diff options
author | Maxim Nikolenko <maximnproductengine@lindenlab.com> | 2024-10-08 17:06:20 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-10-08 17:06:20 +0300 |
commit | 6ccae2d0ae977965202ecb45de77e46f8d0312b3 (patch) | |
tree | 0819595c2a50aa7066b0c75b49d3b6c31f5636b9 | |
parent | ccc7fffb22b347149bf807b9d92677e5616c5017 (diff) | |
parent | 3dca9fc377e855b74a78a5c30464b468dcc82644 (diff) |
Merge branch 'develop' into maxim/lua-nearby-avatars
135 files changed, 10298 insertions, 2209 deletions
diff --git a/.github/workflows/build.yaml b/.github/workflows/build.yaml index d69cfc78e3..a287f29b95 100644 --- a/.github/workflows/build.yaml +++ b/.github/workflows/build.yaml @@ -44,10 +44,15 @@ jobs: fi build: needs: setup + continue-on-error: ${{ matrix.experimental }} strategy: matrix: - runner: [windows-large, macos-12-xl, linux-large] + runner: [windows-large, macos-12-xl] configuration: ${{ fromJSON(needs.setup.outputs.configurations) }} + experimental: [false] + include: + - runner: linux-large + experimental: true runs-on: ${{ matrix.runner }} outputs: viewer_channel: ${{ steps.build.outputs.viewer_channel }} diff --git a/autobuild.xml b/autobuild.xml index 5584da51e9..4f187c3c18 100644 --- a/autobuild.xml +++ b/autobuild.xml @@ -1,6 +1,6 @@ <?xml version="1.0" ?> <llsd> -<map> + <map> <key>version</key> <string>1.3</string> <key>type</key> @@ -9,8 +9,32 @@ <map> <key>SDL2</key> <map> + <key>copyright</key> + <string>Copyright (C) 1997-2022 Sam Lantinga (slouken@libsdl.org)</string> + <key>description</key> + <string>Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.</string> + <key>license</key> + <string>lgpl</string> + <key>license_file</key> + <string>LICENSES/SDL2.txt</string> + <key>name</key> + <string>SDL2</string> <key>platforms</key> <map> + <key>darwin64</key> + <map> + <key>archive</key> + <map> + <key>hash</key> + <string>fd6368b53609b078b4ed8816bad1d1de2756f4f2</string> + <key>hash_algorithm</key> + <string>sha1</string> + <key>url</key> + <string>https://github.com/secondlife/3p-sdl2/releases/download/v2.28.0/SDL2-2.28.0-darwin64-5991c8f.tar.zst</string> + </map> + <key>name</key> + <string>darwin64</string> + </map> <key>linux64</key> <map> <key>archive</key> @@ -25,19 +49,21 @@ <key>name</key> <string>linux64</string> </map> + <key>windows64</key> + <map> + <key>archive</key> + <map> + <key>hash</key> + <string>48e8d971dfa8025353293ead7d41a2a77b004faa</string> + <key>hash_algorithm</key> + <string>sha1</string> + <key>url</key> + <string>https://github.com/secondlife/3p-sdl2/releases/download/v2.28.0/SDL2-2.28.0-windows64-5991c8f.tar.zst</string> + </map> + <key>name</key> + <string>windows64</string> + </map> </map> - <key>license</key> - <string>lgpl</string> - <key>license_file</key> - <string>LICENSES/SDL2.txt</string> - <key>copyright</key> - <string>Copyright (C) 1997-2022 Sam Lantinga (slouken@libsdl.org)</string> - <key>version</key> - <string>2.28.0</string> - <key>name</key> - <string>SDL2</string> - <key>description</key> - <string>Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.</string> </map> <key>fltk</key> <map> diff --git a/indra/cmake/00-COMPILE-LINK-RUN.txt b/indra/cmake/00-COMPILE-LINK-RUN.txt index 1933072a6d..6cff0c0f28 100644 --- a/indra/cmake/00-COMPILE-LINK-RUN.txt +++ b/indra/cmake/00-COMPILE-LINK-RUN.txt @@ -162,7 +162,7 @@ Linking * Update the autobuild.xml of ALL consumers of the library. In the case of zlib, that meant updating freetype, libpng, openssl, - libxml2, fontconfig, curl, Boost, SDL, llqtwebkit, google-mock and + libxml2, fontconfig, curl, Boost, SDL2, llqtwebkit, google-mock and colladadom. * Confirm by test and observation that the consumers actually use diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 16da388e61..9017fc2fb4 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -52,6 +52,7 @@ set(cmake_SOURCE_FILES Prebuilt.cmake PulseAudio.cmake Python.cmake + SDL2.cmake TemplateCheck.cmake TinyEXR.cmake TinyGLTF.cmake diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index 1e6dabd6c0..e98c77497b 100644 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -54,6 +54,7 @@ if(WINDOWS) set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}") set(release_files openjp2.dll + SDL2.dll ) if(LLCOMMON_LINK_SHARED) @@ -169,6 +170,8 @@ elseif(DARWIN) set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}") set(release_files libndofdev.dylib + libSDL2.dylib + libSDL2-2.0.dylib ) if(LLCOMMON_LINK_SHARED) @@ -197,6 +200,7 @@ elseif(LINUX) libortp.so libvivoxoal.so.1 libvivoxsdk.so + libSDL2.so ) set(slvoice_files SLVoice) diff --git a/indra/cmake/LLWindow.cmake b/indra/cmake/LLWindow.cmake index 23f4115aeb..a5791f1bef 100644 --- a/indra/cmake/LLWindow.cmake +++ b/indra/cmake/LLWindow.cmake @@ -3,18 +3,11 @@ include(Variables) include(GLEXT) include(Prebuilt) +include(SDL2) include_guard() -add_library( ll::SDL INTERFACE IMPORTED ) - if (LINUX) - #Must come first as use_system_binary can exit this file early - target_compile_definitions( ll::SDL INTERFACE LL_SDL_VERSION=2 LL_SDL) - - #find_package(SDL2 REQUIRED) - #target_link_libraries( ll::SDL INTERFACE SDL2::SDL2 SDL2::SDL2main X11) - - use_prebuilt_binary(SDL2) - target_link_libraries( ll::SDL INTERFACE SDL2 X11) + # linux uses SDL2 for window and keyboard + target_compile_definitions( ll::SDL2 INTERFACE LL_USE_SDL_KEYBOARD=1 ) endif (LINUX) diff --git a/indra/cmake/SDL2.cmake b/indra/cmake/SDL2.cmake new file mode 100644 index 0000000000..87195ed108 --- /dev/null +++ b/indra/cmake/SDL2.cmake @@ -0,0 +1,22 @@ +# -*- cmake -*- +cmake_minimum_required( VERSION 3.13 FATAL_ERROR ) + +include(Linking) +include( Prebuilt ) +include_guard() + +add_library( ll::SDL2 INTERFACE IMPORTED ) + +use_system_binary( SDL2 ) +use_prebuilt_binary( SDL2 ) + +find_library( SDL2_LIBRARY + NAMES SDL2 + PATHS "${LIBS_PREBUILT_DIR}/lib/release") +if ( "${SDL2_LIBRARY}" STREQUAL "SDL2_LIBRARY-NOTFOUND" ) + message( FATAL_ERROR "unable to find SDL2_LIBRARY" ) +endif() + +target_link_libraries( ll::SDL2 INTERFACE "${SDL2_LIBRARY}" ) +target_include_directories( ll::SDL2 SYSTEM INTERFACE "${LIBS_PREBUILT_DIR}/include" ) + diff --git a/indra/cmake/UI.cmake b/indra/cmake/UI.cmake index 0df62808e7..ae039b4a47 100644 --- a/indra/cmake/UI.cmake +++ b/indra/cmake/UI.cmake @@ -21,9 +21,10 @@ if (LINUX) Xext Xft Xinerama + X11 ll::fontconfig ll::freetype - ll::SDL + ll::SDL2 ll::glib ll::gio ) diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index c3be8bc78e..c510d01e3a 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -27,7 +27,7 @@ set(llappearance_SOURCE_FILES llviewervisualparam.cpp llavatarappearancedefines.cpp ) - + set(llappearance_HEADER_FILES CMakeLists.txt diff --git a/indra/llcommon/llinitparam.h b/indra/llcommon/llinitparam.h index 32d7b17034..170a171502 100644 --- a/indra/llcommon/llinitparam.h +++ b/indra/llcommon/llinitparam.h @@ -1771,8 +1771,13 @@ namespace LLInitParam // implicit conversion operator const container_t&() const { return mValues; } + operator container_t&() { return mValues; } // explicit conversion const container_t& operator()() const { return mValues; } + container_t& operator()() { return mValues; } + // direct Nth item access + const typename NAME_VALUE_LOOKUP::type_value_t& operator()(size_t index) const { return mValues[index]; } + typename NAME_VALUE_LOOKUP::type_value_t& operator()(size_t index) { return mValues[index]; } iterator begin() { return mValues.begin(); } iterator end() { return mValues.end(); } @@ -2102,13 +2107,13 @@ namespace LLInitParam class Multiple : public TypedParam<T, NAME_VALUE_LOOKUP, true> { typedef TypedParam<T, NAME_VALUE_LOOKUP, true> super_t; - typedef Multiple<T, RANGE, NAME_VALUE_LOOKUP> self_t; - typedef typename super_t::container_t container_t; + typedef Multiple<T, RANGE, NAME_VALUE_LOOKUP> self_t; + typedef typename super_t::container_t container_t; typedef typename super_t::value_t value_t; public: - typedef typename super_t::iterator iterator; - typedef typename super_t::const_iterator const_iterator; + typedef typename super_t::iterator iterator; + typedef typename super_t::const_iterator const_iterator; using super_t::operator(); using super_t::operator const container_t&; @@ -2836,3 +2841,4 @@ namespace LLInitParam #endif // LL_LLPARAM_H + diff --git a/indra/llcommon/llkeybind.cpp b/indra/llcommon/llkeybind.cpp index e36c1d0a4c..83c53d220d 100644 --- a/indra/llcommon/llkeybind.cpp +++ b/indra/llcommon/llkeybind.cpp @@ -123,7 +123,7 @@ LLKeyData& LLKeyData::operator=(const LLKeyData& rhs) return *this; } -bool LLKeyData::operator==(const LLKeyData& rhs) +bool LLKeyData::operator==(const LLKeyData& rhs) const { if (mMouse != rhs.mMouse) return false; if (mKey != rhs.mKey) return false; @@ -132,7 +132,7 @@ bool LLKeyData::operator==(const LLKeyData& rhs) return true; } -bool LLKeyData::operator!=(const LLKeyData& rhs) +bool LLKeyData::operator!=(const LLKeyData& rhs) const { if (mMouse != rhs.mMouse) return true; if (mKey != rhs.mKey) return true; @@ -179,7 +179,7 @@ LLKeyBind::LLKeyBind(const LLSD &key_bind) } } -bool LLKeyBind::operator==(const LLKeyBind& rhs) +bool LLKeyBind::operator==(const LLKeyBind& rhs) const { auto size = mData.size(); if (size != rhs.mData.size()) return false; @@ -192,7 +192,7 @@ bool LLKeyBind::operator==(const LLKeyBind& rhs) return true; } -bool LLKeyBind::operator!=(const LLKeyBind& rhs) +bool LLKeyBind::operator!=(const LLKeyBind& rhs) const { auto size = mData.size(); if (size != rhs.mData.size()) return true; diff --git a/indra/llcommon/llkeybind.h b/indra/llcommon/llkeybind.h index 1bbb2fadb5..eb9b68f9d1 100644 --- a/indra/llcommon/llkeybind.h +++ b/indra/llcommon/llkeybind.h @@ -44,8 +44,8 @@ public: bool empty() const { return isEmpty(); }; void reset(); LLKeyData& operator=(const LLKeyData& rhs); - bool operator==(const LLKeyData& rhs); - bool operator!=(const LLKeyData& rhs); + bool operator==(const LLKeyData& rhs) const; + bool operator!=(const LLKeyData& rhs) const; bool canHandle(const LLKeyData& data) const; bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const; @@ -64,8 +64,8 @@ public: LLKeyBind() {} LLKeyBind(const LLSD &key_bind); - bool operator==(const LLKeyBind& rhs); - bool operator!=(const LLKeyBind& rhs); + bool operator==(const LLKeyBind& rhs) const; + bool operator!=(const LLKeyBind& rhs) const; bool isEmpty() const; bool empty() const { return isEmpty(); }; diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp index 77fe545c3f..1058ab385b 100644 --- a/indra/llcommon/llsd.cpp +++ b/indra/llcommon/llsd.cpp @@ -974,6 +974,31 @@ void LLSD::clear() { Impl::assignUndefined(impl); } LLSD::Type LLSD::type() const { return safe(impl).type(); } +bool LLSD::isEmpty() const +{ + switch (type()) + { + case TypeUndefined: + return true; // Always empty + case TypeBinary: + return !asBoolean(); // Empty when default + case TypeInteger: + return !asInteger(); // Empty when default + case TypeReal: + return !asReal(); // Empty when default + case TypeString: + case TypeURI: + return asString().empty(); // Empty natively + case TypeArray: + case TypeMap: + return !size(); // Empty natively + default:; + } + // All other value types (TypeDate) don't have default values so can't be empty + return false; +} + + // Scalar Constructors LLSD::LLSD(Boolean v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); } LLSD::LLSD(Integer v) : impl(0) { ALLOC_LLSD_OBJECT; assign(v); } diff --git a/indra/llcommon/llsd.h b/indra/llcommon/llsd.h index d2b3548831..e018b400cb 100644 --- a/indra/llcommon/llsd.h +++ b/indra/llcommon/llsd.h @@ -420,6 +420,7 @@ public: bool isBinary() const { return type() == TypeBinary; } bool isMap() const { return type() == TypeMap; } bool isArray() const { return type() == TypeArray; } + bool isEmpty() const; //@} /** @name Automatic Cast Protection diff --git a/indra/llcommon/llstring.cpp b/indra/llcommon/llstring.cpp index 447fa2d9dd..e38622b43b 100644 --- a/indra/llcommon/llstring.cpp +++ b/indra/llcommon/llstring.cpp @@ -1144,18 +1144,27 @@ void LLStringOps::setupDayFormat(const std::string& data) } -std::string LLStringOps::getDatetimeCode (std::string key) +std::string LLStringOps::getDatetimeCode(std::string key) { - std::map<std::string, std::string>::iterator iter; + std::map<std::string, std::string>::iterator iter = datetimeToCodes.find(key); + return iter == datetimeToCodes.end() ? LLStringUtil::null : iter->second; +} - iter = datetimeToCodes.find (key); - if (iter != datetimeToCodes.end()) +void LLStringOps::splitString(const std::string& text, char delimiter, + std::function<void(const std::string&)> handler) +{ + std::size_t from = 0; + for (std::size_t i = 0; i < text.size(); ++i) { - return iter->second; + if (text[i] == delimiter) + { + handler(text.substr(from, i - from)); + from = i + 1; + } } - else + if (from <= text.size()) { - return std::string(""); + handler(text.substr(from)); } } diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h index d65fb16f5b..b15a85cb2a 100644 --- a/indra/llcommon/llstring.h +++ b/indra/llcommon/llstring.h @@ -36,6 +36,7 @@ //#include <locale> #include <iomanip> #include <algorithm> +#include <functional> #include <vector> #include <map> #include <type_traits> @@ -214,6 +215,9 @@ public: static std::string getDatetimeCode (std::string key); + static void splitString(const std::string& text, char delimiter, + std::function<void(const std::string&)> handler); + // Express a value like 1234567 as "1.23M" static std::string getReadableNumber(F64 num); }; @@ -443,6 +447,65 @@ public: static bool isPartOfWord(T c) { return (c == (T)'_') || LLStringOps::isAlnum(c); } + // Join non-empty strings from values using value itself and delimiter + template<class C> + static std::string join(const C& values, T delimiter = ',') + { + std::string result; + for (const std::string& value : values) + { + if (!value.empty()) + { + if (!result.empty()) + { + result += delimiter; + } + result += value; + } + } + return result; + } + + // Join non-empty strings from values using stringify(value) and delimiter + template<class C, class V> + static std::string join(const C& values, std::function<std::string(const V&)> stringify, T delimiter = ',') + { + std::string result; + for (const V& value : values) + { + std::string string = stringify(value); + if (!string.empty()) + { + if (!result.empty()) + { + result += delimiter; + } + result += string; + } + } + return result; + } + + // Join non-empty strings from values using stringify(index, value) and delimiter + template<class C, class V> + static std::string join(const C& values, std::function<std::string(size_t index, const V&)> stringify, T delimiter = ',') + { + std::string result; + for (size_t i = 0; i < values.size(); ++i) + { + std::string string = stringify(i, values[i]); + if (!string.empty()) + { + if (!result.empty()) + { + result += delimiter; + } + result += string; + } + } + return result; + } + #ifdef _DEBUG LL_COMMON_API static void testHarness(); #endif diff --git a/indra/llcommon/llthreadsafequeue.h b/indra/llcommon/llthreadsafequeue.h index 034e3f7897..7a5eb5b33d 100644 --- a/indra/llcommon/llthreadsafequeue.h +++ b/indra/llcommon/llthreadsafequeue.h @@ -452,7 +452,10 @@ ElementT LLThreadSafeQueue<ElementT, QueueT>::pop(void) // so we can finish draining the queue. pop_result popped = pop_(lock1, value); if (popped == POPPED) - return std::move(value); + // don't use std::move when returning local value because + // it prevents the compiler from optimizing with copy elision + //return std::move(value); + return value; // Once the queue is DONE, there will never be any more coming. if (popped == DONE) diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt index eb29df245a..801d3fe63e 100644 --- a/indra/llmath/CMakeLists.txt +++ b/indra/llmath/CMakeLists.txt @@ -45,8 +45,6 @@ set(llmath_SOURCE_FILES set(llmath_HEADER_FILES CMakeLists.txt - camera.h - coordframe.h llbbox.h llbboxlocal.h llcalc.h diff --git a/indra/llmath/coordframe.h b/indra/llmath/coordframe.h deleted file mode 100644 index e7395b1212..0000000000 --- a/indra/llmath/coordframe.h +++ /dev/null @@ -1,27 +0,0 @@ -/** - * @file coordframe.h - * @brief Legacy wrapper header. - * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llcoordframe.h" diff --git a/indra/llmath/llcalc.cpp b/indra/llmath/llcalc.cpp index e060b5df58..311e1e7059 100644 --- a/indra/llmath/llcalc.cpp +++ b/indra/llmath/llcalc.cpp @@ -116,17 +116,6 @@ void LLCalc::clearAllVariables() mVariables.clear(); } -/* -void LLCalc::updateVariables(LLSD& vars) -{ - LLSD::map_iterator cIt = vars.beginMap(); - for(; cIt != vars.endMap(); cIt++) - { - setVar(cIt->first, (F32)(LLSD::Real)cIt->second); - } -} -*/ - bool LLCalc::evalString(const std::string& expression, F32& result) { std::string expr_upper = expression; diff --git a/indra/llmath/llcalc.h b/indra/llmath/llcalc.h index 09672eb13b..14797de996 100644 --- a/indra/llmath/llcalc.h +++ b/indra/llmath/llcalc.h @@ -73,10 +73,9 @@ public: void setVar(const std::string& name, const F32& value); void clearVar(const std::string& name); void clearAllVariables(); -// void updateVariables(LLSD& vars); bool evalString(const std::string& expression, F32& result); - std::string::size_type getLastErrorPos() { return mLastErrorPos; } + std::string::size_type getLastErrorPos() const { return mLastErrorPos; } static LLCalc* getInstance(); static void cleanUp(); @@ -89,10 +88,6 @@ private: calc_map_t mConstants; calc_map_t mVariables; - // *TODO: Add support for storing user defined variables, and stored functions. - // Will need UI work, and a means to save them between sessions. -// calc_map_t mUserVariables; - // "There shall be only one" static LLCalc* sInstance; }; diff --git a/indra/llmath/llcalcparser.h b/indra/llmath/llcalcparser.h index ec7f6a2cb6..b7f84a6546 100644 --- a/indra/llmath/llcalcparser.h +++ b/indra/llmath/llcalcparser.h @@ -182,7 +182,6 @@ private: LLCalc::calc_map_t* mConstants; LLCalc::calc_map_t* mVariables; -// LLCalc::calc_map_t* mUserVariables; F32& mResult; }; diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h index b6e0e4a2be..6201761c46 100644 --- a/indra/llmath/llcamera.h +++ b/indra/llmath/llcamera.h @@ -33,23 +33,23 @@ #include "llplane.h" #include "llvector4a.h" -const F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; -const F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; -const F32 DEFAULT_NEAR_PLANE = 0.25f; -const F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions +constexpr F32 DEFAULT_FIELD_OF_VIEW = 60.f * DEG_TO_RAD; +constexpr F32 DEFAULT_ASPECT_RATIO = 640.f / 480.f; +constexpr F32 DEFAULT_NEAR_PLANE = 0.25f; +constexpr F32 DEFAULT_FAR_PLANE = 64.f; // far reaches across two horizontal, not diagonal, regions -const F32 MAX_ASPECT_RATIO = 50.0f; -const F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends -const F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. -const F32 MAX_FAR_CLIP = 512.0f; +constexpr F32 MAX_ASPECT_RATIO = 50.0f; +constexpr F32 MAX_NEAR_PLANE = 1023.9f; // Clamp the near plane just before the skybox ends +constexpr F32 MAX_FAR_PLANE = 100000.0f; //1000000.0f; // Max allowed. Not good Z precision though. +constexpr F32 MAX_FAR_CLIP = 512.0f; -const F32 MIN_ASPECT_RATIO = 0.02f; -const F32 MIN_NEAR_PLANE = 0.1f; -const F32 MIN_FAR_PLANE = 0.2f; +constexpr F32 MIN_ASPECT_RATIO = 0.02f; +constexpr F32 MIN_NEAR_PLANE = 0.1f; +constexpr F32 MIN_FAR_PLANE = 0.2f; // Min/Max FOV values for square views. Call getMin/MaxView to get extremes based on current aspect ratio. -static const F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; -static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; +constexpr F32 MIN_FIELD_OF_VIEW = 5.0f * DEG_TO_RAD; +constexpr F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD; // An LLCamera is an LLCoorFrame with a view frustum. // This means that it has several methods for moving it around diff --git a/indra/llmath/llcoordframe.cpp b/indra/llmath/llcoordframe.cpp index 4d6276b2cd..15c9f6ff3f 100644 --- a/indra/llmath/llcoordframe.cpp +++ b/indra/llmath/llcoordframe.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "m3math.h" #include "v4math.h" diff --git a/indra/llmath/llcoordframe.h b/indra/llmath/llcoordframe.h index aaa701f792..391d58dc27 100644 --- a/indra/llmath/llcoordframe.h +++ b/indra/llmath/llcoordframe.h @@ -61,7 +61,7 @@ public: //LLCoordFrame(const F32 *origin, const F32 *rotation); // Assumes "origin" is 1x3 and "rotation" is 1x9 array //LLCoordFrame(const F32 *origin_and_rotation); // Assumes "origin_and_rotation" is 1x12 array - bool isFinite() { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } + bool isFinite() const { return mOrigin.isFinite() && mXAxis.isFinite() && mYAxis.isFinite() && mZAxis.isFinite(); } void reset(); void resetAxes(); @@ -118,8 +118,6 @@ public: // Same as above, except it also includes the translation of the LLFrame // LLMatrix4 getMatrix4() const; // Returns position and axes in 4x4 matrix - // Returns matrix which expresses point in local frame in the parent frame - void getMatrixToParent(LLMatrix4 &mat) const; // Returns matrix which expresses point in parent frame in the local frame void getMatrixToLocal(LLMatrix4 &mat) const; // Returns matrix which expresses point in parent frame in the local frame diff --git a/indra/llmath/llinterp.h b/indra/llmath/llinterp.h index f4faa82a82..ef6a5e638d 100644 --- a/indra/llmath/llinterp.h +++ b/indra/llmath/llinterp.h @@ -354,7 +354,7 @@ void LLInterpAttractor<Type>::update(const F32 time) ////////////////////////////// // -// LLInterpFucn derived class implementation. +// LLInterpFunc derived class implementation. // diff --git a/indra/llmath/llline.h b/indra/llmath/llline.h index 33c1eb61a4..e98e173d1f 100644 --- a/indra/llmath/llline.h +++ b/indra/llmath/llline.h @@ -33,7 +33,7 @@ #include "stdtypes.h" #include "v3math.h" -const F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; +constexpr F32 DEFAULT_INTERSECTION_ERROR = 0.000001f; class LLLine { diff --git a/indra/llmath/llquaternion.cpp b/indra/llmath/llquaternion.cpp index aefb82b2f0..1ab3a73d79 100644 --- a/indra/llmath/llquaternion.cpp +++ b/indra/llmath/llquaternion.cpp @@ -30,7 +30,6 @@ #include "llquaternion.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/llsimdmath.h b/indra/llmath/llsimdmath.h index 40953dc2e8..592bb124c2 100644 --- a/indra/llmath/llsimdmath.h +++ b/indra/llmath/llsimdmath.h @@ -31,8 +31,15 @@ #error "Please include llmath.h before this file." #endif -#if ( ( LL_DARWIN || LL_LINUX ) && !(__SSE2__) ) || ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) ) -#error SSE2 not enabled. LLVector4a and related class will not compile. +// the check for this error case must be split into multiple parts +// because some versions of VS complain about '__SSE2__' +//#if ( ( LL_DARWIN || LL_LINUX ) && !(__SSE2__) ) || ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) ) +#if ( ( LL_DARWIN || LL_LINUX ) ) + #if !(__SSE2__) + #error SSE2 not enabled. LLVector4a and related class will not compile. + #endif +#elif ( LL_WINDOWS && ( _M_IX86_FP < 2 && ADDRESS_SIZE == 32 ) ) + #error SSE2 not enabled. LLVector4a and related class will not compile. #endif #if !LL_WINDOWS diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 27c5fc5a49..3496928f7b 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -45,7 +45,6 @@ class LLVolumeOctree; #include "lluuid.h" #include "v4color.h" -//#include "vmath.h" #include "v2math.h" #include "v3math.h" #include "v3dmath.h" diff --git a/indra/llmath/m3math.cpp b/indra/llmath/m3math.cpp index 472d340af5..3c2097f947 100644 --- a/indra/llmath/m3math.cpp +++ b/indra/llmath/m3math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/llmath/m3math.h b/indra/llmath/m3math.h index cd14290246..22b11d13b1 100644 --- a/indra/llmath/m3math.h +++ b/indra/llmath/m3math.h @@ -119,7 +119,6 @@ class LLMatrix3 // foo.rotate(bar) // foo = foo * bar // That is, foo.rotate(bar) multiplies foo by bar FROM THE RIGHT - const LLMatrix3& rotate(const F32 angle, const F32 x, const F32 y, const F32 z); // Rotate matrix by rotating angle radians about (x, y, z) const LLMatrix3& rotate(const F32 angle, const LLVector3 &vec); // Rotate matrix by rotating angle radians about vec const LLMatrix3& rotate(const F32 roll, const F32 pitch, const F32 yaw); // Rotate matrix by roll (about x), pitch (about y), and yaw (about z) const LLMatrix3& rotate(const LLQuaternion &q); // Transform matrix by Euler angles and translating by pos diff --git a/indra/llmath/m4math.cpp b/indra/llmath/m4math.cpp index c46ee587cb..a9853fe7e9 100644 --- a/indra/llmath/m4math.cpp +++ b/indra/llmath/m4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" diff --git a/indra/llmath/raytrace.cpp b/indra/llmath/raytrace.cpp index 893bf1fc70..c0b5f48f2d 100644 --- a/indra/llmath/raytrace.cpp +++ b/indra/llmath/raytrace.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "math.h" -//#include "vmath.h" #include "v3math.h" #include "llquaternion.h" #include "m3math.h" diff --git a/indra/llmath/v3color.cpp b/indra/llmath/v3color.cpp index 4367b993f8..08b3795020 100644 --- a/indra/llmath/v3color.cpp +++ b/indra/llmath/v3color.cpp @@ -32,74 +32,79 @@ LLColor3 LLColor3::white(1.0f, 1.0f, 1.0f); LLColor3 LLColor3::black(0.0f, 0.0f, 0.0f); -LLColor3 LLColor3::grey (0.5f, 0.5f, 0.5f); +LLColor3 LLColor3::grey(0.5f, 0.5f, 0.5f); -LLColor3::LLColor3(const LLColor4 &a) +LLColor3::LLColor3(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLVector4 &a) +LLColor3::LLColor3(const LLVector4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; } -LLColor3::LLColor3(const LLSD &sd) +LLColor3::LLColor3(const LLSD& sd) { setValue(sd); } -const LLColor3& LLColor3::operator=(const LLColor4 &a) +const LLColor3& LLColor3::operator=(const LLColor4& a) { - mV[0] = a.mV[0]; - mV[1] = a.mV[1]; - mV[2] = a.mV[2]; + mV[VRED] = a.mV[VRED]; + mV[VGREEN] = a.mV[VGREEN]; + mV[VBLUE] = a.mV[VBLUE]; return (*this); } -std::ostream& operator<<(std::ostream& s, const LLColor3 &a) +std::ostream& operator<<(std::ostream& s, const LLColor3& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << " }"; return s; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor3::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor3::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -109,45 +114,48 @@ void LLColor3::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } diff --git a/indra/llmath/v3color.h b/indra/llmath/v3color.h index f7af469e66..3763fc6725 100644 --- a/indra/llmath/v3color.h +++ b/indra/llmath/v3color.h @@ -33,12 +33,12 @@ class LLVector4; #include "llerror.h" #include "llmath.h" #include "llsd.h" -#include "v3math.h" // needed for linearColor3v implemtation below +#include "v3math.h" // needed for linearColor3v implemtation below #include <string.h> // LLColor3 = |r g b| -static const U32 LENGTHOFCOLOR3 = 3; +static constexpr U32 LENGTHOFCOLOR3 = 3; class LLColor3 { @@ -50,44 +50,43 @@ public: static LLColor3 grey; public: - LLColor3(); // Initializes LLColor3 to (0, 0, 0) - LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) - LLColor3(const F32 *vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) - LLColor3(const char *color_string); // html format color ie "#FFDDEE" - explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion - explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion + LLColor3(); // Initializes LLColor3 to (0, 0, 0) + LLColor3(F32 r, F32 g, F32 b); // Initializes LLColor3 to (r, g, b) + LLColor3(const F32* vec); // Initializes LLColor3 to (vec[0]. vec[1], vec[2]) + LLColor3(const char* color_string); // html format color ie "#FFDDEE" + explicit LLColor3(const LLColor4& color4); // "explicit" to avoid automatic conversion + explicit LLColor3(const LLVector4& vector4); // "explicit" to avoid automatic conversion LLColor3(const LLSD& sd); - LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; + ret[0] = mV[VRED]; + ret[1] = mV[VGREEN]; + ret[2] = mV[VBLUE]; return ret; } void setValue(const LLSD& sd) { - mV[0] = (F32) sd[0].asReal();; - mV[1] = (F32) sd[1].asReal();; - mV[2] = (F32) sd[2].asReal();; + mV[VRED] = (F32)sd[0].asReal(); + mV[VGREEN] = (F32)sd[1].asReal(); + mV[VBLUE] = (F32)sd[2].asReal(); } void setHSL(F32 hue, F32 saturation, F32 luminance); void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) - const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) + const LLColor3& setToBlack(); // Clears LLColor3 to (0, 0, 0) + const LLColor3& setToWhite(); // Zero LLColor3 to (0, 0, 0) - const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated - const LLColor3& setVec(const LLColor3 &vec); // deprecated - const LLColor3& setVec(const F32 *vec); // deprecated + const LLColor3& setVec(F32 x, F32 y, F32 z); // deprecated + const LLColor3& setVec(const LLColor3& vec); // deprecated + const LLColor3& setVec(const F32* vec); // deprecated - const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) - const LLColor3& set(const LLColor3 &vec); // Sets LLColor3 to vec - const LLColor3& set(const F32 *vec); // Sets LLColor3 to vec + const LLColor3& set(F32 x, F32 y, F32 z); // Sets LLColor3 to (x, y, z) + const LLColor3& set(const LLColor3& vec); // Sets LLColor3 to vec + const LLColor3& set(const F32* vec); // Sets LLColor3 to vec // set from a vector of unknown type and size // may leave some data unmodified @@ -99,414 +98,390 @@ public: template<typename T> void write(std::vector<T>& v) const; - F32 magVec() const; // deprecated - F32 magVecSquared() const; // deprecated - F32 normVec(); // deprecated + F32 magVec() const; // deprecated + F32 magVecSquared() const; // deprecated + F32 normVec(); // deprecated - F32 length() const; // Returns magnitude of LLColor3 - F32 lengthSquared() const; // Returns magnitude squared of LLColor3 - F32 normalize(); // Normalizes and returns the magnitude of LLColor3 + F32 length() const; // Returns magnitude of LLColor3 + F32 lengthSquared() const; // Returns magnitude squared of LLColor3 + F32 normalize(); // Normalizes and returns the magnitude of LLColor3 - F32 brightness() const; // Returns brightness of LLColor3 + F32 brightness() const; // Returns brightness of LLColor3 - const LLColor3& operator=(const LLColor4 &a); + const LLColor3& operator=(const LLColor4& a); - LL_FORCE_INLINE LLColor3 divide(const LLColor3 &col2) + LL_FORCE_INLINE LLColor3 divide(const LLColor3& col2) const { - return LLColor3( - mV[0] / col2.mV[0], - mV[1] / col2.mV[1], - mV[2] / col2.mV[2] ); + return LLColor3(mV[VRED] / col2.mV[VRED], mV[VGREEN] / col2.mV[VGREEN], mV[VBLUE] / col2.mV[VBLUE]); } - LL_FORCE_INLINE LLColor3 color_norm() + LL_FORCE_INLINE LLColor3 color_norm() const { F32 l = length(); - return LLColor3( - mV[0] / l, - mV[1] / l, - mV[2] / l ); + return LLColor3(mV[VRED] / l, mV[VGREEN] / l, mV[VBLUE] / l); } - friend std::ostream& operator<<(std::ostream& s, const LLColor3 &a); // Print a - friend LLColor3 operator+(const LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend LLColor3 operator-(const LLColor3 &a, const LLColor3 &b); // Return vector a minus b + friend std::ostream& operator<<(std::ostream& s, const LLColor3& a); // Print a + friend LLColor3 operator+(const LLColor3& a, const LLColor3& b); // Return vector a + b + friend LLColor3 operator-(const LLColor3& a, const LLColor3& b); // Return vector a minus b - friend const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b); // Return vector a + b - friend const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b); // Return vector a minus b - friend const LLColor3& operator*=(LLColor3 &a, const LLColor3 &b); + friend const LLColor3& operator+=(LLColor3& a, const LLColor3& b); // Return vector a + b + friend const LLColor3& operator-=(LLColor3& a, const LLColor3& b); // Return vector a minus b + friend const LLColor3& operator*=(LLColor3& a, const LLColor3& b); - friend LLColor3 operator*(const LLColor3 &a, const LLColor3 &b); // Return component wise a * b - friend LLColor3 operator*(const LLColor3 &a, F32 k); // Return a times scaler k - friend LLColor3 operator*(F32 k, const LLColor3 &a); // Return a times scaler k + friend LLColor3 operator*(const LLColor3& a, const LLColor3& b); // Return component wise a * b + friend LLColor3 operator*(const LLColor3& a, F32 k); // Return a times scaler k + friend LLColor3 operator*(F32 k, const LLColor3& a); // Return a times scaler k - friend bool operator==(const LLColor3 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor3 &a, const LLColor3 &b); // Return a != b + friend bool operator==(const LLColor3& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor3& a, const LLColor3& b); // Return a != b - friend const LLColor3& operator*=(LLColor3 &a, F32 k); // Return a times scaler k + friend const LLColor3& operator*=(LLColor3& a, F32 k); // Return a times scaler k - friend LLColor3 operator-(const LLColor3 &a); // Return vector 1-rgb (inverse) + friend LLColor3 operator-(const LLColor3& a); // Return vector 1-rgb (inverse) inline void clamp(); - inline void exp(); // Do an exponential on the color + inline void exp(); // Do an exponential on the color }; -LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u); - +LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u); void LLColor3::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } } // Non-member functions -F32 distVec(const LLColor3 &a, const LLColor3 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor3 &a, const LLColor3 &b);// Returns distance squared between a and b +F32 distVec(const LLColor3& a, const LLColor3& b); // Returns distance between a and b +F32 distVec_squared(const LLColor3& a, const LLColor3& b); // Returns distance squared between a and b -inline LLColor3::LLColor3(void) +inline LLColor3::LLColor3() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; } inline LLColor3::LLColor3(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; } - -inline LLColor3::LLColor3(const F32 *vec) +inline LLColor3::LLColor3(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; } inline LLColor3::LLColor3(const char* color_string) // takes a string of format "RRGGBB" where RR is hex 00..FF { - if (strlen(color_string) < 6) /* Flawfinder: ignore */ + if (strlen(color_string) < 6) /* Flawfinder: ignore */ { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return; } char tempstr[7]; - strncpy(tempstr,color_string,6); /* Flawfinder: ignore */ + strncpy(tempstr, color_string, 6); /* Flawfinder: ignore */ tempstr[6] = '\0'; - mV[VBLUE] = (F32)strtol(&tempstr[4],NULL,16)/255.f; + mV[VBLUE] = (F32)strtol(&tempstr[4], nullptr, 16) / 255.f; tempstr[4] = '\0'; - mV[VGREEN] = (F32)strtol(&tempstr[2],NULL,16)/255.f; + mV[VGREEN] = (F32)strtol(&tempstr[2], nullptr, 16) / 255.f; tempstr[2] = '\0'; - mV[VRED] = (F32)strtol(&tempstr[0],NULL,16)/255.f; + mV[VRED] = (F32)strtol(&tempstr[0], nullptr, 16) / 255.f; } -inline const LLColor3& LLColor3::setToBlack(void) +inline const LLColor3& LLColor3::setToBlack() { - mV[0] = 0.f; - mV[1] = 0.f; - mV[2] = 0.f; + mV[VRED] = 0.f; + mV[VGREEN] = 0.f; + mV[VBLUE] = 0.f; return (*this); } -inline const LLColor3& LLColor3::setToWhite(void) +inline const LLColor3& LLColor3::setToWhite() { - mV[0] = 1.f; - mV[1] = 1.f; - mV[2] = 1.f; + mV[VRED] = 1.f; + mV[VGREEN] = 1.f; + mV[VBLUE] = 1.f; return (*this); } -inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::set(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } -inline const LLColor3& LLColor3::set(const LLColor3 &vec) +inline const LLColor3& LLColor3::set(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } -inline const LLColor3& LLColor3::set(const F32 *vec) +inline const LLColor3& LLColor3::set(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[0]; + mV[VGREEN] = vec[1]; + mV[VBLUE] = vec[2]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) +inline const LLColor3& LLColor3::setVec(F32 r, F32 g, F32 b) { - mV[0] = r; - mV[1] = g; - mV[2] = b; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const LLColor3 &vec) +inline const LLColor3& LLColor3::setVec(const LLColor3& vec) { - mV[0] = vec.mV[0]; - mV[1] = vec.mV[1]; - mV[2] = vec.mV[2]; + mV[VRED] = vec.mV[VRED]; + mV[VGREEN] = vec.mV[VGREEN]; + mV[VBLUE] = vec.mV[VBLUE]; return (*this); } // deprecated -inline const LLColor3& LLColor3::setVec(const F32 *vec) +inline const LLColor3& LLColor3::setVec(const F32* vec) { - mV[0] = vec[0]; - mV[1] = vec[1]; - mV[2] = vec[2]; + mV[VRED] = vec[0]; + mV[VGREEN] = vec[1]; + mV[VBLUE] = vec[2]; return (*this); } -inline F32 LLColor3::brightness(void) const +inline F32 LLColor3::brightness() const { - return (mV[0] + mV[1] + mV[2]) / 3.0f; + return (mV[VRED] + mV[VGREEN] + mV[VBLUE]) / 3.0f; } -inline F32 LLColor3::length(void) const +inline F32 LLColor3::length() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor3::lengthSquared(void) const +inline F32 LLColor3::lengthSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor3::normalize(void) +inline F32 LLColor3::normalize() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor3::magVec(void) const +inline F32 LLColor3::magVec() const { - return (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor3::magVecSquared(void) const +inline F32 LLColor3::magVecSquared() const { - return mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor3::normVec(void) +inline F32 LLColor3::normVec() { - F32 mag = (F32) sqrt(mV[0]*mV[0] + mV[1]*mV[1] + mV[2]*mV[2]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; - mV[0] *= oomag; - mV[1] *= oomag; - mV[2] *= oomag; + oomag = 1.f / mag; + mV[VRED] *= oomag; + mV[VGREEN] *= oomag; + mV[VBLUE] *= oomag; } - return (mag); + return mag; } inline void LLColor3::exp() { #if 0 - mV[0] = ::exp(mV[0]); - mV[1] = ::exp(mV[1]); - mV[2] = ::exp(mV[2]); + mV[VRED] = ::exp(mV[VRED]); + mV[VGREEN] = ::exp(mV[VGREEN]); + mV[VBLUE] = ::exp(mV[VBLUE]); #else - mV[0] = (F32)LL_FAST_EXP(mV[0]); - mV[1] = (F32)LL_FAST_EXP(mV[1]); - mV[2] = (F32)LL_FAST_EXP(mV[2]); + mV[VRED] = (F32)LL_FAST_EXP(mV[VRED]); + mV[VGREEN] = (F32)LL_FAST_EXP(mV[VGREEN]); + mV[VBLUE] = (F32)LL_FAST_EXP(mV[VBLUE]); #endif } - -inline LLColor3 operator+(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator+(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] + b.mV[0], - a.mV[1] + b.mV[1], - a.mV[2] + b.mV[2]); + return LLColor3(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE]); } -inline LLColor3 operator-(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator-(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] - b.mV[0], - a.mV[1] - b.mV[1], - a.mV[2] - b.mV[2]); + return LLColor3(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, const LLColor3 &b) +inline LLColor3 operator*(const LLColor3& a, const LLColor3& b) { - return LLColor3( - a.mV[0] * b.mV[0], - a.mV[1] * b.mV[1], - a.mV[2] * b.mV[2]); + return LLColor3(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE]); } -inline LLColor3 operator*(const LLColor3 &a, F32 k) +inline LLColor3 operator*(const LLColor3& a, F32 k) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline LLColor3 operator*(F32 k, const LLColor3 &a) +inline LLColor3 operator*(F32 k, const LLColor3& a) { - return LLColor3( a.mV[0] * k, a.mV[1] * k, a.mV[2] * k ); + return LLColor3(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k); } -inline bool operator==(const LLColor3 &a, const LLColor3 &b) +inline bool operator==(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] == b.mV[0]) - &&(a.mV[1] == b.mV[1]) - &&(a.mV[2] == b.mV[2])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -inline bool operator!=(const LLColor3 &a, const LLColor3 &b) +inline bool operator!=(const LLColor3& a, const LLColor3& b) { - return ( (a.mV[0] != b.mV[0]) - ||(a.mV[1] != b.mV[1]) - ||(a.mV[2] != b.mV[2])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -inline const LLColor3 &operator*=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator*=(LLColor3& a, const LLColor3& b) { - a.mV[0] *= b.mV[0]; - a.mV[1] *= b.mV[1]; - a.mV[2] *= b.mV[2]; + a.mV[VRED] *= b.mV[VRED]; + a.mV[VGREEN] *= b.mV[VGREEN]; + a.mV[VBLUE] *= b.mV[VBLUE]; return a; } -inline const LLColor3& operator+=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator+=(LLColor3& a, const LLColor3& b) { - a.mV[0] += b.mV[0]; - a.mV[1] += b.mV[1]; - a.mV[2] += b.mV[2]; + a.mV[VRED] += b.mV[VRED]; + a.mV[VGREEN] += b.mV[VGREEN]; + a.mV[VBLUE] += b.mV[VBLUE]; return a; } -inline const LLColor3& operator-=(LLColor3 &a, const LLColor3 &b) +inline const LLColor3& operator-=(LLColor3& a, const LLColor3& b) { - a.mV[0] -= b.mV[0]; - a.mV[1] -= b.mV[1]; - a.mV[2] -= b.mV[2]; + a.mV[VRED] -= b.mV[VRED]; + a.mV[VGREEN] -= b.mV[VGREEN]; + a.mV[VBLUE] -= b.mV[VBLUE]; return a; } -inline const LLColor3& operator*=(LLColor3 &a, F32 k) +inline const LLColor3& operator*=(LLColor3& a, F32 k) { - a.mV[0] *= k; - a.mV[1] *= k; - a.mV[2] *= k; + a.mV[VRED] *= k; + a.mV[VGREEN] *= k; + a.mV[VBLUE] *= k; return a; } -inline LLColor3 operator-(const LLColor3 &a) +inline LLColor3 operator-(const LLColor3& a) { - return LLColor3( - 1.f - a.mV[0], - 1.f - a.mV[1], - 1.f - a.mV[2] ); + return LLColor3(1.f - a.mV[VRED], 1.f - a.mV[VGREEN], 1.f - a.mV[VBLUE]); } // Non-member functions -inline F32 distVec(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return (F32) sqrt( x*x + y*y + z*z ); + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return sqrt(x * x + y * y + z * z); } -inline F32 distVec_squared(const LLColor3 &a, const LLColor3 &b) +inline F32 distVec_squared(const LLColor3& a, const LLColor3& b) { - F32 x = a.mV[0] - b.mV[0]; - F32 y = a.mV[1] - b.mV[1]; - F32 z = a.mV[2] - b.mV[2]; - return x*x + y*y + z*z; + F32 x = a.mV[VRED] - b.mV[VRED]; + F32 y = a.mV[VGREEN] - b.mV[VGREEN]; + F32 z = a.mV[VBLUE] - b.mV[VBLUE]; + return x * x + y * y + z * z; } -inline LLColor3 lerp(const LLColor3 &a, const LLColor3 &b, F32 u) +inline LLColor3 lerp(const LLColor3& a, const LLColor3& b, F32 u) { - return LLColor3( - a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, - a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, - a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); + return LLColor3(a.mV[VX] + (b.mV[VX] - a.mV[VX]) * u, a.mV[VY] + (b.mV[VY] - a.mV[VY]) * u, a.mV[VZ] + (b.mV[VZ] - a.mV[VZ]) * u); } -inline const LLColor3 srgbColor3(const LLColor3 &a) { +inline const LLColor3 srgbColor3(const LLColor3& a) +{ LLColor3 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); return srgbColor; } -inline const LLColor3 linearColor3p(const F32* v) { +inline const LLColor3 linearColor3p(const F32* v) +{ LLColor3 linearColor; - linearColor.mV[0] = sRGBtoLinear(v[0]); - linearColor.mV[1] = sRGBtoLinear(v[1]); - linearColor.mV[2] = sRGBtoLinear(v[2]); + linearColor.mV[VRED] = sRGBtoLinear(v[0]); + linearColor.mV[VGREEN] = sRGBtoLinear(v[1]); + linearColor.mV[VBLUE] = sRGBtoLinear(v[2]); return linearColor; } template<class T> -inline const LLColor3 linearColor3(const T& a) { +inline const LLColor3 linearColor3(const T& a) +{ return linearColor3p(a.mV); } template<class T> -inline const LLVector3 linearColor3v(const T& a) { +inline const LLVector3 linearColor3v(const T& a) +{ return LLVector3(linearColor3p(a.mV).mV); } diff --git a/indra/llmath/v3colorutil.h b/indra/llmath/v3colorutil.h index 62005f76a0..1378d46450 100644 --- a/indra/llmath/v3colorutil.h +++ b/indra/llmath/v3colorutil.h @@ -29,59 +29,46 @@ #include "v3color.h" -inline LLColor3 componentDiv(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentDiv(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] / right.mV[0], - left.mV[1] / right.mV[1], - left.mV[2] / right.mV[2]); + return LLColor3(left.mV[VRED] / right.mV[VRED], left.mV[VGREEN] / right.mV[VGREEN], left.mV[VBLUE] / right.mV[VBLUE]); } - -inline LLColor3 componentMult(LLColor3 const &left, LLColor3 const & right) +inline LLColor3 componentMult(const LLColor3& left, const LLColor3& right) { - return LLColor3(left.mV[0] * right.mV[0], - left.mV[1] * right.mV[1], - left.mV[2] * right.mV[2]); + return LLColor3(left.mV[VRED] * right.mV[VRED], left.mV[VGREEN] * right.mV[VGREEN], left.mV[VBLUE] * right.mV[VBLUE]); } - -inline LLColor3 componentExp(LLColor3 const &v) +inline LLColor3 componentExp(const LLColor3& v) { - return LLColor3(exp(v.mV[0]), - exp(v.mV[1]), - exp(v.mV[2])); + return LLColor3(exp(v.mV[VRED]), exp(v.mV[VGREEN]), exp(v.mV[VBLUE])); } -inline LLColor3 componentPow(LLColor3 const &v, F32 exponent) +inline LLColor3 componentPow(const LLColor3& v, F32 exponent) { - return LLColor3(pow(v.mV[0], exponent), - pow(v.mV[1], exponent), - pow(v.mV[2], exponent)); + return LLColor3(pow(v.mV[VRED], exponent), pow(v.mV[VGREEN], exponent), pow(v.mV[VBLUE], exponent)); } -inline LLColor3 componentSaturate(LLColor3 const &v) +inline LLColor3 componentSaturate(const LLColor3& v) { - return LLColor3(std::max(std::min(v.mV[0], 1.f), 0.f), - std::max(std::min(v.mV[1], 1.f), 0.f), - std::max(std::min(v.mV[2], 1.f), 0.f)); + return LLColor3(std::max(std::min(v.mV[VRED], 1.f), 0.f), + std::max(std::min(v.mV[VGREEN], 1.f), 0.f), + std::max(std::min(v.mV[VBLUE], 1.f), 0.f)); } - -inline LLColor3 componentSqrt(LLColor3 const &v) +inline LLColor3 componentSqrt(const LLColor3& v) { - return LLColor3(sqrt(v.mV[0]), - sqrt(v.mV[1]), - sqrt(v.mV[2])); + return LLColor3(sqrt(v.mV[VRED]), sqrt(v.mV[VGREEN]), sqrt(v.mV[VBLUE])); } -inline void componentMultBy(LLColor3 & left, LLColor3 const & right) +inline void componentMultBy(LLColor3& left, const LLColor3& right) { - left.mV[0] *= right.mV[0]; - left.mV[1] *= right.mV[1]; - left.mV[2] *= right.mV[2]; + left.mV[VRED] *= right.mV[VRED]; + left.mV[VGREEN] *= right.mV[VGREEN]; + left.mV[VBLUE] *= right.mV[VBLUE]; } -inline LLColor3 colorMix(LLColor3 const & left, LLColor3 const & right, F32 amount) +inline LLColor3 colorMix(const LLColor3& left, const LLColor3& right, F32 amount) { return (left + ((right - left) * amount)); } @@ -91,25 +78,24 @@ inline LLColor3 smear(F32 val) return LLColor3(val, val, val); } -inline F32 color_intens(const LLColor3 &col) +inline F32 color_intens(const LLColor3& col) { - return col.mV[0] + col.mV[1] + col.mV[2]; + return col.mV[VRED] + col.mV[VGREEN] + col.mV[VBLUE]; } -inline F32 color_max(const LLColor3 &col) +inline F32 color_max(const LLColor3& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } -inline F32 color_max(const LLColor4 &col) +inline F32 color_max(const LLColor4& col) { - return llmax(col.mV[0], col.mV[1], col.mV[2]); + return llmax(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } - -inline F32 color_min(const LLColor3 &col) +inline F32 color_min(const LLColor3& col) { - return llmin(col.mV[0], col.mV[1], col.mV[2]); + return llmin(col.mV[VRED], col.mV[VGREEN], col.mV[VBLUE]); } #endif diff --git a/indra/llmath/v3dmath.cpp b/indra/llmath/v3dmath.cpp index bd6d838186..a2d1b03622 100644 --- a/indra/llmath/v3dmath.cpp +++ b/indra/llmath/v3dmath.cpp @@ -30,7 +30,6 @@ #include "v3dmath.h" -//#include "vmath.h" #include "v4math.h" #include "m4math.h" #include "m3math.h" diff --git a/indra/llmath/v3math.cpp b/indra/llmath/v3math.cpp index 941a122528..bd96417190 100644 --- a/indra/llmath/v3math.cpp +++ b/indra/llmath/v3math.cpp @@ -28,7 +28,6 @@ #include "v3math.h" -//#include "vmath.h" #include "v2math.h" #include "v4math.h" #include "m4math.h" diff --git a/indra/llmath/v4color.cpp b/indra/llmath/v4color.cpp index ad13656bbd..0fdf2883b2 100644 --- a/indra/llmath/v4color.cpp +++ b/indra/llmath/v4color.cpp @@ -38,6 +38,7 @@ ////////////////////////////////////////////////////////////////////////////// +// clang-format off LLColor4 LLColor4::red( 1.f, 0.f, 0.f, 1.f); LLColor4 LLColor4::green( 0.f, 1.f, 0.f, 1.f); LLColor4 LLColor4::blue( 0.f, 0.f, 1.f, 1.f); @@ -52,6 +53,7 @@ LLColor4 LLColor4::orange( 1.f, 0.5, 0.f, 1.f ); LLColor4 LLColor4::purple( 0.6f, 0.2f, 0.8f, 1.0f); LLColor4 LLColor4::pink( 1.0f, 0.5f, 0.8f, 1.0f); LLColor4 LLColor4::transparent( 0.f, 0.f, 0.f, 0.f ); +// clang-format on ////////////////////////////////////////////////////////////////////////////// @@ -124,65 +126,64 @@ LLColor4 LLColor4::cyan6(0.2f, 0.6f, 0.6f, 1.0f); // conversion LLColor4::operator LLColor4U() const { - return LLColor4U( - (U8)llclampb(ll_round(mV[VRED]*255.f)), - (U8)llclampb(ll_round(mV[VGREEN]*255.f)), - (U8)llclampb(ll_round(mV[VBLUE]*255.f)), - (U8)llclampb(ll_round(mV[VALPHA]*255.f))); + return LLColor4U((U8)llclampb(ll_round(mV[VRED] * 255.f)), + (U8)llclampb(ll_round(mV[VGREEN] * 255.f)), + (U8)llclampb(ll_round(mV[VBLUE] * 255.f)), + (U8)llclampb(ll_round(mV[VALPHA] * 255.f))); } -LLColor4::LLColor4(const LLColor3 &vec, F32 a) +LLColor4::LLColor4(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; } LLColor4::LLColor4(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; } LLColor4::LLColor4(const LLVector4& vector4) { - mV[VRED] = vector4.mV[VRED]; + mV[VRED] = vector4.mV[VRED]; mV[VGREEN] = vector4.mV[VGREEN]; - mV[VBLUE] = vector4.mV[VBLUE]; + mV[VBLUE] = vector4.mV[VBLUE]; mV[VALPHA] = vector4.mV[VALPHA]; } const LLColor4& LLColor4::set(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec) +const LLColor4& LLColor4::set(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::set(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -190,33 +191,33 @@ const LLColor4& LLColor4::set(const LLColor3 &vec, F32 a) // deprecated -- use set() const LLColor4& LLColor4::setVec(const LLColor4U& color4u) { - const F32 SCALE = 1.f/255.f; - mV[VRED] = color4u.mV[VRED] * SCALE; - mV[VGREEN] = color4u.mV[VGREEN] * SCALE; - mV[VBLUE] = color4u.mV[VBLUE] * SCALE; - mV[VALPHA] = color4u.mV[VALPHA] * SCALE; + constexpr F32 SCALE = 1.f / 255.f; + mV[VRED] = color4u.mV[VRED] * SCALE; + mV[VGREEN] = color4u.mV[VGREEN] * SCALE; + mV[VBLUE] = color4u.mV[VBLUE] * SCALE; + mV[VALPHA] = color4u.mV[VALPHA] * SCALE; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec) +const LLColor4& LLColor4::setVec(const LLColor3& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -- use set() -const LLColor4& LLColor4::setVec(const LLColor3 &vec, F32 a) +const LLColor4& LLColor4::setVec(const LLColor3& vec, F32 a) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = a; return (*this); } @@ -228,110 +229,110 @@ void LLColor4::setValue(const LLSD& sd) F32 val; bool out_of_range = false; val = sd[0].asReal(); - mV[0] = llclamp(val, 0.f, 1.f); - out_of_range = mV[0] != val; + mV[VRED] = llclamp(val, 0.f, 1.f); + out_of_range = mV[VRED] != val; val = sd[1].asReal(); - mV[1] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[1] != val; + mV[VGREEN] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VGREEN] != val; val = sd[2].asReal(); - mV[2] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[2] != val; + mV[VBLUE] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VBLUE] != val; val = sd[3].asReal(); - mV[3] = llclamp(val, 0.f, 1.f); - out_of_range |= mV[3] != val; + mV[VALPHA] = llclamp(val, 0.f, 1.f); + out_of_range |= mV[VALPHA] != val; if (out_of_range) { LL_WARNS() << "LLSD color value out of range!" << LL_ENDL; } #else - mV[0] = (F32) sd[0].asReal(); - mV[1] = (F32) sd[1].asReal(); - mV[2] = (F32) sd[2].asReal(); - mV[3] = (F32) sd[3].asReal(); + mV[VRED] = (F32)sd[0].asReal(); + mV[VGREEN] = (F32)sd[1].asReal(); + mV[VBLUE] = (F32)sd[2].asReal(); + mV[VALPHA] = (F32)sd[3].asReal(); #endif } -const LLColor4& LLColor4::operator=(const LLColor3 &a) +const LLColor4& LLColor4::operator=(const LLColor3& a) { - mV[VRED] = a.mV[VRED]; + mV[VRED] = a.mV[VRED]; mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; + mV[VBLUE] = a.mV[VBLUE]; -// converting from an rgb sets a=1 (opaque) + // converting from an rgb sets a=1 (opaque) mV[VALPHA] = 1.f; return (*this); } - -std::ostream& operator<<(std::ostream& s, const LLColor4 &a) +std::ostream& operator<<(std::ostream& s, const LLColor4& a) { s << "{ " << a.mV[VRED] << ", " << a.mV[VGREEN] << ", " << a.mV[VBLUE] << ", " << a.mV[VALPHA] << " }"; return s; } -bool operator==(const LLColor4 &a, const LLColor3 &b) +bool operator==(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE])); } -bool operator!=(const LLColor4 &a, const LLColor3 &b) +bool operator!=(const LLColor4& a, const LLColor3& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE])); } -LLColor3 vec4to3(const LLColor4 &vec) +LLColor3 vec4to3(const LLColor4& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -LLColor4 vec3to4(const LLColor3 &vec) +LLColor4 vec3to4(const LLColor3& vec) { - LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); + LLColor3 temp(vec.mV[VRED], vec.mV[VGREEN], vec.mV[VBLUE]); return temp; } -static F32 hueToRgb ( F32 val1In, F32 val2In, F32 valHUeIn ) +static F32 hueToRgb(F32 val1In, F32 val2In, F32 valHUeIn) { - if ( valHUeIn < 0.0f ) valHUeIn += 1.0f; - if ( valHUeIn > 1.0f ) valHUeIn -= 1.0f; - if ( ( 6.0f * valHUeIn ) < 1.0f ) return ( val1In + ( val2In - val1In ) * 6.0f * valHUeIn ); - if ( ( 2.0f * valHUeIn ) < 1.0f ) return ( val2In ); - if ( ( 3.0f * valHUeIn ) < 2.0f ) return ( val1In + ( val2In - val1In ) * ( ( 2.0f / 3.0f ) - valHUeIn ) * 6.0f ); - return ( val1In ); + if (valHUeIn < 0.0f) + valHUeIn += 1.0f; + if (valHUeIn > 1.0f) + valHUeIn -= 1.0f; + if ((6.0f * valHUeIn) < 1.0f) + return (val1In + (val2In - val1In) * 6.0f * valHUeIn); + if ((2.0f * valHUeIn) < 1.0f) + return (val2In); + if ((3.0f * valHUeIn) < 2.0f) + return (val1In + (val2In - val1In) * ((2.0f / 3.0f) - valHUeIn) * 6.0f); + return (val1In); } -void LLColor4::setHSL ( F32 hValIn, F32 sValIn, F32 lValIn) +void LLColor4::setHSL(F32 hValIn, F32 sValIn, F32 lValIn) { - if ( sValIn < 0.00001f ) + if (sValIn < 0.00001f) { - mV[VRED] = lValIn; + mV[VRED] = lValIn; mV[VGREEN] = lValIn; - mV[VBLUE] = lValIn; + mV[VBLUE] = lValIn; } else { F32 interVal1; F32 interVal2; - if ( lValIn < 0.5f ) - interVal2 = lValIn * ( 1.0f + sValIn ); + if (lValIn < 0.5f) + interVal2 = lValIn * (1.0f + sValIn); else - interVal2 = ( lValIn + sValIn ) - ( sValIn * lValIn ); + interVal2 = (lValIn + sValIn) - (sValIn * lValIn); interVal1 = 2.0f * lValIn - interVal2; - mV[VRED] = hueToRgb ( interVal1, interVal2, hValIn + ( 1.f / 3.f ) ); - mV[VGREEN] = hueToRgb ( interVal1, interVal2, hValIn ); - mV[VBLUE] = hueToRgb ( interVal1, interVal2, hValIn - ( 1.f / 3.f ) ); + mV[VRED] = hueToRgb(interVal1, interVal2, hValIn + (1.f / 3.f)); + mV[VGREEN] = hueToRgb(interVal1, interVal2, hValIn); + mV[VBLUE] = hueToRgb(interVal1, interVal2, hValIn - (1.f / 3.f)); } } @@ -341,58 +342,61 @@ void LLColor4::calcHSL(F32* hue, F32* saturation, F32* luminance) const F32 var_G = mV[VGREEN]; F32 var_B = mV[VBLUE]; - F32 var_Min = ( var_R < ( var_G < var_B ? var_G : var_B ) ? var_R : ( var_G < var_B ? var_G : var_B ) ); - F32 var_Max = ( var_R > ( var_G > var_B ? var_G : var_B ) ? var_R : ( var_G > var_B ? var_G : var_B ) ); + F32 var_Min = (var_R < (var_G < var_B ? var_G : var_B) ? var_R : (var_G < var_B ? var_G : var_B)); + F32 var_Max = (var_R > (var_G > var_B ? var_G : var_B) ? var_R : (var_G > var_B ? var_G : var_B)); F32 del_Max = var_Max - var_Min; - F32 L = ( var_Max + var_Min ) / 2.0f; + F32 L = (var_Max + var_Min) / 2.0f; F32 H = 0.0f; F32 S = 0.0f; - if ( del_Max == 0.0f ) + if (del_Max == 0.0f) { - H = 0.0f; - S = 0.0f; + H = 0.0f; + S = 0.0f; } else { - if ( L < 0.5 ) - S = del_Max / ( var_Max + var_Min ); + if (L < 0.5) + S = del_Max / (var_Max + var_Min); else - S = del_Max / ( 2.0f - var_Max - var_Min ); + S = del_Max / (2.0f - var_Max - var_Min); - F32 del_R = ( ( ( var_Max - var_R ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_G = ( ( ( var_Max - var_G ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; - F32 del_B = ( ( ( var_Max - var_B ) / 6.0f ) + ( del_Max / 2.0f ) ) / del_Max; + F32 del_R = (((var_Max - var_R) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_G = (((var_Max - var_G) / 6.0f) + (del_Max / 2.0f)) / del_Max; + F32 del_B = (((var_Max - var_B) / 6.0f) + (del_Max / 2.0f)) / del_Max; - if ( var_R >= var_Max ) + if (var_R >= var_Max) H = del_B - del_G; - else - if ( var_G >= var_Max ) - H = ( 1.0f / 3.0f ) + del_R - del_B; - else - if ( var_B >= var_Max ) - H = ( 2.0f / 3.0f ) + del_G - del_R; - - if ( H < 0.0f ) H += 1.0f; - if ( H > 1.0f ) H -= 1.0f; + else if (var_G >= var_Max) + H = (1.0f / 3.0f) + del_R - del_B; + else if (var_B >= var_Max) + H = (2.0f / 3.0f) + del_G - del_R; + + if (H < 0.0f) + H += 1.0f; + if (H > 1.0f) + H -= 1.0f; } - if (hue) *hue = H; - if (saturation) *saturation = S; - if (luminance) *luminance = L; + if (hue) + *hue = H; + if (saturation) + *saturation = S; + if (luminance) + *luminance = L; } // static bool LLColor4::parseColor(const std::string& buf, LLColor4* color) { - if( buf.empty() || color == nullptr) + if (buf.empty() || color == nullptr) { return false; } - boost_tokenizer tokens(buf, boost::char_separator<char>(", ")); + boost_tokenizer tokens(buf, boost::char_separator<char>(", ")); boost_tokenizer::iterator token_iter = tokens.begin(); if (token_iter == tokens.end()) { @@ -401,16 +405,16 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // Grab the first token into a string, since we don't know // if this is a float or a color name. - std::string color_name( (*token_iter) ); + std::string color_name((*token_iter)); ++token_iter; if (token_iter != tokens.end()) { // There are more tokens to read. This must be a vector. LLColor4 v; - LLStringUtil::convertToF32( color_name, v.mV[VRED] ); - LLStringUtil::convertToF32( *token_iter, v.mV[VGREEN] ); - v.mV[VBLUE] = 0.0f; + LLStringUtil::convertToF32(color_name, v.mV[VRED]); + LLStringUtil::convertToF32(*token_iter, v.mV[VGREEN]); + v.mV[VBLUE] = 0.0f; v.mV[VALPHA] = 1.0f; ++token_iter; @@ -422,283 +426,284 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) else { // There is a z-component. - LLStringUtil::convertToF32( *token_iter, v.mV[VBLUE] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VBLUE]); ++token_iter; if (token_iter != tokens.end()) { // There is an alpha component. - LLStringUtil::convertToF32( *token_iter, v.mV[VALPHA] ); + LLStringUtil::convertToF32(*token_iter, v.mV[VALPHA]); } } // Make sure all values are between 0 and 1. if (v.mV[VRED] > 1.f || v.mV[VGREEN] > 1.f || v.mV[VBLUE] > 1.f || v.mV[VALPHA] > 1.f) { - v = v * (1.f / 255.f); + constexpr F32 SCALE{ 1.f / 255.f }; + v *= SCALE; } - color->set( v ); + color->set(v); } else // Single value. Read as a named color. { // We have a color name - if ( "red" == color_name ) + if ("red" == color_name) { color->set(LLColor4::red); } - else if ( "red1" == color_name ) + else if ("red1" == color_name) { color->set(LLColor4::red1); } - else if ( "red2" == color_name ) + else if ("red2" == color_name) { color->set(LLColor4::red2); } - else if ( "red3" == color_name ) + else if ("red3" == color_name) { color->set(LLColor4::red3); } - else if ( "red4" == color_name ) + else if ("red4" == color_name) { color->set(LLColor4::red4); } - else if ( "red5" == color_name ) + else if ("red5" == color_name) { color->set(LLColor4::red5); } - else if( "green" == color_name ) + else if ("green" == color_name) { color->set(LLColor4::green); } - else if( "green1" == color_name ) + else if ("green1" == color_name) { color->set(LLColor4::green1); } - else if( "green2" == color_name ) + else if ("green2" == color_name) { color->set(LLColor4::green2); } - else if( "green3" == color_name ) + else if ("green3" == color_name) { color->set(LLColor4::green3); } - else if( "green4" == color_name ) + else if ("green4" == color_name) { color->set(LLColor4::green4); } - else if( "green5" == color_name ) + else if ("green5" == color_name) { color->set(LLColor4::green5); } - else if( "green6" == color_name ) + else if ("green6" == color_name) { color->set(LLColor4::green6); } - else if( "blue" == color_name ) + else if ("blue" == color_name) { color->set(LLColor4::blue); } - else if( "blue1" == color_name ) + else if ("blue1" == color_name) { color->set(LLColor4::blue1); } - else if( "blue2" == color_name ) + else if ("blue2" == color_name) { color->set(LLColor4::blue2); } - else if( "blue3" == color_name ) + else if ("blue3" == color_name) { color->set(LLColor4::blue3); } - else if( "blue4" == color_name ) + else if ("blue4" == color_name) { color->set(LLColor4::blue4); } - else if( "blue5" == color_name ) + else if ("blue5" == color_name) { color->set(LLColor4::blue5); } - else if( "blue6" == color_name ) + else if ("blue6" == color_name) { color->set(LLColor4::blue6); } - else if( "black" == color_name ) + else if ("black" == color_name) { color->set(LLColor4::black); } - else if( "white" == color_name ) + else if ("white" == color_name) { color->set(LLColor4::white); } - else if( "yellow" == color_name ) + else if ("yellow" == color_name) { color->set(LLColor4::yellow); } - else if( "yellow1" == color_name ) + else if ("yellow1" == color_name) { color->set(LLColor4::yellow1); } - else if( "yellow2" == color_name ) + else if ("yellow2" == color_name) { color->set(LLColor4::yellow2); } - else if( "yellow3" == color_name ) + else if ("yellow3" == color_name) { color->set(LLColor4::yellow3); } - else if( "yellow4" == color_name ) + else if ("yellow4" == color_name) { color->set(LLColor4::yellow4); } - else if( "yellow5" == color_name ) + else if ("yellow5" == color_name) { color->set(LLColor4::yellow5); } - else if( "yellow6" == color_name ) + else if ("yellow6" == color_name) { color->set(LLColor4::yellow6); } - else if( "magenta" == color_name ) + else if ("magenta" == color_name) { color->set(LLColor4::magenta); } - else if( "magenta1" == color_name ) + else if ("magenta1" == color_name) { color->set(LLColor4::magenta1); } - else if( "magenta2" == color_name ) + else if ("magenta2" == color_name) { color->set(LLColor4::magenta2); } - else if( "magenta3" == color_name ) + else if ("magenta3" == color_name) { color->set(LLColor4::magenta3); } - else if( "magenta4" == color_name ) + else if ("magenta4" == color_name) { color->set(LLColor4::magenta4); } - else if( "purple" == color_name ) + else if ("purple" == color_name) { color->set(LLColor4::purple); } - else if( "purple1" == color_name ) + else if ("purple1" == color_name) { color->set(LLColor4::purple1); } - else if( "purple2" == color_name ) + else if ("purple2" == color_name) { color->set(LLColor4::purple2); } - else if( "purple3" == color_name ) + else if ("purple3" == color_name) { color->set(LLColor4::purple3); } - else if( "purple4" == color_name ) + else if ("purple4" == color_name) { color->set(LLColor4::purple4); } - else if( "purple5" == color_name ) + else if ("purple5" == color_name) { color->set(LLColor4::purple5); } - else if( "purple6" == color_name ) + else if ("purple6" == color_name) { color->set(LLColor4::purple6); } - else if( "pink" == color_name ) + else if ("pink" == color_name) { color->set(LLColor4::pink); } - else if( "pink1" == color_name ) + else if ("pink1" == color_name) { color->set(LLColor4::pink1); } - else if( "pink2" == color_name ) + else if ("pink2" == color_name) { color->set(LLColor4::pink2); } - else if( "cyan" == color_name ) + else if ("cyan" == color_name) { color->set(LLColor4::cyan); } - else if( "cyan1" == color_name ) + else if ("cyan1" == color_name) { color->set(LLColor4::cyan1); } - else if( "cyan2" == color_name ) + else if ("cyan2" == color_name) { color->set(LLColor4::cyan2); } - else if( "cyan3" == color_name ) + else if ("cyan3" == color_name) { color->set(LLColor4::cyan3); } - else if( "cyan4" == color_name ) + else if ("cyan4" == color_name) { color->set(LLColor4::cyan4); } - else if( "cyan5" == color_name ) + else if ("cyan5" == color_name) { color->set(LLColor4::cyan5); } - else if( "cyan6" == color_name ) + else if ("cyan6" == color_name) { color->set(LLColor4::cyan6); } - else if( "smoke" == color_name ) + else if ("smoke" == color_name) { color->set(LLColor4::smoke); } - else if( "grey" == color_name ) + else if ("grey" == color_name) { color->set(LLColor4::grey); } - else if( "grey1" == color_name ) + else if ("grey1" == color_name) { color->set(LLColor4::grey1); } - else if( "grey2" == color_name ) + else if ("grey2" == color_name) { color->set(LLColor4::grey2); } - else if( "grey3" == color_name ) + else if ("grey3" == color_name) { color->set(LLColor4::grey3); } - else if( "grey4" == color_name ) + else if ("grey4" == color_name) { color->set(LLColor4::grey4); } - else if( "orange" == color_name ) + else if ("orange" == color_name) { color->set(LLColor4::orange); } - else if( "orange1" == color_name ) + else if ("orange1" == color_name) { color->set(LLColor4::orange1); } - else if( "orange2" == color_name ) + else if ("orange2" == color_name) { color->set(LLColor4::orange2); } - else if( "orange3" == color_name ) + else if ("orange3" == color_name) { color->set(LLColor4::orange3); } - else if( "orange4" == color_name ) + else if ("orange4" == color_name) { color->set(LLColor4::orange4); } - else if( "orange5" == color_name ) + else if ("orange5" == color_name) { color->set(LLColor4::orange5); } - else if( "orange6" == color_name ) + else if ("orange6" == color_name) { color->set(LLColor4::orange6); } - else if ( "clear" == color_name ) + else if ("clear" == color_name) { color->set(0.f, 0.f, 0.f, 0.f); } @@ -714,21 +719,21 @@ bool LLColor4::parseColor(const std::string& buf, LLColor4* color) // static bool LLColor4::parseColor4(const std::string& buf, LLColor4* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } LLColor4 v; - S32 count = sscanf( buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); - if (1 == count ) + S32 count = sscanf(buf.c_str(), "%f, %f, %f, %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3 ); + count = sscanf(buf.c_str(), "%f %f %f %f", v.mV + 0, v.mV + 1, v.mV + 2, v.mV + 3); } - if( 4 == count ) + if (4 == count) { - value->setVec( v ); + value->setVec(v); return true; } diff --git a/indra/llmath/v4color.h b/indra/llmath/v4color.h index cafdbd9d7c..a26db0428b 100644 --- a/indra/llmath/v4color.h +++ b/indra/llmath/v4color.h @@ -28,7 +28,6 @@ #define LL_V4COLOR_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" #include "llsd.h" @@ -38,213 +37,212 @@ class LLVector4; // LLColor4 = |x y z w| -static const U32 LENGTHOFCOLOR4 = 4; +static constexpr U32 LENGTHOFCOLOR4 = 4; -static const U32 MAX_LENGTH_OF_COLOR_NAME = 15; //Give plenty of room for additional colors... +static constexpr U32 MAX_LENGTH_OF_COLOR_NAME = 15; // Give plenty of room for additional colors... class LLColor4 { - public: - F32 mV[LENGTHOFCOLOR4]; - LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) - LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) - LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) - LLColor4(const LLColor3 &vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) - explicit LLColor4(const LLSD& sd); - explicit LLColor4(const F32 *vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) - explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion - explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion - - LLSD getValue() const - { - LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; - return ret; - } - - void setValue(const LLSD& sd); - - void setHSL(F32 hue, F32 saturation, F32 luminance); - void calcHSL(F32* hue, F32* saturation, F32* luminance) const; - - const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) - const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) - - const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() - const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() - const LLColor4& setVec(const LLColor4 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor3 &vec, F32 a); // deprecated -- use set() - const LLColor4& setVec(const F32 *vec); // deprecated -- use set() - const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() - - const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) - const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) - const LLColor4& set(const LLColor4 &vec); // Sets LLColor4 to vec - const LLColor4& set(const LLColor3 &vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) - const LLColor4& set(const LLColor3 &vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified - const LLColor4& set(const F32 *vec); // Sets LLColor4 to vec - const LLColor4& set(const F64 *vec); // Sets LLColor4 to (double)vec - const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. - - // set from a vector of unknown type and size - // may leave some data unmodified - template<typename T> - const LLColor4& set(const std::vector<T>& v); - - // write to a vector of unknown type and size - // maye leave some data unmodified - template<typename T> - void write(std::vector<T>& v) const; - - const LLColor4& setAlpha(F32 a); - - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 normVec(); // deprecated -- use normalize() - - F32 length() const; // Returns magnitude of LLColor4 - F32 lengthSquared() const; // Returns magnitude squared of LLColor4 - F32 normalize(); // deprecated -- use normalize() - - bool isOpaque() { return mV[VALPHA] == 1.f; } - - F32 operator[](int idx) const { return mV[idx]; } - F32 &operator[](int idx) { return mV[idx]; } - - const LLColor4& operator=(const LLColor3 &a); // Assigns vec3 to vec4 and returns vec4 - - bool operator<(const LLColor4& rhs) const; - friend std::ostream& operator<<(std::ostream& s, const LLColor4 &a); // Print a - friend LLColor4 operator+(const LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend LLColor4 operator-(const LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend LLColor4 operator*(const LLColor4 &a, const LLColor4 &b); // Return component wise a * b - friend LLColor4 operator*(const LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator/(const LLColor4 &a, F32 k); // Return rgb divided by scalar k (no alpha change) - friend LLColor4 operator*(F32 k, const LLColor4 &a); // Return rgb times scaler k (no alpha change) - friend LLColor4 operator%(const LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - friend LLColor4 operator%(F32 k, const LLColor4 &a); // Return alpha times scaler k (no rgb change) - - friend bool operator==(const LLColor4 &a, const LLColor4 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor4 &b); // Return a != b - - friend bool operator==(const LLColor4 &a, const LLColor3 &b); // Return a == b - friend bool operator!