diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2024-01-24 13:57:46 -0800 |
---|---|---|
committer | Cosmic Linden <cosmic@lindenlab.com> | 2024-01-25 10:32:38 -0800 |
commit | 1691a25ce801bfd22cfc89958a07c4f53d3af772 (patch) | |
tree | b5d3de1a681ddf45bfc3da50461dda9993d9af0e | |
parent | 97764080b0eaf7b359b7e2332e6c1257ba86a71a (diff) |
Fix material preview sometimes not updating when transitioning from blank material to non-blank material
-rw-r--r-- | indra/newview/llfetchedgltfmaterial.h | 2 | ||||
-rw-r--r-- | indra/newview/llgltfmaterialpreviewmgr.cpp | 2 | ||||
-rw-r--r-- | indra/newview/lltexturectrl.cpp | 4 |
3 files changed, 6 insertions, 2 deletions
diff --git a/indra/newview/llfetchedgltfmaterial.h b/indra/newview/llfetchedgltfmaterial.h index 3fa4619d8c..42c835a416 100644 --- a/indra/newview/llfetchedgltfmaterial.h +++ b/indra/newview/llfetchedgltfmaterial.h @@ -40,6 +40,8 @@ public: virtual ~LLFetchedGLTFMaterial(); LLFetchedGLTFMaterial& operator=(const LLFetchedGLTFMaterial& rhs); + // LLGLTFMaterial::operator== is defined, but LLFetchedGLTFMaterial::operator== is not. + bool operator==(const LLGLTFMaterial& rhs) const = delete; // If this material is loaded, fire the given function void onMaterialComplete(std::function<void()> material_complete); diff --git a/indra/newview/llgltfmaterialpreviewmgr.cpp b/indra/newview/llgltfmaterialpreviewmgr.cpp index 1dba3f082f..394f600a92 100644 --- a/indra/newview/llgltfmaterialpreviewmgr.cpp +++ b/indra/newview/llgltfmaterialpreviewmgr.cpp @@ -130,6 +130,8 @@ namespace LLGLTFPreviewTexture::MaterialLoadLevels get_material_load_levels(LLFetchedGLTFMaterial& material) { + llassert(!material.isFetching()); + using MaterialTextures = LLPointer<LLViewerFetchedTexture>*[LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT]; MaterialTextures textures; diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 916c0194c2..febda177e2 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -666,7 +666,7 @@ void LLFloaterTexturePicker::draw() { mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID); llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr); - if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (*old_material.get() != *mGLTFMaterial.get()))) + if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (old_material.get() != mGLTFMaterial.get()))) { // Only update the preview if needed, since gGLTFMaterialPreviewMgr does not cache the preview. if (mGLTFMaterial.isNull()) @@ -2206,7 +2206,7 @@ void LLTextureCtrl::draw() if (mInventoryPickType == PICK_MATERIAL) { mGLTFMaterial = gGLTFMaterialList.getMaterial(mImageAssetID); - if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (*old_material.get() != *mGLTFMaterial.get()))) + if (mGLTFPreview.isNull() || mGLTFMaterial.isNull() || (old_material.notNull() && (old_material.get() != mGLTFMaterial.get()))) { // Only update the preview if needed, since gGLTFMaterialPreviewMgr does not cache the preview. if (mGLTFMaterial.isNull()) |