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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2011-12-07 17:25:06 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2011-12-07 17:25:06 -0500
commit8a51346d6f0d9171263124c203b2194db914b47d (patch)
treee3c03925421e8d758d567cec73e82a759d28aa86
parent50ed3bde4392d5df71d2bc53ddbd8f3a138e40ea (diff)
parent04bee016c8f33ff98b40c2b3d237f5ded1453284 (diff)
merge
-rw-r--r--indra/llaudio/llaudioengine.cpp23
-rw-r--r--indra/llaudio/llaudioengine.h1
-rw-r--r--indra/llcommon/llqueuedthread.cpp4
-rw-r--r--indra/llcommon/llqueuedthread.h4
-rw-r--r--indra/llcommon/llworkerthread.cpp2
-rw-r--r--indra/llcommon/llworkerthread.h2
-rw-r--r--indra/llimage/llimageworker.cpp2
-rw-r--r--indra/llimage/llimageworker.h2
-rw-r--r--indra/llmessage/llcurl.cpp2
-rw-r--r--indra/llmessage/llcurl.h2
-rw-r--r--indra/newview/llappviewer.cpp8
-rw-r--r--indra/newview/llspatialpartition.cpp26
-rw-r--r--indra/newview/llspatialpartition.h2
-rw-r--r--indra/newview/lltexturecache.cpp2
-rw-r--r--indra/newview/lltexturecache.h2
-rw-r--r--indra/newview/lltexturefetch.cpp2
-rw-r--r--indra/newview/lltexturefetch.h2
-rw-r--r--indra/newview/llviewertexture.cpp47
-rw-r--r--indra/newview/pipeline.cpp20
19 files changed, 108 insertions, 47 deletions
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp
index 5e540ad8c5..5fa28cb902 100644
--- a/indra/llaudio/llaudioengine.cpp
+++ b/indra/llaudio/llaudioengine.cpp
@@ -1264,6 +1264,7 @@ LLAudioSource::LLAudioSource(const LLUUID& id, const LLUUID& owner_id, const F32
mSyncSlave(false),
mQueueSounds(false),
mPlayedOnce(false),
+ mCorrupted(false),
mType(type),
mChannelp(NULL),
mCurrentDatap(NULL),
@@ -1296,16 +1297,25 @@ void LLAudioSource::setChannel(LLAudioChannel *channelp)
void LLAudioSource::update()
{
+ if(mCorrupted)
+ {
+ return ; //no need to update
+ }
+
if (!getCurrentBuffer())
{
if (getCurrentData())
{
// Hack - try and load the sound. Will do this as a callback
// on decode later.
- if (getCurrentData()->load())
+ if (getCurrentData()->load() && getCurrentData()->getBuffer())
{
play(getCurrentData()->getID());
- }
+ }
+ else
+ {
+ mCorrupted = true ;
+ }
}
}
}
@@ -1421,6 +1431,11 @@ bool LLAudioSource::play(const LLUUID &audio_uuid)
bool LLAudioSource::isDone() const
{
+ if(mCorrupted)
+ {
+ return true ;
+ }
+
const F32 MAX_AGE = 60.f;
const F32 MAX_UNPLAYED_AGE = 15.f;
const F32 MAX_MUTED_AGE = 11.f;
@@ -1736,7 +1751,7 @@ LLAudioData::LLAudioData(const LLUUID &uuid) :
}
}
-
+//return false when the audio file is corrupted.
bool LLAudioData::load()
{
// For now, just assume we're going to use one buffer per audiodata.
@@ -1752,7 +1767,7 @@ bool LLAudioData::load()
{
// No free buffers, abort.
