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authorruslantproductengine <ruslantproductengine@lindenlab.com>2018-11-08 18:33:42 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2018-11-08 18:33:42 +0200
commit755b4a3a6dc6c158f7cfcd6ab8d88b38d3b79fb4 (patch)
treeb6d253531837422f37e83a8d9886807200208ad8
parentfc2cdf62f186784548934b64ac4a559c32146614 (diff)
SL-10019 - [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floater
-rw-r--r--indra/llui/llmenugl.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index 0d42f726fa..752d4a27e6 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -3260,7 +3260,8 @@ void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y)
menu->arrangeAndClear();
LLUI::getMousePositionLocal(menu->getParent(), &mouse_x, &mouse_y);
- LLMenuHolderGL::sContextMenuSpawnPos.set(mouse_x,mouse_y);
+ F32 dev_scale_factor = LLView::getWindow()->getDeviceScaleFactor();
+ LLMenuHolderGL::sContextMenuSpawnPos.set(mouse_x/dev_scale_factor, mouse_y/dev_scale_factor);
const LLRect menu_region_rect = LLMenuGL::sMenuContainer->getRect();