=(const LLColor4 &a, const LLColor3 &b); // Return a != b - - friend const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b); // Return vector a + b - friend const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b); // Return vector a minus b - friend const LLColor4& operator*=(LLColor4 &a, F32 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4& operator%=(LLColor4 &a, F32 k); // Return alpha times scaler k (no rgb change) - - friend const LLColor4& operator*=(LLColor4 &a, const LLColor4 &b); // Doesn't multiply alpha! (for lighting) - - // conversion - operator LLColor4U() const; - - // Basic color values. - static LLColor4 red; - static LLColor4 green; - static LLColor4 blue; - static LLColor4 black; - static LLColor4 white; - static LLColor4 yellow; - static LLColor4 magenta; - static LLColor4 cyan; - static LLColor4 smoke; - static LLColor4 grey; - static LLColor4 orange; - static LLColor4 purple; - static LLColor4 pink; - static LLColor4 transparent; - - // Extra color values. - static LLColor4 grey1; - static LLColor4 grey2; - static LLColor4 grey3; - static LLColor4 grey4; - - static LLColor4 red1; - static LLColor4 red2; - static LLColor4 red3; - static LLColor4 red4; - static LLColor4 red5; - - static LLColor4 green1; - static LLColor4 green2; - static LLColor4 green3; - static LLColor4 green4; - static LLColor4 green5; - static LLColor4 green6; - - static LLColor4 blue1; - static LLColor4 blue2; - static LLColor4 blue3; - static LLColor4 blue4; - static LLColor4 blue5; - static LLColor4 blue6; - - static LLColor4 yellow1; - static LLColor4 yellow2; - static LLColor4 yellow3; - static LLColor4 yellow4; - static LLColor4 yellow5; - static LLColor4 yellow6; - static LLColor4 yellow7; - static LLColor4 yellow8; - static LLColor4 yellow9; - - static LLColor4 orange1; - static LLColor4 orange2; - static LLColor4 orange3; - static LLColor4 orange4; - static LLColor4 orange5; - static LLColor4 orange6; - - static LLColor4 magenta1; - static LLColor4 magenta2; - static LLColor4 magenta3; - static LLColor4 magenta4; - - static LLColor4 purple1; - static LLColor4 purple2; - static LLColor4 purple3; - static LLColor4 purple4; - static LLColor4 purple5; - static LLColor4 purple6; - - static LLColor4 pink1; - static LLColor4 pink2; - - static LLColor4 cyan1; - static LLColor4 cyan2; - static LLColor4 cyan3; - static LLColor4 cyan4; - static LLColor4 cyan5; - static LLColor4 cyan6; - - static bool parseColor(const std::string& buf, LLColor4* color); - static bool parseColor4(const std::string& buf, LLColor4* color); - - inline void clamp(); -}; +public: + F32 mV[LENGTHOFCOLOR4]; + LLColor4(); // Initializes LLColor4 to (0, 0, 0, 1) + LLColor4(F32 r, F32 g, F32 b); // Initializes LLColor4 to (r, g, b, 1) + LLColor4(F32 r, F32 g, F32 b, F32 a); // Initializes LLColor4 to (r. g, b, a) + LLColor4(const LLColor3& vec, F32 a = 1.f); // Initializes LLColor4 to (vec, a) + explicit LLColor4(const LLSD& sd); + explicit LLColor4(const F32* vec); // Initializes LLColor4 to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4(U32 clr); // Initializes LLColor4 to (r=clr>>24, etc)) + explicit LLColor4(const LLColor4U& color4u); // "explicit" to avoid automatic conversion + explicit LLColor4(const LLVector4& vector4); // "explicit" to avoid automatic conversion + + LLSD getValue() const + { + LLSD ret; + ret[0] = mV[VRED]; + ret[1] = mV[VGREEN]; + ret[2] = mV[VBLUE]; + ret[3] = mV[VALPHA]; + return ret; + } + void setValue(const LLSD& sd); + + void setHSL(F32 hue, F32 saturation, F32 luminance); + void calcHSL(F32* hue, F32* saturation, F32* luminance) const; + + const LLColor4& setToBlack(); // zero LLColor4 to (0, 0, 0, 1) + const LLColor4& setToWhite(); // zero LLColor4 to (0, 0, 0, 1) + + const LLColor4& setVec(F32 r, F32 g, F32 b, F32 a); // deprecated -- use set() + const LLColor4& setVec(F32 r, F32 g, F32 b); // deprecated -- use set() + const LLColor4& setVec(const LLColor4& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor3& vec, F32 a); // deprecated -- use set() + const LLColor4& setVec(const F32* vec); // deprecated -- use set() + const LLColor4& setVec(const LLColor4U& color4u); // deprecated -- use set() + + const LLColor4& set(F32 r, F32 g, F32 b, F32 a); // Sets LLColor4 to (r, g, b, a) + const LLColor4& set(F32 r, F32 g, F32 b); // Sets LLColor4 to (r, g, b) (no change in a) + const LLColor4& set(const LLColor4& vec); // Sets LLColor4 to vec + const LLColor4& set(const LLColor3& vec); // Sets LLColor4 to LLColor3 vec (no change in alpha) + const LLColor4& set(const LLColor3& vec, F32 a); // Sets LLColor4 to LLColor3 vec, with alpha specified + const LLColor4& set(const F32* vec); // Sets LLColor4 to vec + const LLColor4& set(const F64* vec); // Sets LLColor4 to (double)vec + const LLColor4& set(const LLColor4U& color4u); // Sets LLColor4 to color4u, rescaled. + + // set from a vector of unknown type and size + // may leave some data unmodified + template<typename T> + const LLColor4& set(const std::vector<T>& v); + + // write to a vector of unknown type and size + // maye leave some data unmodified + template<typename T> + void write(std::vector<T>& v) const; + + const LLColor4& setAlpha(F32 a); + + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 normVec(); // deprecated -- use normalize() + + F32 length() const; // Returns magnitude of LLColor4 + F32 lengthSquared() const; // Returns magnitude squared of LLColor4 + F32 normalize(); // deprecated -- use normalize() + + bool isOpaque() const { return mV[VALPHA] == 1.f; } + + F32 operator[](int idx) const { return mV[idx]; } + F32& operator[](int idx) { return mV[idx]; } + + const LLColor4& operator=(const LLColor3& a); // Assigns vec3 to vec4 and returns vec4 + + bool operator<(const LLColor4& rhs) const; + friend std::ostream& operator<<(std::ostream& s, const LLColor4& a); // Print a + friend LLColor4 operator+(const LLColor4& a, const LLColor4& b); // Return vector a + b + friend LLColor4 operator-(const LLColor4& a, const LLColor4& b); // Return vector a minus b + friend LLColor4 operator*(const LLColor4& a, const LLColor4& b); // Return component wise a * b + friend LLColor4 operator*(const LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator/(const LLColor4& a, F32 k); // Return rgb divided by scalar k (no alpha change) + friend LLColor4 operator*(F32 k, const LLColor4& a); // Return rgb times scaler k (no alpha change) + friend LLColor4 operator%(const LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + friend LLColor4 operator%(F32 k, const LLColor4& a); // Return alpha times scaler k (no rgb change) + + friend bool operator==(const LLColor4& a, const LLColor4& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor4& b); // Return a != b + + friend bool operator==(const LLColor4& a, const LLColor3& b); // Return a == b + friend bool operator!=(const LLColor4& a, const LLColor3& b); // Return a != b + + friend const LLColor4& operator+=(LLColor4& a, const LLColor4& b); // Return vector a + b + friend const LLColor4& operator-=(LLColor4& a, const LLColor4& b); // Return vector a minus b + friend const LLColor4& operator*=(LLColor4& a, F32 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4& operator%=(LLColor4& a, F32 k); // Return alpha times scaler k (no rgb change) + + friend const LLColor4& operator*=(LLColor4& a, const LLColor4& b); // Doesn't multiply alpha! (for lighting) + + // conversion + operator LLColor4U() const; + + // Basic color values. + static LLColor4 red; + static LLColor4 green; + static LLColor4 blue; + static LLColor4 black; + static LLColor4 white; + static LLColor4 yellow; + static LLColor4 magenta; + static LLColor4 cyan; + static LLColor4 smoke; + static LLColor4 grey; + static LLColor4 orange; + static LLColor4 purple; + static LLColor4 pink; + static LLColor4 transparent; + + // Extra color values. + static LLColor4 grey1; + static LLColor4 grey2; + static LLColor4 grey3; + static LLColor4 grey4; + + static LLColor4 red1; + static LLColor4 red2; + static LLColor4 red3; + static LLColor4 red4; + static LLColor4 red5; + + static LLColor4 green1; + static LLColor4 green2; + static LLColor4 green3; + static LLColor4 green4; + static LLColor4 green5; + static LLColor4 green6; + + static LLColor4 blue1; + static LLColor4 blue2; + static LLColor4 blue3; + static LLColor4 blue4; + static LLColor4 blue5; + static LLColor4 blue6; + + static LLColor4 yellow1; + static LLColor4 yellow2; + static LLColor4 yellow3; + static LLColor4 yellow4; + static LLColor4 yellow5; + static LLColor4 yellow6; + static LLColor4 yellow7; + static LLColor4 yellow8; + static LLColor4 yellow9; + + static LLColor4 orange1; + static LLColor4 orange2; + static LLColor4 orange3; + static LLColor4 orange4; + static LLColor4 orange5; + static LLColor4 orange6; + + static LLColor4 magenta1; + static LLColor4 magenta2; + static LLColor4 magenta3; + static LLColor4 magenta4; + + static LLColor4 purple1; + static LLColor4 purple2; + static LLColor4 purple3; + static LLColor4 purple4; + static LLColor4 purple5; + static LLColor4 purple6; + + static LLColor4 pink1; + static LLColor4 pink2; + + static LLColor4 cyan1; + static LLColor4 cyan2; + static LLColor4 cyan3; + static LLColor4 cyan4; + static LLColor4 cyan5; + static LLColor4 cyan6; + + static bool parseColor(const std::string& buf, LLColor4* color); + static bool parseColor4(const std::string& buf, LLColor4* color); + + inline void clamp(); +}; // Non-member functions -F32 distVec(const LLColor4 &a, const LLColor4 &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4 &a, const LLColor4 &b); // Returns distance squared between a and b -LLColor3 vec4to3(const LLColor4 &vec); -LLColor4 vec3to4(const LLColor3 &vec); -LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u); +F32 distVec(const LLColor4& a, const LLColor4& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4& a, const LLColor4& b); // Returns distance squared between a and b +LLColor3 vec4to3(const LLColor4& vec); +LLColor4 vec3to4(const LLColor3& vec); +LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u); -inline LLColor4::LLColor4(void) +inline LLColor4::LLColor4() { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; } @@ -255,149 +253,146 @@ inline LLColor4::LLColor4(const LLSD& sd) inline LLColor4::LLColor4(F32 r, F32 g, F32 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 1.f; } inline LLColor4::LLColor4(F32 r, F32 g, F32 b, F32 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } inline LLColor4::LLColor4(U32 clr) { - mV[VRED] = (clr&0xff) * (1.0f/255.0f); - mV[VGREEN] = ((clr>>8)&0xff) * (1.0f/255.0f); - mV[VBLUE] = ((clr>>16)&0xff) * (1.0f/255.0f); - mV[VALPHA] = (clr>>24) * (1.0f/255.0f); + mV[VRED] = (clr & 0xff) * (1.0f / 255.0f); + mV[VGREEN] = ((clr >> 8) & 0xff) * (1.0f / 255.0f); + mV[VBLUE] = ((clr >> 16) & 0xff) * (1.0f / 255.0f); + mV[VALPHA] = (clr >> 24) * (1.0f / 255.0f); } - -inline LLColor4::LLColor4(const F32 *vec) +inline LLColor4::LLColor4(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -inline const LLColor4& LLColor4::setToBlack(void) +inline const LLColor4& LLColor4::setToBlack(void) { - mV[VRED] = 0.f; + mV[VRED] = 0.f; mV[VGREEN] = 0.f; - mV[VBLUE] = 0.f; + mV[VBLUE] = 0.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::setToWhite(void) +inline const LLColor4& LLColor4::setToWhite(void) { - mV[VRED] = 1.f; + mV[VRED] = 1.f; mV[VGREEN] = 1.f; - mV[VBLUE] = 1.f; + mV[VBLUE] = 1.f; mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } -inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::set(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } -inline const LLColor4& LLColor4::set(const LLColor4 &vec) +inline const LLColor4& LLColor4::set(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - -inline const LLColor4& LLColor4::set(const F32 *vec) +inline const LLColor4& LLColor4::set(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::set(const F64 *vec) +inline const LLColor4& LLColor4::set(const F64* vec) { - mV[VRED] = static_cast<F32>(vec[VRED]); + mV[VRED] = static_cast<F32>(vec[VRED]); mV[VGREEN] = static_cast<F32>(vec[VGREEN]); - mV[VBLUE] = static_cast<F32>(vec[VBLUE]); + mV[VBLUE] = static_cast<F32>(vec[VBLUE]); mV[VALPHA] = static_cast<F32>(vec[VALPHA]); return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 1.f; + // no change to alpha! + // mV[VALPHA] = 1.f; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) +inline const LLColor4& LLColor4::setVec(F32 x, F32 y, F32 z, F32 a) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4& LLColor4::setVec(const LLColor4 &vec) +inline const LLColor4& LLColor4::setVec(const LLColor4& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } - // deprecated -inline const LLColor4& LLColor4::setVec(const F32 *vec) +inline const LLColor4& LLColor4::setVec(const F32* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } -inline const LLColor4& LLColor4::setAlpha(F32 a) +inline const LLColor4& LLColor4::setAlpha(F32 a) { mV[VALPHA] = a; return (*this); @@ -405,155 +400,116 @@ inline const LLColor4& LLColor4::setAlpha(F32 a) // LLColor4 Magnitude and Normalization Functions -inline F32 LLColor4::length(void) const +inline F32 LLColor4::length() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } -inline F32 LLColor4::lengthSquared(void) const +inline F32 LLColor4::lengthSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } -inline F32 LLColor4::normalize(void) +inline F32 LLColor4::normalize() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // deprecated -inline F32 LLColor4::magVec(void) const +inline F32 LLColor4::magVec() const { - return (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + return sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); } // deprecated -inline F32 LLColor4::magVecSquared(void) const +inline F32 LLColor4::magVecSquared() const { - return mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]; + return mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]; } // deprecated -inline F32 LLColor4::normVec(void) +inline F32 LLColor4::normVec() { - F32 mag = (F32) sqrt(mV[VRED]*mV[VRED] + mV[VGREEN]*mV[VGREEN] + mV[VBLUE]*mV[VBLUE]); + F32 mag = sqrt(mV[VRED] * mV[VRED] + mV[VGREEN] * mV[VGREEN] + mV[VBLUE] * mV[VBLUE]); F32 oomag; if (mag) { - oomag = 1.f/mag; + oomag = 1.f / mag; mV[VRED] *= oomag; mV[VGREEN] *= oomag; mV[VBLUE] *= oomag; } - return (mag); + return mag; } // LLColor4 Operators - -inline LLColor4 operator+(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator+(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4 operator-(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator-(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, const LLColor4 &b) +inline LLColor4 operator*(const LLColor4& a, const LLColor4& b) { - return LLColor4( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4 operator*(const LLColor4 &a, F32 k) +inline LLColor4 operator*(const LLColor4& a, F32 k) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator/(const LLColor4 &a, F32 k) +inline LLColor4 operator/(const LLColor4& a, F32 k) { - return LLColor4( - a.mV[VRED] / k, - a.mV[VGREEN] / k, - a.mV[VBLUE] / k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] / k, a.mV[VGREEN] / k, a.mV[VBLUE] / k, a.mV[VALPHA]); } -inline LLColor4 operator*(F32 k, const LLColor4 &a) +inline LLColor4 operator*(F32 k, const LLColor4& a) { // only affects rgb (not a!) - return LLColor4( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4(a.mV[VRED] * k, a.mV[VGREEN] * k, a.mV[VBLUE] * k, a.mV[VALPHA]); } -inline LLColor4 operator%(F32 k, const LLColor4 &a) +inline LLColor4 operator%(F32 k, const LLColor4& a) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline LLColor4 operator%(const LLColor4 &a, F32 k) +inline LLColor4 operator%(const LLColor4& a, F32 k) { // only affects alpha (not rgb!) - return LLColor4( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k); + return LLColor4(a.mV[VRED], a.mV[VGREEN], a.mV[VBLUE], a.mV[VALPHA] * k); } -inline bool operator==(const LLColor4 &a, const LLColor4 &b) +inline bool operator==(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline bool operator!=(const LLColor4 &a, const LLColor4 &b) +inline bool operator!=(const LLColor4& a, const LLColor4& b) { - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator+=(LLColor4& a, const LLColor4& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -562,7 +518,7 @@ inline const LLColor4& operator+=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator-=(LLColor4& a, const LLColor4& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -571,7 +527,7 @@ inline const LLColor4& operator-=(LLColor4 &a, const LLColor4 &b) return a; } -inline const LLColor4& operator*=(LLColor4 &a, F32 k) +inline const LLColor4& operator*=(LLColor4& a, F32 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -580,121 +536,120 @@ inline const LLColor4& operator*=(LLColor4 &a, F32 k) return a; } -inline const LLColor4& operator *=(LLColor4 &a, const LLColor4 &b) +inline const LLColor4& operator*=(LLColor4& a, const LLColor4& b) { a.mV[VRED] *= b.mV[VRED]; a.mV[VGREEN] *= b.mV[VGREEN]; a.mV[VBLUE] *= b.mV[VBLUE]; -// a.mV[VALPHA] *= b.mV[VALPHA]; + // a.mV[VALPHA] *= b.mV[VALPHA]; return a; } -inline const LLColor4& operator%=(LLColor4 &a, F32 k) +inline const LLColor4& operator%=(LLColor4& a, F32 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } - // Non-member functions -inline F32 distVec(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.length()); + return vec.length(); } -inline F32 distVec_squared(const LLColor4 &a, const LLColor4 &b) +inline F32 distVec_squared(const LLColor4& a, const LLColor4& b) { LLColor4 vec = a - b; - return (vec.lengthSquared()); + return vec.lengthSquared(); } -inline LLColor4 lerp(const LLColor4 &a, const LLColor4 &b, F32 u) +inline LLColor4 lerp(const LLColor4& a, const LLColor4& b, F32 u) { - return LLColor4( - a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, - a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, - a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, - a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); + return LLColor4(a.mV[VRED] + (b.mV[VRED] - a.mV[VRED]) * u, + a.mV[VGREEN] + (b.mV[VGREEN] - a.mV[VGREEN]) * u, + a.mV[VBLUE] + (b.mV[VBLUE] - a.mV[VBLUE]) * u, + a.mV[VALPHA] + (b.mV[VALPHA] - a.mV[VALPHA]) * u); } inline bool LLColor4::operator<(const LLColor4& rhs) const { - if (mV[0] != rhs.mV[0]) + if (mV[VRED] != rhs.mV[VRED]) { - return mV[0] < rhs.mV[0]; + return mV[VRED] < rhs.mV[VRED]; } - if (mV[1] != rhs.mV[1]) + if (mV[VGREEN] != rhs.mV[VGREEN]) { - return mV[1] < rhs.mV[1]; + return mV[VGREEN] < rhs.mV[VGREEN]; } - if (mV[2] != rhs.mV[2]) + if (mV[VBLUE] != rhs.mV[VBLUE]) { - return mV[2] < rhs.mV[2]; + return mV[VBLUE] < rhs.mV[VBLUE]; } - return mV[3] < rhs.mV[3]; + return mV[VALPHA] < rhs.mV[VALPHA]; } void LLColor4::clamp() { // Clamp the color... - if (mV[0] < 0.f) + if (mV[VRED] < 0.f) { - mV[0] = 0.f; + mV[VRED] = 0.f; } - else if (mV[0] > 1.f) + else if (mV[VRED] > 1.f) { - mV[0] = 1.f; + mV[VRED] = 1.f; } - if (mV[1] < 0.f) + if (mV[VGREEN] < 0.f) { - mV[1] = 0.f; + mV[VGREEN] = 0.f; } - else if (mV[1] > 1.f) + else if (mV[VGREEN] > 1.f) { - mV[1] = 1.f; + mV[VGREEN] = 1.f; } - if (mV[2] < 0.f) + if (mV[VBLUE] < 0.f) { - mV[2] = 0.f; + mV[VBLUE] = 0.f; } - else if (mV[2] > 1.f) + else if (mV[VBLUE] > 1.f) { - mV[2] = 1.f; + mV[VBLUE] = 1.f; } - if (mV[3] < 0.f) + if (mV[VALPHA] < 0.f) { - mV[3] = 0.f; + mV[VALPHA] = 0.f; } - else if (mV[3] > 1.f) + else if (mV[VALPHA] > 1.f) { - mV[3] = 1.f; + mV[VALPHA] = 1.f; } } // Return the given linear space color value in gamma corrected (sRGB) space -inline const LLColor4 srgbColor4(const LLColor4 &a) { +inline const LLColor4 srgbColor4(const LLColor4& a) +{ LLColor4 srgbColor; - srgbColor.mV[0] = linearTosRGB(a.mV[0]); - srgbColor.mV[1] = linearTosRGB(a.mV[1]); - srgbColor.mV[2] = linearTosRGB(a.mV[2]); - srgbColor.mV[3] = a.mV[3]; + srgbColor.mV[VRED] = linearTosRGB(a.mV[VRED]); + srgbColor.mV[VGREEN] = linearTosRGB(a.mV[VGREEN]); + srgbColor.mV[VBLUE] = linearTosRGB(a.mV[VBLUE]); + srgbColor.mV[VALPHA] = a.mV[VALPHA]; return srgbColor; } // Return the given gamma corrected (sRGB) color in linear space -inline const LLColor4 linearColor4(const LLColor4 &a) +inline const LLColor4 linearColor4(const LLColor4& a) { LLColor4 linearColor; - linearColor.mV[0] = sRGBtoLinear(a.mV[0]); - linearColor.mV[1] = sRGBtoLinear(a.mV[1]); - linearColor.mV[2] = sRGBtoLinear(a.mV[2]); - linearColor.mV[3] = a.mV[3]; + linearColor.mV[VRED] = sRGBtoLinear(a.mV[VRED]); + linearColor.mV[VGREEN] = sRGBtoLinear(a.mV[VGREEN]); + linearColor.mV[VBLUE] = sRGBtoLinear(a.mV[VBLUE]); + linearColor.mV[VALPHA] = a.mV[VALPHA]; return linearColor; } @@ -720,4 +675,3 @@ void LLColor4::write(std::vector<T>& v) const } #endif - diff --git a/indra/llmath/v4coloru.cpp b/indra/llmath/v4coloru.cpp index acf349245a..46314bae26 100644 --- a/indra/llmath/v4coloru.cpp +++ b/indra/llmath/v4coloru.cpp @@ -26,62 +26,19 @@ #include "linden_common.h" -//#include "v3coloru.h" #include "v4coloru.h" -#include "v4color.h" -//#include "vmath.h" #include "llmath.h" // LLColor4U +// clang-format off LLColor4U LLColor4U::white(255, 255, 255, 255); LLColor4U LLColor4U::black( 0, 0, 0, 255); LLColor4U LLColor4U::red (255, 0, 0, 255); LLColor4U LLColor4U::green( 0, 255, 0, 255); LLColor4U LLColor4U::blue ( 0, 0, 255, 255); +// clang-format on -// conversion -/* inlined to fix gcc compile link error -LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - -// Constructors - - -/* -LLColor4U::LLColor4U(const LLColor3 &vec) -{ - mV[VRED] = vec.mV[VRED]; - mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; - mV[VALPHA] = 255; -} -*/ - - -// Clear and Assignment Functions - - - -// LLColor4U Operators - -/* -LLColor4U LLColor4U::operator=(const LLColor3 &a) -{ - mV[VRED] = a.mV[VRED]; - mV[VGREEN] = a.mV[VGREEN]; - mV[VBLUE] = a.mV[VBLUE]; - -// converting from an rgb sets a=1 (opaque) - mV[VALPHA] = 255; - return (*this); -} -*/ - - -std::ostream& operator<<(std::ostream& s, const LLColor4U &a) +std::ostream& operator<<(std::ostream& s, const LLColor4U& a) { s << "{ " << (S32)a.mV[VRED] << ", " << (S32)a.mV[VGREEN] << ", " << (S32)a.mV[VBLUE] << ", " << (S32)a.mV[VALPHA] << " }"; return s; @@ -90,31 +47,31 @@ std::ostream& operator<<(std::ostream& s, const LLColor4U &a) // static bool LLColor4U::parseColor4U(const std::string& buf, LLColor4U* value) { - if( buf.empty() || value == nullptr) + if (buf.empty() || value == nullptr) { return false; } - U32 v[4]; - S32 count = sscanf( buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3 ); - if (1 == count ) + U32 v[4]{}; + S32 count = sscanf(buf.c_str(), "%u, %u, %u, %u", v + 0, v + 1, v + 2, v + 3); + if (1 == count) { // try this format - count = sscanf( buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3 ); + count = sscanf(buf.c_str(), "%u %u %u %u", v + 0, v + 1, v + 2, v + 3); } - if( 4 != count ) + if (4 != count) { return false; } - for( S32 i = 0; i < 4; i++ ) + for (S32 i = 0; i < 4; i++) { - if( v[i] > U8_MAX ) + if (v[i] > U8_MAX) { return false; } } - value->set( U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3]) ); + value->set(U8(v[0]), U8(v[1]), U8(v[2]), U8(v[3])); return true; } diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h index 29128a08a7..e1a0206461 100644 --- a/indra/llmath/v4coloru.h +++ b/indra/llmath/v4coloru.h @@ -28,104 +28,93 @@ #define LL_V4COLORU_H #include "llerror.h" -//#include "vmath.h" #include "llmath.h" -//#include "v4color.h" #include "v3color.h" #include "v4color.h" -//class LLColor3U; class LLColor4; // LLColor4U = | red green blue alpha | -static const U32 LENGTHOFCOLOR4U = 4; - +static constexpr U32 LENGTHOFCOLOR4U = 4; class LLColor4U { public: - U8 mV[LENGTHOFCOLOR4U]; - LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) - LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) - LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) - LLColor4U(const U8 *vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) - explicit LLColor4U(const LLSD& sd) - { - setValue(sd); - } + LLColor4U(); // Initializes LLColor4U to (0, 0, 0, 1) + LLColor4U(U8 r, U8 g, U8 b); // Initializes LLColor4U to (r, g, b, 1) + LLColor4U(U8 r, U8 g, U8 b, U8 a); // Initializes LLColor4U to (r. g, b, a) + LLColor4U(const U8* vec); // Initializes LLColor4U to (vec[0]. vec[1], vec[2], 1) + explicit LLColor4U(const LLSD& sd) { setValue(sd); } void setValue(const LLSD& sd) { - mV[0] = sd[0].asInteger(); - mV[1] = sd[1].asInteger(); - mV[2] = sd[2].asInteger(); - mV[3] = sd[3].asInteger(); + mV[VRED] = sd[0].asInteger(); + mV[VGREEN] = sd[1].asInteger(); + mV[VBLUE] = sd[2].asInteger(); + mV[VALPHA] = sd[3].asInteger(); } LLSD getValue() const { LLSD ret; - ret[0] = mV[0]; - ret[1] = mV[1]; - ret[2] = mV[2]; - ret[3] = mV[3]; + ret[0] = mV[VRED]; + ret[1] = mV[VGREEN]; + ret[2] = mV[VBLUE]; + ret[3] = mV[VALPHA]; return ret; } - const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToBlack(); // zero LLColor4U to (0, 0, 0, 1) + const LLColor4U& setToWhite(); // zero LLColor4U to (0, 0, 0, 1) - const LLColor4U& set(U8 r, U8 g, U8 b, U8 a);// Sets LLColor4U to (r, g, b, a) - const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) - const LLColor4U& set(const LLColor4U &vec); // Sets LLColor4U to vec - const LLColor4U& set(const U8 *vec); // Sets LLColor4U to vec + const LLColor4U& set(U8 r, U8 g, U8 b, U8 a); // Sets LLColor4U to (r, g, b, a) + const LLColor4U& set(U8 r, U8 g, U8 b); // Sets LLColor4U to (r, g, b) (no change in a) + const LLColor4U& set(const LLColor4U& vec); // Sets LLColor4U to vec + const LLColor4U& set(const U8* vec); // Sets LLColor4U to vec - const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() - const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() - const LLColor4U& setVec(const LLColor4U &vec); // deprecated -- use set() - const LLColor4U& setVec(const U8 *vec); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b, U8 a); // deprecated -- use set() + const LLColor4U& setVec(U8 r, U8 g, U8 b); // deprecated -- use set() + const LLColor4U& setVec(const LLColor4U& vec); // deprecated -- use set() + const LLColor4U& setVec(const U8* vec); // deprecated -- use set() - const LLColor4U& setAlpha(U8 a); + const LLColor4U& setAlpha(U8 a); - F32 magVec() const; // deprecated -- use length() - F32 magVecSquared() const; // deprecated -- use lengthSquared() + F32 magVec() const; // deprecated -- use length() + F32 magVecSquared() const; // deprecated -- use lengthSquared() - F32 length() const; // Returns magnitude squared of LLColor4U - F32 lengthSquared() const; // Returns magnitude squared of LLColor4U + F32 length() const; // Returns magnitude squared of LLColor4U + F32 lengthSquared() const; // Returns magnitude squared of LLColor4U - friend std::ostream& operator<<(std::ostream& s, const LLColor4U &a); // Print a - friend LLColor4U operator+(const LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend LLColor4U operator-(const LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend LLColor4U operator*(const LLColor4U &a, const LLColor4U &b); // Return a * b - friend bool operator==(const LLColor4U &a, const LLColor4U &b); // Return a == b - friend bool operator!=(const LLColor4U &a, const LLColor4U &b); // Return a != b + friend std::ostream& operator<<(std::ostream& s, const LLColor4U& a); // Print a + friend LLColor4U operator+(const LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend LLColor4U operator-(const LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend LLColor4U operator*(const LLColor4U& a, const LLColor4U& b); // Return a * b + friend bool operator==(const LLColor4U& a, const LLColor4U& b); // Return a == b + friend bool operator!=(const LLColor4U& a, const LLColor4U& b); // Return a != b - friend const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b); // Return vector a + b - friend const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b); // Return vector a minus b - friend const LLColor4U& operator*=(LLColor4U &a, U8 k); // Return rgb times scaler k (no alpha change) - friend const LLColor4U& operator%=(LLColor4U &a, U8 k); // Return alpha times scaler k (no rgb change) + friend const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b); // Return vector a + b + friend const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b); // Return vector a minus b + friend const LLColor4U& operator*=(LLColor4U& a, U8 k); // Return rgb times scaler k (no alpha change) + friend const LLColor4U& operator%=(LLColor4U& a, U8 k); // Return alpha times scaler k (no rgb change) - LLColor4U addClampMax(const LLColor4U &color); // Add and clamp the max + LLColor4U addClampMax(const LLColor4U& color); // Add and clamp the max - LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k + LLColor4U multAll(const F32 k); // Multiply ALL channels by scalar k - inline void setVecScaleClamp(const LLColor3 &color); - inline void setVecScaleClamp(const LLColor4 &color); + inline void setVecScaleClamp(const LLColor3& color); + inline void setVecScaleClamp(const LLColor4& color); static bool parseColor4U(const std::string& buf, LLColor4U* value); // conversion - operator LLColor4() const - { - return LLColor4(*this); - } + operator LLColor4() const { return LLColor4(*this); } - U32 asRGBA() const; - void fromRGBA( U32 aVal ); + U32 asRGBA() const; + void fromRGBA(U32 aVal); static LLColor4U white; static LLColor4U black; @@ -134,104 +123,95 @@ public: static LLColor4U blue; }; - // Non-member functions -F32 distVec(const LLColor4U &a, const LLColor4U &b); // Returns distance between a and b -F32 distVec_squared(const LLColor4U &a, const LLColor4U &b); // Returns distance squared between a and b - +F32 distVec(const LLColor4U& a, const LLColor4U& b); // Returns distance between a and b +F32 distVec_squared(const LLColor4U& a, const LLColor4U& b); // Returns distance squared between a and b inline LLColor4U::LLColor4U() { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = 255; } inline LLColor4U::LLColor4U(U8 r, U8 g, U8 b, U8 a) { - mV[VRED] = r; + mV[VRED] = r; mV[VGREEN] = g; - mV[VBLUE] = b; + mV[VBLUE] = b; mV[VALPHA] = a; } -inline LLColor4U::LLColor4U(const U8 *vec) +inline LLColor4U::LLColor4U(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; } -/* -inline LLColor4U::operator LLColor4() -{ - return(LLColor4((F32)mV[VRED]/255.f,(F32)mV[VGREEN]/255.f,(F32)mV[VBLUE]/255.f,(F32)mV[VALPHA]/255.f)); -} -*/ - inline const LLColor4U& LLColor4U::setToBlack(void) { - mV[VRED] = 0; + mV[VRED] = 0; mV[VGREEN] = 0; - mV[VBLUE] = 0; + mV[VBLUE] = 0; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::setToWhite(void) { - mV[VRED] = 255; + mV[VRED] = 255; mV[VGREEN] = 255; - mV[VBLUE] = 255; + mV[VBLUE] = 255; mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } inline const LLColor4U& LLColor4U::set(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } -inline const LLColor4U& LLColor4U::set(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::set(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } -inline const LLColor4U& LLColor4U::set(const U8 *vec) +inline const LLColor4U& LLColor4U::set(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -239,12 +219,12 @@ inline const LLColor4U& LLColor4U::set(const U8 *vec) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) { - mV[VRED] = x; + mV[VRED] = x; mV[VGREEN] = y; - mV[VBLUE] = z; + mV[VBLUE] = z; -// no change to alpha! -// mV[VALPHA] = 255; + // no change to alpha! + // mV[VALPHA] = 255; return (*this); } @@ -252,29 +232,29 @@ inline const LLColor4U& LLColor4U::setVec(const U8 x, const U8 y, const U8 z) // deprecated inline const LLColor4U& LLColor4U::setVec(const U8 r, const U8 g, const U8 b, U8 a) { - mV[0] = r; - mV[1] = g; - mV[2] = b; - mV[3] = a; + mV[VRED] = r; + mV[VGREEN] = g; + mV[VBLUE] = b; + mV[VALPHA] = a; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const LLColor4U &vec) +inline const LLColor4U& LLColor4U::setVec(const LLColor4U& vec) { - mV[VRED] = vec.mV[VRED]; + mV[VRED] = vec.mV[VRED]; mV[VGREEN] = vec.mV[VGREEN]; - mV[VBLUE] = vec.mV[VBLUE]; + mV[VBLUE] = vec.mV[VBLUE]; mV[VALPHA] = vec.mV[VALPHA]; return (*this); } // deprecated -inline const LLColor4U& LLColor4U::setVec(const U8 *vec) +inline const LLColor4U& LLColor4U::setVec(const U8* vec) { - mV[VRED] = vec[VRED]; + mV[VRED] = vec[VRED]; mV[VGREEN] = vec[VGREEN]; - mV[VBLUE] = vec[VBLUE]; + mV[VBLUE] = vec[VBLUE]; mV[VALPHA] = vec[VALPHA]; return (*this); } @@ -287,131 +267,68 @@ inline const LLColor4U& LLColor4U::setAlpha(U8 a) // LLColor4U Magnitude and Normalization Functions -inline F32 LLColor4U::length(void) const +inline F32 LLColor4U::length() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } -inline F32 LLColor4U::lengthSquared(void) const +inline F32 LLColor4U::lengthSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } // deprecated -inline F32 LLColor4U::magVec(void) const +inline F32 LLColor4U::magVec() const { - return (F32) sqrt( ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE] ); + return sqrt(((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]); } // deprecated -inline F32 LLColor4U::magVecSquared(void) const +inline F32 LLColor4U::magVecSquared() const { return ((F32)mV[VRED]) * mV[VRED] + ((F32)mV[VGREEN]) * mV[VGREEN] + ((F32)mV[VBLUE]) * mV[VBLUE]; } -inline LLColor4U operator+(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator+(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] + b.mV[VRED], - a.mV[VGREEN] + b.mV[VGREEN], - a.mV[VBLUE] + b.mV[VBLUE], - a.mV[VALPHA] + b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] + b.mV[VRED], a.mV[VGREEN] + b.mV[VGREEN], a.mV[VBLUE] + b.mV[VBLUE], a.mV[VALPHA] + b.mV[VALPHA]); } -inline LLColor4U operator-(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator-(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] - b.mV[VRED], - a.mV[VGREEN] - b.mV[VGREEN], - a.mV[VBLUE] - b.mV[VBLUE], - a.mV[VALPHA] - b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] - b.mV[VRED], a.mV[VGREEN] - b.mV[VGREEN], a.mV[VBLUE] - b.mV[VBLUE], a.mV[VALPHA] - b.mV[VALPHA]); } -inline LLColor4U operator*(const LLColor4U &a, const LLColor4U &b) +inline LLColor4U operator*(const LLColor4U& a, const LLColor4U& b) { - return LLColor4U( - a.mV[VRED] * b.mV[VRED], - a.mV[VGREEN] * b.mV[VGREEN], - a.mV[VBLUE] * b.mV[VBLUE], - a.mV[VALPHA] * b.mV[VALPHA]); + return LLColor4U(a.mV[VRED] * b.mV[VRED], a.mV[VGREEN] * b.mV[VGREEN], a.mV[VBLUE] * b.mV[VBLUE], a.mV[VALPHA] * b.mV[VALPHA]); } -inline LLColor4U LLColor4U::addClampMax(const LLColor4U &color) +inline LLColor4U LLColor4U::addClampMax(const LLColor4U& color) { return LLColor4U(llmin((S32)mV[VRED] + color.mV[VRED], 255), - llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), - llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), - llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); + llmin((S32)mV[VGREEN] + color.mV[VGREEN], 255), + llmin((S32)mV[VBLUE] + color.mV[VBLUE], 255), + llmin((S32)mV[VALPHA] + color.mV[VALPHA], 255)); } inline LLColor4U LLColor4U::multAll(const F32 k) { // Round to nearest - return LLColor4U( - (U8)ll_round(mV[VRED] * k), - (U8)ll_round(mV[VGREEN] * k), - (U8)ll_round(mV[VBLUE] * k), - (U8)ll_round(mV[VALPHA] * k)); -} -/* -inline LLColor4U operator*(const LLColor4U &a, U8 k) -{ - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return LLColor4U((U8)ll_round(mV[VRED] * k), (U8)ll_round(mV[VGREEN] * k), (U8)ll_round(mV[VBLUE] * k), (U8)ll_round(mV[VALPHA] * k)); } -inline LLColor4U operator*(U8 k, const LLColor4U &a) +inline bool operator==(const LLColor4U& a, const LLColor4U& b) { - // only affects rgb (not a!) - return LLColor4U( - a.mV[VRED] * k, - a.mV[VGREEN] * k, - a.mV[VBLUE] * k, - a.mV[VALPHA]); + return ((a.mV[VRED] == b.mV[VRED]) && (a.mV[VGREEN] == b.mV[VGREEN]) && (a.mV[VBLUE] == b.mV[VBLUE]) && (a.mV[VALPHA] == b.mV[VALPHA])); } -inline LLColor4U operator%(U8 k, const LLColor4U &a) +inline bool operator!=(const LLColor4U& a, const LLColor4U& b) { - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); + return ((a.mV[VRED] != b.mV[VRED]) || (a.mV[VGREEN] != b.mV[VGREEN]) || (a.mV[VBLUE] != b.mV[VBLUE]) || (a.mV[VALPHA] != b.mV[VALPHA])); } -inline LLColor4U operator%(const LLColor4U &a, U8 k) -{ - // only affects alpha (not rgb!) - return LLColor4U( - a.mV[VRED], - a.mV[VGREEN], - a.mV[VBLUE], - a.mV[VALPHA] * k ); -} -*/ - -inline bool operator==(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] == b.mV[VRED]) - &&(a.mV[VGREEN] == b.mV[VGREEN]) - &&(a.mV[VBLUE] == b.mV[VBLUE]) - &&(a.mV[VALPHA] == b.mV[VALPHA])); -} - -inline bool operator!=(const LLColor4U &a, const LLColor4U &b) -{ - return ( (a.mV[VRED] != b.mV[VRED]) - ||(a.mV[VGREEN] != b.mV[VGREEN]) - ||(a.mV[VBLUE] != b.mV[VBLUE]) - ||(a.mV[VALPHA] != b.mV[VALPHA])); -} - -inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator+=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] += b.mV[VRED]; a.mV[VGREEN] += b.mV[VGREEN]; @@ -420,7 +337,7 @@ inline const LLColor4U& operator+=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) +inline const LLColor4U& operator-=(LLColor4U& a, const LLColor4U& b) { a.mV[VRED] -= b.mV[VRED]; a.mV[VGREEN] -= b.mV[VGREEN]; @@ -429,7 +346,7 @@ inline const LLColor4U& operator-=(LLColor4U &a, const LLColor4U &b) return a; } -inline const LLColor4U& operator*=(LLColor4U &a, U8 k) +inline const LLColor4U& operator*=(LLColor4U& a, U8 k) { // only affects rgb (not a!) a.mV[VRED] *= k; @@ -438,20 +355,20 @@ inline const LLColor4U& operator*=(LLColor4U &a, U8 k) return a; } -inline const LLColor4U& operator%=(LLColor4U &a, U8 k) +inline const LLColor4U& operator%=(LLColor4U& a, U8 k) { // only affects alpha (not rgb!) a.mV[VALPHA] *= k; return a; } -inline F32 distVec(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.length()); } -inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) +inline F32 distVec_squared(const LLColor4U& a, const LLColor4U& b) { LLColor4U vec = a - b; return (vec.lengthSquared()); @@ -460,13 +377,13 @@ inline F32 distVec_squared(const LLColor4U &a, const LLColor4U &b) void LLColor4U::setVecScaleClamp(const LLColor4& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } - const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + constexpr S32 MAX_COLOR = 255; + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; @@ -475,9 +392,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; @@ -486,9 +403,9 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -497,10 +414,10 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; // Alpha shouldn't be scaled, just clamped... - S32 a = ll_round(color.mV[3] * MAX_COLOR); + S32 a = ll_round(color.mV[VALPHA] * MAX_COLOR); if (a > MAX_COLOR) { a = MAX_COLOR; @@ -509,44 +426,42 @@ void LLColor4U::setVecScaleClamp(const LLColor4& color) { a = 0; } - mV[3] = a; + mV[VALPHA] = a; } void LLColor4U::setVecScaleClamp(const LLColor3& color) { F32 color_scale_factor = 255.f; - F32 max_color = llmax(color.mV[0], color.mV[1], color.mV[2]); + F32 max_color = llmax(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE]); if (max_color > 1.f) { color_scale_factor /= max_color; } const S32 MAX_COLOR = 255; - S32 r = ll_round(color.mV[0] * color_scale_factor); + S32 r = ll_round(color.mV[VRED] * color_scale_factor); if (r > MAX_COLOR) { r = MAX_COLOR; } - else - if (r < 0) + else if (r < 0) { r = 0; } - mV[0] = r; + mV[VRED] = r; - S32 g = ll_round(color.mV[1] * color_scale_factor); + S32 g = ll_round(color.mV[VGREEN] * color_scale_factor); if (g > MAX_COLOR) { g = MAX_COLOR; } - else - if (g < 0) + else if (g < 0) { g = 0; } - mV[1] = g; + mV[VGREEN] = g; - S32 b = ll_round(color.mV[2] * color_scale_factor); + S32 b = ll_round(color.mV[VBLUE] * color_scale_factor); if (b > MAX_COLOR) { b = MAX_COLOR; @@ -555,31 +470,29 @@ void LLColor4U::setVecScaleClamp(const LLColor3& color) { b = 0; } - mV[2] = b; + mV[VBLUE] = b; - mV[3] = 255; + mV[VALPHA] = 255; } inline U32 LLColor4U::asRGBA() const { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - return (mV[3] << 24) | (mV[2] << 16) | (mV[1] << 8) | mV[0]; + return (mV[VALPHA] << 24) | (mV[VBLUE] << 16) | (mV[VGREEN] << 8) | mV[VRED]; } -inline void LLColor4U::fromRGBA( U32 aVal ) +inline void LLColor4U::fromRGBA(U32 aVal) { // Little endian: values are swapped in memory. The original code access the array like a U32, so we need to swap here - mV[ 0 ] = aVal & 0xFF; + mV[0] = aVal & 0xFF; aVal >>= 8; - mV[ 1 ] = aVal & 0xFF; + mV[1] = aVal & 0xFF; aVal >>= 8; - mV[ 2 ] = aVal & 0xFF; + mV[2] = aVal & 0xFF; aVal >>= 8; - mV[ 3 ] = aVal & 0xFF; + mV[3] = aVal & 0xFF; } - #endif - diff --git a/indra/llmath/v4math.cpp b/indra/llmath/v4math.cpp index e87bfc0013..cd475380d6 100644 --- a/indra/llmath/v4math.cpp +++ b/indra/llmath/v4math.cpp @@ -26,7 +26,6 @@ #include "linden_common.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "m4math.h" diff --git a/indra/llmath/xform.h b/indra/llmath/xform.h index 7434301670..fa45fffeae 100644 --- a/indra/llmath/xform.h +++ b/indra/llmath/xform.h @@ -115,7 +115,7 @@ public: void clearChanged(U32 bits) { mChanged &= ~bits; } void setScaleChildOffset(bool scale) { mScaleChildOffset = scale; } - bool getScaleChildOffset() { return mScaleChildOffset; } + bool getScaleChildOffset() const { return mScaleChildOffset; } LLXform* getParent() const { return mParent; } LLXform* getRoot() const; diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp index c264a9f086..d3b80d684f 100644 --- a/indra/llmessage/message_prehash.cpp +++ b/indra/llmessage/message_prehash.cpp @@ -1402,3 +1402,5 @@ char const* const _PREHASH_HoverHeight = LLMessageStringTable::getInstance()->ge char const* const _PREHASH_Experience = LLMessageStringTable::getInstance()->getString("Experience"); char const* const _PREHASH_ExperienceID = LLMessageStringTable::getInstance()->getString("ExperienceID"); char const* const _PREHASH_LargeGenericMessage = LLMessageStringTable::getInstance()->getString("LargeGenericMessage"); +char const* const _PREHASH_GameControlInput = LLMessageStringTable::getInstance()->getString("GameControlInput"); +char const* const _PREHASH_AxisData = LLMessageStringTable::getInstance()->getString("AxisData"); diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h index 1d30b69b67..5449eaf2a5 100644 --- a/indra/llmessage/message_prehash.h +++ b/indra/llmessage/message_prehash.h @@ -1403,5 +1403,7 @@ extern char const* const _PREHASH_HoverHeight; extern char const* const _PREHASH_Experience; extern char const* const _PREHASH_ExperienceID; extern char const* const _PREHASH_LargeGenericMessage; +extern char const* const _PREHASH_GameControlInput; +extern char const* const _PREHASH_AxisData; #endif diff --git a/indra/llmessage/patch_code.cpp b/indra/llmessage/patch_code.cpp index 489b6ce6a6..9f9f4c852a 100644 --- a/indra/llmessage/patch_code.cpp +++ b/indra/llmessage/patch_code.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "patch_dct.h" #include "patch_code.h" diff --git a/indra/llmessage/patch_dct.cpp b/indra/llmessage/patch_dct.cpp index 728fe84537..e74e5fd459 100644 --- a/indra/llmessage/patch_dct.cpp +++ b/indra/llmessage/patch_dct.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "patch_dct.h" diff --git a/indra/llmessage/patch_idct.cpp b/indra/llmessage/patch_idct.cpp index 5483cf98c0..4bcc439917 100644 --- a/indra/llmessage/patch_idct.cpp +++ b/indra/llmessage/patch_idct.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "patch_dct.h" diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index b4fe711859..798b605f08 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -65,6 +65,7 @@ bool gDebugSession = false; bool gDebugGLSession = false; +bool gDebugTextureLabelLocalFilesSession = false; bool gClothRipple = false; bool gHeadlessClient = false; bool gNonInteractive = false; diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 08cf662526..0e26961588 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -48,6 +48,7 @@ extern bool gDebugGL; extern bool gDebugSession; extern bool gDebugGLSession; +extern bool gDebugTextureLabelLocalFilesSession; extern llofstream gFailLog; #define LL_GL_ERRS LL_ERRS("RenderState") diff --git a/indra/llrender/llgltexture.cpp b/indra/llrender/llgltexture.cpp index 4dcca5a726..c2298d5377 100644 --- a/indra/llrender/llgltexture.cpp +++ b/indra/llrender/llgltexture.cpp @@ -168,6 +168,86 @@ bool LLGLTexture::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, return ret ; } +void LLGLTexture::getGLObjectLabel(std::string& label, bool& error) const +{ + // GL_VERSION_4_3 + if (gGLManager.mGLVersion < 4.29f) + { + error = true; + label.clear(); + return; + } + if (!mGLTexturep) + { + error = true; + label.clear(); + return; + } + LLGLuint texname = mGLTexturep->getTexName(); + if (!texname) + { + error = true; + label.clear(); + return; + } + +#if LL_DARWIN + // apple doesn't support GL after 4.1 so should have hit the above early out, but make the compiler happy here + error = true; + label.clear(); + return; +#else + static GLsizei max_length = 0; + if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); } + static char * clabel = new char[max_length+1]; + GLsizei length; + glGetObjectLabel(GL_TEXTURE, texname, max_length+1, &length, clabel); + error = false; + label.assign(clabel, length); +#endif +} + +std::string LLGLTexture::setGLObjectLabel(const std::string& prefix, bool append_texname) const +{ +#ifndef LL_DARWIN // apple doesn't support GL > 4.1 + if (gGLManager.mGLVersion < 4.29f) { return ""; } // GL_VERSION_4_3 + llassert(mGLTexturep); + if (mGLTexturep) + { + LLGLuint texname = mGLTexturep->getTexName(); + llassert(texname); + if (texname) + { + static GLsizei max_length = 0; + if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); } + + if (append_texname) + { + std::string label_with_texname = prefix + "_" + std::to_string(texname); + label_with_texname.resize(std::min(size_t(max_length), label_with_texname.size())); + glObjectLabel(GL_TEXTURE, texname, (GLsizei)label_with_texname.size(), label_with_texname.c_str()); + return label_with_texname; + } + else + { + if (prefix.size() <= max_length) + { + glObjectLabel(GL_TEXTURE, texname, (GLsizei)prefix.size(), prefix.c_str()); + return prefix; + } + else + { + const std::string label(prefix.c_str(), max_length); + glObjectLabel(GL_TEXTURE, texname, (GLsizei)label.size(), label.c_str()); + return label; + } + } + } + } +#endif + return ""; +} + void LLGLTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, bool swap_bytes) { llassert(mGLTexturep.notNull()) ; diff --git a/indra/llrender/llgltexture.h b/indra/llrender/llgltexture.h index 122d2a7f9c..22f2ed5131 100644 --- a/indra/llrender/llgltexture.h +++ b/indra/llrender/llgltexture.h @@ -118,6 +118,9 @@ public: LLGLuint getTexName() const ; bool createGLTexture() ; + void getGLObjectLabel(std::string& label, bool& error) const; + std::string setGLObjectLabel(const std::string& prefix, bool append_texname = false) const; + // Create a GL Texture from an image raw // discard_level - mip level, 0 for highest resultion mip // imageraw - the image to copy from diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 69e1b57245..13a0250fe5 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -270,12 +270,13 @@ target_link_libraries(llui llmath ll::hunspell llcommon + ll::SDL2 ) # Add tests if(LL_TESTS) include(LLAddBuildTest) - set(test_libs llmessage llcorehttp llxml llrender llcommon ll::hunspell) + set(test_libs llmessage llcorehttp llxml llrender llcommon ll::hunspell ll::SDL2) SET(llui_TEST_SOURCE_FILES llurlmatch.cpp @@ -285,7 +286,7 @@ if(LL_TESTS) # INTEGRATION TESTS if(NOT LINUX) - set(test_libs llui llmessage llcorehttp llxml llrender llcommon ll::hunspell ) + set(test_libs llui llmessage llcorehttp llxml llrender llcommon ll::hunspell ll::SDL2) LL_ADD_INTEGRATION_TEST(llurlentry llurlentry.cpp "${test_libs}") endif(NOT LINUX) endif(LL_TESTS) diff --git a/indra/llui/llcombobox.cpp b/indra/llui/llcombobox.cpp index f3876ef695..da63003f39 100644 --- a/indra/llui/llcombobox.cpp +++ b/indra/llui/llcombobox.cpp @@ -120,7 +120,6 @@ LLComboBox::LLComboBox(const LLComboBox::Params& p) mButton = LLUICtrlFactory::create<LLButton>(button_params); - if (mAllowTextEntry) { //redo to compensate for button hack that leaves space for a character @@ -142,16 +141,12 @@ LLComboBox::LLComboBox(const LLComboBox::Params& p) // Grab the mouse-up event and make sure the button state is correct mList->setMouseUpCallback(boost::bind(&LLComboBox::onListMouseUp, this)); - for (LLInitParam::ParamIterator<ItemParams>::const_iterator it = p.items.begin(); - it != p.items.end(); - ++it) + for (LLComboBox::ItemParams item_params : p.items) { - LLScrollListItem::Params item_params = *it; - if (it->label.isProvided()) + if (item_params.label.isProvided()) { - item_params.columns.add().value(it->label()); + item_params.columns.add().value(item_params.label()); } - mList->addRow(item_params); } @@ -235,7 +230,7 @@ void LLComboBox::onCommit() bool LLComboBox::isDirty() const { bool grubby = false; - if ( mList ) + if (mList) { grubby = mList->isDirty(); } @@ -243,9 +238,9 @@ bool LLComboBox::isDirty() const } // virtual Clear dirty state -void LLComboBox::resetDirty() +void LLComboBox::resetDirty() { - if ( mList ) + if (mList) { mList->resetDirty(); } @@ -256,6 +251,11 @@ bool LLComboBox::itemExists(const std::string& name) return mList->getItemByLabel(name); } +std::vector<LLScrollListItem*> LLComboBox::getAllData() const +{ + return mList->getAllData(); +} + // add item "name" to menu LLScrollListItem* LLComboBox::add(const std::string& name, EAddPosition pos, bool enabled) { @@ -299,7 +299,7 @@ LLScrollListItem* LLComboBox::add(const std::string& name, void* userdata, EAddP { LLScrollListItem* item = mList->addSimpleElement(name, pos); item->setEnabled(enabled); - item->setUserdata( userdata ); + item->setUserdata(userdata); if (!mAllowTextEntry && mLabel.empty()) { if (mControlVariable) @@ -343,7 +343,6 @@ void LLComboBox::sortByName(bool ascending) mList->sortOnce(0, ascending); } - // Choose an item with a given name in the menu. // Returns true if the item was found. bool LLComboBox::setSimple(const LLStringExplicit& name) @@ -369,11 +368,9 @@ void LLComboBox::setValue(const LLSD& value) return; } - bool found = mList->selectByValue(value); - if (found) + if (mList->selectByValue(value)) { - LLScrollListItem* item = mList->getFirstSelected(); - if (item) + if (mList->getFirstSelected()) { updateLabel(); } @@ -404,7 +401,8 @@ const std::string LLComboBox::getSelectedItemLabel(S32 column) const // virtual LLSD LLComboBox::getValue() const { - if (LLScrollListItem* item = mList->getFirstSelected()) + LLScrollListItem* item = mList->getFirstSelected(); + if(item) { return item->getValue(); } @@ -590,8 +588,7 @@ bool LLComboBox::selectPrevItem() void LLComboBox::setEnabledByValue(const LLSD& value, bool enabled) { - LLScrollListItem *found = mList->getItem(value); - if (found) + if (LLScrollListItem* found = mList->getItem(value)) { found->setEnabled(enabled); } @@ -654,7 +651,7 @@ void LLComboBox::setLeftTextPadding(S32 pad) void* LLComboBox::getCurrentUserdata() { LLScrollListItem* item = mList->getFirstSelected(); - if( item ) + if (item) { return item->getUserdata(); } @@ -760,15 +757,19 @@ void LLComboBox::hideList() if (mList->getVisible()) { // assert selection in list - if(mAllowNewValues) + if (mAllowNewValues) { // mLastSelectedIndex = -1 means that we entered a new value, don't select // any of existing items in this case. - if(mLastSelectedIndex >= 0) + if (mLastSelectedIndex >= 0) + { mList->selectNthItem(mLastSelectedIndex); + } } - else if(mLastSelectedIndex >= 0) + else if (mLastSelectedIndex >= 0) + { mList->selectNthItem(mLastSelectedIndex); + } mButton->setToggleState(false); mList->setVisible(false); @@ -854,7 +855,7 @@ bool LLComboBox::handleToolTip(S32 x, S32 y, MASK mask) { std::string tool_tip; - if(LLUICtrl::handleToolTip(x, y, mask)) + if (LLUICtrl::handleToolTip(x, y, mask)) { return true; } @@ -871,6 +872,7 @@ bool LLComboBox::handleToolTip(S32 x, S32 y, MASK mask) .message(tool_tip) .sticky_rect(calcScreenRect())); } + return true; } diff --git a/indra/llui/llcombobox.h b/indra/llui/llcombobox.h index 8be3eb57e4..06687e9368 100644 --- a/indra/llui/llcombobox.h +++ b/indra/llui/llcombobox.h @@ -144,6 +144,7 @@ public: bool remove( S32 index ); // remove item by index, return true if found and removed void removeall() { clearRows(); } bool itemExists(const std::string& name); + std::vector<LLScrollListItem*> getAllData() const; void sortByName(bool ascending = true); // Sort the entries in the combobox by name diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 8998d965fb..ddd1d81cb4 100644 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -326,17 +326,11 @@ S32 LLScrollListCtrl::getSearchColumn() } return llclamp(mSearchColumn, 0, getNumColumns()); } -/*virtual*/ + +// virtual bool LLScrollListCtrl::preProcessChildNode(LLXMLNodePtr child) { - if (child->hasName("column") || child->hasName("row")) - { - return true; // skip - } - else - { - return false; - } + return child->hasName("column") || child->hasName("row"); } LLScrollListCtrl::~LLScrollListCtrl() @@ -356,7 +350,6 @@ LLScrollListCtrl::~LLScrollListCtrl() } } - bool LLScrollListCtrl::setMaxItemCount(S32 max_count) { if (max_count >= getItemCount()) @@ -379,10 +372,9 @@ S32 LLScrollListCtrl::getItemCount() const bool LLScrollListCtrl::hasSelectedItem() const { item_list::iterator iter; - for (iter = mItemList.begin(); iter < mItemList.end(); ) + for (LLScrollListItem* item : mItemList) { - LLScrollListItem* itemp = *iter; - if (itemp && itemp->getSelected()) + if (item->getSelected()) { return true; } @@ -396,7 +388,6 @@ void LLScrollListCtrl::clearRows() { std::for_each(mItemList.begin(), mItemList.end(), DeletePointer()); mItemList.clear(); - //mItemCount = 0; // Scroll the bar back up to the top. mScrollbar->setDocParams(0, 0); @@ -407,7 +398,6 @@ void LLScrollListCtrl::clearRows() mDirty = false; } - LLScrollListItem* LLScrollListCtrl::getFirstSelected() const { for (LLScrollListItem* item : mItemList) @@ -444,14 +434,12 @@ S32 LLScrollListCtrl::getNumSelected() const ++numSelected; } } - return numSelected; } S32 LLScrollListCtrl::getFirstSelectedIndex() const { S32 CurSelectedIndex = 0; - // make sure sort is up to date before returning an index updateSort(); @@ -463,7 +451,6 @@ S32 LLScrollListCtrl::getFirstSelectedIndex() const } CurSelectedIndex++; } - return -1; } @@ -477,6 +464,15 @@ LLScrollListItem* LLScrollListCtrl::getLastData() const return mItemList.empty() ? NULL : mItemList.back(); } +LLScrollListItem* LLScrollListCtrl::getNthData(size_t index) const +{ + if (mItemList.size() <= index) + { + return NULL; + } + return mItemList[index]; +} + std::vector<LLScrollListItem*> LLScrollListCtrl::getAllData() const { std::vector<LLScrollListItem*> ret; @@ -1052,7 +1048,7 @@ S32 LLScrollListCtrl::selectMultiple( uuid_vec_t ids ) { LLScrollListItem* item = *iter; uuid_vec_t::iterator iditr; - for(iditr = ids.begin(); iditr != ids.end(); ++iditr) + for (iditr = ids.begin(); iditr != ids.end(); ++iditr) { if (item->getEnabled() && (item->getUUID() == (*iditr))) { @@ -1062,7 +1058,10 @@ S32 LLScrollListCtrl::selectMultiple( uuid_vec_t ids ) break; } } - if(ids.end() != iditr) ids.erase(iditr); + if (ids.end() != iditr) + { + ids.erase(iditr); + } } if (mCommitOnSelectionChange) @@ -1077,11 +1076,9 @@ S32 LLScrollListCtrl::getItemIndex( LLScrollListItem* target_item ) const updateSort(); S32 index = 0; - item_list::const_iterator iter; - for (iter = mItemList.begin(); iter != mItemList.end(); iter++) + for (LLScrollListItem* item : mItemList) { - LLScrollListItem *itemp = *iter; - if (target_item == itemp) + if (target_item == item) { return index; } @@ -1095,11 +1092,9 @@ S32 LLScrollListCtrl::getItemIndex( const LLUUID& target_id ) const updateSort(); S32 index = 0; - item_list::const_iterator iter; - for (iter = mItemList.begin(); iter != mItemList.end(); iter++) + for (LLScrollListItem* item : mItemList) { - LLScrollListItem *itemp = *iter; - if (target_id == itemp->getUUID()) + if (target_id == item->getUUID()) { return index; } @@ -1122,10 +1117,8 @@ void LLScrollListCtrl::selectPrevItem( bool extend_selection) updateSort(); item_list::iterator iter; - for (iter = mItemList.begin(); iter != mItemList.end(); iter++) + for (LLScrollListItem* cur_item : mItemList) { - LLScrollListItem* cur_item = *iter; - if (cur_item->getSelected()) { if (prev_item) @@ -1164,11 +1157,8 @@ void LLScrollListCtrl::selectNextItem( bool extend_selection) { updateSort(); - item_list::reverse_iterator iter; - for (iter = mItemList.rbegin(); iter != mItemList.rend(); iter++) + for (LLScrollListItem* cur_item : mItemList) { - LLScrollListItem* cur_item = *iter; - if (cur_item->getSelected()) { if (next_item) @@ -1197,10 +1187,8 @@ void LLScrollListCtrl::selectNextItem( bool extend_selection) void LLScrollListCtrl::deselectAllItems(bool no_commit_on_change) { - item_list::iterator iter; - for (iter = mItemList.begin(); iter != mItemList.end(); iter++) + for (LLScrollListItem* item : mItemList) { - LLScrollListItem* item = *iter; deselectItem(item); } @@ -1725,6 +1713,16 @@ void LLScrollListCtrl::setEnabled(bool enabled) mCanSelect = enabled; setTabStop(enabled); mScrollbar->setTabStop(!enabled && mScrollbar->getPageSize() < mScrollbar->getDocSize()); + + // when the table is disabled also disable its items + for (LLScrollListItem* item : mItemList) + { + item->setEnabled(enabled); + if (!enabled) + { + item->setSelected(false); + } + } } bool LLScrollListCtrl::handleScrollWheel(S32 x, S32 y, S32 clicks) @@ -2624,7 +2622,9 @@ bool LLScrollListCtrl::isRepeatedChars(const LLWString& string) const void LLScrollListCtrl::selectItem(LLScrollListItem* itemp, S32 cell, bool select_single_item) { - if (itemp && !itemp->getSelected()) + if (!itemp) return; + + if (!itemp->getSelected() || itemp->getSelectedCell() != cell) { if (mLastSelected) { @@ -2900,11 +2900,9 @@ bool LLScrollListCtrl::canCut() const void LLScrollListCtrl::selectAll() { // Deselects all other items - item_list::iterator iter; - for (iter = mItemList.begin(); iter != mItemList.end(); iter++) + for (LLScrollListItem* itemp : mItemList) { - LLScrollListItem *itemp = *iter; - if( itemp->getEnabled() ) + if (itemp->getEnabled()) { selectItem(itemp, -1, false); } @@ -2944,7 +2942,8 @@ void LLScrollListCtrl::addColumn(const LLSD& column, EAddPosition pos) void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params, EAddPosition pos) { - if (!column_params.validateBlock()) return; + if (!column_params.validateBlock()) + return; std::string name = column_params.name; // if no column name provided, just use ordinal as name @@ -2971,7 +2970,7 @@ void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params { new_column->setWidth((S32)ll_round(new_column->mRelWidth*mItemListRect.getWidth())); } - else if(new_column->mDynamicWidth) + else if (new_column->mDynamicWidth) { mNumDynamicWidthColumns++; new_column->setWidth((mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns); @@ -2979,14 +2978,12 @@ void LLScrollListCtrl::addColumn(const LLScrollListColumn::Params& column_params S32 top = mItemListRect.mTop; S32 left = mItemListRect.mLeft; - for (column_map_t::iterator itor = mColumns.begin(); - itor != mColumns.end(); - ++itor) + for (const auto& data_pair : mColumns) { - if (itor->second->mIndex < new_column->mIndex && - itor->second->getWidth() > 0) + if (data_pair.second->mIndex < new_column->mIndex && + data_pair.second->getWidth() > 0) { - left += itor->second->getWidth() + mColumnPadding; + left += data_pair.second->getWidth() + mColumnPadding; } } @@ -3152,17 +3149,16 @@ LLScrollListItem* LLScrollListCtrl::addRow(const LLScrollListItem::Params& item_ LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLScrollListItem::Params& item_p, EAddPosition pos) { LL_PROFILE_ZONE_SCOPED_CATEGORY_UI; - if (!item_p.validateBlock() || !new_item) return NULL; - new_item->setNumColumns(static_cast<S32>(mColumns.size())); + if (!item_p.validateBlock() || !new_item) + return nullptr; + + new_item->setNumColumns((S32)mColumns.size()); // Add any columns we don't already have S32 col_index = 0; - for(LLInitParam::ParamIterator<LLScrollListCell::Params>::const_iterator itor = item_p.columns.begin(); - itor != item_p.columns.end(); - ++itor) + for (LLScrollListCell::Params cell_p : item_p.columns) { - LLScrollListCell::Params cell_p = *itor; std::string column = cell_p.column; // empty columns strings index by ordinal @@ -3224,8 +3220,7 @@ LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLS new_item->setNumColumns(static_cast<S32>(mColumns.size())); } - LLScrollListCell* cell = LLScrollListCell::create(LLScrollListCell::Params().value(item_p.value)); - if (cell) + if (LLScrollListCell* cell = LLScrollListCell::create(LLScrollListCell::Params().value(item_p.value))) { LLScrollListColumn* columnp = mColumns.begin()->second; @@ -3240,15 +3235,13 @@ LLScrollListItem* LLScrollListCtrl::addRow(LLScrollListItem *new_item, const LLS } // add dummy cells for missing columns - for (column_map_t::iterator column_it = mColumns.begin(); column_it != mColumns.end(); ++column_it) + for (const auto& column_it : mColumns) { - S32 column_idx = column_it->second->mIndex; + S32 column_idx = column_it.second->mIndex; if (new_item->getColumn(column_idx) == NULL) { - LLScrollListColumn* column_ptr = column_it->second; LLScrollListCell::Params cell_p; - cell_p.width = column_ptr->getWidth(); - + cell_p.width = column_it.second->getWidth(); new_item->setColumn(column_idx, new LLScrollListSpacer(cell_p)); } } diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index 1f04100306..bfae08ab5b 100644 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -290,6 +290,7 @@ public: // iterate over all items LLScrollListItem* getFirstData() const; LLScrollListItem* getLastData() const; + LLScrollListItem* getNthData(size_t index) const; std::vector<LLScrollListItem*> getAllData() const; LLScrollListItem* getItem(const LLSD& sd) const; diff --git a/indra/llui/lltabcontainer.cpp b/indra/llui/lltabcontainer.cpp index 5e0985c79c..7c9aa42e5f 100644 --- a/indra/llui/lltabcontainer.cpp +++ b/indra/llui/lltabcontainer.cpp @@ -1258,7 +1258,6 @@ void LLTabContainer::removeTabPanel(LLPanel* child) bool has_focus = gFocusMgr.childHasKeyboardFocus(this); - // If the tab being deleted is the selected one, select a different tab. for(std::vector<LLTabTuple*>::iterator iter = mTabList.begin(); iter != mTabList.end(); ++iter) { LLTabTuple* tuple = *iter; @@ -1296,6 +1295,7 @@ void LLTabContainer::removeTabPanel(LLPanel* child) // make sure we don't have more locked tabs than we have tabs mLockedTabCount = llmin(getTabCount(), mLockedTabCount); + // If the tab being deleted is the selected one, select a different tab. if (mCurrentTabIdx >= (S32)mTabList.size()) { mCurrentTabIdx = static_cast<S32>(mTabList.size()) - 1; @@ -1723,7 +1723,7 @@ void LLTabContainer::reshapeTuple(LLTabTuple* tuple) { S32 image_overlay_width = 0; - if(mCustomIconCtrlUsed) + if (mCustomIconCtrlUsed) { LLCustomButtonIconCtrl* button = dynamic_cast<LLCustomButtonIconCtrl*>(tuple->mButton); LLIconCtrl* icon_ctrl = button ? button->getIconCtrl() : NULL; @@ -2173,12 +2173,22 @@ S32 LLTabContainer::getTotalTabWidth() const void LLTabContainer::setTabVisibility( LLPanel const *aPanel, bool aVisible ) { - for( tuple_list_t::const_iterator itr = mTabList.begin(); itr != mTabList.end(); ++itr ) + S32 num_tabs = S32(mTabList.size()); + for (S32 i = 0; i < num_tabs; ++i) { - LLTabTuple const *pTT = *itr; - if( pTT->mTabPanel == aPanel ) + LLTabTuple* tuple = mTabList[i]; + if( tuple->mTabPanel == aPanel ) { - pTT->mVisible = aVisible; + if (tuple->mVisible != aVisible) + { + tuple->mVisible = aVisible; + if (aVisible) + { + this->selectTab(i); + this->setVisible(true); + } + updateMaxScrollPos(); + } break; } } @@ -2194,11 +2204,7 @@ void LLTabContainer::setTabVisibility( LLPanel const *aPanel, bool aVisible ) break; } } - - if( foundTab ) - this->setVisible( true ); - else - this->setVisible( false ); + this->setVisible( foundTab ); updateMaxScrollPos(); } diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h index 6d45a72deb..cedb79bf62 100644 --- a/indra/llui/lltexteditor.h +++ b/indra/llui/lltexteditor.h @@ -314,6 +314,7 @@ public: void pasteTextWithLinebreaksImpl(const LLWString& clean_string); private: + void pasteTextWithLinebreaksInternal(const LLWString & clean_string); void onKeyStroke(); // Concrete TextCmd sub-classes used by the LLTextEditor base class diff --git a/indra/llui/llurlentry.cpp b/indra/llui/llurlentry.cpp index 3cc0c05ffa..b9b2edc032 100644 --- a/indra/llui/llurlentry.cpp +++ b/indra/llui/llurlentry.cpp @@ -1683,6 +1683,7 @@ void LLUrlEntryKeybinding::initLocalization() initLocalizationFromFile("control_table_contents_camera.xml"); initLocalizationFromFile("control_table_contents_editing.xml"); initLocalizationFromFile("control_table_contents_media.xml"); + initLocalizationFromFile("control_table_contents_game_control.xml"); } void LLUrlEntryKeybinding::initLocalizationFromFile(const std::string& filename) diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 0206e46b57..190ba07ad6 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -642,10 +642,10 @@ void LLView::onVisibilityChange ( bool new_visibility ) if(log_visibility_change) { - if (old_visibility!=new_visibility) - { - LLViewerEventRecorder::instance().logVisibilityChange( viewp->getPathname(), viewp->getName(), new_visibility,"widget"); - } + if (old_visibility!