llinfos << "Not able to allocate a new audio buffer, aborting." << llendl;
- return false;
+ return true;
}
std::string uuid_str;
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index 30d2490635..a47ee7ca7c 100644
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -334,6 +334,7 @@ protected:
bool mSyncSlave;
bool mQueueSounds;
bool mPlayedOnce;
+ bool mCorrupted;
S32 mType;
LLVector3d mPositionGlobal;
LLVector3 mVelocity;
diff --git a/indra/llcommon/llqueuedthread.cpp b/indra/llcommon/llqueuedthread.cpp
index 5dee7a3541..1738c16dea 100644
--- a/indra/llcommon/llqueuedthread.cpp
+++ b/indra/llcommon/llqueuedthread.cpp
@@ -109,7 +109,7 @@ void LLQueuedThread::shutdown()
// MAIN THREAD
// virtual
-S32 LLQueuedThread::update(U32 max_time_ms)
+S32 LLQueuedThread::update(F32 max_time_ms)
{
if (!mStarted)
{
@@ -122,7 +122,7 @@ S32 LLQueuedThread::update(U32 max_time_ms)
return updateQueue(max_time_ms);
}
-S32 LLQueuedThread::updateQueue(U32 max_time_ms)
+S32 LLQueuedThread::updateQueue(F32 max_time_ms)
{
F64 max_time = (F64)max_time_ms * .001;
LLTimer timer;
diff --git a/indra/llcommon/llqueuedthread.h b/indra/llcommon/llqueuedthread.h
index 499d13a792..d3704b0fe2 100644
--- a/indra/llcommon/llqueuedthread.h
+++ b/indra/llcommon/llqueuedthread.h
@@ -173,8 +173,8 @@ protected:
public:
bool waitForResult(handle_t handle, bool auto_complete = true);
- virtual S32 update(U32 max_time_ms);
- S32 updateQueue(U32 max_time_ms);
+ virtual S32 update(F32 max_time_ms);
+ S32 updateQueue(F32 max_time_ms);
void waitOnPending();
void printQueueStats();
diff --git a/indra/llcommon/llworkerthread.cpp b/indra/llcommon/llworkerthread.cpp
index 4988bdf570..3d05a30ac2 100644
--- a/indra/llcommon/llworkerthread.cpp
+++ b/indra/llcommon/llworkerthread.cpp
@@ -81,7 +81,7 @@ void LLWorkerThread::clearDeleteList()
}
// virtual
-S32 LLWorkerThread::update(U32 max_time_ms)
+S32 LLWorkerThread::update(F32 max_time_ms)
{
S32 res = LLQueuedThread::update(max_time_ms);
// Delete scheduled workers
diff --git a/indra/llcommon/llworkerthread.h b/indra/llcommon/llworkerthread.h
index 78a4781d15..be46394d6e 100644
--- a/indra/llcommon/llworkerthread.h
+++ b/indra/llcommon/llworkerthread.h
@@ -86,7 +86,7 @@ public:
LLWorkerThread(const std::string& name, bool threaded = true, bool should_pause = false);
~LLWorkerThread();
- /*virtual*/ S32 update(U32 max_time_ms);
+ /*virtual*/ S32 update(F32 max_time_ms);
handle_t addWorkRequest(LLWorkerClass* workerclass, S32 param, U32 priority = PRIORITY_NORMAL);
diff --git a/indra/llimage/llimageworker.cpp b/indra/llimage/llimageworker.cpp
index 28dc3bd313..ad2eb0f69c 100644
--- a/indra/llimage/llimageworker.cpp
+++ b/indra/llimage/llimageworker.cpp
@@ -46,7 +46,7 @@ LLImageDecodeThread::~LLImageDecodeThread()
// MAIN THREAD
// virtual
-S32 LLImageDecodeThread::update(U32 max_time_ms)
+S32 LLImageDecodeThread::update(F32 max_time_ms)
{
LLMutexLock lock(mCreationMutex);
for (creation_list_t::iterator iter = mCreationList.begin();
diff --git a/indra/llimage/llimageworker.h b/indra/llimage/llimageworker.h
index c684222fa5..1bfb0ddfd3 100644
--- a/indra/llimage/llimageworker.h
+++ b/indra/llimage/llimageworker.h
@@ -78,7 +78,7 @@ public:
handle_t decodeImage(LLImageFormatted* image,
U32 priority, S32 discard, BOOL needs_aux,
Responder* responder);
- S32 update(U32 max_time_ms);
+ S32 update(F32 max_time_ms);
// Used by unit tests to check the consistency of the thread instance
S32 tut_size();
diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp
index 228f039132..964580fc3f 100644
--- a/indra/llmessage/llcurl.cpp
+++ b/indra/llmessage/llcurl.cpp
@@ -837,7 +837,7 @@ LLCurlThread::~LLCurlThread()
{
}
-S32 LLCurlThread::update(U32 max_time_ms)
+S32 LLCurlThread::update(F32 max_time_ms)
{
return LLQueuedThread::update(max_time_ms);
}
diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h
index a275db3e53..2c95279438 100644
--- a/indra/llmessage/llcurl.h
+++ b/indra/llmessage/llcurl.h
@@ -344,7 +344,7 @@ public:
LLCurlThread(bool threaded = true) ;
virtual ~LLCurlThread() ;
- S32 update(U32 max_time_ms);
+ S32 update(F32 max_time_ms);
void addMulti(LLCurl::Multi* multi) ;
void killMulti(LLCurl::Multi* multi) ;
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index e80475f096..9455bf9875 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -1345,17 +1345,19 @@ bool LLAppViewer::mainLoop()
{
S32 work_pending = 0;
S32 io_pending = 0;
+ F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f);
+
