happen so often that logging them is pretty useless. + squelchDebugOutput = true; + + LLVivoxVoiceClient::getInstance()->participantUpdatedEvent(sessionHandle, sessionGroupHandle, uriString, alias, isModeratorMuted, isSpeaking, volume, energy); + } + else if (!stricmp(eventTypeCstr, "AuxAudioPropertiesEvent")) + { + LLVivoxVoiceClient::getInstance()->auxAudioPropertiesEvent(energy); + } + else if (!stricmp(eventTypeCstr, "BuddyPresenceEvent")) + { + LLVivoxVoiceClient::getInstance()->buddyPresenceEvent(uriString, alias, statusString, applicationString); + } + else if (!stricmp(eventTypeCstr, "BuddyAndGroupListChangedEvent")) + { + // The buddy list was updated during parsing. + // Need to recheck against the friends list. + LLVivoxVoiceClient::getInstance()->buddyListChanged(); + } + else if (!stricmp(eventTypeCstr, "BuddyChangedEvent")) + { + /* + <Event type="BuddyChangedEvent"> + <AccountHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==</AccountHandle> + <BuddyURI>sip:x9fFHFZjOTN6OESF1DUPrZQ==@bhr.vivox.com</BuddyURI> + <DisplayName>Monroe Tester</DisplayName> + <BuddyData /> + <GroupID>0</GroupID> + <ChangeType>Set</ChangeType> + </Event> + */ + // TODO: Question: Do we need to process this at all? + } + else if (!stricmp(eventTypeCstr, "MessageEvent")) + { + LLVivoxVoiceClient::getInstance()->messageEvent(sessionHandle, uriString, alias, messageHeader, messageBody, applicationString); + } + else if (!stricmp(eventTypeCstr, "SessionNotificationEvent")) + { + LLVivoxVoiceClient::getInstance()->sessionNotificationEvent(sessionHandle, uriString, notificationType); + } + else if (!stricmp(eventTypeCstr, "SubscriptionEvent")) + { + LLVivoxVoiceClient::getInstance()->subscriptionEvent(uriString, subscriptionHandle, alias, displayNameString, applicationString, subscriptionType); + } + else if (!stricmp(eventTypeCstr, "SessionUpdatedEvent")) + { + /* + <Event type="SessionUpdatedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + <SessionHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==0</SessionHandle> + <Uri>sip:confctl-9@bhd.vivox.com</Uri> + <IsMuted>0</IsMuted> + <Volume>50</Volume> + <TransmitEnabled>1</TransmitEnabled> + <IsFocused>0</IsFocused> + <SpeakerPosition><Position><X>0</X><Y>0</Y><Z>0</Z></Position></SpeakerPosition> + <SessionFontID>0</SessionFontID> + </Event> + */ + // We don't need to process this, but we also shouldn't warn on it, since that confuses people. + } + + else if (!stricmp(eventTypeCstr, "SessionGroupRemovedEvent")) + { + /* + <Event type="SessionGroupRemovedEvent"> + <SessionGroupHandle>c1_m1000xFnPP04IpREWNkuw1cOXlhw==_sg0</SessionGroupHandle> + </Event> + */ + // We don't need to process this, but we also shouldn't warn on it, since that confuses people. + } + else + { + LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL; + } + } + else + { + const char *actionCstr = actionString.c_str(); + if (!stricmp(actionCstr, "Connector.Create.1")) + { + LLVivoxVoiceClient::getInstance()->connectorCreateResponse(statusCode, statusString, connectorHandle, versionID); + } + else if (!stricmp(actionCstr, "Account.Login.1")) + { + LLVivoxVoiceClient::getInstance()->loginResponse(statusCode, statusString, accountHandle, numberOfAliases); + } + else if (!stricmp(actionCstr, "Session.Create.1")) + { + LLVivoxVoiceClient::getInstance()->sessionCreateResponse(requestId, statusCode, statusString, sessionHandle); + } + else if (!stricmp(actionCstr, "SessionGroup.AddSession.1")) + { + LLVivoxVoiceClient::getInstance()->sessionGroupAddSessionResponse(requestId, statusCode, statusString, sessionHandle); + } + else if (!stricmp(actionCstr, "Session.Connect.1")) + { + LLVivoxVoiceClient::getInstance()->sessionConnectResponse(requestId, statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.Logout.1")) + { + LLVivoxVoiceClient::getInstance()->logoutResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Connector.InitiateShutdown.1")) + { + LLVivoxVoiceClient::getInstance()->connectorShutdownResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.ListBlockRules.1")) + { + LLVivoxVoiceClient::getInstance()->accountListBlockRulesResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Account.ListAutoAcceptRules.1")) + { + LLVivoxVoiceClient::getInstance()->accountListAutoAcceptRulesResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Session.Set3DPosition.1")) + { + // We don't need to process these, but they're so spammy we don't want to log them. + squelchDebugOutput = true; + } + /* + else if (!stricmp(actionCstr, "Account.ChannelGetList.1")) + { + LLVoiceClient::getInstance()->channelGetListResponse(statusCode, statusString); + } + else if (!stricmp(actionCstr, "Connector.AccountCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.MuteLocalMic.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.MuteLocalSpeaker.