diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2025-03-11 00:40:36 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-03-11 06:40:36 +0200 |
commit | 5ce0c5858c387346b7b8923ec55b4cee3f1c4d12 (patch) | |
tree | c1895e6c06890e6fb3747e3c504b4fa2b481fb38 | |
parent | 573ca63e0f837fd52cbfc8adc3546d8971d21b12 (diff) |
#3409 Make maximum probe count adjustable. (#3709)
* #3409 Make probe count adjustable to better accomodate low VRAM scenarios
-rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl | 1 | ||||
-rw-r--r-- | indra/newview/featuretable.txt | 10 | ||||
-rw-r--r-- | indra/newview/featuretable_mac.txt | 10 | ||||
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 112 | ||||
-rw-r--r-- | indra/newview/llreflectionmapmanager.h | 49 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml | 17 |
7 files changed, 141 insertions, 69 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 594f40e5a1..0c83355a81 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9076,6 +9076,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>RenderReflectionProbeCount</key> + <map> + <key>Comment</key> + <string>Number of probes to render. Maximum of 256. Clamps to the nearest power of 2.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>256</integer> + </map> <key>RenderReflectionProbeResolution</key> <map> <key>Comment</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl index 0283104a76..dba9c46332 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl @@ -87,6 +87,7 @@ vec3 clampHDRRange(vec3 color) // This is a safety measure to prevent that. // As to the specific number there - allegedly some HDR displays expect values to be in the 0-11.2 range. Citation needed. // -Geenz 2025-03-05 + color = mix(color, vec3(1), isinf(color)); color = mix(color, vec3(0.0), isnan(color)); return clamp(color, vec3(0.0), vec3(11.2)); } diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index cb79410d72..883963d558 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -86,6 +86,7 @@ RenderTonemapType 1 1 RenderTonemapMix 1 1 RenderDisableVintageMode 1 1 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 256 // // Low Graphics Settings @@ -128,6 +129,7 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 512 +RenderReflectionProbeCount 1 1 // // Medium Low Graphics Settings @@ -170,6 +172,7 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 1024 +RenderReflectionProbeCount 1 16 // // Medium Graphics Settings (standard) @@ -211,6 +214,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 32 // // Medium High Graphics Settings @@ -252,6 +256,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 64 // // High Graphics Settings (SSAO + sun shadows) @@ -293,6 +298,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 128 // // High Ultra Graphics Settings (deferred + SSAO + all shadows) @@ -334,6 +340,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 256 // // Ultra graphics (REALLY PURTY!) @@ -375,6 +382,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 256 // // Class Unknown Hardware (unknown) @@ -408,6 +416,7 @@ RenderReflectionProbeDetail 0 -1 RenderMirrors 0 0 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 0 0 list Intel RenderAnisotropic 1 0 @@ -429,6 +438,7 @@ RenderMirrors 0 0 RenderGLMultiThreadedTextures 0 0 RenderGLMultiThreadedMedia 0 0 RenderDisableVintageMode 1 0 +RenderReflectionProbeCount 0 0 list TexUnit16orLess RenderTerrainPBRDetail 1 -1 diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index dc9473b042..103d24a26d 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -86,6 +86,7 @@ RenderTonemapMix 1 1 RenderDisableVintageMode 1 1 RenderDownScaleMethod 1 0 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 256 // // Low Graphics Settings @@ -128,6 +129,7 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 512 +RenderReflectionProbeCount 1 1 // // Medium Low Graphics Settings @@ -170,6 +172,7 @@ RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 1024 +RenderReflectionProbeCount 1 16 // // Medium Graphics Settings (standard) @@ -211,6 +214,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 32 // // Medium High Graphics Settings @@ -252,6 +256,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 64 // // High Graphics Settings (SSAO + sun shadows) @@ -293,6 +298,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 