=new_visibility) + { + LLViewerEventRecorder::instance().logVisibilityChange( viewp->getPathname(), viewp->getName(), new_visibility,"widget"); + } } if (old_visibility) diff --git a/indra/llwindow/CMakeLists.txt b/indra/llwindow/CMakeLists.txt index 075e17235a..e86ef2d578 100644 --- a/indra/llwindow/CMakeLists.txt +++ b/indra/llwindow/CMakeLists.txt @@ -18,11 +18,15 @@ include(LLWindow) include(UI) include(ViewerMiscLibs) include(GLM) +include(SDL2) set(llwindow_SOURCE_FILES llcursortypes.cpp + llgamecontrol.cpp + llgamecontroltranslator.cpp llkeyboard.cpp llkeyboardheadless.cpp + llsdl.cpp llwindowheadless.cpp llwindowcallbacks.cpp llwindow.cpp @@ -32,8 +36,11 @@ set(llwindow_HEADER_FILES CMakeLists.txt llcursortypes.h + llgamecontrol.h + llgamecontroltranslator.h llkeyboard.h llkeyboardheadless.h + llsdl.h llwindowheadless.h llwindowcallbacks.h ) @@ -58,7 +65,7 @@ set(llwindow_LINK_LIBRARIES ll::glm ll::glext ll::uilibraries - ll::SDL + ll::SDL2 ll::zlib-ng ) @@ -173,11 +180,11 @@ endif (llwindow_HEADER_FILES) ${viewer_SOURCE_FILES} ) -if (SDL_FOUND) +if (SDL2_FOUND) set_property(TARGET llwindow PROPERTY COMPILE_DEFINITIONS LL_SDL=1 ) -endif (SDL_FOUND) +endif (SDL2_FOUND) target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES}) target_include_directories(llwindow INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}) diff --git a/indra/llwindow/llgamecontrol.cpp b/indra/llwindow/llgamecontrol.cpp new file mode 100644 index 0000000000..9d3c854ca2 --- /dev/null +++ b/indra/llwindow/llgamecontrol.cpp @@ -0,0 +1,2122 @@ +/** + * @file llgamecontrol.h + * @brief GameController detection and management + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llgamecontrol.h" + +#include <algorithm> +#include <chrono> +#include <unordered_map> + +#include "SDL2/SDL.h" +#include "SDL2/SDL_gamecontroller.h" +#include "SDL2/SDL_joystick.h" + +#include "indra_constants.h" +#include "llfile.h" +#include "llgamecontroltranslator.h" +#include "llsd.h" + +namespace std +{ + string to_string(const SDL_JoystickGUID& guid) + { + char buffer[33] = { 0 }; + SDL_JoystickGetGUIDString(guid, buffer, sizeof(guid)); + return buffer; + } + + string to_string(SDL_JoystickType type) + { + switch (type) + { + case SDL_JOYSTICK_TYPE_GAMECONTROLLER: + return "GAMECONTROLLER"; + case SDL_JOYSTICK_TYPE_WHEEL: + return "WHEEL"; + case SDL_JOYSTICK_TYPE_ARCADE_STICK: + return "ARCADE_STICK"; + case SDL_JOYSTICK_TYPE_FLIGHT_STICK: + return "FLIGHT_STICK"; + case SDL_JOYSTICK_TYPE_DANCE_PAD: + return "DANCE_PAD"; + case SDL_JOYSTICK_TYPE_GUITAR: + return "GUITAR"; + case SDL_JOYSTICK_TYPE_DRUM_KIT: + return "DRUM_KIT"; + case SDL_JOYSTICK_TYPE_ARCADE_PAD: + return "ARCADE_PAD"; + case SDL_JOYSTICK_TYPE_THROTTLE: + return "THROTTLE"; + default:; + } + return "UNKNOWN"; + } + + string to_string(SDL_GameControllerType type) + { + switch (type) + { + case SDL_CONTROLLER_TYPE_XBOX360: + return "XBOX360"; + case SDL_CONTROLLER_TYPE_XBOXONE: + return "XBOXONE"; + case SDL_CONTROLLER_TYPE_PS3: + return "PS3"; + case SDL_CONTROLLER_TYPE_PS4: + return "PS4"; + case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO: + return "NINTENDO_SWITCH_PRO"; + case SDL_CONTROLLER_TYPE_VIRTUAL: + return "VIRTUAL"; + case SDL_CONTROLLER_TYPE_PS5: + return "PS5"; + case SDL_CONTROLLER_TYPE_AMAZON_LUNA: + return "AMAZON_LUNA"; + case SDL_CONTROLLER_TYPE_GOOGLE_STADIA: + return "GOOGLE_STADIA"; + case SDL_CONTROLLER_TYPE_NVIDIA_SHIELD: + return "NVIDIA_SHIELD"; + case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT: + return "NINTENDO_SWITCH_JOYCON_LEFT"; + case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT: + return "NINTENDO_SWITCH_JOYCON_RIGHT"; + case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_PAIR: + return "NINTENDO_SWITCH_JOYCON_PAIR"; + default:; + } + return "UNKNOWN"; + } +} + +// Util for dumping SDL_JoystickGUID info +std::ostream& operator<<(std::ostream& out, SDL_JoystickGUID& guid) +{ + return out << std::to_string(guid); +} + +// Util for dumping SDL_JoystickType type name +std::ostream& operator<<(std::ostream& out, SDL_JoystickType type) +{ + return out << std::to_string(type); +} + +// Util for dumping SDL_GameControllerType type name +std::ostream& operator<<(std::ostream& out, SDL_GameControllerType type) +{ + return out << std::to_string(type); +} + +namespace std +{ + string to_string(SDL_Joystick* joystick) + { + if (!joystick) + { + return "nullptr"; + } + + std::stringstream ss; + + ss << "{id:" << SDL_JoystickInstanceID(joystick); + SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); + ss << ",guid:'" << guid << "'"; + ss << ",type:'" << SDL_JoystickGetType(joystick) << "'"; + ss << ",name:'" << ll_safe_string(SDL_JoystickName(joystick)) << "'"; + ss << ",vendor:" << SDL_JoystickGetVendor(joystick); + ss << ",product:" << SDL_JoystickGetProduct(joystick); + if (U16 version = SDL_JoystickGetProductVersion(joystick)) + { + ss << ",version:" << version; + } + if (const char* serial = SDL_JoystickGetSerial(joystick)) + { + ss << ",serial:'" << serial << "'"; + } + ss << ",num_axes:" << SDL_JoystickNumAxes(joystick); + ss << ",num_balls:" << SDL_JoystickNumBalls(joystick); + ss << ",num_hats:" << SDL_JoystickNumHats(joystick); + ss << ",num_buttons:" << SDL_JoystickNumHats(joystick); + ss << "}"; + + return ss.str(); + } + + string to_string(SDL_GameController* controller) + { + if (!controller) + { + return "nullptr"; + } + + stringstream ss; + + ss << "{type:'" << SDL_GameControllerGetType(controller) << "'"; + ss << ",name:'" << ll_safe_string(SDL_GameControllerName(controller)) << "'"; + ss << ",vendor:" << SDL_GameControllerGetVendor(controller); + ss << ",product:" << SDL_GameControllerGetProduct(controller); + if (U16 version = SDL_GameControllerGetProductVersion(controller)) + { + ss << ",version:" << version; + } + if (const char* serial = SDL_GameControllerGetSerial(controller)) + { + ss << ",serial:'" << serial << "'"; + } + ss << "}"; + + return ss.str(); + } +} + +// Util for dumping SDL_Joystick info +std::ostream& operator<<(std::ostream& out, SDL_Joystick* joystick) +{ + return out << std::to_string(joystick); +} + +// Util for dumping SDL_GameController info +std::ostream& operator<<(std::ostream& out, SDL_GameController* controller) +{ + return out << std::to_string(controller); +} + +std::string LLGameControl::InputChannel::getLocalName() const +{ + // HACK: we hard-code English channel names, but + // they should be loaded from localized XML config files. + + if ((mType == LLGameControl::InputChannel::TYPE_AXIS) && (mIndex < NUM_AXES)) + { + return "AXIS_" + std::to_string((U32)mIndex) + + (mSign < 0 ? "-" : mSign > 0 ? "+" : ""); + } + + if ((mType == LLGameControl::InputChannel::TYPE_BUTTON) && (mIndex < NUM_BUTTONS)) + { + return "BUTTON_" + std::to_string((U32)mIndex); + } + + return "NONE"; +} + +std::string LLGameControl::InputChannel::getRemoteName() const +{ + // HACK: we hard-code English channel names, but + // they should be loaded from localized XML config files. + std::string name = " "; + // GAME_CONTROL_AXIS_LEFTX, GAME_CONTROL_BUTTON_A, etc + if (mType == LLGameControl::InputChannel::TYPE_AXIS) + { + switch (mIndex) + { + case 0: + name = "GAME_CONTROL_AXIS_LEFTX"; + break; + case 1: + name = "GAME_CONTROL_AXIS_LEFTY"; + break; + case 2: + name = "GAME_CONTROL_AXIS_RIGHTX"; + break; + case 3: + name = "GAME_CONTROL_AXIS_RIGHTY"; + break; + case 4: + name = "GAME_CONTROL_AXIS_PADDLELEFT"; + break; + case 5: + name = "GAME_CONTROL_AXIS_PADDLERIGHT"; + break; + default: + break; + } + } + else if (mType == LLGameControl::InputChannel::TYPE_BUTTON) + { + switch(mIndex) + { + case 0: + name = "GAME_CONTROL_BUTTON_A"; + break; + case 1: + name = "GAME_CONTROL_BUTTON_B"; + break; + case 2: + name = "GAME_CONTROL_BUTTON_X"; + break; + case 3: + name = "GAME_CONTROL_BUTTON_Y"; + break; + case 4: + name = "GAME_CONTROL_BUTTON_BACK"; + break; + case 5: + name = "GAME_CONTROL_BUTTON_GUIDE"; + break; + case 6: + name = "GAME_CONTROL_BUTTON_START"; + break; + case 7: + name = "GAME_CONTROL_BUTTON_LEFTSTICK"; + break; + case 8: + name = "GAME_CONTROL_BUTTON_RIGHTSTICK"; + break; + case 9: + name = "GAME_CONTROL_BUTTON_LEFTSHOULDER"; + break; + case 10: + name = "GAME_CONTROL_BUTTON_RIGHTSHOULDER"; + break; + case 11: + name = "GAME_CONTROL_BUTTON_DPAD_UP"; + break; + case 12: + name = "GAME_CONTROL_BUTTON_DPAD_DOWN"; + break; + case 13: + name = "GAME_CONTROL_BUTTON_DPAD_LEFT"; + break; + case 14: + name = "GAME_CONTROL_BUTTON_DPAD_RIGHT"; + break; + case 15: + name = "GAME_CONTROL_BUTTON_MISC1"; + break; + case 16: + name = "GAME_CONTROL_BUTTON_PADDLE1"; + break; + case 17: + name = "GAME_CONTROL_BUTTON_PADDLE2"; + break; + case 18: + name = "GAME_CONTROL_BUTTON_PADDLE3"; + break; + case 19: + name = "GAME_CONTROL_BUTTON_PADDLE4"; + break; + case 20: + name = "GAME_CONTROL_BUTTON_TOUCHPAD"; + break; + default: + break; + } + } + return name; +} + + +// internal class for managing list of controllers and per-controller state +class LLGameControllerManager +{ +public: + using ActionToChannelMap = std::map< std::string, LLGameControl::InputChannel >; + LLGameControllerManager(); + + static void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& agent_channels, + std::vector<LLGameControl::InputChannel>& flycam_channels); + void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings); + void initializeMappingsByDefault(); + void resetDeviceOptionsToDefaults(); + void loadDeviceOptionsFromSettings(); + void saveDeviceOptionsToSettings() const; + void setDeviceOptions(const std::string& guid, const LLGameControl::Options& options); + + void addController(SDL_JoystickID id, const std::string& guid, const std::string& name); + void removeController(SDL_JoystickID id); + + void onAxis(SDL_JoystickID id, U8 axis, S16 value); + void onButton(SDL_JoystickID id, U8 button, bool pressed); + + void clearAllStates(); + + void accumulateInternalState(); + void computeFinalState(); + + LLGameControl::ActionNameType getActionNameType(const std::string& action) const; + LLGameControl::InputChannel getChannelByAction(const std::string& action) const; + LLGameControl::InputChannel getFlycamChannelByAction(const std::string& action) const; + + bool updateActionMap(const std::string& name, LLGameControl::InputChannel channel); + U32 computeInternalActionFlags(); + void getFlycamInputs(std::vector<F32>& inputs_out); + void setExternalInput(U32 action_flags, U32 buttons); + + U32 getMappedFlags() const { return mActionTranslator.getMappedFlags(); } + + void clear(); + + std::string getAnalogMappings() const; + std::string getBinaryMappings() const; + std::string getFlycamMappings() const; + + void setAnalogMappings(const std::string& mappings); + void setBinaryMappings(const std::string& mappings); + void setFlycamMappings(const std::string& mappings); + +private: + void updateFlycamMap(const std::string& action, LLGameControl::InputChannel channel); + + std::list<LLGameControl::Device> mDevices; // all connected devices + using device_it = std::list<LLGameControl::Device>::iterator; + device_it findDevice(SDL_JoystickID id) + { + return std::find_if(mDevices.begin(), mDevices.end(), + [id](LLGameControl::Device& device) + { + return device.getJoystickID() == id; + }); + } + + LLGameControl::State mExternalState; + LLGameControlTranslator mActionTranslator; + std::map<std::string, LLGameControl::ActionNameType> mActions; + std::vector <std::string> mAnalogActions; + std::vector <std::string> mBinaryActions; + std::vector <std::string> mFlycamActions; + std::vector<LLGameControl::InputChannel> mFlycamChannels; + std::vector<S32> mAxesAccumulator; + U32 mButtonAccumulator { 0 }; + U32 mLastActiveFlags { 0 }; + U32 mLastFlycamActionFlags { 0 }; + + friend class LLGameControl; +}; + +// local globals +namespace +{ + LLGameControl* g_gameControl = nullptr; + LLGameControllerManager g_manager; + + // The GameControlInput message is sent via UDP which is lossy. + // Since we send the only the list of pressed buttons the receiving + // side can compute the difference between subsequent states to + // find button-down/button-up events. + // + // To reduce the likelihood of buttons being stuck "pressed" forever + // on the receiving side (for lost final packet) we resend the last + // data state. However, to keep the ambient resend bandwidth low we + // expand the resend period at a geometric rate. + // + constexpr U64 MSEC_PER_NSEC = 1000000; + constexpr U64 FIRST_RESEND_PERIOD = 100 * MSEC_PER_NSEC; + constexpr U64 RESEND_EXPANSION_RATE = 10; + LLGameControl::State g_outerState; // from controller devices + LLGameControl::State g_innerState; // state from gAgent + LLGameControl::State g_finalState; // sum of inner and outer + U64 g_lastSend = 0; + U64 g_nextResendPeriod = FIRST_RESEND_PERIOD; + + bool g_enabled = false; + bool g_sendToServer = false; + bool g_controlAgent = false; + bool g_translateAgentActions = false; + LLGameControl::AgentControlMode g_agentControlMode = LLGameControl::CONTROL_MODE_AVATAR; + + std::map<std::string, std::string> g_deviceOptions; + + std::function<bool(const std::string&)> s_loadBoolean; + std::function<void(const std::string&, bool)> s_saveBoolean; + std::function<std::string(const std::string&)> s_loadString; + std::function<void(const std::string&, const std::string&)> s_saveString; + std::function<LLSD(const std::string&)> s_loadObject; + std::function<void(const std::string&, LLSD&)> s_saveObject; + std::function<void()> s_updateUI; + + std::string SETTING_ENABLE("EnableGameControl"); + std::string SETTING_SENDTOSERVER("GameControlToServer"); + std::string SETTING_CONTROLAGENT("GameControlToAgent"); + std::string SETTING_TRANSLATEACTIONS("AgentToGameControl"); + std::string SETTING_AGENTCONTROLMODE("AgentControlMode"); + std::string SETTING_ANALOGMAPPINGS("AnalogChannelMappings"); + std::string SETTING_BINARYMAPPINGS("BinaryChannelMappings"); + std::string SETTING_FLYCAMMAPPINGS("FlycamChannelMappings"); + std::string SETTING_KNOWNCONTROLLERS("KnownGameControllers"); + + std::string ENUM_AGENTCONTROLMODE_FLYCAM("flycam"); + std::string ENUM_AGENTCONTROLMODE_NONE("none"); + + LLGameControl::AgentControlMode convertStringToAgentControlMode(const std::string& mode) + { + if (mode == ENUM_AGENTCONTROLMODE_NONE) + return LLGameControl::CONTROL_MODE_NONE; + if (mode == ENUM_AGENTCONTROLMODE_FLYCAM) + return LLGameControl::CONTROL_MODE_FLYCAM; + // All values except NONE and FLYCAM are treated as default (AVATAR) + return LLGameControl::CONTROL_MODE_AVATAR; + } + + const std::string& convertAgentControlModeToString(LLGameControl::AgentControlMode mode) + { + if (mode == LLGameControl::CONTROL_MODE_NONE) + return ENUM_AGENTCONTROLMODE_NONE; + if (mode == LLGameControl::CONTROL_MODE_FLYCAM) + return ENUM_AGENTCONTROLMODE_FLYCAM; + // All values except NONE and FLYCAM are treated as default (AVATAR) + return LLStringUtil::null; + } + + const std::string& getDeviceOptionsString(const std::string& guid) + { + const auto& it = g_deviceOptions.find(guid); + return it == g_deviceOptions.end() ? LLStringUtil::null : it->second; + } +} + +LLGameControl::~LLGameControl() +{ + terminate(); +} + +LLGameControl::State::State() +: mButtons(0) +{ + mAxes.resize(NUM_AXES, 0); + mPrevAxes.resize(NUM_AXES, 0); +} + +void LLGameControl::State::clear() +{ + std::fill(mAxes.begin(), mAxes.end(), 0); + + // DO NOT clear mPrevAxes because those are managed by external logic. + //std::fill(mPrevAxes.begin(), mPrevAxes.end(), 0); + + mButtons = 0; +} + +bool LLGameControl::State::onButton(U8 button, bool pressed) +{ + U32 old_buttons = mButtons; + if (button < NUM_BUTTONS) + { + if (pressed) + { + mButtons |= (0x01 << button); + } + else + { + mButtons &= ~(0x01 << button); + } + } + return mButtons != old_buttons; +} + +LLGameControl::Device::Device(int joystickID, const std::string& guid, const std::string& name) +: mJoystickID(joystickID) +, mGUID(guid) +, mName(name) +{ +} + +LLGameControl::Options::Options() +{ + mAxisOptions.resize(NUM_AXES); + mAxisMap.resize(NUM_AXES); + mButtonMap.resize(NUM_BUTTONS); + resetToDefaults(); +} + +void LLGameControl::Options::resetToDefaults() +{ + for (size_t i = 0; i < NUM_AXES; ++i) + { + mAxisOptions[i].resetToDefaults(); + mAxisMap[i] = (U8)i; + } + for (size_t i = 0; i < NUM_BUTTONS; ++i) + { + mButtonMap[i] = (U8)i; + } +} + +U8 LLGameControl::Options::mapAxis(U8 axis) const +{ + if (axis >= NUM_AXES) + { + LL_WARNS("SDL2") << "Invalid input axis: " << axis << LL_ENDL; + return axis; + } + return mAxisMap[axis]; +} + +U8 LLGameControl::Options::mapButton(U8 button) const +{ + if (button >= NUM_BUTTONS) + { + LL_WARNS("SDL2") << "Invalid input button: " << button << LL_ENDL; + return button; + } + return mButtonMap[button]; +} + +S16 LLGameControl::Options::fixAxisValue(U8 axis, S16 value) const +{ + if (axis >= NUM_AXES) + { + LL_WARNS("SDL2") << "Invalid input axis: " << axis << LL_ENDL; + } + else + { + value = mAxisOptions[axis].computeModifiedValue(value); + } + return value; +} + +std::string LLGameControl::Options::AxisOptions::saveToString() const +{ + std::list<std::string> options; + + if (mMultiplier == -1) + { + options.push_back("invert:1"); + } + if (mDeadZone) + { + options.push_back(llformat("dead_zone:%u", mDeadZone)); + } + if (mOffset) + { + options.push_back(llformat("offset:%d", mOffset)); + } + + std::string result = LLStringUtil::join(options); + + return result.empty() ? result : "{" + result + "}"; +} + +// Parse string "{key:value,key:{key:value,key:value}}" and fill the map +static bool parse(std::map<std::string, std::string>& result, std::string source) +{ + result.clear(); + + LLStringUtil::trim(source); + if (source.empty()) + return true; + + if (source.front() != '{' || source.back() != '}') + return false; + + source = source.substr(1, source.size() - 2); + + LLStringUtil::trim(source); + if (source.empty()) + return true; + + // Split the string "key:value" and add the pair to the map + auto split = [&](const std::string& pair) -> bool + { + size_t pos = pair.find(':'); + if (!pos || pos == std::string::npos) + return false; + std::string key = pair.substr(0, pos); + std::string value = pair.substr(pos + 1); + LLStringUtil::trim(key); + LLStringUtil::trim(value); + if (key.empty() || value.empty()) + return false; + result[key] = value; + return true; + }; + + U32 depth = 0; + size_t offset = 0; + while (true) + { + size_t pos = source.find_first_of(depth ? "{}" : ",{}", offset); + if (pos == std::string::npos) + { + return !depth && split(source); + } + if (source[pos] == ',') + { + if (!split(source.substr(0, pos))) + return false; + source = source.substr(pos + 1); + offset = 0; + } + else if (source[pos] == '{') + { + depth++; + offset = pos + 1; + } + else if (depth) // Assume '}' here + { + depth--; + offset = pos + 1; + } + else + { + return false; // Extra '}' found + } + } + + return true; +} + +void LLGameControl::Options::AxisOptions::loadFromString(std::string options) +{ + resetToDefaults(); + + if (options.empty()) + return; + + std::map<std::string, std::string> pairs; + if (!parse(pairs, options)) + { + LL_WARNS("SDL2") << "Invalid axis options: '" << options << "'" << LL_ENDL; + } + + mMultiplier = 1; + std::string invert = pairs["invert"]; + if (!invert.empty()) + { + if (invert == "1") + { + mMultiplier = -1; + } + else + { + LL_WARNS("SDL2") << "Invalid invert value: '" << invert << "'" << LL_ENDL; + } + } + + std::string dead_zone = pairs["dead_zone"]; + if (!dead_zone.empty()) + { + size_t number = std::stoull(dead_zone); + if (number <= MAX_AXIS_DEAD_ZONE && std::to_string(number) == dead_zone) + { + mDeadZone = (U16)number; + } + else + { + LL_WARNS("SDL2") << "Invalid dead_zone value: '" << dead_zone << "'" << LL_ENDL; + } + } + + std::string offset = pairs["offset"]; + if (!offset.empty()) + { + S32 number = std::stoi(offset); + if (abs(number) > MAX_AXIS_OFFSET || std::to_string(number) != offset) + { + LL_WARNS("SDL2") << "Invalid offset value: '" << offset << "'" << LL_ENDL; + } + else + { + mOffset = (S16)number; + } + } +} + +std::string LLGameControl::Options::saveToString(const std::string& name, bool force_empty) const +{ + return stringifyDeviceOptions(name, mAxisOptions, mAxisMap, mButtonMap, force_empty); +} + +bool LLGameControl::Options::loadFromString(std::string& name, std::string options) +{ + resetToDefaults(); + return LLGameControl::parseDeviceOptions(options, name, mAxisOptions, mAxisMap, mButtonMap); +} + +bool LLGameControl::Options::loadFromString(std::string options) +{ + resetToDefaults(); + std::string dummy_name; + return LLGameControl::parseDeviceOptions(options, dummy_name, mAxisOptions, mAxisMap, mButtonMap); +} + +LLGameControllerManager::LLGameControllerManager() +{ + mAxesAccumulator.resize(LLGameControl::NUM_AXES, 0); + + mAnalogActions = { "push", "slide", "jump", "turn", "look" }; + mBinaryActions = { "toggle_run", "toggle_fly", "toggle_flycam", "stop" }; + mFlycamActions = { "advance", "pan", "rise", "pitch", "yaw", "zoom" }; + + // Collect all known action names with their types in one container + for (const std::string& name : mAnalogActions) + { + mActions[name] = LLGameControl::ACTION_NAME_ANALOG; + mActions[name + "+"] = LLGameControl::ACTION_NAME_ANALOG_POS; + mActions[name + "-"] = LLGameControl::ACTION_NAME_ANALOG_NEG; + } + for (const std::string& name : mBinaryActions) + { + mActions[name] = LLGameControl::ACTION_NAME_BINARY; + } + for (const std::string& name : mFlycamActions) + { + mActions[name] = LLGameControl::ACTION_NAME_FLYCAM; + } + + // Here we build an invariant map between the named agent actions + // and control bit sent to the server. This map will be used, + // in combination with the action->InputChannel map below, + // to maintain an inverse map from control bit masks to GameControl data. + LLGameControlTranslator::ActionToMaskMap actionMasks = + { + // Analog actions (pairs) + { "push+", AGENT_CONTROL_AT_POS | AGENT_CONTROL_FAST_AT }, + { "push-", AGENT_CONTROL_AT_NEG | AGENT_CONTROL_FAST_AT }, + { "slide+", AGENT_CONTROL_LEFT_POS | AGENT_CONTROL_FAST_LEFT }, + { "slide-", AGENT_CONTROL_LEFT_NEG | AGENT_CONTROL_FAST_LEFT }, + { "jump+", AGENT_CONTROL_UP_POS | AGENT_CONTROL_FAST_UP }, + { "jump-", AGENT_CONTROL_UP_NEG | AGENT_CONTROL_FAST_UP }, + { "turn+", AGENT_CONTROL_YAW_POS }, + { "turn-", AGENT_CONTROL_YAW_NEG }, + { "look+", AGENT_CONTROL_PITCH_POS }, + { "look-", AGENT_CONTROL_PITCH_NEG }, + // Button actions + { "stop", AGENT_CONTROL_STOP }, + // These are HACKs. We borrow some AGENT_CONTROL bits for "unrelated" features. + // Not a problem because these bits are only used internally. + { "toggle_run", AGENT_CONTROL_NUDGE_AT_POS }, // HACK + { "toggle_fly", AGENT_CONTROL_FLY }, // HACK + { "toggle_flycam", AGENT_CONTROL_NUDGE_AT_NEG }, // HACK + }; + mActionTranslator.setAvailableActionMasks(actionMasks); + + initializeMappingsByDefault(); +} + +// static +void LLGameControllerManager::getDefaultMappings( + std::vector<std::pair<std::string, LLGameControl::InputChannel>>& agent_channels, + std::vector<LLGameControl::InputChannel>& flycam_channels) +{ + // Here we build a list of pairs between named agent actions and + // GameControl channels. Note: we only supply the non-signed names + // (e.g. "push" instead of "push+" and "push-") because mActionTranslator + // automatially expands action names as necessary. + using type = LLGameControl::InputChannel::Type; + agent_channels = + { + // Analog actions (associated by common name - without '+' or '-') + { "push", { type::TYPE_AXIS, LLGameControl::AXIS_LEFTY, 1 } }, + { "slide", { type::TYPE_AXIS, LLGameControl::AXIS_LEFTX, 1 } }, + { "jump", { type::TYPE_AXIS, LLGameControl::AXIS_TRIGGERLEFT, 1 } }, + { "turn", { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTX, 1 } }, + { "look", { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTY, 1 } }, + // Button actions (associated by name) + { "toggle_run", { type::TYPE_BUTTON, LLGameControl::BUTTON_LEFTSHOULDER } }, + { "toggle_fly", { type::TYPE_BUTTON, LLGameControl::BUTTON_DPAD_UP } }, + { "toggle_flycam", { type::TYPE_BUTTON, LLGameControl::BUTTON_RIGHTSHOULDER } }, + { "stop", { type::TYPE_BUTTON, LLGameControl::BUTTON_LEFTSTICK } } + }; + + // Flycam actions don't need bitwise translation, so we maintain the map + // of channels here directly rather than using an LLGameControlTranslator. + flycam_channels = + { + // Flycam actions (associated just by an order index) + { type::TYPE_AXIS, LLGameControl::AXIS_LEFTY, 1 }, // advance + { type::TYPE_AXIS, LLGameControl::AXIS_LEFTX, 1 }, // pan + { type::TYPE_AXIS, LLGameControl::AXIS_TRIGGERRIGHT, 1 }, // rise + { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTY, -1 }, // pitch + { type::TYPE_AXIS, LLGameControl::AXIS_RIGHTX, 1 }, // yaw + { type::TYPE_NONE, 0 } // zoom + }; +} + +void LLGameControllerManager::getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings) +{ + // Join two different data structures into the one + std::vector<LLGameControl::InputChannel> flycam_channels; + getDefaultMappings(mappings, flycam_channels); + for (size_t i = 0; i < flycam_channels.size(); ++i) + { + mappings.emplace_back(mFlycamActions[i], flycam_channels[i]); + } +} + +void LLGameControllerManager::initializeMappingsByDefault() +{ + std::vector<std::pair<std::string, LLGameControl::InputChannel>> agent_channels; + getDefaultMappings(agent_channels, mFlycamChannels); + mActionTranslator.setMappings(agent_channels); +} + +void LLGameControllerManager::resetDeviceOptionsToDefaults() +{ + for (LLGameControl::Device& device : mDevices) + { + device.resetOptionsToDefaults(); + } +} + +void LLGameControllerManager::loadDeviceOptionsFromSettings() +{ + for (LLGameControl::Device& device : mDevices) + { + device.loadOptionsFromString(getDeviceOptionsString(device.getGUID())); + } +} + +void LLGameControllerManager::saveDeviceOptionsToSettings() const +{ + for (const LLGameControl::Device& device : mDevices) + { + std::string options = device.saveOptionsToString(); + if (options.empty()) + { + g_deviceOptions.erase(device.getGUID()); + } + else + { + g_deviceOptions[device.getGUID()] = options; + } + } +} + +void LLGameControllerManager::setDeviceOptions(const std::string& guid, const LLGameControl::Options& options) +{ + // find Device by name + for (LLGameControl::Device& device : mDevices) + { + if (device.getGUID() == guid) + { + device.mOptions = options; + return; + } + } +} + +void LLGameControllerManager::addController(SDL_JoystickID id, const std::string& guid, const std::string& name) +{ + llassert(id >= 0); + + for (const LLGameControl::Device& device : mDevices) + { + if (device.getJoystickID() == id) + { + LL_WARNS("SDL2") << "device with id=" << id << " was already added" + << ", guid: '" << device.getGUID() << "'" + << ", name: '" << device.getName() << "'" + << LL_ENDL; + return; + } + } + + mDevices.emplace_back(id, guid, name).loadOptionsFromString(getDeviceOptionsString(guid)); +} + +void LLGameControllerManager::removeController(SDL_JoystickID id) +{ + LL_INFOS("SDL2") << "joystick id: " << id << LL_ENDL; + + mDevices.remove_if([id](LLGameControl::Device& device) + { + return device.getJoystickID() == id; + }); +} + +void LLGameControllerManager::onAxis(SDL_JoystickID id, U8 axis, S16 value) +{ + device_it it = findDevice(id); + if (it == mDevices.end()) + { + LL_WARNS("SDL2") << "Unknown device: joystick=0x" << std::hex << id << std::dec + << " axis=" << (S32)axis + << " value=" << (S32)value << LL_ENDL; + return; + } + + // Map axis using device-specific settings + // or leave the value unchanged + U8 mapped_axis = it->mOptions.mapAxis(axis); + if (mapped_axis != axis) + { + LL_DEBUGS("SDL2") << "Axis mapped: joystick=0x" << std::hex << id << std::dec + << " input axis i=" << (S32)axis + << " mapped axis i=" << (S32)mapped_axis << LL_ENDL; + axis = mapped_axis; + } + + if (axis >= LLGameControl::NUM_AXES) + { + LL_WARNS("SDL2") << "Unknown axis: joystick=0x" << std::hex << id << std::dec + << " axis=" << (S32)(axis) + << " value=" << (S32)(value) << LL_ENDL; + return; + } + + // Fix value using device-specific settings + // or leave the value unchanged + S16 fixed_value = it->mOptions.fixAxisValue(axis, value); + if (fixed_value != value) + { + LL_DEBUGS("SDL2") << "Value fixed: joystick=0x" << std::hex << id << std::dec + << " axis i=" << (S32)axis + << " input value=" << (S32)value + << " fixed value=" << (S32)fixed_value << LL_ENDL; + value = fixed_value; + } + + // Note: the RAW analog joysticks provide NEGATIVE X,Y values for LEFT,FORWARD + // whereas those directions are actually POSITIVE in SL's local right-handed + // reference frame. Therefore we implicitly negate those axes here where + // they are extracted from SDL, before being used anywhere. + if (axis < SDL_CONTROLLER_AXIS_TRIGGERLEFT) + { + // Note: S16 value is in range [-32768, 32767] which means + // the negative range has an extra possible value. We need + // to add (or subtract) one during negation. + if (value < 0) + { + value = - (value + 1); + } + else if (value > 0) + { + value = (-value) - 1; + } + } + + LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << id << std::dec + << " axis=" << (S32)(axis) + << " value=" << (S32)(value) << LL_ENDL; + it->mState.mAxes[axis] = value; +} + +void LLGameControllerManager::onButton(SDL_JoystickID id, U8 button, bool pressed) +{ + device_it it = findDevice(id); + if (it == mDevices.end()) + { + LL_WARNS("SDL2") << "Unknown device: joystick=0x" << std::hex << id << std::dec + << " button i=" << (S32)button << LL_ENDL; + return; + } + + // Map button using device-specific settings + // or leave the value unchanged + U8 mapped_button = it->mOptions.mapButton(button); + if (mapped_button != button) + { + LL_DEBUGS("SDL2") << "Button mapped: joystick=0x" << std::hex << id << std::dec + << " input button i=" << (S32)button + << " mapped button i=" << (S32)mapped_button << LL_ENDL; + button = mapped_button; + } + + if (button >= LLGameControl::NUM_BUTTONS) + { + LL_WARNS("SDL2") << "Unknown button: joystick=0x" << std::hex << id << std::dec + << " button i=" << (S32)button << LL_ENDL; + return; + } + + if (it->mState.onButton(button, pressed)) + { + LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << id << std::dec + << " button i=" << (S32)button + << " pressed=" << pressed << LL_ENDL; + } +} + +void LLGameControllerManager::clearAllStates() +{ + for (auto& device : mDevices) + { + device.mState.clear(); + } + mExternalState.clear(); + mLastActiveFlags = 0; + mLastFlycamActionFlags = 0; +} + +void LLGameControllerManager::accumulateInternalState() +{ + // clear the old state + std::fill(mAxesAccumulator.begin(), mAxesAccumulator.end(), 0); + mButtonAccumulator = 0; + + // accumulate the controllers + for (const auto& device : mDevices) + { + mButtonAccumulator |= device.mState.mButtons; + for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i) + { + // Note: we don't bother to clamp the axes yet + // because at this stage we haven't yet accumulated the "inner" state. + mAxesAccumulator[i] += (S32)device.mState.mAxes[i]; + } + } +} + +void LLGameControllerManager::computeFinalState() +{ + // We assume accumulateInternalState() has already been called and we will + // finish by accumulating "external" state (if enabled) + U32 old_buttons = g_finalState.mButtons; + g_finalState.mButtons = mButtonAccumulator; + if (g_translateAgentActions) + { + // accumulate from mExternalState + g_finalState.mButtons |= mExternalState.mButtons; + } + if (old_buttons != g_finalState.mButtons) + { + g_nextResendPeriod = 0; // packet needs to go out ASAP + } + + // clamp the accumulated axes + for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i) + { + S32 axis = mAxesAccumulator[i]; + if (g_translateAgentActions) + { + // Note: we accumulate mExternalState onto local 'axis' variable + // rather than onto mAxisAccumulator[i] because the internal + // accumulated value is also used to drive the Flycam, and + // we don't want any external state leaking into that value. + axis += (S32)mExternalState.mAxes[i]; + } + axis = (S16)std::min(std::max(axis, -32768), 32767); + // check for change + if (g_finalState.mAxes[i] != axis) + { + // When axis changes we explicitly update the corresponding prevAxis + // prior to storing axis. The only other place where prevAxis + // is updated in updateResendPeriod() which is explicitly called after + // a packet is sent. The result is: unchanged axes are included in + // first resend but not later ones. + g_finalState.mPrevAxes[i] = g_finalState.mAxes[i]; + g_finalState.mAxes[i] = axis; + g_nextResendPeriod = 0; // packet needs to go out ASAP + } + } +} + +LLGameControl::ActionNameType LLGameControllerManager::getActionNameType(const std::string& action) const +{ + auto it = mActions.find(action); + return it == mActions.end() ? LLGameControl::ACTION_NAME_UNKNOWN : it->second; +} + +LLGameControl::InputChannel LLGameControllerManager::getChannelByAction(const std::string& action) const +{ + LLGameControl::InputChannel channel; + auto action_it = mActions.find(action); + if (action_it != mActions.end()) + { + if (action_it->second == LLGameControl::ACTION_NAME_FLYCAM) + { + channel = getFlycamChannelByAction(action); + } + else + { + channel = mActionTranslator.getChannelByAction(action); + } + } + return channel; +} + +LLGameControl::InputChannel LLGameControllerManager::getFlycamChannelByAction(const std::string& action) const +{ + auto flycam_it = std::find(mFlycamActions.begin(), mFlycamActions.end(), action); + llassert(flycam_it != mFlycamActions.end()); + std::ptrdiff_t index = std::distance(mFlycamActions.begin(), flycam_it); + return mFlycamChannels[(std::size_t)index]; +} + +// Common implementation of getAnalogMappings(), getBinaryMappings() and getFlycamMappings() +static std::string getMappings(const std::vector<std::string>& actions, LLGameControl::InputChannel::Type type, + std::function<LLGameControl::InputChannel(const std::string& action)> getChannel) +{ + std::list<std::string> mappings; + + std::vector<std::pair<std::string, LLGameControl::InputChannel>> default_mappings; + LLGameControl::getDefaultMappings(default_mappings); + + // Walk through the all known actions of the chosen type + for (const std::string& action : actions) + { + LLGameControl::InputChannel channel = getChannel(action); + // Only channels of the expected type should be stored + if (channel.mType == type) + { + bool mapping_differs = false; + for (const auto& pair : default_mappings) + { + if (pair.first == action) + { + mapping_differs = !channel.isEqual(pair.second); + break; + } + } + // Only mappings different from the default should be stored + if (mapping_differs) + { + mappings.push_back(action + ":" + channel.getLocalName()); + } + } + } + + std::string result = LLStringUtil::join(mappings); + + return result; +} + +std::string LLGameControllerManager::getAnalogMappings() const +{ + return getMappings(mAnalogActions, LLGameControl::InputChannel::TYPE_AXIS, + [&](const std::string& action) -> LLGameControl::InputChannel + { + return mActionTranslator.getChannelByAction(action + "+"); + }); +} + +std::string LLGameControllerManager::getBinaryMappings() const +{ + return getMappings(mBinaryActions, LLGameControl::InputChannel::TYPE_BUTTON, + [&](const std::string& action) -> LLGameControl::InputChannel + { + return mActionTranslator.getChannelByAction(action); + }); +} + +std::string LLGameControllerManager::getFlycamMappings() const +{ + return getMappings(mFlycamActions, LLGameControl::InputChannel::TYPE_AXIS, + [&](const std::string& action) -> LLGameControl::InputChannel + { + return getFlycamChannelByAction(action); + }); +} + +// Common implementation of setAnalogMappings(), setBinaryMappings() and setFlycamMappings() +static void setMappings(const std::string& mappings, + const std::vector<std::string>& actions, LLGameControl::InputChannel::Type type, + std::function<void(const std::string& action, LLGameControl::InputChannel channel)> updateMap) +{ + if (mappings.empty()) + return; + + std::map<std::string, std::string> pairs; + LLStringOps::splitString(mappings, ',', [&](const std::string& mapping) + { + std::size_t pos = mapping.find(':'); + if (pos > 0 && pos != std::string::npos) + { + pairs[mapping.substr(0, pos)] = mapping.substr(pos + 1); + } + }); + + static const LLGameControl::InputChannel channelNone; + + for (const std::string& action : actions) + { + auto it = pairs.find(action); + if (it != pairs.end()) + { + LLGameControl::InputChannel channel = LLGameControl::getChannelByName(it->second); + if (channel.isNone() || channel.mType == type) + { + updateMap(action, channel); + continue; + } + } + updateMap(action, channelNone); + } +} + +void LLGameControllerManager::setAnalogMappings(const std::string& mappings) +{ + setMappings(mappings, mAnalogActions, LLGameControl::InputChannel::TYPE_AXIS, + [&](const std::string& action, LLGameControl::InputChannel channel) + { + mActionTranslator.updateMap(action, channel); + }); +} + +void LLGameControllerManager::setBinaryMappings(const std::string& mappings) +{ + setMappings(mappings, mBinaryActions, LLGameControl::InputChannel::TYPE_BUTTON, + [&](const std::string& action, LLGameControl::InputChannel channel) + { + mActionTranslator.updateMap(action, channel); + }); +} + +void LLGameControllerManager::setFlycamMappings(const std::string& mappings) +{ + setMappings(mappings, mFlycamActions, LLGameControl::InputChannel::TYPE_AXIS, + [&](const std::string& action, LLGameControl::InputChannel channel) + { + updateFlycamMap(action, channel); + }); +} + +bool LLGameControllerManager::updateActionMap(const std::string& action, LLGameControl::InputChannel channel) +{ + auto action_it = mActions.find(action); + if (action_it == mActions.end()) + { + LL_WARNS("SDL2") << "unmappable action='" << action << "'" << LL_ENDL; + return false; + } + + if (action_it->second == LLGameControl::ACTION_NAME_FLYCAM) + { + updateFlycamMap(action, channel); + } + else + { + mActionTranslator.updateMap(action, channel); + } + return true; +} + +void LLGameControllerManager::updateFlycamMap(const std::string& action, LLGameControl::InputChannel channel) +{ + auto flycam_it = std::find(mFlycamActions.begin(), mFlycamActions.end(), action); + llassert(flycam_it != mFlycamActions.end()); + std::ptrdiff_t index = std::distance(mFlycamActions.begin(), flycam_it); + llassert(index >= 0 && (std::size_t)index < mFlycamChannels.size()); + mFlycamChannels[(std::size_t)index] = channel; +} + +U32 LLGameControllerManager::computeInternalActionFlags() +{ + // add up device inputs + accumulateInternalState(); + if (g_controlAgent) + { + return mActionTranslator.computeFlagsFromState(mAxesAccumulator, mButtonAccumulator); + } + return 0; +} + +void LLGameControllerManager::getFlycamInputs(std::vector<F32>& inputs) +{ + // The inputs are packed in the same order as they exist in mFlycamChannels: + // + // advance + // pan + // rise + // pitch + // yaw + // zoom + // + for (const auto& channel: mFlycamChannels) + { + S16 axis; + if (channel.mIndex == LLGameControl::AXIS_TRIGGERLEFT || + channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT) + { + // TIED TRIGGER HACK: we assume the two triggers are paired together + S32 total_axis = mAxesAccumulator[LLGameControl::AXIS_TRIGGERLEFT] + - mAxesAccumulator[LLGameControl::AXIS_TRIGGERRIGHT]; + if (channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT) + { + // negate previous math when TRIGGERRIGHT is positive channel + total_axis *= -1; + } + axis = S16(std::min(std::max(total_axis, -32768), 32767)); + } + else + { + axis = S16(std::min(std::max(mAxesAccumulator[channel.mIndex], -32768), 32767)); + } + // value arrives as S16 in range [-32768, 32767] + // so we scale positive and negative values by slightly different factors + // to try to map it to [-1, 1] + F32 input = F32(axis) / ((axis > 0.0f) ? 32767 : 32768) * channel.mSign; + inputs.push_back(input); + } +} + +void LLGameControllerManager::setExternalInput(U32 action_flags, U32 buttons) +{ + if (g_translateAgentActions) + { + // HACK: these are the bits we can safely translate from control flags to GameControl + // Extracting LLGameControl::InputChannels that are mapped to other bits is a WIP. + // TODO: translate other bits to GameControl, which might require measure of gAgent + // state changes (e.g. sitting <--> standing, flying <--> not-flying, etc) + const U32 BITS_OF_INTEREST = + AGENT_CONTROL_AT_POS | AGENT_CONTROL_AT_NEG + | AGENT_CONTROL_LEFT_POS | AGENT_CONTROL_LEFT_NEG + | AGENT_CONTROL_UP_POS | AGENT_CONTROL_UP_NEG + | AGENT_CONTROL_YAW_POS | AGENT_CONTROL_YAW_NEG + | AGENT_CONTROL_PITCH_POS | AGENT_CONTROL_PITCH_NEG + | AGENT_CONTROL_STOP + | AGENT_CONTROL_FAST_AT + | AGENT_CONTROL_FAST_LEFT + | AGENT_CONTROL_FAST_UP; + action_flags &= BITS_OF_INTEREST; + + U32 active_flags = action_flags & mActionTranslator.getMappedFlags(); + if (active_flags != mLastActiveFlags) + { + mLastActiveFlags = active_flags; + mExternalState = mActionTranslator.computeStateFromFlags(action_flags); + mExternalState.mButtons |= buttons; + } + else + { + mExternalState.mButtons = buttons; + } + } + else + { + mExternalState.mButtons = buttons; + } +} + +void LLGameControllerManager::clear() +{ + mDevices.clear(); +} + +U64 get_now_nsec() +{ + std::chrono::time_point<std::chrono::steady_clock> t0; + return (std::chrono::steady_clock::now() - t0).count(); +} + +void onJoystickDeviceAdded(const SDL_Event& event) +{ + SDL_JoystickGUID guid(SDL_JoystickGetDeviceGUID(event.cdevice.which)); + SDL_JoystickType type(SDL_JoystickGetDeviceType(event.cdevice.which)); + std::string name(ll_safe_string(SDL_JoystickNameForIndex(event.cdevice.which))); + + LL_INFOS("SDL2") << "joystick {id:" << event.cdevice.which + << ",guid:'" << guid << "'" + << ",type:'" << type << "'" + << ",name:'" << name << "'" + << "}" << LL_ENDL; + + if (SDL_Joystick* joystick = SDL_JoystickOpen(event.cdevice.which)) + { + LL_INFOS("SDL2") << "joystick " << joystick << LL_ENDL; + } + else + { + LL_WARNS("SDL2") << "Can't open joystick: " << SDL_GetError() << LL_ENDL; + } +} + +void onJoystickDeviceRemoved(const SDL_Event& event) +{ + LL_INFOS("SDL2") << "joystick id: " << event.cdevice.which << LL_ENDL; +} + +void onControllerDeviceAdded(const SDL_Event& event) +{ + std::string guid(std::to_string(SDL_JoystickGetDeviceGUID(event.cdevice.which))); + SDL_GameControllerType type(SDL_GameControllerTypeForIndex(event.cdevice.which)); + std::string name(ll_safe_string(SDL_GameControllerNameForIndex(event.cdevice.which))); + + LL_INFOS("SDL2") << "controller {id:" << event.cdevice.which + << ",guid:'" << guid << "'" + << ",type:'" << type << "'" + << ",name:'" << name << "'" + << "}" << LL_ENDL; + + SDL_JoystickID id = SDL_JoystickGetDeviceInstanceID(event.cdevice.which); + if (id < 0) + { + LL_WARNS("SDL2") << "Can't get device instance ID: " << SDL_GetError() << LL_ENDL; + return; + } + + SDL_GameController* controller = SDL_GameControllerOpen(event.cdevice.which); + if (!controller) + { + LL_WARNS("SDL2") << "Can't open game controller: " << SDL_GetError() << LL_ENDL; + return; + } + + g_manager.addController(id, guid, name); + + // this event could happen while the preferences UI is open + // in which case we need to force it to update + s_updateUI(); +} + +void onControllerDeviceRemoved(const SDL_Event& event) +{ + LL_INFOS("SDL2") << "joystick id=" << event.cdevice.which << LL_ENDL; + + SDL_JoystickID id = event.cdevice.which; + g_manager.removeController(id); + + // this event could happen while the preferences UI is open + // in which case we need to force it to update + s_updateUI(); +} + +void onControllerButton(const SDL_Event& event) +{ + g_manager.onButton(event.cbutton.which, event.cbutton.button, event.cbutton.state == SDL_PRESSED); +} + +void onControllerAxis(const SDL_Event& event) +{ + LL_DEBUGS("SDL2") << "joystick=0x" << std::hex << event.caxis.which << std::dec + << " axis=" << (S32)(event.caxis.axis) + << " value=" << (S32)(event.caxis.value) << LL_ENDL; + g_manager.onAxis(event.caxis.which, event.caxis.axis, event.caxis.value); +} + +// static +bool LLGameControl::isEnabled() +{ + return g_enabled; +} + +void LLGameControl::setEnabled(bool enable) +{ + if (enable != g_enabled) + { + g_enabled = enable; + s_saveBoolean(SETTING_ENABLE, g_enabled); + } +} + +// static +bool LLGameControl::isInitialized() +{ + return g_gameControl != nullptr; +} + +// static +// TODO: find a cleaner way to provide callbacks to LLGameControl +void LLGameControl::init(const std::string& gamecontrollerdb_path, + std::function<bool(const std::string&)> loadBoolean, + std::function<void(const std::string&, bool)> saveBoolean, + std::function<std::string(const std::string&)> loadString, + std::function<void(const std::string&, const std::string&)> saveString, + std::function<LLSD(const std::string&)> loadObject, + std::function<void(const std::string&, const LLSD&)> saveObject, + std::function<void()> updateUI) +{ + if (g_gameControl) + return; + + llassert(loadBoolean); + llassert(saveBoolean); + llassert(loadString); + llassert(saveString); + llassert(loadObject); + llassert(saveObject); + llassert(updateUI); + + int result = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR); + if (result < 0) + { + // This error is critical, we stop working with SDL and return + LL_WARNS("SDL2") << "Error initializing GameController subsystems : " << SDL_GetError() << LL_ENDL; + return; + } + + // The inability to read this file is not critical, we can continue working + if (!LLFile::isfile(gamecontrollerdb_path.c_str())) + { + LL_WARNS("SDL2") << "Device mapping db file not found: " << gamecontrollerdb_path << LL_ENDL; + } + else + { + int count = SDL_GameControllerAddMappingsFromFile(gamecontrollerdb_path.c_str()); + if (count < 0) + { + LL_WARNS("SDL2") << "Error adding mappings from " << gamecontrollerdb_path << " : " << SDL_GetError() << LL_ENDL; + } + else + { + LL_INFOS("SDL2") << "Total " << count << " mappings added from " << gamecontrollerdb_path << LL_ENDL; + } + } + + g_gameControl = LLGameControl::getInstance(); + + s_loadBoolean = loadBoolean; + s_saveBoolean = saveBoolean; + s_loadString = loadString; + s_saveString = saveString; + s_loadObject = loadObject; + s_saveObject = saveObject; + s_updateUI = updateUI; + + loadFromSettings(); +} + +// static +void LLGameControl::terminate() +{ + g_manager.clear(); +} + +// static +const std::list<LLGameControl::Device>& LLGameControl::getDevices() +{ + return g_manager.mDevices; +} + +//static +const std::map<std::string, std::string>& LLGameControl::getDeviceOptions() +{ + return g_deviceOptions; +} + +//static +// returns 'true' if GameControlInput message needs to go out, +// which will be the case for new data or resend. Call this right +// before deciding to put a GameControlInput packet on the wire +// or not. +bool LLGameControl::computeFinalStateAndCheckForChanges() +{ + // Note: LLGameControllerManager::computeFinalState() modifies g_nextResendPeriod as a side-effect + g_manager.computeFinalState(); + + // should send input when: + // sending is enabled and + // g_lastSend has "expired" + // either because g_nextResendPeriod has been zeroed + // or the last send really has expired. + return g_enabled && g_sendToServer && (g_lastSend + g_nextResendPeriod < get_now_nsec()); +} + +// static +void LLGameControl::clearAllStates() +{ + g_manager.clearAllStates(); +} + +// static +void LLGameControl::processEvents(bool app_has_focus) +{ + // This method used by non-linux platforms which only use SDL for GameController input + SDL_Event event; + if (!app_has_focus) + { + // when SL window lacks focus: pump SDL events but ignore them + while (g_gameControl && SDL_PollEvent(&event)) + { + // do nothing: SDL_PollEvent() is the operator + } + g_manager.clearAllStates(); + return; + } + + while (g_gameControl && SDL_PollEvent(&event)) + { + handleEvent(event, app_has_focus); + } +} + +void LLGameControl::handleEvent(const SDL_Event& event, bool app_has_focus) +{ + switch (event.type) + { + case SDL_JOYDEVICEADDED: + onJoystickDeviceAdded(event); + break; + case SDL_JOYDEVICEREMOVED: + onJoystickDeviceRemoved(event); + break; + case SDL_CONTROLLERDEVICEADDED: + onControllerDeviceAdded(event); + break; + case SDL_CONTROLLERDEVICEREMOVED: + onControllerDeviceRemoved(event); + break; + case SDL_CONTROLLERBUTTONDOWN: + /* FALLTHROUGH */ + case SDL_CONTROLLERBUTTONUP: + if (app_has_focus) + { + onControllerButton(event); + } + break; + case SDL_CONTROLLERAXISMOTION: + if (app_has_focus) + { + onControllerAxis(event); + } + break; + default: + break; + } +} + +// static +const LLGameControl::State& LLGameControl::getState() +{ + return g_finalState; +} + +// static +LLGameControl::InputChannel LLGameControl::getActiveInputChannel() +{ + InputChannel input; + + State state = g_finalState; + if (state.mButtons > 0) + { + // check buttons + input.mType = LLGameControl::InputChannel::TYPE_BUTTON; + for (U8 i = 0; i < 32; ++i) + { + if ((0x1 << i) & state.mButtons) + { + input.mIndex = i; + break; + } + } + } + else + { + // scan axes + constexpr S16 threshold = std::numeric_limits<S16>::max() / 2; + for (U8 i = 0; i < 6; ++i) + { + if (abs(state.mAxes[i]) > threshold) + { + input.mType = LLGameControl::InputChannel::TYPE_AXIS; + // input.mIndex ultimately translates to a LLGameControl::KeyboardAxis + // which distinguishes between negative and positive directions + // so we must translate to axis index "i" according to the sign + // of the axis value. + input.mIndex = i; + input.mSign = state.mAxes[i] > 0 ? 1 : -1; + break; + } + } + } + + return input; +} + +// static +void LLGameControl::getFlycamInputs(std::vector<F32>& inputs_out) +{ + return g_manager.getFlycamInputs(inputs_out); +} + +// static +void LLGameControl::setSendToServer(bool enable) +{ + g_sendToServer = enable; + s_saveBoolean(SETTING_SENDTOSERVER, g_sendToServer); +} + +// static +void LLGameControl::setControlAgent(bool enable) +{ + g_controlAgent = enable; + s_saveBoolean(SETTING_CONTROLAGENT, g_controlAgent); +} + +// static +void LLGameControl::setTranslateAgentActions(bool enable) +{ + g_translateAgentActions = enable; + s_saveBoolean(SETTING_TRANSLATEACTIONS, g_translateAgentActions); +} + +// static +void LLGameControl::setAgentControlMode(LLGameControl::AgentControlMode mode) +{ + g_agentControlMode = mode; + s_saveString(SETTING_AGENTCONTROLMODE, convertAgentControlModeToString(mode)); +} + +// static +bool LLGameControl::getSendToServer() +{ + return g_sendToServer; +} + +// static +bool LLGameControl::getControlAgent() +{ + return g_controlAgent; +} + +// static +bool LLGameControl::getTranslateAgentActions() +{ + return g_translateAgentActions; +} + +// static +LLGameControl::AgentControlMode LLGameControl::getAgentControlMode() +{ + return g_agentControlMode; +} + +// static +LLGameControl::ActionNameType LLGameControl::getActionNameType(const std::string& action) +{ + return g_manager.getActionNameType(action); +} + +// static +bool LLGameControl::willControlAvatar() +{ + return g_enabled && g_controlAgent && g_agentControlMode == CONTROL_MODE_AVATAR; +} + +// static +// +// Given a name like "AXIS_1-" or "BUTTON_5" returns the corresponding InputChannel +// If the axis name lacks the +/- postfix it assumes '+' postfix. +LLGameControl::InputChannel LLGameControl::getChannelByName(const std::string& name) +{ + LLGameControl::InputChannel channel; + + // 'name' has two acceptable formats: AXIS_<index>[sign] or BUTTON_<index> + if (LLStringUtil::startsWith(name, "AXIS_")) + { + channel.mType = LLGameControl::InputChannel::Type::TYPE_AXIS; + // Decimal postfix is only one character + channel.mIndex = atoi(name.substr(5, 1).c_str()); + // AXIS_n can have an optional +/- at index 6 + // Assume positive axis when sign not provided + channel.mSign = name.back() == '-' ? -1 : 1; + } + else if (LLStringUtil::startsWith(name, "BUTTON_")) + { + channel.mType = LLGameControl::InputChannel::Type::TYPE_BUTTON; + // Decimal postfix is only one or two characters + channel.mIndex = atoi(name.substr(7).c_str()); + } + + return channel; +} + +// static +// Given an action_name like "push+", or "strafe-", returns the InputChannel +// mapped to it if found, else channel.isNone() will be true. +LLGameControl::InputChannel LLGameControl::getChannelByAction(const std::string& action) +{ + return g_manager.getChannelByAction(action); +} + +// static +bool LLGameControl::updateActionMap(const std::string& action, LLGameControl::InputChannel channel) +{ + return g_manager.updateActionMap(action, channel); +} + +// static +U32 LLGameControl::computeInternalActionFlags() +{ + return g_manager.computeInternalActionFlags(); +} + +// static +void LLGameControl::setExternalInput(U32 action_flags, U32 buttons) +{ + g_manager.setExternalInput(action_flags, buttons); +} + +//static +void LLGameControl::updateResendPeriod() +{ + // we expect this method to be called right after data is sent + g_lastSend = get_now_nsec(); + if (g_nextResendPeriod == 0) + { + g_nextResendPeriod = FIRST_RESEND_PERIOD; + } + else + { + // Reset mPrevAxes only on second resend or higher + // because when the joysticks are being used we expect a steady stream + // of recorrection data rather than sparse changes. + // + // (The above assumption is not necessarily true for "Actions" input + // (e.g. keyboard events). TODO: figure out what to do about this.) + // + // In other words: we want to include changed axes in the first resend + // so we only overwrite g_finalState.mPrevAxes on higher resends. + g_finalState.mPrevAxes = g_finalState.mAxes; + g_nextResendPeriod *= RESEND_EXPANSION_RATE; + } +} + +// static +std::string LLGameControl::stringifyAnalogMappings(getChannel_t getChannel) +{ + return getMappings(g_manager.mAnalogActions, InputChannel::TYPE_AXIS, getChannel); +} + +// static +std::string LLGameControl::stringifyBinaryMappings(getChannel_t getChannel) +{ + return getMappings(g_manager.mBinaryActions, InputChannel::TYPE_BUTTON, getChannel); +} + +// static +std::string LLGameControl::stringifyFlycamMappings(getChannel_t getChannel) +{ + return getMappings(g_manager.mFlycamActions, InputChannel::TYPE_AXIS, getChannel); +} + +// static +void LLGameControl::getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings) +{ + g_manager.getDefaultMappings(mappings); +} + +// static +bool LLGameControl::parseDeviceOptions(const std::string& options, std::string& name, + std::vector<LLGameControl::Options::AxisOptions>& axis_options, + std::vector<U8>& axis_map, std::vector<U8>& button_map) +{ + if (options.empty()) + return false; + + name.clear(); + axis_options.resize(NUM_AXES); + axis_map.resize(NUM_AXES); + button_map.resize(NUM_BUTTONS); + + for (size_t i = 0; i < NUM_AXES; ++i) + { + axis_options[i].resetToDefaults(); + axis_map[i] = (U8)i; + } + + for (size_t i = 0; i < NUM_BUTTONS; ++i) + { + button_map[i] = (U8)i; + } + + std::map<std::string, std::string> pairs; + if (!parse(pairs, options)) + { + LL_WARNS("SDL2") << "Invalid options: '" << options << "'" << LL_ENDL; + return false; + } + + std::map<std::string, std::string> axis_string_options; + if (!parse(axis_string_options, pairs["axis_options"])) + { + LL_WARNS("SDL2") << "Invalid axis_options: '" << pairs["axis_options"] << "'" << LL_ENDL; + return false; + } + + std::map<std::string, std::string> axis_string_map; + if (!parse(axis_string_map, pairs["axis_map"])) + { + LL_WARNS("SDL2") << "Invalid axis_map: '" << pairs["axis_map"] << "'" << LL_ENDL; + return false; + } + + std::map<std::string, std::string> button_string_map; + if (!parse(button_string_map, pairs["button_map"])) + { + LL_WARNS("SDL2") << "Invalid button_map: '" << pairs["button_map"] << "'" << LL_ENDL; + return false; + } + + name = pairs["name"]; + + for (size_t i = 0; i < NUM_AXES; ++i) + { + std::string key = std::to_string(i); + + std::string one_axis_options = axis_string_options[key]; + if (!one_axis_options.empty()) + { + axis_options[i].loadFromString(one_axis_options); + } + + std::string value = axis_string_map[key]; + if (!value.empty()) + { + size_t number = std::stoull(value); + if (number >= NUM_AXES || std::to_string(number) != value) + { + LL_WARNS("SDL2") << "Invalid axis mapping: " << i << "->" << value << LL_ENDL; + } + else + { + axis_map[i] = (U8)number; + } + } + } + + for (size_t i = 0; i < NUM_BUTTONS; ++i) + { + std::string value = button_string_map[std::to_string(i)]; + if (!value.empty()) + { + size_t number = std::stoull(value); + if (number >= NUM_BUTTONS || std::to_string(number) != value) + { + LL_WARNS("SDL2") << "Invalid button mapping: " << i << "->" << value << LL_ENDL; + } + else + { + button_map[i] = (U8)number; + } + } + } + + return true; +} + +// static +std::string LLGameControl::stringifyDeviceOptions(const std::string& name, + const std::vector<LLGameControl::Options::AxisOptions>& axis_options, + const std::vector<U8>& axis_map, const std::vector<U8>& button_map, + bool force_empty) +{ + std::list<std::string> options; + + auto opts2str = [](size_t i, const Options::AxisOptions& options) -> std::string + { + std::string string = options.saveToString(); + return string.empty() ? string : llformat("%u:%s", i, string.c_str()); + }; + + std::string axis_options_string = LLStringUtil::join<std::vector<Options::AxisOptions>, Options::AxisOptions>(axis_options, opts2str); + if (!axis_options_string.empty()) + { + options.push_back("axis_options:{" + axis_options_string + "}"); + } + + auto map2str = [](size_t index, const U8& value) -> std::string + { + return value == index ? LLStringUtil::null : llformat("%u:%u", index, value); + }; + + std::string axis_map_string = LLStringUtil::join<std::vector<U8>, U8>(axis_map, map2str); + if (!axis_map_string.empty()) + { + options.push_back("axis_map:{" + axis_map_string + "}"); + } + + std::string button_map_string = LLStringUtil::join<std::vector<U8>, U8>(button_map, map2str); + if (!button_map_string.empty()) + { + options.push_back("button_map:{" + button_map_string + "}"); + } + + if (!force_empty && options.empty()) + return LLStringUtil::null; + + // Remove control characters [',', '{', '}'] from name + std::string safe_name; + safe_name.reserve(name.size()); + for (char c : name) + { + if (c != ',' && c != '{' && c != '}') + { + safe_name.push_back(c); + } + } + options.push_front(llformat("name:%s", safe_name.c_str())); + + std::string result = LLStringUtil::join(options); + + return "{" + result + "}"; +} + +// static +void LLGameControl::initByDefault() +{ + g_sendToServer = false; + g_controlAgent = false; + g_translateAgentActions = false; + g_agentControlMode = CONTROL_MODE_AVATAR; + g_manager.initializeMappingsByDefault(); + g_manager.resetDeviceOptionsToDefaults(); + g_deviceOptions.clear(); +} + +// static +void LLGameControl::loadFromSettings() +{ + // In case of absence of the required setting the default value is assigned + g_enabled = s_loadBoolean(SETTING_ENABLE); + g_sendToServer = s_loadBoolean(SETTING_SENDTOSERVER); + g_controlAgent = s_loadBoolean(SETTING_CONTROLAGENT); + g_translateAgentActions = s_loadBoolean(SETTING_TRANSLATEACTIONS); + g_agentControlMode = convertStringToAgentControlMode(s_loadString(SETTING_AGENTCONTROLMODE)); + + g_manager.initializeMappingsByDefault(); + + // Load action-to-channel mappings + std::string analogMappings = s_loadString(SETTING_ANALOGMAPPINGS); + std::string binaryMappings = s_loadString(SETTING_BINARYMAPPINGS); + std::string flycamMappings = s_loadString(SETTING_FLYCAMMAPPINGS); + g_manager.setAnalogMappings(analogMappings); + g_manager.setBinaryMappings(binaryMappings); + g_manager.setFlycamMappings(flycamMappings); + + // Load device-specific settings + g_deviceOptions.clear(); + LLSD options = s_loadObject(SETTING_KNOWNCONTROLLERS); + for (auto it = options.beginMap(); it != options.endMap(); ++it) + { + g_deviceOptions.emplace(it->first, it->second); + } + g_manager.loadDeviceOptionsFromSettings(); +} + +// static +void LLGameControl::saveToSettings() +{ + s_saveBoolean(SETTING_ENABLE, g_enabled); + s_saveBoolean(SETTING_SENDTOSERVER, g_sendToServer); + s_saveBoolean(SETTING_CONTROLAGENT, g_controlAgent); + s_saveBoolean(SETTING_TRANSLATEACTIONS, g_translateAgentActions); + s_saveString(SETTING_AGENTCONTROLMODE, convertAgentControlModeToString(g_agentControlMode)); + s_saveString(SETTING_ANALOGMAPPINGS, g_manager.getAnalogMappings()); + s_saveString(SETTING_BINARYMAPPINGS, g_manager.getBinaryMappings()); + s_saveString(SETTING_FLYCAMMAPPINGS, g_manager.getFlycamMappings()); + + g_manager.saveDeviceOptionsToSettings(); + + // construct LLSD version of g_deviceOptions but only include non-empty values + LLSD deviceOptions = LLSD::emptyMap(); + for (const auto& data_pair : g_deviceOptions) + { + if (!data_pair.second.empty()) + { + LLSD value(data_pair.second); + deviceOptions.insert(data_pair.first, value); + } + } + + s_saveObject(SETTING_KNOWNCONTROLLERS, deviceOptions); +} + +// static +void LLGameControl::setDeviceOptions(const std::string& guid, const Options& options) +{ + g_manager.setDeviceOptions(guid, options); +} diff --git a/indra/llwindow/llgamecontrol.h b/indra/llwindow/llgamecontrol.h new file mode 100644 index 0000000000..a4b47cc47f --- /dev/null +++ b/indra/llwindow/llgamecontrol.h @@ -0,0 +1,347 @@ +/** + * @file llgamecontrol.h + * @brief GameController detection and management + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include <vector> + + +#include "llerror.h" +#include "llsingleton.h" +#include "stdtypes.h" +#include "SDL2/SDL_events.h" + +// For reference, here are the RAW indices of the various input channels +// of a standard XBox controller. Button (N) is numbered in parentheses, +// whereas axisN has N+ and N- labels. +// +// leftpaddle rightpaddle +// _______ _______ +// / 4+ '-. .-' 5+ \. +// leftshoulder _(9)_________'-.____ ____.-'_________(10) rightshoulder +// / _________ \_________/ \. +// / / 1- \ (3) \. +// | | | (4) (5) (6) Y | +// | |0- (7) 0+| _________ (2)X B(1) | +// | | | / 3- \ A | +// | | 1+ | | | (0) | +// | \_________/ |2- (8) 2+| | +// | leftstick (11) | | | +// | (13) (14) | 3+ | | +// | (12) \_________/ | +// | d-pad rightstick | +// | ____________________ | +// | / \ | +// | / \ | +// | / \ | +// \__________/ \__________/ +// +// Note: the analog joysticks provide NEGATIVE X,Y values for LEFT,FORWARD +// whereas those directions are actually POSITIVE in SL's local right-handed +// reference frame. This is why we implicitly negate those axes the moment +// they are extracted from SDL, before being used anywhere. See the +// implementation in LLGameControllerManager::onAxis(). + +// LLGameControl is a singleton with pure static public interface +class LLGameControl : public LLSingleton<LLGameControl> +{ + LLSINGLETON_EMPTY_CTOR(LLGameControl); + virtual ~LLGameControl(); + LOG_CLASS(LLGameControl); + +public: + enum AgentControlMode + { + CONTROL_MODE_AVATAR, + CONTROL_MODE_FLYCAM, + CONTROL_MODE_NONE + }; + + enum ActionNameType + { + ACTION_NAME_UNKNOWN, + ACTION_NAME_ANALOG, // E.g., "push" + ACTION_NAME_ANALOG_POS, // E.g., "push+" + ACTION_NAME_ANALOG_NEG, // E.g., "push-" + ACTION_NAME_BINARY, // E.g., "stop" + ACTION_NAME_FLYCAM // E.g., "zoom" + }; + + enum KeyboardAxis : U8 + { + AXIS_LEFTX, + AXIS_LEFTY, + AXIS_RIGHTX, + AXIS_RIGHTY, + AXIS_TRIGGERLEFT, + AXIS_TRIGGERRIGHT, + NUM_AXES + }; + + enum Button + { + BUTTON_A, + BUTTON_B, + BUTTON_X, + BUTTON_Y, + BUTTON_BACK, + BUTTON_GUIDE, + BUTTON_START, + BUTTON_LEFTSTICK, + BUTTON_RIGHTSTICK, + BUTTON_LEFTSHOULDER, + BUTTON_RIGHTSHOULDER, // 10 + BUTTON_DPAD_UP, + BUTTON_DPAD_DOWN, + BUTTON_DPAD_LEFT, + BUTTON_DPAD_RIGHT, + BUTTON_MISC1, + BUTTON_PADDLE1, + BUTTON_PADDLE2, + BUTTON_PADDLE3, + BUTTON_PADDLE4, + BUTTON_TOUCHPAD, // 20 + BUTTON_21, + BUTTON_22, + BUTTON_23, + BUTTON_24, + BUTTON_25, + BUTTON_26, + BUTTON_27, + BUTTON_28, + BUTTON_29, + BUTTON_30, + BUTTON_31, + NUM_BUTTONS + }; + + static const U16 MAX_AXIS_DEAD_ZONE = 16384; + static const U16 MAX_AXIS_OFFSET = 16384; + + class InputChannel + { + public: + enum Type + { + TYPE_NONE, + TYPE_AXIS, + TYPE_BUTTON + }; + + InputChannel() {} + InputChannel(Type type, U8 index) : mType(type), mIndex(index) {} + InputChannel(Type type, U8 index, S32 sign) : mType(type), mSign(sign), mIndex(index) {} + + // these methods for readability + bool isNone() const { return mType == TYPE_NONE; } + bool isAxis() const { return mType == TYPE_AXIS; } + bool isButton() const { return mType == TYPE_BUTTON; } + + bool isEqual(const InputChannel& other) + { + return mType == other.mType && mSign == other.mSign && mIndex == other.mIndex; + } + + std::string getLocalName() const; // AXIS_0-, AXIS_0+, BUTTON_0, NONE etc. + std::string getRemoteName() const; // GAME_CONTROL_AXIS_LEFTX, GAME_CONTROL_BUTTON_A, etc + + Type mType { TYPE_NONE }; + S32 mSign { 0 }; + U8 mIndex { 255 }; + }; + + // Options is a data structure for storing device-specific settings + class Options + { + public: + struct AxisOptions + { + S32 mMultiplier = 1; + U16 mDeadZone { 0 }; + S16 mOffset { 0 }; + + void resetToDefaults() + { + mMultiplier = 1; + mDeadZone = 0; + mOffset = 0; + } + + S16 computeModifiedValue(S16 raw_value) const + { + S32 new_value = ((S32)raw_value + S32(mOffset)) * mMultiplier; + return (S16)(std::clamp(new_value, -32768, 32767)); + } + + std::string saveToString() const; + void loadFromString(std::string options); + }; + + Options(); + + void resetToDefaults(); + + U8 mapAxis(U8 axis) const; + U8 mapButton(U8 button) const; + + S16 fixAxisValue(U8 axis, S16 value) const; + + std::string saveToString(const std::string& name, bool force_empty = false) const; + bool loadFromString(std::string& name, std::string options); + bool loadFromString(std::string options); + + const std::vector<AxisOptions>& getAxisOptions() const { return mAxisOptions; } + std::vector<AxisOptions>& getAxisOptions() { return mAxisOptions; } + const std::vector<U8>& getAxisMap() const { return mAxisMap; } + std::vector<U8>& getAxisMap() { return mAxisMap; } + const std::vector<U8>& getButtonMap() const { return mButtonMap; } + std::vector<U8>& getButtonMap() { return mButtonMap; } + + private: + std::vector<AxisOptions> mAxisOptions; + std::vector<U8> mAxisMap; + std::vector<U8> mButtonMap; + }; + + // State is a minimal class for storing axes and buttons values + class State + { + public: + State(); + void clear(); + bool onButton(U8 button, bool pressed); + std::vector<S16> mAxes; // [ -32768, 32767 ] + std::vector<S16> mPrevAxes; // value in last outgoing packet + U32 mButtons; + }; + + // Device is a data structure for describing any detected controller + class Device + { + const int mJoystickID { -1 }; + const std::string mGUID; + const std::string mName; + Options mOptions; + State mState; + + public: + Device(int joystickID, const std::string& guid, const std::string& name); + int getJoystickID() const { return mJoystickID; } + std::string getGUID() const { return mGUID; } + std::string getName() const { return mName; } + const Options& getOptions() const { return mOptions; } + const State& getState() const { return mState; } + + void resetOptionsToDefaults() { mOptions.resetToDefaults(); } + std::string saveOptionsToString(bool force_empty = false) const { return mOptions.saveToString(mName, force_empty); } + void loadOptionsFromString(const std::string& options) { mOptions.loadFromString(options); } + + friend class LLGameControllerManager; + }; + + static bool isEnabled(); + static void setEnabled(bool enabled); + + static bool isInitialized(); + static void init(const std::string& gamecontrollerdb_path, + std::function<bool(const std::string&)> loadBoolean, + std::function<void(const std::string&, bool)> saveBoolean, + std::function<std::string(const std::string&)> loadString, + std::function<void(const std::string&, const std::string&)> saveString, + std::function<LLSD(const std::string&)> loadObject, + std::function<void(const std::string&, const LLSD&)> saveObject, + std::function<void()> updateUI); + static void terminate(); + + static const std::list<LLGameControl::Device>& getDevices(); + static const std::map<std::string, std::string>& getDeviceOptions(); + + // returns 'true' if GameControlInput message needs to go out, + // which will be the case for new data or resend. Call this right + // before deciding to put a GameControlInput packet on the wire + // or not. + static bool computeFinalStateAndCheckForChanges(); + + static void clearAllStates(); + + static void processEvents(bool app_has_focus = true); + static void handleEvent(const SDL_Event& event, bool app_has_focus); + static const State& getState(); + static InputChannel getActiveInputChannel(); + static void getFlycamInputs(std::vector<F32>& inputs_out); + + // these methods for accepting input from keyboard + static void setSendToServer(bool enable); + static void setControlAgent(bool enable); + static void setTranslateAgentActions(bool enable); + static void setAgentControlMode(AgentControlMode mode); + + static bool getSendToServer(); + static bool getControlAgent(); + static bool getTranslateAgentActions(); + static AgentControlMode getAgentControlMode(); + static ActionNameType getActionNameType(const std::string& action); + + static bool willControlAvatar(); + + // Given a name like "AXIS_1-" or "BUTTON_5" returns the corresponding InputChannel + // If the axis name lacks the +/- postfix it assumes '+' postfix. + static LLGameControl::InputChannel getChannelByName(const std::string& name); + + // action_name = push+, strafe-, etc + static LLGameControl::InputChannel getChannelByAction(const std::string& action); + + static bool updateActionMap(const std::string& action_name, LLGameControl::InputChannel channel); + + // Keyboard presses produce action_flags which can be translated into State + // and game_control devices produce State which can be translated into action_flags. + // These methods help exchange such translations. + static U32 computeInternalActionFlags(); + static void setExternalInput(U32 action_flags, U32 buttons_from_keys); + + // call this after putting a GameControlInput packet on the wire + static void updateResendPeriod(); + + using getChannel_t = std::function<LLGameControl::InputChannel(const std::string& action)>; + static std::string stringifyAnalogMappings(getChannel_t getChannel); + static std::string stringifyBinaryMappings(getChannel_t getChannel); + static std::string stringifyFlycamMappings(getChannel_t getChannel); + static void getDefaultMappings(std::vector<std::pair<std::string, LLGameControl::InputChannel>>& mappings); + + static bool parseDeviceOptions(const std::string& options, std::string& name, + std::vector<LLGameControl::Options::AxisOptions>& axis_options, + std::vector<U8>& axis_map, std::vector<U8>& button_map); + static std::string stringifyDeviceOptions(const std::string& name, + const std::vector<LLGameControl::Options::AxisOptions>& axis_options, + const std::vector<U8>& axis_map, const std::vector<U8>& button_map, + bool force_empty = false); + + static void initByDefault(); + static void loadFromSettings(); + static void saveToSettings(); + static void setDeviceOptions(const std::string& guid, const Options& options); +}; + diff --git a/indra/llwindow/llgamecontroltranslator.cpp b/indra/llwindow/llgamecontroltranslator.cpp new file mode 100644 index 0000000000..84468ab657 --- /dev/null +++ b/indra/llwindow/llgamecontroltranslator.cpp @@ -0,0 +1,275 @@ +/** + * @file llgamecontroltranslator.cpp + * @brief LLGameControlTranslator class implementation + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +/* + * App-wide preferences. Note that these are not per-user, + * because we need to load many preferences before we have + * a login name. + */ + +#include "llgamecontroltranslator.h" +#include "llsd.h" + + +using ActionToMaskMap = LLGameControlTranslator::ActionToMaskMap; + +LLGameControlTranslator::LLGameControlTranslator() +{ +} + +void LLGameControlTranslator::setAvailableActionMasks(ActionToMaskMap& action_to_mask) +{ + mActionToMask = std::move(action_to_mask); +} + +LLGameControl::InputChannel LLGameControlTranslator::getChannelByAction(const std::string& action) const +{ + LLGameControl::InputChannel channel; + auto mask_itr = mActionToMask.find(action); + if (mask_itr != mActionToMask.end()) + { + U32 mask = mask_itr->second; + auto channel_itr = mMaskToChannel.find(mask); + if (channel_itr != mMaskToChannel.end()) + { + channel = channel_itr->second; + } + } + else + { + // It is expected that sometimes 'action' lacks the postfix '+' or '-'. + // When it is missing we append '+' and try again. + std::string action_plus = action; + action_plus.append("+"); + mask_itr = mActionToMask.find(action_plus); + if (mask_itr != mActionToMask.end()) + { + U32 mask = mask_itr->second; + auto channel_itr = mMaskToChannel.find(mask); + if (channel_itr != mMaskToChannel.end()) + { + channel = channel_itr->second; + } + } + } + return channel; +} + +void LLGameControlTranslator::setMappings(LLGameControlTranslator::NamedChannels& named_channels) +{ + mMaskToChannel.clear(); + mMappedFlags = 0; + mPrevActiveFlags = 0; + mCachedState.clear(); + + for (const auto& named_channel : named_channels) + { + updateMap(named_channel.first, named_channel.second); + } +} + +void LLGameControlTranslator::updateMap(const std::string& action, const LLGameControl::InputChannel& channel) +{ + // First, get the action name type + LLGameControl::ActionNameType actionNameType = LLGameControl::getActionNameType(action); + if (actionNameType == LLGameControl::ACTION_NAME_UNKNOWN || + actionNameType == LLGameControl::ACTION_NAME_FLYCAM) + { + LL_WARNS("SDL2") << "unmappable action='" << action << "' (type=" << actionNameType << ")" << LL_ENDL; + return; + } + + // Second, get the expected associated channel type (except of TYPE_NONE) + LLGameControl::InputChannel::Type expectedChannelType = + actionNameType == LLGameControl::ACTION_NAME_BINARY ? + LLGameControl::InputChannel::TYPE_BUTTON : + LLGameControl::InputChannel::TYPE_AXIS; + if (!channel.isNone() && (channel.mType != expectedChannelType)) + { + LL_WARNS("SDL2") << "unmappable channel (type=" << channel.mType << ")" + << " for action='" << action << "' (type=" << actionNameType << ")" << LL_ENDL; + return; + } + + if (actionNameType == LLGameControl::ACTION_NAME_ANALOG) // E.g., "push" + { + // Special (double) processing for analog action names + // sequentially adding '+' and '-' to the given action + updateMapInternal(action + "+", channel); + + // For the channel type TYPE_NONE we can map the same channel + // In fact, the mapping will be removed from the mapping list + if (channel.isNone()) + { + updateMapInternal(action + "-", channel); + } + else + { + // For the channel type except of TYPE_NONE we construct the other channel + // with the same type and index but with the opposite sign + LLGameControl::InputChannel other_channel(channel.mType, channel.mIndex, -channel.mSign); + + // TIED TRIGGER HACK: this works for XBox and similar controllers, + // and those are pretty much the only supported devices right now + // however TODO: figure out how to do this better. + // + // AXIS_TRIGGERLEFT and AXIS_TRIGGERRIGHT are separate axes and most devices + // only allow them to read positive, not negative. When used for motion control + // they are typically paired together. We assume as much here when computing + // the other_channel. + if (channel.mIndex == LLGameControl::AXIS_TRIGGERLEFT) + { + other_channel.mIndex = LLGameControl::AXIS_TRIGGERRIGHT; + other_channel.mSign = 1; + } + else if (channel.mIndex == LLGameControl::AXIS_TRIGGERRIGHT) + { + other_channel.mIndex = LLGameControl::AXIS_TRIGGERLEFT; + other_channel.mSign = 1; + } + updateMapInternal(action + "-", other_channel); + } + } + else + { + // Simple (single) processing for other action name types + updateMapInternal(action, channel); + } + + // recompute mMappedFlags + mMappedFlags = 0; + for (auto& pair : mMaskToChannel) + { + mMappedFlags |= pair.first; + } + mPrevActiveFlags = 0; + mCachedState.clear(); +} + +// Given external action_flags (i.e. raw avatar input) +// compute the corresponding LLGameControl::State that would have produced those flags. +// Note: "action flags" are similar to, but not quite the same as, "control flags". +// "Action flags" are the raw input of avatar movement intent, whereas "control flags" +// are the consequential set of instructions that are sent to the server for moving +// the avatar character. +const LLGameControl::State& LLGameControlTranslator::computeStateFromFlags(U32 action_flags) +{ + // translate action_flag bits to equivalent game controller state + // according to data in mMaskToChannel + + // only bother to update mCachedState if active_flags have changed + U32 active_flags = action_flags & mMappedFlags; + if (active_flags != mPrevActiveFlags) + { + mCachedState.clear(); + for (const auto& pair : mMaskToChannel) + { + U32 mask = pair.first; + if (mask == (mask & action_flags)) + { + LLGameControl::InputChannel channel = pair.second; + if (channel.isAxis()) + { + if (channel.mSign < 0) + { + mCachedState.mAxes[channel.mIndex] = std::numeric_limits<S16>::min(); + } + else + { + mCachedState.mAxes[channel.mIndex] = std::numeric_limits<S16>::max(); + } + } + else if (channel.isButton()) + { + mCachedState.mButtons |= 0x01U << channel.mIndex; + } + } + } + mPrevActiveFlags = active_flags; + } + return mCachedState; +} + +// Given LLGameControl::State (i.e. from a real controller) +// compute corresponding action flags (e.g. for moving the avatar around) +U32 LLGameControlTranslator::computeFlagsFromState(const std::vector<S32>& axes, U32 buttons) +{ + // HACK: supply hard-coded threshold for ON/OFF zones + constexpr S32 AXIS_THRESHOLD = 32768 / 8; + U32 action_flags = 0; + for (const auto& pair : mMaskToChannel) + { + // pair = { mask, channel } + const LLGameControl::InputChannel& channel = pair.second; + if (channel.isAxis()) + { + if (channel.mSign < 0) + { + if (axes[channel.mIndex] < -AXIS_THRESHOLD) + { + action_flags |= pair.first; + } + } + else if (axes[channel.mIndex] > AXIS_THRESHOLD) + { + action_flags |= pair.first; + } + } + else if (channel.isButton()) + { + U32 bit_set = buttons & (0x01U << channel.mIndex); + if (bit_set) + { + action_flags |= pair.first; + } + } + } + return action_flags; +} + +void LLGameControlTranslator::updateMapInternal(const std::string& name, const LLGameControl::InputChannel& channel) +{ + auto action_it = mActionToMask.find(name); + llassert(action_it != mActionToMask.end()); + U32 mask = action_it->second; + auto channel_it = mMaskToChannel.find(mask); + if (channel_it == mMaskToChannel.end()) + { + // create new mapping + mMaskToChannel[mask] = channel; + } + else if (channel.isNone()) + { + // remove old mapping + mMaskToChannel.erase(channel_it); + } + else + { + // update old mapping + channel_it->second = channel; + } +} + diff --git a/indra/llwindow/llgamecontroltranslator.h b/indra/llwindow/llgamecontroltranslator.h new file mode 100644 index 0000000000..533408014c --- /dev/null +++ b/indra/llwindow/llgamecontroltranslator.h @@ -0,0 +1,93 @@ +/** + * @file llgamecontroltranslator.h + * @brief LLGameControlTranslator class definition + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include <map> + +#include "stdtypes.h" +#include "llgamecontrol.h" + + +// GameControl data is sent to the server to expose game controller input to LSL scripts, +// however not everyone will have a game controller device. To allow keyboard users to provide +// GameControl data we allow the User to configure equivalences between avatar actions +// (i.e. "push forward", "strafe left", etc) and keyboard buttons to GameControl axes +// and buttons. +// +// The LLGameControlTranslator stores the equivalences and translates avatar action_flags +// and keyboard state into GameContrl data, and in some cases the other direction: from +// LLGameControl::State into avatar action_flags. +// + +class LLGameControlTranslator +{ +public: + + using ActionToMaskMap = std::map< std::string, U32 >; // < action : mask > + using MaskToChannelMap = std::map< U32, LLGameControl::InputChannel >; // < mask : channel > + using NamedChannel = std::pair < std::string , LLGameControl::InputChannel >; + using NamedChannels = std::vector< NamedChannel >; + + + LLGameControlTranslator(); + void setAvailableActionMasks(ActionToMaskMap& action_to_mask); + LLGameControl::InputChannel getChannelByAction(const std::string& action) const; + void setMappings(NamedChannels& named_channels); + void updateMap(const std::string& action, const LLGameControl::InputChannel& channel); + // Note: to remove a mapping you can call updateMap() with a TYPE_NONE channel + + // Given external action_flags (i.e. raw avatar input) + // compute the corresponding LLGameControl::State that would have produced those flags. + // Note: "action_flags" are similar to, but not quite the same as, "control_flags". + const LLGameControl::State& computeStateFromFlags(U32 action_flags); + + // Given LLGameControl::State (i.e. from a real controller) + // compute