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.SetLocalMicVolume.1")) + { + + } + else if (!stricmp(actionCstr, "Connector.SetLocalSpeakerVolume.1")) + { + + } + else if (!stricmp(actionCstr, "Session.ListenerSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.SpeakerSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.AudioSourceSetPosition.1")) + { + + } + else if (!stricmp(actionCstr, "Session.GetChannelParticipants.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelUpdate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelDelete.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelCreateAndInvite.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderCreate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderUpdate.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelFolderDelete.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelAddModerator.1")) + { + + } + else if (!stricmp(actionCstr, "Account.ChannelDeleteModerator.1")) + { + + } + */ + } +} + diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h new file mode 100644 index 0000000000..5bf13e6793 --- /dev/null +++ b/indra/newview/llvoicevivox.h @@ -0,0 +1,905 @@ +/** + * @file llvoicevivox.h + * @brief Declaration of LLDiamondwareVoiceClient class which is the interface to the voice client process. + * + * $LicenseInfo:firstyear=2001&license=viewergpl$ + * + * Copyright (c) 2001-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ +#ifndef LL_VOICE_VIVOX_H +#define LL_VOICE_VIVOX_H + +class LLVOAvatar; +class LLVivoxProtocolParser; + +#include "lliopipe.h" +#include "llpumpio.h" +#include "llchainio.h" +#include "lliosocket.h" +#include "v3math.h" +#include "llframetimer.h" +#include "llviewerregion.h" +#include "llcallingcard.h" // for LLFriendObserver + +#ifdef LL_STANDALONE +# include "expat.h" +#else +# include "expat/expat.h" +#endif +#include "llvoiceclient.h" + + +class LLVivoxVoiceAccountProvisionResponder; +class LLVivoxVoiceClientMuteListObserver; +class LLVivoxVoiceClientFriendsObserver; + + +class LLVivoxVoiceClientParticipantObserver +{ +public: + virtual ~LLVivoxVoiceClientParticipantObserver() { } + virtual void onChange() = 0; +}; + + +class LLVivoxVoiceClient: public LLSingleton<LLVivoxVoiceClient>, virtual public LLVoiceModuleInterface +{ + LOG_CLASS(LLVivoxVoiceClient); +public: + LLVivoxVoiceClient(); + virtual ~LLVivoxVoiceClient(); + + + /// @name LLVoiceModuleInterface virtual implementations + /// @see LLVoiceModuleInterface + //@{ + virtual void init(LLPumpIO *pump); // Call this once at application startup (creates connector) + virtual void terminate(); // Call this to clean up during shutdown + + virtual const LLVoiceVersionInfo& getVersion(); + + virtual void updateSettings(); // call after loading settings and whenever they change + + ///////////////////// + /// @name Tuning + //@{ + virtual void tuningStart(); + virtual void tuningStop(); + virtual bool inTuningMode(); + + virtual void tuningSetMicVolume(float volume); + virtual void tuningSetSpeakerVolume(float volume); + virtual float tuningGetEnergy(void); + //@} + + ///////////////////// + /// @name Devices + //@{ + // This returns true when it's safe to bring up the "device settings" dialog in the prefs. + // i.e. when the daemon is running and connected, and the device lists are populated. + virtual bool deviceSettingsAvailable(); + + // Requery the vivox daemon for the current list of input/output devices. + // If you pass true for clearCurrentList, deviceSettingsAvailable() will be false until the query has completed + // (use this if you want to know when it's done). + // If you pass false, you'll have no way to know when the query finishes, but the device lists will not appear empty in the interim. + virtual void refreshDeviceLists(bool clearCurrentList = true); + + virtual void setCaptureDevice(const std::string& name); + virtual void setRenderDevice(const std::string& name); + + virtual LLVoiceDeviceList& getCaptureDevices(); + virtual LLVoiceDeviceList& getRenderDevices(); + //@} + + virtual std::vector<LLUUID> getParticipantList(void); + // Send a text message to the specified user, initiating the session if necessary. + virtual BOOL sendTextMessage(const LLUUID& participant_id, const std::string& message); + + // close any existing text IM session with the specified user + virtual void endUserIMSession(const LLUUID &uuid); + + // Returns true if calling back the session URI after the session has closed is possible. + // Currently this will be false only for PSTN P2P calls. + // NOTE: this will return true if the session can't be found. + virtual BOOL isSessionCallBackPossible(const LLUUID &session_id); + + // Returns true if the session can accepte text IM's. + // Currently this will be false only for PSTN P2P calls. + // NOTE: this will return true if the session can't be found. + virtual BOOL isSessionTextIMPossible(const LLUUID &session_id); + + + //////////////////////////// + /// @name