diff options
author | Callum Prentice <callum@lindenlab.com> | 2023-08-03 18:54:49 -0700 |
---|---|---|
committer | Callum Prentice <callum@lindenlab.com> | 2023-08-03 18:54:49 -0700 |
commit | 263e097ef7772ddbb69f575e20b31fd801dafc8e (patch) | |
tree | 753b62b2522fde645adec57fcf0255ee6570f1de | |
parent | c92d6e3f154ca11206a868a29afea0a0ffcc0327 (diff) |
SL-20109: Big clean up. Now supports arbitrary mix of folders and entries for both items and textures. Better logging output
-rw-r--r-- | indra/newview/llfloaterbulkythumbs.cpp | 374 | ||||
-rw-r--r-- | indra/newview/llfloaterbulkythumbs.h | 11 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml | 109 |
3 files changed, 254 insertions, 240 deletions
diff --git a/indra/newview/llfloaterbulkythumbs.cpp b/indra/newview/llfloaterbulkythumbs.cpp index f7ee538033..9ffb71b394 100644 --- a/indra/newview/llfloaterbulkythumbs.cpp +++ b/indra/newview/llfloaterbulkythumbs.cpp @@ -38,6 +38,7 @@ #include "llinventorymodel.h" #include "llinventoryfunctions.h" #include "lltexteditor.h" +#include "llmediactrl.h" #include "lluuid.h" #include "llaisapi.h" @@ -58,16 +59,16 @@ BOOL LLFloaterBulkyThumbs::postBuild() mPasteTexturesBtn = getChild<LLUICtrl>("paste_textures_btn"); mPasteTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onPasteTextures, this)); - mInventoryItems = getChild<LLTextEditor>("inventory_items"); - mInventoryItems->setMaxTextLength(0xffff * 0x10); + mOutputLog = getChild<LLTextEditor>("output_log"); + mOutputLog->setMaxTextLength(0xffff * 0x10); - mProcessBulkyThumbsBtn = getChild<LLUICtrl>("process_bulky_thumbs"); - mProcessBulkyThumbsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onProcessBulkyThumbs, this)); - mProcessBulkyThumbsBtn->setEnabled(false); + mMergeItemsTexturesBtn = getChild<LLUICtrl>("merge_items_textures"); + mMergeItemsTexturesBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onMergeItemsTextures, this)); + mMergeItemsTexturesBtn->setEnabled(false); - mWriteBulkyThumbsBtn = getChild<LLUICtrl>("write_bulky_thumbs"); - mWriteBulkyThumbsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onWriteBulkyThumbs, this)); - mWriteBulkyThumbsBtn->setEnabled(false); + mWriteThumbnailsBtn = getChild<LLUICtrl>("write_items_thumbnails"); + mWriteThumbnailsBtn->setCommitCallback(boost::bind(&LLFloaterBulkyThumbs::onWriteThumbnails, this)); + mWriteThumbnailsBtn->setEnabled(false); return true; } @@ -82,36 +83,14 @@ void LLFloaterBulkyThumbs::recordInventoryItemEntry(LLViewerInventoryItem* item) LLUUID id = item->getUUID(); mItemNamesIDs.insert({name, id}); - std::string output_line = "ITEM: "; - output_line += name; - output_line += "|"; - output_line += id.asString(); - output_line += "\n"; - mInventoryItems->appendText(output_line, false); - } - else - { - // dupe - do not save - } -} - -void LLFloaterBulkyThumbs::recordTextureItemEntry(LLViewerInventoryItem* item) -{ - const std::string name = item->getName(); - - std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name); - if (iter == mTextureNamesIDs.end()) - { - //LLUUID id = item->getUUID(); - LLUUID id = item->getAssetUUID(); - mTextureNamesIDs.insert({name, id}); - - std::string output_line = "TEXR: "; - output_line += name; - output_line += "|"; - output_line += id.asString(); - output_line += "\n"; - mInventoryItems->appendText(output_line, false); + mOutputLog->appendText( + STRINGIZE( + "ITEM " << mItemNamesIDs.size() << "> " << + name << + //" | " << + //id.asString() << + std::endl + ), false); } else { @@ -126,49 +105,85 @@ void LLFloaterBulkyThumbs::onPasteItems() return; } + mOutputLog->appendText( + STRINGIZE( + "\n==== Pasting items from inventory ====" << + std::endl + ), false); + std::vector<LLUUID> objects; LLClipboard::instance().pasteFromClipboard(objects); size_t count = objects.size(); - if (count > 0) + for (size_t i = 0; i < count; i++) { - for (size_t i = 0; i < count; i++) - { - const LLUUID& item_id = objects.at(i); + const LLUUID& entry = objects.at(i); - const LLInventoryCategory* cat = gInventory.getCategory(item_id); - if (cat) + const LLInventoryCategory* cat = gInventory.getCategory(entry); + if (cat) + { + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLIsType is_object(LLAssetType::AT_OBJECT); + gInventory.collectDescendentsIf(cat->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_object); + + LLIsType