corresponding action flags (e.g. for moving the avatar around) + U32 computeFlagsFromState(const std::vector<S32>& axes, U32 buttons); + + U32 getMappedFlags() const { return mMappedFlags; } + +private: + void updateMapInternal(const std::string& name, const LLGameControl::InputChannel& channel); + +private: + // mActionToMask is an invarient map between the possible actions + // and the action bit masks. Only actions therein can have their + // bit masks mapped to channels. + ActionToMaskMap mActionToMask; // invariant map after init + + // mMaskToChannel is a dynamic map between action bit masks + // and GameControl channels. + MaskToChannelMap mMaskToChannel; // dynamic map, per preference changes + + // mCachedState is an optimization: + // it is only recomputed when external action_flags change + LLGameControl::State mCachedState; + + U32 mMappedFlags { 0 }; + U32 mPrevActiveFlags { 0 }; +}; diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp index a16c0a318a..cb0c312a1d 100644 --- a/indra/llwindow/llkeyboard.cpp +++ b/indra/llwindow/llkeyboard.cpp @@ -161,6 +161,7 @@ void LLKeyboard::resetKeyDownAndHandle() mCallbacks->handleTranslatedKeyUp(i, mask); } } + mCurTranslatedKey = KEY_NONE; } // BUG this has to be called when an OS dialog is shown, otherwise modifier key state @@ -226,7 +227,7 @@ LLKeyboard::NATIVE_KEY_TYPE LLKeyboard::inverseTranslateKey(const KEY translated } -bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask) +bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, MASK translated_mask) { bool handled = false; bool repeated = false; @@ -254,7 +255,7 @@ bool LLKeyboard::handleTranslatedKeyDown(KEY translated_key, U32 translated_mask } -bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask) +bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, MASK translated_mask) { bool handled = false; if( mKeyLevel[translated_key] ) @@ -276,6 +277,32 @@ bool LLKeyboard::handleTranslatedKeyUp(KEY translated_key, U32 translated_mask) } +bool LLKeyboard::handleKeyDown(const NATIVE_KEY_TYPE key, const MASK mask) +{ + MASK translated_mask = updateModifiers(mask); + KEY translated_key = 0; + bool handled = false; + if(translateKey(key, &translated_key)) + { + handled = handleTranslatedKeyDown(translated_key, translated_mask); + } + return handled; +} + + +bool LLKeyboard::handleKeyUp(const NATIVE_KEY_TYPE key, const MASK mask) +{ + MASK translated_mask = updateModifiers(mask); + KEY translated_key = 0; + bool handled = false; + if(translateKey(key, &translated_key)) + { + handled = handleTranslatedKeyUp(translated_key, translated_mask); + } + return handled; +} + + void LLKeyboard::toggleInsertMode() { if (LL_KIM_INSERT == mInsertMode) diff --git a/indra/llwindow/llkeyboard.h b/indra/llwindow/llkeyboard.h index d3c35b1ed4..c092f55685 100644 --- a/indra/llwindow/llkeyboard.h +++ b/indra/llwindow/llkeyboard.h @@ -55,10 +55,12 @@ class LLWindowCallbacks; class LLKeyboard { public: -#ifndef LL_SDL - typedef U16 NATIVE_KEY_TYPE; -#else +#ifdef LL_USE_SDL_KEYBOARD + // linux relies on SDL2 which uses U32 for its native key type typedef U32 NATIVE_KEY_TYPE; +#else + // on non-linux platforms we can get by with a smaller native key type + typedef U16 NATIVE_KEY_TYPE; #endif LLKeyboard(); virtual ~LLKeyboard(); @@ -73,17 +75,14 @@ public: bool getKeyRepeated(const KEY key) { return mKeyRepeated[key]; } bool translateKey(const NATIVE_KEY_TYPE os_key, KEY *translated_key); - NATIVE_KEY_TYPE inverseTranslateKey(const KEY translated_key); - bool handleTranslatedKeyUp(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes - bool handleTranslatedKeyDown(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes + NATIVE_KEY_TYPE inverseTranslateKey(const KEY translated_key); + bool handleTranslatedKeyUp(KEY translated_key, MASK translated_mask); // Translated into "Linden" keycodes + bool handleTranslatedKeyDown(KEY translated_key, MASK translated_mask); // Translated into "Linden" keycodes virtual bool handleKeyUp(const NATIVE_KEY_TYPE key, MASK mask) = 0; virtual bool handleKeyDown(const NATIVE_KEY_TYPE key, MASK mask) = 0; -#ifdef LL_DARWIN - // We only actually use this for macOS. - virtual void handleModifier(MASK mask) = 0; -#endif // LL_DARWIN + virtual void handleModifier(MASK mask) { } // Asynchronously poll the control, alt, and shift keys and set the // appropriate internal key masks. @@ -113,6 +112,7 @@ public: protected: void addKeyName(KEY key, const std::string& name); + virtual MASK updateModifiers(const MASK mask) { return mask; } protected: std::map<NATIVE_KEY_TYPE, KEY> mTranslateKeyMap; // Map of translations from OS keys to Linden KEYs diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp index ad8e42a412..0ca8c09f42 100644 --- a/indra/llwindow/llkeyboardheadless.cpp +++ b/indra/llwindow/llkeyboardheadless.cpp @@ -31,6 +31,16 @@ LLKeyboardHeadless::LLKeyboardHeadless() { } +bool LLKeyboardHeadless::handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) +{ + return false; +} + +bool LLKeyboardHeadless::handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) +{ + return false; +} + void LLKeyboardHeadless::resetMaskKeys() { } @@ -57,6 +67,7 @@ void LLKeyboardHeadless::scanKeyboard() mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); } } + mCurScanKey = KEY_NONE; // Reset edges for next frame for (S32 key = 0; key < KEY_COUNT; key++) diff --git a/indra/llwindow/llkeyboardheadless.h b/indra/llwindow/llkeyboardheadless.h index 439abaf25b..60c4d61e1c 100644 --- a/indra/llwindow/llkeyboardheadless.h +++ b/indra/llwindow/llkeyboardheadless.h @@ -33,20 +33,15 @@ class LLKeyboardHeadless : public LLKeyboard { public: LLKeyboardHeadless(); - /*virtual*/ ~LLKeyboardHeadless() {}; + ~LLKeyboardHeadless() {}; -#ifndef LL_SDL - /*virtual*/ bool handleKeyUp(const U16 key, MASK mask) { return false; } - /*virtual*/ bool handleKeyDown(const U16 key, MASK mask) { return false; } -#else - /*virtual*/ bool handleKeyUp(const U32 key, MASK mask) { return false; } - /*virtual*/ bool handleKeyDown(const U32 key, MASK mask) { return false; } -#endif - /*virtual*/ void resetMaskKeys(); - /*virtual*/ MASK currentMask(bool for_mouse_event); - /*virtual*/ void scanKeyboard(); + bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override; + bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override; + void resetMaskKeys() override; + MASK currentMask(bool for_mouse_event) override; + void scanKeyboard() override; #ifdef LL_DARWIN - /*virtual*/ void handleModifier(MASK mask); + void handleModifier(MASK mask) override; #endif }; diff --git a/indra/llwindow/llkeyboardmacosx.cpp b/indra/llwindow/llkeyboardmacosx.cpp index 89ff7c6d3f..1a403e5d94 100644 --- a/indra/llwindow/llkeyboardmacosx.cpp +++ b/indra/llwindow/llkeyboardmacosx.cpp @@ -162,7 +162,7 @@ LLKeyboardMacOSX::LLKeyboardMacOSX() void LLKeyboardMacOSX::resetMaskKeys() { - U32 mask = getModifiers(); + MASK mask = getModifiers(); // MBW -- XXX -- This mirrors the operation of the Windows version of resetMaskKeys(). // It looks a bit suspicious, as it won't correct for keys that have been released. @@ -187,7 +187,7 @@ void LLKeyboardMacOSX::resetMaskKeys() } /* -static bool translateKeyMac(const U16 key, const U32 mask, KEY &outKey, U32 &outMask) +static bool translateKeyMac(const U16 key, const MASK mask, KEY &outKey, U32 &outMask) { // Translate the virtual keycode into the keycodes the keyboard system expects. U16 virtualKey = (mask >> 24) & 0x0000007F; @@ -203,7 +203,7 @@ void LLKeyboardMacOSX::handleModifier(MASK mask) updateModifiers(mask); } -MASK LLKeyboardMacOSX::updateModifiers(const U32 mask) +MASK LLKeyboardMacOSX::updateModifiers(const MASK mask) { // translate the mask MASK out_mask = 0; @@ -226,7 +226,7 @@ MASK LLKeyboardMacOSX::updateModifiers(const U32 mask) return out_mask; } -bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask) +bool LLKeyboardMacOSX::handleKeyDown(const U16 key, MASK mask) { KEY translated_key = 0; U32 translated_mask = 0; @@ -243,7 +243,7 @@ bool LLKeyboardMacOSX::handleKeyDown(const U16 key, const U32 mask) } -bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask) +bool LLKeyboardMacOSX::handleKeyUp(const U16 key, MASK mask) { KEY translated_key = 0; U32 translated_mask = 0; @@ -262,7 +262,7 @@ bool LLKeyboardMacOSX::handleKeyUp(const U16 key, const U32 mask) MASK LLKeyboardMacOSX::currentMask(bool for_mouse_event) { MASK result = MASK_NONE; - U32 mask = getModifiers(); + MASK mask = getModifiers(); if (mask & MAC_SHIFT_KEY) result |= MASK_SHIFT; if (mask & MAC_CTRL_KEY) result |= MASK_CONTROL; @@ -291,6 +291,7 @@ void LLKeyboardMacOSX::scanKeyboard() mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); } } + mCurScanKey = KEY_NONE; // Reset edges for next frame for (key = 0; key < KEY_COUNT; key++) diff --git a/indra/llwindow/llkeyboardmacosx.h b/indra/llwindow/llkeyboardmacosx.h index 92ab5c9a85..a5f59f3fba 100644 --- a/indra/llwindow/llkeyboardmacosx.h +++ b/indra/llwindow/llkeyboardmacosx.h @@ -42,17 +42,17 @@ class LLKeyboardMacOSX : public LLKeyboard { public: LLKeyboardMacOSX(); - /*virtual*/ ~LLKeyboardMacOSX() {}; + ~LLKeyboardMacOSX() {}; - /*virtual*/ bool handleKeyUp(const U16 key, MASK mask); - /*virtual*/ bool handleKeyDown(const U16 key, MASK mask); - /*virtual*/ void resetMaskKeys(); - /*virtual*/ MASK currentMask(bool for_mouse_event); - /*virtual*/ void scanKeyboard(); - /*virtual*/ void handleModifier(MASK mask); + bool handleKeyUp(const U16 key, MASK mask) override; + bool handleKeyDown(const U16 key, MASK mask) override; + void resetMaskKeys() override; + MASK currentMask(bool for_mouse_event) override; + void scanKeyboard() override; + void handleModifier(MASK mask) override; protected: - MASK updateModifiers(const U32 mask); + MASK updateModifiers(const MASK mask) override; void setModifierKeyLevel( KEY key, bool new_state ); bool translateNumpadKey( const U16 os_key, KEY *translated_key ); U16 inverseTranslateNumpadKey(const KEY translated_key); diff --git a/indra/llwindow/llkeyboardsdl.cpp b/indra/llwindow/llkeyboardsdl.cpp index 543882fc8f..b6666195a6 100644 --- a/indra/llwindow/llkeyboardsdl.cpp +++ b/indra/llwindow/llkeyboardsdl.cpp @@ -26,7 +26,7 @@ #include "linden_common.h" #include "llkeyboardsdl.h" #include "llwindowcallbacks.h" -#include "SDL2/SDL.h" + #include "SDL2/SDL_keycode.h" LLKeyboardSDL::LLKeyboardSDL() @@ -42,7 +42,7 @@ LLKeyboardSDL::LLKeyboardSDL() // <FS:ND> Looks like we need to map those despite of SDL_TEXTINPUT handling most of this, but without // the translation lower->upper here accelerators will not work. - U16 cur_char; + LLKeyboard::NATIVE_KEY_TYPE cur_char; for (cur_char = 'A'; cur_char <= 'Z'; cur_char++) { mTranslateKeyMap[cur_char] = cur_char; @@ -177,7 +177,7 @@ void LLKeyboardSDL::resetMaskKeys() } -MASK LLKeyboardSDL::updateModifiers(const U32 mask) +MASK LLKeyboardSDL::updateModifiers(const MASK mask) { // translate the mask MASK out_mask = MASK_NONE; @@ -201,7 +201,7 @@ MASK LLKeyboardSDL::updateModifiers(const U32 mask) } -static U32 adjustNativekeyFromUnhandledMask(const U32 key, const U32 mask) +U32 adjustNativekeyFromUnhandledMask(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask) { // SDL doesn't automatically adjust the keysym according to // whether NUMLOCK is engaged, so we massage the keysym manually. @@ -226,11 +226,11 @@ static U32 adjustNativekeyFromUnhandledMask(const U32 key, const U32 mask) } -bool LLKeyboardSDL::handleKeyDown(const U32 key, const U32 mask) +bool LLKeyboardSDL::handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask) { U32 adjusted_nativekey; KEY translated_key = 0; - U32 translated_mask = MASK_NONE; + MASK translated_mask = MASK_NONE; bool handled = false; adjusted_nativekey = adjustNativekeyFromUnhandledMask(key, mask); @@ -246,7 +246,7 @@ bool LLKeyboardSDL::handleKeyDown(const U32 key, const U32 mask) } -bool LLKeyboardSDL::handleKeyUp(const U32 key, const U32 mask) +bool LLKeyboardSDL::handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, const MASK mask) { U32 adjusted_nativekey; KEY translated_key = 0; @@ -300,6 +300,7 @@ void LLKeyboardSDL::scanKeyboard() mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); } } + mCurScanKey = KEY_NONE; // Reset edges for next frame for (S32 key = 0; key < KEY_COUNT; key++) @@ -314,12 +315,12 @@ void LLKeyboardSDL::scanKeyboard() } -bool LLKeyboardSDL::translateNumpadKey( const U32 os_key, KEY *translated_key) +bool LLKeyboardSDL::translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key) { return translateKey(os_key, translated_key); } -U16 LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key) +LLKeyboard::NATIVE_KEY_TYPE LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key) { return inverseTranslateKey(translated_key); } @@ -497,7 +498,6 @@ enum class WindowsVK : U32 }; std::map< U32, U32 > mSDL2_to_Win; -std::set< U32 > mIgnoreSDL2Keys; U32 LLKeyboardSDL::mapSDL2toWin( U32 aSymbol ) { diff --git a/indra/llwindow/llkeyboardsdl.h b/indra/llwindow/llkeyboardsdl.h index 9ebff66865..7671e4c859 100644 --- a/indra/llwindow/llkeyboardsdl.h +++ b/indra/llwindow/llkeyboardsdl.h @@ -33,22 +33,22 @@ class LLKeyboardSDL : public LLKeyboard { public: LLKeyboardSDL(); - /*virtual*/ ~LLKeyboardSDL() {}; + ~LLKeyboardSDL() {}; - /*virtual*/ bool handleKeyUp(const U32 key, MASK mask); - /*virtual*/ bool handleKeyDown(const U32 key, MASK mask); - /*virtual*/ void resetMaskKeys(); - /*virtual*/ MASK currentMask(bool for_mouse_event); - /*virtual*/ void scanKeyboard(); + bool handleKeyUp(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override; + bool handleKeyDown(const LLKeyboard::NATIVE_KEY_TYPE key, MASK mask) override; + void resetMaskKeys() override; + MASK currentMask(bool for_mouse_event) override; + void scanKeyboard() override; protected: - MASK updateModifiers(const U32 mask); + MASK updateModifiers(const MASK mask) override; void setModifierKeyLevel( KEY key, bool new_state ); - bool translateNumpadKey( const U32 os_key, KEY *translated_key ); - U16 inverseTranslateNumpadKey(const KEY translated_key); + bool translateNumpadKey( const LLKeyboard::NATIVE_KEY_TYPE os_key, KEY *translated_key ); + LLKeyboard::NATIVE_KEY_TYPE inverseTranslateNumpadKey(const KEY translated_key); private: - std::map<U32, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys - std::map<KEY, U32> mInvTranslateNumpadMap; // inverse of the above + std::map<LLKeyboard::NATIVE_KEY_TYPE, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys + std::map<KEY, LLKeyboard::NATIVE_KEY_TYPE> mInvTranslateNumpadMap; // inverse of the above public: static U32 mapSDL2toWin( U32 ); diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp index 8d6b8d9b93..c31ef5c9a3 100644 --- a/indra/llwindow/llkeyboardwin32.cpp +++ b/indra/llwindow/llkeyboardwin32.cpp @@ -182,7 +182,7 @@ void LLKeyboardWin32::resetMaskKeys() //} -MASK LLKeyboardWin32::updateModifiers() +MASK LLKeyboardWin32::updateModifiers(const U32 mask) { //RN: this seems redundant, as we should have already received the appropriate // messages for the modifier keys @@ -191,8 +191,7 @@ MASK LLKeyboardWin32::updateModifiers() // (keydown encoded in high order bit of short) mKeyLevel[KEY_CAPSLOCK] = (GetKeyState(VK_CAPITAL) & 0x0001) != 0; // Low order bit carries the toggle state. // Get mask for keyboard events - MASK mask = currentMask(false); - return mask; + return currentMask(false); } @@ -203,7 +202,7 @@ bool LLKeyboardWin32::handleKeyDown(const U16 key, MASK mask) U32 translated_mask; bool handled = false; - translated_mask = updateModifiers(); + translated_mask = updateModifiers(mask); if (translateExtendedKey(key, mask, &translated_key)) { @@ -220,7 +219,7 @@ bool LLKeyboardWin32::handleKeyUp(const U16 key, MASK mask) U32 translated_mask; bool handled = false; - translated_mask = updateModifiers(); + translated_mask = updateModifiers(mask); if (translateExtendedKey(key, mask, &translated_key)) { @@ -259,6 +258,7 @@ void LLKeyboardWin32::scanKeyboard() mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); } } + mCurScanKey = KEY_NONE; // Reset edges for next frame for (key = 0; key < KEY_COUNT; key++) @@ -321,4 +321,4 @@ U16 LLKeyboardWin32::inverseTranslateExtendedKey(const KEY translated_key) return inverseTranslateKey(converted_key); } -#endif +#endif // LL_WINDOWS diff --git a/indra/llwindow/llkeyboardwin32.h b/indra/llwindow/llkeyboardwin32.h index d0dfc5cfdd..ea7bb4d866 100644 --- a/indra/llwindow/llkeyboardwin32.h +++ b/indra/llwindow/llkeyboardwin32.h @@ -37,18 +37,19 @@ class LLKeyboardWin32 : public LLKeyboard { public: LLKeyboardWin32(); - /*virtual*/ ~LLKeyboardWin32() {}; + ~LLKeyboardWin32() {}; - /*virtual*/ bool handleKeyUp(const U16 key, MASK mask); - /*virtual*/ bool handleKeyDown(const U16 key, MASK mask); - /*virtual*/ void resetMaskKeys(); - /*virtual*/ MASK currentMask(bool for_mouse_event); - /*virtual*/ void scanKeyboard(); - bool translateExtendedKey(const U16 os_key, const MASK mask, KEY *translated_key); - U16 inverseTranslateExtendedKey(const KEY translated_key); + bool handleKeyUp(const U16 key, MASK mask) override; + bool handleKeyDown(const U16 key, MASK mask) override; + void resetMaskKeys() override; + MASK currentMask(bool for_mouse_event) override; + void scanKeyboard() override; + + bool translateExtendedKey(const U16 os_key, const MASK mask, KEY *translated_key); + U16 inverseTranslateExtendedKey(const KEY translated_key); protected: - MASK updateModifiers(); + MASK updateModifiers(const MASK mask) override; //void setModifierKeyLevel( KEY key, bool new_state ); private: std::map<U16, KEY> mTranslateNumpadMap; diff --git a/indra/llwindow/llsdl.cpp b/indra/llwindow/llsdl.cpp new file mode 100644 index 0000000000..6161bd2972 --- /dev/null +++ b/indra/llwindow/llsdl.cpp @@ -0,0 +1,102 @@ +/** + * @file llsdl.cpp + * @brief SDL2 initialization + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include <initializer_list> +#include <list> + +#include "SDL2/SDL.h" + +#include "llerror.h" +#include "llwindow.h" + +void sdl_logger(void *userdata, int category, SDL_LogPriority priority, const char *message) +{ + LL_DEBUGS("SDL2") << "log='" << message << "'" << LL_ENDL; +} + +void init_sdl() +{ + SDL_version c_sdl_version; + SDL_VERSION(&c_sdl_version); + LL_INFOS() << "Compiled against SDL " + << int(c_sdl_version.major) << "." + << int(c_sdl_version.minor) << "." + << int(c_sdl_version.patch) << LL_ENDL; + SDL_version r_sdl_version; + SDL_GetVersion(&r_sdl_version); + LL_INFOS() << "Running with SDL " + << int(r_sdl_version.major) << "." + << int(r_sdl_version.minor) << "." + << int(r_sdl_version.patch) << LL_ENDL; +#ifdef LL_LINUX + // For linux we SDL_INIT_VIDEO and _AUDIO + std::initializer_list<std::tuple< char const*, char const * > > hintList = + { + {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"}, + {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"}, + {SDL_HINT_IME_INTERNAL_EDITING,"1"} + }; + + for (auto hint: hintList) + { + SDL_SetHint(std::get<0>(hint), std::get<1>(hint)); + } + + std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList= + { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true}, + {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false}, + }; +#else + // For non-linux platforms we still SDL_INIT_VIDEO because it is a pre-requisite + // for SDL_INIT_GAMECONTROLLER. + std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList= + { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", false}, + }; +#endif // LL_LINUX + // We SDL_INIT_GAMECONTROLLER later in the startup process to make it + // more likely we'll catch initial SDL_CONTROLLERDEVICEADDED events. + + for (auto subSystem : initList) + { + if (SDL_InitSubSystem(std::get<0>(subSystem)) < 0) + { + LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL; + + if (std::get<2>(subSystem)) + { + OSMessageBox("SDL_Init() failure", "error", OSMB_OK); + return; + } + } + } + + SDL_LogSetOutputFunction(&sdl_logger, nullptr); +} + +void quit_sdl() +{ + SDL_Quit(); +} diff --git a/indra/llmath/camera.h b/indra/llwindow/llsdl.h index 14a08c5985..9fc8de129c 100644 --- a/indra/llmath/camera.h +++ b/indra/llwindow/llsdl.h @@ -1,8 +1,8 @@ /** - * @file camera.h - * @brief Legacy wrapper header. + * @file llsdl.h + * @brief SDL2 initialization * - * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * @@ -24,4 +24,7 @@ * $/LicenseInfo$ */ -#include "llcamera.h" +#pragma once + +void init_sdl(); +void quit_sdl(); diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 4016f420e8..93ac58ca6f 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -27,18 +27,19 @@ #include "linden_common.h" #include "llwindowheadless.h" -#if LL_MESA_HEADLESS -#include "llwindowmesaheadless.h" -#elif LL_SDL -#include "llwindowsdl.h" -#elif LL_WINDOWS +#if LL_WINDOWS #include "llwindowwin32.h" #elif LL_DARWIN #include "llwindowmacosx.h" +#elif LL_MESA_HEADLESS +#include "llwindowmesaheadless.h" +#elif LL_LINUX +#include "llwindowsdl.h" #endif #include "llerror.h" #include "llkeyboard.h" +#include "llsdl.h" #include "llwindowcallbacks.h" @@ -72,13 +73,13 @@ S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type) S32 result = 0; LL_WARNS() << "OSMessageBox: " << text << LL_ENDL; -#if LL_MESA_HEADLESS // !!! *FIX: (?) - return OSBTN_OK; -#elif LL_WINDOWS +#if LL_WINDOWS result = OSMessageBoxWin32(text, caption, type); #elif LL_DARWIN result = OSMessageBoxMacOSX(text, caption, type); -#elif LL_SDL +#elif LL_MESA_HEADLESS // !!! *FIX: (?) + return OSBTN_OK; +#elif LL_LINUX result = OSMessageBoxSDL(text, caption, type); #else #error("OSMessageBox not implemented for this platform!") @@ -263,7 +264,7 @@ std::vector<std::string> LLWindow::getDynamicFallbackFontList() return LLWindowWin32::getDynamicFallbackFontList(); #elif LL_DARWIN return LLWindowMacOSX::getDynamicFallbackFontList(); -#elif LL_SDL +#elif LL_LINUX return LLWindowSDL::getDynamicFallbackFontList(); #else return std::vector<std::string>(); @@ -342,12 +343,12 @@ bool LLSplashScreen::isVisible() // static LLSplashScreen *LLSplashScreen::create() { -#if LL_MESA_HEADLESS || LL_SDL // !!! *FIX: (?) - return 0; -#elif LL_WINDOWS +#if LL_WINDOWS return new LLSplashScreenWin32; #elif LL_DARWIN return new LLSplashScreenMacOSX; +#elif LL_MESA_HEADLESS || LL_LINUX // !!! *FIX: (?) + return 0; #else #error("LLSplashScreen not implemented on this platform!") #endif @@ -415,15 +416,8 @@ LLWindow* LLWindowManager::createWindow( if (use_gl) { -#if LL_MESA_HEADLESS - new_window = new LLWindowMesaHeadless(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth); -#elif LL_SDL - new_window = new LLWindowSDL(callbacks, - title, name, x, y, width, height, flags, - fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); -#elif LL_WINDOWS + init_sdl(); +#if LL_WINDOWS new_window = new LLWindowWin32(callbacks, title, name, x, y, width, height, flags, fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_cores, max_gl_version); @@ -431,6 +425,14 @@ LLWindow* LLWindowManager::createWindow( new_window = new LLWindowMacOSX(callbacks, title, name, x, y, width, height, flags, fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); +#elif LL_MESA_HEADLESS + new_window = new LLWindowMesaHeadless(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth); +#elif LL_LINUX + new_window = new LLWindowSDL(callbacks, + title, name, x, y, width, height, flags, + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); #endif } else @@ -462,6 +464,7 @@ bool LLWindowManager::destroyWindow(LLWindow* window) window->close(); sWindowList.erase(window); + quit_sdl(); delete window; diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index fcc4fd863a..e74142c7df 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -24,8 +24,7 @@ * $/LicenseInfo$ */ -#ifndef LL_LLWINDOW_H -#define LL_LLWINDOW_H +#pragma once #include "llrect.h" #include "llcoord.h" @@ -33,6 +32,7 @@ #include "llcursortypes.h" #include "llinstancetracker.h" #include "llsd.h" +#include "llsdl.h" class LLSplashScreen; class LLPreeditor; @@ -63,16 +63,16 @@ public: virtual void show() = 0; virtual void hide() = 0; virtual void close() = 0; - virtual bool getVisible() = 0; - virtual bool getMinimized() = 0; - virtual bool getMaximized() = 0; + virtual bool getVisible() const = 0; + virtual bool getMinimized() const = 0; + virtual bool getMaximized() const = 0; virtual bool maximize() = 0; virtual void minimize() = 0; virtual void restore() = 0; - bool getFullscreen() { return mFullscreen; }; - virtual bool getPosition(LLCoordScreen *position) = 0; - virtual bool getSize(LLCoordScreen *size) = 0; - virtual bool getSize(LLCoordWindow *size) = 0; + virtual bool getFullscreen() const { return mFullscreen; }; + virtual bool getPosition(LLCoordScreen *position) const = 0; + virtual bool getSize(LLCoordScreen *size) const = 0; + virtual bool getSize(LLCoordWindow *size) const = 0; virtual bool setPosition(LLCoordScreen position) = 0; bool setSize(LLCoordScreen size); bool setSize(LLCoordWindow size); @@ -93,7 +93,7 @@ public: virtual bool setCursorPosition(LLCoordWindow position) = 0; virtual bool getCursorPosition(LLCoordWindow *position) = 0; #if LL_WINDOWS - virtual bool getCursorDelta(LLCoordCommon* delta) = 0; + virtual bool getCursorDelta(LLCoordCommon* delta) const = 0; #endif virtual void showCursor() = 0; virtual void hideCursor() = 0; @@ -135,14 +135,14 @@ public: virtual bool copyTextToPrimary(const LLWString &src); virtual void flashIcon(F32 seconds) = 0; - virtual F32 getGamma() = 0; + virtual F32 getGamma() const = 0; virtual bool setGamma(const F32 gamma) = 0; // Set the gamma virtual void setFSAASamples(const U32 fsaa_samples) = 0; //set number of FSAA samples - virtual U32 getFSAASamples() = 0; + virtual U32 getFSAASamples() const = 0; virtual bool restoreGamma() = 0; // Restore original gamma table (before updating gamma) - virtual ESwapMethod getSwapMethod() { return mSwapMethod; } + ESwapMethod getSwapMethod() { return mSwapMethod; } virtual void processMiscNativeEvents(); - virtual void gatherInput() = 0; + virtual void gatherInput(bool app_has_focus) = 0; virtual void delayInputProcessing() = 0; virtual void swapBuffers() = 0; virtual void bringToFront() = 0; @@ -151,12 +151,12 @@ public: // handy coordinate space conversion routines // NB: screen to window and vice verse won't work on width/height coordinate pairs, // as the conversion must take into account left AND right border widths, etc. - virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) = 0; - virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) = 0; - virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) = 0; - virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) = 0; - virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) = 0; - virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) = 0; + virtual bool convertCoords( LLCoordScreen from, LLCoordWindow *to) const = 0; + virtual bool convertCoords( LLCoordWindow from, LLCoordScreen *to) const = 0; + virtual bool convertCoords( LLCoordWindow from, LLCoordGL *to) const = 0; + virtual bool convertCoords( LLCoordGL from, LLCoordWindow *to) const = 0; + virtual bool convertCoords( LLCoordScreen from, LLCoordGL *to) const = 0; + virtual bool convertCoords( LLCoordGL from, LLCoordScreen *to) const = 0; // query supported resolutions virtual LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) = 0; @@ -189,7 +189,7 @@ public: static std::vector<std::string> getDynamicFallbackFontList(); // Provide native key event data - virtual LLSD getNativeKeyData() { return LLSD::emptyMap(); } + virtual LLSD getNativeKeyData() const { return LLSD::emptyMap(); } // Get system UI size based on DPI (for 96 DPI UI size should be 1.0) virtual F32 getSystemUISize() { return 1.0; } @@ -206,7 +206,7 @@ public: return false; }; - virtual S32 getRefreshRate() { return mRefreshRate; } + virtual S32 getRefreshRate() const { return mRefreshRate; } protected: LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags); virtual ~LLWindow(); @@ -328,4 +328,3 @@ extern const S32 gURLProtocolWhitelistCount; extern const std::string gURLProtocolWhitelist[]; //extern const std::string gURLProtocolWhitelistHandler[]; -#endif // _LL_window_h_ diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index 5696b69a59..96654b8838 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -32,77 +32,70 @@ class LLWindowHeadless : public LLWindow { public: - /*virtual*/ void show() override {} - /*virtual*/ void hide() override {} - /*virtual*/ void close() override {} - /*virtual*/ bool getVisible() override {return false;} - /*virtual*/ bool getMinimized() override {return false;} - /*virtual*/ bool getMaximized() override {return false;} - /*virtual*/ bool maximize() override {return false;} - /*virtual*/ void minimize() override {} - /*virtual*/ void restore() override {} - // TODO: LLWindow::getFullscreen() is (intentionally?) NOT virtual. - // Apparently the coder of LLWindowHeadless didn't realize that. Is it a - // mistake to shadow the base-class method with an LLWindowHeadless - // override when called on the subclass, yet call the base-class method - // when indirecting through a polymorphic pointer or reference? - bool getFullscreen() {return false;} - /*virtual*/ bool getPosition(LLCoordScreen *position) override {return false;} - /*virtual*/ bool getSize(LLCoordScreen *size) override {return false;} - /*virtual*/ bool getSize(LLCoordWindow *size) override {return false;} - /*virtual*/ bool setPosition(LLCoordScreen position) override {return false;} - /*virtual*/ bool setSizeImpl(LLCoordScreen size) override {return false;} - /*virtual*/ bool setSizeImpl(LLCoordWindow size) override {return false;} - /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;} + void show() override {} + void hide() override {} + void close() override {} + bool getVisible() const override {return false;} + bool getMinimized() const override {return false;} + bool getMaximized() const override {return false;} + bool maximize() override {return false;} + void minimize() override {} + void restore() override {} + bool getFullscreen() const override {return false;}; + bool getPosition(LLCoordScreen *position) const override {return false;} + bool getSize(LLCoordScreen *size) const override {return false;} + bool getSize(LLCoordWindow *size) const override {return false;} + bool setPosition(LLCoordScreen position) override {return false;} + bool setSizeImpl(LLCoordScreen size) override {return false;} + bool setSizeImpl(LLCoordWindow size) override {return false;} + bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override {return false;} void* createSharedContext() override { return nullptr; } void makeContextCurrent(void*) override {} void destroySharedContext(void*) override {} - /*virtual*/ void toggleVSync(bool enable_vsync) override { } - /*virtual*/ bool setCursorPosition(LLCoordWindow position) override {return false;} - /*virtual*/ bool getCursorPosition(LLCoordWindow *position) override {return false;} + void toggleVSync(bool enable_vsync) override { } + bool setCursorPosition(LLCoordWindow position) override {return false;} + bool getCursorPosition(LLCoordWindow *position) override {return false;} #if LL_WINDOWS - /*virtual*/ bool getCursorDelta(LLCoordCommon* delta) override { return false; } + bool getCursorDelta(LLCoordCommon* delta) const override { return false; } #endif - /*virtual*/ void showCursor() override {} - /*virtual*/ void hideCursor() override {} - /*virtual*/ void showCursorFromMouseMove() override {} - /*virtual*/ void hideCursorUntilMouseMove() override {} - /*virtual*/ bool isCursorHidden() override {return false;} - /*virtual*/ void updateCursor() override {} - //virtual ECursorType getCursor() override { return mCurrentCursor; } - /*virtual*/ void captureMouse() override {} - /*virtual*/ void releaseMouse() override {} - /*virtual*/ void setMouseClipping( bool b ) override {} - /*virtual*/ bool isClipboardTextAvailable() override {return false; } - /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) override {return false; } - /*virtual*/ bool copyTextToClipboard(const LLWString &src) override {return false; } - /*virtual*/ void flashIcon(F32 seconds) override {} - /*virtual*/ F32 getGamma() override {return 1.0f; } - /*virtual*/ bool setGamma(const F32 gamma) override {return false; } // Set the gamma - /*virtual*/ void setFSAASamples(const U32 fsaa_samples) override { } - /*virtual*/ U32 getFSAASamples() override { return 0; } - /*virtual*/ bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma) - //virtual ESwapMethod getSwapMethod() override { return mSwapMethod; } - /*virtual*/ void gatherInput() override {} - /*virtual*/ void delayInputProcessing() override {} - /*virtual*/ void swapBuffers() override; + void showCursor() override {} + void hideCursor() override {} + void showCursorFromMouseMove() override {} + void hideCursorUntilMouseMove() override {} + bool isCursorHidden() override {return false;} + void updateCursor() override {} + void captureMouse() override {} + void releaseMouse() override {} + void setMouseClipping( bool b ) override {} + bool isClipboardTextAvailable() override {return false; } + bool pasteTextFromClipboard(LLWString &dst) override {return false; } + bool copyTextToClipboard(const LLWString &src) override {return false; } + void flashIcon(F32 seconds) override {} + F32 getGamma() const override {return 1.0f; } + bool setGamma(const F32 gamma) override {return false; } // Set the gamma + void setFSAASamples(const U32 fsaa_samples) override { } + U32 getFSAASamples() const override { return 0; } + bool restoreGamma() override {return false; } // Restore original gamma table (before updating gamma) + void gatherInput(bool app_has_focus) override {} + void delayInputProcessing() override {} + void swapBuffers() override; // handy coordinate space conversion routines - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; } - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; } + bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override { return false; } + bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override { return false; } + bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override { return false; } + bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override { return false; } + bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override { return false; } + bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override { return false; } - /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; } - /*virtual*/ F32 getNativeAspectRatio() override { return 1.0f; } - /*virtual*/ F32 getPixelAspectRatio() override { return 1.0f; } - /*virtual*/ void setNativeAspectRatio(F32 ratio) override {} + LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; } + F32 getNativeAspectRatio() override { return 1.0f; } + F32 getPixelAspectRatio() override { return 1.0f; } + void setNativeAspectRatio(F32 ratio) override {} - /*virtual*/ void *getPlatformWindow() override { return 0; } - /*virtual*/ void bringToFront() override {} + void *getPlatformWindow() override { return 0; } + void bringToFront() override {} LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index e95ad4d970..1883c6c9c1 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -28,6 +28,7 @@ #include "llwindowmacosx.h" +#include "llgamecontrol.h" #include "llkeyboardmacosx.h" #include "llwindowcallbacks.h" #include "llpreeditor.h" @@ -625,7 +626,7 @@ void LLWindowMacOSX::updateMouseDeltas(float* deltas) } } -void LLWindowMacOSX::getMouseDeltas(float* delta) +void LLWindowMacOSX::getMouseDeltas(float* delta) const { delta[0] = mCursorLastEventDeltaX; delta[1] = mCursorLastEventDeltaY; @@ -845,7 +846,7 @@ bool LLWindowMacOSX::isValid() return (mWindow != NULL); } -bool LLWindowMacOSX::getVisible() +bool LLWindowMacOSX::getVisible() const { bool result = false; @@ -860,12 +861,12 @@ bool LLWindowMacOSX::getVisible() return(result); } -bool LLWindowMacOSX::getMinimized() +bool LLWindowMacOSX::getMinimized() const { return mMinimized; } -bool LLWindowMacOSX::getMaximized() +bool LLWindowMacOSX::getMaximized() const { return mMaximized; } @@ -879,17 +880,13 @@ bool LLWindowMacOSX::maximize() return mMaximized; } -bool LLWindowMacOSX::getFullscreen() -{ - return mFullscreen; -} - -void LLWindowMacOSX::gatherInput() +void LLWindowMacOSX::gatherInput(bool app_has_focus) { updateCursor(); + LLGameControl::processEvents(app_has_focus); } -bool LLWindowMacOSX::getPosition(LLCoordScreen *position) +bool LLWindowMacOSX::getPosition(LLCoordScreen *position) const { S32 err = -1; @@ -916,7 +913,7 @@ bool LLWindowMacOSX::getPosition(LLCoordScreen *position) return (err == noErr); } -bool LLWindowMacOSX::getSize(LLCoordScreen *size) +bool LLWindowMacOSX::getSize(LLCoordScreen *size) const { S32 err = -1; @@ -942,7 +939,7 @@ bool LLWindowMacOSX::getSize(LLCoordScreen *size) return (err == noErr); } -bool LLWindowMacOSX::getSize(LLCoordWindow *size) +bool LLWindowMacOSX::getSize(LLCoordWindow *size) const { S32 err = -1; @@ -1016,7 +1013,7 @@ void LLWindowMacOSX::restoreGLContext() CGLSetCurrentContext(mContext); } -F32 LLWindowMacOSX::getGamma() +F32 LLWindowMacOSX::getGamma() const { F32 result = 2.2; // Default to something sane @@ -1050,7 +1047,7 @@ F32 LLWindowMacOSX::getGamma() return result; } -U32 LLWindowMacOSX::getFSAASamples() +U32 LLWindowMacOSX::getFSAASamples() const { return mFSAASamples; } @@ -1376,21 +1373,21 @@ LLWindow::LLWindowResolution* LLWindowMacOSX::getSupportedResolutions(S32 &num_r return mSupportedResolutions; } -bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to) +bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordWindow *to) const { to->mX = from.mX; to->mY = from.mY; return true; } -bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordGL* to) +bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordGL* to) const { to->mX = from.mX; to->mY = from.mY; return true; } -bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to) +bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to) const { if(mWindow) { @@ -1409,7 +1406,7 @@ bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to) return false; } -bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to) +bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to) const { if(mWindow) { @@ -1428,14 +1425,14 @@ bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to) return false; } -bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordGL *to) +bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordGL *to) const { LLCoordWindow window_coord; return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); } -bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordScreen *to) +bool LLWindowMacOSX::convertCoords(LLCoordGL from, LLCoordScreen *to) const { LLCoordWindow window_coord; @@ -2321,7 +2318,7 @@ bool LLWindowMacOSX::getInputDevices(U32 device_type_filter, return return_value; } -LLSD LLWindowMacOSX::getNativeKeyData() +LLSD LLWindowMacOSX::getNativeKeyData() const { LLSD result = LLSD::emptyMap(); @@ -2505,6 +2502,7 @@ void LLWindowMacOSX::interruptLanguageTextInput() commitCurrentPreedit(mGLView); } +// static std::vector<std::string> LLWindowMacOSX::getDisplaysResolutionList() { std::vector<std::string> resolution_list; @@ -2534,7 +2532,7 @@ std::vector<std::string> LLWindowMacOSX::getDisplaysResolutionList() return resolution_list; } -//static +// static std::vector<std::string> LLWindowMacOSX::getDynamicFallbackFontList() { // Fonts previously in getFontListSans() have moved to fonts.xml. diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index 211ae872c6..14a56a038e 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -47,16 +47,15 @@ public: void show() override; void hide() override; void close() override; - bool getVisible() override; - bool getMinimized() override; - bool getMaximized() override; + bool getVisible() const override; + bool getMinimized() const override; + bool getMaximized() const override; bool maximize() override; void minimize() override; void restore() override; - bool getFullscreen(); - bool getPosition(LLCoordScreen *position) override; - bool getSize(LLCoordScreen *size) override; - bool getSize(LLCoordWindow *size) override; + bool getPosition(LLCoordScreen *position) const override; + bool getSize(LLCoordScreen *size) const override; + bool getSize(LLCoordWindow *size) const override; bool setPosition(LLCoordScreen position) override; bool setSizeImpl(LLCoordScreen size) override; bool setSizeImpl(LLCoordWindow size) override; @@ -77,23 +76,22 @@ public: bool pasteTextFromClipboard(LLWString &dst) override; bool copyTextToClipboard(const LLWString & src) override; void flashIcon(F32 seconds) override; - F32 getGamma() override; + F32 getGamma() const override; bool setGamma(const F32 gamma) override; // Set the gamma - U32 getFSAASamples() override; + U32 getFSAASamples() const override; void setFSAASamples(const U32 fsaa_samples) override; bool restoreGamma() override; // Restore original gamma table (before updating gamma) - ESwapMethod getSwapMethod() override { return mSwapMethod; } - void gatherInput() override; + void gatherInput(bool app_has_focus) override; void delayInputProcessing() override {}; void swapBuffers() override; // handy coordinate space conversion routines - bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override; - bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override; - bool convertCoords(LLCoordWindow from, LLCoordGL *to) override; - bool convertCoords(LLCoordGL from, LLCoordWindow *to) override; - bool convertCoords(LLCoordScreen from, LLCoordGL *to) override; - bool convertCoords(LLCoordGL from, LLCoordScreen *to) override; + bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override; + bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override; + bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override; + bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override; + bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override; + bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override; LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override; F32 getNativeAspectRatio() override; @@ -125,14 +123,14 @@ public: static std::vector<std::string> getDynamicFallbackFontList(); // Provide native key event data - LLSD getNativeKeyData() override; + LLSD getNativeKeyData() const override; void* getWindow() { return mWindow; } LLWindowCallbacks* getCallbacks() { return mCallbacks; } LLPreeditor* getPreeditor() { return mPreeditor; } void updateMouseDeltas(float* deltas); - void getMouseDeltas(float* delta); + void getMouseDeltas(float* delta) const; void handleDragNDrop(std::string url, LLWindowCallbacks::DragNDropAction action); diff --git a/indra/llwindow/llwindowmesaheadless.h b/indra/llwindow/llwindowmesaheadless.h index 0bf8c46a30..0a29ddfa5b 100644 --- a/indra/llwindow/llwindowmesaheadless.h +++ b/indra/llwindow/llwindowmesaheadless.h @@ -36,64 +36,64 @@ class LLWindowMesaHeadless : public LLWindow { public: - /*virtual*/ void show() {}; - /*virtual*/ void hide() {}; - /*virtual*/ void close() {}; - /*virtual*/ bool getVisible() {return false;}; - /*virtual*/ bool getMinimized() {return false;}; - /*virtual*/ bool getMaximized() {return false;}; - /*virtual*/ bool maximize() {return false;}; - /*virtual*/ void minimize() {}; - /*virtual*/ void restore() {}; - /*virtual*/ bool getFullscreen() {return false;}; - /*virtual*/ bool getPosition(LLCoordScreen *position) {return false;}; - /*virtual*/ bool getSize(LLCoordScreen *size) {return false;}; - /*virtual*/ bool getSize(LLCoordWindow *size) {return false;}; - /*virtual*/ bool setPosition(LLCoordScreen position) {return false;}; - /*virtual*/ bool setSizeImpl(LLCoordScreen size) {return false;}; - /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) {return false;}; - /*virtual*/ bool setCursorPosition(LLCoordWindow position) {return false;}; - /*virtual*/ bool getCursorPosition(LLCoordWindow *position) {return false;}; - /*virtual*/ void showCursor() {}; - /*virtual*/ void hideCursor() {}; - /*virtual*/ void showCursorFromMouseMove() {}; - /*virtual*/ void hideCursorUntilMouseMove() {}; - /*virtual*/ bool isCursorHidden() {return false;}; - /*virtual*/ void updateCursor() {}; - //virtual ECursorType getCursor() { return mCurrentCursor; }; - /*virtual*/ void captureMouse() {}; - /*virtual*/ void releaseMouse() {}; - /*virtual*/ void setMouseClipping( bool b ) {}; - /*virtual*/ bool isClipboardTextAvailable() {return false; }; - /*virtual*/ bool pasteTextFromClipboard(LLWString &dst) {return false; }; - /*virtual*/ bool copyTextToClipboard(const LLWString &src) {return false; }; - /*virtual*/ void flashIcon(F32 seconds) {}; - /*virtual*/ F32 getGamma() {return 1.0f; }; - /*virtual*/ bool setGamma(const F32 gamma) {return false; }; // Set the gamma - /*virtual*/ bool restoreGamma() {return false; }; // Restore original gamma table (before updating gamma) - /*virtual*/ void setFSAASamples(const U32 fsaa_samples) { /* FSAA not supported yet on Mesa headless.*/ } - /*virtual*/ U32 getFSAASamples() { return 0; } - //virtual ESwapMethod getSwapMethod() { return mSwapMethod; } - /*virtual*/ void gatherInput() {}; - /*virtual*/ void delayInputProcessing() {}; - /*virtual*/ void swapBuffers(); - /*virtual*/ void restoreGLContext() {}; + void show() override {}; + void hide() override {}; + void close() override {}; + bool getVisible() override {return false;}; + bool getMinimized() override {return false;}; + bool getMaximized() override {return false;}; + bool maximize() override {return false;}; + void minimize() override {}; + void restore() override {}; + bool getFullscreen() override {return false;}; + bool getPosition(LLCoordScreen *position) override {return false;}; + bool getSize(LLCoordScreen *size) override {return false;}; + bool getSize(LLCoordWindow *size) override {return false;}; + bool setPosition(LLCoordScreen position) override {return false;}; + bool setSizeImpl(LLCoordScreen size) override {return false;}; + bool switchContext(bool fullscreen, const LLCoordScreen &size, bool disable_vsync, const LLCoordScreen * const posp = NULL) override {return false;}; + bool setCursorPosition(LLCoordWindow position) override {return false;}; + bool getCursorPosition(LLCoordWindow *position) override {return false;}; + void showCursor() override {}; + void hideCursor() override {}; + void showCursorFromMouseMove() override {}; + void hideCursorUntilMouseMove() override {}; + bool isCursorHidden() override {return false;}; + void updateCursor() override {}; + //ECursorType getCursor() override { return mCurrentCursor; }; + void captureMouse() override {}; + void releaseMouse() override {}; + void setMouseClipping( bool b ) override {}; + bool isClipboardTextAvailable() override {return false; }; + bool pasteTextFromClipboard(LLWString &dst) override {return false; }; + bool copyTextToClipboard(const LLWString &src) override {return false; }; + void flashIcon(F32 seconds) override {}; + F32 getGamma() override {return 1.0f; }; + bool setGamma(const F32 gamma) override {return false; }; // Set the gamma + bool restoreGamma() override {return false; }; // Restore original gamma table (before updating gamma) + void setFSAASamples(const U32 fsaa_samples) override { /* FSAA not supported yet on Mesa headless.*/ } + U32 getFSAASamples() override { return 0; } + //ESwapMethod getSwapMethod() override { return mSwapMethod; } + void gatherInput(bool app_has_focus) override {}; + void delayInputProcessing() override {}; + void swapBuffers() override; + void restoreGLContext() override {}; // handy coordinate space conversion routines - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to) { return false; }; - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to) { return false; }; - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to) { return false; }; - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to) { return false; }; - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to) { return false; }; - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to) { return false; }; + bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override { return false; }; + bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override { return false; }; + bool convertCoords(LLCoordWindow from, LLCoordGL *to) override { return false; }; + bool convertCoords(LLCoordGL from, LLCoordWindow *to) override { return false; }; + bool convertCoords(LLCoordScreen from, LLCoordGL *to) override { return false; }; + bool convertCoords(LLCoordGL from, LLCoordScreen *to) override { return false; }; - /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) { return NULL; }; - /*virtual*/ F32 getNativeAspectRatio() { return 1.0f; }; - /*virtual*/ F32 getPixelAspectRatio() { return 1.0f; }; - /*virtual*/ void setNativeAspectRatio(F32 ratio) {} + LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override { return NULL; }; + F32 getNativeAspectRatio() override { return 1.0f; }; + F32 getPixelAspectRatio() override { return 1.0f; }; + void setNativeAspectRatio(F32 ratio) override {} - /*virtual*/ void *getPlatformWindow() { return 0; }; - /*virtual*/ void bringToFront() {}; + void *getPlatformWindow() override { return 0; }; + void bringToFront() override {}; LLWindowMesaHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, @@ -112,9 +112,9 @@ public: LLSplashScreenMesaHeadless() {}; virtual ~LLSplashScreenMesaHeadless() {}; - /*virtual*/ void showImpl() {}; - /*virtual*/ void updateImpl(const std::string& mesg) {}; - /*virtual*/ void hideImpl() {}; + void showImpl() override {}; + void updateImpl(const std::string& mesg) override {}; + void hideImpl() override {}; }; diff --git a/indra/llwindow/llwindowsdl.cpp b/indra/llwindow/llwindowsdl.cpp index eb8e2dbc3c..ea95a5aa2e 100644 --- a/indra/llwindow/llwindowsdl.cpp +++ b/indra/llwindow/llwindowsdl.cpp @@ -37,6 +37,7 @@ #include "llstring.h" #include "lldir.h" #include "llfindlocale.h" +#include "llgamecontrol.h" #ifdef LL_GLIB #include <glib.h> @@ -246,8 +247,10 @@ void LLWindowSDL::tryFindFullscreenSize( int &width, int &height ) bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, bool fullscreen, bool enable_vsync) { - //bool glneedsinit = false; - + if (width == 0) + width = 1024; + if (height == 0) + width = 768; LL_INFOS() << "createContext, fullscreen=" << fullscreen << " size=" << width << "x" << height << LL_ENDL; @@ -255,50 +258,6 @@ bool LLWindowSDL::createContext(int x, int y, int width, int height, int bits, b mGrabbyKeyFlags = 0; mReallyCapturedCount = 0; - std::initializer_list<std::tuple< char const*, char const * > > hintList = - { - {SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR,"0"}, - {SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH,"1"}, - {SDL_HINT_IME_INTERNAL_EDITING,"1"} - }; - - for( auto hint: hintList ) - { - SDL_SetHint( std::get<0>(hint), std::get<1>(hint)); - } - - std::initializer_list<std::tuple<uint32_t, char const*, bool>> initList= - { {SDL_INIT_VIDEO,"SDL_INIT_VIDEO", true}, - {SDL_INIT_AUDIO,"SDL_INIT_AUDIO", false}, - {SDL_INIT_GAMECONTROLLER,"SDL_INIT_GAMECONTROLLER", false}, - {SDL_INIT_SENSOR,"SDL_INIT_SENSOR", false} - }; - - for( auto subSystem : initList) - { - if( SDL_InitSubSystem( std::get<0>(subSystem) ) < 0 ) - { - LL_WARNS() << "SDL_InitSubSystem for " << std::get<1>(subSystem) << " failed " << SDL_GetError() << LL_ENDL; - - if( std::get<2>(subSystem)) - setupFailure("SDL_Init() failure", "error", OSMB_OK); - - } - } - - SDL_version c_sdl_version; - SDL_VERSION(&c_sdl_version); - LL_INFOS() << "Compiled against SDL " - << int(c_sdl_version.major) << "." - << int(c_sdl_version.minor) << "." - << int(c_sdl_version.patch) << LL_ENDL; - SDL_version r_sdl_version; - SDL_GetVersion(&r_sdl_version); - LL_INFOS() << " Running against SDL " - << int(r_sdl_version.major) << "." - << int(r_sdl_version.minor) << "." - << int(r_sdl_version.patch) << LL_ENDL; - if (width == 0) width = 1024; if (height == 0) @@ -670,7 +629,7 @@ bool LLWindowSDL::isValid() return (mWindow != NULL); } -bool LLWindowSDL::getVisible() +bool LLWindowSDL::getVisible() const { bool result = false; if (mWindow) @@ -684,7 +643,7 @@ bool LLWindowSDL::getVisible() return result; } -bool LLWindowSDL::getMinimized() +bool LLWindowSDL::getMinimized() const { bool result = false; if (mWindow) @@ -698,7 +657,7 @@ bool LLWindowSDL::getMinimized() return result; } -bool LLWindowSDL::getMaximized() +bool LLWindowSDL::getMaximized() const { bool result = false; if (mWindow) @@ -723,12 +682,7 @@ bool LLWindowSDL::maximize() return false; } -bool LLWindowSDL::getFullscreen() -{ - return mFullscreen; -} - -bool LLWindowSDL::getPosition(LLCoordScreen *position) +bool LLWindowSDL::getPosition(LLCoordScreen *position) const { if (mWindow) { @@ -738,7 +692,7 @@ bool LLWindowSDL::getPosition(LLCoordScreen *position) return false; } -bool LLWindowSDL::getSize(LLCoordScreen *size) +bool LLWindowSDL::getSize(LLCoordScreen *size) const { if (mSurface) { @@ -750,7 +704,7 @@ bool LLWindowSDL::getSize(LLCoordScreen *size) return (false); } -bool LLWindowSDL::getSize(LLCoordWindow *size) +bool LLWindowSDL::getSize(LLCoordWindow *size) const { if (mSurface) { @@ -816,7 +770,7 @@ void LLWindowSDL::swapBuffers() LL_PROFILER_GPU_COLLECT; } -U32 LLWindowSDL::getFSAASamples() +U32 LLWindowSDL::getFSAASamples() const { return mFSAASamples; } @@ -826,7 +780,7 @@ void LLWindowSDL::setFSAASamples(const U32 samples) mFSAASamples = samples; } -F32 LLWindowSDL::getGamma() +F32 LLWindowSDL::getGamma() const { return 1.f / mGamma; } @@ -1125,7 +1079,7 @@ LLWindow::LLWindowResolution* LLWindowSDL::getSupportedResolutions(S32 &num_reso return mSupportedResolutions; } -bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) +bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) const { if (!to) return false; @@ -1136,7 +1090,7 @@ bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordWindow *to) return true; } -bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) +bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) const { if (!to) return false; @@ -1147,7 +1101,7 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordGL* to) return true; } -bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) +bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) const { if (!to) return false; @@ -1158,7 +1112,7 @@ bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordWindow* to) return (true); } -bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) +bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) const { if (!to) return false; @@ -1169,14 +1123,14 @@ bool LLWindowSDL::convertCoords(LLCoordWindow from, LLCoordScreen *to) return (true); } -bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) +bool LLWindowSDL::convertCoords(LLCoordScreen from, LLCoordGL *to) const { LLCoordWindow window_coord; return(convertCoords(from, &window_coord) && convertCoords(window_coord, to)); } -bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) +bool LLWindowSDL::convertCoords(LLCoordGL from, LLCoordScreen *to) const { LLCoordWindow window_coord; @@ -1398,7 +1352,7 @@ void LLWindowSDL::processMiscNativeEvents() } } -void LLWindowSDL::gatherInput() +void LLWindowSDL::gatherInput(bool app_has_focus) { SDL_Event event; @@ -1601,7 +1555,7 @@ void LLWindowSDL::gatherInput() } break; default: - //LL_INFOS() << "Unhandled SDL event type " << event.type << LL_ENDL; + LLGameControl::handleEvent(event, app_has_focus); break; } } @@ -1925,7 +1879,7 @@ bool LLWindowSDL::dialogColorPicker( F32 *r, F32 *g, F32 *b) Make the raw keyboard data available - used to poke through to LLQtWebKit so that Qt/Webkit has access to the virtual keycodes etc. that it needs */ -LLSD LLWindowSDL::getNativeKeyData() +LLSD LLWindowSDL::getNativeKeyData() const { LLSD result = LLSD::emptyMap(); diff --git a/indra/llwindow/llwindowsdl.h b/indra/llwindow/llwindowsdl.h index 7ad30d41ce..a85b7c11e7 100644 --- a/indra/llwindow/llwindowsdl.h +++ b/indra/llwindow/llwindowsdl.h @@ -29,6 +29,7 @@ // Simple Directmedia Layer (http://libsdl.org/) implementation of LLWindow class +#if LL_LINUX #include "llwindow.h" #include "lltimer.h" @@ -54,11 +55,11 @@ public: void close() override; - bool getVisible() override; + bool getVisible() const override; - bool getMinimized() override; + bool getMinimized() const override; - bool getMaximized() override; + bool getMaximized() const override; bool maximize() override; @@ -66,13 +67,11 @@ public: void restore() override; - bool getFullscreen(); + bool getPosition(LLCoordScreen *position) const override; - bool getPosition(LLCoordScreen *position) override; + bool getSize(LLCoordScreen *size) const override; - bool getSize(LLCoordScreen *size) override; - - bool getSize(LLCoordWindow *size) override; + bool getSize(LLCoordWindow *size) const override; bool setPosition(LLCoordScreen position) override; @@ -121,19 +120,19 @@ public: void flashIcon(F32 seconds) override; - F32 getGamma() override; + F32 getGamma() const override; bool setGamma(const F32 gamma) override; // Set the gamma - U32 getFSAASamples() override; + + U32 getFSAASamples() const override; void setFSAASamples(const U32 samples) override; bool restoreGamma() override; // Restore original gamma table (before updating gamma) - ESwapMethod getSwapMethod() override { return mSwapMethod; } void processMiscNativeEvents() override; - void gatherInput() override; + void gatherInput(bool app_has_focus) override; void swapBuffers() override; @@ -142,17 +141,17 @@ public: void delayInputProcessing() override {}; // handy coordinate space conversion routines - bool convertCoords(LLCoordScreen from, LLCoordWindow *to) override; + bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override; - bool convertCoords(LLCoordWindow from, LLCoordScreen *to) override; + bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override; - bool convertCoords(LLCoordWindow from, LLCoordGL *to) override; + bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override; - bool convertCoords(LLCoordGL from, LLCoordWindow *to) override; + bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override; - bool convertCoords(LLCoordScreen from, LLCoordGL *to) override; + bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override; - bool convertCoords(LLCoordGL from, LLCoordScreen *to) override; + bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override; LLWindowResolution *getSupportedResolutions(S32 &num_resolutions) override; @@ -217,7 +216,7 @@ protected: bool isValid() override; - LLSD getNativeKeyData() override; + LLSD getNativeKeyData() const override; void initCursors(); @@ -300,4 +299,5 @@ public: S32 OSMessageBoxSDL(const std::string& text, const std::string& caption, U32 type); +#endif //LL_LINUX #endif //LL_LLWINDOWSDL_H diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index b19fa13b41..f8294f063f 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -31,6 +31,7 @@ #include "llwindowwin32.h" // LLWindow library includes +#include "llgamecontrol.h" #include "llkeyboardwin32.h" #include "lldragdropwin32.h" #include "llpreeditor.h" @@ -982,17 +983,17 @@ bool LLWindowWin32::isValid() return (mWindowHandle != NULL); } -bool LLWindowWin32::getVisible() +bool LLWindowWin32::getVisible() const { return (mWindowHandle && IsWindowVisible(mWindowHandle)); } -bool LLWindowWin32::getMinimized() +bool LLWindowWin32::getMinimized() const { return (mWindowHandle && IsIconic(mWindowHandle)); } -bool LLWindowWin32::getMaximized() +bool LLWindowWin32::getMaximized() const { return (mWindowHandle && IsZoomed(mWindowHandle)); } @@ -1017,26 +1018,21 @@ bool LLWindowWin32::maximize() return true; } -bool LLWindowWin32::getFullscreen() -{ - return mFullscreen; -} - -bool LLWindowWin32::getPosition(LLCoordScreen *position) +bool LLWindowWin32::getPosition(LLCoordScreen *position) const { position->mX = mRect.left; position->mY = mRect.top; return true; } -bool LLWindowWin32::getSize(LLCoordScreen *size) +bool LLWindowWin32::getSize(LLCoordScreen *size) const { size->mX = mRect.right - mRect.left; size->mY = mRect.bottom - mRect.top; return true; } -bool LLWindowWin32::getSize(LLCoordWindow *size) +bool LLWindowWin32::getSize(LLCoordWindow *size) const { size->mX = mClientRect.right - mClientRect.left; size->mY = mClientRect.bottom - mClientRect.top; @@ -1974,7 +1970,7 @@ bool LLWindowWin32::getCursorPosition(LLCoordWindow *position) return true; } -bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta) +bool LLWindowWin32::getCursorDelta(LLCoordCommon* delta) const { if (delta == nullptr) { @@ -2162,7 +2158,7 @@ void LLWindowWin32::delayInputProcessing() } -void LLWindowWin32::gatherInput() +void LLWindowWin32::gatherInput(bool app_has_focus) { ASSERT_MAIN_THREAD(); LL_PROFILE_ZONE_SCOPED_CATEGORY_WIN32; @@ -2242,6 +2238,8 @@ void LLWindowWin32::gatherInput() mInputProcessingPaused = false; updateCursor(); + + LLGameControl::processEvents(app_has_focus); } static LLTrace::BlockTimerStatHandle FTM_KEYHANDLER("Handle Keyboard"); @@ -3112,7 +3110,7 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_ return ret; } -bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) +bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) const { S32 client_height; RECT client_rect; @@ -3132,7 +3130,7 @@ bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordWindow *to) return true; } -bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) +bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) const { S32 client_height; RECT client_rect; @@ -3151,7 +3149,7 @@ bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordGL* to) return true; } -bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to) +bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to) const { POINT mouse_point; @@ -3168,7 +3166,7 @@ bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordWindow* to) return result; } -bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to) +bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to) const { POINT mouse_point; @@ -3185,7 +3183,7 @@ bool LLWindowWin32::convertCoords(LLCoordWindow from, LLCoordScreen *to) return result; } -bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to) +bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to) const { LLCoordWindow window_coord; @@ -3199,7 +3197,7 @@ bool LLWindowWin32::convertCoords(LLCoordScreen from, LLCoordGL *to) return true; } -bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to) +bool LLWindowWin32::convertCoords(LLCoordGL from, LLCoordScreen *to) const { LLCoordWindow window_coord; @@ -3318,7 +3316,7 @@ void LLWindowWin32::setMouseClipping( bool b ) } } -bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp ) +bool LLWindowWin32::getClientRectInScreenSpace( RECT* rectp ) const { bool success = false; @@ -3362,7 +3360,7 @@ void LLWindowWin32::flashIcon(F32 seconds) }); } -F32 LLWindowWin32::getGamma() +F32 LLWindowWin32::getGamma() const { return mCurrentGamma; } @@ -3424,7 +3422,7 @@ void LLWindowWin32::setFSAASamples(const U32 fsaa_samples) mFSAASamples = fsaa_samples; } -U32 LLWindowWin32::getFSAASamples() +U32 LLWindowWin32::getFSAASamples() const { return mFSAASamples; } @@ -3787,7 +3785,7 @@ void LLWindowWin32::openFolder(const std::string &path) Make the raw keyboard data available - used to poke through to LLQtWebKit so that Qt/Webkit has access to the virtual keycodes etc. that it needs */ -LLSD LLWindowWin32::getNativeKeyData() +LLSD LLWindowWin32::getNativeKeyData() const { LLSD result = LLSD::emptyMap(); diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index e38cfe7ebc..f4964d064e 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -45,84 +45,82 @@ typedef void (*LLW32MsgCallback)(const MSG &msg); class LLWindowWin32 : public LLWindow { public: - /*virtual*/ void show(); - /*virtual*/ void hide(); - /*virtual*/ void close(); - /*virtual*/ bool getVisible(); - /*virtual*/ bool getMinimized(); - /*virtual*/ bool getMaximized(); - /*virtual*/ bool maximize(); - /*virtual*/ void minimize(); - /*virtual*/ void restore(); - /*virtual*/ bool getFullscreen(); - /*virtual*/ bool getPosition(LLCoordScreen *position); - /*virtual*/ bool getSize(LLCoordScreen *size); - /*virtual*/ bool getSize(LLCoordWindow *size); - /*virtual*/ bool setPosition(LLCoordScreen position); - /*virtual*/ bool setSizeImpl(LLCoordScreen size); - /*virtual*/ bool setSizeImpl(LLCoordWindow size); - /*virtual*/ bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL); - /*virtual*/ void setTitle(const std::string title); + void show() override; + void hide() override; + void close() override; + bool getVisible() const override; + bool getMinimized() const override; + bool getMaximized() const override; + bool maximize() override; + void minimize() override; + void restore() override; + bool getPosition(LLCoordScreen *position) const override; + bool getSize(LLCoordScreen *size) const override; + bool getSize(LLCoordWindow *size) const override; + bool setPosition(LLCoordScreen position) override; + bool setSizeImpl(LLCoordScreen size) override; + bool setSizeImpl(LLCoordWindow size) override; + bool switchContext(bool fullscreen, const LLCoordScreen &size, bool enable_vsync, const LLCoordScreen * const posp = NULL) override; + void setTitle(const std::string title) override; void* createSharedContext() override; void makeContextCurrent(void* context) override; void destroySharedContext(void* context) override; - /*virtual*/ void toggleVSync(bool enable_vsync); - /*virtual*/ bool setCursorPosition(LLCoordWindow position); - /*virtual*/ bool getCursorPosition(LLCoordWindow *position); - /*virtual*/ bool getCursorDelta(LLCoordCommon* delta); - /*virtual*/ void showCursor(); - /*virtual*/ void hideCursor(); - /*virtual*/ void showCursorFromMouseMove(); - /*virtual*/ void hideCursorUntilMouseMove(); - /*virtual*/ bool isCursorHidden(); - /*virtual*/ void updateCursor(); - /*virtual*/ ECursorType getCursor() const; - /*virtual*/ void captureMouse(); - /*virtual*/ void releaseMouse(); - /*virtual*/ void setMouseClipping( bool b ); - /*virtual*/ bool isClipboardTextAvailable(); - /*virtual*/ bool pasteTextFromClipboard(LLWString &dst); - /*virtual*/ bool copyTextToClipboard(const LLWString &src); - /*virtual*/ void flashIcon(F32 seconds); - /*virtual*/ F32 getGamma(); - /*virtual*/ bool setGamma(const F32 gamma); // Set the gamma - /*virtual*/ void setFSAASamples(const U32 fsaa_samples); - /*virtual*/ U32 getFSAASamples(); - /*virtual*/ bool restoreGamma(); // Restore original gamma table (before updating gamma) - /*virtual*/ ESwapMethod getSwapMethod() { return mSwapMethod; } - /*virtual*/ void gatherInput(); - /*virtual*/ void delayInputProcessing(); - /*virtual*/ void swapBuffers(); - /*virtual*/ void restoreGLContext() {}; + void toggleVSync(bool enable_vsync) override; + bool setCursorPosition(LLCoordWindow position) override; + bool getCursorPosition(LLCoordWindow *position) override; + bool getCursorDelta(LLCoordCommon* delta) const override; + void showCursor() override; + void hideCursor() override; + void showCursorFromMouseMove() override; + void hideCursorUntilMouseMove() override; + bool isCursorHidden() override; + void updateCursor() override; + ECursorType getCursor() const override; + void captureMouse() override; + void releaseMouse() override; + void setMouseClipping( bool b ) override; + bool isClipboardTextAvailable() override; + bool pasteTextFromClipboard(LLWString &dst) override; + bool copyTextToClipboard(const LLWString &src) override; + void flashIcon(F32 seconds) override; + F32 getGamma() const override; + bool setGamma(const F32 gamma) override; // Set the gamma + void setFSAASamples(const U32 fsaa_samples) override; + U32 getFSAASamples() const override; + bool restoreGamma() override; // Restore original gamma table (before updating gamma) + void gatherInput(bool app_has_focus) override; + void delayInputProcessing() override; + void swapBuffers() override; + void restoreGLContext() {}; // handy coordinate space conversion routines - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordWindow *to); - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordScreen *to); - /*virtual*/ bool convertCoords(LLCoordWindow from, LLCoordGL *to); - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordWindow *to); - /*virtual*/ bool convertCoords(LLCoordScreen from, LLCoordGL *to); - /*virtual*/ bool convertCoords(LLCoordGL from, LLCoordScreen *to); - - /*virtual*/ LLWindowResolution* getSupportedResolutions(S32 &num_resolutions); - /*virtual*/ F32 getNativeAspectRatio(); - /*virtual*/ F32 getPixelAspectRatio(); - /*virtual*/ void setNativeAspectRatio(F32 ratio) { mOverrideAspectRatio = ratio; } - - /*virtual*/ bool dialogColorPicker(F32 *r, F32 *g, F32 *b ); - - /*virtual*/ void *getPlatformWindow(); - /*virtual*/ void bringToFront(); - /*virtual*/ void focusClient(); - - /*virtual*/ void allowLanguageTextInput(LLPreeditor *preeditor, bool b); - /*virtual*/ void setLanguageTextInput( const LLCoordGL & pos ); - /*virtual*/ void updateLanguageTextInputArea(); - /*virtual*/ void interruptLanguageTextInput(); - /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async); + bool convertCoords(LLCoordScreen from, LLCoordWindow *to) const override; + bool convertCoords(LLCoordWindow from, LLCoordScreen *to) const override; + bool convertCoords(LLCoordWindow from, LLCoordGL *to) const override; + bool convertCoords(LLCoordGL from, LLCoordWindow *to) const override; + bool convertCoords(LLCoordScreen from, LLCoordGL *to) const override; + bool convertCoords(LLCoordGL from, LLCoordScreen *to) const override; + + LLWindowResolution* getSupportedResolutions(S32 &num_resolutions) override; + F32 getNativeAspectRatio() override; + F32 getPixelAspectRatio() override; + void setNativeAspectRatio(F32 ratio) override { mOverrideAspectRatio = ratio; } + + bool dialogColorPicker(F32 *r, F32 *g, F32 *b ) override; + + void *getPlatformWindow() override; + void bringToFront() override; + void focusClient() override; + + void allowLanguageTextInput(LLPreeditor *preeditor, bool b) override; + void setLanguageTextInput( const LLCoordGL & pos ) override; + void updateLanguageTextInputArea() override; + void interruptLanguageTextInput() override; + void spawnWebBrowser(const std::string& escaped_url, bool async) override; void openFolder(const std::string &path) override; - /*virtual*/ F32 getSystemUISize(); + F32 getSystemUISize() override; LLWindowCallbacks::DragNDropResult completeDragNDropRequest( const LLCoordGL gl_coord, const MASK mask, LLWindowCallbacks::DragNDropAction action, const std::string url ); @@ -130,13 +128,13 @@ public: static std::vector<std::string> getDynamicFallbackFontList(); static void setDPIAwareness(); - /*virtual*/ void* getDirectInput8(); - /*virtual*/ bool getInputDevices(U32 device_type_filter, + void* getDirectInput8() override; + bool getInputDevices(U32 device_type_filter, std::function<bool(std::string&, LLSD&, void*)> osx_callback, void* win_callback, - void* userdata); + void* userdata) override; - U32 getRawWParam() { return mRawWParam; } + U32 getRawWParam() const { return mRawWParam; } protected: LLWindowWin32(LLWindowCallbacks* callbacks, @@ -149,7 +147,7 @@ protected: HCURSOR loadColorCursor(LPCTSTR name); bool isValid(); void moveWindow(const LLCoordScreen& position,const LLCoordScreen& size); - virtual LLSD getNativeKeyData(); + LLSD getNativeKeyData() const override; // Changes display resolution. Returns true if successful bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh); @@ -175,7 +173,7 @@ protected: // Platform specific methods // - bool getClientRectInScreenSpace(RECT* rectp); + bool getClientRectInScreenSpace(RECT* rectp) const; static LRESULT CALLBACK mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param); @@ -266,9 +264,9 @@ public: LLSplashScreenWin32(); virtual ~LLSplashScreenWin32(); - /*virtual*/ void showImpl(); - /*virtual*/ void updateImpl(const std::string& mesg); - /*virtual*/ void hideImpl(); + void showImpl() override; + void updateImpl(const std::string& mesg) override; + void hideImpl() override; #if LL_WINDOWS static LRESULT CALLBACK windowProc(HWND h_wnd, UINT u_msg, diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 5b38fcfe62..6c8d7b910e 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -28,6 +28,7 @@ include(LLKDU) include(LLPhysicsExtensions) include(LLPrimitive) include(LLWindow) +include(SDL2) include(NDOF) include(NVAPI) include(OPENAL) @@ -316,6 +317,7 @@ set(viewer_SOURCE_FILES llfollowcam.cpp llfriendcard.cpp llflyoutcombobtn.cpp + llflycam.cpp llgesturelistener.cpp llgesturemgr.cpp llgiveinventory.cpp @@ -990,6 +992,7 @@ set(viewer_HEADER_FILES llfollowcam.h llfriendcard.h llflyoutcombobtn.h + llflycam.h llgesturelistener.h llgesturemgr.h llgiveinventory.h @@ -1652,6 +1655,7 @@ set(viewer_APPSETTINGS_FILES app_settings/toolbars.xml app_settings/trees.xml app_settings/viewerart.xml + app_settings/gamecontrollerdb.txt ${CMAKE_SOURCE_DIR}/../etc/message.xml ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg packages-info.txt @@ -1745,7 +1749,7 @@ if (WINDOWS) # And of course it's straightforward to read a text file in Python. set(COPY_INPUT_DEPENDENCIES - # The following commented dependencies are determined at variably at build time. Can't do this here. + # The following commented dependencies are determined variably at build time. Can't do this here. ${CMAKE_SOURCE_DIR}/../etc/message.xml ${CMAKE_SOURCE_DIR}/../scripts/messages/message_template.msg ${SHARED_LIB_STAGING_DIR}/openjp2.dll @@ -2245,6 +2249,7 @@ if (LL_TESTS) lllogin llplugin llappearance + ll::SDL2 ) set_source_files_properties( @@ -2296,6 +2301,7 @@ if (LL_TESTS) lllogin llprimitive lllogin + ll::SDL2 ) LL_ADD_INTEGRATION_TEST(cppfeatures diff --git a/indra/newview/app_settings/gamecontrollerdb.txt b/indra/newview/app_settings/gamecontrollerdb.txt new file mode 100644 index 0000000000..edf904a65a --- /dev/null +++ b/indra/newview/app_settings/gamecontrollerdb.txt @@ -0,0 +1,2043 @@ +# Game Controller DB for SDL in 2.0.16 format +# Source: https://github.com/gabomdq/SDL_GameControllerDB + +# Windows +03000000300f00000a01000000000000,3 In 1 Conversion Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, +03000000fa2d00000100000000000000,3dRudder Foot Motion Controller,leftx:a0,lefty:a1,rightx:a5,righty:a2,platform:Windows, +03000000d0160000040d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000050d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000060d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000070d000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000d0160000600a000000000000,4Play Adapter,a:b1,b:b3,back:b4,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,leftstick:b14,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b15,righttrigger:b9,rightx:a3,righty:a4,start:b5,x:b0,y:b2,platform:Windows, +03000000c82d00000031000000000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000531000000000000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000951000000000000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a2,rightx:a3,righty:a5,start:b11,platform:Windows, +03000000008000000210000000000000,8BitDo F30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +030000003512000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000c82d00001028000000000000,8BitDo F30 Arcade Joystick,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d000011ab000000000000,8BitDo F30 Arcade Joystick,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +03000000801000000900000000000000,8BitDo F30 Arcade 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SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00004028000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00006228000000000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000021000000000000,8BitDo SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000260000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00000261000000000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00001230000000000000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001530000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001630000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001730000000000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001130000000000000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001330000000000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00000121000000000000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000a00500003232000000000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Windows, +03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Windows, +03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Windows, +030000008f0e00001200000000000000,Acme GA02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000c01100000355000000000000,Acrux,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000fa190000f0ff000000000000,Acteck AGJ 3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d1180000402c000000000000,ADT1,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a3,rightx:a2,righty:a5,x:b3,y:b4,platform:Windows, +030000006f0e00008801000000000000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000263000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001101000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001401000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001402000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001901000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001a01000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001301000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001302000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001304000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00001413000000000000,Afterglow Xbox Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00003901000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ab1200000103000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000000f9000000000000,Afterglow Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000100000008200000000000000,Akishop Customs PS360,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000007c1800000006000000000000,Alienware Dual Compatible PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows, +0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows, +03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000869800002500000000000000,Astro C40 TR PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30c00002700000000000000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000a30c00002800000000000000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000050b00000579000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000050b00000679000000000000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,start:b3,platform:Windows, +03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +030000008a3500000102000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +030000008a3500000201000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +030000008a3500000302000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +030000008a3500000402000000000000,Backbone One,a:b4,b:b5,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b10,leftstick:b17,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b18,righttrigger:b13,rightx:a3,righty:a4,start:b15,x:b7,y:b8,platform:Windows, +03000000e4150000103f000000000000,Batarang,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d6200000e557000000000000,Batarang PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100001352000000000000,Battalife Joystick,a:b6,b:b7,back:b2,leftshoulder:b0,leftx:a0,lefty:a1,rightshoulder:b1,start:b3,x:b4,y:b5,platform:Windows, +030000006f0e00003201000000000000,Battlefield 4 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ad1b000001f9000000000000,BB 070,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000002a79000000000000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000bc2000005250000000000000,Beitong G3,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a3,righty:a4,start:b15,x:b3,y:b4,platform:Windows, +030000000d0500000208000000000000,Belkin Nostromo N40,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000bc2000006012000000000000,Betop 2126F,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000000055000000000000,Betop BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000bc2000006312000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006321000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000bc2000006412000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000555000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000655000000000000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000000700000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000808300000300000000000000,Betop Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00006401000000000000,BF One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000300f00000202000000000000,Bigben,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a5,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +030000006b1400000209000000000000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b1400000055000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006b1400000103000000000000,Bigben PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000120c0000200e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000210e000000000000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f10e000000000000,Brook PS2 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000310c000000000000,Brook Super Converter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00000b00000000000000,Buffalo BSGP1601 Series,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows, +030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, +030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows, +030000006d04000042c2000000000000,ChillStream,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000e82000006058000000000000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000457500000401000000000000,Cobra,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000b0400003365000000000000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Windows, +030000004c050000c505000000000000,CronusMax Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000d814000007cd000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000d8140000cefa000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000260900008888000000000000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a4,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Windows, +030000003807000002cb000000000000,Cyborg,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000a306000022f6000000000000,Cyborg V.3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000f806000000a3000000000000,DA Leader,a:b7,b:b6,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b8,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:b3,rightx:a2,righty:a3,start:b12,x:b4,y:b5,platform:Windows, +030000001a1c00000001000000000000,Datel Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000451300000830000000000000,Defender Game Racer X7,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000791d00000103000000000000,Dual Box Wii,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c0160000e105000000000000,Dual Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +030000004f040000070f000000000000,Dual Power,a:b8,b:b9,back:b4,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,leftshoulder:b13,leftstick:b6,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b12,rightstick:b7,righttrigger:b15,start:b5,x:b10,y:b11,platform:Windows, +030000004f04000012b3000000000000,Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows, +030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006e0500000a20000000000000,Elecom DUX60 MMO,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows, +03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +030000006e0500000520000000000000,Elecom P301U PlayStation Controller Adapter,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +03000000411200004450000000000000,Elecom U1012,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000320000000000000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000e20000000000000,Elecom U3912T,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000f20000000000000,Elecom U4013S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500001320000000000000,Elecom U4113,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006e0500001020000000000000,Elecom U4113S,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +030000006e0500000720000000000000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +030000007d0400000640000000000000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000430b00000300000000000000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000242f000000b7000000000000,ESM 9110,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows, +03000000101c0000181c000000000000,Essential,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b4,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000341a00000108000000000000,EXEQ RF Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00008401000000000000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00008101000000000000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00008001000000000000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000021000000090000000000000,FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows, +0300000011040000c600000000000000,FC801,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000852100000201000000000000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ad1b000028f0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b00002ef0000000000000,Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000038f0000000000000,Fightpad TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03005036852100000000000000000000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000f806000001a3000000000000,Firestorm,a:b9,b:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b0,leftstick:b10,lefttrigger:b1,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b12,x:b8,y:b4,platform:Windows, +03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows, +03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows, +03000000b40400001024000000000000,Flydigi Apex,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,misc1:b15,paddle1:b11,paddle2:b10,paddle3:b13,paddle4:b12,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows, +03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows, +03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows, +0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +03000000260900002625000000000000,GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows, +03000000341a000005f7000000000000,GameCube Controller,a:b2,b:b3,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b1,y:b0,platform:Windows, +03000000430b00000500000000000000,GameCube Controller,a:b0,b:b2,dpdown:b10,dpleft:b8,dpright:b9,dpup:b11,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a3,rightx:a5,righty:a2,start:b7,x:b1,y:b3,platform:Windows, +03000000790000004718000000000000,GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000790000004618000000000000,GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +030000008f0e00000d31000000000000,Gamepad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ac0500003d03000000000000,GameSir G3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500005b05000000000000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000ac0500002d02000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500004d04000000000000,GameSir G4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ac0500001a06000000000000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000004c0e00001035000000000000,Gamester,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00001110000000000000,GameStick Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +0300000047530000616d000000000000,GameStop,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000b62500000100000000000000,Gametel GT004 01,a:b3,b:b0,dpdown:b10,dpleft:b9,dpright:b8,dpup:b11,leftshoulder:b4,rightshoulder:b5,start:b7,x:b1,y:b2,platform:Windows, +030000008f0e00001411000000000000,Gamo2 Divaller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000a857000000000000,Gator Claw,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000c9110000f055000000000000,GC100XF,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008305000009a0000000000000,Genius,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00000b01000000000000,GGE909 Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c283000000000000,Gioteck PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000021c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f025000031c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c383000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000f0250000c483000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000007d0400000840000000000000,Gravis Destroyer Tilt,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,x:b0,y:b3,platform:Windows, +030000007d0400000540000000000000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000280400000140000000000000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a3,dpup:-a4,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00000610000000000000,GreenAsia,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a5,righty:a2,start:b11,x:b3,y:b0,platform:Windows, +03000000ac0500006b05000000000000,GT2a,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000341a00000302000000000000,Hama Scorpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004900000000000000,Hatsune Miku Sho PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000001008000001e1000000000000,Havit HV G60,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows, +030000000d0f00000c00000000000000,HEXT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d81400000862000000000000,HitBox Edition Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000632500002605000000000000,HJD X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00000a00000000000000,Hori DOA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00008500000000000000,Hori Fighting Commander 2016 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002500000000000000,Hori Fighting Commander 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002d00000000000000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008400000000000000,Hori Fighting Commander 5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006201000000000000,Hori Fighting Commander Octa,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006401000000000000,Hori Fighting Commander Octa,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00000d00000000000000,Hori Fightstick EX2,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00003701000000000000,Hori Fightstick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Windows, +030000000d0f00004000000000000000,Hori Fightstick Mini 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b4,rightshoulder:b7,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002100000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002700000000000000,Hori Fightstick V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000a000000000000000,Hori Grip TAC4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b13,x:b0,y:b3,platform:Windows, +030000000d0f0000a500000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000a600000000000000,Hori Miku Project Diva X HD PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00000101000000000000,Hori Mini Hatsune Miku FT,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005400000000000000,Hori Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00000900000000000000,Hori Pad 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004d00000000000000,Hori Pad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00003801000000000000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Windows, +030000000d0f00009200000000000000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002301000000000000,Hori PS4 Controller Light,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +030000000d0f00001100000000000000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00002600000000000000,Hori Real Arcade Pro 3P,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004b00000000000000,Hori Real Arcade Pro 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008a00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00008b00000000000000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006f00000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00007000000000000000,Hori Real Arcade Pro 4 VLX,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00003d00000000000000,Hori Real Arcade Pro N3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b4,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b6,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000ae00000000000000,Hori Real Arcade Pro N4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f00008c00000000000000,Hori Real Arcade Pro P4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f0000aa00000000000000,Hori Real Arcade Pro S,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000d800000000000000,Hori Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00002200000000000000,Hori Real Arcade Pro V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005b00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005c00000000000000,Hori Real Arcade Pro V4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000af00000000000000,Hori Real Arcade Pro VHS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001b00000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000002f5000000000000,Hori Real Arcade Pro VX,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00009c00000000000000,Hori TAC Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c900000000000000,Hori Taiko Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006400000000000000,Horipad 3TP,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00001300000000000000,Horipad 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00005500000000000000,Horipad 4 FPS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006e00000000000000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00006600000000000000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f00004200000000000000,Horipad A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000ad1b000001f5000000000000,Horipad EXT2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f0000ee00000000000000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000c100000000000000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000000d0f0000f600000000000000,Horipad Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows, +03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows, +03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows, +03000000242e00006a48000000000000,Hyperkin RetroN Sq,a:b3,b:b7,back:b5,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b0,rightshoulder:b1,start:b4,x:b2,y:b6,platform:Windows, +03000000242e00006a38000000000000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Windows, +03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows, +03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d81d00001000000000000000,iBuffalo BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005c0a00000285000000000000,iDroidCon,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b6,platform:Windows, +03000000696400006964000000000000,iDroidCon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000511d00000230000000000000,iGUGU Gamecore,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b1,leftstick:b4,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b2,platform:Windows, +03000000b50700001403000000000000,Impact Black,a:b2,b:b3,back:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +030000006f0e00002401000000000000,Injustice Fightstick PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000830500005130000000000000,InterAct ActionPad,a:b0,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000ef0500000300000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Windows, +03000000fd0500000230000000000000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows, +03000000fd0500000030000000000000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows, +03000000fd0500003902000000000000,InterAct Hammerhead,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,rightshoulder:b7,rightstick:b5,righttrigger:b9,start:b10,x:b0,y:b1,platform:Windows, +03000000fd0500002a26000000000000,InterAct Hammerhead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b0,y:b1,platform:Windows, +03000000fd0500002f26000000000000,InterAct Hammerhead FX,a:b4,b:b5,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b1,y:b2,platform:Windows, +03000000fd0500005302000000000000,InterAct ProPad,a:b3,b:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Windows, +03000000ac0500002c02000000000000,Ipega Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000204000000000000,Ipega PG9023,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000491900000304000000000000,Ipega PG9087,+righty:+a5,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +030000007e0500000620000000000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Windows, +030000007e0500000720000000000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000250900000017000000000000,Joypad Adapter,a:b2,b:b1,back:b9,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b8,x:b3,y:b0,platform:Windows, +03000000bd12000003c0000000000000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ff1100004033000000000000,JPD FFB,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a2,start:b15,x:b3,y:b0,platform:Windows, +03000000242f00002d00000000000000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000242f00008a00000000000000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +03000000c4100000c082000000000000,KADE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000828200000180000000000000,Keio,a:b4,b:b5,back:b8,leftshoulder:b2,lefttrigger:b3,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b1,platform:Windows, +03000000790000000200000000000000,King PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000bd12000001e0000000000000,Leadership,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00000103000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00000104000000000000,Logic3,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008f0e00001300000000000000,Logic3,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006d040000d1ca000000000000,Logitech ChillStream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d040000d2ca000000000000,Logitech Cordless Precision,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000011c2000000000000,Logitech Cordless Wingman,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b2,righttrigger:b7,rightx:a3,righty:a4,x:b4,platform:Windows, +030000006d04000016c2000000000000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d0400001dc2000000000000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d0400001ec2000000000000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006d04000019c2000000000000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006d0400001ac2000000000000,Logitech Precision,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000009c2000000000000,Logitech WingMan,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000006d0400000bc2000000000000,Logitech WingMan Action Pad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:a5~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:a2~,start:b8,x:b3,y:b4,platform:Windows, +030000006d0400000ac2000000000000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows, +03000000380700005645000000000000,Lynx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000222200006000000000000000,Macally,a:b1,b:b2,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700003888000000000000,Mad Catz Arcade Fightstick TE S Plus PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008532000000000000,Mad Catz Arcade Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006352000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008134000000000000,Mad Catz Fightstick TE2 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b4,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008184000000000000,Mad Catz Fightstick TE2 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,leftstick:b10,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700006252000000000000,Mad Catz Micro CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008232000000000000,Mad Catz PlayStation Brawlpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008731000000000000,Mad Catz PlayStation Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000003807000056a8000000000000,Mad Catz PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001888000000000000,Mad Catz SFIV Fightstick PS3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700008081000000000000,Mad Catz SFV Arcade Fightstick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700001847000000000000,Mad Catz Street Fighter 4 Xbox 360 FightStick,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000380700008034000000000000,Mad Catz TE2 PS3 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000380700008084000000000000,Mad Catz TE2 PS4 Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +030000009f000000adbb000000000000,MaxJoypad Virtual Controller,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,platform:Windows, +030000008f0e00001330000000000000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00003700000000000000,Mayflash F101,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000790000003018000000000000,Mayflash F300 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00003900000000000000,Mayflash F300 Elite Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows, +0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000242f0000f400000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows, +03000000790000007918000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,righttrigger:b7,rightx:a3,righty:a2,start:b8,platform:Windows, +030000008f0e00001030000000000000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +03000000790000000318000000000000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows, +03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000002418000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b2,start:b9,x:b3,y:b4,platform:Windows, +0300000079000000ae18000000000000,Mega Drive Controller,a:b0,b:b1,back:b7,dpdown:b14,dpleft:b15,dpright:b13,dpup:b2,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000c0160000990a000000000000,Mega Drive Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,righttrigger:b2,start:b3,platform:Windows, +030000005e0400002800000000000000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Windows, +030000005e0400000300000000000000,Microsoft SideWinder,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000005e0400000700000000000000,Microsoft SideWinder,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +030000005e0400000e00000000000000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows, +030000005e0400002700000000000000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Windows, +03000000280d00000202000000000000,Miller Lite Cantroller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b5,x:b2,y:b3,platform:Windows, +03000000ad1b000023f0000000000000,MLG,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a6,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000ad1b00003ef0000000000000,MLG Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +03000000380700006382000000000000,MLG PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004523000015e0000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000491900000904000000000000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000ffff00000000000000000000,Mocute M053,a:b3,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b11,leftstick:b7,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b6,righttrigger:b4,rightx:a3,righty:a4,start:b8,x:b1,y:b0,platform:Windows, +03000000d6200000e589000000000000,Moga 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000007162000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +03000000d6200000ad0d000000000000,Moga Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c62400002a89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c62400002b89000000000000,Moga XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c62400001a89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c62400001b89000000000000,Moga XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows, +03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows, +030000006f0e00001311000000000000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Windows, +030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +0300000085320000190d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000006b140000100d000000000000,Nacon Revolution Infinity PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000080d000000000000,Nacon Revolution Unlimited Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000bd12000001c0000000000000,Nebular,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000eb0300000000000000000000,NeGcon Adapter,a:a2,b:b13,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,lefttrigger:a4,leftx:a1,righttrigger:b11,start:b3,x:a3,y:b12,platform:Windows, +0300000038070000efbe000000000000,NEO SE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +0300000092120000474e000000000000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Windows, +03000000921200004b46000000000000,NES 2 port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Windows, +03000000000f00000100000000000000,NES Controller,a:b1,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows, +03000000921200004346000000000000,NES Controller,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows, +03000000790000004518000000000000,NEXILUX GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Windows, +03000000050b00000045000000000000,Nexus,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Windows, +03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Windows, +030000007e0500001920000000000000,NSO N64 Controller,+rightx:b8,+righty:b2,-rightx:b3,-righty:b7,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Windows, +030000007e0500001720000000000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Windows, +03000000550900001472000000000000,NVIDIA Controller,a:b11,b:b10,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b7,leftstick:b5,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b4,righttrigger:a5,rightx:a3,righty:a6,start:b3,x:b9,y:b8,platform:Windows, +03000000550900001072000000000000,NVIDIA Shield,a:b9,b:b8,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b3,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b2,righttrigger:a4,rightx:a2,righty:a5,start:b0,x:b7,y:b6,platform:Windows, +030000005509000000b4000000000000,NVIDIA Virtual,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000120c00000288000000000000,Nyko Air Flo Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000004b120000014d000000000000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000d62000001d57000000000000,Nyko Airflo PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000791d00000900000000000000,Nyko Playpad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000782300000a10000000000000,Onlive Controller,a:b15,b:b14,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b11,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b13,y:b12,platform:Windows, +030000000d0f00000401000000000000,Onyx,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008916000001fd000000000000,Onza CE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a3,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows, +03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows, +03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows, +03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000006f0e00008501000000000000,PDP Fightpad Pro GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows, +03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows, +03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000d620000011a7000000000000,PowerA Core Plus GameCube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000084ca000000000000,Precision,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c62400001a53000000000000,Pro Ex Mini,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000009f31000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000d6200000c757000000000000,Pro Ex mini PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000110e000000000000,Pro5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000100800000100000000000000,PS1 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00007530000000000000,PS1 Controller,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b1,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000100800000300000000000000,PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000250900000088000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900006888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b6,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900008888000000000000,PS2 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000006b1400000303000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000009d0d00001330000000000000,PS2 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000151a00006222000000000000,PS2 Dual Plus Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000120a00000100000000000000,PS3 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000120c00001307000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c00001cf1000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f90e000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000250900000118000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900000218000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000250900000500000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,platform:Windows, +030000004c0500006802000000000000,PS3 Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b10,lefttrigger:a3~,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:a4~,rightx:a2,righty:a5,start:b8,x:b3,y:b0,platform:Windows, +030000004f1f00000800000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +03000000632500007505000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000888800000803000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows, +03000000888800000804000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Windows, +030000008f0e00000300000000000000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +030000008f0e00001431000000000000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000ba2200002010000000000000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Windows, +03000000120c00000807000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000111e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000121e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000130e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000150e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000180e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000181e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000191e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c00001e0e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000a957000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000aa57000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f21c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f31c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f41c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f51c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120c0000f70e000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000120e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000160e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000001a1e0000120c000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004c0500005f0e000000000000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +030000004c050000f20d000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows, +03000000830500005020000000000000,PSX,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Windows, +03000000300f00000111000000000000,Qanba 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00000211000000000000,Qanba 2P,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000300f00000011000000000000,Qanba Arcade Stick 1008,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b10,x:b0,y:b3,platform:Windows, +03000000300f00001611000000000000,Qanba Arcade Stick 4018,a:b1,b:b2,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows, +03000000222c00000025000000000000,Qanba Dragon Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000020000000000000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001211000000000000,Qanba Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001210000000000000,Qanba Joystick Plus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows, +03000000341a00000104000000000000,Qanba Joystick Q4RAF,a:b5,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b1,y:b2,platform:Windows, +03000000222c00000223000000000000,Qanba Obsidian Arcade Stick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000222c00000023000000000000,Qanba Obsidian Arcade Stick PS4,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000008a2400006682000000000000,R1 Mobile Controller,a:b3,b:b1,back:b7,leftx:a0,lefty:a1,start:b6,x:b4,y:b0,platform:Windows, +03000000086700006626000000000000,RadioShack,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000ff1100004733000000000000,Ramox FPS Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b0,platform:Windows, +030000009b2800002300000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows, +030000009b2800006900000000000000,Raphnet 3DO Adapter,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b2,start:b3,platform:Windows, +030000009b2800000800000000000000,Raphnet Dreamcast Adapter,a:b2,b:b1,dpdown:b5,dpleft:b6,dpright:b7,dpup:b4,lefttrigger:a2,leftx:a0,righttrigger:a3,righty:a1,start:b3,x:b10,y:b9,platform:Windows, +030000009b280000d000000000000000,Raphnet Dreamcast Adapter,a:b1,b:b0,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,lefttrigger:+a5,leftx:a0,lefty:a1,righttrigger:+a2,start:b3,x:b5,y:b4,platform:Windows, +030000009b2800006200000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, +030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, +030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows, +030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows, +030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, +030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows, +030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows, +030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows, +030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000009b2800000500000000000000,Raphnet Saturn Adapter 2.0,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +030000009b2800000300000000000000,Raphnet SNES Adapter,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +030000009b2800002600000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800002e00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800002f00000000000000,Raphnet SNES Adapter,a:b1,b:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800005600000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800005700000000000000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800001e00000000000000,Raphnet Vectrex Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a1,lefty:a2,x:b2,y:b3,platform:Windows, +030000009b2800002b00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, +030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows, +03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows, +03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000104000000000000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000010000000000000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000507000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000321500000707000000000000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000321500000710000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000a10000000000000,Razer Raiju TE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000410000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000910000000000000,Razer Raiju UE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000011000000000000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000321500000009000000000000,Razer Serval,+lefty:+a2,-lefty:-a1,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,leftx:a0,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000921200004547000000000000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b6,x:b3,y:b4,platform:Windows, +03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +03000000830500006020000000000000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows, +0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +03000000bd12000013d0000000000000,Retrolink Sega Saturn Classic Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows, +03000000bd12000015d0000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Windows, +0300000000f000000300000000000000,RetroUSB RetroPad,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +0300000000f00000f100000000000000,RetroUSB Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Windows, +03000000830500000960000000000000,Revenger,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b5,platform:Windows, +030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000020d000000000000,Revolution Pro Controller 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001f01000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00004601000000000000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000fefa000000000000,Rock Candy Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e00008701000000000000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000050b0000e318000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b0000e518000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b00005819000000000000,ROG Chakram Core,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b0000181a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b00001a1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +03000000050b00001c1a000000000000,ROG Chakram X,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows, +030000004f04000001d0000000000000,Rumble Force,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows, +030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000023f6000000000000,Saitek Cyborg V.1 Game,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows, +03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows, +03000000a30600000d5f000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000a30600000dff000000000000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b8,x:b0,y:b3,platform:Windows, +03000000a30600000c04000000000000,Saitek P2900,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000018f5000000000000,Saitek P3200,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001001000000000000,Saitek P480 Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000a30600000901000000000000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b8,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b5,rightx:a3,righty:a2,x:b0,y:b1,platform:Windows, +03000000a30600000b04000000000000,Saitek P990,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Windows, +03000000a30600002106000000000000,Saitek PS1000 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000a306000020f6000000000000,Saitek PS2700 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows, +03000000300f00001101000000000000,Saitek Rumble,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000e804000000a0000000000000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000c01100000252000000000000,Sanwa Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000c01100004350000000000000,Sanwa Micro Grip P3,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,x:b3,y:b2,platform:Windows, +03000000411200004550000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a1,righty:a2,start:b9,x:b1,y:b3,platform:Windows, +03000000c01100004150000000000000,Sanwa Micro Grip Pro,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +03000000c01100004450000000000000,Sanwa Online Grip,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b11,righttrigger:b9,rightx:a3,righty:a2,start:b14,x:b3,y:b4,platform:Windows, +03000000730700000401000000000000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Windows, +03000000830500006120000000000000,Sanwa Smart Grip II,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,x:b1,y:b3,platform:Windows, +03000000c01100000051000000000000,Satechi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +030000004f04000028b3000000000000,Score A,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows, +03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows, +0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows, +03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows, +03000000b40400000a01000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows, +030000003b07000004a1000000000000,SFX,a:b0,b:b2,back:b7,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Windows, +03000000f82100001900000000000000,Shogun Bros Chameleon X1,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000120c00001c1e000000000000,SnakeByte 4S PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000140300000918000000000000,SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +0300000081170000960a000000000000,SNES Controller,a:b4,b:b0,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b5,y:b1,platform:Windows, +03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows, +03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows, +030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows, +03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000110100001914000000000000,SteelSeries,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:b6,leftx:a0,lefty:a1,rightstick:b14,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000381000001214000000000000,SteelSeries Free,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows, +03000000110100003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows, +03000000790000001c18000000000000,STK 7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows, +030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows, +03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000341200001300000000000000,Super Racer,a:b2,b:b3,back:b8,leftshoulder:b5,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b7,x:b0,y:b1,platform:Windows, +03000000457500002211000000000000,Szmy Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ab1000000000000,T16000M,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b10,x:b2,y:b3,platform:Windows, +030000000d0f00007b00000000000000,TAC GEAR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000e40a00000307000000000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows, +03000000e40a00000207000000000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Windows, +03000000d814000001a0000000000000,TE Kitty,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000ba2200000701000000000000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b2,platform:Windows, +03000000c61100001000000000000000,Tencent Xianyou Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows, +03000000790000002601000000000000,TGZ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000591c00002400000000000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows, +030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows, +030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000004f04000007d0000000000000,TMini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000571d00002100000000000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Windows, +03000000571d00002000000000000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000d62000006000000000000000,Tournament PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000c01100000055000000000000,Tronsmart,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000005f140000c501000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000004f04000087b6000000000000,TWCS Throttle,dpdown:b8,dpleft:b9,dpright:b7,dpup:b6,leftstick:b5,lefttrigger:-a5,leftx:a0,lefty:a1,righttrigger:+a5,platform:Windows, +03000000411200000450000000000000,Twin Shock,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Windows, +03000000d90400000200000000000000,TwinShock PS2 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000151900005678000000000000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +030000000b0400003065000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000242f00006e00000000000000,USB Controller,a:b1,b:b4,back:b10,leftshoulder:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b7,rightx:a2,righty:a5,start:b11,x:b0,y:b3,platform:Windows, +03000000300f00000701000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000341a00002308000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000666600000188000000000000,USB Controller,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows, +030000006b1400000203000000000000,USB Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000790000000a00000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows, +03000000b404000081c6000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows, +03000000b50700001503000000000000,USB Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b0,y:b1,platform:Windows, +03000000bd12000012d0000000000000,USB Controller,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows, +03000000ff1100004133000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000632500002305000000000000,USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows, +03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows, +03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000302000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows, +0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows, +03000000120c0000ab57000000000000,Warrior Joypad JS083,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +030000007e0500003003000000000000,Wii U Pro,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b6,leftstick:b11,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b12,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows, +0300000032150000030a000000000000,Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +0300000032150000140a000000000000,Wolverine,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000002e160000efbe000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows, +03000000380700001647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700002045000000000000,Xbox 360 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, +03000000380700002644000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a5,start:b8,x:b2,y:b3,platform:Windows, +03000000380700002647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000003807000026b7000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700003647000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a7,righty:a5,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400001907000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400009102000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000000fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000001fd000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b000016f0000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000ad1b00008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c62400000053000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c6240000fdfa000000000000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700002847000000000000,Xbox 360 Fightpad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000a102000000000000,Xbox 360 Wireless Receiver,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000120c00000a88000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000120c00001088000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2~,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5~,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000002a0600002000000000000000,Xbox Controller,a:b0,b:b1,back:b13,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b5,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b15,righttrigger:b7,rightx:a2,righty:a5,start:b12,x:b2,y:b3,platform:Windows, +03000000300f00008888000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:b13,dpleft:b10,dpright:b11,dpup:b12,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000380700001645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000380700002645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000380700003645000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +03000000380700008645000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400000202000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000005e0400008502000000000000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400008702000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000005e0400008902000000000000,Xbox Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b10,leftstick:b8,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b9,righttrigger:b4,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows, +030000000d0f00006300000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e0400000c0b000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000fd02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000ff02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e0000a802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000006f0e0000c802000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000c62400003a54000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000005e040000130b000000000000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +03000000450c00002043000000000000,Xeox SL6556BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows, +030000006f0e00000300000000000000,XGear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Windows, +03000000e0ff00000201000000000000,Xiaomi Black Shark (L),back:b0,dpdown:b11,dpleft:b9,dpright:b10,dpup:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,platform:Windows, +03000000172700004431000000000000,Xiaomi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows, +03000000172700003350000000000000,Xiaomi XMGP01YM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000bc2000005060000000000000,Xiaomi XMGP01YM,+lefty:+a2,+righty:+a5,-lefty:-a1,-righty:-a4,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,start:b11,x:b3,y:b4,platform:Windows, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows, +030000007d0400000340000000000000,Xterminator Digital Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:-a4,lefttrigger:+a4,leftx:a0,lefty:a1,paddle1:b7,paddle2:b6,rightshoulder:b5,rightstick:b9,righttrigger:b2,rightx:a3,righty:a5,start:b8,x:b3,y:b4,platform:Windows, +030000002c3600000100000000000000,Yawman Arrow,+rightx:h0.2,+righty:h0.4,-rightx:h0.8,-righty:h0.1,a:b4,b:b5,back:b6,dpdown:b15,dpleft:b14,dpright:b16,dpup:b13,leftshoulder:b10,leftstick:b0,lefttrigger:-a4,leftx:a0,lefty:a1,paddle1:b11,paddle2:b12,rightshoulder:b8,rightstick:b9,righttrigger:+a4,start:b3,x:b1,y:b2,platform:Windows, +03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows, +03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows, +03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows, + +# Mac OS X +030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000c82d00000031000001000000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00000531000000020000,8BitDo Adapter 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X, +03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001251000000020000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001151000000020000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000a30c00002400000006020000,8BitDo M30,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,guide:b9,leftshoulder:b6,lefttrigger:b5,rightshoulder:b4,righttrigger:b7,start:b8,x:b3,y:b0,platform:Mac OS X, +03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00000650000001000000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00005106000000010000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,lefttrigger:a5,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Mac OS X, +03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Mac OS X, +03000000c82d00002590000000010000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00002690000000010000,8BitDo NEOGEO,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b10,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +030000003512000012ab000001000000,8BitDo NES30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d000012ab000001000000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00002028000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000022000000090000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000190000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000751000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00000851000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00000660000000010000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000660000000020000,8BitDo Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000131000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000231000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000331000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000431000001000000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Mac OS X, +03000000c82d00003028000000010000,8Bitdo SFC30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000102800000900000000000000,8BitDo SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001290000001000000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00004028000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000260000001000000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001530000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001630000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001730000001000000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001130000000020000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001330000001000000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001330000000020000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000a00500003232000009010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X, +03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000050b00000579000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b42,paddle1:b9,paddle2:b11,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, +03000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b23,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, +03000000503200000110000047010000,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b3,start:b2,platform:Mac OS X, +03000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Mac OS X, +030000008a3500000102000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, +030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, +030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000008a3500000302000000010000,Backbone One PlayStationÆ Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X, +03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X, +03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000120c0000200e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000120c0000210e000000010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d8140000cecf000000000000,Cthulhu,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000a306000022f6000001030000,Cyborg V3 Rumble Pad PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000791d00000103000009010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006e0500000720000010020000,Elecom JC-W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Mac OS X, +030000006f0e00008401000003010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000151900004000000001000000,Flydigi Vader 2,a:b14,b:b15,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Mac OS X, +03000000b40400001124000001040000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000b40400001224000003030000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000790000004618000000010000,GameCube Controller Adapter,a:b4,b:b0,dpdown:b56,dpleft:b60,dpright:b52,dpup:b48,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X, +03000000ac0500001a06000002020000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000ad1b000001f9000000000000,Gamestop BB070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000ff1100003133000007010000,GameWare PC Control Pad,a:b2,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Mac OS X, +030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X, +030000000d0f00002d00000000100000,Hori Fighting Commander 3 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000000000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005f00000000010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000000000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00005e00000000010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X, +030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000aa00000072050000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000000d0f00000002000017010000,Hori Split Pad Fit,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00000002000015010000,Hori Switch Split Pad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006e00000000010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f00006600000000000000,Horipad FPS Plus 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000ee00000000010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000000d0f0000c100000072050000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000242e0000ff0b000000010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Mac OS X, +03000000790000004e95000000010000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Mac OS X, +03000000830500006020000000000000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Mac OS X, +03000000ef0500000300000000020000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Mac OS X, +03000000fd0500000030000010010000,Interact GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Mac OS X, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Mac OS X, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000242f00002d00000007010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000006d04000019c2000000000000,Logitech Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000020000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000030000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000014040000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000016c2000000000000,Logitech F310,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000018c2000000000000,Logitech F510,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d04000019c2000005030000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006d0400001fc2000000000000,Logitech F710,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006d04000018c2000000010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3~,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005032000000010000,Mad Catz PS3 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000008f0e00001330000011010000,Mayflash Controller Adapter,a:b2,b:b4,back:b16,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b12,lefttrigger:b16,leftx:a0,lefty:a2,rightshoulder:b14,rightx:a6~,righty:a4,start:b18,x:b0,y:b6,platform:Mac OS X, +03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X, +03000000790000004418000000010000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000242f00007300000000020000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Mac OS X, +0300000079000000d218000026010000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000d620000010a7000003010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00001030000011010000,Mayflash Saturn Adapter,a:b0,b:b2,dpdown:b28,dpleft:b30,dpright:b26,dpup:b24,leftshoulder:b10,lefttrigger:b14,rightshoulder:b12,righttrigger:b4,start:b18,x:b6,y:b8,platform:Mac OS X, +0300000025090000e803000000000000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Mac OS X, +03000000790000000318000000010000,Mayflash Wii DolphinBar,a:b8,b:b12,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b44,leftshoulder:b16,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b4,platform:Mac OS X, +03000000790000000018000000000000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +03000000790000000018000000010000,Mayflash Wii U Pro Adapter,a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,platform:Mac OS X, +030000005e0400002800000002010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Mac OS X, +030000005e0400000300000006010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Mac OS X, +030000005e0400000700000006010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Mac OS X, +030000005e0400002700000001010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Mac OS X, +030000004523000015e0000072050000,Mobapad Chitu HD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X, +03000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c62400002b89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000632500007505000000020000,NeoGeo mini PAD Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000921200004b46000003020000,NES 2-port Adapter,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b11,platform:Mac OS X, +030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Mac OS X, +030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +030000007e0500000920000010020000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X, +050000007e05000009200000ff070000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:Mac OS X, +030000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Mac OS X, +030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X, +030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X, +030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X, +030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000100800000300000006010000,PS2 Adapter,a:b2,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c0500006802000072050000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Mac OS X, +030000004c050000a00b000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +0300004b4c0500005f0e000000010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X, +030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X, +030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X, +030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000321500000204000000010000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000104000000010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000010000000010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000507000001010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000321500000011000000010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000321500000009000000020000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000632500008005000000010000,Redgear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X, +03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000830500006020000000010000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Mac OS X, +0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Mac OS X, +03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000341200000400000000000000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Mac OS X, +030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c0500006802000002100000,Rii RK707,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b3,righttrigger:b9,rightx:a2,righty:a3,start:b1,x:b15,y:b12,platform:Mac OS X, +030000006f0e00008701000005010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000c6240000fefa000000000000,Rock Candy PS3,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000e804000000a000001b010000,Samsung EIGP20,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b11,leftx:a1,lefty:a3,rightshoulder:b12,rightx:a4,righty:a5,start:b16,x:b7,y:b9,platform:Mac OS X, +03000000730700000401000000010000,Sanwa