Channel stuff + //@{ + // returns true iff the user is currently in a proximal (local spatial) channel. + // Note that gestures should only fire if this returns true. + virtual bool inProximalChannel(); + + virtual void setNonSpatialChannel(const std::string &uri, + const std::string &credentials); + + virtual void setSpatialChannel(const std::string &uri, + const std::string &credentials); + + virtual void leaveNonSpatialChannel(); + + virtual void leaveChannel(void); + + // Returns the URI of the current channel, or an empty string if not currently in a channel. + // NOTE that it will return an empty string if it's in the process of joining a channel. + virtual std::string getCurrentChannel(); + //@} + + + ////////////////////////// + /// @name invitations + //@{ + // start a voice channel with the specified user + virtual void callUser(const LLUUID &uuid); + virtual bool answerInvite(std::string &channelHandle); + virtual void declineInvite(std::string &channelHandle); + //@} + + ///////////////////////// + /// @name Volume/gain + //@{ + virtual void setVoiceVolume(F32 volume); + virtual void setMicGain(F32 volume); + //@} + + ///////////////////////// + /// @name enable disable voice and features + //@{ + virtual bool voiceEnabled(); + virtual void setVoiceEnabled(bool enabled); + virtual BOOL lipSyncEnabled(); + virtual void setLipSyncEnabled(BOOL enabled); + virtual void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state. + //@} + + //////////////////////// + /// @name PTT + //@{ + virtual void setUserPTTState(bool ptt); + virtual bool getUserPTTState(); + virtual void setUsePTT(bool usePTT); + virtual void setPTTIsToggle(bool PTTIsToggle); + virtual bool getPTTIsToggle(); + virtual void inputUserControlState(bool down); // interpret any sort of up-down mic-open control input according to ptt-toggle prefs + virtual void toggleUserPTTState(void); + + virtual void keyDown(KEY key, MASK mask); + virtual void keyUp(KEY key, MASK mask); + virtual void middleMouseState(bool down); + //@} + + ////////////////////////// + /// @name nearby speaker accessors + //@{ + virtual BOOL getVoiceEnabled(const LLUUID& id); // true if we've received data for this avatar + virtual std::string getDisplayName(const LLUUID& id); + virtual BOOL isOnlineSIP(const LLUUID &id); + virtual BOOL isParticipantAvatar(const LLUUID &id); + virtual BOOL getIsSpeaking(const LLUUID& id); + virtual BOOL getIsModeratorMuted(const LLUUID& id); + virtual F32 getCurrentPower(const LLUUID& id); // "power" is related to "amplitude" in a defined way. I'm just not sure what the formula is... + virtual BOOL getOnMuteList(const LLUUID& id); + virtual F32 getUserVolume(const LLUUID& id); + virtual void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal) + //@} + + // authorize the user + virtual void userAuthorized(const std::string& user_id, + const LLUUID &agentID); + + ////////////////////////////// + /// @name Status notification + //@{ + virtual void addObserver(LLVoiceClientStatusObserver* observer); + virtual void removeObserver(LLVoiceClientStatusObserver* observer); + virtual void addObserver(LLFriendObserver* observer); + virtual void removeObserver(LLFriendObserver* observer); + virtual void addObserver(LLVoiceClientParticipantObserver* observer); + virtual void removeObserver(LLVoiceClientParticipantObserver* observer); + + + + //@} + + virtual std::string sipURIFromID(const LLUUID &id); + //@} + + +protected: + ////////////////////// + // Vivox Specific definitions + + friend class LLVivoxVoiceAccountProvisionResponder; + friend class LLVivoxVoiceClientMuteListObserver; + friend class LLVivoxVoiceClientFriendsObserver; + + enum streamState + { + streamStateUnknown = 0, + streamStateIdle = 1, + streamStateConnected = 2, + streamStateRinging = 3, + }; + struct participantState + { + public: + participantState(const std::string &uri); + + bool updateMuteState(); + bool isAvatar(); + + std::string mURI; + LLUUID mAvatarID; + std::string mAccountName; + std::string mDisplayName; + LLFrameTimer mSpeakingTimeout; + F32 mLastSpokeTimestamp; + F32 mPower; + int mVolume; + std::string mGroupID; + int mUserVolume; + bool mPTT; + bool mIsSpeaking; + bool mIsModeratorMuted; + bool mOnMuteList; // true if this avatar is on the user's mute list (and should be muted) + bool mVolumeDirty; // true if this participant needs a volume command sent (either mOnMuteList or mUserVolume has changed) + bool mAvatarIDValid; + bool mIsSelf; + }; + + typedef std::map<const std::string, participantState*> participantMap; + + typedef std::map<const LLUUID, participantState*> participantUUIDMap; + + struct sessionState + { + public: + sessionState(); + ~sessionState(); + + participantState *addParticipant(const std::string &uri); + // Note: after removeParticipant returns, the participant* that was passed to it will have been deleted. + // Take care not to use the