diff options
author | Dave Parks <davep@lindenlab.com> | 2012-04-04 00:01:02 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2012-04-04 00:01:02 -0500 |
commit | 382c4bdfeb8350aeea1363b4ca8e01bf233a08be (patch) | |
tree | 01ed97414c1a00228cbc767f1054b4a07d6eb146 | |
parent | edf8058f0125e3295ac8d59034aa7952ed930a47 (diff) |
Better contrast between shapes and their outlines.
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl b/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl index 31e878ebc6..91f252cf1e 100644 --- a/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/pathfindingV.glsl @@ -39,7 +39,7 @@ void main() { gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); - vec3 l1 = vec3(-0.75, 1, 1.0); + vec3 l1 = vec3(-0.75, 1, 1.0)*0.5; vec3 l2 = vec3(0.5, -0.6, 0.4)*0.25; vec3 l3 = vec3(0.5, -0.8, 0.3)*0.5; |