diff options
author | Loren Shih <seraph@lindenlab.com> | 2009-12-02 14:16:07 -0500 |
---|---|---|
committer | Loren Shih <seraph@lindenlab.com> | 2009-12-02 14:16:07 -0500 |
commit | c09b2bd9c927ae294a54299928f9bff624476144 (patch) | |
tree | 4434fe6b7ec3868e355d5145f4259de9daa01236 | |
parent | d629be01cb3136fb136b36c54b284446d8ab7599 (diff) |
EXT-3057 : Refine the context options that exist for broken links
EXT-2950 : Trying to waer a link or to "Find Original" of a link silently fails when original is deleted
Missing links are now handled correctly in the right-click context menu.
--HG--
branch : avatar-pipeline
-rw-r--r-- | indra/newview/llinventorybridge.cpp | 38 | ||||
-rw-r--r-- | indra/newview/llinventorybridge.h | 1 |
2 files changed, 31 insertions, 8 deletions
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 9e5a831555..a6d47fc835 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -515,7 +515,7 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id, if (obj && obj->getIsLinkType()) { items.push_back(std::string("Find Original")); - if (LLAssetType::lookupIsLinkType(obj->getType())) + if (isLinkedObjectMissing()) { disabled_items.push_back(std::string("Find Original")); } @@ -665,6 +665,20 @@ BOOL LLInvFVBridge::isLinkedObjectInTrash() const return FALSE; } +BOOL LLInvFVBridge::isLinkedObjectMissing() const +{ + const LLInventoryObject *obj = getInventoryObject(); + if (!obj) + { + return TRUE; + } + if (obj->getIsLinkType() && LLAssetType::lookupIsLinkType(obj->getType())) + { + return TRUE; + } + return FALSE; +} + BOOL LLInvFVBridge::isAgentInventory() const { const LLInventoryModel* model = getInventoryModel(); @@ -4077,7 +4091,7 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) items.push_back(std::string("Detach From Yourself")); } else - if( !isInTrash() && !isLinkedObjectInTrash() ) + if( !isInTrash() && !isLinkedObjectInTrash() && !isLinkedObjectMissing()) { items.push_back(std::string("Attach Separator")); items.push_back(std::string("Object Wear")); @@ -4476,16 +4490,20 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } else { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere - BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); + BOOL can_open = ((flags & SUPPRESS_OPEN_ITEM) != SUPPRESS_OPEN_ITEM); // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 LLViewerInventoryItem* item = getItem(); - if( !no_open && item ) + if (can_open && item) { - no_open = (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART); + can_open = (item->getType() != LLAssetType::AT_CLOTHING) && + (item->getType() != LLAssetType::AT_BODYPART); } - if (!no_open) + if (isLinkedObjectMissing()) + { + can_open = FALSE; + } + if (can_open) { items.push_back(std::string("Open")); } @@ -4505,7 +4523,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) disabled_items.push_back(std::string("Wearable Edit")); } // Don't allow items to be worn if their baseobj is in the trash. - if (isLinkedObjectInTrash()) + if (isLinkedObjectInTrash() || isLinkedObjectMissing()) { disabled_items.push_back(std::string("Wearable Wear")); disabled_items.push_back(std::string("Wearable Add")); @@ -5089,6 +5107,9 @@ void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) std::vector<std::string> items; std::vector<std::string> disabled_items; + items.push_back(std::string("Find Original")); + disabled_items.push_back(std::string("Find Original")); + if(isInTrash()) { items.push_back(std::string("Purge Item")); @@ -5101,6 +5122,7 @@ void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) } else { + items.push_back(std::string("Properties")); items.push_back(std::string("Delete")); if (!isItemRemovable()) { diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 6a284e0550..cd5d2dda1c 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -191,6 +191,7 @@ protected: BOOL isInTrash() const; BOOL isLinkedObjectInTrash() const; // Is this obj or its baseobj in the trash? + BOOL isLinkedObjectMissing() const; // Is this a linked obj whose baseobj is not in inventory? BOOL isAgentInventory() const; // false if lost or in the inventory library BOOL isCOFFolder() const; // true if COF or descendent of. |