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author | Ptolemy <ptolemy@lindenlab.com> | 2022-07-06 12:40:37 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2022-07-06 12:40:37 -0700 |
commit | 873f70cff74c316d081e86c7296cc70013db6d05 (patch) | |
tree | b0ae9a3290df0fd138390883ef801c4d497e6c1a | |
parent | 69bc798e7d6ceddc1013ea5d7f62061960627fe2 (diff) |
SL-17682: PBR: Remove incorret redundant sRGB/linear from debug fresnel roughness output
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index 2bf2183f29..bba1dd3902 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -399,7 +399,6 @@ void main() #endif #if DEBUG_PBR_FRESNEL color.rgb = fresnelR; - color.rgb = srgb_to_linear(color.rgb); #endif #if DEBUG_PBR_IOR color.rgb = vec3(IOR); |