is_bodypart(LLAssetType::AT_BODYPART); + gInventory.collectDescendentsIf(cat->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_bodypart); + + for (size_t i = 0; i < item_array.size(); i++) { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLIsType is_object(LLAssetType::AT_OBJECT); - gInventory.collectDescendentsIf(cat->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - - - for (size_t i = 0; i < item_array.size(); i++) - { - LLViewerInventoryItem* item = item_array.at(i); - recordInventoryItemEntry(item); - } + LLViewerInventoryItem* item = item_array.at(i); + recordInventoryItemEntry(item); } + } - LLViewerInventoryItem* item = gInventory.getItem(item_id); - if (item) + LLViewerInventoryItem* item = gInventory.getItem(entry); + if (item) + { + const LLAssetType::EType item_type = item->getType(); + if (item_type == LLAssetType::AT_OBJECT || item_type == LLAssetType::AT_BODYPART) { - if (item->getType() == LLAssetType::AT_OBJECT) - { - recordInventoryItemEntry(item); - } + recordInventoryItemEntry(item); } } + } - mInventoryItems->setCursorAndScrollToEnd(); + mOutputLog->setCursorAndScrollToEnd(); + + mMergeItemsTexturesBtn->setEnabled(true); +} + +void LLFloaterBulkyThumbs::recordTextureItemEntry(LLViewerInventoryItem* item) +{ + const std::string name = item->getName(); + + std::map<std::string, LLUUID>::iterator iter = mTextureNamesIDs.find(name); + if (iter == mTextureNamesIDs.end()) + { + LLUUID id = item->getAssetUUID(); + mTextureNamesIDs.insert({name, id}); - mProcessBulkyThumbsBtn->setEnabled(true); + mOutputLog->appendText( + STRINGIZE( + "TEXTURE " << mTextureNamesIDs.size() << "> " << + name << + //" | " << + //id.asString() << + std::endl + ), false); + } + else + { + // dupe - do not save } } @@ -179,127 +194,127 @@ void LLFloaterBulkyThumbs::onPasteTextures() return; } + mOutputLog->appendText( + STRINGIZE( + "\n==== Pasting textures from inventory ====" << + std::endl + ), false); + std::vector<LLUUID> objects; LLClipboard::instance().pasteFromClipboard(objects); size_t count = objects.size(); - if (count > 0) + for (size_t i = 0; i < count; i++) { - for (size_t i = 0; i < count; i++) + const LLUUID& entry = objects.at(i); + + const LLInventoryCategory* cat = gInventory.getCategory(entry); + if (cat) { - const LLUUID& item_id = objects.at(i); + LLInventoryModel::cat_array_t cat_array; + LLInventoryModel::item_array_t item_array; + + LLIsType is_object(LLAssetType::AT_TEXTURE); + gInventory.collectDescendentsIf(cat->getUUID(), + cat_array, + item_array, + LLInventoryModel::EXCLUDE_TRASH, + is_object); - const LLInventoryCategory* cat = gInventory.getCategory(item_id); - if (cat) + for (size_t i = 0; i < item_array.size(); i++) { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLIsType is_texture(LLAssetType::AT_TEXTURE); - gInventory.collectDescendentsIf(cat->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_texture); - - for (size_t i = 0; i < item_array.size(); i++) - { - LLViewerInventoryItem* item = item_array.at(i); - recordTextureItemEntry(item); - } + LLViewerInventoryItem* item = item_array.at(i); + recordTextureItemEntry(item); } + } - LLViewerInventoryItem* item = gInventory.getItem(item_id); - if (item) + LLViewerInventoryItem* item = gInventory.getItem(entry); + if (item) + { + const LLAssetType::EType item_type = item->getType(); + if (item_type == LLAssetType::AT_TEXTURE) { - if (item->getType() == LLAssetType::AT_TEXTURE) - { - recordTextureItemEntry(item); - } + recordTextureItemEntry(item); } } + } - mInventoryItems->setCursorAndScrollToEnd(); + mOutputLog->setCursorAndScrollToEnd(); - mProcessBulkyThumbsBtn->setEnabled(true); - } + mMergeItemsTexturesBtn->setEnabled(true); } -void LLFloaterBulkyThumbs::onProcessBulkyThumbs() +void LLFloaterBulkyThumbs::onMergeItemsTextures() { + mOutputLog->appendText( + STRINGIZE( + "\n==== Matching items and textures for " << + mItemNamesIDs.size() << + " entries ====" << + std::endl + ), false); + std::map<std::string, LLUUID>::iterator item_iter = mItemNamesIDs.begin(); + size_t index = 1; + while (item_iter != mItemNamesIDs.end()) { - std::string output_line = "PROCESSING: "; std::string item_name = (*item_iter).first; - output_line += item_name; - output_line += "\n"; - mInventoryItems->appendText(output_line, false); - bool found = false; - std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.begin(); - while (texture_iter != mTextureNamesIDs.end()) - { - std::string output_line = " COMPARING WITH: "; - std::string texture_name = (*texture_iter).first; - output_line += texture_name; + mOutputLog->appendText( + STRINGIZE( + "MATCHING ITEM (" << index++ << "/" << mItemNamesIDs.size() << ") " << item_name << "> " + ), false); - if (item_name == texture_name) - { - output_line += " MATCH"; - found = true; - output_line += "\n"; - mInventoryItems->appendText(output_line, false); - break; - } - else - { - output_line += " NO MATCH"; - } - output_line += "\n"; - mInventoryItems->appendText(output_line, false); - mInventoryItems->setCursorAndScrollToEnd(); - - - ++texture_iter; - } - - if (found == true) + std::map<std::string, LLUUID>::iterator texture_iter = mTextureNamesIDs.find(item_name); + if (texture_iter != mTextureNamesIDs.end()) { + mOutputLog->appendText( + STRINGIZE( + "MATCHED" << + std::endl + ), false); + mNameItemIDTextureId.insert({item_name, {(*item_iter).second, (*texture_iter).second}}); } else { - std::string output_line = "WARNING: "; - output_line += "No texture found for "; - output_line += item_name; - output_line += "\n"; - mInventoryItems->appendText(output_line, false); - mInventoryItems->setCursorAndScrollToEnd(); - + mOutputLog->appendText( + STRINGIZE( + "NO MATCH FOUND" << + std::endl + ), false); } ++item_iter; } - mInventoryItems->appendText("Finished - final list is", true); - std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin(); - while (iter != mNameItemIDTextureId.end()) - { - std::string output_line = (*iter).first; - output_line += "\n"; - output_line += "item ID: "; - output_line += ((*iter).second).first.asString(); - output_line += "\n"; - output_line += "thumbnail texture ID: "; - output_line += ((*iter).second).second.asString(); - output_line += "\n"; - mInventoryItems->appendText(output_line, true); - - ++iter; - } - mInventoryItems->setCursorAndScrollToEnd(); - - mWriteBulkyThumbsBtn->setEnabled(true); + mOutputLog->appendText( + STRINGIZE( + "==== Matched list of items and textures has " << + mNameItemIDTextureId.size() << + " entries ====" << + std::endl + ), true); + + //std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin(); + //while (iter != mNameItemIDTextureId.end()) + //{ + // std::string output_line = (*iter).first; + // output_line += "\n"; + // output_line += "item ID: "; + // output_line += ((*iter).second).first.asString(); + // output_line += "\n"; + // output_line += "thumbnail texture ID: "; + // output_line += ((*iter).second).second.asString(); + // output_line += "\n"; + // mOutputLog->appendText(output_line, true); + + // ++iter; + //} + mOutputLog->setCursorAndScrollToEnd(); + + mWriteThumbnailsBtn->setEnabled(true); } #if 1 @@ -331,41 +346,38 @@ bool writeThumbnailID(LLUUID item_id, LLUUID thumbnail_asset_id) } else { - LL_WARNS() << "Unable to write inventory thumbnail because AIS API is not available" << LL_ENDL; + LL_WARNS() << "Unable to write inventory thumbnail because the AIS API is not available" << LL_ENDL; return false; } } -void LLFloaterBulkyThumbs::onWriteBulkyThumbs() +void LLFloaterBulkyThumbs::onWriteThumbnails() { - // look at void LLFloaterChangeItemThumbnail::setThumbnailId(const LLUUID& new_thumbnail_id, const LLUUID& object_id, LLInventoryObject* obj) + mOutputLog->appendText( + STRINGIZE( + "\n==== Writing thumbnails for " << + mNameItemIDTextureId.size() << + " entries ====" << + std::endl + ), false); - /** - * Results I get - compare with what the manual image update code gives us - Senra Blake - bottom - sweatpants - green - item ID: 1daf6aab-e42f-42aa-5a85-4d73458a355d - thumbnail texture ID: cba71b7c-2335-e15c-7646-ead0f9e817fb - - Correct values (from mnala path) are: - Updating thumbnail forSenra Blake - bottom - sweatpants - green: - ID: 1daf6aab-e42f-42aa-5a85-4d73458a355d - THUMB_ID: 8f5db9e7-8d09-c8be-0efd-0a5e4f3c925d - */ - - mInventoryItems->appendText("Writing thumbnails", true); std::map<std::string, std::pair< LLUUID, LLUUID>>::iterator iter = mNameItemIDTextureId.begin(); + size_t index = 1; + while (iter != mNameItemIDTextureId.end()) { - std::string