128 // // High Ultra Graphics Settings (SSAO + all shadows) @@ -334,6 +340,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 256 // // Ultra graphics (REALLY PURTY!) @@ -375,6 +382,7 @@ RenderExposure 1 1 RenderTonemapType 1 1 RenderTonemapMix 1 0.7 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 1 256 // // Class Unknown Hardware (unknown) @@ -407,6 +415,7 @@ RenderShadowDetail 0 0 RenderMirrors 0 0 RenderDisableVintageMode 1 0 RenderMaxTextureResolution 1 2048 +RenderReflectionProbeCount 0 0 list TexUnit8orLess RenderDeferredSSAO 0 0 @@ -447,6 +456,7 @@ RenderReflectionProbeDetail 0 0 RenderReflectionsEnabled 0 0 RenderMirrors 0 0 RenderDisableVintageMode 1 0 +RenderReflectionProbeCount 0 0 list VaryingVectors16orLess RenderTerrainPBRPlanarSampleCount 1 1 diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index 9a20977652..48b73531ea 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -221,6 +221,14 @@ void LLReflectionMapManager::update() resume(); } + static LLCachedControl<U32> probe_count(gSavedSettings, "RenderReflectionProbeCount", 256U); + bool countReset = mReflectionProbeCount != probe_count; + + if (countReset) + { + mResetFade = -0.5f; + } + initReflectionMaps(); static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true); @@ -335,6 +343,13 @@ void LLReflectionMapManager::update() } } + if (countReset) + { + mResetFade = -0.5f; + } + + mResetFade = llmin((F32)(mResetFade + gFrameIntervalSeconds), 1.f); + for (unsigned int i = 0; i < mProbes.size(); ++i) { LLReflectionMap* probe = mProbes[i]; @@ -1012,60 +1027,18 @@ void LLReflectionMapManager::updateUniforms() LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; - // structure for packing uniform buffer object - // see class3/deferred/reflectionProbeF.glsl - struct ReflectionProbeData - { - // for box probes, matrix that transforms from camera space to a [-1, 1] cube representing the bounding box of - // the box probe - LLMatrix4 refBox[LL_MAX_REFLECTION_PROBE_COUNT]; - - LLMatrix4 heroBox; - - // for sphere probes, origin (xyz) and radius (w) of refmaps in clip space - LLVector4 refSphere[LL_MAX_REFLECTION_PROBE_COUNT]; - - // extra parameters - // x - irradiance scale - // y - radiance scale - // z - fade in - // w - znear - LLVector4 refParams[LL_MAX_REFLECTION_PROBE_COUNT]; - - LLVector4 heroSphere; - - // indices used by probe: - // [i][0] - cubemap array index for this probe - // [i][1] - index into "refNeighbor" for probes that intersect this probe - // [i][2] - number of probes that intersect this probe, or -1 for no neighbors - // [i][3] - priority (probe type stored in sign bit - positive for spheres, negative for boxes) - GLint refIndex[LL_MAX_REFLECTION_PROBE_COUNT][4]; - - // list of neighbor indices - GLint refNeighbor[4096]; - - GLint refBucket[256][4]; //lookup table for which index to start with for the given Z depth - // numbrer of active refmaps - GLint refmapCount; - - GLint heroShape; - GLint heroMipCount; - GLint heroProbeCount; - }; mReflectionMaps.resize(mReflectionProbeCount); getReflectionMaps(mReflectionMaps); - ReflectionProbeData rpd; - F32 minDepth[256]; for (int i = 0; i < 256; ++i) { - rpd.refBucket[i][0] = mReflectionProbeCount; - rpd.refBucket[i][1] = mReflectionProbeCount; - rpd.refBucket[i][2] = mReflectionProbeCount; - rpd.refBucket[i][3] = mReflectionProbeCount; + mProbeData.refBucket[i][0] = mReflectionProbeCount; + mProbeData.refBucket[i][1] = mReflectionProbeCount; + mProbeData.refBucket[i][2] = mReflectionProbeCount; + mProbeData.refBucket[i][3] = mReflectionProbeCount; minDepth[i] = FLT_MAX; } @@ -1111,7 +1084,7 @@ void LLReflectionMapManager::updateUniforms() if (refmap->mMinDepth < minDepth[i]) { minDepth[i] = refmap->mMinDepth; - rpd.refBucket[i][0] = refmap->mProbeIndex; + mProbeData.refBucket[i][0] = refmap->mProbeIndex; } } } @@ -1139,25 +1112,25 @@ void LLReflectionMapManager::updateUniforms() } } modelview.affineTransform(refmap->mOrigin, oa); - rpd.refSphere[count].set(oa.getF32ptr()); - rpd.refSphere[count].mV[3] = refmap->mRadius; + mProbeData.refSphere[count].set(oa.getF32ptr()); + mProbeData.refSphere[count].mV[3] = refmap->mRadius; } - rpd.refIndex[count][0] = refmap->mCubeIndex; + mProbeData.refIndex[count][0] = refmap->mCubeIndex; llassert(nc % 4 == 0); - rpd.refIndex[count][1] = nc / 