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author | Graham Linden <graham@lindenlab.com> | 2019-04-02 17:26:16 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-04-02 17:26:16 -0700 |
commit | 4170f7b1601203e8953672c42bfb320d7c715a92 (patch) | |
tree | fd791376cb52489af8427ab9a6559ba6b539ac3f | |
parent | f89490c1dee0024c19ca711ff0af62e7145b4b9b (diff) |
SL-10855
Apply sRGB colorspace to deferred cloud output.
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl index 3fcb416601..9535cd6870 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl @@ -55,6 +55,7 @@ VARYING float altitude_blend_factor; /// Soft clips the light with a gamma correction vec3 scaleSoftClip(vec3 light); +vec3 linear_to_srgb(vec3 c); vec4 cloudNoise(vec2 uv) { @@ -119,7 +120,7 @@ void main() vec4 color; color = (cloudColorSun*(1.-alpha2) + cloudColorAmbient); color.rgb= max(vec3(0), color.rgb); - color *= 2.; + color.rgb = linear_to_srgb(color.rgb); /// Gamma correct for WL (soft clip effect). frag_data[0] = vec4(scaleSoftClip(color.rgb), alpha1); |