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authorDave Parks <davep@lindenlab.com>2011-10-05 15:12:02 -0500
committerDave Parks <davep@lindenlab.com>2011-10-05 15:12:02 -0500
commit967479f9039dc358b9419be7f117162f7d90609c (patch)
treea544eeb9b449f579f03b1ba3afddeed595bda2c1
parenteb809e373d2f12fd1a282401eb2ac4fbaf209f85 (diff)
SH-2031 Fix for stall in image update -- don't use the CPU to convert a height map into a normal map -- use the GPU instead via a shader. Also, WTF glFinish?
-rw-r--r--indra/llwindow/llwindowwin32.cpp1
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl56
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/normgenV.glsl36
-rw-r--r--indra/newview/lldrawpoolbump.cpp176
-rw-r--r--indra/newview/llviewerdisplay.cpp35
-rw-r--r--indra/newview/llviewershadermgr.cpp14
-rw-r--r--indra/newview/llviewershadermgr.h2
-rw-r--r--indra/newview/llviewertexturelist.cpp66
8 files changed, 305 insertions, 81 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index e4e5256ae7..bac23279cc 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -2925,7 +2925,6 @@ BOOL LLWindowWin32::resetDisplayResolution()
void LLWindowWin32::swapBuffers()
{
- glFinish();
SwapBuffers(mhDC);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
new file mode 100644
index 0000000000..879942d8fa
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/normgenF.glsl
@@ -0,0 +1,56 @@
+/**
+ * @file normgenF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 gl_FragColor;
+#endif
+
+uniform sampler2D alphaMap;
+
+VARYING vec2 vary_texcoord0;
+
+uniform float stepX;
+uniform float stepY;
+uniform float norm_scale;
+
+void main()
+{
+ float alpha = texture2D(alphaMap, vary_texcoord0).a;
+
+ vec3 right = vec3(norm_scale, 0, (texture2D(alphaMap, vary_texcoord0+vec2(stepX, 0)).a-alpha)*255);
+ vec3 left = vec3(-norm_scale, 0, (texture2D(alphaMap, vary_texcoord0-vec2(stepX, 0)).a-alpha)*255);
+ vec3 up = vec3(0, -norm_scale, (texture2D(alphaMap, vary_texcoord0-vec2(0, stepY)).a-alpha)*255);
+ vec3 down = vec3(0, norm_scale, (texture2D(alphaMap, vary_texcoord0+vec2(0, stepY)).a-alpha)*255);
+
+ vec3 norm = cross(right, down) + cross(down, left) + cross(left,up) + cross(up, right);
+
+ norm = normalize(norm);
+ norm *= 0.5;
+ norm += 0.5;
+
+ gl_FragColor = vec4(norm, alpha);
+}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/normgenV.glsl b/indra/newview/app_settings/shaders/class1/deferred/normgenV.glsl
new file mode 100644
index 0000000000..9bceae05b7
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/deferred/normgenV.glsl
@@ -0,0 +1,36 @@
+/**
+ * @file normgenV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2007, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_fragcoord;
+VARYING vec2 vary_texcoord0;
+
+void main()
+{
+ gl_Position = vec4(position.x*2.0-1.0, position.y*2.0-1.0, -1.0, 1.0);
+ vary_texcoord0 = texcoord0;
+}
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 501bd88970..be12eb800f 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -1088,6 +1088,8 @@ LLViewerTexture* LLBumpImageList::getBrightnessDarknessImage(LLViewerFetchedText
}
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_STANDARD_LOADED("Bump Standard Callback");
+
// static
void LLBumpImageList::onSourceBrightnessLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata )
{
@@ -1110,14 +1112,24 @@ void LLBumpImageList::onSourceDarknessLoaded( BOOL success, LLViewerFetchedTextu
}
}
+static LLFastTimer::DeclareTimer FTM_BUMP_GEN_NORMAL("Generate Normal Map");
+static LLFastTimer::DeclareTimer FTM_BUMP_CREATE_TEXTURE("Create GL Normal Map");
+
void LLBumpImageList::onSourceStandardLoaded( BOOL success, LLViewerFetchedTexture* src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
