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authorLoren Shih <seraph@lindenlab.com>2009-11-23 17:46:30 -0500
committerLoren Shih <seraph@lindenlab.com>2009-11-23 17:46:30 -0500
commit2b54c8a084a3f387d6f15b9d4f61d8cb68b434e0 (patch)
treebaea4cdf1fb4e1b1d10795225ce460ae1111acb0
parentfc1860bcc6bab4b538692662db2da4be1def5af4 (diff)
EXT-2763 : Right-click on inventory doesn't bring up context menu
Also did some minor cleanup on header files. --HG-- branch : avatar-pipeline
-rw-r--r--indra/newview/llfolderview.cpp6
-rw-r--r--indra/newview/llfolderview.h38
-rw-r--r--indra/newview/llfolderviewitem.cpp2
-rw-r--r--indra/newview/llinventorypanel.cpp28
-rw-r--r--indra/newview/llinventorypanel.h35
5 files changed, 47 insertions, 62 deletions
diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp
index c9c4c76da4..3138b5b26f 100644
--- a/indra/newview/llfolderview.cpp
+++ b/indra/newview/llfolderview.cpp
@@ -44,6 +44,7 @@
#include "llkeyboard.h"
#include "lllineeditor.h"
#include "llmenugl.h"
+#include "llpanel.h"
#include "llpreview.h"
#include "llscrollcontainer.h" // hack to allow scrolling
#include "lltooldraganddrop.h"
@@ -2014,12 +2015,13 @@ static LLFastTimer::DeclareTimer FTM_INVENTORY("Inventory");
// Main idle routine
void LLFolderView::doIdle()
{
- // Don't do anything until the inventory is loaded up.
+ // Don't do anything until the inventory is usable and loaded up.
+ // Seraph: Change this to calling mParentPanel->isViewsInitialized
if (!gInventory.isInventoryUsable())
{
return;
}
-
+
LLFastTimer t2(FTM_INVENTORY);
BOOL debug_filters = gSavedSettings.getBOOL("DebugInventoryFilters");
diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h
index 0bd65b5f90..a0e252ae88 100644
--- a/indra/newview/llfolderview.h
+++ b/indra/newview/llfolderview.h
@@ -41,25 +41,27 @@
#ifndef LL_LLFOLDERVIEW_H
#define LL_LLFOLDERVIEW_H
-// JAMESDEBUG - trim this list
-#include <vector>
-#include <map>
-#include <deque>
-#include <boost/function.hpp>
-#include <boost/signals2.hpp>
+#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder
#include "lluictrl.h"
#include "v4color.h"
#include "lldarray.h"
-//#include "llviewermenu.h"
#include "stdenums.h"
-#include "llfontgl.h"
-#include "lleditmenuhandler.h"
-#include "llviewertexture.h"
#include "lldepthstack.h"
+#include "lleditmenuhandler.h"
+#include "llfontgl.h"
#include "lltooldraganddrop.h"
-// JAMESDEBUG - move this up
-#include "llfolderviewitem.h" // because LLFolderView is-a LLFolderViewFolder
+#include "llviewertexture.h"
+
+class LLFolderViewEventListener;
+class LLFolderViewFolder;
+class LLFolderViewItem;
+class LLInventoryModel;
+class LLPanel;
+class LLLineEditor;
+class LLMenuGL;
+class LLScrollContainer;
+class LLUICtrl;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFolderViewFunctor
@@ -70,8 +72,7 @@
// that later when it's determined to be too slow.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFolderViewItem;
-class LLFolderViewFolder;
+
class LLFolderViewFunctor
{
@@ -89,13 +90,6 @@ public:
// manages the screen region of the folder view.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-class LLFolderViewEventListener;
-class LLInventoryModel;
-class LLLineEditor;
-class LLMenuGL;
-class LLScrollContainer;
-class LLUICtrl;
-
class LLFolderView : public LLFolderViewFolder, public LLEditMenuHandler
{
public:
@@ -330,7 +324,7 @@ protected:
LLUUID mSelectThisID; // if non null, select this item
- LLPanel* mParentPanel;
+ LLPanel* mParentPanel;
/**
* Is used to determine if we need to cut text In LLFolderViewItem to avoid horizontal scroll.
diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp
index 41e3279795..420dba07fe 100644
--- a/indra/newview/llfolderviewitem.cpp
+++ b/indra/newview/llfolderviewitem.cpp
@@ -38,12 +38,12 @@
#include "llfoldervieweventlistener.h"
#include "llinventorybridge.h" // for LLItemBridge in LLInventorySort::operator()
#include "llinventoryfilter.h"
+#include "llpanel.h"
#include "llviewercontrol.h" // gSavedSettings
#include "llviewerwindow.h" // Argh, only for setCursor()
// linden library includes
#include "llfocusmgr.h" // gFocusMgr
-#include "llpanel.h" // panel->hasFocus()
#include "lltrans.h"
///----------------------------------------------------------------------------
diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp
index e4dd70cdd1..47201b2ccc 100644
--- a/indra/newview/llinventorypanel.cpp
+++ b/indra/newview/llinventorypanel.cpp
@@ -78,7 +78,7 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
mSortOrderSetting(p.sort_order_setting),
mInventory(p.inventory),
mAllowMultiSelect(p.allow_multi_select),
- mHasInventoryConnection(false),
+ mViewsInitialized(false),
mStartFolderString(p.start_folder),
mBuildDefaultHierarchy(true),
mInvFVBridgeBuilder(NULL)
@@ -151,11 +151,9 @@ BOOL LLInventoryPanel::postBuild()
mInventory->addObserver(mInventoryObserver);
// build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
- if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
+ if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mViewsInitialized)
{
- generateViews();
- mHasInventoryConnection = true;
- defaultOpenInventory();
+ initializeViews();
}
if (mSortOrderSetting != INHERIT_SORT_ORDER)
@@ -258,11 +256,9 @@ void LLInventoryPanel::modelChanged(U32 mask)
bool handled = false;
// inventory just initialized, do complete build
- if ((mask & LLInventoryObserver::ADD) && mInventory->isInventoryUsable() && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
+ if ((mask & LLInventoryObserver::ADD) && mInventory->isInventoryUsable() && gInventory.getChangedIDs().empty() && !mViewsInitialized)
{
- generateViews();
- mHasInventoryConnection = true;
- defaultOpenInventory();
+ initializeViews();
return;
}
@@ -372,11 +368,10 @@ void LLInventoryPanel::modelChanged(U32 mask)
}
-void LLInventoryPanel::generateViews()
+void LLInventoryPanel::initializeViews()
{
-
- // Blow away the entire previous UI tree.
- mFolders->getRoot()->destroyView();
+ if (!gInventory.isInventoryUsable())
+ return;
// Determine the root folder in case specified, and
// build the views starting with that folder.
@@ -392,6 +387,9 @@ void LLInventoryPanel::generateViews()
}
llinfos << this << " Generating views for start folder " << mStartFolderString << llendl;
rebuildViewsFor(mStartFolderID);
+
+ mViewsInitialized = true;
+ defaultOpenInventory();
}
void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
@@ -426,10 +424,6 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id)
return;
}
- if (objectp->getName() == "My Inventory")
- {
- llinfos << this << " Adding MyInventory for start folder " << mStartFolderString << llendl;
- }
if (objectp->getType() <= LLAssetType::AT_NONE ||
objectp->getType() >= LLAssetType::AT_COUNT)
{
diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h
index 41f393c660..5b1104936d 100644
--- a/indra/newview/llinventorypanel.h
+++ b/indra/newview/llinventorypanel.h
@@ -161,9 +161,6 @@ public:
void unSelectAll() { mFolders->setSelection(NULL, FALSE, FALSE); }
private:
- // Destroys the old views, and regenerates them based on the
- // start folder ID.
- void generateViews();
// Given the id and the parent, build all of the folder views.
void rebuildViewsFor(const LLUUID& id);
@@ -176,25 +173,8 @@ protected:
BOOL mAllowMultiSelect;
std::string mSortOrderSetting;
-//private: // Can not make these private - needed by llinventorysubtreepanel
LLFolderView* mFolders;
- std::string mStartFolderString;
-
- /**
- * Contains UUID of Inventory item from which hierarchy should be built.
- * Can be set with the "start_folder" xml property.
- * Default is LLUUID::null that means total Inventory hierarchy.
- */
- LLUUID mStartFolderID;
LLScrollContainer* mScroller;
- bool mHasInventoryConnection;
-
- /**
- * Flag specified if default inventory hierarchy should be created in postBuild()
- */
- bool mBuildDefaultHierarchy;
-
- LLUUID mRootInventoryItemUUID;
/**
* Pointer to LLInventoryFVBridgeBuilder.
@@ -205,6 +185,21 @@ protected:
*/
const LLInventoryFVBridgeBuilder* mInvFVBridgeBuilder;
+ //--------------------------------------------------------------------
+ // Initialization routines for building up the UI ("views")
+ //--------------------------------------------------------------------
+public:
+ BOOL getIsViewsInitialized() const { return mViewsInitialized; }
+private:
+ // Builds the UI. Call this once the inventory is usable.
+ void initializeViews();
+ BOOL mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild()
+ BOOL mViewsInitialized; // Views have been generated
+
+ // UUID of category from which hierarchy should be built. Set with the
+ // "start_folder" xml property. Default is LLUUID::null that means total Inventory hierarchy.
+ std::string mStartFolderString;
+ LLUUID mStartFolderID;
};
#endif // LL_LLINVENTORYPANEL_H