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authorNat Goodspeed <nat@lindenlab.com>2018-10-25 11:17:21 -0400
committerNat Goodspeed <nat@lindenlab.com>2020-03-25 16:12:46 -0400
commit30fa24966463a2c10c620b782ac5c8d1b8303ceb (patch)
treef089a8a934859109f67a66501b74239e35090708
parentc80c5fa512185d1c24c5c13f03a04326f9d0cc50 (diff)
DRTVWR-476: Fix glVertexAttrib{IPointer,PointerARB}() OpenGL calls.
VS 2017 complains about the same thing that clang does: casting S32 to GLvoid* can't possibly produce a valid pointer value because S32 can't fit a whole 64-bit pointer. To appease it, not only must we use reinterpret_cast, but we must first cast S32 to intptr_t and then reinterpret_cast THAT.
-rw-r--r--indra/llrender/llvertexbuffer.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 1312f6afda..f89522ea57 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1471,7 +1471,12 @@ void LLVertexBuffer::setupVertexArray()
//glVertexattribIPointer requires GLSL 1.30 or later
if (gGLManager.mGLSLVersionMajor > 1 || gGLManager.mGLSLVersionMinor >= 30)
{
- glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i], (const GLvoid*) mOffsets[i]);
+ // nat 2018-10-24: VS 2017 also notices the issue
+ // described below, and warns even with reinterpret_cast.
+ // Cast via intptr_t to make it painfully obvious to the
+ // compiler that we're doing this intentionally.
+ glVertexAttribIPointer(i, attrib_size[i], attrib_type[i], sTypeSize[i],
+ reinterpret_cast<const GLvoid*>(intptr_t(mOffsets[i])));
}
#endif
}
@@ -1486,7 +1491,7 @@ void LLVertexBuffer::setupVertexArray()
// rather than as an actual pointer, so it's okay.
glVertexAttribPointerARB(i, attrib_size[i], attrib_type[i],
attrib_normalized[i], sTypeSize[i],
- reinterpret_cast<GLvoid*>(mOffsets[i]));
+ reinterpret_cast<GLvoid*>(intptr_t(mOffsets[i])));
}
}
else