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authorGraham Linden <graham@lindenlab.com>2018-11-01 20:41:56 +0100
committerGraham Linden <graham@lindenlab.com>2018-11-01 20:41:56 +0100
commite529da6ba7afd5ce9adffc3d02186a47c596b905 (patch)
tree0ef5661eee6d826d8e6eb69f54fd129cbe9cc5ff
parent4f267a5723e7da2de36b9f2295e4942a4c8bf6c5 (diff)
parente6b5ed3fefb1b5f0fca59075a20404a160b5116b (diff)
Merge
-rw-r--r--indra/llinventory/llsettingsbase.cpp5
-rw-r--r--indra/llinventory/llsettingssky.cpp49
-rw-r--r--indra/newview/llfloatereditextdaycycle.cpp21
-rw-r--r--indra/newview/llfloaterland.cpp2
-rw-r--r--indra/newview/llvosky.cpp6
5 files changed, 64 insertions, 19 deletions
diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp
index 80680948b5..4b8be04355 100644
--- a/indra/llinventory/llsettingsbase.cpp
+++ b/indra/llinventory/llsettingsbase.cpp
@@ -230,6 +230,11 @@ LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, c
// Blend against default value
newSettings[key_name] = interpolateSDValue(key_name, def_iter->second.getDefaultValue(), (*it).second, defaults, mix, slerps);
}
+ else if ((*it).second.type() == LLSD::TypeMap)
+ {
+ // interpolate in case there are defaults inside (part of legacy)
+ newSettings[key_name] = interpolateSDValue(key_name, LLSDMap(), (*it).second, defaults, mix, slerps);
+ }
// else do nothing when no known defaults
// TODO: Should I blend this out instead?
}
diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp
index aff8bec1cd..f21cca34a6 100644
--- a/indra/llinventory/llsettingssky.cpp
+++ b/indra/llinventory/llsettingssky.cpp
@@ -438,18 +438,56 @@ void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(end);
if (other)
{
- if (!mSettings.has(SETTING_LEGACY_HAZE) && !mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT))
+ if (other->mSettings.has(SETTING_LEGACY_HAZE))
{
- // Special case since SETTING_AMBIENT is both in outer and legacy maps, we prioritize legacy one
- // see getAmbientColor()
- setAmbientColor(getAmbientColor());
+ if (!mSettings.has(SETTING_LEGACY_HAZE) || !mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT))
+ {
+ // Special case since SETTING_AMBIENT is both in outer and legacy maps, we prioritize legacy one
+ // see getAmbientColor(), we are about to replaceSettings(), so we are free to set it
+ setAmbientColor(getAmbientColor());
+ }
+ }
+ else
+ {
+ if (mSettings.has(SETTING_LEGACY_HAZE) && mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT))
+ {
+ // Special case due to ambient's duality
+ // We need to match 'other's' structure for interpolation.
+ // We are free to change mSettings, since we are about to reset it
+ mSettings[SETTING_AMBIENT] = getAmbientColor().getValue();
+ mSettings[SETTING_LEGACY_HAZE].erase(SETTING_AMBIENT);
+ }
+ }
+
+ LLUUID cloud_noise_id = getCloudNoiseTextureId();
+ LLUUID cloud_noise_id_next = other->getCloudNoiseTextureId();
+ F64 cloud_shadow = 0;
+ if (!cloud_noise_id.isNull() && cloud_noise_id_next.isNull())
+ {
+ // If there is no cloud texture in destination, reduce coverage to imitate disappearance
+ // See LLDrawPoolWLSky::renderSkyClouds... we don't blend present texture with null
+ // Note: Probably can be done by shader
+ cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), (F64)0.f, blendf);
+ cloud_noise_id_next = cloud_noise_id;
+ }
+ else if (cloud_noise_id.isNull() && !cloud_noise_id_next.isNull())
+ {
+ // Source has no cloud texture, reduce initial coverage to imitate appearance
+ // use same texture as destination
+ cloud_shadow = lerp((F64)0.f, other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf);
+ setCloudNoiseTextureId(cloud_noise_id_next);
+ }
+ else
+ {
+ cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf);
}
LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf);
+ blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(cloud_shadow);
replaceSettings(blenddata);
mNextSunTextureId = other->getSunTextureId();
mNextMoonTextureId = other->getMoonTextureId();
- mNextCloudTextureId = other->getCloudNoiseTextureId();
+ mNextCloudTextureId = cloud_noise_id_next;
mNextBloomTextureId = other->getBloomTextureId();
mNextRainbowTextureId = other->getRainbowTextureId();
mNextHaloTextureId = other->getHaloTextureId();
@@ -472,6 +510,7 @@ LLSettingsSky::stringset_t LLSettingsSky::getSkipInterpolateKeys() const
skipSet.insert(SETTING_RAYLEIGH_CONFIG);
skipSet.insert(SETTING_MIE_CONFIG);
skipSet.insert(SETTING_ABSORPTION_CONFIG);
+ skipSet.insert(SETTING_CLOUD_SHADOW);
}
return skipSet;
diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp
index 3d3ab9e80b..aff9dec0db 100644
--- a/indra/newview/llfloatereditextdaycycle.cpp
+++ b/indra/newview/llfloatereditextdaycycle.cpp
@@ -51,6 +51,7 @@
// newview
#include "llagent.h"
+#include "llappviewer.h" //gDisconected
#include "llparcel.h"
#include "llflyoutcombobtn.h" //Todo: make a proper UI element/button/panel instead
#include "llregioninfomodel.h"
@@ -1523,17 +1524,19 @@ void LLFloaterEditExtDayCycle::stopPlay()
//static
void LLFloaterEditExtDayCycle::onIdlePlay(void* user_data)
{
- LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data;
-
- F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS;
- F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f);
+ if (!gDisconnected)
+ {
+ LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data;
- self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding
- self->mSkyBlender->setPosition(new_frame);
- self->mWaterBlender->setPosition(new_frame);
- self->synchronizeTabs();
- self->updateTimeAndLabel();
+ F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS;
+ F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f);
+ self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding
+ self->mSkyBlender->setPosition(new_frame);
+ self->mWaterBlender->setPosition(new_frame);
+ self->synchronizeTabs();
+ self->updateTimeAndLabel();
+ }
}
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 1147f54853..0ff660fcad 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -255,7 +255,7 @@ LLPanelLandCovenant* LLFloaterLand::getCurrentPanelLandCovenant()
// static
void LLFloaterLand::refreshAll()
{
- LLFloaterLand* land_instance = LLFloaterReg::getTypedInstance<LLFloaterLand>("about_land");
+ LLFloaterLand* land_instance = LLFloaterReg::findTypedInstance<LLFloaterLand>("about_land");
if(land_instance)
{
land_instance->refresh();
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index fe45bdc671..b890e21e41 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -1001,7 +1001,7 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
LLUUID moon_tex = moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture;
- LLUUID moon_tex_next = moon_texture_next.isNull() ? (moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture) : moon_texture_next;
+ LLUUID moon_tex_next = moon_texture_next.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture_next;
mMoonTexturep[0] = moon_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
mMoonTexturep[1] = moon_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
@@ -1026,10 +1026,8 @@ void LLVOSky::setCloudNoiseTextures(const LLUUID& cloud_noise_texture, const LLU
{
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
- LLUUID cloud_noise_tex_next = cloud_noise_texture_next.isNull() ? (cloud_noise_texture.isNull() ? LLUUID() : cloud_noise_texture) : cloud_noise_texture_next;
-
mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
- mCloudNoiseTexturep[1] = cloud_noise_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
+ mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI);
if (mCloudNoiseTexturep[0])
{