PlayOnline Mobile,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Mac OS X, +03000000a30c00002500000006020000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Mac OS X, +03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,platform:Mac OS X, +03000000b40400000a01000000000000,Sega Saturn,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b2,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Mac OS X, +030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Mac OS X, +0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X, +030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X, +05000000484944204465766963650000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X, +050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b15,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b14,x:b2,y:b3,platform:Mac OS X, +03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,platform:Mac OS X, +030000000d0f0000f600000000010000,Switch Hori Pad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X, +03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X, +03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X, +03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X, +03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X, +030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X, +030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X, +03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X, +03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000bd12000015d0000000000000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000571d00002000000021000000,Tomee SNES Controller Adapter,a:b0,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005f140000c501000000020000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X, +03000000100800000100000000000000,Twin USB Joystick,a:b4,b:b2,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b12,leftstick:b20,lefttrigger:b8,leftx:a0,lefty:a2,rightshoulder:b14,rightstick:b22,righttrigger:b10,rightx:a6,righty:a4,start:b18,x:b6,y:b0,platform:Mac OS X, +03000000632500002605000000010000,Uberwith Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000151900005678000010010000,Uniplay U6,a:b3,b:b6,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,leftstick:b31,lefttrigger:b21,leftx:a1,lefty:a3,rightshoulder:b19,rightstick:b33,righttrigger:b23,rightx:a4,righty:a5,start:b27,x:b11,y:b13,platform:Mac OS X, +030000006f0e00000302000025040000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +030000006f0e00000702000003060000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X, +050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X, +050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X, +030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000006f0e00000104000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +03000000c6240000045d000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000050b000003090000,Xbox Elite Controller Series 2,a:b0,b:b1,back:b31,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b53,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000200b000011050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000200b000013050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000200b000015050000,Xbox One Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000d102000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000dd02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X, +030000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000e302000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000c62400003a54000000000000,Xbox One PowerA Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X, +030000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000130b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +030000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X, +03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, +03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X, + +# Linux +03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux, +03000000021000000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001251000011010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001251000000010000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001151000011010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001151000000010000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000151000000010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000650000011010000,8BitDo M30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00005106000000010000,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00002090000011010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002090000000010000,8BitDo Micro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000451000000010000,8BitDo N30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux, +03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006928000000010000,8BitDo N64,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,platform:Linux, +05000000c82d00002590000001000000,8BitDo NEOGEO,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000008000000210000011010000,8BitDo NES30,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000c82d00000310000011010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00008010000000010000,8BitDo NES30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b9,righttrigger:b8,start:b11,x:b3,y:b4,platform:Linux, +03000000022000000090000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000190000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000751000000010000,8BitDo P30,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:a8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00000851000000010000,8BitDo 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2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000020000000000000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +06000000c82d00000020000006010000,8BitDo Pro 2 for Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000131000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000231000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000331000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000431000011010000,8BitDo Receiver,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00002867000000010000,8BitDo S30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b3,y:b4,platform:Linux, +05000000c82d00000060000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000061000000010000,8BitDo SF30 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+05000000c82d00003028000000010000,8BitDo SFC30,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000351000000010000,8BitDo SN30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000161000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001290000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000161000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00006228000000010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00000260000011010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00000261000000010000,8BitDo SN30 Pro Plus,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +05000000202800000900000000010000,8BitDo SNES30,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +05000000c82d00001230000000010000,8BitDo Ultimate,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001530000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001630000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001730000011010000,8BitDo Ultimate C,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001130000011010000,8BitDo Ultimate Wired,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b24,paddle2:b25,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000631000010010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000760000011010000,8BitDo Ultimate Wireless,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c82d00001230000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b2,paddle2:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001330000011010000,8BitDo Ultimate Wireless,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b26,paddle1:b23,paddle2:b19,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00000631000014010000,8BitDo Ultimate Wireless Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c82d00000121000011010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c82d00000121000000010000,8BitDo Xbox One SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000001000000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +05000000a00500003232000008010000,8BitDo Zero,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,platform:Linux, +03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,platform:Linux, +050000005e040000e002000030110000,8BitDo Zero 2,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux, +03000000c01100000355000011010000,Acrux Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00008801000011010000,Afterglow Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000013020000,Afterglow Prismatic Controller 048-007-NA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001302000000010000,Afterglow Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003901000020060000,Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100000008200000011010000,Akishop Customs PS360,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000007c1800000006000010010000,Alienware Dual Compatible Game PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux, +05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux, +03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,platform:Linux, +03000000050b00000579000011010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b36,paddle1:b52,paddle2:b53,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000050b00000679000000010000,ASUS ROG Kunai 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b21,paddle1:b22,paddle2:b23,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +03000000503200000110000011010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000000000000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000044010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +05000000503200000110000046010000,Atari VCS Classic Controller,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b4,start:b3,platform:Linux, +03000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux, +03000000503200000210000011010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000000000000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000045010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000046010000,Atari VCS Modern Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +05000000503200000210000047010000,Atari VCS Modern Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:-a4,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Linux, +030000008a3500000201000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008a3500000202000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008a3500000302000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008a3500000402000011010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000c62400001b89000011010000,BDA MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000c21100000791000011010000,Be1 GC101 Controller 1.03,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000c31100000791000011010000,Be1 GC101 Controller 1.03,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e0400008e02000003030000,Be1 GC101 Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000bc2000004d50000011010000,Beitong A1T2 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000af1e00002400000010010000,Clockwork Pi DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux, +030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux, +03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000242f00009100000000010000,EasySMX ESM-9101,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006e0500000320000010010000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +030000006e0500000720000010010000,Elecom W01U,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux, +030000007d0400000640000010010000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000430b00000300000000010000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a5,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00008401000011010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00008101000011010000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00008001000011010000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03005036852100000201000010010000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000007e0500003703000000000000,GameCube Adapter,a:b0,b:b1,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux, +19000000030000000300000002030000,GameForce Controller,a:b1,b:b0,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000ac0500005b05000010010000,GameSir G3w,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000558500001b06000010010000,GameSir G4 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000ac0500002d0200001b010000,GameSir G4s,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b33,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ac0500007a05000011010000,GameSir G5,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000bc2000005656000011010000,GameSir T4w,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ac0500001a06000011010000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00000800000010010000,Gasia PlayStation Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +190000004b4800000010000000010000,GO-Advance Controller,a:b1,b:b0,back:b10,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,leftshoulder:b4,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b13,start:b15,x:b2,y:b3,platform:Linux, +190000004b4800000010000001010000,GO-Advance Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b13,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b16,righttrigger:b15,start:b17,x:b2,y:b3,platform:Linux, +190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux, +03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux, +030000008f0e00001200000010010000,GreenAsia Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000f0250000c383000010010000,GT VX2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +06000000adde0000efbe000002010000,Hidromancer Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d81400000862000011010000,HitBox PS3 PC Analog Mode,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b9,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b12,x:b0,y:b3,platform:Linux, +03000000c9110000f055000011010000,HJC Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00006d00000020010000,Hori EDGE 301,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:+a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux, +030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000001f5000033050000,Hori Pad EX Turbo 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00003801000011010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Linux, +030000000d0f00009200000011010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001100000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00002200000011010000,Hori Real Arcade Pro 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006a00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006b00000011010000,Hori Real Arcade Pro 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00001600000000010000,Hori Real Arcade Pro EXSE,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +030000000d0f0000aa00000011010000,Hori Real Arcade Pro for Nintendo Switch,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000000d0f00008501000017010000,Hori Split Pad Fit,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +05000000242e00000b20000001000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Linux, +03000000242e0000ff0b000011010000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Linux, +03000000242e00006a38000010010000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Linux, +03000000242e00008816000001010000,Hyperkin X91,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000f00300008d03000011010000,HyperX Clutch,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000830500006020000010010000,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +030000008f0e00001330000001010000,iCode Retro Adapter,b:b3,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b1,start:b7,x:b2,y:b0,platform:Linux, +050000006964726f69643a636f6e0000,idroidcon Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001503000010010000,Impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000d80400008200000003000000,IMS PCU0,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b5,x:b3,y:b2,platform:Linux, +03000000120c00000500000010010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, +03000000ef0500000300000000010000,InterAct AxisPad,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,platform:Linux, +03000000fd0500000030000000010000,InterAct GoPad,a:b3,b:b4,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,x:b0,y:b1,platform:Linux, +03000000fd0500002a26000000010000,InterAct HammerHead FX,a:b3,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b2,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b5,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Linux, +0500000049190000020400001b010000,Ipega PG 9069,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b161,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +050000007e0500000620000001000000,Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b13,leftshoulder:b4,leftstick:b10,rightshoulder:b5,start:b8,x:b2,y:b3,platform:Linux, +030000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000720000001000000,Joy-Con (R),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b12,leftshoulder:b4,leftstick:b11,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Linux, +03000000bd12000003c0000010010000,Joypad Alpha Shock,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000242f00002d00000011010000,JYS Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000242f00008a00000011010000,JYS Adapter,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, +030000006f0e00000103000000020000,Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d040000d1ca000000000000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d040000d1ca000011010000,Logitech Chillstream,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000010010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000016c2000011010000,Logitech Dual Action,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001dc2000014400000,Logitech F310,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000019200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d0400001ec2000020200000,Logitech F510,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000019c2000011010000,Logitech F710,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d0400001fc2000005030000,Logitech F710,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,platform:Linux, +030000006d0400000ac2000010010000,Logitech WingMan RumblePad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,rightx:a3,righty:a4,x:b3,y:b4,platform:Linux, +05000000380700006652000025010000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008532000010010000,Mad Catz Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005032000011010000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +03000000380700008034000011010000,Mad Catz Fightstick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008433000011010000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700008483000011010000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700003888000010010000,Mad Catz Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:a0,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux, +03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000242f00007300000011010000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b0,y:b3,platform:Linux, +0300000079000000d218000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000010a7000011010000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000242f0000f700000001010000,Mayflash Magic S Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000008f0e00001030000010010000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux, +0300000025090000e803000001010000,Mayflash Wii Classic Adapter,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:a5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +03000000790000000318000011010000,Mayflash Wii DolphinBar,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux, +03000000790000000018000011010000,Mayflash Wii U Pro Adapter,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700001203000010010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000b50700004f00000000010000,Mega World Logic 3 Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Linux, +03000000780000000600000010010000,Microntek Joystick,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +030000005e0400002800000000010000,Microsoft Dual Strike,a:b3,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,rightx:a0,righty:a1~,start:b5,x:b1,y:b0,platform:Linux, +030000005e0400000300000000010000,Microsoft SideWinder,a:b0,b:b1,back:b9,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux, +030000005e0400000700000000010000,Microsoft SideWinder,a:b0,b:b1,back:b8,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Linux, +030000005e0400000e00000000010000,Microsoft SideWinder Freestyle Pro,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,rightshoulder:b7,start:b8,x:b3,y:b4,platform:Linux, +030000005e0400002700000000010000,Microsoft SideWinder Plug and Play,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b4,righttrigger:b5,x:b2,y:b3,platform:Linux, +030000005e0400008502000000010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008902000021010000,Microsoft Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000005e0400008e02000001000000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.1,dpleft:h0.2,dpright:h0.8,dpup:h0.4,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000004010000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000056210000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000062230000,Microsoft Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000001010000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000d102000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000dd02000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000008040000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000000b000007040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000000b000008040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000050b000003090000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e0400008e02000030110000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b00000b050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux, +03000000790000001c18000010010000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000004d4f435554452d3035335800,Mocute 053X,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000e80400006e0400001b010000,Mocute 053X M59,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000004d4f435554452d3035305800,Mocute 054X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000d6200000e589000001000000,Moga 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d6200000ad0d000001000000,Moga Pro,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +05000000d62000007162000001000000,Moga Pro 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux, +03000000c62400002b89000011010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c62400002a89000000010000,MOGA XP5A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00001311000011010000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Linux, +030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f1f00000800000011010000,NeoGeo PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +0300000092120000474e000000010000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Linux, +03000000790000004518000010010000,Nexilux GameCube Controller Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Linux, +060000007e0500003713000000000000,Nintendo 3DS,a:b0,b:b1,back:b8,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,platform:Linux, +03000000790000004618000010010000,Nintendo GameCube Controller Adapter,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a5~,righty:a2~,start:b9,x:b2,y:b3,platform:Linux, +060000004e696e74656e646f20537700,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +060000007e0500000620000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +060000007e0500000820000000000000,Nintendo Switch Combined Joy-Cons,a:b0,b:b1,back:b9,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +050000004c69632050726f20436f6e00,Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000620000001800000,Nintendo Switch Left Joy-Con,a:b16,b:b15,back:b4,leftshoulder:b6,leftstick:b12,leftx:a1,lefty:a0~,rightshoulder:b8,start:b9,x:b14,y:b17,platform:Linux, +030000007e0500000920000000026803,Nintendo Switch Pro Controller,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Linux, +030000007e0500000920000011810000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500000920000001800000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b12,lefttrigger:b7,leftx:a0,lefty:a1,misc1:b4,rightshoulder:b6,rightstick:b13,righttrigger:b8,rightx:a2,righty:a3,start:b10,x:b3,y:b2,platform:Linux, +050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux, +05000000010000000100000003000000,Nintendo Wii Remote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000007e0500003003000001000000,Nintendo Wii U Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +030000000d0500000308000010010000,Nostromo n45 Dual Analog,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux, +030000007e0500001920000011810000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux, +050000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Linux, +050000007e0500001920000001800000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux, +030000007e0500001720000011810000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux, +050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux, +030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux, +19000000010000000200000011000000,ODROID Go 2,a:b1,b:b0,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b12,leftshoulder:b4,leftstick:b14,lefttrigger:b13,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b16,start:b17,x:b2,y:b3,platform:Linux, +05000000362800000100000002010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000003010000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Linux, +05000000362800000100000004010000,OUYA Controller,a:b0,b:b3,back:b14,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,start:b16,x:b1,y:b2,platform:Linux, +03000000830500005020000010010000,Padix Rockfire PlayStation Bridge,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b2,y:b3,platform:Linux, +03000000ff1100003133000010010000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e0000b802000001010000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000b802000013020000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00008501000011010000,PDP Fightpad Pro Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00002801000011010000,PDP PS3 Rock Candy Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux, +030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d620000011a7000011010000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +03000000dd62000015a7000011010000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000012a7000011010000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d62000000140000001010000,PowerA Fusion Pro 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c62400001a53000000010000,PowerA Mini Pro Ex,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d620000013a7000011010000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d62000006dca000011010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000d620000014a7000011010000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c62400001a58000001010000,PowerA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000220000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +03000000d62000000228000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d62000000f20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00003608000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004c0500006802000010010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000010810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c0500006802000011810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000005f1400003102000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000006f0e00001402000011010000,PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000008f0e00000300000010010000,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +050000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:a12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:a13,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +050000004c0500006802000000800000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c0500006802000000810000,PS3 Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +05000000504c415953544154494f4e00,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux, +030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004c050000cc09000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +03000000c01100000140000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000c405000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +0300004b4c0500005f0e000011010000,PS5 Access Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux, +050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux, +03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux, +03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux, +030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux, +030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux, +03000000f8270000bf0b000011010000,Razer Kishi,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000204000011010000,Razer Panthera PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000104000011010000,Razer Panthera PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000810000011010000,Razer Panthera PS4 Evo Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000010000011010000,Razer Raiju,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000507000000010000,Razer Raiju Mobile,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000321500000a10000001000000,Razer Raiju Tournament Edition,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000321500000011000011010000,Razer Raion PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000008916000000fe000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000024010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000045d000025010000,Razer Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000009000011010000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000321500000b10000011010000,Razer Wolverine PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux, +03000000790000001100000010010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Linux, +0300000003040000c197000011010000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux, +190000004b4800000111000000010000,RetroGame Joypad,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +0300000081170000990a000001010000,Retronic Adapter,a:b0,leftx:a0,lefty:a1,platform:Linux, +0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +00000000526574726f53746f6e653200,RetroStone 2 Controller,a:b1,b:b0,back:b10,dpdown:b15,dpleft:b16,dpright:b17,dpup:b14,leftshoulder:b6,lefttrigger:b8,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,platform:Linux, +03000000341200000400000000010000,RetroUSB N64 RetroPort,+rightx:b8,+righty:b10,-rightx:b9,-righty:b11,a:b7,b:b6,dpdown:b2,dpleft:b1,dpright:b0,dpup:b3,leftshoulder:b13,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b12,start:b4,platform:Linux, +030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00008701000011010000,Rock Candy Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux, +03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux, +03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux, +03000000a30600000c04000011010000,Saitek P2900,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux, +03000000a306000018f5000010010000,Saitek P3200 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux, +03000000a30600000901000000010000,Saitek P880,a:b2,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,platform:Linux, +03000000a30600000b04000000010000,Saitek P990 Dual Analog,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux, +03000000a306000020f6000011010000,Saitek PS2700 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux, +05000000e804000000a000001b010000,Samsung EIGP20,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000d81d00000e00000010010000,Savior,a:b0,b:b1,back:b8,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,start:b9,x:b4,y:b5,platform:Linux, +03000000a30c00002500000011010000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Linux, +03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux, +03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux, +03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux, +030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000bc2000000055000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000f025000021c1000010010000,Shanwan Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, +03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, +03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800004211000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:b18,dpleft:b19,dpright:b20,dpup:b17,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b16,paddle2:b15,rightshoulder:b7,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux, +03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux, +03000000de2800000512000010010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux, +03000000de2800000512000011010000,Steam Deck,a:b3,b:b4,back:b11,dpdown:b17,dpleft:b18,dpright:b19,dpup:b16,guide:b13,leftshoulder:b7,leftstick:b14,lefttrigger:a9,leftx:a0,lefty:a1,misc1:b2,paddle1:b21,paddle2:b20,paddle3:b23,paddle4:b22,rightshoulder:b8,rightstick:b15,righttrigger:a8,rightx:a2,righty:a3,start:b12,x:b5,y:b6,platform:Linux, +03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000004e696d6275732b0000000000,SteelSeries Nimbus Plus,a:b0,b:b1,back:b10,guide:b11,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b12,x:b2,y:b3,platform:Linux, +03000000381000003014000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000381000003114000075010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux, +03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux, +0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux, +030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000457500000401000011010000,SZMY Power DS4 Wired Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000457500002211000010010000,SZMY Power Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +030000008f0e00001431000010010000,SZMY Power PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux, +03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux, +03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux, +03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +03000000591c00002600000010010000,THEGamepad,a:b2,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux, +030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000020b3000010010000,Thrustmaster Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000023b3000000010000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f0400000ed0000011010000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000b50700000399000000010000,Thrustmaster Firestorm Digital 2,a:b2,b:b4,back:b11,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,rightstick:b0,righttrigger:b9,start:b1,x:b3,y:b5,platform:Linux, +030000004f04000003b3000010010000,Thrustmaster Firestorm Dual Analog 2,a:b0,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b9,rightx:a2,righty:a3,x:b1,y:b3,platform:Linux, +030000004f04000000b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Linux, +030000004f04000004b3000010010000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +030000004f04000026b3000002040000,Thrustmaster GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c6240000025b000002020000,Thrustmaster GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000004f04000008d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000009d0000000010000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000007d0000000010000,Thrustmaster T Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux, +030000004f04000012b3000010010000,Thrustmaster Vibrating Gamepad,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux, +03000000571d00002000000010010000,Tomee SNES Adapter,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux, +03000000bd12000015d0000010010000,Tomee SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux, +03000000d814000007cd000011010000,Toodles 2008 Chimp PC PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux, +030000005e0400008e02000070050000,Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000c01100000591000011010000,Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +03000000680a00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +03000000780300000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +03000000e00d00000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +03000000f00600000300000003000000,TRBot Virtual Joypad,a:b11,b:b12,back:b15,dpdown:b6,dpleft:b3,dpright:b4,dpup:b5,leftshoulder:b17,leftstick:b21,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b22,righttrigger:a2,rightx:a3,righty:a4,start:b16,x:b13,y:b14,platform:Linux, +030000005f140000c501000010010000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux, +06000000f51000000870000003010000,Turtle Beach Recon,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000100800000100000010010000,Twin PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000151900005678000010010000,Uniplay U6,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux, +03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux, +03000000790000001100000000010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux, +030000006f0e00000302000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +030000006f0e00000702000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux, +05000000ac0500003232000001000000,VR Box Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux, +05000000434f4d4d414e440000000000,VX Gaming Command Series,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +0000000058626f782033363020576900,Xbox 360 Controller,a:b0,b:b1,back:b14,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,guide:b7,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Linux, +030000005e0400001907000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000014010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400009102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000000010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000007010000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000030060000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux, +0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux, +030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux, +030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000ea02000001030000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000e302000002090000,Xbox One Elite,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000009050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000007050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000009050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000011050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +060000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b00000b050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +030000005e040000120b000014050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000130b000017050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +060000005e040000120b00000d050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux, +03000000450c00002043000010010000,XEOX SL6556 BK,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux, +05000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Linux, +03000000c0160000e105000001010000,XinMo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,platform:Linux, +030000005e0400008e02000020010000,XInput Adapter,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux, +03000000120c0000100e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, +03000000120c0000101e000011010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux, + +# Android +38653964633230666463343334313533,8BitDo Adapter,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +36666264316630653965636634386234,8BitDo Adapter 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38426974446f20417263616465205374,8BitDo Arcade Stick,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61393962646434393836356631636132,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +64323139346131306233636562663738,8BitDo Arcade Stick,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +64643565386136613265663236636564,8BitDo Arcade Stick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +33313433353539306634656436353432,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38426974446f20446f67626f6e65204d,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android, +34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android, +38426974446f2038426974446f204c69,8BitDo Lite,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +30643332373663313263316637356631,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38426974446f204c6974652032000000,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +62656331626461363634633735353032,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38393936616436383062666232653338,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38426974446f204c6974652053450000,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +39356430616562366466646636643435,8BitDo Lite SE,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +05000000c82d000006500000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b17,leftshoulder:b9,lefttrigger:a5,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,platform:Android, +05000000c82d000051060000ffff3f00,8BitDo M30,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b17,leftshoulder:b9,lefttrigger:a4,rightshoulder:b10,righttrigger:a5,start:b6,x:b3,y:b2,platform:Android, +32323161363037623637326438643634,8BitDo M30,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b9,righttrigger:b10,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +33656266353630643966653238646264,8BitDo M30,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:a5,start:b10,x:b19,y:b2,platform:Android, +38426974446f204d3330204d6f646b69,8BitDo 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Plus,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +050000002028000009000000ffff3f00,8BitDo SNES30,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +050000003512000020ab000000780f00,8BitDo SNES30,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,platform:Android, +33666663316164653937326237613331,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +38426974646f205a65726f2047616d65,8BitDo Zero,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +33663434393362303033616630346337,8BitDo Zero 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +34656330626361666438323266633963,8BitDo Zero 2,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, +63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +4c696e757820342e31392e3137322077,Anbernic Gamepad,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android, +417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android, +35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,start:b6,platform:Android, +32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32303165626138343962363666346165,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +38383337343564366131323064613561,Brook Mars PS4 Controller,a:b1,b:b19,back:b17,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +34313430343161653665353737323365,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +4875694a6961204a432d573031550000,Elecom JC-W01U,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +30363230653635633863366338623265,Evo VR,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,x:b2,y:b3,platform:Android, +05000000b404000011240000dfff3f00,Flydigi Vader 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34323662653333636330306631326233,Google Nexus,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35383633353935396534393230616564,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, +05000000d6020000e5890000dfff3f80,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android, +66633030656131663837396562323935,Hori Battle,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +35623466343433653739346434636330,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +484f524920434f2e2c4c54442e203130,Hori Fighting Commander 3 Pro,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +484f524920434f2e2c4c544420205041,Hori Gem Pad 3,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, +65656436646661313232656661616130,Hori PC Engine Mini Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b18,platform:Android, +31303433326562636431653534636633,Hori Real Arcade Pro 3,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +32656664353964393561366362333636,Hori Switch Split Pad Pro,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +30306539356238653637313730656134,HORIPAD Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +48797065726b696e2050616400000000,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android, +62333331353131353034386136626636,Hyperkin Admiral N64 Controller,+rightx:b6,+righty:b7,-rightx:b17,-righty:b5,a:b1,b:b0,leftshoulder:b3,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b20,start:b18,platform:Android, +31306635363562663834633739396333,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +5368616e57616e202020202048797065,Hyperkin N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,platform:Android, +5553422c322d6178697320382d627574,iBuffalo Super Famicom Controller,a:b1,b:b0,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b3,y:b2,platform:Android, +64306137363261396266353433303531,InterAct GoPad,a:b24,b:b25,leftshoulder:b23,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,x:b21,y:b22,platform:Android, +532e542e442e20496e74657261637420,InterAct HammerHead FX,a:b23,b:b24,back:b30,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b22,lefttrigger:b28,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b25,righttrigger:b29,rightx:a2,righty:a3,start:b31,x:b20,y:b21,platform:Android, +65346535636333663931613264643164,Joy-Con,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b23,y:b24,platform:Android, +33346566643039343630376565326335,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +35313531613435623366313835326238,Joy-Con (L),a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android, +38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, +64623163333561643339623235373232,Logitech F310,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35623364393661626231343866613337,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4c6f6769746563682047616d65706164,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64396331333230326333313330336533,Logitech F710,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39653365373864633935383236363438,Logitech G Cloud,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +416d617a6f6e2047616d6520436f6e74,Luna Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +4c756e612047616d6570616400000000,Luna Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30363066623539323534363639323363,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +31353762393935386662336365626334,Magic NS,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +39623565346366623931666633323530,Magic NS,a:b1,b:b3,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android, +6d6179666c617368206c696d69746564,Mayflash GameCube Adapter,a:b22,b:b21,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a5,righty:a2,start:b30,x:b23,y:b24,platform:Android, +436f6e74726f6c6c6572000000000000,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +65666330633838383061313633326461,Mayflash N64 Adapter,a:b1,b:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a2,righty:a3,start:b18,platform:Android, +37316565396364386635383230353365,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +4875694a696120205553422047616d65,Mayflash Saturn Adapter,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +535a4d792d706f776572204c54442043,Mayflash Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b31,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +30653962643666303631376438373532,Mayflash Wii DolphinBar,a:b23,b:b24,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b22,platform:Android, +39346131396233376535393665363161,Mayflash Wii U Pro Adapter,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftstick:b31,lefttrigger:b27,rightshoulder:b26,rightstick:b0,righttrigger:b28,rightx:a0,righty:a1,start:b30,x:b21,y:b24,platform:Android, +31323564663862633234646330373138,Mega Drive,a:b23,b:b22,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android, +37333564393261653735306132613061,Mega Drive,a:b21,b:b22,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,lefttrigger:b28,rightshoulder:b27,righttrigger:b23,start:b30,x:b24,y:b25,platform:Android, +64363363336633363736393038313464,Mega Drive,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b2,y:b3,platform:Android, +33323763323132376537376266393366,Microsoft Dual Strike,a:b24,b:b23,back:b25,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b29,rightshoulder:b78,rightx:a0,righty:a1~,start:b26,x:b22,y:b21,platform:Android, +30306461613834333439303734316539,Microsoft SideWinder Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b20,lefttrigger:b9,rightshoulder:b19,righttrigger:b10,start:b17,x:b2,y:b3,platform:Android, +32386235353630393033393135613831,Microsoft Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d4f42415041442050726f2d48440000,Mobapad Chitu HD,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d4f435554452d303533582d4d35312d,Mocute 053X,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +33343361376163623438613466616531,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android, +050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android, +34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android, +36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, +4e363420436f6e74726f6c6c65720000,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android, +534e455320436f6e74726f6c6c657200,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +64623863346133633561626136366634,NSO SNES Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android, +050000005509000003720000cf7f3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000010720000ffff3f00,NVIDIA Controller,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005509000014720000df7f3f00,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, +050000005509000014720000df7f3f80,NVIDIA Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android, +37336435666338653565313731303834,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363931656135336130663561616264,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +39383335313438623439373538343266,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b16,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,x:b1,y:b19,platform:Android, +4f5559412047616d6520436f6e74726f,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b6,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b19,platform:Android, +506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android, +62653335326261303663356263626339,PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android, +536f6e7920496e746572616374697665,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +576972656c65737320436f6e74726f6c,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android, +32666633663735353234363064386132,PS2,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a3,righty:a2,start:b30,x:b24,y:b21,platform:Android, +050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +536f6e7920504c415953544154494f4e,PS3 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +61363034663839376638653463633865,PS3 Controller,a:b0,b:b1,back:b15,dpdown:a14,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +66366539656564653432353139356536,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +66383132326164626636313737373037,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000c405000000783f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000c4050000fffe3f80,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000cc090000fffe3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000004c050000cc090000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30303839663330346632363232623138,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +31326235383662333266633463653332,PS4 Controller,a:b1,b:b16,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b17,x:b0,y:b2,platform:Android, +31373231336561636235613666323035,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +31663838336334393132303338353963,PS4 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34613139376634626133336530386430,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +35643031303033326130316330353564,PS4 Controller,a:b1,b:b17,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +37626233336235343937333961353732,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +37626464343430636562316661643863,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38393161636261653636653532386639,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63313733393535663339656564343962,PS4 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +63393662363836383439353064663939,PS4 Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000e60c0000fffe3f80,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android, +050000004c050000e60c0000ffff3f00,PS5 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +37363764353731323963323639666565,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +61303162353165316365336436343139,PS5 Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android, +64336263393933626535303339616332,Qanba 4RAF,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b20,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b9,rightx:a2,righty:a3,start:b18,x:b19,y:b2,platform:Android, +36626666353861663864336130363137,Razer Junglecat,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000f8270000bf0b0000ffff3f00,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +62653861643333663663383332396665,Razer Kishi,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +5a6869587520526574726f2042697420,Retro Bit Saturn Controller,a:b21,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b26,rightshoulder:b27,righttrigger:b28,start:b30,x:b23,y:b24,platform:Android, +32417865732031314b6579732047616d,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +36313938306539326233393732613361,Retro Bit SNES Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android, +526574726f466c616720576972656420,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,rightshoulder:b18,start:b10,x:b2,y:b3,platform:Android, +61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android, +526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b6,platform:Android, +37393234373533633333323633646531,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android, +5365616c6965436f6d707574696e6720,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android, +526574726f5553422e636f6d20534e45,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android, +64643037633038386238303966376137,RetroUSB SNES RetroPort,a:b1,b:b20,back:b19,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,rightshoulder:b10,start:b2,x:b0,y:b3,platform:Android, +37656564346533643138636436356230,Rock Candy Switch Controller,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android, +33373336396634316434323337666361,RumblePad 2,a:b22,b:b23,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,lefttrigger:b27,leftx:a0,lefty:a1,rightshoulder:b26,righttrigger:b28,rightx:a2,righty:a3,start:b30,x:b21,y:b24,platform:Android, +36363537303435333566386638366333,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +53616d73756e672047616d6520506164,Samsung EIGP20,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +66386565396238363534313863353065,Sanwa PlayOnline Mobile,a:b21,b:b22,back:b23,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b24,platform:Android, +32383165316333383766336338373261,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, +38613865396530353338373763623431,Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b10,rightshoulder:b20,righttrigger:b19,start:b17,x:b2,y:b3,platform:Android, +61316232336262373631343137633631,Saturn,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:a4,righttrigger:a5,x:b2,y:b3,platform:Android, +30353835333338613130373363646337,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +66386262366536653765333235343634,SG H510,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android, +66633132393363353531373465633064,SG H510,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftstick:b17,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b18,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b19,y:b2,platform:Android, +62653761636366393366613135366338,SN30 PP,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android, +38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, +5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android, +5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android, +63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android, +63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android, +476f6f676c65204c4c43205374616469,Stadia Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +5374616469614e3848532d6532633400,Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android, +0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android, +35306436396437373135383665646464,SteelSeries Nimbus Plus,a:b0,b:b1,leftshoulder:b3,leftstick:b17,lefttrigger:b9,leftx:a0,rightshoulder:b20,rightstick:b18,righttrigger:b10,rightx:a2,x:b19,y:b2,platform:Android, +33313930373536613937326534303931,Taito Egret II Mini Control Panel,a:b25,b:b23,back:b27,guide:b30,leftx:a0,lefty:a1,rightshoulder:b21,righttrigger:b22,start:b28,x:b29,y:b24,platform:Android, +54475a20436f6e74726f6c6c65720000,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +37323236633763666465316365313236,THEC64 Joystick,a:b21,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b27,x:b23,y:b24,platform:Android, +38346162326232346533316164363336,THEGamepad,a:b23,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b24,y:b21,platform:Android, +050000004f0400000ed00000fffe3f00,ThrustMaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android, +30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30386438313564306161393537333663,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +33333034646336346339646538643633,Wii Classic Adapter,a:b23,b:b22,back:b29,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a2,righty:a3,start:b30,x:b24,y:b21,platform:Android, +050000005e0400008e02000000783f00,Xbox 360 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +30396232393162346330326334636566,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +38313038323730383864666463383533,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +58626f782033363020576972656c6573,Xbox 360 Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65353331386662343338643939643636,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65613532386633373963616462363038,Xbox 360 Controller,a:b0,b:b1,back:b4,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +47656e6572696320582d426f78207061,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +4d6963726f736f667420582d426f7820,Xbox Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +64633436313965656664373634323364,Xbox Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b19,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e04000091020000ff073f00,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +050000005e04000091020000ff073f80,Xbox One Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000e00200000ffe3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, +050000005e040000e00200000ffe3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android, +050000005e040000e0020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,platform:Android, +050000005e040000e0020000ffff3f80,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b4,leftshoulder:b3,leftstick:b8,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b10,x:b17,y:b2,platform:Android, +050000005e040000fd020000ffff3f00,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +33356661323266333733373865656366,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +34356136633366613530316338376136,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android, +35623965373264386238353433656138,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +58626f7820576972656c65737320436f,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +050000005e040000000b000000783f80,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000050b0000ffff3f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000e002000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000ea02000000783f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000120b000000783f00,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android, +050000005e040000120b000000783f80,Xbox Series Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000005e040000130b0000ffff3f00,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +65633038363832353634653836396239,Xbox Series Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android, +050000001727000044310000ffff3f00,XiaoMi Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android, + +# iOS +05000000ac0500000100000000006d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,platform:iOS, +05000000ac05000001000000df076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS, +050000008a35000003010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000008a35000004010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS, +4d466947616d65706164020000000000,MFi Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b6,x:b2,y:b3,platform:iOS, +050000007e050000062000000f060000,Nintendo Switch Joy-Con (L),+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b2,leftshoulder:b4,rightshoulder:b5,x:b1,y:b3,platform:iOS, +050000007e050000062000004f060000,Nintendo Switch Joy-Con (L),+leftx:h0.1,+lefty:h0.2,-leftx:h0.4,-lefty:h0.8,dpdown:b2,dpleft:b0,dpright:b3,dpup:b1,leftshoulder:b4,misc1:b6,rightshoulder:b5,platform:iOS, +050000007e05000008200000df070000,Nintendo Switch Joy-Con (L/R),a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000007e0500000e200000df070000,Nintendo Switch Joy-Con (L/R),a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, +050000007e050000072000004f060000,Nintendo Switch Joy-Con (R),+rightx:h0.4,+righty:h0.8,-rightx:h0.1,-righty:h0.2,a:b1,b:b0,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b3,y:b2,platform:iOS, +050000007e05000009200000df870000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:iOS, +050000007e05000009200000ff870000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000004c050000cc090000df870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS, +050000004c050000cc090000ff876d01,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000004c050000e60c0000df870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,touchpad:b10,x:b2,y:b3,platform:iOS, +050000004c050000e60c0000ff870000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,platform:iOS, +05000000ac0500000300000000006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,platform:iOS, +05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:iOS, +050000005e040000050b0000df070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b10,paddle2:b12,paddle3:b11,paddle4:b13,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000050b0000ff070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000005e040000e0020000df070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000e0020000ff070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, +050000005e040000130b0000df870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS, +050000005e040000130b0000ff870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS, diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 60d8c6db76..d58ff17aaa 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -82,10 +82,10 @@ <key>AFKTimeout</key> <map> <key>Comment</key> - <string> - Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never). - Valid values are: 0, 120, 300, 600, 1800 -</string> + <string> + Time before automatically setting AFK (away from keyboard) mode (seconds, 0=never). + Valid values are: 0, 120, 300, 600, 1800 + </string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -379,7 +379,7 @@ <key>Value</key> <integer>0</integer> </map> - <key>AutoAcceptNewInventory</key> + <key>AutoAcceptNewInventory</key> <map> <key>Comment</key> <string>Automatically accept new notecards/textures/landmarks</string> @@ -2612,6 +2612,94 @@ <key>Value</key> <integer>1</integer> </map> + <key>EnableGameControl</key> + <map> + <key>Comment</key> + <string>Enable GameControl feature</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>GameControlToServer</key> + <map> + <key>Comment</key> + <string>Transmit game controller data to server</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>GameControlToAgent</key> + <map> + <key>Comment</key> + <string>GameControl data moves avatar/flycam</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AgentToGameControl</key> + <map> + <key>Comment</key> + <string>Avatar/flycam movement produces GameControl data</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>AnalogChannelMappings</key> + <map> + <key>Comment</key> + <string>GameControl analog button to channel mappings</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>push:AXIS_1+,slide:AXIS_0+,jump:AXIS_4+,turn:AXIS_2+,look:AXIS_3+</string> + </map> + <key>BinaryChannelMappings</key> + <map> + <key>Comment</key> + <string>GameControl binary button to channel mappings</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>toggle_run:BUTTON_9,toggle_fly:BUTTON_11,toggle_flycam:BUTTON_10,stop:BUTTON_7</string> + </map> + <key>FlycamChannelMappings</key> + <map> + <key>Comment</key> + <string>GameControl flycam button to channel mappings</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>advance:AXIS_1+,pan:AXIS_0+,rise:AXIS_5+,pitch:AXIS_3-,yaw:AXIS_2+</string> + </map> + <key>KnownGameControllers</key> + <map> + <key>Comment</key> + <string>Map of controller device-specific options.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>LLSD</string> + <key>Value</key> + <map/> + </map> <key>EnableGestureSounds</key> <map> <key>Comment</key> @@ -7932,6 +8020,28 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderDebugTextureLabel</key> + <map> + <key>Comment</key> + <string>Enable texture labels via glObjectLabel.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderDebugTextureLabelLocalFilesSession</key> + <map> + <key>Comment</key> + <string>Enumerate textures with local file names. Doesn't do anything until RenderDebugTextureLabel is set to true. Requires restart AND applies on the next session only.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderDelayCreation</key> <map> <key>Comment</key> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index c8b0adbaf8..ca35608175 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -1463,7 +1463,7 @@ LLVector3 LLAgent::getReferenceUpVector() } -// Radians, positive is forward into ground +// Radians, positive is downward toward ground //----------------------------------------------------------------------------- // pitch() //----------------------------------------------------------------------------- @@ -1477,27 +1477,23 @@ void LLAgent::pitch(F32 angle) LLVector3 skyward = getReferenceUpVector(); + // SL-19286 Avatar is upside down when viewed from below + // after left-clicking the mouse on the avatar and dragging down + // + // The issue is observed on angle below 10 degrees + const F32 look_down_limit = 179.f * DEG_TO_RAD; + const F32 look_up_limit = 10.f * DEG_TO_RAD; + + F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward); + // clamp pitch to limits - if (angle >= 0.f) + if ((angle >= 0.f) && (angle_from_skyward + angle > look_down_limit)) { - const F32 look_down_limit = 179.f * DEG_TO_RAD; - F32 angle_from_skyward = acos(mFrameAgent.getAtAxis() * skyward); - if (angle_from_skyward + angle > look_down_limit) - { - angle = look_down_limit - angle_from_skyward; - } + angle = look_down_limit - angle_from_skyward; } - else if (angle < 0.f) + else if ((angle < 0.f) && (angle_from_skyward + angle < look_up_limit)) { - const F32 look_up_limit = 5.f * DEG_TO_RAD; - const LLVector3& viewer_camera_pos = LLViewerCamera::getInstance()->getOrigin(); - LLVector3 agent_focus_pos = getPosAgentFromGlobal(gAgentCamera.calcFocusPositionTargetGlobal()); - LLVector3 look_dir = agent_focus_pos - viewer_camera_pos; - F32 angle_from_skyward = angle_between(look_dir, skyward); - if (angle_from_skyward + angle < look_up_limit) - { - angle = look_up_limit - angle_from_skyward; - } + angle = look_up_limit - angle_from_skyward; } if (fabs(angle) > 1e-4) @@ -4986,6 +4982,218 @@ void LLAgent::renderAutoPilotTarget() } } +static U64 g_lastUpdateTime { 0 }; +static F32 g_deltaTime { 0.0f }; +static S32 g_lastUpdateFrame { 0 }; +static S32 g_deltaFrame { 0 }; + +void LLAgent::applyExternalActionFlags(U32 outer_flags) +{ + llassert(LLCoros::on_main_thread_main_coro()); + assert(LLGameControl::isEnabled() && LLGameControl::willControlAvatar()); + mExternalActionFlags = outer_flags; + + // HACK: AGENT_CONTROL_NUDGE_AT_NEG is used to toggle Flycam + if ((mExternalActionFlags & AGENT_CONTROL_NUDGE_AT_NEG) > 0) + { + if (mToggleFlycam) + { + mUsingFlycam = !mUsingFlycam; + if (mUsingFlycam) + { + // copy main camera transform to flycam + LLViewerCamera* camera = LLViewerCamera::getInstance(); + mFlycam.setTransform(camera->getOrigin(), camera->getQuaternion()); + mFlycam.setView(camera->getView()); + mLastFlycamUpdate = LLFrameTimer::getTotalTime(); + } + } + mToggleFlycam = false; + } + else + { + mToggleFlycam = true; + } + + // measure delta time and frame + // Note: it is possible for the deltas to be very large + // and it is the duty of the code that uses them to clamp as necessary + U64 now = LLFrameTimer::getTotalTime(); + g_deltaTime = F32(now - g_lastUpdateTime) / (F32)(USEC_PER_SEC); + g_lastUpdateTime = now; + + S32 frame_count = LLFrameTimer::getFrameCount(); + g_deltaFrame = frame_count - g_lastUpdateFrame; + g_lastUpdateFrame = frame_count; + + if (mUsingFlycam) + { + // Flycam will be updated later by exernal context + return; + } + + S32 direction = (S32)(mExternalActionFlags & AGENT_CONTROL_AT_POS) + - (S32)((mExternalActionFlags & AGENT_CONTROL_AT_NEG) >> 1); + if (direction != 0) + { + moveAt(direction); + } + + static U32 last_non_fly_frame = 0; + static U64 last_non_fly_time = 0; + direction = (S32)(mExternalActionFlags & AGENT_CONTROL_UP_POS) + - (S32)((mExternalActionFlags & AGENT_CONTROL_UP_NEG) >> 1); + if (direction != 0) + { + // HACK: this auto-fly logic based on original code still extant in llviewerinput.cpp::agent_jump() + // but has been cleaned up. + // TODO?: DRY this logic + if (direction > 0) + { + if (!getFlying() + && !upGrabbed() + && gSavedSettings.getBOOL("AutomaticFly")) + { + constexpr F32 FLY_TIME = 0.5f; + constexpr U32 FLY_FRAMES = 4; + F32 delta_time = (F32)(now - last_non_fly_time) / (F32)(USEC_PER_SEC); + U32 delta_frames = frame_count - last_non_fly_frame; + if( delta_time > FLY_TIME + && delta_frames > FLY_FRAMES) + { + setFlying(TRUE); + } + } + } + else + { + last_non_fly_frame = frame_count; + last_non_fly_time = now; + } + + moveUp(direction); + } + else if (!getFlying()) + { + last_non_fly_frame = frame_count; + last_non_fly_time = now; + } + + direction = (S32)(mExternalActionFlags & AGENT_CONTROL_LEFT_POS) + - (S32)((mExternalActionFlags & AGENT_CONTROL_LEFT_NEG) >> 1); + if (direction != 0) + { + moveLeft(direction); + } + + direction = (S32)(mExternalActionFlags & AGENT_CONTROL_YAW_POS) + - (S32)((mExternalActionFlags & AGENT_CONTROL_YAW_NEG) >> 1); + if (direction != 0) + { + F32 sign = (direction < 0 ? -1.0f : 1.0f); + // HACK: hard-code 3.0 seconds for YawRate measure. It is simpler, + // and the missing variable yaw rate is unnoticeable. + moveYaw(sign * LLFloaterMove::getYawRate(3.0f)); + } + + { + F32 pitch = ((mExternalActionFlags & AGENT_CONTROL_PITCH_POS) > 0 ? 