diff options
author | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-04-26 16:10:52 +0300 |
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committer | Mnikolenko Productengine <mnikolenko@productengine.com> | 2022-04-26 16:10:52 +0300 |
commit | 9e352924207447ab294f9581cfc349e17fdd6f6b (patch) | |
tree | 8fb25176325b09d8437c076fb0a0de53dcdb6398 | |
parent | 79c9a8a4b79124baa06cb6630be3113906f1e342 (diff) |
merge fix
-rw-r--r-- | indra/newview/llvoavatar.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 87aff6ca98..33f2ec81ab 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2546,7 +2546,11 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time) if (!(gPipeline.hasRenderType(mIsControlAvatar ? LLPipeline::RENDER_TYPE_CONTROL_AV : LLPipeline::RENDER_TYPE_AVATAR)) && !disable_all_render_types && !isSelf()) { - return; + if (!mIsControlAvatar) + { + idleUpdateNameTag( mLastRootPos ); + } + return; } // Update should be happening max once per frame. @@ -3189,11 +3193,9 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) static LLCachedControl<F32> FADE_DURATION(gSavedSettings, "RenderNameFadeDuration"); // seconds static LLCachedControl<bool> use_chat_bubbles(gSavedSettings, "UseChatBubbles"); - bool visible_avatar = isVisible() || mNeedsAnimUpdate; bool visible_chat = use_chat_bubbles && (mChats.size() || mTyping); bool render_name = visible_chat || - (visible_avatar && - ((sRenderName == RENDER_NAME_ALWAYS) || + (((sRenderName == RENDER_NAME_ALWAYS) || (sRenderName == RENDER_NAME_FADE && time_visible < NAME_SHOW_TIME))); // If it's your own avatar, don't draw in mouselook, and don't // draw if we're specifically hiding our own name. |