output_line = (*iter).first; - output_line += "\n"; - output_line += "item ID: "; - output_line += ((*iter).second).first.asString(); - output_line += "\n"; - output_line += "thumbnail texture ID: "; - output_line += ((*iter).second).second.asString(); - output_line += "\n"; - mInventoryItems->appendText(output_line, true); - + mOutputLog->appendText( + STRINGIZE( + "WRITING THUMB (" << index++ << "/" << mNameItemIDTextureId.size() << ")> " << + (*iter).first << + "\n" << + "item ID: " << + ((*iter).second).first.asString() << + "\n" << + "thumbnail texture ID: " << + ((*iter).second).second.asString() << + "\n" + ), true); LLUUID item_id = ((*iter).second).first; LLUUID thumbnail_asset_id = ((*iter).second).second; @@ -374,5 +386,5 @@ void LLFloaterBulkyThumbs::onWriteBulkyThumbs() ++iter; } - mInventoryItems->setCursorAndScrollToEnd(); + mOutputLog->setCursorAndScrollToEnd(); } diff --git a/indra/newview/llfloaterbulkythumbs.h b/indra/newview/llfloaterbulkythumbs.h index f5390a3791..75657002b3 100644 --- a/indra/newview/llfloaterbulkythumbs.h +++ b/indra/newview/llfloaterbulkythumbs.h @@ -30,6 +30,7 @@ #include "llfloater.h" class LLTextEditor; +class LLMediaCtrl; class LLViewerInventoryItem; class LLUUID; @@ -48,13 +49,13 @@ class LLFloaterBulkyThumbs: LLUICtrl* mPasteTexturesBtn; void onPasteTextures(); - LLTextEditor* mInventoryItems; + LLTextEditor* mOutputLog; - LLUICtrl* mProcessBulkyThumbsBtn; - void onProcessBulkyThumbs(); + LLUICtrl* mMergeItemsTexturesBtn; + void onMergeItemsTextures(); - LLUICtrl* mWriteBulkyThumbsBtn; - void onWriteBulkyThumbs(); + LLUICtrl* mWriteThumbnailsBtn; + void onWriteThumbnails(); void recordInventoryItemEntry(LLViewerInventoryItem* item); void recordTextureItemEntry(LLViewerInventoryItem* item); diff --git a/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml b/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml index ab34e35dac..e94717f947 100644 --- a/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml +++ b/indra/newview/skins/default/xui/en/floater_bulky_thumbs.xml @@ -1,56 +1,57 @@ <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <floater - legacy_header_height="18" - can_resize="true" - height="600" - layout="topleft" - min_height="175" - min_width="500" - name="contents" - help_topic="contents" - title="BULKY THUMBS" - width="500"> - <button follows="left|top" - height="20" - label="Paste item info from Inventory" - layout="topleft" - left="10" - name="paste_items_btn" - top="26 " - width="200" /> - - <button follows="left|top" - height="20" - label="Paste texture info from Inventory" - layout="topleft" - left="250" - name="paste_textures_btn" - top="26 " - width="200" /> - - <text_editor - height="510" - follows="top|left|right|bottom" - left="10" - name="inventory_items" - top_pad="10" - width="480"> - </text_editor> - <button follows="left|bottom" - height="20" - label="Merge items and textures" - layout="bottomleft" - left="10" - name="process_bulky_thumbs" - bottom="8" - width="200" /> - - <button follows="left|bottom" - height="20" - label="Write Thumbnails" - layout="bottomleft" - left="250" - name="write_bulky_thumbs" - bottom="8" - width="200" /> -</floater> + legacy_header_height="18" + can_resize="true" + height="600" + layout="topleft" + min_height="175" + min_width="500" + name="contents" + help_topic="contents" + title="BULKY THUMBS" + width="500"> + <button + follows="left|top" + height="20" + label="Paste items from Inventory" + layout="topleft" + left="10" + name="paste_items_btn" + top="26 " + width="200" /> + <button + follows="left|top" + height="20" + label="Paste textures from Inventory" + layout="topleft" + left="250" + name="paste_textures_btn" + top="26 " + width="200" /> + <text_editor + height="510" + follows="top|left|right|bottom" + left="10" + name="output_log" + top_pad="10" + width="480"> + </text_editor> + <button + follows="left|bottom" + height="20" + label="Merge items and textures" + layout="bottomleft" + left="10" + name="merge_items_textures" + bottom="8" + width="200" /> + <button + follows="left|bottom" + height="20" + label="Write Thumbnails" + layout="bottomleft" + left="250" + name="write_items_thumbnails" + bottom="8" + width="200" /> +</floater>
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