1.0f : 0.0f) + - ((mExternalActionFlags & AGENT_CONTROL_PITCH_NEG) > 0 ? 1.0f : 0.0f); + movePitch(pitch); + } + + if ((mExternalActionFlags & AGENT_CONTROL_FLY) > 0) + { + if (mToggleFly) + { + setFlying(!getFlying()); + } + mToggleFly = false; + } + else + { + mToggleFly = true; + } + + if (mExternalActionFlags & AGENT_CONTROL_STOP) + { + setControlFlags(AGENT_CONTROL_STOP); + } + + // HACK: AGENT_CONTROL_NUDGE_AT_POS is used to toggle running + if ((mExternalActionFlags & AGENT_CONTROL_NUDGE_AT_POS) > 0) + { + if (mToggleRun) + { + if (getRunning()) + { + clearRunning(); + sendWalkRun(false); + } + else + { + setRunning(); + sendWalkRun(true); + } + } + mToggleRun = false; + } + else + { + mToggleRun = true; + } +} + +void LLAgent::pressGameControlButton(U8 button_index) +{ + mGameControlButtonsFromKeys |= (1U << button_index); +} + +void LLAgent::releaseGameControlButton(U8 button_index) +{ + mGameControlButtonsFromKeys &= !(1U << button_index); +} + +void LLAgent::updateFlycam() +{ + // Note: flycam_inputs arrive in range [-1,1] + std::vector<F32> flycam_inputs; + LLGameControl::getFlycamInputs(flycam_inputs); + + // Note: no matter how flycam_inputs are mapped to the controller + // they arrive in the following order: + constexpr S32 FLYCAM_ADVANCE = 0; + constexpr S32 FLYCAM_PAN = 1; + constexpr S32 FLYCAM_RISE = 2; + constexpr S32 FLYCAM_PITCH = 3; + constexpr S32 FLYCAM_YAW = 4; + constexpr S32 FLYCAM_ZOOM = 5; + + LLVector3 linear_velocity( + flycam_inputs[FLYCAM_ADVANCE], + flycam_inputs[FLYCAM_PAN], + flycam_inputs[FLYCAM_RISE]); + constexpr F32 MAX_FLYCAM_SPEED = 10.0f; + mFlycam.setLinearVelocity(MAX_FLYCAM_SPEED * linear_velocity); + + mFlycam.setPitchRate(flycam_inputs[FLYCAM_PITCH]); + mFlycam.setYawRate(flycam_inputs[FLYCAM_YAW]); + mFlycam.setZoomRate(flycam_inputs[FLYCAM_ZOOM]); + + mFlycam.integrate(g_deltaTime); + + LLVector3 pos; + LLQuaternion rot; + mFlycam.getTransform(pos, rot); + LLMatrix3 mat(rot); + LLViewerCamera::getInstance()->setOrigin(pos); + LLViewerCamera::getInstance()->mXAxis = LLVector3(mat.mMatrix[0]); + LLViewerCamera::getInstance()->mYAxis = LLVector3(mat.mMatrix[1]); + LLViewerCamera::getInstance()->mZAxis = LLVector3(mat.mMatrix[2]); + + LLViewerCamera::getInstance()->setView(mFlycam.getView()); +} + /********************************************************************************/ //----------------------------------------------------------------------------- diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index afc34f747f..448ee575f5 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -33,6 +33,8 @@ #include "llcharacter.h" #include "llcoordframe.h" // for mFrameAgent #include "llavatarappearancedefines.h" +#include "llflycam.h" +#include "llkeyboard.h" #include "llpermissionsflags.h" #include "llevents.h" #include "v3dmath.h" @@ -485,6 +487,7 @@ public: void resetControlFlags(); bool anyControlGrabbed() const; // True iff a script has taken over a control bool isControlGrabbed(S32 control_index) const; + bool isUsingFlycam() const { return mUsingFlycam; } // Send message to simulator to force grabbed controls to be // released, in case of a poorly written script. void forceReleaseControls(); @@ -492,7 +495,39 @@ public: private: S32 mControlsTakenCount[TOTAL_CONTROLS]; S32 mControlsTakenPassedOnCount[TOTAL_CONTROLS]; - U32 mControlFlags; // Replacement for the mFooKey's + // mControlFlags is a bitmask of behavior instructions for compact + // transmission to the server. It does NOT represent "input", rather + // the consequences of it, which will sometimes depend on "state". + U32 mControlFlags; + + //-------------------------------------------------------------------- + // GameControls + //-------------------------------------------------------------------- +public: + // ActionFlags are similar to, but not the same as, ControlFlags! + // An 'ActionFlags' bitmask stores 'simplified input' from key/button + // presses that correspond to avatar/camera movement actions + // whereas 'mControlFlags' are a more complicated set of behavior bits + // computed as a function of input and state, and are sent to the server + // to steer its character controller for the avatar. + // + void applyExternalActionFlags(U32 flags); + void updateFlycam(); + + void pressGameControlButton(U8 button); + void releaseGameControlButton(U8 button); + U32 getGameControlButtonsFromKeys() const { return mGameControlButtonsFromKeys; } + +private: + + U64 mLastFlycamUpdate { 0 }; + U32 mExternalActionFlags { 0 }; + U32 mGameControlButtonsFromKeys { 0 }; + LLFlycam mFlycam; + bool mToggleFly { true }; + bool mToggleRun { true }; + bool mToggleFlycam { true }; + bool mUsingFlycam { false }; //-------------------------------------------------------------------- // Animations diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 6fd58ef1be..acc79ed994 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -47,6 +47,7 @@ #include "llagentwearables.h" #include "lldirpicker.h" #include "llfloaterimcontainer.h" +#include "llfloaterpreference.h" #include "llimprocessing.h" #include "llwindow.h" #include "llviewerstats.h" @@ -64,6 +65,7 @@ #include "llluamanager.h" #include "llurlfloaterdispatchhandler.h" #include "llviewerjoystick.h" +#include "llgamecontrol.h" #include "llcalc.h" #include "llconversationlog.h" #if LL_WINDOWS @@ -214,6 +216,7 @@ #include "llvosurfacepatch.h" #include "llviewerfloaterreg.h" #include "llcommandlineparser.h" +#include "llfloaterpreference.h" #include "llfloatermemleak.h" #include "llfloaterreg.h" #include "llfloatersimplesnapshot.h" @@ -1133,6 +1136,15 @@ bool LLAppViewer::init() LLViewerJoystick::getInstance()->init(false); } + LLGameControl::init(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "gamecontrollerdb.txt"), + [&](const std::string& name) -> bool { return gSavedSettings.getBOOL(name); }, + [&](const std::string& name, bool value) { gSavedSettings.setBOOL(name, value); }, + [&](const std::string& name) -> std::string { return gSavedSettings.getString(name); }, + [&](const std::string& name, const std::string& value) { gSavedSettings.setString(name, value); }, + [&](const std::string& name) -> LLSD { return gSavedSettings.getLLSD(name); }, + [&](const std::string& name, const LLSD& value) { gSavedSettings.setLLSD(name, value); }, + [&]() { LLPanelPreferenceGameControl::updateDeviceList(); }); + try { initializeSecHandler(); @@ -1416,6 +1428,48 @@ bool LLAppViewer::frame() return ret; } +void sendGameControlInput() +{ + LLMessageSystem* msg = gMessageSystem; + const LLGameControl::State& state = LLGameControl::getState(); + + msg->newMessageFast(_PREHASH_GameControlInput); + msg->nextBlock("AgentData"); + msg->addUUID("AgentID", gAgentID); + msg->addUUID("SessionID", gAgentSessionID); + + size_t num_indices = state.mAxes.size(); + for (U8 i = 0; i < num_indices; ++i) + { + if (state.mAxes[i] != state.mPrevAxes[i]) + { + // only pack an axis if it differs from previously packed value + msg->nextBlockFast(_PREHASH_AxisData); + msg->addU8Fast(_PREHASH_Index, i); + msg->addS16Fast(_PREHASH_Value, state.mAxes[i]); + } + } + + U32 button_flags = state.mButtons; + if (button_flags > 0) + { + std::vector<U8> buttons; + for (U8 i = 0; i < 32; i++) + { + if (button_flags & (0x1 << i)) + { + buttons.push_back(i); + } + } + msg->nextBlockFast(_PREHASH_ButtonData); + msg->addBinaryDataFast(_PREHASH_Data, (void*)(buttons.data()), (S32)(buttons.size())); + } + + LLGameControl::updateResendPeriod(); + gAgent.sendMessage(); +} + + bool LLAppViewer::doFrame() { LL_RECORD_BLOCK_TIME(FTM_FRAME); @@ -1477,7 +1531,7 @@ bool LLAppViewer::doFrame() LL_WARNS() << " Someone took over my signal/exception handler (post messagehandling)!" << LL_ENDL; } - gViewerWindow->getWindow()->gatherInput(); + gViewerWindow->getWindow()->gatherInput(gFocusMgr.getAppHasFocus()); } //memory leaking simulation @@ -1961,6 +2015,7 @@ bool LLAppViewer::cleanup() // Turn off Space Navigator and similar devices LLViewerJoystick::getInstance()->terminate(); } + LLGameControl::terminate(); LL_INFOS() << "Cleaning up Objects" << LL_ENDL; @@ -2857,6 +2912,14 @@ bool LLAppViewer::initConfiguration() gSavedSettings.setBOOL("RenderDebugGLSession", false); } + if (gSavedSettings.getBOOL("RenderDebugTextureLabelLocalFilesSession")) + { + gDebugTextureLabelLocalFilesSession = true; + // Texture label accounting for local files takes up memory in the + // background, so don't persist. + gSavedSettings.setBOOL("RenderDebugTextureLabelLocalFilesSession", false); + } + const LLControlVariable* skinfolder = gSavedSettings.getControl("SkinCurrent"); if (skinfolder && LLStringUtil::null != skinfolder->getValue().asString()) { @@ -4756,6 +4819,30 @@ void LLAppViewer::idle() gAgent.autoPilot(&yaw); } + // get control flags from each side + U32 control_flags = gAgent.getControlFlags(); + U32 game_control_action_flags = LLGameControl::computeInternalActionFlags(); + + // apply to GameControl + LLGameControl::setExternalInput(control_flags, gAgent.getGameControlButtonsFromKeys()); + bool should_send_game_control = LLGameControl::computeFinalStateAndCheckForChanges(); + if (LLPanelPreferenceGameControl::isWaitingForInputChannel()) + { + LLPanelPreferenceGameControl::applyGameControlInput(); + // skip this send because input is being used to set preferences + should_send_game_control = false; + } + if (should_send_game_control) + { + sendGameControlInput(); + } + + // apply to AvatarControl + if (LLGameControl::isEnabled() && LLGameControl::willControlAvatar()) + { + gAgent.applyExternalActionFlags(game_control_action_flags); + } + send_agent_update(false); // After calling send_agent_update() in the mainloop we always clear @@ -5013,6 +5100,10 @@ void LLAppViewer::idle() { LLViewerJoystick::getInstance()->moveFlycam(); } + else if (gAgent.isUsingFlycam()) + { + gAgent.updateFlycam(); + } else { if (LLToolMgr::getInstance()->inBuildMode()) diff --git a/indra/newview/llappviewerlinux.cpp b/indra/newview/llappviewerlinux.cpp index 38f2f1ae7f..7ce74649e2 100644 --- a/indra/newview/llappviewerlinux.cpp +++ b/indra/newview/llappviewerlinux.cpp @@ -129,7 +129,7 @@ int main( int argc, char **argv ) return -1; } - // Run the application main loop + // Run the application main loop while (! viewer_app_ptr->frame()) {} diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index d5e3627d8e..3639064cc4 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -36,11 +36,8 @@ #include "llviewercontrol.h" #include "llwindow.h" // beforeDialog() -#if LL_SDL -#include "llwindowsdl.h" // for some X/GTK utils to help with filepickers -#endif // LL_SDL - #if LL_LINUX +#include "llwindowsdl.h" // for some X/GTK utils to help with filepickers #include "llhttpconstants.h" // file picker uses some of thes constants on Linux #endif diff --git a/indra/newview/llfloaterjoystick.cpp b/indra/newview/llfloaterjoystick.cpp index 68b11ec92b..4736e30036 100644 --- a/indra/newview/llfloaterjoystick.cpp +++ b/indra/newview/llfloaterjoystick.cpp @@ -44,6 +44,7 @@ #include "llwindow.h" #include "llcheckboxctrl.h" #include "llcombobox.h" +#include "llgamecontrol.h" #if LL_WINDOWS && !LL_MESA_HEADLESS // Require DirectInput version 8 @@ -78,15 +79,22 @@ BOOL CALLBACK di8_list_devices_callback(LPCDIDEVICEINSTANCE device_instance_ptr, // Capable of detecting devices like Oculus Rift if (device_instance_ptr && pvRef) { + // We always include the device if it is from 3DConnexion, otherwise + // if the GameControl feature is enabled then we perfer to route other devices to it. std::string product_name = utf16str_to_utf8str(llutf16string(device_instance_ptr->tszProductName)); - S32 size = sizeof(GUID); - LLSD::Binary data; //just an std::vector - data.resize(size); - memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size); - - LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef; - LLSD value = data; - floater->addDevice(product_name, value); + bool include_device = LLViewerJoystick::is3DConnexionDevice(product_name) || !LLGameControl::isEnabled(); + + if (include_device) + { + S32 size = sizeof(GUID); + LLSD::Binary data; //just an std::vector + data.resize(size); + memcpy(&data[0], &device_instance_ptr->guidInstance /*POD _GUID*/, size); + + LLFloaterJoystick * floater = (LLFloaterJoystick*)pvRef; + LLSD value = data; + floater->addDevice(product_name, value); + } } return DIENUM_CONTINUE; } @@ -303,8 +311,13 @@ void LLFloaterJoystick::refreshListOfDevices() #if LL_WINDOWS && !LL_MESA_HEADLESS LL_WARNS() << "NDOF connected to device without using SL provided handle" << LL_ENDL; #endif - std::string desc = joystick->getDescription(); - if (!desc.empty()) + // We always include the device if it is from 3DConnexion, otherwise we only + // support the device in this context when GameControl feature is disabled. + std::string desc = LLViewerJoystick::getInstance()->getDescription(); + bool include_device = LLViewerJoystick::is3DConnexionDevice(desc) || + (!LLGameControl::isEnabled() && !desc.empty()); + + if (include_device) { LLSD value = LLSD::Integer(1); // value for selection addDevice(desc, value); diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index d60d41ae3c..0c96c93d31 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -54,6 +54,7 @@ #include "llfloaterperformance.h" #include "llfloatersidepanelcontainer.h" #include "llfloaterimsession.h" +#include "llgamecontrol.h" #include "llkeyboard.h" #include "llmodaldialog.h" #include "llnavigationbar.h" @@ -401,6 +402,7 @@ void LLFloaterPreference::saveAvatarProperties( void ) } } +// static void LLFloaterPreference::saveAvatarPropertiesCoro(const std::string cap_url, bool allow_publish) { LLCore::HttpRequest::policy_t httpPolicy(LLCore::HttpRequest::DEFAULT_POLICY_ID); @@ -438,6 +440,7 @@ bool LLFloaterPreference::postBuild() mDisabledPopups = getChild<LLScrollListCtrl>("disabled_popups"); mEnablePopupBtn = getChild<LLButton>("enable_this_popup"); mDisablePopupBtn = getChild<LLButton>("disable_this_popup"); + setPanelVisibility("game_control", LLGameControl::isEnabled()); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&LLFloaterIMSessionTab::processChatHistoryStyleUpdate, false)); @@ -562,21 +565,19 @@ void LLFloaterPreference::draw() void LLFloaterPreference::saveSettings() { LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); - child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - child_list_t::const_iterator end = tabcontainer->getChildList()->end(); - for ( ; iter != end; ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); - if (panel) + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { panel->saveSettings(); + } } saveIgnoredNotifications(); } void LLFloaterPreference::apply() { - LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this ); + LLAvatarPropertiesProcessor::getInstance()->addObserver(gAgent.getID(), this); LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); if (sSkin != gSavedSettings.getString("SkinCurrent")) @@ -584,14 +585,14 @@ void LLFloaterPreference::apply() LLNotificationsUtil::add("ChangeSkin"); refreshSkin(this); } + // Call apply() on all panels that derive from LLPanelPreference - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); - if (panel) + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { panel->apply(); + } } gViewerWindow->requestResolutionUpdate(); // for UIScaleFactor @@ -605,7 +606,7 @@ void LLFloaterPreference::apply() LLViewerMedia::getInstance()->setCookiesEnabled(getChild<LLUICtrl>("cookies_enabled")->getValue()); - if (hasChild("web_proxy_enabled", true) &&hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true)) + if (hasChild("web_proxy_enabled", true) && hasChild("web_proxy_editor", true) && hasChild("web_proxy_port", true)) { bool proxy_enable = getChild<LLUICtrl>("web_proxy_enabled")->getValue(); std::string proxy_address = getChild<LLUICtrl>("web_proxy_editor")->getValue(); @@ -642,13 +643,12 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip { LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); // Call cancel() on all panels that derive from LLPanelPreference - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view); - if (panel) + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { panel->cancel(settings_to_skip); + } } // hide joystick pref floater LLFloaterReg::hideInstance("pref_joystick"); @@ -677,7 +677,7 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip } //Need to reload the navmesh if the pathing console is up LLHandle<LLFloaterPathfindingConsole> pathfindingConsoleHandle = LLFloaterPathfindingConsole::getInstanceHandle(); - if ( !pathfindingConsoleHandle.isDead() ) + if (!pathfindingConsoleHandle.isDead()) { LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get(); pPathfindingConsole->onRegionBoundaryCross(); @@ -694,6 +694,15 @@ void LLFloaterPreference::cancel(const std::vector<std::string> settings_to_skip void LLFloaterPreference::onOpen(const LLSD& key) { + LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); + for (LLView* view : *tabcontainer->getChildList()) + { + if (LLPanelPreference* panel = dynamic_cast<LLPanelPreference*>(view)) + { + panel->onOpen(key); + } + } + // this variable and if that follows it are used to properly handle do not disturb mode response message static bool initialized = false; // if user is logged in and we haven't initialized do not disturb mode response yet, do it @@ -761,8 +770,7 @@ void LLFloaterPreference::onOpen(const LLSD& key) // while preferences floater was closed. buildPopupLists(); - - //get the options that were checked + // get the options that were checked onNotificationsChange("FriendIMOptions"); onNotificationsChange("NonFriendIMOptions"); onNotificationsChange("ConferenceIMOptions"); @@ -774,8 +782,7 @@ void LLFloaterPreference::onOpen(const LLSD& key) refresh(); // Make sure the current state of prefs are saved away when - // when the floater is opened. That will make cancel do its - // job + // the floater is opened. That will make cancel() do its job saveSettings(); // Make sure there is a default preference file @@ -975,9 +982,9 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata) } //Conversation transcript and log path changed so reload conversations based on new location - if(mPriorInstantMessageLogPath.length()) + if (mPriorInstantMessageLogPath.length()) { - if(moveTranscriptsAndLog()) + if (moveTranscriptsAndLog()) { //When floaters are empty but have a chat history files, reload chat history into them LLFloaterIMSessionTab::reloadEmptyFloaters(); @@ -994,11 +1001,14 @@ void LLFloaterPreference::onBtnOK(const LLSD& userdata) LLUIColorTable::instance().saveUserSettings(); gSavedSettings.saveToFile(gSavedSettings.getString("ClientSettingsFile"), true); - //Only save once logged in and loaded per account settings - if(mGotPersonalInfo) + // save current config to settings + LLGameControl::saveToSettings(); + + // Only save once logged in and loaded per account settings + if (mGotPersonalInfo) { gSavedPerAccountSettings.saveToFile(gSavedSettings.getString("PerAccountSettingsFile"), true); - } + } } else { @@ -1039,28 +1049,38 @@ void LLFloaterPreference::onBtnCancel(const LLSD& userdata) cancel(); closeFloater(); } + + // restore config from settings + LLGameControl::loadFromSettings(); +} + +//static +void LLFloaterPreference::refreshInstance() +{ + if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences")) + { + instance->refresh(); + } } // static void LLFloaterPreference::updateUserInfo(const std::string& visibility) { - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) + if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences")) { instance->setPersonalInfo(visibility); } } +// static void LLFloaterPreference::refreshEnabledGraphics() { - LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences"); - if (instance) + if (LLFloaterPreference* instance = LLFloaterReg::findTypedInstance<LLFloaterPreference>("preferences")) { instance->refresh(); } - LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); - if (advanced) + if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced")) { advanced->refresh(); } @@ -1095,7 +1115,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName) bool show_notifications_alert = true; for (notifications_map::iterator it_notification = mNotificationOptions.begin(); it_notification != mNotificationOptions.end(); it_notification++) { - if(it_notification->second != "No action") + if (it_notification->second != "No action") { show_notifications_alert = false; break; @@ -1107,8 +1127,7 @@ void LLFloaterPreference::onNotificationsChange(const std::string& OptionName) void LLFloaterPreference::onNameTagOpacityChange(const LLSD& newvalue) { - LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background"); - if (color_swatch) + if (LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("background")) { LLColor4 new_color = color_swatch->get(); color_swatch->set(new_color.setAlpha((F32)newvalue.asReal())); @@ -1289,7 +1308,17 @@ void LLAvatarComplexityControls::setIndirectMaxArc() void LLFloaterPreference::refresh() { - LLPanel::refresh(); + setPanelVisibility("game_control", LLGameControl::isEnabled()); + LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); + for (LLView* view : *tabcontainer->getChildList()) + { + if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view)) + { + panel->refresh(); + break; + } + } + LLFloater::refresh(); setMaxNonImpostorsText( gSavedSettings.getU32("RenderAvatarMaxNonImpostors"), getChild<LLTextBox>("IndirectMaxNonImpostorsText", true)); @@ -1297,8 +1326,7 @@ void LLFloaterPreference::refresh() gSavedSettings.getU32("RenderAvatarMaxComplexity"), getChild<LLTextBox>("IndirectMaxComplexityText", true)); refreshEnabledState(); - LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); - if (advanced) + if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced")) { advanced->refresh(); } @@ -1312,7 +1340,7 @@ void LLFloaterPreference::onCommitWindowedMode() void LLFloaterPreference::onChangeQuality(const LLSD& data) { - U32 level = (U32)(data.asReal()); + U32 level = (U32)data.asReal(); LLFeatureManager::getInstance()->setGraphicsLevel(level, true); refreshEnabledGraphics(); refresh(); @@ -1392,7 +1420,6 @@ void LLFloaterPreference::onClickLogPath() std::string proposed_name(gSavedPerAccountSettings.getString("InstantMessageLogPath")); mPriorInstantMessageLogPath.clear(); - (new LLDirPickerThread(boost::bind(&LLFloaterPreference::changeLogPath, this, _1, _2), proposed_name))->getFile(); } @@ -1417,10 +1444,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog() bool madeDirectory = false; //Does the directory really exist, if not then make it - if(!LLFile::isdir(chatLogPath)) + if (!LLFile::isdir(chatLogPath)) { //mkdir success is defined as zero - if(LLFile::mkdir(chatLogPath) != 0) + if (LLFile::mkdir(chatLogPath) != 0) { return false; } @@ -1430,10 +1457,10 @@ bool LLFloaterPreference::moveTranscriptsAndLog() std::string originalConversationLogDir = LLConversationLog::instance().getFileName(); std::string targetConversationLogDir = gDirUtilp->add(chatLogPath, "conversation.log"); //Try to move the conversation log - if(!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir)) + if (!LLConversationLog::instance().moveLog(originalConversationLogDir, targetConversationLogDir)) { //Couldn't move the log and created a new directory so remove the new directory - if(madeDirectory) + if (madeDirectory) { LLFile::rmdir(chatLogPath); } @@ -1446,7 +1473,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog() LLLogChat::getListOfTranscriptFiles(listOfTranscripts); - if(!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(), + if (!LLLogChat::moveTranscripts(gDirUtilp->getChatLogsDir(), instantMessageLogPath, listOfTranscripts, listOfFilesMoved)) @@ -1459,7 +1486,7 @@ bool LLFloaterPreference::moveTranscriptsAndLog() //Move the conversation log back LLConversationLog::instance().moveLog(targetConversationLogDir, originalConversationLogDir); - if(madeDirectory) + if (madeDirectory) { LLFile::rmdir(chatLogPath); } @@ -1506,7 +1533,6 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility) getChild<LLUICtrl>("voice_call_friends_only_check")->setValue(gSavedPerAccountSettings.getBOOL("VoiceCallsFriendsOnly")); } - void LLFloaterPreference::refreshUI() { refresh(); @@ -1790,8 +1816,7 @@ void LLFloaterPreference::onClickActionChange() void LLFloaterPreference::onAtmosShaderChange() { - LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders"); - if(ctrl_alm) + if (LLCheckBoxCtrl* ctrl_alm = getChild<LLCheckBoxCtrl>("UseLightShaders")) { //Deferred/SSAO/Shadows bool bumpshiny = LLCubeMap::sUseCubeMaps && LLFeatureManager::getInstance()->isFeatureAvailable("RenderObjectBump") && gSavedSettings.getBOOL("RenderObjectBump"); @@ -1852,12 +1877,9 @@ void LLFloaterPreference::updateClickActionControls() // In such case we won't need to do this 'dynamic_cast' nightmare. // updateTable() can also be avoided LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view); - if (panel) + if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view)) { panel->setKeyBind("walk_to", EMouseClickType::CLICK_LEFT, @@ -1891,12 +1913,9 @@ void LLFloaterPreference::updateClickActionViews() // Todo: This is a very ugly way to get access to keybindings. // Reconsider possible options. LLTabContainer* tabcontainer = getChild<LLTabContainer>("pref core"); - for (child_list_t::const_iterator iter = tabcontainer->getChildList()->begin(); - iter != tabcontainer->getChildList()->end(); ++iter) + for (LLView* view : *tabcontainer->getChildList()) { - LLView* view = *iter; - LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view); - if (panel) + if (LLPanelPreferenceControls* panel = dynamic_cast<LLPanelPreferenceControls*>(view)) { click_to_walk = panel->canKeyBindHandle("walk_to", EMouseClickType::CLICK_LEFT, @@ -1952,6 +1971,16 @@ void LLFloaterPreference::selectPanel(const LLSD& name) } } +void LLFloaterPreference::setPanelVisibility(const LLSD& name, bool visible) +{ + LLTabContainer * tab_containerp = getChild<LLTabContainer>("pref core"); + LLPanel * panel = tab_containerp->getPanelByName(name.asStringRef()); + if (NULL != panel) + { + tab_containerp->setTabVisibility(panel, visible); + } +} + void LLFloaterPreference::selectPrivacyPanel() { selectPanel("im"); @@ -1968,7 +1997,6 @@ void LLFloaterPreference::changed() // set 'enable' property for 'Delete transcripts...' button updateDeleteTranscriptsButton(); - } void LLFloaterPreference::saveGraphicsPreset(std::string& preset) @@ -2076,7 +2104,6 @@ bool LLPanelPreference::postBuild() if (hasChild("media_enabled", true)) { bool media_enabled = gSavedSettings.getBOOL("AudioStreamingMedia"); - getChild<LLCheckBoxCtrl>("media_enabled")->set(media_enabled); getChild<LLCheckBoxCtrl>("autoplay_enabled")->setEnabled(media_enabled); } @@ -2133,41 +2160,41 @@ LLPanelPreference::~LLPanelPreference() delete mBandWidthUpdater; } } + +// virtual void LLPanelPreference::apply() { // no-op } +// virtual void LLPanelPreference::saveSettings() { - LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced"); - // Save the value of all controls in the hierarchy mSavedValues.clear(); std::list<LLView*> view_stack; view_stack.push_back(this); - if (advanced) + // Search for 'Advanced' panel and add it if found + if (LLFloater* advanced = LLFloaterReg::findTypedInstance<LLFloater>("prefs_graphics_advanced")) { view_stack.push_back(advanced); } - while(!view_stack.empty()) + + while (!view_stack.empty()) { // Process view on top of the stack LLView* curview = view_stack.front(); view_stack.pop_front(); - LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl *>(curview); - if (color_swatch) + if (LLColorSwatchCtrl* color_swatch = dynamic_cast<LLColorSwatchCtrl*>(curview)) { mSavedColors[color_swatch->getName()] = color_swatch->get(); } else { - LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview); - if (ctrl) + if (LLUICtrl* ctrl = dynamic_cast<LLUICtrl*>(curview)) { - LLControlVariable* control = ctrl->getControlVariable(); - if (control) + if (LLControlVariable* control = ctrl->getControlVariable()) { mSavedValues[control] = control->getValue(); } @@ -2175,10 +2202,9 @@ void LLPanelPreference::saveSettings() } // Push children onto the end of the work stack - for (child_list_t::const_iterator iter = curview->getChildList()->begin(); - iter != curview->getChildList()->end(); ++iter) + for (LLView* view : *curview->getChildList()) { - view_stack.push_back(*iter); + view_stack.push_back(view); } } @@ -2320,7 +2346,7 @@ public: mAccountIndependentSettings.push_back("AutoDisengageMic"); } - /*virtual*/ void saveSettings() + void saveSettings() override { LLPanelPreference::saveSettings(); @@ -2335,7 +2361,7 @@ public: if (find(mAccountIndependentSettings.begin(), mAccountIndependentSettings.end(), setting) == mAccountIndependentSettings.end()) { - mSavedValues.erase(it++); + it = mSavedValues.erase(it); } else { @@ -2499,9 +2525,11 @@ void LLPanelPreferenceGraphics::cancel(const std::vector<std::string> settings_t { LLPanelPreference::cancel(settings_to_skip); } + void LLPanelPreferenceGraphics::saveSettings() { resetDirtyChilds(); + std::string preset_graphic_active = gSavedSettings.getString("PresetGraphicActive"); if (preset_graphic_active.empty()) { @@ -2512,8 +2540,10 @@ void LLPanelPreferenceGraphics::saveSettings() instance->saveGraphicsPreset(preset_graphic_active); } } + LLPanelPreference::saveSettings(); } + void LLPanelPreferenceGraphics::setHardwareDefaults() { resetDirtyChilds(); @@ -2538,6 +2568,12 @@ LLPanelPreferenceControls::~LLPanelPreferenceControls() { } +void LLPanelPreferenceControls::refresh() +{ + populateControlTable(); + LLPanelPreference::refresh(); +} + bool LLPanelPreferenceControls::postBuild() { // populate list of controls @@ -2609,12 +2645,9 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename) cell_params.column = ""; cell_params.value = ""; - - for (LLInitParam::ParamIterator<LLScrollListItem::Params>::const_iterator row_it = contents.rows.begin(); - row_it != contents.rows.end(); - ++row_it) + for (LLScrollListItem::Params& row_params : contents.rows) { - std::string control = row_it->value.getValue().asString(); + std::string control = row_params.value.getValue().asString(); if (!control.empty() && control != "menu_separator") { bool show = true; @@ -2633,7 +2666,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename) if (show) { // At the moment viewer is hardcoded to assume that columns are named as lst_ctrl%d - LLScrollListItem::Params item_params(*row_it); + LLScrollListItem::Params item_params(row_params); item_params.enabled.setValue(enabled); S32 num_columns = pControlsTable->getNumColumns(); @@ -2658,7 +2691,7 @@ bool LLPanelPreferenceControls::addControlTableRows(const std::string &filename) // value = "menu_separator" // column = "lst_action" / > //</rows> - pControlsTable->addRow(*row_it, EAddPosition::ADD_BOTTOM); + pControlsTable->addRow(row_params, EAddPosition::ADD_BOTTOM); } } return true; @@ -2718,6 +2751,11 @@ void LLPanelPreferenceControls::populateControlTable() addControlTableRows("control_table_contents_movement.xml"); addControlTableSeparator(); addControlTableRows("control_table_contents_media.xml"); + addControlTableSeparator(); + if (LLGameControl::isEnabled()) + { + addControlTableRows("control_table_contents_game_control.xml"); + } } // MODE_THIRD_PERSON; MODE_EDIT_AVATAR; MODE_SITTING else if (mEditingMode < LLKeyConflictHandler::MODE_SAVED_SETTINGS) @@ -2734,6 +2772,12 @@ void LLPanelPreferenceControls::populateControlTable() addControlTableSeparator(); addControlTableRows("control_table_contents_media.xml"); + addControlTableSeparator(); + + if (LLGameControl::isEnabled()) + { + addControlTableRows("control_table_contents_game_control.xml"); + } } else { @@ -3109,6 +3153,7 @@ void LLPanelPreferenceControls::onDefaultKeyBind(bool all_modes) mConflictHandler[mEditingMode].saveToSettings(true); } } + updateTable(); if (mEditingMode == LLKeyConflictHandler::MODE_THIRD_PERSON || all_modes) @@ -3127,6 +3172,923 @@ void LLPanelPreferenceControls::onCancelKeyBind() pControlsTable->deselectAllItems(); } +//------------------------LLPanelPreferenceGameControl-------------------------------- + +// LLPanelPreferenceGameControl is effectively a singleton, so we track its instance +static LLPanelPreferenceGameControl* gGameControlPanel { nullptr }; +static LLScrollListCtrl* gSelectedGrid { nullptr }; +static LLScrollListItem* gSelectedItem { nullptr }; +static LLScrollListCell* gSelectedCell { nullptr }; + +// static +void LLPanelPreferenceGameControl::updateDeviceList() +{ + if (gGameControlPanel) + { + gGameControlPanel->updateDeviceListInternal(); + } +} + +LLPanelPreferenceGameControl::LLPanelPreferenceGameControl() +{ + gGameControlPanel = this; +} + +LLPanelPreferenceGameControl::~LLPanelPreferenceGameControl() +{ + gGameControlPanel = nullptr; +} + +static LLPanelInjector<LLPanelPreferenceGameControl> t_pref_game_control("panel_preference_game_control"); + +// Collect all UI control values into mSavedValues +void LLPanelPreferenceGameControl::saveSettings() +{ + LLPanelPreference::saveSettings(); + + std::vector<LLScrollListItem*> items = mActionTable->getAllData(); + + // Find the channel visually associated with the specified action + LLGameControl::getChannel_t getChannel = + [&](const std::string& action) -> LLGameControl::InputChannel + { + for (LLScrollListItem* item : items) + { + if (action == item->getValue() && (item->getNumColumns() >= 2)) + { + return LLGameControl::getChannelByName(item->getColumn(1)->getValue()); + } + } + return LLGameControl::InputChannel(); + }; + + // Use string formatting functions provided by class LLGameControl: + if (LLControlVariable* analogMappings = gSavedSettings.getControl("AnalogChannelMappings")) + { + analogMappings->set(LLGameControl::stringifyAnalogMappings(getChannel)); + mSavedValues[analogMappings] = analogMappings->getValue(); + } + + if (LLControlVariable* binaryMappings = gSavedSettings.getControl("BinaryChannelMappings")) + { + binaryMappings->set(LLGameControl::stringifyBinaryMappings(getChannel)); + mSavedValues[binaryMappings] = binaryMappings->getValue(); + } + + if (LLControlVariable* flycamMappings = gSavedSettings.getControl("FlycamChannelMappings")) + { + flycamMappings->set(LLGameControl::stringifyFlycamMappings(getChannel)); + mSavedValues[flycamMappings] = flycamMappings->getValue(); + } + + if (LLControlVariable* knownControllers = gSavedSettings.getControl("KnownGameControllers")) + { + LLSD deviceOptions(LLSD::emptyMap()); + for (auto& pair : mDeviceOptions) + { + pair.second.settings = pair.second.options.saveToString(pair.second.name); + if (!pair.second.settings.empty()) + { + deviceOptions.insert(pair.first, pair.second.settings); + } + } + knownControllers->set(deviceOptions); + mSavedValues[knownControllers] = deviceOptions; + } +} + +void LLPanelPreferenceGameControl::onGridSelect(LLUICtrl* ctrl) +{ + clearSelectionState(); + + LLScrollListCtrl* table = dynamic_cast<LLScrollListCtrl*>(ctrl); + if (!table || !table->getEnabled()) + return; + + if (LLScrollListItem* item = table->getFirstSelected()) + { + if (initCombobox(item, table)) + return; + + table->deselectAllItems(); + } +} + +bool LLPanelPreferenceGameControl::initCombobox(LLScrollListItem* item, LLScrollListCtrl* grid) +{ + if (item->getSelectedCell() != 1) + return false; + + LLScrollListText* cell = dynamic_cast<LLScrollListText*>(item->getColumn(1)); + if (!cell) + return false; + + LLComboBox* combobox = nullptr; + if (grid == mActionTable) + { + std::string action = item->getValue(); + LLGameControl::ActionNameType actionNameType = LLGameControl::getActionNameType(action); + combobox = + actionNameType == LLGameControl::ACTION_NAME_ANALOG ? mAnalogChannelSelector : + actionNameType == LLGameControl::ACTION_NAME_BINARY ? mBinaryChannelSelector : + actionNameType == LLGameControl::ACTION_NAME_FLYCAM ? mAnalogChannelSelector : + nullptr; + } + else if (grid == mAxisMappings) + { + combobox = mAxisSelector; + } + else if (grid == mButtonMappings) + { + combobox = mBinaryChannelSelector; + } + if (!combobox) + return false; + + // compute new rect for combobox + S32 row_index = grid->getItemIndex(item); + fitInRect(combobox, grid, row_index, 1); + + std::string channel_name = "NONE"; + std::string cell_value = cell->getValue(); + std::vector<LLScrollListItem*> items = combobox->getAllData(); + for (const LLScrollListItem* item : items) + { + if (item->getColumn(0)->getValue().asString() == cell_value) + { + channel_name = item->getValue().asString(); + break; + } + } + + std::string value; + LLGameControl::InputChannel channel = LLGameControl::getChannelByName(channel_name); + if (!channel.isNone()) + { + std::string channel_name = channel.getLocalName(); + std::string channel_label = getChannelLabel(channel_name, combobox->getAllData()); + if (combobox->itemExists(channel_label)) + { + value = channel_name; + } + } + if (value.empty()) + { + // Assign the last element in the dropdown list which is "NONE" + value = combobox->getAllData().back()->getValue().asString(); + } + + combobox->setValue(value); + combobox->setVisible(true); + combobox->showList(); + + gSelectedGrid = grid; + gSelectedItem = item; + gSelectedCell = cell; + + return true; +} + +void LLPanelPreferenceGameControl::onCommitInputChannel(LLUICtrl* ctrl) +{ + if (!gSelectedGrid || !gSelectedItem || !gSelectedCell) + return; + + LLComboBox* combobox = dynamic_cast<LLComboBox*>(ctrl); + llassert(combobox); + if (!combobox) + return; + + if (gSelectedGrid == mActionTable) + { + std::string value = combobox->getValue(); + std::string label = (value == "NONE") ? + LLStringUtil::null : combobox->getSelectedItemLabel(); + gSelectedCell->setValue(label); + } + else + { + S32 chosen_index = combobox->getCurrentIndex(); + if (chosen_index >= 0) + { + int row_index = gSelectedGrid->getItemIndex(gSelectedItem); + llassert(row_index >= 0); + LLGameControl::Options& deviceOptions = getSelectedDeviceOptions(); + std::vector<U8>& map = gSelectedGrid == mAxisMappings ? + deviceOptions.getAxisMap() : deviceOptions.getButtonMap(); + if (chosen_index >= map.size()) + { + chosen_index = row_index; + } + std::string label = chosen_index == row_index ? + LLStringUtil::null : combobox->getSelectedItemLabel(); + gSelectedCell->setValue(label); + map[row_index] = chosen_index; + } + } + gSelectedGrid->deselectAllItems(); + clearSelectionState(); +} + +bool LLPanelPreferenceGameControl::isWaitingForInputChannel() +{ + return gSelectedCell != nullptr; +} + +// static +void LLPanelPreferenceGameControl::applyGameControlInput() +{ + if (!gGameControlPanel || !gSelectedGrid || !gSelectedCell) + return; + + LLComboBox* combobox; + LLGameControl::InputChannel::Type expectedType; + if (gGameControlPanel->mAnalogChannelSelector->getVisible()) + { + combobox = gGameControlPanel->mAnalogChannelSelector; + expectedType = LLGameControl::InputChannel::TYPE_AXIS; + } + else if (gGameControlPanel->mBinaryChannelSelector->getVisible()) + { + combobox = gGameControlPanel->mBinaryChannelSelector; + expectedType = LLGameControl::InputChannel::TYPE_BUTTON; + } + else + { + return; + } + + LLGameControl::InputChannel channel = LLGameControl::getActiveInputChannel(); + if (channel.mType == expectedType) + { + std::string channel_name = channel.getLocalName(); + std::string channel_label = LLPanelPreferenceGameControl::getChannelLabel(channel_name, combobox->getAllData()); + gSelectedCell->setValue(channel_label); + gSelectedGrid->deselectAllItems(); + gGameControlPanel->clearSelectionState(); + } +} + +void LLPanelPreferenceGameControl::onAxisOptionsSelect() +{ + clearSelectionState(); + + if (LLScrollListItem* row = mAxisOptions->getFirstSelected()) + { + LLGameControl::Options& options = getSelectedDeviceOptions(); + S32 row_index = mAxisOptions->getItemIndex(row); + + { + // always update invert checkbox value because even though it may have been clicked + // the row does not know its cell has been selected + constexpr S32 invert_checkbox_column = 1; + bool invert = row->getColumn(invert_checkbox_column)->getValue().asBoolean(); + options.getAxisOptions()[row_index].mMultiplier = invert ? -1 : 1; + } + + S32 column_index = row->getSelectedCell(); + if (column_index == 2 || column_index == 3) + { + fitInRect(mNumericValueEditor, mAxisOptions, row_index, column_index); + if (column_index == 2) + { + mNumericValueEditor->setMinValue(0); + mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_DEAD_ZONE); + mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mDeadZone); + } + else // column_index == 3 + { + mNumericValueEditor->setMinValue(-LLGameControl::MAX_AXIS_OFFSET); + mNumericValueEditor->setMaxValue(LLGameControl::MAX_AXIS_OFFSET); + mNumericValueEditor->setValue(options.getAxisOptions()[row_index].mOffset); + } + mNumericValueEditor->setVisible(true); + } + + initCombobox(row, mAxisOptions); + + LLGameControl::setDeviceOptions(mSelectedDeviceGUID, options); + } +} + +void LLPanelPreferenceGameControl::onCommitNumericValue() +{ + if (LLScrollListItem* row = mAxisOptions->getFirstSelected()) + { + LLGameControl::Options& deviceOptions = getSelectedDeviceOptions(); + S32 value = mNumericValueEditor->getValue().asInteger(); + S32 row_index = mAxisOptions->getItemIndex(row); + S32 column_index = row->getSelectedCell(); + llassert(column_index == 2 || column_index == 3); + if (column_index < 2 || column_index > 3) + return; + + if (column_index == 2) + { + value = std::clamp<S32>(value, 0, LLGameControl::MAX_AXIS_DEAD_ZONE); + deviceOptions.getAxisOptions()[row_index].mDeadZone = (U16)value; + } + else // column_index == 3 + { + value = std::clamp<S32>(value, -LLGameControl::MAX_AXIS_OFFSET, LLGameControl::MAX_AXIS_OFFSET); + deviceOptions.getAxisOptions()[row_index].mOffset = (S16)value; + } + setNumericLabel(row->getColumn(column_index), value); + LLGameControl::setDeviceOptions(mSelectedDeviceGUID, deviceOptions); + } +} + +bool LLPanelPreferenceGameControl::postBuild() +{ + // Above the tab container + mCheckGameControlToServer = getChild<LLCheckBoxCtrl>("game_control_to_server"); + mCheckGameControlToAgent = getChild<LLCheckBoxCtrl>("game_control_to_agent"); + mCheckAgentToGameControl = getChild<LLCheckBoxCtrl>("agent_to_game_control"); + + mCheckGameControlToServer->setCommitCallback([this](LLUICtrl*, const LLSD&) + { + LLGameControl::setSendToServer(mCheckGameControlToServer->getValue()); + updateActionTableState(); + }); + mCheckGameControlToAgent->setCommitCallback([this](LLUICtrl*, const LLSD&) + { + LLGameControl::setControlAgent(mCheckGameControlToAgent->getValue()); + updateActionTableState(); + }); + mCheckAgentToGameControl->setCommitCallback([this](LLUICtrl*, const LLSD&) + { + LLGameControl::setTranslateAgentActions(mCheckAgentToGameControl->getValue()); + updateActionTableState(); + }); + + getChild<LLTabContainer>("game_control_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); }); + getChild<LLTabContainer>("device_settings_tabs")->setCommitCallback([this](LLUICtrl*, const LLSD&) { clearSelectionState(); }); + + // 1st tab "Channel mappings" + mTabChannelMappings = getChild<LLPanel>("tab_channel_mappings"); + mActionTable = getChild<LLScrollListCtrl>("action_table"); + mActionTable->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); }); + + // 2nd tab "Device settings" + mTabDeviceSettings = getChild<LLPanel>("tab_device_settings"); + mNoDeviceMessage = getChild<LLTextBox>("nodevice_message"); + mDevicePrompt = getChild<LLTextBox>("device_prompt"); + mSingleDevice = getChild<LLTextBox>("single_device"); + mDeviceList = getChild<LLComboBox>("device_list"); + mCheckShowAllDevices = getChild<LLCheckBoxCtrl>("show_all_known_devices"); + mPanelDeviceSettings = getChild<LLPanel>("device_settings"); + + mCheckShowAllDevices->setCommitCallback([this](LLUICtrl*, const LLSD&) { populateDeviceTitle(); }); + mDeviceList->setCommitCallback([this](LLUICtrl*, const LLSD& value) { populateDeviceSettings(value); }); + + mTabAxisOptions = getChild<LLPanel>("tab_axis_options"); + mAxisOptions = getChild<LLScrollListCtrl>("axis_options"); + mAxisOptions->setCommitCallback([this](LLUICtrl*, const LLSD&) { onAxisOptionsSelect(); }); + + mTabAxisMappings = getChild<LLPanel>("tab_axis_mappings"); + mAxisMappings = getChild<LLScrollListCtrl>("axis_mappings"); + mAxisMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); }); + + mTabButtonMappings = getChild<LLPanel>("tab_button_mappings"); + mButtonMappings = getChild<LLScrollListCtrl>("button_mappings"); + mButtonMappings->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onGridSelect(ctrl); }); + + mResetToDefaults = getChild<LLButton>("reset_to_defaults"); + mResetToDefaults->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onResetToDefaults(); }); + + // Numeric value editor + mNumericValueEditor = getChild<LLSpinCtrl>("numeric_value_editor"); + mNumericValueEditor->setCommitCallback([this](LLUICtrl*, const LLSD&) { onCommitNumericValue(); }); + + // Channel selectors + mAnalogChannelSelector = getChild<LLComboBox>("analog_channel_selector"); + mAnalogChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); }); + + mBinaryChannelSelector = getChild<LLComboBox>("binary_channel_selector"); + mBinaryChannelSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); }); + + mAxisSelector = getChild<LLComboBox>("axis_selector"); + mAxisSelector->setCommitCallback([this](LLUICtrl* ctrl, const LLSD&) { onCommitInputChannel(ctrl); }); + + // Setup the 1st tab + populateActionTableRows("game_control_table_rows.xml"); + addActionTableSeparator(); + populateActionTableRows("game_control_table_camera_rows.xml"); + + // Setup the 2nd tab + populateOptionsTableRows(); + populateMappingTableRows(mAxisMappings, mAxisSelector, LLGameControl::NUM_AXES); + populateMappingTableRows(mButtonMappings, mBinaryChannelSelector, LLGameControl::NUM_BUTTONS); + + // Workaround for the common bug: + // LLScrollListCtrl with draw_heading="true" initially has incorrect mTop (17 px higher) + LLRect rect = mAxisOptions->getRect(); + rect.mTop = mAxisOptions->getParent()->getRect().getHeight() - 1; + mAxisOptions->setRect(rect); + mAxisOptions->updateLayout(); + + return true; +} + +// Update all UI control values from real objects +// This function is called before floater is shown +void LLPanelPreferenceGameControl::onOpen(const LLSD& key) +{ + mCheckGameControlToServer->setValue(LLGameControl::getSendToServer()); + mCheckGameControlToAgent->setValue(LLGameControl::getControlAgent()); + mCheckAgentToGameControl->setValue(LLGameControl::getTranslateAgentActions()); + + clearSelectionState(); + + // Setup the 1st tab + populateActionTableCells(); + updateActionTableState(); + + updateDeviceListInternal(); + updateEnable(); +} + +void LLPanelPreferenceGameControl::updateDeviceListInternal() +{ + // Setup the 2nd tab + mDeviceOptions.clear(); + for (const auto& pair : LLGameControl::getDeviceOptions()) + { + DeviceOptions deviceOptions = { LLStringUtil::null, pair.second, LLGameControl::Options() }; + deviceOptions.options.loadFromString(deviceOptions.name, deviceOptions.settings); + mDeviceOptions.emplace(pair.first, deviceOptions); + } + // Add missing device settings/options even if they are default + for (const auto& device : LLGameControl::getDevices()) + { + if (mDeviceOptions.find(device.getGUID()) == mDeviceOptions.end()) + { + mDeviceOptions[device.getGUID()] = { device.getName(), device.saveOptionsToString(true), device.getOptions() }; + } + } + mCheckShowAllDevices->setValue(false); + populateDeviceTitle(); +} + +void LLPanelPreferenceGameControl::populateActionTableRows(const std::string& filename) +{ + LLScrollListCtrl::Contents contents; + if (!parseXmlFile(contents, filename, "rows")) + return; + + // init basic cell params + LLScrollListCell::Params second_cell_params; + second_cell_params.font = LLFontGL::getFontSansSerif(); + second_cell_params.font_halign = LLFontGL::LEFT; + second_cell_params.column = mActionTable->getColumn(1)->mName; + second_cell_params.value = ""; // Actual value is assigned in populateActionTableCells + + for (const LLScrollListItem::Params& row_params : contents.rows) + { + std::string name = row_params.value.getValue().asString(); + if (!name.empty() && name != "menu_separator") + { + LLScrollListItem::Params new_params(row_params); + new_params.enabled.setValue(true); + // item_params should already have one column that was defined + // in XUI config file, and now we want to add one more + if (new_params.columns.size() == 1) + { + new_params.columns.add(second_cell_params); + } + mActionTable->addRow(new_params, EAddPosition::ADD_BOTTOM); + } + else + { + mActionTable->addRow(row_params, EAddPosition::ADD_BOTTOM); + } + } +} + +void LLPanelPreferenceGameControl::populateActionTableCells() +{ + std::vector<LLScrollListItem*> rows = mActionTable->getAllData(); + std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData(); + std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData(); + + for (LLScrollListItem* row : rows) + { + if (row->getNumColumns() >= 2) // Skip separators + { + std::string name = row->getValue().asString(); + if (!name.empty() && name != "menu_separator") + { + LLGameControl::InputChannel channel = LLGameControl::getChannelByAction(name); + std::string channel_name = channel.getLocalName(); + std::string channel_label = + channel.isAxis() ? getChannelLabel(channel_name, axes) : + channel.isButton() ? getChannelLabel(channel_name, btns) : + LLStringUtil::null; + row->getColumn(1)->setValue(channel_label); + } + } + } +} + +// static +bool LLPanelPreferenceGameControl::parseXmlFile(LLScrollListCtrl::Contents& contents, + const std::string& filename, const std::string& what) +{ + LLXMLNodePtr xmlNode; + if (!LLUICtrlFactory::getLayeredXMLNode(filename, xmlNode)) + { + LL_WARNS("Preferences") << "Failed to populate " << what << " from '" << filename << "'" << LL_ENDL; + return false; + } + + LLXUIParser parser; + parser.readXUI(xmlNode, contents, filename); + if (!contents.validateBlock()) + { + LL_WARNS("Preferences") << "Failed to parse " << what << " from '" << filename << "'" << LL_ENDL; + return false; + } + + return true; +} + +void LLPanelPreferenceGameControl::populateDeviceTitle() +{ + mSelectedDeviceGUID.clear(); + + bool showAllDevices = mCheckShowAllDevices->getValue().asBoolean(); + std::size_t deviceCount = showAllDevices ? mDeviceOptions.size() : LLGameControl::getDevices().size(); + + mNoDeviceMessage->setVisible(!deviceCount); + mDevicePrompt->setVisible(deviceCount); + mSingleDevice->setVisible(deviceCount == 1); + mDeviceList->setVisible(deviceCount > 1); + mPanelDeviceSettings->setVisible(deviceCount); + + auto makeTitle = [](const std::string& guid, const std::string& name) -> std::string + { + return guid + ", " + name; + }; + + if (deviceCount == 1) + { + if (showAllDevices) + { + const std::pair<std::string, DeviceOptions>& pair = *mDeviceOptions.begin(); + mSingleDevice->setValue(makeTitle(pair.first, pair.second.name)); + populateDeviceSettings(pair.first); + } + else + { + const LLGameControl::Device& device = LLGameControl::getDevices().front(); + mSingleDevice->setValue(makeTitle(device.getGUID(), device.getName())); + populateDeviceSettings(device.getGUID()); + } + } + else if (deviceCount) + { + mDeviceList->clear(); + mDeviceList->clearRows(); + + auto makeListItem = [](const std::string& guid, const std::string& title) + { + return LLSD().with("value", guid).with("columns", LLSD().with("label", title)); + }; + + if (showAllDevices) + { + for (const auto& pair : mDeviceOptions) + { + mDeviceList->addElement(makeListItem(pair.first, makeTitle(pair.first, pair.second.name))); + } + } + else + { + for (const LLGameControl::Device& device : LLGameControl::getDevices()) + { + mDeviceList->addElement(makeListItem(device.getGUID(), makeTitle(device.getGUID(), device.getName()))); + } + } + + mDeviceList->selectNthItem(0); + populateDeviceSettings(mDeviceList->getValue()); + } +} + +void LLPanelPreferenceGameControl::populateDeviceSettings(const std::string& guid) +{ + LL_INFOS() << "guid: '" << guid << "'" << LL_ENDL; + + mSelectedDeviceGUID = guid; + auto options_it = mDeviceOptions.find(guid); + llassert_always(options_it != mDeviceOptions.end()); + const DeviceOptions& deviceOptions = options_it->second; + + populateOptionsTableCells(); + populateMappingTableCells(mAxisMappings, deviceOptions.options.getAxisMap(), mAxisSelector); + populateMappingTableCells(mButtonMappings, deviceOptions.options.getButtonMap(), mBinaryChannelSelector); +} + +void LLPanelPreferenceGameControl::populateOptionsTableRows() +{ + mAxisOptions->clearRows(); + + std::vector<LLScrollListItem*> items = mAnalogChannelSelector->getAllData(); + + LLScrollListItem::Params row_params; + LLScrollListCell::Params cell_params; + cell_params.font = LLFontGL::getFontMonospace(); + for (size_t i = 0; i < mAxisOptions->getNumColumns(); ++i) + { + row_params.columns.add(cell_params); + } + + row_params.columns(1).type = "checkbox"; + row_params.columns(2).font_halign = "right"; + row_params.columns(3).font_halign = "right"; + + for (size_t i = 0; i < LLGameControl::NUM_AXES; ++i) + { + LLScrollListItem* row = mAxisOptions->addRow(row_params); + row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue()); + } +} + +void LLPanelPreferenceGameControl::populateOptionsTableCells() +{ + std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData(); + const auto& all_axis_options = getSelectedDeviceOptions().getAxisOptions(); + llassert(rows.size() == all_axis_options.size()); + + for (size_t i = 0; i < rows.size(); ++i) + { + LLScrollListItem* row = rows[i]; + const LLGameControl::Options::AxisOptions& axis_options = all_axis_options[i]; + row->getColumn(1)->setValue(axis_options.mMultiplier == -1 ? true : false); + setNumericLabel(row->getColumn(2), axis_options.mDeadZone); + setNumericLabel(row->getColumn(3), axis_options.mOffset); + } +} + +void LLPanelPreferenceGameControl::populateMappingTableRows(LLScrollListCtrl* target, + const LLComboBox* source, size_t row_count) +{ + target->clearRows(); + + std::vector<LLScrollListItem*> items = source->getAllData(); + + LLScrollListItem::Params row_params; + LLScrollListCell::Params cell_params; + cell_params.font = LLFontGL::getFontMonospace(); + for (size_t i = 0; i < target->getNumColumns(); ++i) + { + row_params.columns.add(cell_params); + } + + for (size_t i = 0; i < row_count; ++i) + { + LLScrollListItem* row = target->addRow(row_params); + row->getColumn(0)->setValue(items[i]->getColumn(0)->getValue()); + } +} + +void LLPanelPreferenceGameControl::populateMappingTableCells(LLScrollListCtrl* target, + const std::vector<U8>& mappings, const LLComboBox* source) +{ + std::vector<LLScrollListItem*> rows = target->getAllData(); + std::vector<LLScrollListItem*> items = source->getAllData(); + llassert(rows.size() == mappings.size()); + + for (size_t i = 0; i < rows.size(); ++i) + { + U8 mapping = mappings[i]; + llassert(mapping < items.size()); + // Default values should look as empty cells + rows[i]->getColumn(1)->setValue(mapping == i ? LLSD() : + items[mapping]->getColumn(0)->getValue()); + } +} + +LLGameControl::Options& LLPanelPreferenceGameControl::getSelectedDeviceOptions() +{ + auto options_it = mDeviceOptions.find(mSelectedDeviceGUID); + llassert_always(options_it != mDeviceOptions.end()); + return options_it->second.options; +} + +// static +std::string LLPanelPreferenceGameControl::getChannelLabel(const std::string& channel_name, + const std::vector<LLScrollListItem*>& items) +{ + if (!channel_name.empty() && channel_name != "NONE") + { + for (LLScrollListItem* item : items) + { + if (item->getValue().asString() == channel_name) + { + if (item->getNumColumns()) + { + return item->getColumn(0)->getValue().asString(); + } + break; + } + } + } + return LLStringUtil::null; +} + +// static +void LLPanelPreferenceGameControl::setNumericLabel(LLScrollListCell* cell, S32 value) +{ + // Default values should look as empty cells + cell->setValue(value ? llformat("%d ", value) : LLStringUtil::null); +} + +void LLPanelPreferenceGameControl::fitInRect(LLUICtrl* ctrl, LLScrollListCtrl* grid, S32 row_index, S32 col_index) +{ + LLRect rect(grid->getCellRect(row_index, col_index)); + LLView* parent = grid->getParent(); + while (parent && parent != ctrl->getParent()) + { + rect.translate(parent->getRect().mLeft, parent->getRect().mBottom); + parent = parent->getParent(); + } + + ctrl->setRect(rect); + rect.translate(-rect.mLeft, -rect.mBottom); + for (LLView* child : *ctrl->getChildList()) + { + LLRect childRect(child->getRect()); + childRect.intersectWith(rect); + if (childRect.mRight < rect.mRight && + childRect.mRight > (rect.mLeft + rect.mRight) / 2) + { + childRect.mRight = rect.mRight; + } + child->setRect(childRect); + } +} + +void LLPanelPreferenceGameControl::clearSelectionState() +{ + gSelectedGrid = nullptr; + gSelectedItem = nullptr; + gSelectedCell = nullptr; + mNumericValueEditor->setVisible(false); + mAnalogChannelSelector->setVisible(false); + mBinaryChannelSelector->setVisible(false); + mAxisSelector->setVisible(false); +} + +void LLPanelPreferenceGameControl::addActionTableSeparator() +{ + LLScrollListItem::Params separator_params; + separator_params.enabled(false); + LLScrollListCell::Params column_params; + column_params.type = "icon"; + column_params.value = "menu_separator"; + column_params.column = "action"; + column_params.color = LLColor4(0.f, 0.f, 0.f, 0.7f); + column_params.font_halign = LLFontGL::HCENTER; + separator_params.columns.add(column_params); + mActionTable->addRow(separator_params, EAddPosition::ADD_BOTTOM); +} + +void LLPanelPreferenceGameControl::updateEnable() +{ + bool enabled = LLGameControl::isEnabled(); + LLGameControl::setEnabled(enabled); + + mCheckGameControlToServer->setEnabled(enabled); + mCheckGameControlToAgent->setEnabled(enabled); + mCheckAgentToGameControl->setEnabled(enabled); + + mActionTable->setEnabled(enabled); + mAxisOptions->setEnabled(enabled); + mAxisMappings->setEnabled(enabled); + mButtonMappings->setEnabled(enabled); + mDeviceList->setEnabled(enabled); + + if (!enabled) + { + //mActionTable->deselectAllItems(); + mAnalogChannelSelector->setVisible(false); + mBinaryChannelSelector->setVisible(false); + clearSelectionState(); + } +} + +void LLPanelPreferenceGameControl::updateActionTableState() +{ + // Enable the table if at least one of the GameControl<-->Agent options is enabled + bool enable_table = LLGameControl::isEnabled() && (mCheckGameControlToAgent->get() || mCheckAgentToGameControl->get()); + + mActionTable->deselectAllItems(); + mActionTable->setEnabled(enable_table); + mAnalogChannelSelector->setVisible(false); + mBinaryChannelSelector->setVisible(false); +} + +void LLPanelPreferenceGameControl::onResetToDefaults() +{ + clearSelectionState(); + if (mTabChannelMappings->getVisible()) + { + resetChannelMappingsToDefaults(); + } + else if (mTabDeviceSettings->getVisible() && !mSelectedDeviceGUID.empty()) + { + if (mTabAxisOptions->getVisible()) + { + resetAxisOptionsToDefaults(); + } + else if (mTabAxisMappings->getVisible()) + { + resetAxisMappingsToDefaults(); + } + else if (mTabButtonMappings->getVisible()) + { + resetButtonMappingsToDefaults(); + } + } +} + +void LLPanelPreferenceGameControl::resetChannelMappingsToDefaults() +{ + std::vector<std::pair<std::string, LLGameControl::InputChannel>> mappings; + LLGameControl::getDefaultMappings(mappings); + std::vector<LLScrollListItem*> rows = mActionTable->getAllData(); + std::vector<LLScrollListItem*> axes = mAnalogChannelSelector->getAllData(); + std::vector<LLScrollListItem*> btns = mBinaryChannelSelector->getAllData(); + for (LLScrollListItem* row : rows) + { + if (row->getNumColumns() >= 2) // Skip separators + { + std::string action_name = row->getValue().asString(); + if (!action_name.empty() && action_name != "menu_separator") + { + std::string channel_label; + for (const auto& mapping : mappings) + { + if (mapping.first == action_name) + { + std::string channel_name = mapping.second.getLocalName(); + channel_label = + mapping.second.isAxis() ? getChannelLabel(channel_name, axes) : + mapping.second.isButton() ? getChannelLabel(channel_name, btns) : + LLStringUtil::null; + break; + } + } + row->getColumn(1)->setValue(channel_label); + } + } + } +} + +void LLPanelPreferenceGameControl::resetAxisOptionsToDefaults() +{ + std::vector<LLScrollListItem*> rows = mAxisOptions->getAllData(); + llassert(rows.size() == LLGameControl::NUM_AXES); + LLGameControl::Options& options = getSelectedDeviceOptions(); + llassert(options.getAxisOptions().size() == LLGameControl::NUM_AXES); + for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i) + { + rows[i]->getColumn(1)->setValue(false); + rows[i]->getColumn(2)->setValue(LLStringUtil::null); + rows[i]->getColumn(3)->setValue(LLStringUtil::null); + options.getAxisOptions()[i].resetToDefaults(); + } +} + +void LLPanelPreferenceGameControl::resetAxisMappingsToDefaults() +{ + std::vector<LLScrollListItem*> rows = mAxisMappings->getAllData(); + llassert(rows.size() == LLGameControl::NUM_AXES); + LLGameControl::Options& options = getSelectedDeviceOptions(); + llassert(options.getAxisMap().size() == LLGameControl::NUM_AXES); + for (U8 i = 0; i < LLGameControl::NUM_AXES; ++i) + { + rows[i]->getColumn(1)->setValue(LLStringUtil::null); + options.getAxisMap()[i] = i; + } +} + +void LLPanelPreferenceGameControl::resetButtonMappingsToDefaults() +{ + std::vector<LLScrollListItem*> rows = mButtonMappings->getAllData(); + llassert(rows.size() == LLGameControl::NUM_BUTTONS); + LLGameControl::Options& options = getSelectedDeviceOptions(); + llassert(options.getButtonMap().size() == LLGameControl::NUM_BUTTONS); + for (U8 i = 0; i < LLGameControl::NUM_BUTTONS; ++i) + { + rows[i]->getColumn(1)->setValue(LLStringUtil::null); + options.getButtonMap()[i] = i; + } +} + +//------------------------LLFloaterPreferenceProxy-------------------------------- + LLFloaterPreferenceProxy::LLFloaterPreferenceProxy(const LLSD& key) : LLFloater(key), mSocksSettingsDirty(false) @@ -3170,7 +4132,7 @@ void LLFloaterPreferenceProxy::onOpen(const LLSD& key) void LLFloaterPreferenceProxy::onClose(bool app_quitting) { - if(app_quitting) + if (app_quitting) { cancel(); } @@ -3194,7 +4156,7 @@ void LLFloaterPreferenceProxy::saveSettings() mSavedValues.clear(); std::list<LLView*> view_stack; view_stack.push_back(this); - while(!view_stack.empty()) + while (!view_stack.empty()) { // Process view on top of the stack LLView* curview = view_stack.front(); @@ -3281,13 +4243,9 @@ void LLFloaterPreferenceProxy::onClickCloseBtn(bool app_quitting) void LLFloaterPreferenceProxy::cancel() { - - for (control_values_map_t::iterator iter = mSavedValues.begin(); - iter != mSavedValues.end(); ++iter) + for (const auto& iter : mSavedValues) { - LLControlVariable* control = iter->first; - LLSD ctrl_value = iter->second; - control->set(ctrl_value); + iter.first->set(iter.second); } mSocksSettingsDirty = false; closeFloater(); @@ -3312,21 +4270,20 @@ void LLFloaterPreferenceProxy::onChangeSocksSettings() // Check for invalid states for the other HTTP proxy radio LLRadioGroup* otherHttpProxy = getChild<LLRadioGroup>("other_http_proxy_type"); if ((otherHttpProxy->getSelectedValue().asString() == "Socks" && - !getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get())||( + getChild<LLCheckBoxCtrl>("socks_proxy_enabled")->get() == false )||( otherHttpProxy->getSelectedValue().asString() == "Web" && - !getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get())) + getChild<LLCheckBoxCtrl>("web_proxy_enabled")->get() == false ) ) { otherHttpProxy->selectFirstItem(); } - } void LLFloaterPreference::onUpdateFilterTerm(bool force) { - LLWString seachValue = utf8str_to_wstring(mFilterEdit->getValue()); - LLWStringUtil::toLower(seachValue); + LLWString seachValue = utf8str_to_wstring( mFilterEdit->getValue() ); + LLWStringUtil::toLower( seachValue ); - if (!mSearchData || (mSearchData->mLastFilter == seachValue && !force)) + if( !mSearchData || (mSearchData->mLastFilter == seachValue && !force)) return; if (mSearchDataDirty) @@ -3337,7 +4294,7 @@ void LLFloaterPreference::onUpdateFilterTerm(bool force) mSearchData->mLastFilter = seachValue; - if (!mSearchData->mRootTab) + if( !mSearchData->mRootTab ) return; mSearchData->mRootTab->hightlightAndHide( seachValue ); @@ -3360,10 +4317,10 @@ void LLFloaterPreference::filterIgnorableNotifications() void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel, ll::prefs::TabContainerDataPtr aParentTabContainer ) { - if (!aView) + if( !aView ) return; - llassert_always(aParentPanel || aParentTabContainer); + llassert_always( aParentPanel || aParentTabContainer ); for (LLView* pView : *aView->getChildList()) { @@ -3373,56 +4330,56 @@ void collectChildren( LLView const *aView, ll::prefs::PanelDataPtr aParentPanel, ll::prefs::PanelDataPtr pCurPanelData = aParentPanel; ll::prefs::TabContainerDataPtr pCurTabContainer = aParentTabContainer; - LLPanel const *pPanel = dynamic_cast<LLPanel const*>(pView); - LLTabContainer const *pTabContainer = dynamic_cast<LLTabContainer const*>(pView); - ll::ui::SearchableControl const *pSCtrl = dynamic_cast<ll::ui::SearchableControl const*>( pView ); + LLPanel const *pPanel = dynamic_cast< LLPanel const *>( pView ); + LLTabContainer const *pTabContainer = dynamic_cast< LLTabContainer const *>( pView ); + ll::ui::SearchableControl const *pSCtrl = dynamic_cast< ll::ui::SearchableControl const *>( pView ); - if (pTabContainer) + if( pTabContainer ) { pCurPanelData.reset(); - pCurTabContainer = ll::prefs::TabContainerDataPtr(new ll::prefs::TabContainerData); - pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>(pTabContainer); + pCurTabContainer = ll::prefs::TabContainerDataPtr( new ll::prefs::TabContainerData ); + pCurTabContainer->mTabContainer = const_cast< LLTabContainer *>( pTabContainer ); pCurTabContainer->mLabel = pTabContainer->getLabel(); pCurTabContainer->mPanel = 0; - if (aParentPanel) - aParentPanel->mChildPanel.push_back(pCurTabContainer); - if (aParentTabContainer) - aParentTabContainer->mChildPanel.push_back(pCurTabContainer); + if( aParentPanel ) + aParentPanel->mChildPanel.push_back( pCurTabContainer ); + if( aParentTabContainer ) + aParentTabContainer->mChildPanel.push_back( pCurTabContainer ); } - else if (pPanel) + else if( pPanel ) { pCurTabContainer.reset(); - pCurPanelData = ll::prefs::PanelDataPtr(new ll::prefs::PanelData); + pCurPanelData = ll::prefs::PanelDataPtr( new ll::prefs::PanelData ); pCurPanelData->mPanel = pPanel; pCurPanelData->mLabel = pPanel->getLabel(); llassert_always( aParentPanel || aParentTabContainer ); - if (aParentTabContainer) - aParentTabContainer->mChildPanel.push_back(pCurPanelData); - else if (aParentPanel) - aParentPanel->mChildPanel.push_back(pCurPanelData); + if( aParentTabContainer ) + aParentTabContainer->mChildPanel.push_back( pCurPanelData ); + else if( aParentPanel ) + aParentPanel->mChildPanel.push_back( pCurPanelData ); } - else if (pSCtrl && pSCtrl->getSearchText().size()) + else if( pSCtrl && pSCtrl->getSearchText().size() ) { - ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr(new ll::prefs::SearchableItem()); + ll::prefs::SearchableItemPtr item = ll::prefs::SearchableItemPtr( new ll::prefs::SearchableItem() ); item->mView = pView; item->mCtrl = pSCtrl; - item->mLabel = utf8str_to_wstring(pSCtrl->getSearchText()); - LLWStringUtil::toLower(item->mLabel); + item->mLabel = utf8str_to_wstring( pSCtrl->getSearchText() ); + LLWStringUtil::toLower( item->mLabel ); - llassert_always(aParentPanel || aParentTabContainer); + llassert_always( aParentPanel || aParentTabContainer ); - if (aParentPanel) - aParentPanel->mChildren.push_back(item); - if (aParentTabContainer) - aParentTabContainer->mChildren.push_back(item); + if( aParentPanel ) + aParentPanel->mChildren.push_back( item ); + if( aParentTabContainer ) + aParentTabContainer->mChildren.push_back( item ); } - collectChildren(pView, pCurPanelData, pCurTabContainer); + collectChildren( pView, pCurPanelData, pCurTabContainer ); } } diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 40806c22fc..e06e758e3a 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -36,9 +36,13 @@ #include "llfloater.h" #include "llavatarpropertiesprocessor.h" #include "llconversationlog.h" +#include "llgamecontrol.h" +#include "llkeyconflict.h" +#include "llscrolllistcell.h" +#include "llscrolllistctrl.h" #include "llsearcheditor.h" #include "llsetkeybinddialog.h" -#include "llkeyconflict.h" +#include "llspinctrl.h" class LLConversationLogObserver; class LLPanelPreference; @@ -51,6 +55,7 @@ class LLScrollListCell; class LLSliderCtrl; class LLSD; class LLTextBox; +class LLPanelPreferenceGameControl; namespace ll { @@ -80,12 +85,14 @@ public: void apply(); void cancel(const std::vector<std::string> settings_to_skip = {}); - /*virtual*/ void draw(); - /*virtual*/ bool postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - /*virtual*/ void onClose(bool app_quitting); - /*virtual*/ void changed(); - /*virtual*/ void changed(const LLUUID& session_id, U32 mask) {}; + virtual void draw() override; + virtual bool postBuild() override; + virtual void onOpen(const LLSD& key) override; + virtual void onClose(bool app_quitting) override; + virtual void changed() override; + virtual void changed(const LLUUID& session_id, U32 mask) override {}; + + static void refreshInstance(); // static data update, called from message handler static void updateUserInfo(const std::string& visibility); @@ -99,7 +106,7 @@ public: // update Show Favorites checkbox static void updateShowFavoritesCheckbox(bool val); - void processProperties( void* pData, EAvatarProcessorType type ); + void processProperties( void* pData, EAvatarProcessorType type ) override; void saveAvatarProperties( void ); static void saveAvatarPropertiesCoro(const std::string url, bool allow_publish); void selectPrivacyPanel(); @@ -167,7 +174,7 @@ public: void setPersonalInfo(const std::string& visibility); void refreshEnabledState(); void onCommitWindowedMode(); - void refresh(); // Refresh enable/disable + void refresh() override; // Refresh enable/disable // if the quality radio buttons are changed void onChangeQuality(const LLSD& data); @@ -196,6 +203,7 @@ public: void buildPopupLists(); static void refreshSkin(void* data); void selectPanel(const LLSD& name); + void setPanelVisibility(const LLSD& name, bool visible); void saveGraphicsPreset(std::string& preset); void setRecommendedSettings(); @@ -251,7 +259,7 @@ class LLPanelPreference : public LLPanel { public: LLPanelPreference(); - /*virtual*/ bool postBuild(); + virtual bool postBuild() override; virtual ~LLPanelPreference(); @@ -297,12 +305,12 @@ private: class LLPanelPreferenceGraphics : public LLPanelPreference { public: - bool postBuild(); - void draw(); - void cancel(const std::vector<std::string> settings_to_skip = {}); - void saveSettings(); + bool postBuild() override; + void draw() override; + void cancel(const std::vector<std::string> settings_to_skip = {}) override; + void