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authorAndrew Dyukov <adyukov@productengine.com>2010-02-03 22:16:18 +0200
committerAndrew Dyukov <adyukov@productengine.com>2010-02-03 22:16:18 +0200
commitb52d2a2f1b0406becb80862686be7b6f2444006d (patch)
treedfcefbe6d3106f323b65f5cb9ac0b8836c717825
parenta1c3d608199a888584ce8d2172905175fcbd1796 (diff)
Fixed normal bug EXT-4648 (Right segment of Speak button is disabled if nearby voice chat is disabled in estate).
- Added methods for separate enabling of left and right parts of speak button and used them instead of simply enabling/disabling LLSpeakButton in bottomtray. - Made changes to reset() in LLCallFloater to show "no one near..." instead of "loading" in vcp for nearby chat in regions with disabled voice. --HG-- branch : product-engine
-rw-r--r--indra/newview/llbottomtray.cpp13
-rw-r--r--indra/newview/llcallfloater.cpp19
-rw-r--r--indra/newview/llcallfloater.h2
-rw-r--r--indra/newview/llspeakbutton.cpp10
-rw-r--r--indra/newview/llspeakbutton.h4
5 files changed, 40 insertions, 8 deletions
diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp
index 0102e9488e..4c8cec3d30 100644
--- a/indra/newview/llbottomtray.cpp
+++ b/indra/newview/llbottomtray.cpp
@@ -280,7 +280,13 @@ void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, b
break;
}
- mSpeakBtn->setEnabled(enable);
+ // We have to enable/disable right and left parts of speak button separately (EXT-4648)
+ mSpeakBtn->setSpeakBtnEnabled(enable);
+ // skipped to avoid button blinking
+ if (status != STATUS_JOINING && status!= STATUS_LEFT_CHANNEL)
+ {
+ mSpeakBtn->setFlyoutBtnEnabled(LLVoiceClient::voiceEnabled() && gVoiceClient->voiceWorking());
+ }
}
void LLBottomTray::onMouselookModeOut()
@@ -410,9 +416,10 @@ BOOL LLBottomTray::postBuild()
mSpeakPanel = getChild<LLPanel>("speak_panel");
mSpeakBtn = getChild<LLSpeakButton>("talk");
- // Speak button should be initially disabled because
+ // Both parts of speak button should be initially disabled because
// it takes some time between logging in to world and connecting to voice channel.
- mSpeakBtn->setEnabled(FALSE);
+ mSpeakBtn->setSpeakBtnEnabled(false);
+ mSpeakBtn->setFlyoutBtnEnabled(false);
// Localization tool doesn't understand custom buttons like <talk_button>
mSpeakBtn->setSpeakToolTip( getString("SpeakBtnToolTip") );
diff --git a/indra/newview/llcallfloater.cpp b/indra/newview/llcallfloater.cpp
index f62fd44bc0..8cb240c7c2 100644
--- a/indra/newview/llcallfloater.cpp
+++ b/indra/newview/llcallfloater.cpp
@@ -52,6 +52,7 @@
#include "lltransientfloatermgr.h"
#include "llviewerwindow.h"
#include "llvoicechannel.h"
+#include "llviewerparcelmgr.h"
static void get_voice_participants_uuids(std::vector<LLUUID>& speakers_uuids);
void reshape_floater(LLCallFloater* floater, S32 delta_height);
@@ -731,11 +732,11 @@ void LLCallFloater::updateState(const LLVoiceChannel::EState& new_state)
}
else
{
- reset();
+ reset(new_state);
}
}
-void LLCallFloater::reset()
+void LLCallFloater::reset(const LLVoiceChannel::EState& new_state)
{
// lets forget states from the previous session
// for timers...
@@ -748,8 +749,18 @@ void LLCallFloater::reset()
mParticipants = NULL;
mAvatarList->clear();
- // update floater to show Loading while waiting for data.
- mAvatarList->setNoItemsCommentText(LLTrans::getString("LoadingData"));
+ // "loading" is shown in parcel with disabled voice only when state is "ringing"
+ // to avoid showing it in nearby chat vcp all the time- "no_one_near" is now shown there (EXT-4648)
+ bool show_loading = LLVoiceChannel::STATE_RINGING == new_state;
+ if(!show_loading && !LLViewerParcelMgr::getInstance()->allowAgentVoice() && mVoiceType == VC_LOCAL_CHAT)
+ {
+ mAvatarList->setNoItemsCommentText(getString("no_one_near"));
+ }
+ else
+ {
+ // update floater to show Loading while waiting for data.
+ mAvatarList->setNoItemsCommentText(LLTrans::getString("LoadingData"));
+ }
mAvatarList->setVisible(TRUE);
mNonAvatarCaller->setVisible(FALSE);
diff --git a/indra/newview/llcallfloater.h b/indra/newview/llcallfloater.h
index 766191379b..dac4390fa7 100644
--- a/indra/newview/llcallfloater.h
+++ b/indra/newview/llcallfloater.h
@@ -220,7 +220,7 @@ private:
*
* Clears all data from the latest voice session.
*/
- void reset();
+ void reset(const LLVoiceChannel::EState& new_state);
private:
speaker_state_map_t mSpeakerStateMap;
diff --git a/indra/newview/llspeakbutton.cpp b/indra/newview/llspeakbutton.cpp
index 8f2c877c7a..c5c311ed33 100644
--- a/indra/newview/llspeakbutton.cpp
+++ b/indra/newview/llspeakbutton.cpp
@@ -66,6 +66,16 @@ void LLSpeakButton::draw()
mOutputMonitor->setIsMuted(!voiceenabled);
LLUICtrl::draw();
}
+void LLSpeakButton::setSpeakBtnEnabled(bool enabled)
+{
+ LLButton* speak_btn = getChild<LLButton>("speak_btn");
+ speak_btn->setEnabled(enabled);
+}
+void LLSpeakButton::setFlyoutBtnEnabled(bool enabled)
+{
+ LLButton* show_btn = getChild<LLButton>("speak_flyout_btn");
+ show_btn->setEnabled(enabled);
+}
LLSpeakButton::LLSpeakButton(const Params& p)
: LLUICtrl(p)
diff --git a/indra/newview/llspeakbutton.h b/indra/newview/llspeakbutton.h
index 6660b50240..85c97f1a2c 100644
--- a/indra/newview/llspeakbutton.h
+++ b/indra/newview/llspeakbutton.h
@@ -61,6 +61,10 @@ public:
/*virtual*/ ~LLSpeakButton();
/*virtual*/ void draw();
+
+ // methods for enabling/disabling right and left parts of speak button separately(EXT-4648)
+ void setSpeakBtnEnabled(bool enabled);
+ void setFlyoutBtnEnabled(bool enabled);
// *HACK: Need to put tooltips in a translatable location,
// the panel that contains this button.