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authorandreykproductengine <akleshchev@productengine.com>2015-09-04 18:26:03 +0300
committerandreykproductengine <akleshchev@productengine.com>2015-09-04 18:26:03 +0300
commitdbce6e93707e6638da4c3423c3197867c599ecc8 (patch)
tree84b4a1a75451ba5244dbe8124b0d870a55dbb7a5
parent50c374f4d1585d82c81639afc0d28ae8a7bd7de9 (diff)
MAINT-5557 'complexity' change should hide 'over limit' part
-rw-r--r--indra/newview/llavatarrendernotifier.cpp106
-rw-r--r--indra/newview/llavatarrendernotifier.h1
2 files changed, 41 insertions, 66 deletions
diff --git a/indra/newview/llavatarrendernotifier.cpp b/indra/newview/llavatarrendernotifier.cpp
index da8bfae1a9..a0e3e86eea 100644
--- a/indra/newview/llavatarrendernotifier.cpp
+++ b/indra/newview/llavatarrendernotifier.cpp
@@ -99,6 +99,7 @@ std::string LLAvatarRenderNotifier::overLimitMessage()
void LLAvatarRenderNotifier::displayNotification()
{
+ mAgentComplexity = mLatestAgentComplexity;
static LLCachedControl<U32> expire_delay(gSavedSettings, "ShowMyComplexityChanges", 20);
LLDate expire_date(LLDate::now().secondsSinceEpoch() + expire_delay);
@@ -107,6 +108,10 @@ void LLAvatarRenderNotifier::displayNotification()
std::string notification_name;
if (mShowOverLimitAgents)
{
+ mAgentsCount = mLatestAgentsCount;
+ mOverLimitAgents = mLatestOverLimitAgents;
+ mOverLimitPct = mLatestOverLimitPct;
+
std::string notification_message = overLimitMessage();
notification_name = "RegionAndAgentComplexity";
args["OVERLIMIT_MSG"] = notification_message;
@@ -134,69 +139,6 @@ bool LLAvatarRenderNotifier::isNotificationVisible()
return mNotificationPtr != NULL && mNotificationPtr->isActive();
}
-void LLAvatarRenderNotifier::updateNotification()
-{
- if (mAgentsCount == mLatestAgentsCount
- && mOverLimitAgents == mLatestOverLimitAgents
- && mAgentComplexity == mLatestAgentComplexity)
- {
- //no changes since last notification
- return;
- }
-
- if (mLatestAgentComplexity == 0
- || !gAgentWearables.areWearablesLoaded())
- {
- // data not ready, nothing to show.
- return;
- }
-
- bool display_notification = false;
- bool is_visible = isNotificationVisible();
-
- if (mLatestOverLimitPct > 0 || mOverLimitPct > 0)
- {
- //include 'over limit' information into notification
- mShowOverLimitAgents = true;
- }
- else
- {
- // make sure that 'over limit' won't be displayed only to be hidden in a second
- mShowOverLimitAgents &= is_visible;
- }
-
- if (mAgentComplexity != mLatestAgentComplexity)
- {
- // if we have an agent complexity update, we always display it
- display_notification = true;
-
- // next 'over limit' update should be displayed after delay to make sure information got updated at server side
- mPopUpDelayTimer.resetWithExpiry(OVER_LIMIT_UPDATE_DELAY);
- }
- else if ( (mPopUpDelayTimer.hasExpired() || is_visible)
- && (mOverLimitPct > 0 || mLatestOverLimitPct > 0)
- && std::abs(mOverLimitPct - mLatestOverLimitPct) > mLatestOverLimitPct * RENDER_ALLOWED_CHANGE_PCT
- )
- {
- // display in case of drop to/from zero and in case of significant (RENDER_ALLOWED_CHANGE_PCT) changes
- display_notification = true;
-
- // default timeout before next notification
- static LLCachedControl<U32> pop_up_delay(gSavedSettings, "ComplexityChangesPopUpDelay", 300);
- mPopUpDelayTimer.resetWithExpiry(pop_up_delay);
- }
-
- if (display_notification)
- {
- mAgentComplexity = mLatestAgentComplexity;
- mAgentsCount = mLatestAgentsCount;
- mOverLimitAgents = mLatestOverLimitAgents;
- mOverLimitPct = mLatestOverLimitPct;
-
- displayNotification();
- }
-}
-
void LLAvatarRenderNotifier::updateNotificationRegion(U32 agentcount, U32 overLimit)
{
if (agentcount == 0)
@@ -210,7 +152,27 @@ void LLAvatarRenderNotifier::updateNotificationRegion(U32 agentcount, U32 overLi
mLatestOverLimitAgents = overLimit;
mLatestOverLimitPct = mLatestAgentsCount != 0 ? ((F32)overLimit / (F32)mLatestAgentsCount) * 100.0 : 0;
- updateNotification();
+ if (mAgentsCount == mLatestAgentsCount
+ && mOverLimitAgents == mLatestOverLimitAgents)
+ {
+ //no changes since last notification
+ return;
+ }
+
+ if ((mPopUpDelayTimer.hasExpired() || (isNotificationVisible() && mShowOverLimitAgents))
+ && (mOverLimitPct > 0 || mLatestOverLimitPct > 0)
+ && std::abs(mOverLimitPct - mLatestOverLimitPct) > mLatestOverLimitPct * RENDER_ALLOWED_CHANGE_PCT
+ )
+ {
+ // display in case of drop to/from zero and in case of significant (RENDER_ALLOWED_CHANGE_PCT) changes
+
+ mShowOverLimitAgents = true;
+ displayNotification();
+
+ // default timeout before next notification
+ static LLCachedControl<U32> pop_up_delay(gSavedSettings, "ComplexityChangesPopUpDelay", 300);
+ mPopUpDelayTimer.resetWithExpiry(pop_up_delay);
+ }
}
void LLAvatarRenderNotifier::updateNotificationAgent(U32 agentComplexity)
@@ -218,6 +180,12 @@ void LLAvatarRenderNotifier::updateNotificationAgent(U32 agentComplexity)
// save the value for use in following messages
mLatestAgentComplexity = agentComplexity;
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ // data not ready, nothing to show.
+ return;
+ }
+
if (!mNotifyOutfitLoading)
{
// We should not notify about initial outfit and it's load process without reason
@@ -244,6 +212,14 @@ void LLAvatarRenderNotifier::updateNotificationAgent(U32 agentComplexity)
}
}
- updateNotification();
+ if (mAgentComplexity != mLatestAgentComplexity)
+ {
+ // if we have an agent complexity change, we always display it and hide 'over limit'
+ mShowOverLimitAgents = false;
+ displayNotification();
+
+ // next 'over limit' update should be displayed after delay to make sure information got updated at server side
+ mPopUpDelayTimer.resetWithExpiry(OVER_LIMIT_UPDATE_DELAY);
+ }
}
diff --git a/indra/newview/llavatarrendernotifier.h b/indra/newview/llavatarrendernotifier.h
index 20fcc5d277..509bc64b20 100644
--- a/indra/newview/llavatarrendernotifier.h
+++ b/indra/newview/llavatarrendernotifier.h
@@ -43,7 +43,6 @@ public:
void displayNotification();
bool isNotificationVisible();
- void updateNotification();
void updateNotificationRegion(U32 agentcount, U32 overLimit);
void updateNotificationAgent(U32 agentComplexity);