pointer again after that. + void removeParticipant(participantState *participant); + void removeAllParticipants(); + + participantState *findParticipant(const std::string &uri); + participantState *findParticipantByID(const LLUUID& id); + + bool isCallBackPossible(); + bool isTextIMPossible(); + + std::string mHandle; + std::string mGroupHandle; + std::string mSIPURI; + std::string mAlias; + std::string mName; + std::string mAlternateSIPURI; + std::string mHash; // Channel password + std::string mErrorStatusString; + std::queue<std::string> mTextMsgQueue; + + LLUUID mIMSessionID; + LLUUID mCallerID; + int mErrorStatusCode; + int mMediaStreamState; + int mTextStreamState; + bool mCreateInProgress; // True if a Session.Create has been sent for this session and no response has been received yet. + bool mMediaConnectInProgress; // True if a Session.MediaConnect has been sent for this session and no response has been received yet. + bool mVoiceInvitePending; // True if a voice invite is pending for this session (usually waiting on a name lookup) + bool mTextInvitePending; // True if a text invite is pending for this session (usually waiting on a name lookup) + bool mSynthesizedCallerID; // True if the caller ID is a hash of the SIP URI -- this means we shouldn't do a name lookup. + bool mIsChannel; // True for both group and spatial channels (false for p2p, PSTN) + bool mIsSpatial; // True for spatial channels + bool mIsP2P; + bool mIncoming; + bool mVoiceEnabled; + bool mReconnect; // Whether we should try to reconnect to this session if it's dropped + // Set to true when the mute state of someone in the participant list changes. + // The code will have to walk the list to find the changed participant(s). + bool mVolumeDirty; + + bool mParticipantsChanged; + participantMap mParticipantsByURI; + participantUUIDMap mParticipantsByUUID; + }; + + // internal state for a simple state machine. This is used to deal with the asynchronous nature of some of the messages. + // Note: if you change this list, please make corresponding changes to LLVivoxVoiceClient::state2string(). + enum state + { + stateDisableCleanup, + stateDisabled, // Voice is turned off. + stateStart, // Class is initialized, socket is created + stateDaemonLaunched, // Daemon has been launched + stateConnecting, // connect() call has been issued + stateConnected, // connection to the daemon has been made, send some initial setup commands. + stateIdle, // socket is connected, ready for messaging + stateMicTuningStart, + stateMicTuningRunning, + stateMicTuningStop, + stateConnectorStart, // connector needs to be started + stateConnectorStarting, // waiting for connector handle + stateConnectorStarted, // connector handle received + stateLoginRetry, // need to retry login (failed due to changing password) + stateLoginRetryWait, // waiting for retry timer + stateNeedsLogin, // send login request + stateLoggingIn, // waiting for account handle + stateLoggedIn, // account handle received + stateCreatingSessionGroup, // Creating the main session group + stateNoChannel, // + stateJoiningSession, // waiting for session handle + stateSessionJoined, // session handle received + stateRunning, // in session, steady state + stateLeavingSession, // waiting for terminate session response + stateSessionTerminated, // waiting for terminate session response + + stateLoggingOut, // waiting for logout response + stateLoggedOut, // logout response received + stateConnectorStopping, // waiting for connector stop + stateConnectorStopped, // connector stop received + + // We go to this state if the login fails because the account needs to be provisioned. + + // error states. No way to recover from these yet. + stateConnectorFailed, + stateConnectorFailedWaiting, + stateLoginFailed, + stateLoginFailedWaiting, + stateJoinSessionFailed, + stateJoinSessionFailedWaiting, + + stateJail // Go here when all else has failed. Nothing will be retried, we're done. + }; + + typedef std::map<std::string, sessionState*> sessionMap; + + + + /////////////////////////////////////////////////////// + // Private Member Functions + ////////////////////////////////////////////////////// + + ////////////////////////////// + /// @name TVC/Server management and communication + //@{ + // Call this if the connection to the daemon terminates unexpectedly. It will attempt to reset everything and relaunch. + void daemonDied(); + + // Call this if we're just giving up on voice (can't provision an account, etc.). It will clean up and go away. + void giveUp(); + + // write to the tvc + bool writeString(const std::string &str); + + void connectorCreate(); + void connectorShutdown(); + void closeSocket(void); + + void requestVoiceAccountProvision(S32 retries = 3); + void login( + const std::string& account_name, + const std::string& password, + const std::string& voice_sip_uri_hostname, + const std::string& voice_account_server_uri); + void