{
if (success && LLPipeline::sRenderDeferred)
{
+ LLFastTimer t(FTM_BUMP_SOURCE_STANDARD_LOADED);
LLPointer<LLImageRaw> nrm_image = new LLImageRaw(src->getWidth(), src->getHeight(), 4);
- generateNormalMapFromAlpha(src, nrm_image);
+ {
+ LLFastTimer t(FTM_BUMP_GEN_NORMAL);
+ generateNormalMapFromAlpha(src, nrm_image);
+ }
src_vi->setExplicitFormat(GL_RGBA, GL_RGBA);
- src_vi->createGLTexture(src_vi->getDiscardLevel(), nrm_image);
+ {
+ LLFastTimer t(FTM_BUMP_CREATE_TEXTURE);
+ src_vi->createGLTexture(src_vi->getDiscardLevel(), nrm_image);
+ }
}
}
@@ -1176,24 +1188,39 @@ void LLBumpImageList::generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nr
}
}
+
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_LOADED("Bump Source Loaded");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_ENTRIES_UPDATE("Entries Update");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_MIN_MAX("Min/Max");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_RGB2LUM("RGB to Luminance");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_RESCALE("Rescale");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_GEN_NORMAL("Generate Normal");
+static LLFastTimer::DeclareTimer FTM_BUMP_SOURCE_CREATE("Create");
+
// static
void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump_code )
{
if( success )
{
+ LLFastTimer t(FTM_BUMP_SOURCE_LOADED);
+
+
bump_image_map_t& entries_list(bump_code == BE_BRIGHTNESS ? gBumpImageList.mBrightnessEntries : gBumpImageList.mDarknessEntries );
bump_image_map_t::iterator iter = entries_list.find(source_asset_id);
- if (iter == entries_list.end() ||
- iter->second.isNull() ||
- iter->second->getWidth() != src->getWidth() ||
- iter->second->getHeight() != src->getHeight()) // bump not cached yet or has changed resolution
- { //make sure an entry exists for this image
- LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
- raw->clear(0x77, 0x77, 0xFF, 0xFF);
-
- entries_list[src_vi->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
- iter = entries_list.find(src_vi->getID());
+ {
+ LLFastTimer t(FTM_BUMP_SOURCE_ENTRIES_UPDATE);
+ if (iter == entries_list.end() ||
+ iter->second.isNull() ||
+ iter->second->getWidth() != src->getWidth() ||
+ iter->second->getHeight() != src->getHeight()) // bump not cached yet or has changed resolution
+ { //make sure an entry exists for this image
+ LLPointer<LLImageRaw> raw = new LLImageRaw(1,1,1);
+ raw->clear(0x77, 0x77, 0xFF, 0xFF);
+
+ entries_list[src_vi->getID()] = LLViewerTextureManager::getLocalTexture( raw.get(), TRUE);
+ iter = entries_list.find(src_vi->getID());
+ }
}
//if (iter->second->getWidth() != src->getWidth() ||
@@ -1224,50 +1251,56 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
{
case 1:
case 2:
- if( src_data_size == dst_data_size * src_components )
{
- for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
+ LLFastTimer t(FTM_BUMP_SOURCE_MIN_MAX);
+ if( src_data_size == dst_data_size * src_components )
{
- dst_data[i] = src_data[j];
- if( dst_data[i] < minimum )
+ for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
{
- minimum = dst_data[i];
- }
- if( dst_data[i] > maximum )
- {
- maximum = dst_data[i];
+ dst_data[i] = src_data[j];
+ if( dst_data[i] < minimum )
+ {
+ minimum = dst_data[i];
+ }
+ if( dst_data[i] > maximum )
+ {
+ maximum = dst_data[i];
+ }
}
}
- }
- else
- {
- llassert(0);
- dst_image->clear();
+ else
+ {
+ llassert(0);
+ dst_image->clear();
+ }
}
break;
case 3:
case 4:
- if( src_data_size == dst_data_size * src_components )
{
- for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
+ LLFastTimer t(FTM_BUMP_SOURCE_RGB2LUM);
