diff options
author | Michael Pohoreski <ptolemy@lindenlab.com> | 2020-03-13 19:38:12 +0000 |
---|---|---|
committer | Michael Pohoreski <ptolemy@lindenlab.com> | 2020-03-13 19:38:12 +0000 |
commit | 48c5e7ae4c88d54cae9dccf061c346bceb01b502 (patch) | |
tree | 7e38848ba0e2c772f20591a1fb30eddaee2a02fc | |
parent | 4034d57bb8ffed4891c5517c94fd4ccb10a41160 (diff) | |
parent | 3792c3c7debb428d9727136afaa8b16d312abd42 (diff) |
Merged in SL-12850 (pull request #34)
SL-12850
Approved-by: Dave Houlton <euclid@lindenlab.com>
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | 8 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 8 |
2 files changed, 10 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 547a159f3a..20ac78947b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -154,8 +154,6 @@ vec3 post_diffuse = color.rgb; } vec3 post_spec = color.rgb; - - color.rgb = mix(color.rgb, diffuse_srgb.rgb, diffuse_srgb.a); if (envIntensity > 0.0) { //add environmentmap @@ -165,7 +163,11 @@ vec3 post_diffuse = color.rgb; color = mix(color.rgb, reflected_color, envIntensity*0.75); // MAGIC NUMBER SL-12574; ALM: On, Quality <= Mid+ #endif } - + else + { + color.rgb = mix(color.rgb, diffuse_srgb.rgb, diffuse_srgb.a); + } + vec3 post_env = color.rgb; if (norm.w < 1) diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 15a3bc349a..9c7a4df767 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -161,8 +161,6 @@ vec3 post_diffuse = color.rgb; } vec3 post_spec = color.rgb; - - color.rgb = mix(color.rgb, diffuse_srgb.rgb, diffuse_srgb.a); if (envIntensity > 0.0) { //add environmentmap @@ -172,7 +170,11 @@ vec3 post_diffuse = color.rgb; color = mix(color.rgb, reflected_color, envIntensity*0.75); // MAGIC NUMBER SL-12574; ALM: On, Quality >= High #endif } - + else + { + color.rgb = mix(color.rgb, diffuse_srgb.rgb, diffuse_srgb.a); + } + vec3 post_env = color.rgb; if (norm.w < 1) |