saveSettings() override; void resetDirtyChilds(); - void setHardwareDefaults(); + void setHardwareDefaults() override; void setPresetText(); protected: @@ -320,11 +328,13 @@ public: LLPanelPreferenceControls(); virtual ~LLPanelPreferenceControls(); - bool postBuild(); + bool postBuild() override; - void apply(); - void cancel(const std::vector<std::string> settings_to_skip = {}); - void saveSettings(); + void refresh() override; + + void apply() override; + void cancel(const std::vector<std::string> settings_to_skip = {}) override; + void saveSettings() override; void resetDirtyChilds(); void onListCommit(); @@ -340,9 +350,12 @@ public: void updateAndApply(); // from interface - /*virtual*/ bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes); - /*virtual*/ void onDefaultKeyBind(bool all_modes); - /*virtual*/ void onCancelKeyBind(); + bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes) override; + void onDefaultKeyBind(bool all_modes) override; + void onCancelKeyBind() override; + + // Cleans content and then adds content from xml files according to current mEditingMode + void populateControlTable(); private: // reloads settings, discards current changes, updates table @@ -353,9 +366,6 @@ private: bool addControlTableRows(const std::string &filename); void addControlTableSeparator(); - // Cleans content and then adds content from xml files according to current mEditingMode - void populateControlTable(); - // Updates keybindings from storage to table void updateTable(); @@ -367,6 +377,118 @@ private: S32 mEditingMode; }; +class LLPanelPreferenceGameControl : public LLPanelPreference +{ + LOG_CLASS(LLPanelPreferenceGameControl); +public: + + enum InputType + { + TYPE_AXIS, + TYPE_BUTTON, + TYPE_NONE + }; + + static void updateDeviceList(); + + LLPanelPreferenceGameControl(); + ~LLPanelPreferenceGameControl(); + + void onOpen(const LLSD& key) override; + + // This function squirrels away the current values of the controls so that + // cancel() can restore them. + void saveSettings() override; + + void updateDeviceListInternal(); + + void onGridSelect(LLUICtrl* ctrl); + void onCommitInputChannel(LLUICtrl* ctrl); + + void onAxisOptionsSelect(); + void onCommitNumericValue(); + + static bool isWaitingForInputChannel(); + static void applyGameControlInput(); + +protected: + bool postBuild() override; + + void populateActionTableRows(const std::string& filename); + void populateActionTableCells(); + static bool parseXmlFile(LLScrollListCtrl::Contents& contents, + const std::string& filename, const std::string& what); + + void populateDeviceTitle(); + void populateDeviceSettings(const std::string& guid); + void populateOptionsTableRows(); + void populateOptionsTableCells(); + void populateMappingTableRows(LLScrollListCtrl* target, + const LLComboBox* source, size_t row_count); + void populateMappingTableCells(LLScrollListCtrl* target, + const std::vector<U8>& mappings, const LLComboBox* source); + LLGameControl::Options& getSelectedDeviceOptions(); + + static std::string getChannelLabel(const std::string& channelName, + const std::vector<LLScrollListItem*>& items); + static void setNumericLabel(LLScrollListCell* cell, S32 value); + static void fitInRect(LLUICtrl* ctrl, LLScrollListCtrl* grid, S32 row_index, S32 col_index); + +private: + bool initCombobox(LLScrollListItem* item, LLScrollListCtrl* grid); + void clearSelectionState(); + void addActionTableSeparator(); + void updateEnable(); + void updateActionTableState(); + void onResetToDefaults(); + void resetChannelMappingsToDefaults(); + void resetAxisOptionsToDefaults(); + void resetAxisMappingsToDefaults(); + void resetButtonMappingsToDefaults(); + + // Above the tab container + LLCheckBoxCtrl* mCheckGameControlToServer { nullptr }; // send game_control data to server + LLCheckBoxCtrl* mCheckGameControlToAgent { nullptr }; // use game_control data to move avatar + LLCheckBoxCtrl* mCheckAgentToGameControl { nullptr }; // translate external avatar actions to game_control data + + // 1st tab "Channel mappings" + LLPanel* mTabChannelMappings { nullptr }; + LLScrollListCtrl* mActionTable { nullptr }; + + // 2nd tab "Device settings" + LLPanel* mTabDeviceSettings { nullptr }; + LLTextBox* mNoDeviceMessage { nullptr }; + LLTextBox* mDevicePrompt { nullptr }; + LLTextBox* mSingleDevice { nullptr }; + LLComboBox* mDeviceList { nullptr }; + LLCheckBoxCtrl* mCheckShowAllDevices { nullptr }; + LLPanel* mPanelDeviceSettings { nullptr }; + LLPanel* mTabAxisOptions { nullptr }; + LLScrollListCtrl* mAxisOptions { nullptr }; + LLPanel* mTabAxisMappings { nullptr }; + LLScrollListCtrl* mAxisMappings { nullptr }; + LLPanel* mTabButtonMappings { nullptr }; + LLScrollListCtrl* mButtonMappings { nullptr }; + + LLButton* mResetToDefaults { nullptr }; + + // Numeric value editor + LLSpinCtrl* mNumericValueEditor { nullptr }; + + // Channel selectors + LLComboBox* mAnalogChannelSelector { nullptr }; + LLComboBox* mBinaryChannelSelector { nullptr }; + LLComboBox* mAxisSelector { nullptr }; + + struct DeviceOptions + { + std::string name, settings; + LLGameControl::Options options; + }; + std::map<std::string, DeviceOptions> mDeviceOptions; + std::string mSelectedDeviceGUID; +}; + class LLAvatarComplexityControls { public: @@ -391,13 +513,13 @@ public: void cancel(); protected: - bool postBuild(); - void onOpen(const LLSD& key); - void onClose(bool app_quitting); + bool postBuild() override; + void onOpen(const LLSD& key) override; + void onClose(bool app_quitting) override; void saveSettings(); void onBtnOk(); void onBtnCancel(); - void onClickCloseBtn(bool app_quitting = false); + void onClickCloseBtn(bool app_quitting = false) override; void onChangeSocksSettings(); diff --git a/indra/newview/llflycam.cpp b/indra/newview/llflycam.cpp new file mode 100644 index 0000000000..eb5bfecf73 --- /dev/null +++ b/indra/newview/llflycam.cpp @@ -0,0 +1,136 @@ +/** + * @file llflycam.cpp + * @brief LLFlycam class implementation + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llflycam.h" + +#include <algorithm> +#include "llcamera.h" +#include "llcoordframe.h" + +LLFlycam::LLFlycam() +{ +} + + +void LLFlycam::setTransform(const LLVector3& position, const LLQuaternion& rotation) +{ + mPosition = position; + mRotation = rotation; + mRotation.normalize(); +} + +void LLFlycam::getTransform(LLVector3& position_out, LLQuaternion& rotation_out) +{ + position_out = mPosition; + rotation_out = mRotation; +} + +// 'view' is expected to be in radians +void LLFlycam::setView(F32 view) +{ + mView = std::clamp(view, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW); +} + + +void LLFlycam::setLinearVelocity(const LLVector3& velocity) +{ + // Note: this math expects velocity components to be in range [-1.0, 1.0] + mLinearVelocity = velocity; +} + + +void LLFlycam::setPitchRate(F32 pitch_rate) +{ + // Note: this math expects pitch_rate to be in range [-1.0, 1.0] + constexpr F32 PITCH_RATE_FACTOR = 0.75f; + mPitchRate = pitch_rate * PITCH_RATE_FACTOR; +} + + +void LLFlycam::setYawRate(F32 yaw_rate) +{ + // Note: this math expects yaw_rate to be in range [-1.0, 1.0] + constexpr F32 YAW_RATE_FACTOR = 0.90f; + mYawRate = yaw_rate * YAW_RATE_FACTOR; +} + + +void LLFlycam::setZoomRate(F32 zoom_rate) +{ + // Note: this math expects zoom_rate to be in range [-1.0, 1.0] + constexpr F32 FULL_ZOOM_PERIOD = 5.0f; // seconds + constexpr F32 ZOOM_RATE_FACTOR = (MAX_FIELD_OF_VIEW - MIN_FIELD_OF_VIEW) / FULL_ZOOM_PERIOD; + mZoomRate = zoom_rate * ZOOM_RATE_FACTOR; +} + + +void LLFlycam::integrate(F32 delta_time) +{ + // cap delta_time to slow camera motion when framerates are low + constexpr F32 MAX_DELTA_TIME = 0.2f; + if (delta_time > MAX_DELTA_TIME) + { + delta_time = MAX_DELTA_TIME; + } + + // Note: we modulate pitch and yaw rates by view ratio + // to make pitch and yaw work better when zoomed in close + F32 angle = delta_time * mPitchRate * (mView / DEFAULT_FIELD_OF_VIEW); + bool needs_renormalization = false; + if (fabsf(angle) > 0.0f) + { + LLQuaternion dQ; + dQ.setAngleAxis(angle, 0.0f, 1.0f, 0.0f); + mRotation = dQ * mRotation; + needs_renormalization = true; + } + + angle = delta_time * mYawRate * (mView / DEFAULT_FIELD_OF_VIEW); + if (fabsf(angle) > 0.0f) + { + LLQuaternion dQ; + dQ.setAngleAxis(angle, 0.0f, 0.0f, 1.0f); + mRotation = mRotation * dQ; + needs_renormalization = true; + } + + if (mLinearVelocity.lengthSquared() > 0.0f) + { + mPosition += (delta_time * mLinearVelocity) * mRotation; + } + + if (mZoomRate != 0.0f) + { + // Note: we subtract the delta because "positive" zoom (e.g. "zoom in") + // produces smaller view angle + mView = std::clamp(mView - delta_time * mZoomRate, MIN_FIELD_OF_VIEW, MAX_FIELD_OF_VIEW); + } + + if (needs_renormalization) + { + mRotation.normalize(); + } +} diff --git a/indra/newview/llflycam.h b/indra/newview/llflycam.h new file mode 100644 index 0000000000..c75b6e246e --- /dev/null +++ b/indra/newview/llflycam.h @@ -0,0 +1,60 @@ +/** + * @file llflycam.h + * @brief LLFlycam class header file + * + * $LicenseInfo:firstyear=2024&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2024, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include "llcamera.h" +#include "llquaternion.h" +#include "v3math.h" + +class LLFlycam +{ +public: + + LLFlycam(); + + void setTransform(const LLVector3& position, const LLQuaternion& rotation); + void getTransform(LLVector3& position_out, LLQuaternion& rotation_out); + + void setView(F32 view); + F32 getView() const { return mView; } + + void setLinearVelocity(const LLVector3& velocity); + void setPitchRate(F32 pitch_rate); + void setYawRate(F32 yaw_rate); + void setZoomRate(F32 zoom_rate); + + void integrate(F32 delta_time); + +protected: + LLVector3 mPosition; + LLVector3 mLinearVelocity; + LLQuaternion mRotation; + F32 mPitchRate { 0.0f }; + F32 mYawRate { 0.0f }; + F32 mZoomRate { 0.0f }; + F32 mView { DEFAULT_FIELD_OF_VIEW }; +}; diff --git a/indra/newview/llkeyconflict.cpp b/indra/newview/llkeyconflict.cpp index 666ab4f5d0..b9456349cd 100644 --- a/indra/newview/llkeyconflict.cpp +++ b/indra/newview/llkeyconflict.cpp @@ -99,29 +99,34 @@ LLKeyConflictHandler::~LLKeyConflictHandler() // Note: does not reset bindings if temporary file was used } -bool LLKeyConflictHandler::canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask) +bool LLKeyConflictHandler::canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask) const { - return mControlsMap[control_name].canHandle(mouse_ind, key, mask); + control_map_t::const_iterator iter = mControlsMap.find(control_name); + if (iter != mControlsMap.end()) + { + return iter->second.canHandle(mouse_ind, key, mask); + } + return false; } -bool LLKeyConflictHandler::canHandleKey(const std::string &control_name, KEY key, MASK mask) +bool LLKeyConflictHandler::canHandleKey(const std::string &control_name, KEY key, MASK mask) const { return canHandleControl(control_name, CLICK_NONE, key, mask); } -bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask) +bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask) const { return canHandleControl(control_name, mouse_ind, KEY_NONE, mask); } -bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask) +bool LLKeyConflictHandler::canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask) const { return canHandleControl(control_name, (EMouseClickType)mouse_ind, KEY_NONE, mask); } -bool LLKeyConflictHandler::canAssignControl(const std::string &control_name) +bool LLKeyConflictHandler::canAssignControl(const std::string &control_name) const { - control_map_t::iterator iter = mControlsMap.find(control_name); + control_map_t::const_iterator iter = mControlsMap.find(control_name); if (iter != mControlsMap.end()) { return iter->second.mAssignable; @@ -284,7 +289,7 @@ void LLKeyConflictHandler::loadFromSettings(const LLViewerInput::KeyMode& keymod LLKeyboard::keyFromString(it->key, &key); } LLKeyboard::maskFromString(it->mask, &mask); - // Note: it->command is also the name of UI element, howhever xml we are loading from + // Note: it->command is also the name of UI element, however xml we are loading from // might not know all the commands, so UI will have to know what to fill by its own // Assumes U32_MAX conflict mask, and is assignable by default, // but assignability might have been overriden by generatePlaceholders. diff --git a/indra/newview/llkeyconflict.h b/indra/newview/llkeyconflict.h index 6c01ddb7a7..21990688a2 100644 --- a/indra/newview/llkeyconflict.h +++ b/indra/newview/llkeyconflict.h @@ -44,7 +44,7 @@ public: LLKeyData getKeyData(U32 index) { return mKeyBind.getKeyData(index); } void setPrimaryKeyData(const LLKeyData& data) { mKeyBind.replaceKeyData(data, 0); } void setKeyData(const LLKeyData& data, U32 index) { mKeyBind.replaceKeyData(data, index); } - bool canHandle(EMouseClickType mouse, KEY key, MASK mask) { return mKeyBind.canHandle(mouse, key, mask); } + bool canHandle(EMouseClickType mouse, KEY key, MASK mask) const { return mKeyBind.canHandle(mouse, key, mask); } LLKeyBind mKeyBind; bool mAssignable; // whether user can change key or key simply acts as placeholder @@ -76,11 +76,11 @@ public: LLKeyConflictHandler(ESourceMode mode); ~LLKeyConflictHandler(); - bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask); - bool canHandleKey(const std::string &control_name, KEY key, MASK mask); - bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask); - bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask); //Just for convinience - bool canAssignControl(const std::string &control_name); + bool canHandleControl(const std::string &control_name, EMouseClickType mouse_ind, KEY key, MASK mask) const; + bool canHandleKey(const std::string &control_name, KEY key, MASK mask) const; + bool canHandleMouse(const std::string &control_name, EMouseClickType mouse_ind, MASK mask) const; + bool canHandleMouse(const std::string &control_name, S32 mouse_ind, MASK mask) const; //Just for convenience + bool canAssignControl(const std::string &control_name) const; static bool isReservedByMenu(const KEY &key, const MASK &mask); static bool isReservedByMenu(const LLKeyData &data); diff --git a/indra/newview/llsky.h b/indra/newview/llsky.h index 32599dcee2..d06f181357 100644 --- a/indra/newview/llsky.h +++ b/indra/newview/llsky.h @@ -28,7 +28,6 @@ #define LL_LLSKY_H #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "v4color.h" diff --git a/indra/newview/llsprite.h b/indra/newview/llsprite.h index 44439bd30c..d6e8e37ec9 100644 --- a/indra/newview/llsprite.h +++ b/indra/newview/llsprite.h @@ -27,8 +27,6 @@ #ifndef LL_LLSPRITE_H #define LL_LLSPRITE_H -////#include "vmath.h" -//#include "llmath.h" #include "v3math.h" #include "v4math.h" #include "v4color.h" diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h index 10a104730b..fc72ab7db7 100644 --- a/indra/newview/llsurface.h +++ b/indra/newview/llsurface.h @@ -27,7 +27,6 @@ #ifndef LL_LLSURFACE_H #define LL_LLSURFACE_H -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 35057a910a..db3e6335ec 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -185,7 +185,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mSetImageAssetIDCallback(NULL), mOnUpdateImageStatsCallback(NULL), mBakeTextureEnabled(false), - mInventoryPickType(pick_type) + mInventoryPickType(pick_type), + mSelectionSource(PICKER_UNKNOWN) { mCanApplyImmediately = can_apply_immediately; buildFromFile("floater_texture_ctrl.xml"); @@ -203,6 +204,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti mNoCopyTextureSelected = false; mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? mImageAssetID = image_id; + mSelectionSource = PICKER_UNKNOWN; if (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(mImageAssetID)) { @@ -211,6 +213,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti mModeSelector->selectByValue(2); onModeSelect(0,this); } + mSelectionSource = PICKER_BAKE; } else { @@ -257,6 +260,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti getChild<LLUICtrl>("apply_immediate_check")->setValue(false); mNoCopyTextureSelected = true; } + mSelectionSource = PICKER_INVENTORY; } if (set_selection) @@ -276,6 +280,7 @@ void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bo asset_id = BLANK_MATERIAL_ASSET_ID; } setImageID(asset_id, set_selection); + mSelectionSource = PICKER_INVENTORY; } void LLFloaterTexturePicker::setActive( bool active ) @@ -890,10 +895,15 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op) { return; } + LLUUID asset_id = mImageAssetID; LLUUID inventory_id; LLUUID tracking_id; - LLPickerSource mode = (LLPickerSource)mModeSelector->getValue().asInteger(); + LLPickerSource mode = mSelectionSource; + if (mode == PICKER_UNKNOWN) + { + mode = (LLPickerSource)mModeSelector->getValue().asInteger(); + } switch (mode) { @@ -919,11 +929,13 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op) } else { + // Item's asset id changed? mode = PICKER_UNKNOWN; // source of id unknown } } else { + // Item could have been removed from inventory mode = PICKER_UNKNOWN; // source of id unknown } break; @@ -947,6 +959,7 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op) } else { + // List could have been emptied, with local image still selected asset_id = mImageAssetID; mode = PICKER_UNKNOWN; // source of id unknown } @@ -1000,18 +1013,6 @@ void LLFloaterTexturePicker::onBtnNone(void* userdata) self->commitIfImmediateSet(); } -/* -// static -void LLFloaterTexturePicker::onBtnRevert(void* userdata) -{ - LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - self->setImageID( self->mOriginalImageAssetID ); - // TODO: Change this to tell the owner to cancel. It needs to be - // smart enough to restore multi-texture selections. - self->mOwner->onFloaterCommit(); - self->mViewModel->resetDirty(); -}*/ - // static void LLFloaterTexturePicker::onBtnCancel(void* userdata) { @@ -1029,8 +1030,11 @@ void LLFloaterTexturePicker::onBtnCancel(void* userdata) void LLFloaterTexturePicker::onBtnSelect(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; - if (self->mOnFloaterCommitCallback) + if (self->mViewModel->isDirty() && self->mOnFloaterCommitCallback) { + // If nothing changed, don't commit. + // ex: can overwrite multiple original textures with a single one. + // or resubmit something thus overriding some other source of change self->commitCallback(LLTextureCtrl::TEXTURE_SELECT); } self->closeFloater(); @@ -1067,8 +1071,18 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem { mNoCopyTextureSelected = true; } + bool was_dirty = mViewModel->isDirty(); setImageIDFromItem(itemp, false); - mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + if (user_action) + { + mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? + setTentative( false ); + } + else if (!was_dirty) + { + // setImageIDFromItem could have dropped the flag + mViewModel->resetDirty(); + } if(!mPreviewSettingChanged) { @@ -1215,6 +1229,8 @@ void LLFloaterTexturePicker::onLocalScrollCommit(LLUICtrl* ctrl, void* userdata) inworld_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); } + self->mSelectionSource = PICKER_LOCAL; + if (self->mSetImageAssetIDCallback) { self->mSetImageAssetIDCallback(inworld_id); @@ -1312,6 +1328,7 @@ void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data // only commit intentional selections, not implicit ones self->commitIfImmediateSet(); } + self->mSelectionSource = PICKER_BAKE; } void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply, bool inworld_image) @@ -1627,6 +1644,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te ) // no copy texture mNoCopyTextureSelected = true; } + mSelectionSource = PICKER_INVENTORY; commitIfImmediateSet(); } diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index df5e763139..e4d877e229 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -447,6 +447,7 @@ private: S32 mMaxDim; S32 mMinDim; EPickInventoryType mInventoryPickType; + LLPickerSource mSelectionSource; texture_selected_callback mTextureSelectedCallback; diff --git a/indra/newview/llviewerinput.cpp b/indra/newview/llviewerinput.cpp index ea3088613f..66042128f2 100644 --- a/indra/newview/llviewerinput.cpp +++ b/indra/newview/llviewerinput.cpp @@ -35,6 +35,7 @@ #include "llagentcamera.h" #include "llfloaterimnearbychat.h" #include "llfocusmgr.h" +#include "llgamecontrol.h" #include "llkeybind.h" // LLKeyData #include "llmorphview.h" #include "llmoveview.h" @@ -157,9 +158,6 @@ static void agent_handle_doubletap_run(EKeystate s, LLAgent::EDoubleTapRunMode m static void agent_push_forwardbackward( EKeystate s, S32 direction, LLAgent::EDoubleTapRunMode mode ) { - agent_handle_doubletap_run(s, mode); - if (KEYSTATE_UP == s) return; - F32 time = gKeyboard->getCurKeyElapsedTime(); S32 frame_count = ll_round(gKeyboard->getCurKeyElapsedFrameCount()); @@ -913,6 +911,20 @@ bool agent_control_lbutton_handle(EKeystate s) return true; } +template <U8 N> +bool game_control_button(EKeystate s) +{ + if (s == KEYSTATE_DOWN) + { + gAgent.pressGameControlButton(N); + } + else if ( s == KEYSTATE_UP) + { + gAgent.releaseGameControlButton(N); + } + return true; +} + // In-world keybindings, like walking or camera #define REGISTER_KEYBOARD_ACTION(KEY, ACTION) LLREGISTER_STATIC(LLKeyboardActionRegistry, KEY, LLKeybindFunctionData(ACTION, false)); // Global keybindings that should work even with floaters focused, like voice @@ -970,6 +982,38 @@ REGISTER_KEYBOARD_ACTION("walk_to", walk_to); REGISTER_KEYBOARD_GLOBAL_ACTION("toggle_voice", toggle_voice); REGISTER_KEYBOARD_GLOBAL_ACTION("voice_follow_key", voice_follow_key); REGISTER_KEYBOARD_ACTION(script_mouse_handler_name, script_trigger_lbutton); +REGISTER_KEYBOARD_ACTION("game_control_button_0", game_control_button<0>); +REGISTER_KEYBOARD_ACTION("game_control_button_1", game_control_button<1>); +REGISTER_KEYBOARD_ACTION("game_control_button_2", game_control_button<2>); +REGISTER_KEYBOARD_ACTION("game_control_button_3", game_control_button<3>); +REGISTER_KEYBOARD_ACTION("game_control_button_4", game_control_button<4>); +REGISTER_KEYBOARD_ACTION("game_control_button_5", game_control_button<5>); +REGISTER_KEYBOARD_ACTION("game_control_button_6", game_control_button<6>); +REGISTER_KEYBOARD_ACTION("game_control_button_7", game_control_button<7>); +REGISTER_KEYBOARD_ACTION("game_control_button_8", game_control_button<8>); +REGISTER_KEYBOARD_ACTION("game_control_button_9", game_control_button<9>); +REGISTER_KEYBOARD_ACTION("game_control_button_10", game_control_button<10>); +REGISTER_KEYBOARD_ACTION("game_control_button_11", game_control_button<11>); +REGISTER_KEYBOARD_ACTION("game_control_button_12", game_control_button<12>); +REGISTER_KEYBOARD_ACTION("game_control_button_13", game_control_button<13>); +REGISTER_KEYBOARD_ACTION("game_control_button_14", game_control_button<14>); +REGISTER_KEYBOARD_ACTION("game_control_button_15", game_control_button<15>); +REGISTER_KEYBOARD_ACTION("game_control_button_16", game_control_button<16>); +REGISTER_KEYBOARD_ACTION("game_control_button_17", game_control_button<17>); +REGISTER_KEYBOARD_ACTION("game_control_button_18", game_control_button<18>); +REGISTER_KEYBOARD_ACTION("game_control_button_19", game_control_button<19>); +REGISTER_KEYBOARD_ACTION("game_control_button_20", game_control_button<20>); +REGISTER_KEYBOARD_ACTION("game_control_button_21", game_control_button<21>); +REGISTER_KEYBOARD_ACTION("game_control_button_22", game_control_button<22>); +REGISTER_KEYBOARD_ACTION("game_control_button_23", game_control_button<23>); +REGISTER_KEYBOARD_ACTION("game_control_button_24", game_control_button<24>); +REGISTER_KEYBOARD_ACTION("game_control_button_25", game_control_button<25>); +REGISTER_KEYBOARD_ACTION("game_control_button_26", game_control_button<26>); +REGISTER_KEYBOARD_ACTION("game_control_button_27", game_control_button<27>); +REGISTER_KEYBOARD_ACTION("game_control_button_28", game_control_button<28>); +REGISTER_KEYBOARD_ACTION("game_control_button_29", game_control_button<29>); +REGISTER_KEYBOARD_ACTION("game_control_button_30", game_control_button<30>); +REGISTER_KEYBOARD_ACTION("game_control_button_31", game_control_button<31>); #undef REGISTER_KEYBOARD_ACTION LLViewerInput::LLViewerInput() diff --git a/indra/newview/llviewerjoystick.cpp b/indra/newview/llviewerjoystick.cpp index 7543fb3743..416f6a476a 100644 --- a/indra/newview/llviewerjoystick.cpp +++ b/indra/newview/llviewerjoystick.cpp @@ -41,6 +41,7 @@ #include "llagent.h" #include "llagentcamera.h" #include "llfocusmgr.h" +#include "llgamecontrol.h" #if LL_WINDOWS && !LL_MESA_HEADLESS // Require DirectInput version 8 @@ -289,6 +290,7 @@ NDOF_HotPlugResult LLViewerJoystick::HotPlugAddCallback(NDOF_Device *dev) ndof_dump(stderr, dev); joystick->mNdofDev = dev; joystick->mDriverState = JDS_INITIALIZED; + joystick->mDeviceIs3DConnexion = is3DConnexionDevice(joystick->mNdofDev->product); res = NDOF_KEEP_HOTPLUGGED; } joystick->updateEnabled(true); @@ -314,18 +316,11 @@ void LLViewerJoystick::HotPlugRemovalCallback(NDOF_Device *dev) // ----------------------------------------------------------------------------- LLViewerJoystick::LLViewerJoystick() -: mDriverState(JDS_UNINITIALIZED), - mNdofDev(NULL), - mResetFlag(false), - mCameraUpdated(true), - mOverrideCamera(false), - mJoystickRun(0) { for (int i = 0; i < 6; i++) { mAxes[i] = sDelta[i] = sLastDelta[i] = 0.0f; } - memset(mBtn, 0, sizeof(mBtn)); // factor in bandwidth? bandwidth = gViewerStats->mKBitStat @@ -404,6 +399,7 @@ void LLViewerJoystick::init(bool autoenable) else { mDriverState = JDS_INITIALIZED; + mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product); } } #endif @@ -500,6 +496,7 @@ void LLViewerJoystick::initDevice(LLSD &guid) else { mDriverState = JDS_INITIALIZED; + mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product); } } #endif @@ -584,6 +581,7 @@ bool LLViewerJoystick::initDevice(void * preffered_device /* LPDIRECTINPUTDEVICE else { mDriverState = JDS_INITIALIZED; + mDeviceIs3DConnexion = is3DConnexionDevice(mNdofDev->product); return true; } #endif @@ -599,6 +597,7 @@ void LLViewerJoystick::terminate() ndof_libcleanup(); // frees alocated memory in mNdofDev mDriverState = JDS_UNINITIALIZED; mNdofDev = NULL; + mDeviceIs3DConnexion = false; LL_INFOS("Joystick") << "Terminated connection with NDOF device." << LL_ENDL; } #endif @@ -1350,7 +1349,9 @@ bool LLViewerJoystick::toggleFlycam() void LLViewerJoystick::scanJoystick() { - if (mDriverState != JDS_INITIALIZED || !gSavedSettings.getBOOL("JoystickEnabled")) + if (mDriverState != JDS_INITIALIZED + || !gSavedSettings.getBOOL("JoystickEnabled") + || (!mDeviceIs3DConnexion && LLGameControl::isEnabled())) { return; } @@ -1513,14 +1514,23 @@ std::string LLViewerJoystick::getDescription() return res; } +// static +bool LLViewerJoystick::is3DConnexionDevice(const std::string& device_name) +{ + bool answer = device_name.find("Space") == 0 + && ( (device_name.find("SpaceNavigator") == 0) + || (device_name.find("SpaceExplorer") == 0) + || (device_name.find("SpaceTraveler") == 0) + || (device_name.find("SpacePilot") == 0) + || (device_name.find("SpaceMouse") == 0)); + return answer; +} + bool LLViewerJoystick::isLikeSpaceNavigator() const { #if LIB_NDOF return (isJoystickInitialized() - && (strncmp(mNdofDev->product, "SpaceNavigator", 14) == 0 - || strncmp(mNdofDev->product, "SpaceExplorer", 13) == 0 - || strncmp(mNdofDev->product, "SpaceTraveler", 13) == 0 - || strncmp(mNdofDev->product, "SpacePilot", 10) == 0)); + && is3DConnexionDevice(mNdofDev->product)); #else return false; #endif diff --git a/indra/newview/llviewerjoystick.h b/indra/newview/llviewerjoystick.h index c989615653..aaf9abb437 100644 --- a/indra/newview/llviewerjoystick.h +++ b/indra/newview/llviewerjoystick.h @@ -81,6 +81,8 @@ public: std::string getDescription(); void saveDeviceIdToSettings(); + static bool is3DConnexionDevice(const std::string& device_name); + protected: void updateEnabled(bool autoenable); void handleRun(F32 inc); @@ -100,19 +102,21 @@ protected: private: F32 mAxes[6]; long mBtn[16]; - EJoystickDriverState mDriverState; - NDOF_Device *mNdofDev; - bool mResetFlag; - F32 mPerfScale; - bool mCameraUpdated; - bool mOverrideCamera; - U32 mJoystickRun; + EJoystickDriverState mDriverState { JDS_UNINITIALIZED }; + NDOF_Device *mNdofDev { nullptr }; // Windows: _GUID as U8 binary map // MacOS: long as an U8 binary map // Else: integer 1 for no device/ndof's default device LLSD mLastDeviceUUID; + F32 mPerfScale; + U32 mJoystickRun { 0 }; + bool mResetFlag { false }; + bool mCameraUpdated { true }; + bool mOverrideCamera { false }; + bool mDeviceIs3DConnexion { false }; + static F32 sLastDelta[7]; static F32 sDelta[7]; }; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 2d94b4da9f..39aa85beea 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -52,6 +52,7 @@ #include "llagentui.h" #include "llagentwearables.h" #include "llagentpilot.h" +#include "llavataractions.h" #include "llcompilequeue.h" #include "llconsole.h" #include "lldebugview.h" @@ -71,6 +72,7 @@ #include "llfloaterpathfindingcharacters.h" #include "llfloaterpathfindinglinksets.h" #include "llfloaterpay.h" +#include "llfloaterpreference.h" #include "llfloaterreporter.h" #include "llfloatersearch.h" #include "llfloaterscriptdebug.h" @@ -79,9 +81,9 @@ #include "llfloaterworldmap.h" #include "llfloaterbuildoptions.h" #include "fsyspath.h" -#include "llavataractions.h" -#include "lllandmarkactions.h" +#include "llgamecontrol.h" #include "llgroupmgr.h" +#include "lllandmarkactions.h" #include "lltooltip.h" #include "lltoolface.h" #include "llhints.h" @@ -943,17 +945,46 @@ class LLAdvancedToggleFeature : public view_listener_t class LLAdvancedCheckFeature : public view_listener_t { bool handleEvent(const LLSD& userdata) -{ - U32 feature = feature_from_string( userdata.asString() ); - bool new_value = false; + { + U32 feature = feature_from_string( userdata.asString() ); + bool new_value = false; + + if ( feature != 0 ) + { + new_value = LLPipeline::toggleRenderDebugFeatureControl( feature ); + } + + return new_value; + } +}; - if ( feature != 0 ) +class LLAdvancedToggleExperiment : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) { - new_value = LLPipeline::toggleRenderDebugFeatureControl( feature ); + std::string feature = userdata.asString(); + if (feature == "GameControl") + { + LLGameControl::setEnabled(! LLGameControl::isEnabled()); + LLFloaterPreference::refreshInstance(); + return true; + } + return false; } +}; - return new_value; -} +class LLAdvancedCheckExperiment : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + bool value = false; + std::string feature = userdata.asString(); + if (feature == "GameControl") + { + value = LLGameControl::isEnabled(); + } + return value; + } }; class LLAdvancedCheckDisplayTextureDensity : public view_listener_t @@ -9729,6 +9760,9 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature"); view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature"); + view_listener_t::addMenu(new LLAdvancedToggleExperiment(), "Advanced.ToggleExperiment"); + view_listener_t::addMenu(new LLAdvancedCheckExperiment(), "Advanced.CheckExperiment"); + view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity"); view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity"); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index a37e15f8da..da019d60d8 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -3153,8 +3153,8 @@ void process_crossed_region(LLMessageSystem* msg, void**) } -// sends an AgentUpdate message to the server... or not: -// only when force_send is 'true' OR +// sends an AgentUpdate message to the server... or not +// e.g. only when force_send is 'true' OR // something changed AND the update is not being throttled void send_agent_update(bool force_send, bool send_reliable) { @@ -3220,8 +3220,6 @@ void send_agent_update(bool force_send, bool send_reliable) return; } - bool send_update = force_send || sec_since_last_send > MAX_AGENT_UPDATE_PERIOD; - LLVector3 camera_pos_agent = gAgentCamera.getCameraPositionAgent(); // local to avatar's region LLVector3 camera_at = LLViewerCamera::getInstance()->getAtAxis(); LLQuaternion body_rotation = gAgent.getFrameAgent().getQuaternion(); @@ -3238,6 +3236,7 @@ void send_agent_update(bool force_send, bool send_reliable) flags |= AU_FLAGS_CLIENT_AUTOPILOT; } + bool send_update = force_send || sec_since_last_send > MAX_AGENT_UPDATE_PERIOD; if (!send_update) { // check to see if anything changed diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index 03d5563c65..88e5d900cb 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -38,7 +38,6 @@ #include "llregionhandle.h" #include "llsurface.h" #include "message.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 7b89ae4e44..752cfb3884 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -364,10 +364,31 @@ void LLViewerTextureList::shutdown() mInitialized = false ; //prevent loading textures again. } +namespace +{ + +std::string tex_name_as_string(const LLViewerFetchedTexture* image) +{ + if (!image->getGLTexture()) { return std::string("N/A"); } + return std::to_string(image->getGLTexture()->getTexName()); +} + +const std::string& tex_label_as_string(const LLViewerFetchedTexture* image, std::string& label) +{ + bool error; + image->getGLObjectLabel(label, error); + if (error) { label.assign("N/A"); } + return label; +} + +}; + void LLViewerTextureList::dump() { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; - LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL; + LL_INFOS() << __FUNCTION__ << "()" << LL_ENDL; + + std::string label; for (image_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it) { LLViewerFetchedTexture* image = *it; @@ -378,6 +399,9 @@ void LLViewerTextureList::dump() << " discard " << image->getDiscardLevel() << " desired " << image->getDesiredDiscardLevel() << " http://asset.siva.lindenlab.com/" << image->getID() << ".texture" + << " faces " << image->getTotalNumFaces() + << " texname " << tex_name_as_string(image) + << " label \"" << tex_label_as_string(image, label) << "\"" << LL_ENDL; } } @@ -422,7 +446,12 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& std::string url = "file://" + full_path; - return getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); + LLViewerFetchedTexture* tex = getImageFromUrl(url, f_type, usemipmaps, boost_priority, texture_type, internal_format, primary_format, force_id); + if (gDebugTextureLabelLocalFilesSession) + { + gTextureList.mNameTextureList.push_back(LLViewerTextureList::NameElement(tex, filename)); + } + return tex; } LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url, @@ -844,6 +873,10 @@ void LLViewerTextureList::updateImages(F32 max_time) //handle results from decode threads updateImagesCreateTextures(remaining_time); + // Label all images (if enabled) + updateImagesNameTextures(); + labelAll(); + bool didone = false; for (image_list_t::iterator iter = mCallbackList.begin(); iter != mCallbackList.end(); ) @@ -1113,6 +1146,73 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time) return create_timer.getElapsedTimeF32(); } +void LLViewerTextureList::updateImagesNameTextures() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + if (gGLManager.mIsDisabled) { return; } + static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false); + if (!debug_texture_label()) { return; } + + static GLsizei max_length = 0; + if (max_length == 0) { glGetIntegerv(GL_MAX_LABEL_LENGTH, &max_length); } + + auto it = mNameTextureList.begin(); + while (it != mNameTextureList.end()) // For ALL textures needing names + { + LLViewerFetchedTexture* tex = it->mTex; + // Check that the texture is in the list first (otherwise it may be a dead pointer) + // A raw pointer ensures textures are cleaned up when this code isn't running. + const bool alive = mImageList.find(tex) != mImageList.end(); + + if (alive) + { + if (tex->hasGLTexture()) + { + if(tex->getTexName()) + { + tex->setGLObjectLabel(it->mPrefix, true); + it = mNameTextureList.erase(it); // Assume no rename needed + } + else + { + ++it; // Not ready + } + } + else + { + ++it; // Not ready + } + } + else + { + it = mNameTextureList.erase(it); // Remove dead pointer + } + } +} + +void LLViewerTextureList::labelAll() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; + static LLCachedControl<bool> debug_texture_label(gSavedSettings, "RenderDebugTextureLabel", false); + if (!debug_texture_label()) { return; } + + static const std::string local_prefix = "lltexlocal"; + static const std::string other_prefix = "lltexother"; + + std::string label; + bool error; + for (LLViewerFetchedTexture* image : mImageList) + { + image->getGLObjectLabel(label, error); + if (!error && label.empty()) + { + const S32 category = image->getGLTexture()->getCategory(); + const std::string& new_prefix = category == LLGLTexture::LOCAL ? local_prefix : other_prefix; + image->setGLObjectLabel(new_prefix, true); + } + } +} + F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) { LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; @@ -1295,6 +1395,10 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) max_time = llmax(max_time, .001f); F32 create_time = updateImagesCreateTextures(max_time); + // Label all images (if enabled) + updateImagesNameTextures(); + labelAll(); + LL_DEBUGS("ViewerImages") << "decodeAllImages() took " << timer.getElapsedTimeF32() << " seconds. " << " fetch_pending " << fetch_pending << " create_time " << create_time diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 7c7112f4cf..08dd2d0f7f 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -153,6 +153,9 @@ private: void updateImagesUpdateStats(); F32 updateImagesLoadingFastCache(F32 max_time); + void updateImagesNameTextures(); + void labelAll(); + void addImage(LLViewerFetchedTexture *image, ETexListType tex_type); void deleteImage(LLViewerFetchedTexture *image); @@ -214,6 +217,14 @@ public: // images that have been loaded but are waiting to be uploaded to GL image_queue_t mCreateTextureList; + struct NameElement + { + NameElement(LLViewerFetchedTexture* tex, const std::string& prefix) : mTex(tex), mPrefix(prefix) {} + LLViewerFetchedTexture* mTex; + std::string mPrefix; + }; + std::vector<NameElement> mNameTextureList; + // images that must be downscaled quickly so we don't run out of memory image_queue_t mDownScaleQueue; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index c8a4e4c205..690cfaa677 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3767,6 +3767,7 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last) // Avoid of crossing the name tag by the water surface if (mNameText) { + bool hidden = false; F32 water_height = getRegion()->getWaterHeight(); static const F32 WATER_HEIGHT_ABOVE_DELTA = 0.25; if (name_position[VZ] < water_height + WATER_HEIGHT_ABOVE_DELTA) @@ -3780,8 +3781,19 @@ LLVector3 LLVOAvatar::idleCalcNameTagPosition(const LLVector3 &root_pos_last) { name_position[VZ] = water_height + WATER_HEIGHT_ABOVE_DELTA; } + else + { + // Hide the name tag when the camera is above the water + // but the avatar is deep enough under the water surface + hidden = true; + } } } + + if (mNameText->getHidden() != hidden) + { + mNameText->setHidden(hidden); + } } return name_position; diff --git a/indra/newview/skins/default/textures/bottomtray/Dpad.png b/indra/newview/skins/default/textures/bottomtray/Dpad.png Binary files differnew file mode 100644 index 0000000000..00fcb4beea --- /dev/null +++ b/indra/newview/skins/default/textures/bottomtray/Dpad.png diff --git a/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml b/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml new file mode 100644 index 0000000000..a3a2d66e5e --- /dev/null +++ b/indra/newview/skins/default/xui/en/control_table_contents_game_control.xml @@ -0,0 +1,326 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<contents> + <rows + enabled="false" + name="game_control_buttons" + value=""> + <columns + type="icontext" + column="lst_action" + font="SansSerif" + halign="left" + label="Game Control Buttons" + name="lst_action" + value="Dpad" /> + </rows> + <rows + name="game_control_button_0" + value="game_control_button_0"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_0" /> + </rows> + <rows + name="game_control_button_1" + value="game_control_button_1"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_1" /> + </rows> + <rows + name="game_control_button_2" + value="game_control_button_2"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_2" /> + </rows> + <rows + name="game_control_button_3" + value="game_control_button_3"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_3" /> + </rows> + <rows + name="game_control_button_4" + value="game_control_button_4"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_4" /> + </rows> + <rows + name="game_control_button_5" + value="game_control_button_5"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_5" /> + </rows> + <rows + name="game_control_button_6" + value="game_control_button_6"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_6" /> + </rows> + <rows + name="game_control_button_7" + value="game_control_button_7"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_7" /> + </rows> + <rows + name="game_control_button_8" + value="game_control_button_8"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_8" /> + </rows> + <rows + name="game_control_button_9" + value="game_control_button_9"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_9" /> + </rows> + <rows + name="game_control_button_10" + value="game_control_button_10"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_10" /> + </rows> + <rows + name="game_control_button_11" + value="game_control_button_11"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_11" /> + </rows> + <rows + name="game_control_button_12" + value="game_control_button_12"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_12" /> + </rows> + <rows + name="game_control_button_13" + value="game_control_button_13"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_13" /> + </rows> + <rows + name="game_control_button_14" + value="game_control_button_14"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_14" /> + </rows> + <rows + name="game_control_button_15" + value="game_control_button_15"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_15" /> + </rows> + <rows + name="game_control_button_16" + value="game_control_button_16"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_16" /> + </rows> + <rows + name="game_control_button_17" + value="game_control_button_17"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_17" /> + </rows> + <rows + name="game_control_button_18" + value="game_control_button_18"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_18" /> + </rows> + <rows + name="game_control_button_19" + value="game_control_button_19"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_19" /> + </rows> + <rows + name="game_control_button_21" + value="game_control_button_21"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_21" /> + </rows> + <rows + name="game_control_button_22" + value="game_control_button_22"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_22" /> + </rows> + <rows + name="game_control_button_23" + value="game_control_button_23"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_23" /> + </rows> + <rows + name="game_control_button_24" + value="game_control_button_24"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_24" /> + </rows> + <rows + name="game_control_button_25" + value="game_control_button_25"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_25" /> + </rows> + <rows + name="game_control_button_26" + value="game_control_button_26"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_26" /> + </rows> + <rows + name="game_control_button_27" + value="game_control_button_27"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_27" /> + </rows> + <rows + name="game_control_button_28" + value="game_control_button_28"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_28" /> + </rows> + <rows + name="game_control_button_29" + value="game_control_button_29"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_29" /> + </rows> + <rows + name="game_control_button_30" + value="game_control_button_30"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_30" /> + </rows> + <rows + name="game_control_button_31" + value="game_control_button_31"> + <columns + column="lst_action" + font="SansSerif" + halign="left" + name="lst_action" + value="BUTTON_31" /> + </rows> +</contents> diff --git a/indra/newview/skins/default/xui/en/floater_joystick.xml b/indra/newview/skins/default/xui/en/floater_joystick.xml index e6f0420698..623f282305 100644 --- a/indra/newview/skins/default/xui/en/floater_joystick.xml +++ b/indra/newview/skins/default/xui/en/floater_joystick.xml @@ -3,9 +3,9 @@ legacy_header_height="18" height="500" layout="topleft" - name="Joystick" + name="3Dconnexion Device" help_topic="Viewerhelp:Joystick_Configuration" - title="JOYSTICK CONFIGURATION" + title="3DCONNEXION DEVICE CONFIGURATION" width="569"> <floater.string name="JoystickDisabled"> @@ -22,7 +22,7 @@ width="50" mouse_opaque="false" name="joystick_lbl"> - Joystick: + Device: </text> <combo_box allow_text_entry="false" @@ -48,7 +48,7 @@ width="140" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="JoystickAxis2" decimal_digits="0" increment="1" @@ -62,7 +62,7 @@ width="140" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="JoystickAxis0" decimal_digits="0" increment="1" @@ -76,7 +76,7 @@ width="140" /> <spinner bottom="76" - height="10" + height="10" control_name="JoystickAxis4" decimal_digits="0" increment="1" @@ -90,7 +90,7 @@ width="140" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="JoystickAxis5" decimal_digits="0" increment="1" @@ -104,7 +104,7 @@ width="140" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="JoystickAxis3" decimal_digits="0" increment="1" @@ -118,7 +118,7 @@ width="140" /> <spinner bottom="96" - height="10" + height="10" control_name="JoystickAxis6" decimal_digits="0" increment="1" @@ -141,7 +141,7 @@ width="60" /> <check_box bottom_delta="0" - height="10" + height="10" control_name="Cursor3D" label="3D Cursor" layout="topleft" @@ -150,7 +150,7 @@ width="60" /> <check_box bottom_delta="0" - height="10" + height="10" control_name="AutoLeveling" label="Auto Level" layout="topleft" @@ -173,7 +173,7 @@ </text> <check_box bottom="134" - height="10" + height="10" control_name="JoystickAvatarEnabled" halign="center" label="Avatar" @@ -183,7 +183,7 @@ width="60" /> <check_box bottom_delta="0" - height="10" + height="10" control_name="JoystickBuildEnabled" halign="center" label="Build" @@ -193,7 +193,7 @@ width="60" /> <check_box bottom_delta="0" - height="10" + height="10" control_name="JoystickFlycamEnabled" halign="center" label="Flycam" @@ -203,7 +203,7 @@ width="60" /> <stat_view height="270" - label="Joystick Monitor" + label="Axis Monitor" layout="topleft" left="359" name="axis_view" @@ -213,7 +213,7 @@ <stat_bar bar_max="2" bar_min="-2" - show_bar="true" + show_bar="true" label="Axis 0" label_spacing="1" layout="topleft" @@ -225,7 +225,7 @@ <stat_bar bar_max="2" bar_min="-2" - show_bar="true" + show_bar="true" label="Axis 1" label_spacing="1" layout="topleft" @@ -234,7 +234,7 @@ <stat_bar bar_max="2" bar_min="-2" - show_bar="true" + show_bar="true" label="Axis 2" label_spacing="1" layout="topleft" @@ -243,7 +243,7 @@ <stat_bar bar_max="2" bar_min="-2" - show_bar="true" + show_bar="true" label="Axis 3" label_spacing="1" layout="topleft" @@ -252,7 +252,7 @@ <stat_bar bar_max="2" bar_min="-2" - show_bar="true" + show_bar="true" label="Axis 4" label_spacing="1" layout="topleft" @@ -262,7 +262,7 @@ bar_max="2" bar_min="-2" label="Axis 5" - show_bar="true" + show_bar="true" label_spacing="1" layout="topleft" name="axis5" @@ -281,7 +281,7 @@ </text> <spinner bottom_delta="0" - height="10" + height="10" control_name="AvatarAxisScale1" decimal_digits="2" label_width="0" @@ -293,7 +293,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="BuildAxisScale1" decimal_digits="2" label_width="0" @@ -305,7 +305,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="FlycamAxisScale1" decimal_digits="2" label_width="0" @@ -328,7 +328,7 @@ </text> <spinner bottom_delta="0" - height="10" + height="10" control_name="AvatarAxisScale2" decimal_digits="2" label_width="0" @@ -340,7 +340,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="BuildAxisScale2" decimal_digits="2" label_width="0" @@ -352,7 +352,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="FlycamAxisScale2" decimal_digits="2" label_width="0" @@ -375,7 +375,7 @@ </text> <spinner bottom_delta="0" - height="10" + height="10" control_name="AvatarAxisScale0" decimal_digits="2" label_width="0" @@ -387,7 +387,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="BuildAxisScale0" decimal_digits="2" label_width="0" @@ -399,7 +399,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="FlycamAxisScale0" decimal_digits="2" label_width="0" @@ -422,7 +422,7 @@ </text> <spinner bottom_delta="0" - height="10" + height="10" control_name="AvatarAxisScale4" decimal_digits="2" label_width="0" @@ -434,7 +434,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="BuildAxisScale4" decimal_digits="2" label_width="0" @@ -446,7 +446,7 @@ width="56" /> <spinner bottom_delta="0" - height="10" + height="10" control_name="FlycamAxisScale4" decimal_digits="2" label_width="0" @@ -595,7 +595,7 @@ </text> <spinner bottom_delta="0" - height="10" + height="10" control_name="AvatarAxisDeadZone2" decimal_digits="2" increment="0.01" diff --git a/indra/newview/skins/default/xui/en/floater_preferences.xml b/indra/newview/skins/default/xui/en/floater_preferences.xml index 4b0e0bb221..e7fa839001 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences.xml @@ -87,49 +87,49 @@ top="40" width="658"> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_general.xml" label="General" layout="topleft" help_topic="preferences_general_tab" name="general" /> <panel - class="panel_preference_graphics" + class="panel_preference_graphics" filename="panel_preferences_graphics1.xml" label="Graphics" layout="topleft" help_topic="preferences_display_tab" name="display" /> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_sound.xml" label="Sound & Media" layout="topleft" help_topic="preferences_audio_tab" name="audio" /> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_chat.xml" label="Chat" layout="topleft" help_topic="preferences_chat_tab" name="chat" /> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_move.xml" label="Move & View" layout="topleft" help_topic="preferences_move_tab" name="move" /> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_alerts.xml" label="Notifications" layout="topleft" help_topic="preferences_msgs_tab" name="msgs" /> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_colors.xml" label="Colors" layout="topleft" @@ -143,14 +143,14 @@ help_topic="preferences_im_tab" name="im" /> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_setup.xml" label="Setup" layout="topleft" help_topic="preferences_input_tab" name="input" /> <panel - class="panel_preference" + class="panel_preference" filename="panel_preferences_advanced.xml" label="Advanced" layout="topleft" @@ -170,6 +170,13 @@ layout="topleft" help_topic="preferences_controls_tab" name="controls" /> + <panel + class="panel_preference_game_control" + filename="panel_preferences_game_control.xml" + label="Game Control" + layout="topleft" + help_topic="preferences_game_control_tab" + name="game_control" /> </tab_container> </floater> diff --git a/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml b/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml new file mode 100644 index 0000000000..ef3d7ee4f7 --- /dev/null +++ b/indra/newview/skins/default/xui/en/game_control_table_camera_rows.xml @@ -0,0 +1,106 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<contents> + <rows + enabled="false" + name="camera_actions" + value=""> + <columns + type="icontext" + column="action" + font="SansSerif" + halign="left" + label="Camera" + name="action" + value="Cam_FreeCam_Off" /> + </rows> + <rows + name="advance" + value="advance"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera move forward/backward" + value="Forward/Backward" /> + </rows> + <rows + name="pan" + value="pan"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera pan left/right" + value="Pan Left/Right" /> + </rows> + <rows + name="rise" + value="rise"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera rise/fall" + value="Rise Up/Down" /> + </rows> + <rows + name="pitch" + value="pitch"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera adjust pitch" + value="Pitch Up/Down" /> + </rows> + <rows + name="yaw" + value="yaw"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera turn left/right" + value="Yaw CCW/CW" /> + </rows> + <rows + name="zoom" + value="zoom"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera zoom in/out" + value="Zoom In/Out" /> + </rows> + <!-- + <rows + name="roll_ccw" + value="roll_ccw"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera roll counterclockwise" + value="Roll Counterclockwise" /> + </rows> + <rows + name="roll_cw" + value="roll_cw"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + tool_tip="Camera roll clockwise" + value="Roll Clockwise" /> + </rows> + --> +</contents> diff --git a/indra/newview/skins/default/xui/en/game_control_table_rows.xml b/indra/newview/skins/default/xui/en/game_control_table_rows.xml new file mode 100644 index 0000000000..cd6f483782 --- /dev/null +++ b/indra/newview/skins/default/xui/en/game_control_table_rows.xml @@ -0,0 +1,106 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<contents> + <rows + enabled="false" + name="move_actions" + value=""> + <columns + type="icontext" + column="action" + font="SansSerif" + halign="left" + label="Move Actions" + name="action" + value="Move_Walk_Off" /> + </rows> + <rows + name="push" + value="push"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Forward/Backward" /> + </rows> + <rows + name="slide" + value="slide"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Strafe" /> + </rows> + <rows + name="jump" + value="jump"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Jump Up" /> + </rows> + <rows + name="turn" + value="turn"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Turn" /> + </rows> + <rows + name="look" + value="look"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Look Up/Down" /> + </rows> + <rows + name="stop" + value="stop"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Stop" /> + </rows> + <rows + name="toggle_run" + value="toggle_run"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Run" /> + </rows> + <rows + name="toggle_fly" + value="toggle_fly"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Fly" /> + </rows> + <rows + name="toggle_flycam" + value="toggle_flycam"> + <columns + column="action" + font="SansSerif" + halign="left" + name="action" + value="Flycam" /> + </rows> +</contents> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index ec2dffb5e5..da9cc0c98d 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -19,7 +19,7 @@ label="Inventory..." name="Inventory" shortcut="control|I" - visible="true"> + visible="true"> <menu_item_check.on_check function="Floater.Visible" parameter="inventory" /> @@ -734,8 +734,7 @@ function="Floater.Show" parameter="snapshot" /> </menu_item_call> - -<menu_item_call + <menu_item_call label="360 snapshot" name="Capture 360" shortcut="control|alt|shift|s"> @@ -2344,7 +2343,7 @@ function="World.EnvPreset" function="Advanced.ToggleFeature" parameter="flexible" /> </menu_item_check> - </menu> + </menu> <menu_item_check label="Use Plugin Read Thread" name="Use Plugin Read Thread"> @@ -2492,6 +2491,22 @@ function="World.EnvPreset" visible="false"> <menu create_jump_keys="true" + label="Experimental Features" + name="Experimental Features" + tear_off="true"> + <menu_item_check + label="GameControl" + name="ToggleGameControl"> + <menu_item_check.on_check + function="Advanced.CheckExperiment" + parameter="GameControl" /> + <menu_item_check.on_click + function="Advanced.ToggleExperiment" + parameter="GameControl" /> + </menu_item_check> + </menu> + <menu + create_jump_keys="true" label="Consoles" name="Consoles" tear_off="true"> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_controls.xml b/indra/newview/skins/default/xui/en/panel_preferences_controls.xml index f8801f9c89..b02270dd9e 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_controls.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_controls.xml @@ -6,7 +6,7 @@ label="Controls" layout="topleft" left="102" - name="controls" + name="controls_panel" top="1" width="517"> <combo_box diff --git a/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml b/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml new file mode 100644 index 0000000000..fb6cc8dc14 --- /dev/null +++ b/indra/newview/skins/default/xui/en/panel_preferences_game_control.xml @@ -0,0 +1,449 @@ +<?xml version="1.0" encoding="utf-8"?> +<panel + border="true" + follows="all" + height="408" + label="Game Controls" + layout="topleft" + left="102" + name="game_control_panel" + top="1" + width="517"> + <check_box + name="game_control_to_server" + control_name="GameControlToServer" + label="Send GameControl Data to server" + layout="topleft" + height="15" + left="10" + top="10"/> + <check_box + name="game_control_to_agent" + control_name="GameControlToAgent" + label="GameControl moves avatar and flycam" + layout="topleft" + height="15" + left="10" + top="30"/> + <check_box + name="agent_to_game_control" + control_name="AgentToGameControl" + label="Avatar actions interpreted as GameControl" + layout="topleft" + height="15" + left="10" + top="50"/> + <tab_container + name="game_control_tabs" + layout="topleft" + follows="all" + top="70" + left="2" + right="-2" + bottom="-32"> + <panel + name="tab_channel_mappings" + label="Channel mappings"> + <scroll_list + name="action_table" + layout="topleft" + follows="all" + top="1" + left="6" + right="-5" + bottom="-4" + can_sort="false" + column_padding="0" + multi_select="false" + selection_type="header" + fg_disable_color="ScrollUnselectedColor"> + <scroll_list.columns + name="action" + label="Action" + relative_width="0.25" /> + <scroll_list.columns + name="channel" + label="Channel" + relative_width="0.75" /> + </scroll_list> + </panel> + <panel + name="tab_device_settings" + label="Device settings"> + <text + type="string" + name="nodevice_message" + layout="topleft" + follows="all" + halign="center" + valign="center" + top="1" + left="1" + right="-1" + bottom="-1">No device</text> + <panel + name="device_selection_panel" + layout="topleft" + follows="top|left|right" + top="1" + left="1" + right="-1" + height="60"> + <text + type="string" + name="device_prompt" + layout="topleft" + follows="top|left" + valign="center" + top="10" + left="2" + height="21" + width="200">Device to customize:</text> + <text + type="string" + name="single_device" + layout="topleft" + follows="top|left" + valign="center" + top="30" + left="2" + height="21" + width="500"/> + <combo_box + name="device_list" + layout="topleft" + follows="top|left" + top="30" + left="2" + width="500"/> + </panel> + <!-- This checkbox should be placed inside the above panel --> + <check_box + name="show_all_known_devices" + label="Show all known devices" + layout="topleft" + follows="top|left" + top_delta="10" + left="310"/> + <panel + name="device_settings" + layout="topleft" + follows="all" + top="61" + left="1" + right="-1" + bottom="-1"> + <tab_container + name="device_settings_tabs" + layout="topleft" + follows="all" + top="1" + left="1" + right="-1" + bottom="-1"> + <panel + name="tab_axis_options" + label="Axis Options"> + <scroll_list + name="axis_options" + follows="all" + top="41" + left="1" + right="-1" + bottom="-1" + can_sort="false" + column_padding="0" + draw_heading="true" + multi_select="false" + selection_type="header" + fg_disable_color="ScrollUnselectedColor"> + <scroll_list.columns + name="axis" + label="Axis" + relative_width="0.5"/> + <scroll_list.columns + name="invert" + label="Invert" + relative_width="0.1"/> + <scroll_list.columns + name="dead_zone" + label="Dead Zone" + relative_width="0.2"/> + <scroll_list.columns + name="offset" + label="Offset" + relative_width="0.2"/> + </scroll_list> + </panel> + <panel + name="tab_axis_mappings" + label="Axis Mappings"> + <scroll_list + name="axis_mappings" + follows="all" + top="1" + left="1" + right="-1" + bottom="-1" + can_sort="false" + column_padding="0" + multi_select="false" + selection_type="header" + fg_disable_color="ScrollUnselectedColor"> + <scroll_list.columns relative_width="0.5"/> + <scroll_list.columns relative_width="0.5"/> + </scroll_list> + </panel> + <panel + name="tab_button_mappings" + label="Button Mappings"> + <scroll_list + name="button_mappings" + follows="all" + top="1" + left="1" + right="-1" + bottom="-1" + can_sort="false" + column_padding="0" + multi_select="false" + selection_type="header" + fg_disable_color="ScrollUnselectedColor"> + <scroll_list.columns relative_width="0.5"/> + <scroll_list.columns relative_width="0.5"/> + </scroll_list> + </panel> + </tab_container> + </panel> + </panel> + </tab_container> + <panel + name="reset_to_defaults_panel" + layout="topleft" + follows="top|left" + top="405" + height="41" + left="1" + right="-1"> + <button + layout="topleft" + follows="top|left" + name="reset_to_defaults" + label="Reset to Defaults" + top="1" + left="8" + width="200"/> + </panel> + <spinner + name="numeric_value_editor" + decimal_digits="0" + increment="1" + width="100" + height="18"/> + <combo_box + name="axis_selector" + width="250" + height="18"> + <combo_box.item name="axis_0" label="AXIS_0 (Left stick: tilt left/right)"/> + <combo_box.item name="axis_1" label="AXIS_1 (Left stick: tilt forward/back)"/> + <combo_box.item name="axis_2" label="AXIS_2 (Right stick: tilt left/right)"/> + <combo_box.item name="axis_3" label="AXIS_3 (Right stick: tilt forward/back)"/> + <combo_box.item name="axis_4" label="AXIS_4 (Left trigger: push/release)"/> + <combo_box.item name="axis_5" label="AXIS_5 (Right trigger: push/release)"/> + <combo_box.item name="axis_none" label="NONE (No mapping)"/> + </combo_box> + <combo_box + name="analog_channel_selector" + width="380" + height="18"> + <combo_box.item + label="AXIS_0- (Left stick: tilt right)" + name="AXIS_0-" + value="AXIS_0-"/> + <combo_box.item + label="AXIS_0+ (Left stick: tilt left)" + name="AXIS_0+" + value="AXIS_0+"/> + <combo_box.item + label="AXIS_1- (Left stick: tilt back)" + name="AXIS_1-" + value="AXIS_1-"/> + <combo_box.item + label="AXIS_1+ (Left stick: tilt forward)" + name="AXIS_1+" + value="AXIS_1+"/> + <combo_box.item + label="AXIS_2- (Right stick: tilt right)" + name="AXIS_2-" + value="AXIS_2-"/> + <combo_box.item + label="AXIS_2+ (Right stick: tilt left)" + name="AXIS_2+" + value="AXIS_2+"/> + <combo_box.item + label="AXIS_3- (Right stick: tilt back)" + name="AXIS_3-" + value="AXIS_3-"/> + <combo_box.item + label="AXIS_3+ (Right stick: tilt forward)" + name="AXIS_3+" + value="AXIS_3+"/> + <combo_box.item + label="AXIS_4- (Left trigger: release)" + name="AXIS_4-" + value="AXIS_4-"/> + <combo_box.item + label="AXIS_4+ (Left trigger: push)" + name="AXIS_4+" + value="AXIS_4+"/> + <combo_box.item + label="AXIS_5- (Right trigger: release)" + name="AXIS_5-" + value="AXIS_5-"/> + <combo_box.item + label="AXIS_5+ (Right trigger: push)" + name="AXIS_5+" + value="AXIS_5+"/> + <combo_box.item + label="NONE (No mapping)" + name="NONE" + value="NONE"/> + </combo_box> + <combo_box + name="binary_channel_selector" + width="380" + height="18"> + <combo_box.item + label="BUTTON_0 ('A' button)" + name="BUTTON_0" + value="BUTTON_0"/> + <combo_box.item + label="BUTTON_1 ('B' button)" + name="BUTTON_1" + value="BUTTON_1"/> + <combo_box.item + label="BUTTON_2 ('X' button)" + name="BUTTON_2" + value="BUTTON_2"/> + <combo_box.item + label="BUTTON_3 ('Y' button)" + name="BUTTON_3" + value="BUTTON_3"/> + <combo_box.item + label="BUTTON_4 (Back button)" + name="BUTTON_4" + value="BUTTON_4"/> + <combo_box.item + label="BUTTON_5 (Guide button)" + name="BUTTON_5" + value="BUTTON_5"/> + <combo_box.item + label="BUTTON_6 (Home button)" + name="BUTTON_6" + value="BUTTON_6"/> + <combo_box.item + label="BUTTON_7 (Left stick)" + name="BUTTON_7" + value="BUTTON_7"/> + <combo_box.item + label="BUTTON_8 (Right stick)" + name="BUTTON_8" + value="BUTTON_8"/> + <combo_box.item + label="BUTTON_9 (Left shoulder)" + name="BUTTON_9" + value="BUTTON_9"/> + <combo_box.item + label="BUTTON_10 (Right shoulder)" + name="BUTTON_10" + value="BUTTON_10"/> + <combo_box.item + label="BUTTON_11 (DPad up)" + name="BUTTON_11" + value="BUTTON_11"/> + <combo_box.item + label="BUTTON_12 (DPad down)" + name="BUTTON_12" + value="BUTTON_12"/> + <combo_box.item + label="BUTTON_13 (DPad left)" + name="BUTTON_13" + value="BUTTON_13"/> + <combo_box.item + label="BUTTON_14 (DPad right)" + name="BUTTON_14" + value="BUTTON_14"/> + <combo_box.item + label="BUTTON_15 (Miscellaneous 1)" + name="BUTTON_15" + value="BUTTON_15"/> + <combo_box.item + label="BUTTON_16 (Paddle 1)" + name="BUTTON_16" + value="BUTTON_16"/> + <combo_box.item + label="BUTTON_17 (Paddle 2)" + name="BUTTON_17" + value="BUTTON_17"/> + <combo_box.item + label="BUTTON_18 (Paddle 3)" + name="BUTTON_18" + value="BUTTON_18"/> + <combo_box.item + label="BUTTON_19 (Paddle 4)" + name="BUTTON_19" + value="BUTTON_19"/> + <combo_box.item + label="BUTTON_20 (Touchpad)" + name="BUTTON_20" + value="BUTTON_20"/> + <combo_box.item + label="BUTTON_21" + name="BUTTON_21" + value="BUTTON_21"/> + <combo_box.item + label="BUTTON_22" + name="BUTTON_22" + value="BUTTON_22"/> + <combo_box.item + label="BUTTON_23" + name="BUTTON_23" + value="BUTTON_23"/> + <combo_box.item + label="BUTTON_24" + name="BUTTON_24" + value="BUTTON_24"/> + <combo_box.item + label="BUTTON_25" + name="BUTTON_25" + value="BUTTON_25"/> + <combo_box.item + label="BUTTON_26" + name="BUTTON_26" + value="BUTTON_26"/> + <combo_box.item + label="BUTTON_27" + name="BUTTON_27" + value="BUTTON_27"/> + <combo_box.item + label="BUTTON_28" + name="BUTTON_28" + value="BUTTON_28"/> + <combo_box.item + label="BUTTON_29" + name="BUTTON_29" + value="BUTTON_29"/> + <combo_box.item + label="BUTTON_30" + name="BUTTON_30" + value="BUTTON_30"/> + <combo_box.item + label="BUTTON_31" + name="BUTTON_31" + value="BUTTON_31"/> + <combo_box.item + label="NONE (No mapping)" + name="NONE" + value="NONE"/> + </combo_box> +</panel> diff --git a/indra/newview/skins/default/xui/en/panel_preferences_move.xml b/indra/newview/skins/default/xui/en/panel_preferences_move.xml index 0412466b4f..8a372256dc 100644 --- a/indra/newview/skins/default/xui/en/panel_preferences_move.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_move.xml @@ -270,7 +270,7 @@ width="200" /> <button height="23" - label="Other Devices" + label="3Dconnexion devices" left="30" name="joystick_setup_button" top="30" diff --git a/indra/newview/tests/llgamecontrol_stub.cpp b/indra/newview/tests/llgamecontrol_stub.cpp new file mode 100644 index 0000000000..b06a7fd132 --- /dev/null +++ b/indra/newview/tests/llgamecontrol_stub.cpp @@ -0,0 +1,99 @@ +/** + * @file llgamecontrol_stub.h + * @brief Stubbery for LLGameControl + * + * $LicenseInfo:firstyear=2023&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2023, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#pragma once + +#include "llgamecontrol.h" + +#include "SDL2/SDL_events.h" + +LLGameControl::State g_state; + +// static +bool LLGameControl::isInitialized() +{ + return false; +} + +// static +void LLGameControl::init() +{ +} + +// static +void LLGameControl::terminate() +{ +} + +// static +bool LLGameControl::computeFinalStateAndCheckForChanges() +{ + return false; +} + +// static +void LLGameControl::clearAllState() +{ +} + +// static +void LLGameControl::processEvents(bool app_has_focus) +{ +} + +// static +const LLGameControl::State& LLGameControl::getState() +{ + return g_state; +} + +// static +void LLGameControl::setIncludeKeyboard(bool include) +{ +} + +// static +bool LLGameControl::getIncludeKeyboard() +{ + return false; +} + +// static +LLGameControl::InputChannel LLGameControl::getChannelByActionName(const std::string& name) +{ + return LLGameControl::InputChannel(); +} + +// static +void LLGameControl::addActionMapping(const std::string& name, LLGameControl::InputChannel channel) +{ +} + +// static +void LLGameControl::setActionFlags(U32 action_flags) +{ +} + diff --git a/indra/newview/tests/llversioninfo_test.cpp b/indra/newview/tests/llversioninfo_test.cpp index 8049e67fc5..b07800cdcd 100644 --- a/indra/newview/tests/llversioninfo_test.cpp +++ b/indra/newview/tests/llversioninfo_test.cpp @@ -29,7 +29,10 @@ #include "../llversioninfo.h" - #include <iostream> +#include <iostream> + +//#include "llgamecontrol_stub.cpp" + // LL_VIEWER_CHANNEL is a macro defined on the compiler command line. The // macro expands to the string name of the channel, but without quotes. We diff --git a/indra/newview/tests/llviewerhelputil_test.cpp b/indra/newview/tests/llviewerhelputil_test.cpp index 9ee6625bf1..9a7a5be09f 100644 --- a/indra/newview/tests/llviewerhelputil_test.cpp +++ b/indra/newview/tests/llviewerhelputil_test.cpp @@ -79,6 +79,8 @@ bool LLAgent::isGodlike() const { return false; } LLAgent gAgent; +LLFlycam::LLFlycam() { } + std::string LLWeb::expandURLSubstitutions(const std::string &url, const LLSD &default_subs) { diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index daa7e58211..efc90b8991 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -72,6 +72,7 @@ class ViewerManifest(LLManifest): self.exclude("logcontrol.xml") self.exclude("logcontrol-dev.xml") self.path("*.ini") + self.path("*.txt") self.path("*.xml") # include the entire shaders directory recursively @@ -584,6 +585,9 @@ class Windows_x86_64_Manifest(ViewerManifest): self.path("vivoxsdk_x64.dll") self.path("ortp_x64.dll") + # SDL2 + self.path("SDL2.dll") + # BugSplat if self.args.get('bugsplat'): self.path("BsSndRpt64.exe") @@ -928,6 +932,7 @@ class Darwin_x86_64_Manifest(ViewerManifest): with self.prefix(src=relpkgdir, dst=""): self.path("libndofdev.dylib") + self.path("libSDL2-*.dylib") with self.prefix(src_dst="cursors_mac"): self.path("*.tif") @@ -1406,7 +1411,7 @@ class Linux_x86_64_Manifest(LinuxManifest): pkgdir = self.args['package_dir'] relpkgdir = os.path.join(pkgdir, "lib", "release") - debpkgdir = os.path.join(pkgdir, "lib", "debug") + #debpkgdir = os.path.join(pkgdir, "lib", "debug") with self.prefix(src=relpkgdir, dst="lib"): self.path("libapr-1.so*") diff --git a/scripts/messages/message_template.msg b/scripts/messages/message_template.msg index 1450c111c2..e1f22343be 100755 --- a/scripts/messages/message_template.msg +++ b/scripts/messages/message_template.msg @@ -8,7 +8,7 @@ version 2.0 // for each type is listed below: // Low: 430 // Medium: 18 -// High: 30 +// High: 32 // PLEASE UPDATE THIS WHEN YOU ADD A NEW MESSAGE! @@ -9133,3 +9133,36 @@ version 2.0 } } +// viewer->sim +// GameControlInput - input from game controller +// This message is split into two Variable chunks: +// +// AxisData = list of {Index:Value} pairs. Value is an S16 that maps to range [-1, 1]. +// ButtonData = list of indices of pressed buttons +// +// Any Axis ommitted from the message is assumed by the receiving Simulator to be unchanged +// from its last message. +// +// Any Button ommitted from the message is assumed by the receiving Simulator to be unpressed. +// +// Since GameControlInput messages are sent unreliably: whenenver the changes stop the last +// message will be resent a few times in the hopes the server finally receives it. +// +{ + GameControlInput High 32 NotTrusted Zerocoded + { + AgentData Single + { AgentID LLUUID } + { SessionID LLUUID } + } + { + AxisData Variable + { Index U8 } + { Value S16 } + } + { + ButtonData Variable + { Data Variable 1 } + } +} + diff --git a/scripts/messages/message_template.msg.sha1 b/scripts/messages/message_template.msg.sha1 index efa5f3cf48..e38780dc92 100755 --- a/scripts/messages/message_template.msg.sha1 +++ b/scripts/messages/message_template.msg.sha1 @@ -1 +1 @@ -d7915d67467e59287857630bd89bf9529d065199
\ No newline at end of file +fb225888b50e4c525a33442538f0fe78bbe9cd43
\ No newline at end of file |