loginSendMessage(); + void logout(); + void logoutSendMessage(); + + + //@} + + //------------------------------------ + // tuning + + void tuningRenderStartSendMessage(const std::string& name, bool loop); + void tuningRenderStopSendMessage(); + + void tuningCaptureStartSendMessage(int duration); + void tuningCaptureStopSendMessage(); + + bool inTuningStates(); + + //---------------------------------- + // devices + void clearCaptureDevices(); + void addCaptureDevice(const std::string& name); + void clearRenderDevices(); + void addRenderDevice(const std::string& name); + void buildSetAudioDevices(std::ostringstream &stream); + + void getCaptureDevicesSendMessage(); + void getRenderDevicesSendMessage(); + + // local audio updates + void buildLocalAudioUpdates(std::ostringstream &stream); + + + ///////////////////////////// + // Response/Event handlers + void connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle, std::string &versionID); + void loginResponse(int statusCode, std::string &statusString, std::string &accountHandle, int numberOfAliases); + void sessionCreateResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); + void sessionGroupAddSessionResponse(std::string &requestId, int statusCode, std::string &statusString, std::string &sessionHandle); + void sessionConnectResponse(std::string &requestId, int statusCode, std::string &statusString); + void logoutResponse(int statusCode, std::string &statusString); + void connectorShutdownResponse(int statusCode, std::string &statusString); + + void accountLoginStateChangeEvent(std::string &accountHandle, int statusCode, std::string &statusString, int state); + void mediaStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, int statusCode, std::string &statusString, int state, bool incoming); + void textStreamUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, bool enabled, int state, bool incoming); + void sessionAddedEvent(std::string &uriString, std::string &alias, std::string &sessionHandle, std::string &sessionGroupHandle, bool isChannel, bool incoming, std::string &nameString, std::string &applicationString); + void sessionGroupAddedEvent(std::string &sessionGroupHandle); + void sessionRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle); + void participantAddedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString, std::string &displayNameString, int participantType); + void participantRemovedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, std::string &nameString); + void participantUpdatedEvent(std::string &sessionHandle, std::string &sessionGroupHandle, std::string &uriString, std::string &alias, bool isModeratorMuted, bool isSpeaking, int volume, F32 energy); + void auxAudioPropertiesEvent(F32 energy); + void buddyPresenceEvent(std::string &uriString, std::string &alias, std::string &statusString, std::string &applicationString); + void messageEvent(std::string &sessionHandle, std::string &uriString, std::string &alias, std::string &messageHeader, std::string &messageBody, std::string &applicationString); + void sessionNotificationEvent(std::string &sessionHandle, std::string &uriString, std::string ¬ificationType); + void subscriptionEvent(std::string &buddyURI, std::string &subscriptionHandle, std::string &alias, std::string &displayName, std::string &applicationString, std::string &subscriptionType); + + void buddyListChanged(); + void muteListChanged(); + void updateFriends(U32 mask); + + ///////////////////////////// + // Sending updates of current state + void updatePosition(void); + void setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); + void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot); + bool channelFromRegion(LLViewerRegion *region, std::string &name); + + void setEarLocation(S32 loc); + + + ///////////////////////////// + // Accessors for data related to nearby speakers + + // MBW -- XXX -- Not sure how to get this data out of the TVC + BOOL getUsingPTT(const LLUUID& id); + std::string getGroupID(const LLUUID& id); // group ID if the user is in group chat (empty string if not applicable) + + ///////////////////////////// + BOOL getAreaVoiceDisabled(); // returns true if the area the avatar is in is speech-disabled. + // Use this to determine whether to show a "no speech" icon in the menu bar. + + + // PTT + void setPTTKey(std::string &key); + + ///////////////////////////// + // Recording controls + void recordingLoopStart(int seconds = 3600, int deltaFramesPerControlFrame = 200); + void recordingLoopSave(const std::string& filename); + void recordingStop(); + + // Playback controls + void filePlaybackStart(const std::string& filename); + void filePlaybackStop(); + void filePlaybackSetPaused(bool paused); + void filePlaybackSetMode(bool vox = false, float speed = 1.0f); + + participantState *findParticipantByID(const LLUUID& id); + + + //////////////////////////////////////// + // voice