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authorXiaohong Bao <bao@lindenlab.com>2012-07-06 14:57:35 -0600
committerXiaohong Bao <bao@lindenlab.com>2012-07-06 14:57:35 -0600
commite40d9081c6e0a69a5718d1e3ba9c7bcbffc39304 (patch)
tree2dbe48878c94244a1bfecbe1ca7b7eee899337a4
parent266209b6a3b938e8762dd6fe2c25e87e120cf127 (diff)
fix for SH-3234: Map tile fetching broken in drano build
-rwxr-xr-xindra/newview/lltexturefetch.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 5a9cf4aeb6..d6eae7acc5 100755
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -1777,7 +1777,10 @@ S32 LLTextureFetchWorker::callbackHttpGet(const LLChannelDescriptors& channels,
// Clear the url since we're done with the fetch
// Note: mUrl is used to check is fetching is required so failure to clear it will force an http fetch
// next time the texture is requested, even if the data have already been fetched.
- mUrl.clear();
+ if(mWriteToCacheState != NOT_WRITE)
+ {
+ mUrl.clear();
+ }
mLoaded = TRUE;
setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);