diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-04-08 08:50:57 -0400 |
---|---|---|
committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2016-04-08 08:50:57 -0400 |
commit | e44bfcb5f5f489315159b9bd6bcfe0615c6a7265 (patch) | |
tree | b4917e7995b3fa9b33934482e61c7e42a9d2720d | |
parent | 0a05c3e65945bc8a40ee4e45e510c4f206dcd0f8 (diff) |
SL-344, SL-276 - chin bone, slider changes.
-rwxr-xr-x | indra/llcharacter/lljoint.h | 2 | ||||
-rwxr-xr-x | indra/newview/character/avatar_lad.xml | 415 | ||||
-rwxr-xr-x | indra/newview/character/avatar_skeleton.xml | 5 |
3 files changed, 318 insertions, 104 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index cc2f87ca20..fa4d0a5326 100755 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -42,7 +42,7 @@ const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15; // BENTO JOINT COUNT LIMIT - need to set this to final skeleton size // (bones + attachments) + 2, rounded to next multiple of 4. -const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 188; // must be divisible by 4! +const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 192; // must be divisible by 4! const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110; // These should be higher than the joint_num of any diff --git a/indra/newview/character/avatar_lad.xml b/indra/newview/character/avatar_lad.xml index e368e91988..ba295fff84 100755 --- a/indra/newview/character/avatar_lad.xml +++ b/indra/newview/character/avatar_lad.xml @@ -622,18 +622,6 @@ scale="0 0 .05" /> <bone - name="mPelvis" - scale="0 0 0" /> - - <bone - name="mSpine1" - scale="0 0 0" /> - - <bone - name="mSpine2" - scale="0 0 0" /> - - <bone name="mHipLeft" scale=".05 .05 0" /> @@ -732,18 +720,6 @@ scale="0 0 0.05" /> <bone - name="mPelvis" - scale="0 0 0" /> - - <bone - name="mSpine1" - scale="0 0 0" /> - - <bone - name="mSpine2" - scale="0 0 0" /> - - <bone name="mHipLeft" scale="0 0 0.1" /> @@ -1174,8 +1150,17 @@ name="mFaceEyebrowOuterRight" scale="0 0 0 " offset="0 -.005 0" /> - + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0 " + offset="0 .008 0" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0 " + offset="0 -.008 0" /> + </param_skeleton> </param> @@ -1330,6 +1315,16 @@ offset="0 0 -.004" /> <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0" + offset="0 0 -.004" /> + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0" + offset="0 0 0.004" /> + + <bone name="mFaceForeheadLeft" scale="0 0 0" offset="0 0 .004" /> @@ -1438,12 +1433,12 @@ scale="0 0 0" offset="0.005 0 0" /> -<bone + <bone name="mFaceCheekLowerLeft" scale="0 0 0" offset="0.007 0 0" /> -<bone + <bone name="mFaceCheekLowerRight" scale="0 0 0" offset="-0.007 0 0" /> @@ -1457,7 +1452,7 @@ name="mFaceTeethLower" scale="0 0 0" offset="0.007 0 0" /> - + </param_skeleton> </param> @@ -1496,11 +1491,21 @@ scale="0 0 0 " offset=".005 0 0" /> - <bone + <bone name="mFaceEyeLidLowerRight" scale="0 0 0 " offset=".005 0 0" /> - + + <bone + name="mFaceEyecornerInnerLeft" + scale="0 0 0 " + offset=".005 0 0" /> + + <bone + name="mFaceEyecornerInnerRight" + scale="0 0 0 " + offset=".005 0 0" /> + <bone name="mFaceEyeLidUpperLeft" scale="0 0 0 " @@ -1534,12 +1539,14 @@ <bone name="mFaceEyebrowOuterRight" scale="0 0 0 " - offset=".002 0 0" /> + offset=".0013 0 0" /> <bone name="mFaceEyebrowOuterLeft" scale="0 0 0 " - offset=".002 0 0" /> + offset=".0013 0 0" /> + + </param_skeleton> @@ -1728,6 +1735,11 @@ scale="1 1 1" offset="0 0 0" /> + <bone + name="mFaceChin" + scale="1 1 1" + offset="0 0 0" /> + <bone name="mFaceLipUpperLeft" scale="1 1 1" @@ -1939,22 +1951,22 @@ <bone name="mFaceEyeLidLowerRight" - scale="0 