diff options
author | Graham Linden <graham@lindenlab.com> | 2018-11-01 20:41:56 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-11-01 20:41:56 +0100 |
commit | e529da6ba7afd5ce9adffc3d02186a47c596b905 (patch) | |
tree | 0ef5661eee6d826d8e6eb69f54fd129cbe9cc5ff | |
parent | 4f267a5723e7da2de36b9f2295e4942a4c8bf6c5 (diff) | |
parent | e6b5ed3fefb1b5f0fca59075a20404a160b5116b (diff) |
Merge
-rw-r--r-- | indra/llinventory/llsettingsbase.cpp | 5 | ||||
-rw-r--r-- | indra/llinventory/llsettingssky.cpp | 49 | ||||
-rw-r--r-- | indra/newview/llfloatereditextdaycycle.cpp | 21 | ||||
-rw-r--r-- | indra/newview/llfloaterland.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvosky.cpp | 6 |
5 files changed, 64 insertions, 19 deletions
diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp index 80680948b5..4b8be04355 100644 --- a/indra/llinventory/llsettingsbase.cpp +++ b/indra/llinventory/llsettingsbase.cpp @@ -230,6 +230,11 @@ LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, c // Blend against default value newSettings[key_name] = interpolateSDValue(key_name, def_iter->second.getDefaultValue(), (*it).second, defaults, mix, slerps); } + else if ((*it).second.type() == LLSD::TypeMap) + { + // interpolate in case there are defaults inside (part of legacy) + newSettings[key_name] = interpolateSDValue(key_name, LLSDMap(), (*it).second, defaults, mix, slerps); + } // else do nothing when no known defaults // TODO: Should I blend this out instead? } diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index aff8bec1cd..f21cca34a6 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -438,18 +438,56 @@ void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf) LLSettingsSky::ptr_t other = PTR_NAMESPACE::dynamic_pointer_cast<LLSettingsSky>(end); if (other) { - if (!mSettings.has(SETTING_LEGACY_HAZE) && !mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT)) + if (other->mSettings.has(SETTING_LEGACY_HAZE)) { - // Special case since SETTING_AMBIENT is both in outer and legacy maps, we prioritize legacy one - // see getAmbientColor() - setAmbientColor(getAmbientColor()); + if (!mSettings.has(SETTING_LEGACY_HAZE) || !mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT)) + { + // Special case since SETTING_AMBIENT is both in outer and legacy maps, we prioritize legacy one + // see getAmbientColor(), we are about to replaceSettings(), so we are free to set it + setAmbientColor(getAmbientColor()); + } + } + else + { + if (mSettings.has(SETTING_LEGACY_HAZE) && mSettings[SETTING_LEGACY_HAZE].has(SETTING_AMBIENT)) + { + // Special case due to ambient's duality + // We need to match 'other's' structure for interpolation. + // We are free to change mSettings, since we are about to reset it + mSettings[SETTING_AMBIENT] = getAmbientColor().getValue(); + mSettings[SETTING_LEGACY_HAZE].erase(SETTING_AMBIENT); + } + } + + LLUUID cloud_noise_id = getCloudNoiseTextureId(); + LLUUID cloud_noise_id_next = other->getCloudNoiseTextureId(); + F64 cloud_shadow = 0; + if (!cloud_noise_id.isNull() && cloud_noise_id_next.isNull()) + { + // If there is no cloud texture in destination, reduce coverage to imitate disappearance + // See LLDrawPoolWLSky::renderSkyClouds... we don't blend present texture with null + // Note: Probably can be done by shader + cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), (F64)0.f, blendf); + cloud_noise_id_next = cloud_noise_id; + } + else if (cloud_noise_id.isNull() && !cloud_noise_id_next.isNull()) + { + // Source has no cloud texture, reduce initial coverage to imitate appearance + // use same texture as destination + cloud_shadow = lerp((F64)0.f, other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf); + setCloudNoiseTextureId(cloud_noise_id_next); + } + else + { + cloud_shadow = lerp(mSettings[SETTING_CLOUD_SHADOW].asReal(), other->mSettings[SETTING_CLOUD_SHADOW].asReal(), blendf); } LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, other->getParameterMap(), blendf); + blenddata[SETTING_CLOUD_SHADOW] = LLSD::Real(cloud_shadow); replaceSettings(blenddata); mNextSunTextureId = other->getSunTextureId(); mNextMoonTextureId = other->getMoonTextureId(); - mNextCloudTextureId = other->getCloudNoiseTextureId(); + mNextCloudTextureId = cloud_noise_id_next; mNextBloomTextureId = other->getBloomTextureId(); mNextRainbowTextureId = other->getRainbowTextureId(); mNextHaloTextureId = other->getHaloTextureId(); @@ -472,6 +510,7 @@ LLSettingsSky::stringset_t LLSettingsSky::getSkipInterpolateKeys() const skipSet.insert(SETTING_RAYLEIGH_CONFIG); skipSet.insert(SETTING_MIE_CONFIG); skipSet.insert(SETTING_ABSORPTION_CONFIG); + skipSet.insert(SETTING_CLOUD_SHADOW); } return skipSet; diff --git a/indra/newview/llfloatereditextdaycycle.cpp b/indra/newview/llfloatereditextdaycycle.cpp index 3d3ab9e80b..aff9dec0db 100644 --- a/indra/newview/llfloatereditextdaycycle.cpp +++ b/indra/newview/llfloatereditextdaycycle.cpp @@ -51,6 +51,7 @@ // newview #include "llagent.h" +#include "llappviewer.h" //gDisconected #include "llparcel.h" #include "llflyoutcombobtn.h" //Todo: make a proper UI element/button/panel instead #include "llregioninfomodel.h" @@ -1523,17 +1524,19 @@ void LLFloaterEditExtDayCycle::stopPlay() //static void LLFloaterEditExtDayCycle::onIdlePlay(void* user_data) { - LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data; - - F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS; - F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f); + if (!gDisconnected) + { + LLFloaterEditExtDayCycle* self = (LLFloaterEditExtDayCycle*)user_data; - self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding - self->mSkyBlender->setPosition(new_frame); - self->mWaterBlender->setPosition(new_frame); - self->synchronizeTabs(); - self->updateTimeAndLabel(); + F32 prcnt_played = self->mPlayTimer.getElapsedTimeF32() / DAY_CYCLE_PLAY_TIME_SECONDS; + F32 new_frame = fmod(self->mPlayStartFrame + prcnt_played, 1.f); + self->mTimeSlider->setCurSliderValue(new_frame); // will do the rounding + self->mSkyBlender->setPosition(new_frame); + self->mWaterBlender->setPosition(new_frame); + self->synchronizeTabs(); + self->updateTimeAndLabel(); + } } diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 1147f54853..0ff660fcad 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -255,7 +255,7 @@ LLPanelLandCovenant* LLFloaterLand::getCurrentPanelLandCovenant() // static void LLFloaterLand::refreshAll() { - LLFloaterLand* land_instance = LLFloaterReg::getTypedInstance<LLFloaterLand>("about_land"); + LLFloaterLand* land_instance = LLFloaterReg::findTypedInstance<LLFloaterLand>("about_land"); if(land_instance) { land_instance->refresh(); diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index fe45bdc671..b890e21e41 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -1001,7 +1001,7 @@ void LLVOSky::setMoonTextures(const LLUUID& moon_texture, const LLUUID& moon_tex LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); LLUUID moon_tex = moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture; - LLUUID moon_tex_next = moon_texture_next.isNull() ? (moon_texture.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture) : moon_texture_next; + LLUUID moon_tex_next = moon_texture_next.isNull() ? psky->GetDefaultMoonTextureId() : moon_texture_next; mMoonTexturep[0] = moon_tex.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); mMoonTexturep[1] = moon_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(moon_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); @@ -1026,10 +1026,8 @@ void LLVOSky::setCloudNoiseTextures(const LLUUID& cloud_noise_texture, const LLU { LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky(); - LLUUID cloud_noise_tex_next = cloud_noise_texture_next.isNull() ? (cloud_noise_texture.isNull() ? LLUUID() : cloud_noise_texture) : cloud_noise_texture_next; - mCloudNoiseTexturep[0] = cloud_noise_texture.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); - mCloudNoiseTexturep[1] = cloud_noise_tex_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_tex_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); + mCloudNoiseTexturep[1] = cloud_noise_texture_next.isNull() ? nullptr : LLViewerTextureManager::getFetchedTexture(cloud_noise_texture_next, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI); if (mCloudNoiseTexturep[0]) { |