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authorXiaohong Bao <bao@lindenlab.com>2010-08-10 16:43:31 -0600
committerXiaohong Bao <bao@lindenlab.com>2010-08-10 16:43:31 -0600
commitb9cc3a34da3aeb1a4df6d6b6c432e5201eb6e333 (patch)
tree47bca0a0f333d43af4e69e5539024bd8c00578f5
parentf2fd3b8a2f0d14d91b419d68b5214c78f01bd3c7 (diff)
EXT-7399: FIXED: 2.0.2 with http textures loads textures slower than 1.23.5
-rw-r--r--indra/newview/lltexturefetch.cpp8
-rw-r--r--indra/newview/llviewertexturelist.cpp16
2 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 5e087f311c..846cba4a3b 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -855,9 +855,9 @@ bool LLTextureFetchWorker::doWork(S32 param)
// but probably not for Textures.
// Set the throttle to the entire bandwidth, assuming UDP packets will get priority
// when they are needed
- F32 max_bandwidth = mFetcher->mMaxBandwidth;
- if (mFetcher->isHTTPThrottled(mDesiredSize) ||
- mFetcher->getTextureBandwidth() > max_bandwidth)
+ //F32 max_bandwidth = mFetcher->mMaxBandwidth;
+ if (mFetcher->isHTTPThrottled(mDesiredSize))// ||
+ //mFetcher->getTextureBandwidth() > max_bandwidth)
{
// Make normal priority and return (i.e. wait until there is room in the queue)
setPriority(LLWorkerThread::PRIORITY_NORMAL | mWorkPriority);
@@ -899,7 +899,7 @@ bool LLTextureFetchWorker::doWork(S32 param)
mGetReason.clear();
LL_DEBUGS("Texture") << "HTTP GET: " << mID << " Offset: " << offset
<< " Bytes: " << mRequestedSize
- << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << max_bandwidth
+ << " Bandwidth(kbps): " << mFetcher->getTextureBandwidth() << "/" << mFetcher->mMaxBandwidth
<< LL_ENDL;
setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
mState = WAIT_HTTP_REQ;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 31f0998fab..02097ea06d 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -853,14 +853,14 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
}
min_count--;
}
- if (fetch_count == 0)
- {
- gDebugTimers[0].pause();
- }
- else
- {
- gDebugTimers[0].unpause();
- }
+ //if (fetch_count == 0)
+ //{
+ // gDebugTimers[0].pause();
+ //}
+ //else
+ //{
+ // gDebugTimers[0].unpause();
+ //}
return image_op_timer.getElapsedTimeF32();
}