sessions. + typedef std::set<sessionState*> sessionSet; + + typedef sessionSet::iterator sessionIterator; + sessionIterator sessionsBegin(void); + sessionIterator sessionsEnd(void); + + sessionState *findSession(const std::string &handle); + sessionState *findSessionBeingCreatedByURI(const std::string &uri); + sessionState *findSession(const LLUUID &participant_id); + sessionState *findSessionByCreateID(const std::string &create_id); + + sessionState *addSession(const std::string &uri, const std::string &handle = LLStringUtil::null); + void setSessionHandle(sessionState *session, const std::string &handle = LLStringUtil::null); + void setSessionURI(sessionState *session, const std::string &uri); + void deleteSession(sessionState *session); + void deleteAllSessions(void); + + void verifySessionState(void); + + void joinedAudioSession(sessionState *session); + void leftAudioSession(sessionState *session); + + // This is called in several places where the session _may_ need to be deleted. + // It contains logic for whether to delete the session or keep it around. + void reapSession(sessionState *session); + + // Returns true if the session seems to indicate we've moved to a region on a different voice server + bool sessionNeedsRelog(sessionState *session); + + + ////////////////////////////////////// + // buddy list stuff, needed for SLIM later + struct buddyListEntry + { + buddyListEntry(const std::string &uri); + std::string mURI; + std::string mDisplayName; + LLUUID mUUID; + bool mOnlineSL; + bool mOnlineSLim; + bool mCanSeeMeOnline; + bool mHasBlockListEntry; + bool mHasAutoAcceptListEntry; + bool mNameResolved; + bool mInSLFriends; + bool mInVivoxBuddies; + bool mNeedsNameUpdate; + }; + + typedef std::map<std::string, buddyListEntry*> buddyListMap; + + // This should be called when parsing a buddy list entry sent by SLVoice. + void processBuddyListEntry(const std::string &uri, const std::string &displayName); + + buddyListEntry *addBuddy(const std::string &uri); + buddyListEntry *addBuddy(const std::string &uri, const std::string &displayName); + buddyListEntry *findBuddy(const std::string &uri); + buddyListEntry *findBuddy(const LLUUID &id); + buddyListEntry *findBuddyByDisplayName(const std::string &name); + void deleteBuddy(const std::string &uri); + void deleteAllBuddies(void); + + void deleteAllBlockRules(void); + void addBlockRule(const std::string &blockMask, const std::string &presenceOnly); + void deleteAllAutoAcceptRules(void); + void addAutoAcceptRule(const std::string &autoAcceptMask, const std::string &autoAddAsBuddy); + void accountListBlockRulesResponse(int statusCode, const std::string &statusString); + void accountListAutoAcceptRulesResponse(int statusCode, const std::string &statusString); + + ///////////////////////////// + // session control messages + + void accountListBlockRulesSendMessage(); + void accountListAutoAcceptRulesSendMessage(); + + void sessionGroupCreateSendMessage(); + void sessionCreateSendMessage(sessionState *session, bool startAudio = true, bool startText = false); + void sessionGroupAddSessionSendMessage(sessionState *session, bool startAudio = true, bool startText = false); + void sessionMediaConnectSendMessage(sessionState *session); // just joins the audio session + void sessionTextConnectSendMessage(sessionState *session); // just joins the text session + void sessionTerminateSendMessage(sessionState *session); + void sessionGroupTerminateSendMessage(sessionState *session); + void sessionMediaDisconnectSendMessage(sessionState *session); + void sessionTextDisconnectSendMessage(sessionState *session); + + // Pokes the state machine to leave the audio session next time around. + void sessionTerminate(); + + // Pokes the state machine to shut down the connector and restart it. + void requestRelog(); + + // Does the actual work to get out of the audio session + void leaveAudioSession(); + + void lookupName(const LLUUID &id); + static void onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group); + void avatarNameResolved(const LLUUID &id, const std::string &name); + +private: + LLVoiceVersionInfo mVoiceVersion; + + state mState; + bool mSessionTerminateRequested; + bool mRelogRequested; + + void setState(state inState); + state getState(void) { return mState; }; + std::string state2string(state inState); + + void stateMachine(); + static void idle(void *user_data); + + LLHost mDaemonHost; + LLSocket::ptr_t mSocket; + bool mConnected; + + + LLPumpIO *mPump; + friend class LLVivoxProtocolParser; + + std::string mAccountName; + std::string mAccountPassword; + std::string mAccountDisplayName; + + bool mTuningMode; + float mTuningEnergy; + std::string mTuningAudioFile; + int mTuningMicVolume; + bool mTuningMicVolumeDirty; + int mTuningSpeakerVolume; + bool mTuningSpeakerVolumeDirty; + state mTuningExitState; // state to return to when we leave tuning