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authorcallum_linden <none@none>2013-03-18 17:00:29 -0700
committercallum_linden <none@none>2013-03-18 17:00:29 -0700
commit79edd066a4ddce341b556642bf6b98ef761d59f6 (patch)
tree9130725a274b1cffc0d9f41a138b8a8c7c46023c
parent54d8249691aea2b1bd3cd21d2569c977ff469e6f (diff)
MAINT-2497 FIX (Viewer) - viewer side change that goes with server side fix - adds direction when you set a TP landing point
-rw-r--r--indra/newview/llfloaterland.cpp9
-rwxr-xr-xindra/newview/llviewermessage.cpp2
2 files changed, 8 insertions, 3 deletions
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 5f58577a7c..22dd688be1 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -2025,6 +2025,10 @@ void LLPanelLandOptions::refresh()
mSnapshotCtrl->setImageAssetID(parcel->getSnapshotID());
mSnapshotCtrl->setEnabled( can_change_identity );
+ // find out where we're looking and convert that to an angle in degrees on a regular compass (not the internal representation)
+ LLVector3 user_look_at = parcel->getUserLookAt();
+ U32 user_look_at_angle = ( (U32)( ( atan2(user_look_at[1], -user_look_at[0]) + F_PI * 2 ) * RAD_TO_DEG + 0.5) - 90) % 360;
+
LLVector3 pos = parcel->getUserLocation();
if (pos.isExactlyZero())
{
@@ -2032,10 +2036,11 @@ void LLPanelLandOptions::refresh()
}
else
{
- mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d",
+ mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d (%d\xC2\xB0)",
llround(pos.mV[VX]),
llround(pos.mV[VY]),
- llround(pos.mV[VZ])));
+ llround(pos.mV[VZ]),
+ user_look_at_angle));
}
mSetBtn->setEnabled( can_change_landing_point );
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 6e02fafd01..bdb09b4c6f 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -4065,7 +4065,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
{
LLTracker::stopTracking(NULL);
}
- else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() )
+ else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() && look_at.isExactlyZero())
{
//look at the beacon
LLVector3 global_agent_pos = agent_pos;