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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-02 15:59:11 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-02 15:59:11 +0100 |
commit | 35d92b2db91a9da1ae240f14202195c36a2b40bf (patch) | |
tree | 85ee72c81cc038c46d6988c83bc4cf14d829313d | |
parent | 7261a23f39ce2dbfadf52427ce693896d9d24bf0 (diff) |
clean-up transplant
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index d00d3ed412..503c7d0b83 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -317,7 +317,6 @@ void main() vec3 reflight = reflect(lightnorm.xyz, norm.xyz); float reflit = max(dot(refn, reflight.xyz), 0.0); // apply sun color to guess-point, dampen according to inappropriateness of guess - vec3 refprod = (vary_SunlitColor*reflit) * refcol.rgb * refapprop; float refmod = min(refapprop, reflit); vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; vec3 ssshiny = (refprod * spec.a); |