0 0" + scale="0 0.7 0.5" offset="-.003 0 -0.003" /> <bone name="mFaceEyeLidLowerLeft" - scale="0 0 0" + scale="0 0.7 0.5" offset="-.003 0 -0.003" /> <bone name="mFaceEyeLidUpperRight" - scale="0 0 0" + scale="0 0.7 0.5" offset="-.003 0 0.003" /> <bone name="mFaceEyeLidUpperLeft" - scale="0 0 0" + scale="0 0.7 0.5" offset="-.003 0 0.003" /> </param_skeleton> @@ -3007,6 +3019,48 @@ </param> <param + id="30760" + group="0" + name="Jaw_Angle" + value_min="-1.2" + value_max="2" + value_default="0"> + <param_skeleton> + <bone + name = "mFaceJaw" + offset = "0.0 0.00 0.02" + scale = "0.0 0.0 0.0" /> + + <bone + name = "mFaceLipLowerLeft" + offset = "0.0 0.00 -0.02" + scale = "0.0 0.0 0.0" /> + + <bone + name = "mFaceLipLowerRight" + offset = "0.0 0.00 -0.02" + scale = "0.0 0.0 0.0" /> + + <bone + name = "mFaceLipLowerCenter" + offset = "0.0 0.00 -0.02" + scale = "0.0 0.0 0.0" /> + + <bone + name = "mFaceTongueBase" + offset = "0.0 0.00 -0.02" + scale = "0.0 0.0 0.0" /> + + <bone + name = "mFaceChin" + offset = "0.0 0.00 -0.02" + scale = "0.0 0.0 0.0" /> + + </param_skeleton> + </param> + + + <param id="30665" group="0" name="Jaw_Jut" @@ -3019,13 +3073,44 @@ scale = "0.0 0.0 0.0" /> <bone - name = "mFaceTeethLower" - offset = "0.008 0 0" - scale = "0.0 0.0 0.0" /> + name = "mFaceTeethLower" + offset = "0.008 0 0" + scale = "0.0 0.0 0.0" /> + + </param_skeleton> + </param> + + <param + id="30007" + group="0" + name="Weak_Chin" + value_min="-.5" + value_max=".5"> + <param_skeleton> + <bone + name = "mFaceChin" + offset = "-0.025 0.00 0.005" + scale = "0.0 0.0 0.0" /> + + </param_skeleton> + </param> + + <param + id="30008" + group="0" + name="Double_Chin" + value_min="-.5" + value_max="1.5"> + <param_skeleton> + <bone + name = "mFaceChin" + offset = "-0.002 0.0 -0.01" + scale = "0.0 0.0 0.0" /> </param_skeleton> </param> + <param id="30024" group="0" @@ -3105,12 +3190,12 @@ <bone name="mFaceEyeLidLowerLeft" - scale="0 0 0.3" + scale="0.05 0.05 0.2" offset="0 0 0" /> <bone name="mFaceEyeLidLowerRight" - scale="0 0 0.3" + scale="0.05 0.05 0.2" offset="0 0 0" /> </param_skeleton> @@ -3199,7 +3284,7 @@ <bone name="mFaceForeheadCenter" scale="0 0 0" - offset="0.008 0 0.001" /> + offset="0.006 0 0.001" /> <bone name="mFaceEyebrowInnerRight" @@ -3333,6 +3418,33 @@ </param> <param + id="30017" + group="0" + name="Square_Jaw" + value_min="-.5" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceJaw" + scale="0.0 0.1 0.0" + offset="0.0 0.0 0.0" /> + + <bone + name="mFaceLipLowerRight" + scale="0.0 0.0 0.0" + offset="0.0 0.0015 0.0" /> + + <bone + name="mFaceLipLowerLeft" + scale="0.0 0.0 0.0" + offset="0.0 -0.0015 0.0" /> + + </param_skeleton> + </param> + + + <param id="30018" group="0" name="Puffy_Upper_Cheeks" @@ -3396,6 +3508,38 @@ </param_skeleton> </param> + <param + id="30019" + group="0" + name="Upturned_Nose_Tip" + value_min="-1.5" + value_max="1"> + <param_skeleton> + + <bone + name="mFaceNoseBase" + scale="0 0 0" + offset="0.001 0 -0.002" /> + + <bone + name="mFaceNoseCenter" + scale="0 0 0" + offset="-0.002 0 0.004" /> + + <bone + name="mFaceNoseRight" + scale="0 0 0" + offset="0.001 0 -0.003" /> + + <bone + name="mFaceNoseLeft" + scale="0 0 0" + offset="0.001 0 -0.003" /> + + </param_skeleton> + </param> + + </skeleton> @@ -4435,38 +4579,20 @@ </param> <param - id="7" + id="20007" group="0" name="Weak_Chin" - label="Chin Angle" - wearable="shape" - edit_group="shape_chin" - edit_group_order="1" - label_min="Chin Out" - label_max="Chin In" value_min="-.5" - value_max=".5" - camera_elevation=".1" - camera_distance=".4" - camera_angle="45"> + value_max=".5"> <param_morph /> </param> <param - id="8" + id="20008" group="0" name="Double_Chin" - label="Chin-Neck" - wearable="shape" - edit_group="shape_chin" - edit_group_order="8" - label_min="Tight Chin" - label_max="Double Chin" value_min="-.5" - value_max="1.5" - camera_elevation="-.1" - camera_distance=".3" - camera_angle="60"> + value_max="1.5"> <param_morph /> </param> @@ -4560,20 +4686,11 @@ </param> <param - id="17" + id="20017" group="0" name="Square_Jaw" - label="Jaw Shape" - wearable="shape" - edit_group="shape_chin" - edit_group_order="2" - label_min="Pointy" - label_max="Square" value_min="-.5" - value_max="1" - camera_distance=".3" - camera_elevation=".04" - camera_angle="-20"> + value_max="1"> <param_morph /> </param> @@ -4587,20 +4704,11 @@ </param> <param - id="19" + id="20019" group="0" name="Upturned_Nose_Tip" - label="Nose Tip Angle" - wearable="shape" - edit_group="shape_nose" - edit_group_order="7" - label_min="Downturned" - label_max="Upturned" value_min="-1.5" - value_max="1" - camera_elevation=".1" - camera_distance=".35" - camera_angle="15"> + value_max="1"> <param_morph /> </param> @@ -4875,10 +4983,6 @@ id="20880" group="0" name="Eyelid_Inner_Corner_Up" - label="Inner Eye Corner" - wearable="shape" - label_min="Corner Down" - label_max="Corner Up" value_min="-1.3" value_max="1.2"> <param_morph /> @@ -5005,21 +5109,12 @@ </param> <param - id="760" + id="20760" group="0" name="Jaw_Angle" - wearable="shape" - label="Jaw Angle" - edit_group="shape_chin" - edit_group_order="3.5" - label_min="Low Jaw" - label_max="High Jaw" value_min="-1.2" value_max="2" - value_default="0" - camera_distance=".5" - camera_elevation=".04" - camera_angle="70"> + value_default="0"> <param_morph /> </param> @@ -11698,6 +11793,31 @@ render_pass="bump"> </param> <param + id="760" + group="0" + name="Jaw_Angle" + wearable="shape" + label="Jaw Angle" + edit_group="shape_chin" + edit_group_order="3.5" + label_min="Low Jaw" + label_max="High Jaw" + value_min="-1.2" + value_max="2" + value_default="0" + camera_distance=".5" + camera_elevation=".04" + camera_angle="70"> + <param_driver> + <driven + id="20760" /> + <driven + id="30760" /> + </param_driver> + </param> + + + <param id="665" group="0" name="Jaw_Jut" @@ -11722,6 +11842,53 @@ render_pass="bump"> </param> <param + id="7" + group="0" + name="Weak_Chin" + label="Chin Angle" + wearable="shape" + edit_group="shape_chin" + edit_group_order="1" + label_min="Chin Out" + label_max="Chin In" + value_min="-.5" + value_max=".5" + camera_elevation=".1" + camera_distance=".4" + camera_angle="45"> + <param_driver> + <driven + id="20007" /> + <driven + id="30007" /> + </param_driver> + </param> + + <param + id="8" + group="0" + name="Double_Chin" + label="Chin-Neck" + wearable="shape" + edit_group="shape_chin" + edit_group_order="8" + label_min="Tight Chin" + label_max="Double Chin" + value_min="-.5" + value_max="1.5" + camera_elevation="-.1" + camera_distance=".3" + camera_angle="60"> + <param_driver> + <driven + id="20008" /> + <driven + id="30008" /> + </param_driver> + </param> + + + <param id="24" group="0" name="Wide_Eyes" @@ -11974,6 +12141,29 @@ render_pass="bump"> </param> <param + id="17" + group="0" + name="Square_Jaw" + label="Jaw Shape" + wearable="shape" + edit_group="shape_chin" + edit_group_order="2" + label_min="Pointy" + label_max="Square" + value_min="-.5" + value_max="1" + camera_distance=".3" + camera_elevation=".04" + camera_angle="-20"> + <param_driver> + <driven + id="20017" /> + <driven + id="30017" /> + </param_driver> + </param> + + <param id="18" group="0" name="Puffy_Upper_Cheeks" @@ -12020,6 +12210,29 @@ render_pass="bump"> </param> <param + id="19" + group="0" + name="Upturned_Nose_Tip" + label="Nose Tip Angle" + wearable="shape" + edit_group="shape_nose" + edit_group_order="7" + label_min="Downturned" + label_max="Upturned" + value_min="-1.5" + value_max="1" + camera_elevation=".1" + camera_distance=".35" + camera_angle="15"> + <param_driver> + <driven + id="20019" /> + <driven + id="30019" /> + </param_driver> + </param> + + <param id="828" group="0" name="Loose Upper Clothing" diff --git a/indra/newview/character/avatar_skeleton.xml b/indra/newview/character/avatar_skeleton.xml index 25444e248a..350ba7b841 100755 --- a/indra/newview/character/avatar_skeleton.xml +++ b/indra/newview/character/avatar_skeleton.xml @@ -1,4 +1,4 @@ -<linden_skeleton num_bones="131" num_collision_volumes="26" version="2.0"> +<linden_skeleton num_bones="132" num_collision_volumes="26" version="2.0"> <bone aliases="hip avatar_mPelvis" connected="false" end="0.000 0.000 0.084" group="Torso" name="mPelvis" pivot="0.000000 0.000000 1.067015" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="base"> <collision_volume end="0.030 0.000 0.095" group="Collision" name="PELVIS" pos="-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17" support="base"/> <collision_volume end="-0.100 0.000 0.000" group="Collision" name="BUTT" pos="-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1" support="base"/> @@ -62,6 +62,7 @@ <bone connected="false" end="0.047 0.003 0.000" group="Lips" name="mFaceLipLowerLeft" pivot="0.032 0.014 -0.012" pos="0.032 0.014 -0.012" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> <bone connected="false" end="0.047 -0.003 0.000" group="Lips" name="mFaceLipLowerRight" pivot="0.032 -0.014 -0.012" pos="0.032 -0.014 -0.012" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> <bone connected="false" end="0.048 0.000 0.000" group="Lips" name="mFaceLipLowerCenter" pivot="0.037 0.000 -0.017" pos="0.037 0.000 -0.017" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> + <bone connected="false" end="0.021 0.000 -0.018" group="Mouth" name="mFaceChin" pivot="0.053 0.000 -0.032" pos="0.053 0.000 -0.032" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> </bone> <bone connected="false" end="0.036 0.000 0.000" group="Face" name="mFaceForeheadCenter" pivot="0.069 0.000 0.065" pos="0.069 0.000 0.065" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> <bone connected="false" end="0.048 0.000 0.000" group="Lips" name="mFaceLipUpperCenter" pivot="0.060 0.000 -0.030" pos="0.060 0.000 -0.030" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> @@ -212,7 +213,7 @@ <bone connected="false" end="0.002 -0.046 -0.491" group="Limb" name="mHindLimb1Left" pivot="-0.204 0.129 -0.125" pos="-0.204 0.129 -0.125" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> <bone connected="true" end="-0.030 -0.003 -0.468" group="Limb" name="mHindLimb2Left" pivot="0.002 -0.046 -0.491" pos="0.002 -0.046 -0.491" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> <bone connected="true" end="0.112 0.000 -0.061" group="Limb" name="mHindLimb3Left" pivot="-0.030 -0.003 -0.468" pos="-0.030 -0.003 -0.468" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"> - <bone connected="true" end="0.105 0.008 0.001" group="Limb" name="mHindLimb4Left" pivot="0.112 -0.000 -0.061" pos="0.112 -0.000 -0.061" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" support="extended" /> + <bone connected="true" end="0.105 0.008 0.001" group="Limb" name="mHindLimb4Left" pivot="0.112 0.000 -0.061" pos="0.112 0.000 -0.061" rot="0.000 0.000 0.000" scale="1.00 1.00 1.00" support="extended"/> </bone> </bone> </bone> |