{
LLFastTimer ftm(FTM_TEXTURE_CACHE);
- work_pending += LLAppViewer::getTextureCache()->update(1); // unpauses the texture cache thread
+ work_pending += LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
}
{
LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getImageDecodeThread()->update(1); // unpauses the image thread
+ work_pending += LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
}
{
LLFastTimer ftm(FTM_DECODE);
- work_pending += LLAppViewer::getTextureFetch()->update(1); // unpauses the texture fetch thread
+ work_pending += LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
}
{
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 3e16ccf3da..fb107a302a 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -28,6 +28,10 @@
#include "llspatialpartition.h"
+#include "llappviewer.h"
+#include "lltexturecache.h"
+#include "lltexturefetch.h"
+#include "llimageworker.h"
#include "llviewerwindow.h"
#include "llviewerobjectlist.h"
#include "llvovolume.h"
@@ -1221,6 +1225,7 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++)
{
mOcclusionQuery[i] = 0;
+ mOcclusionIssued[i] = 0;
mOcclusionState[i] = parent ? SG_STATE_INHERIT_MASK & parent->mOcclusionState[i] : 0;
mVisible[i] = 0;
}
@@ -1543,6 +1548,8 @@ BOOL LLSpatialGroup::rebound()
}
static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion");
+static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Wait");
+
void LLSpatialGroup::checkOcclusion()
{
if (LLPipeline::sUseOcclusion > 1)
@@ -1560,6 +1567,22 @@ void LLSpatialGroup::checkOcclusion()
if (mOcclusionQuery[LLViewerCamera::sCurCameraID])
{
glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+
+ if (mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount)
+ { //query was issued last frame, wait until it's available
+ S32 max_loop = 1024;
+ LLFastTimer t(FTM_OCCLUSION_WAIT);
+ while (!available && max_loop-- > 0)
+ {
+ F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f);
+ //do some usefu work while we wait
+ LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread
+ LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread
+ LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread
+
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ }
+ }
}
else
{
@@ -1679,6 +1702,9 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
{
LLFastTimer t(FTM_PUSH_OCCLUSION_VERTS);
+ //store which frame this query was issued on
+ mOcclusionIssued[LLViewerCamera::sCurCameraID] = gFrameCount;
+
{
LLFastTimer t(FTM_OCCLUSION_BEGIN_QUERY);
glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index f0c8a372ee..899547ae4d 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -396,6 +396,8 @@ protected:
U32 mState;
U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS];
+ U32 mOcclusionIssued[LLViewerCamera::NUM_CAMERAS];
+
S32 mLODHash;
static S32 sLODSeed;
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index e7a176f4f9..8632890bbb 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -760,7 +760,7 @@ LLTextureCache::~LLTextureCache()
//////////////////////////////////////////////////////////////////////////////
//virtual
-S32 LLTextureCache::update(U32 max_time_ms)
+S32 LLTextureCache::update(F32 max_time_ms)
{
static LLFrameTimer timer ;
static const F32 MAX_TIME_INTERVAL = 300.f ; //seconds.
diff --git a/indra/newview/lltexturecache.h b/indra/newview/lltexturecache.h
index 64e3a2658c..dd0cc9b4bd 100644
--- a/indra/newview/lltexturecache.h
+++ b/indra/newview/lltexturecache.h
@@ -101,7 +101,7 @@ public:
LLTextureCache(bool threaded);
~LLTextureCache();
- /*virtual*/ S32 update(U32 max_time_ms);
+ /*virtual*/ S32 update(F32 max_time_ms);
void purgeCache(ELLPath location);
void setReadOnly(BOOL read_only) ;
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 56dfb61c4f..f18aa8b4e6 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -2204,7 +2204,7 @@ void LLTextureFetch::commonUpdate()
// MAIN THREAD
//virtual
-S32 LLTextureFetch::update(U32 max_time_ms)
+S32 LLTextureFetch::update(F32 max_time_ms)
{
static LLCachedControl<F32> band_width(gSavedSettings,"ThrottleBandwidthKBPS");
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index d101da1f4b..35df7d816f 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -55,7 +55,7 @@ public:
class TFRequest;
- /*virtual*/ S32 update(U32 max_time_ms);
+ /*virtual*/ S32 update(F32 max_time_ms);
void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down.
void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down.
