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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-03-14 16:30:16 +0200
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2022-03-14 17:16:09 +0200
commitbd3ef8a0ed609e07cf85e98b0410680243dab76f (patch)
tree2b9f15eb46f4e9b4ee92568d0fc19e1e55ca4ed2
parent10e9e3ca1be2f424c4efd87d3193a0755525d430 (diff)
SL-16845 PTT Mic doesn't close when leaving window and releasing key
-rw-r--r--indra/llwindow/llkeyboard.cpp16
-rw-r--r--indra/llwindow/llkeyboard.h3
-rw-r--r--indra/newview/llviewerwindow.cpp4
3 files changed, 21 insertions, 2 deletions
diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp
index 5404ac50e5..e65cc7563e 100644
--- a/indra/llwindow/llkeyboard.cpp
+++ b/indra/llwindow/llkeyboard.cpp
@@ -148,6 +148,22 @@ void LLKeyboard::addKeyName(KEY key, const std::string& name)
sNamesToKeys[nameuc] = key;
}
+void LLKeyboard::resetKeyDownAndHandle()
+{
+ MASK mask = currentMask(FALSE);
+ for (S32 i = 0; i < KEY_COUNT; i++)
+ {
+ if (mKeyLevel[i])
+ {
+ mKeyDown[i] = FALSE;
+ mKeyLevel[i] = FALSE;
+ mKeyUp[i] = TRUE;
+ mCurTranslatedKey = (KEY)i;
+ mCallbacks->handleTranslatedKeyUp(i, mask);
+ }
+ }
+}
+
// BUG this has to be called when an OS dialog is shown, otherwise modifier key state
// is wrong because the keyup event is never received by the main window. JC
void LLKeyboard::resetKeys()
diff --git a/indra/llwindow/llkeyboard.h b/indra/llwindow/llkeyboard.h
index 36bd8bcbed..fb1ae10f50 100644
--- a/indra/llwindow/llkeyboard.h
+++ b/indra/llwindow/llkeyboard.h
@@ -58,7 +58,8 @@ public:
LLKeyboard();
virtual ~LLKeyboard();
- void resetKeys();
+ void resetKeyDownAndHandle();
+ void resetKeys();
F32 getCurKeyElapsedTime() { return getKeyDown(mCurScanKey) ? getKeyElapsedTime( mCurScanKey ) : 0.f; }
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 1381272cad..3c9a10bb2e 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1573,9 +1573,11 @@ void LLViewerWindow::handleFocusLost(LLWindow *window)
showCursor();
getWindow()->setMouseClipping(FALSE);
- // If losing focus while keys are down, reset them.
+ // If losing focus while keys are down, handle them as
+ // an 'up' to correctly release states, then reset states
if (gKeyboard)
{
+ gKeyboard->resetKeyDownAndHandle();
gKeyboard->resetKeys();
}