+ if( src_data_size == dst_data_size * src_components )
{
- // RGB to luminance
- dst_data[i] = (R_WEIGHT * src_data[j] + G_WEIGHT * src_data[j+1] + B_WEIGHT * src_data[j+2]) >> FIXED_PT;
- //llassert( dst_data[i] <= 255 );true because it's 8bit
- if( dst_data[i] < minimum )
- {
- minimum = dst_data[i];
- }
- if( dst_data[i] > maximum )
+ for( S32 i = 0, j=0; i < dst_data_size; i++, j+= src_components )
{
- maximum = dst_data[i];
+ // RGB to luminance
+ dst_data[i] = (R_WEIGHT * src_data[j] + G_WEIGHT * src_data[j+1] + B_WEIGHT * src_data[j+2]) >> FIXED_PT;
+ //llassert( dst_data[i] <= 255 );true because it's 8bit
+ if( dst_data[i] < minimum )
+ {
+ minimum = dst_data[i];
+ }
+ if( dst_data[i] > maximum )
+ {
+ maximum = dst_data[i];
+ }
}
}
- }
- else
- {
- llassert(0);
- dst_image->clear();
+ else
+ {
+ llassert(0);
+ dst_image->clear();
+ }
}
break;
default:
@@ -1278,6 +1311,7 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
if( maximum > minimum )
{
+ LLFastTimer t(FTM_BUMP_SOURCE_RESCALE);
U8 bias_and_scale_lut[256];
F32 twice_one_over_range = 2.f / (maximum - minimum);
S32 i;
@@ -1311,17 +1345,63 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
// accidentally releases it.
LLPointer<LLViewerTexture> bump = LLViewerTextureManager::getLocalTexture( TRUE );
+
if (!LLPipeline::sRenderDeferred)
{
+ LLFastTimer t(FTM_BUMP_SOURCE_CREATE);
bump->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
bump->createGLTexture(0, dst_image);
}
- else
- {
- LLPointer<LLImageRaw> nrm_image = new LLImageRaw(dst_image->getWidth(), dst_image->getHeight(), 4);
- generateNormalMapFromAlpha(dst_image, nrm_image);
- bump->setExplicitFormat(GL_RGBA, GL_RGBA);
- bump->createGLTexture(0, nrm_image);
+ else
+ { //convert to normal map
+ {
+ LLFastTimer t(FTM_BUMP_SOURCE_CREATE);
+ bump->setExplicitFormat(GL_RGBA8, GL_ALPHA);
+ bump->createGLTexture(0, dst_image);
+ }
+
+ {
+ LLFastTimer t(FTM_BUMP_SOURCE_GEN_NORMAL);
+ gPipeline.mScreen.bindTarget();
+ LLGLDepthTest depth(GL_FALSE);
+ LLGLDisable cull(GL_CULL_FACE);
+ LLGLDisable blend(GL_BLEND);
+ gGL.setColorMask(TRUE, TRUE);
+ gNormalMapGenProgram.bind();
+ gNormalMapGenProgram.uniform1f("norm_scale", gSavedSettings.getF32("RenderNormalMapScale"));
+ gNormalMapGenProgram.uniform1f("stepX", 1.f/bump->getWidth());
+ gNormalMapGenProgram.uniform1f("stepY", 1.f/bump->getHeight());
+
+ LLVector2 v((F32) bump->getWidth()/gPipeline.mScreen.getWidth(),
+ (F32) bump->getHeight()/gPipeline.mScreen.getHeight());
+
+ gGL.getTexUnit(0)->bind(bump);
+
+ gGL.begin(LLRender::TRIANGLE_STRIP);
+
+ gGL.texCoord2f(0, 0);
+ gGL.vertex2f(0, 0);
+ gGL.texCoord2f(0, 1);
+ gGL.vertex2f(0, v.mV[1]);
+ gGL.texCoord2f(1, 0);
+ gGL.vertex2f(v.mV[0], 0);
+ gGL.texCoord2f(1, 1);
+ gGL.vertex2f(v.mV[0], v.mV[1]);
+
+ gGL.end();
+
+ gGL.flush();
+
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, bump->getWidth(), bump->getHeight());
+
+ glGenerateMipmap(GL_TEXTURE_2D);
+
+ gPipeline.mScreen.flush();
+
+ gNormalMapGenProgram.unbind();
+
+ //generateNormalMapFromAlpha(dst_image, nrm_image);
+ }
}
iter->second = bump; // derefs (and deletes) old image
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 20c9071052..85ef12b32b 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -213,6 +213,10 @@ static LLFastTimer::DeclareTimer FTM_RENDER("Render", true);
static LLFastTimer::DeclareTimer FTM_UPDATE_SKY("Update Sky");
static LLFastTimer::DeclareTimer FTM_UPDATE_TEXTURES("Update Textures");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE("Update Images");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Bump");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete");
// Paint the display!
