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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2020-07-06 16:28:16 +0100
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2020-07-06 16:28:16 +0100
commit2d7967aeac0e571ab324128d2824212c9d4871d2 (patch)
treeccc07bd410ac818abedfbfe0f2d6f00aac6b3798
parentd1a1036e15ce82fa9b5701d5ea02c037bcbe5e70 (diff)
SL-13547 - hide hair of jellied system avs
-rw-r--r--indra/newview/llvoavatar.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index c0618b55ad..7927f84923 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -4975,7 +4975,7 @@ U32 LLVOAvatar::renderTransparent(BOOL first_pass)
}
first_pass = FALSE;
}
- if (isTextureVisible(TEX_HAIR_BAKED))
+ if (isTextureVisible(TEX_HAIR_BAKED) && (getOverallAppearance() != AOA_JELLYDOLL))
{
LLViewerJoint* hair_mesh = getViewerJoint(MESH_ID_HAIR);
if (hair_mesh)