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authorLoren Shih <seraph@lindenlab.com>2010-11-30 10:54:36 -0500
committerLoren Shih <seraph@lindenlab.com>2010-11-30 10:54:36 -0500
commite67e5cbc404d61efa4d5b3a454f55ecc194af43d (patch)
tree216459137fb0610accbdbe0445cb22ccd5bdfcd4
parent2f83766bb71772eda19a4c7c61896c0fd7fae8a4 (diff)
SH-435 FIXED Crash on login from infinite loop in LLVOAvatarSelf
Added additional check to prevent infinite loop. Blind fix since we have no repro.
-rw-r--r--indra/newview/llvoavatarself.cpp15
1 files changed, 11 insertions, 4 deletions
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index 0250627d1b..5f9e343907 100644
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
@@ -783,11 +783,19 @@ void LLVOAvatarSelf::removeMissingBakedTextures()
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
{
const S32 te = mBakedTextureDatas[i].mTextureIndex;
- LLViewerTexture* tex = getTEImage(te) ;
+ const LLViewerTexture* tex = getTEImage(te);
+
+ // Replace with default if we can't find the asset, assuming the
+ // default is actually valid (which it should be unless something
+ // is seriously wrong).
if (!tex || tex->isMissingAsset())
{
- setTEImage(te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR));
- removed = TRUE;
+ LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
+ if (imagep)
+ {
+ setTEImage(te, imagep);
+ removed = TRUE;
+ }
}
}
@@ -823,7 +831,6 @@ void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
// << llendl;
}
-
if (!regionp || (regionp->getHandle() != mLastRegionHandle))
{
if (mLastRegionHandle != 0)