void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
@@ -743,18 +747,31 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLMemType mt_iu(LLMemType::MTYPE_DISPLAY_IMAGE_UPDATE);
LLFastTimer t(FTM_IMAGE_UPDATE);
- LLViewerTexture::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(),
- LLViewerCamera::getInstance()->getAngularVelocityStat()->getMean());
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_CLASS);
+ LLViewerTexture::updateClass(LLViewerCamera::getInstance()->getVelocityStat()->getMean(),
+ LLViewerCamera::getInstance()->getAngularVelocityStat()->getMean());
+ }
- gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.
+
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_BUMP);
+ gBumpImageList.updateImages(); // must be called before gTextureList version so that it's textures are thrown out first.
+ }
- F32 max_image_decode_time = 0.050f*gFrameIntervalSeconds; // 50 ms/second decode time
- max_image_decode_time = llclamp(max_image_decode_time, 0.002f, 0.005f ); // min 2ms/frame, max 5ms/frame)
- gTextureList.updateImages(max_image_decode_time);
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_LIST);
+ F32 max_image_decode_time = 0.050f*gFrameIntervalSeconds; // 50 ms/second decode time
+ max_image_decode_time = llclamp(max_image_decode_time, 0.002f, 0.005f ); // min 2ms/frame, max 5ms/frame)
+ gTextureList.updateImages(max_image_decode_time);
+ }
- //remove dead textures from GL
- LLImageGL::deleteDeadTextures();
- stop_glerror();
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_DELETE);
+ //remove dead textures from GL
+ LLImageGL::deleteDeadTextures();
+ stop_glerror();
+ }
}
LLGLState::checkStates();
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index 764c247f01..ac489e0caf 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -188,6 +188,7 @@ LLGLSLShader gDeferredPostNoDoFProgram;
LLGLSLShader gDeferredWLSkyProgram;
LLGLSLShader gDeferredWLCloudProgram;
LLGLSLShader gDeferredStarProgram;
+LLGLSLShader gNormalMapGenProgram;
LLViewerShaderMgr::LLViewerShaderMgr() :
mVertexShaderLevel(SHADER_COUNT, 0),
@@ -275,6 +276,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() :
mShaderList.push_back(&gDeferredWLSkyProgram);
mShaderList.push_back(&gDeferredWLCloudProgram);
mShaderList.push_back(&gDeferredStarProgram);
+ mShaderList.push_back(&gNormalMapGenProgram);
}
LLViewerShaderMgr::~LLViewerShaderMgr()
@@ -1082,6 +1084,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredWLSkyProgram.unload();
gDeferredWLCloudProgram.unload();
gDeferredStarProgram.unload();
+ gNormalMapGenProgram.unload();
return TRUE;
}
@@ -1532,6 +1535,17 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
success = gDeferredStarProgram.createShader(NULL, &mWLUniforms);
}
+ if (success)
+ {
+ gNormalMapGenProgram.mName = "Normal Map Generation Program";
+ gNormalMapGenProgram.mShaderFiles.clear();
+ gNormalMapGenProgram.mShaderFiles.push_back(make_pair("deferred/normgenV.glsl", GL_VERTEX_SHADER_ARB));
+ gNormalMapGenProgram.mShaderFiles.push_back(make_pair("deferred/normgenF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gNormalMapGenProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
+ gNormalMapGenProgram.mShaderGroup = LLGLSLShader::SG_SKY;
+ success = gNormalMapGenProgram.createShader(NULL, NULL);
+ }
+
return success;
}
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 74708c94a7..5bcdf11be5 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -384,6 +384,6 @@ extern LLGLSLShader gDeferredAvatarAlphaProgram;
extern LLGLSLShader gDeferredWLSkyProgram;
extern LLGLSLShader gDeferredWLCloudProgram;
extern LLGLSLShader gDeferredStarProgram;
-
+extern LLGLSLShader gNormalMapGenProgram;
