diff options
author | Dave Parks <davep@lindenlab.com> | 2010-05-24 23:34:50 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2010-05-24 23:34:50 -0500 |
commit | 051d55e9e417d1f70e4a0dcee0035f6e2a413792 (patch) | |
tree | 58a1c3b198f42d21d63d00802ebdfca93155a0ea | |
parent | 62ccc5bb7e9d2c7a1531f2c01b8258e8c8cdfb1a (diff) |
Terrain is no longer mutilated.
-rw-r--r-- | indra/llrender/llvertexbuffer.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llface.cpp | 13 | ||||
-rw-r--r-- | indra/newview/llface.h | 2 | ||||
-rw-r--r-- | indra/newview/llvosurfacepatch.cpp | 74 |
4 files changed, 71 insertions, 19 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 18f7557da9..7f14a8d5ac 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -1372,7 +1372,6 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl; } - if (data_mask & MAP_NORMAL) { glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index a65ee52fa1..679875e6bd 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -366,15 +366,18 @@ void LLFace::setDrawable(LLDrawable *drawable) mXform = &drawable->mXform; } -void LLFace::setSize(const S32 num_vertices, const S32 num_indices) +void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align) { - //allocate vertices in blocks of 4 for alignment - S32 num_verts = (num_vertices + 0x3) & ~0x3; + if (align) + { + //allocate vertices in blocks of 4 for alignment + S32 num_vertices = (num_vertices + 0x3) & ~0x3; + } - if (mGeomCount != num_verts || + if (mGeomCount != num_vertices || mIndicesCount != num_indices) { - mGeomCount = num_verts; + mGeomCount = num_vertices; mIndicesCount = num_indices; mVertexBuffer = NULL; mLastVertexBuffer = NULL; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index f9e9c3e078..48909d7895 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -166,7 +166,7 @@ public: S32 getColors(LLStrider<LLColor4U> &colors); S32 getIndices(LLStrider<U16> &indices); - void setSize(const S32 numVertices, const S32 num_indices = 0); + void setSize(S32 numVertices, S32 num_indices = 0, bool align = false); BOOL genVolumeBBoxes(const LLVolume &volume, S32 f, const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume = FALSE); diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index ef7b161003..eef62ddf1a 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -60,27 +60,77 @@ public: LLVertexBuffer(MAP_VERTEX | MAP_NORMAL | MAP_TEXCOORD0 | MAP_TEXCOORD1 | MAP_COLOR, GL_DYNAMIC_DRAW_ARB) { //texture coordinates 2 and 3 exist, but use the same data as texture coordinate 1 - mOffsets[TYPE_TEXCOORD3] = mOffsets[TYPE_TEXCOORD2] = mOffsets[TYPE_TEXCOORD1]; - mTypeMask |= MAP_TEXCOORD2 | MAP_TEXCOORD3; }; - /*// virtual + // virtual void setupVertexBuffer(U32 data_mask) const - { - if (LLDrawPoolTerrain::getDetailMode() == 0 || LLPipeline::sShadowRender) + { + U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; + + //assume tex coords 2 and 3 are present + U32 type_mask = mTypeMask | MAP_TEXCOORD2 | MAP_TEXCOORD3; + + if ((data_mask & type_mask) != data_mask) + { + llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl; + } + + if (data_mask & MAP_NORMAL) + { + glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); + } + if (data_mask & MAP_TEXCOORD3) + { //substitute tex coord 0 for tex coord 3 + glClientActiveTextureARB(GL_TEXTURE3_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } + if (data_mask & MAP_TEXCOORD2) + { //substitute tex coord 0 for tex coord 2 + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); + } + if (data_mask & MAP_TEXCOORD1) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glClientActiveTextureARB(GL_TEXTURE1_ARB); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); } - else if (data_mask & LLVertexBuffer::MAP_TEXCOORD1) + if (data_mask & MAP_BINORMAL) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glClientActiveTextureARB(GL_TEXTURE2_ARB); + glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL])); + glClientActiveTextureARB(GL_TEXTURE0_ARB); } - else + if (data_mask & MAP_TEXCOORD0) { - LLVertexBuffer::setupVertexBuffer(data_mask); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); } - llglassertok(); - }*/ + if (data_mask & MAP_COLOR) + { + glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeOffsets[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR])); + } + + if (data_mask & MAP_WEIGHT) + { + glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeOffsets[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT])); + } + + if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1) + { + glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeOffsets[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4])); + } + + if (data_mask & MAP_CLOTHWEIGHT) + { + glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeOffsets[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT])); + } + if (data_mask & MAP_VERTEX) + { + glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_VERTEX], (void*)(base + 0)); + } + } }; //============================================================================ |