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index f4bbc2b067..126d0f75e8 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -417,11 +417,24 @@ const S32 min_non_tex_system_mem = (128<<20); // 128 MB
F32 texmem_lower_bound_scale = 0.85f;
F32 texmem_middle_bound_scale = 0.925f;
+static LLFastTimer::DeclareTimer FTM_TEXTURE_MEMORY_CHECK("Memory Check");
+
//static
bool LLViewerTexture::isMemoryForTextureLow()
{
- const static S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB
- const static S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB
+ const F32 WAIT_TIME = 1.0f ; //second
+ static LLFrameTimer timer ;
+
+ if(timer.getElapsedTimeF32() < WAIT_TIME) //call this once per second.
+ {
+ return false;
+ }
+ timer.reset() ;
+
+ LLFastTimer t(FTM_TEXTURE_MEMORY_CHECK);
+
+ const S32 MIN_FREE_TEXTURE_MEMORY = 5 ; //MB
+ const S32 MIN_FREE_MAIN_MEMORy = 100 ; //MB
bool low_mem = false ;
if (gGLManager.mHasATIMemInfo)
@@ -433,6 +446,15 @@ bool LLViewerTexture::isMemoryForTextureLow()
{
low_mem = true ;
}
+
+ if(!low_mem) //check main memory, only works for windows.
+ {
+ LLMemory::updateMemoryInfo() ;
+ if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy)
+ {
+ low_mem = true ;
+ }
+ }
}
#if 0 //ignore nVidia cards
else if (gGLManager.mHasNVXMemInfo)
@@ -445,20 +467,14 @@ bool LLViewerTexture::isMemoryForTextureLow()
low_mem = true ;
}
}
-#endif
-
- if(!low_mem) //check main memory, only works for windows.
- {
- LLMemory::updateMemoryInfo() ;
- if(LLMemory::getAvailableMemKB() / 1024 < MIN_FREE_MAIN_MEMORy)
- {
- low_mem = true ;
- }
- }
+#endif
return low_mem ;
}
+static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_MEDIA("Media");
+static LLFastTimer::DeclareTimer FTM_TEXTURE_UPDATE_TEST("Test");
+
//static
void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity)
{
@@ -467,9 +483,14 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity
LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
if (tester)
{
+ LLFastTimer t(FTM_TEXTURE_UPDATE_TEST);
tester->update() ;
}
- LLViewerMediaTexture::updateClass() ;
+
+ {
+ LLFastTimer t(FTM_TEXTURE_UPDATE_MEDIA);
+ LLViewerMediaTexture::updateClass() ;
+ }
sBoundTextureMemoryInBytes = LLImageGL::sBoundTextureMemoryInBytes;//in bytes
sTotalTextureMemoryInBytes = LLImageGL::sGlobalTextureMemoryInBytes;//in bytes
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 657cdc0e07..00acc3e511 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -6333,17 +6333,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
- U32 res_mod = RenderResolutionDivisor;
-
LLVector2 tc1(0,0);
LLVector2 tc2((F32) mScreen.getWidth()*2,
(F32) mScreen.getHeight()*2);
- if (res_mod > 1)
- {
- tc2 /= (F32) res_mod;
- }
-
LLFastTimer ftm(FTM_RENDER_BLOOM);
gGL.color4f(1,1,1,1);
LLGLDepthTest depth(GL_FALSE);
@@ -6807,7 +6800,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
mFXAABuffer.bindTexture(0, channel);
gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR);
}
-
+
+ gGLViewport[0] = gViewerWindow->getWorldViewRectRaw().mLeft;
+ gGLViewport[1] = gViewerWindow->getWorldViewRectRaw().mBottom;
+ gGLViewport[2] = gViewerWindow->getWorldViewRectRaw().getWidth();
+ gGLViewport[3] = gViewerWindow->getWorldViewRectRaw().getHeight();
+ glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]);
+
F32 scale_x = (F32) width/mFXAABuffer.getWidth();
F32 scale_y = (F32) height/mFXAABuffer.getHeight();
shader->uniform2f(LLShaderMgr::FXAA_TC_SCALE, scale_x, scale_y);
@@ -6827,11 +6826,6 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
}
else
{
- if (res_mod > 1)
- {
- tc2 /= (F32) res_mod;
- }
-
U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1;
LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(mask, 0);
buff->allocateBuffer(3,0,TRUE);