#endif
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 30ef8b8a29..487cdafd8f 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -586,6 +586,11 @@ void LLViewerTextureList::dirtyImage(LLViewerFetchedTexture *image)
////////////////////////////////////////////////////////////////////////////
static LLFastTimer::DeclareTimer FTM_IMAGE_MARK_DIRTY("Dirty Images");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_PRIORITIES("Prioritize");
+static LLFastTimer::DeclareTimer FTM_IMAGE_CALLBACKS("Callbacks");
+static LLFastTimer::DeclareTimer FTM_IMAGE_FETCH("Fetch");
+static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create");
+static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats");
void LLViewerTextureList::updateImages(F32 max_time)
{
@@ -597,14 +602,25 @@ void LLViewerTextureList::updateImages(F32 max_time)
LLViewerStats::getInstance()->mGLBoundMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageGL::sBoundTextureMemoryInBytes));
LLViewerStats::getInstance()->mRawMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageRaw::sGlobalRawMemory));
LLViewerStats::getInstance()->mFormattedMemStat.addValue((F32)BYTES_TO_MEGA_BYTES(LLImageFormatted::sGlobalFormattedMemory));
-
- updateImagesDecodePriorities();
+
+
+ {
+ LLFastTimer t(FTM_IMAGE_UPDATE_PRIORITIES);
+ updateImagesDecodePriorities();
+ }
F32 total_max_time = max_time;
- max_time -= updateImagesFetchTextures(max_time);
+
+ {
+ LLFastTimer t(FTM_IMAGE_FETCH);
+ max_time -= updateImagesFetchTextures(max_time);
+ }
- max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
- max_time -= updateImagesCreateTextures(max_time);
+ {
+ LLFastTimer t(FTM_IMAGE_CREATE);
+ max_time = llmax(max_time, total_max_time*.50f); // at least 50% of max_time
+ max_time -= updateImagesCreateTextures(max_time);
+ }
if (!mDirtyTextureList.empty())
{
@@ -612,24 +628,32 @@ void LLViewerTextureList::updateImages(F32 max_time)
gPipeline.dirtyPoolObjectTextures(mDirtyTextureList);
mDirtyTextureList.clear();
}
- bool didone = false;
- for (image_list_t::iterator iter = mCallbackList.begin();
- iter != mCallbackList.end(); )
+
{
- //trigger loaded callbacks on local textures immediately
- LLViewerFetchedTexture* image = *iter++;
- if (!image->getUrl().empty())
+ LLFastTimer t(FTM_IMAGE_CALLBACKS);
+ bool didone = false;
+ for (image_list_t::iterator iter = mCallbackList.begin();
+ iter != mCallbackList.end(); )
{
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
- }
- else if (!didone)
- {
- // Do stuff to handle callbacks, update priorities, etc.
- didone = image->doLoadedCallbacks();
+ //trigger loaded callbacks on local textures immediately
+ LLViewerFetchedTexture* image = *iter++;
+ if (!image->getUrl().empty())
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
+ else if (!didone)
+ {
+ // Do stuff to handle callbacks, update priorities, etc.
+ didone = image->doLoadedCallbacks();
+ }
}
}
- updateImagesUpdateStats();
+
+ {
+ LLFastTimer t(FTM_IMAGE_STATS);
+ updateImagesUpdateStats();
+ }
}
void LLViewerTextureList::updateImagesDecodePriorities()
@@ -747,7 +771,6 @@ void LLViewerTextureList::updateImagesDecodePriorities()
return type_from_host;
}
*/
-static LLFastTimer::DeclareTimer FTM_IMAGE_CREATE("Create Images");
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
@@ -757,8 +780,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
// Create GL textures for all textures that need them (images which have been
// decoded, but haven't been pushed into GL).
//
- LLFastTimer t(FTM_IMAGE_CREATE);
-
+
LLTimer create_timer;
image_list_t::iterator enditer = mCreateTextureList.begin();
for (image_list_t::iterator iter = mCreateTextureList.begin();