mode. + + std::string mSpatialSessionURI; + std::string mSpatialSessionCredentials; + + std::string mMainSessionGroupHandle; // handle of the "main" session group. + + std::string mChannelName; // Name of the channel to be looked up + bool mAreaVoiceDisabled; + sessionState *mAudioSession; // Session state for the current audio session + bool mAudioSessionChanged; // set to true when the above pointer gets changed, so observers can be notified. + + sessionState *mNextAudioSession; // Session state for the audio session we're trying to join + +// std::string mSessionURI; // URI of the session we're in. +// std::string mSessionHandle; // returned by ? + + S32 mCurrentParcelLocalID; // Used to detect parcel boundary crossings + std::string mCurrentRegionName; // Used to detect parcel boundary crossings + + std::string mConnectorHandle; // returned by "Create Connector" message + std::string mAccountHandle; // returned by login message + int mNumberOfAliases; + U32 mCommandCookie; + + std::string mVoiceAccountServerURI; + std::string mVoiceSIPURIHostName; + + int mLoginRetryCount; + + sessionMap mSessionsByHandle; // Active sessions, indexed by session handle. Sessions which are being initiated may not be in this map. + sessionSet mSessions; // All sessions, not indexed. This is the canonical session list. + + bool mBuddyListMapPopulated; + bool mBlockRulesListReceived; + bool mAutoAcceptRulesListReceived; + buddyListMap mBuddyListMap; + + LLVoiceDeviceList mCaptureDevices; + LLVoiceDeviceList mRenderDevices; + + std::string mCaptureDevice; + std::string mRenderDevice; + bool mCaptureDeviceDirty; + bool mRenderDeviceDirty; + + // This should be called when the code detects we have changed parcels. + // It initiates the call to the server that gets the parcel channel. + void parcelChanged(); + + void switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = ""); + void joinSession(sessionState *session); + + std::string nameFromAvatar(LLVOAvatar *avatar); + std::string nameFromID(const LLUUID &id); + bool IDFromName(const std::string name, LLUUID &uuid); + std::string displayNameFromAvatar(LLVOAvatar *avatar); + std::string sipURIFromAvatar(LLVOAvatar *avatar); + std::string sipURIFromName(std::string &name); + + // Returns the name portion of the SIP URI if the string looks vaguely like a SIP URI, or an empty string if not. + std::string nameFromsipURI(const std::string &uri); + + bool inSpatialChannel(void); + std::string getAudioSessionURI(); + std::string getAudioSessionHandle(); + + void sendPositionalUpdate(void); + + void buildSetCaptureDevice(std::ostringstream &stream); + void buildSetRenderDevice(std::ostringstream &stream); + + void clearAllLists(); + void checkFriend(const LLUUID& id); + void sendFriendsListUpdates(); + + // start a text IM session with the specified user + // This will be asynchronous, the session may be established at a future time. + sessionState* startUserIMSession(const LLUUID& uuid); + void sendQueuedTextMessages(sessionState *session); + + void enforceTether(void); + + bool mSpatialCoordsDirty; + + LLVector3d mCameraPosition; + LLVector3d mCameraRequestedPosition; + LLVector3 mCameraVelocity; + LLMatrix3 mCameraRot; + + LLVector3d mAvatarPosition; + LLVector3 mAvatarVelocity; + LLMatrix3 mAvatarRot; + + bool mPTTDirty; + bool mPTT; + + bool mUsePTT; + bool mPTTIsMiddleMouse; + KEY mPTTKey; + bool mPTTIsToggle; + bool mUserPTTState; + bool mMuteMic; + + // Set to true when the friends list is known to have changed. + bool mFriendsListDirty; + + enum + { + earLocCamera = 0, // ear at camera + earLocAvatar, // ear at avatar + earLocMixed // ear at avatar location/camera direction + }; + + S32 mEarLocation; + + bool mSpeakerVolumeDirty; + bool mSpeakerMuteDirty; + int mSpeakerVolume; + + int mMicVolume; + bool mMicVolumeDirty; + + bool mVoiceEnabled; + bool mWriteInProgress; + std::string mWriteString; + size_t mWriteOffset; + + LLTimer mUpdateTimer; + + BOOL mLipSyncEnabled; + + typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t; + observer_set_t mParticipantObservers; + + void notifyParticipantObservers(); + + typedef std::set<LLVoiceClientStatusObserver*> status_observer_set_t; + status_observer_set_t mStatusObservers; + + void notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status); + + typedef std::set<LLFriendObserver*> friend_observer_set_t; + friend_observer_set_t mFriendObservers; + void notifyFriendObservers(); +}; + +/** + * @class LLVivoxProtocolParser + * @brief This class helps construct new LLIOPipe specializations + * @see LLIOPipe + * + * THOROUGH_DESCRIPTION + */ +class LLVivoxProtocolParser : public LLIOPipe +{ + LOG_CLASS(LLVivoxProtocolParser); +public: + LLVivoxProtocolParser(); + virtual ~LLVivoxProtocolParser(); + +protected: + /* @name LLIOPipe virtual implementations + */ + //@{ + /** + * @brief Process the data in buffer + */ + virtual EStatus process_impl( + const LLChannelDescriptors& channels, + buffer_ptr_t& buffer, + bool& eos, + LLSD& context, + LLPumpIO* pump); + //@} + + std::string mInput; + + // Expat control members + XML_Parser parser; + int responseDepth; + bool ignoringTags; + bool isEvent; + int ignoreDepth; + + // Members for processing responses. The values are transient and only valid within a call to processResponse(). + bool squelchDebugOutput; + int returnCode; + int statusCode; + std::string statusString; + std::string requestId; + std::string actionString; + std::string connectorHandle; + std::string versionID; + std::string accountHandle; + std::string sessionHandle; + std::string sessionGroupHandle; + std::string alias; + std::string applicationString; + + // Members for processing events. The values are transient and only valid within a call to processResponse(). + std::string eventTypeString; + int state; + std::string uriString; + bool isChannel; + bool incoming; + bool enabled; + std::string nameString; + std::string audioMediaString; + std::string deviceString; + std::string displayNameString; + int participantType; + bool isLocallyMuted; + bool isModeratorMuted; + bool isSpeaking; + int volume; + F32 energy; + std::string messageHeader; + std::string messageBody; + std::string notificationType; + bool hasText; + bool hasAudio; + bool hasVideo; + bool terminated; + std::string blockMask; + std::string presenceOnly; + std::string autoAcceptMask; + std::string autoAddAsBuddy; + int numberOfAliases; + std::string subscriptionHandle; + std::string subscriptionType; + + + // Members for processing text between tags + std::string textBuffer; + bool accumulateText; + + void reset(); + + void processResponse(std::string tag); + + static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr); + static void XMLCALL ExpatEndTag(void *data, const char *el); + static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len); + + void StartTag(const char *tag, const char **attr); + void EndTag(const char *tag); + void CharData(const char *buffer, int length); + +}; + + +#endif //LL_VIVOX_VOICE_CLIENT_H + + + diff --git a/indra/newview/skins/default/xui/en/floater_about.xml b/indra/newview/skins/default/xui/en/floater_about.xml index fac7aef690..cb5cec7bdb 100644 --- a/indra/newview/skins/default/xui/en/floater_about.xml +++ b/indra/newview/skins/default/xui/en/floater_about.xml @@ -49,7 +49,7 @@ libcurl Version: [LIBCURL_VERSION] J2C Decoder Version: [J2C_VERSION] Audio Driver Version: [AUDIO_DRIVER_VERSION] Qt Webkit Version: [QT_WEBKIT_VERSION] -Vivox Version: [VIVOX_VERSION] +Voice Server Version: [VOICE_VERSION] </floater.string> <floater.string name="none"> diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index 0db18525d7..1917fd9b5c 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -397,6 +397,15 @@ class WindowsManifest(ViewerManifest): self.disable_manifest_check() + # Diamondware Runtimes + if self.prefix(src="diamondware-runtime/i686-win32", dst=""): + self.path("SLVoice_dwTVC.exe") + self.path("libcurl.dll") + self.path("libeay32.dll") + self.path("ssleay32.dll") + self.path("zlib1.dll") + self.end_prefix() + # pull in the crash logger and updater from other projects # tag:"crash-logger" here as a cue to the exporter self.path(src='../win_crash_logger/%s/windows-crash-logger.exe' % self.args['configuration'], @@ -606,6 +615,9 @@ class DarwinManifest(ViewerManifest): self.path("vivox-runtime/universal-darwin/libvivoxsdk.dylib", "libvivoxsdk.dylib") self.path("vivox-runtime/universal-darwin/libvivoxplatform.dylib", "libvivoxplatform.dylib") self.path("vivox-runtime/universal-darwin/SLVoice", "SLVoice") + # DiamondWare runtime + self.path("diamondware-runtime/universal-darwin/SLVoice_dwTVC","SLVoice_dwTVC") + self.path("diamondware-runtime/universal-darwin/libfmodex.dylib", "libfmodex.dylib") libdir = "../../libraries/universal-darwin/lib_release" dylibs = {} @@ -898,6 +910,11 @@ class Linux_i686Manifest(LinuxManifest): pass self.end_prefix("lib") + # Diamondware runtimes + if self.prefix(src="diamondware-runtime/i686-linux", dst="bin"): + self.path("SLVoice_dwTVC") + self.end_prefix() + # Vivox runtimes if self.prefix(src="vivox-runtime/i686-linux", dst="bin"): self.path("SLVoice") diff --git a/indra/viewer_components/login/lllogin.cpp b/indra/viewer_components/login/lllogin.cpp index 452930a3b3..8af7453bd6 100644 --- a/indra/viewer_components/login/lllogin.cpp +++ b/indra/viewer_components/login/lllogin.cpp @@ -131,6 +131,7 @@ void LLLogin::Impl::connect(const std::string& uri, const LLSD& login_params) std::string coroname = LLCoros::instance().launch("LLLogin::Impl::login_", boost::bind(&Impl::login_, this, _1, uri, login_params)); + LL_DEBUGS("LLLogin") << " connected with uri '" << uri << "', login_params " << login_params << LL_ENDL; } void LLLogin::Impl::login_(LLCoros::self& self, std::string uri, LLSD login_params) |