4; - rpd.refIndex[count][3] = refmap->mPriority; + mProbeData.refIndex[count][1] = nc / 4; + mProbeData.refIndex[count][3] = refmap->mPriority; // for objects that are reflection probes, use the volume as the influence volume of the probe // only possibile influence volumes are boxes and spheres, so detect boxes and treat everything else as spheres - if (refmap->getBox(rpd.refBox[count])) + if (refmap->getBox(mProbeData.refBox[count])) { // negate priority to indicate this probe has a box influence volume - rpd.refIndex[count][3] = -rpd.refIndex[count][3]; + mProbeData.refIndex[count][3] = -mProbeData.refIndex[count][3]; } - rpd.refParams[count].set( - llmax(minimum_ambiance, refmap->getAmbiance())*ambscale, // ambiance scale - radscale, // radiance scale + mProbeData.refParams[count].set( + llmax(minimum_ambiance, refmap->getAmbiance())*ambscale * llmax(mResetFade, 0.f), // ambiance scale + radscale * llmax(mResetFade, 0.f), // radiance scale refmap->mFadeIn, // fade in weight oa.getF32ptr()[2] - refmap->mRadius); // z near @@ -1182,7 +1155,7 @@ void LLReflectionMapManager::updateUniforms() } // this neighbor may be sampled - rpd.refNeighbor[ni++] = idx; + mProbeData.refNeighbor[ni++] = idx; neighbor_count++; if (neighbor_count >= max_neighbors) @@ -1195,11 +1168,11 @@ void LLReflectionMapManager::updateUniforms() if (nc == ni) { //no neighbors, tag as empty - rpd.refIndex[count][1] = -1; + mProbeData.refIndex[count][1] = -1; } else { - rpd.refIndex[count][2] = ni - nc; + mProbeData.refIndex[count][2] = ni - nc; // move the cursor forward nc = ni; @@ -1237,19 +1210,19 @@ void LLReflectionMapManager::updateUniforms() } #endif - rpd.refmapCount = count; + mProbeData.refmapCount = count; gPipeline.mHeroProbeManager.updateUniforms(); // Get the hero data. - rpd.heroBox = gPipeline.mHeroProbeManager.mHeroData.heroBox; - rpd.heroSphere = gPipeline.mHeroProbeManager.mHeroData.heroSphere; - rpd.heroShape = gPipeline.mHeroProbeManager.mHeroData.heroShape; - rpd.heroMipCount = gPipeline.mHeroProbeManager.mHeroData.heroMipCount; - rpd.heroProbeCount = gPipeline.mHeroProbeManager.mHeroData.heroProbeCount; + mProbeData.heroBox = gPipeline.mHeroProbeManager.mHeroData.heroBox; + mProbeData.heroSphere = gPipeline.mHeroProbeManager.mHeroData.heroSphere; + mProbeData.heroShape = gPipeline.mHeroProbeManager.mHeroData.heroShape; + mProbeData.heroMipCount = gPipeline.mHeroProbeManager.mHeroData.heroMipCount; + mProbeData.heroProbeCount = gPipeline.mHeroProbeManager.mHeroData.heroProbeCount; - //copy rpd into uniform buffer object + //copy mProbeData into uniform buffer object if (mUBO == 0) { glGenBuffers(1, &mUBO); @@ -1258,7 +1231,7 @@ void LLReflectionMapManager::updateUniforms() { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("rmmsu - update buffer"); glBindBuffer(GL_UNIFORM_BUFFER, mUBO); - glBufferData(GL_UNIFORM_BUFFER, sizeof(ReflectionProbeData), &rpd, GL_STREAM_DRAW); + glBufferData(GL_UNIFORM_BUFFER, sizeof(ReflectionProbeData), &mProbeData, GL_STREAM_DRAW); glBindBuffer(GL_UNIFORM_BUFFER, 0); } @@ -1392,7 +1365,8 @@ void LLReflectionMapManager::renderDebug() void LLReflectionMapManager::initReflectionMaps() { - U32 count = LL_MAX_REFLECTION_PROBE_COUNT; + static LLCachedControl<U32> probe_count(gSavedSettings, "RenderReflectionProbeCount", 256U); + U32 count = probe_count(); static LLCachedControl<U32> ref_probe_res(gSavedSettings, "RenderReflectionProbeResolution", 128U); U32 probe_resolution = nhpo2(llclamp(ref_probe_res(), (U32)64, (U32)512)); diff --git a/indra/newview/llreflectionmapmanager.h b/indra/newview/llreflectionmapmanager.h index f81fb30738..9f88776ac2 100644 --- a/indra/newview/llreflectionmapmanager.h +++ b/indra/newview/llreflectionmapmanager.h @@ -56,6 +56,51 @@ public: REALTIME = 2 }; + // General guidance for UBOs is to statically allocate all of these fields to make your life ever so slightly easier. + // Then set a "max" value for the number of probes you'll ever have, and use that to index into the arrays. + // We do this with refmapCount. The shaders will just pick up on it there. + // This data structure should _always_ match what's in class3/deferred/reflectionProbeF.glsl. + // The shader can and will break otherwise. + // -Geenz 2025-03-10 + struct ReflectionProbeData + { + // for box probes, matrix that transforms from camera space to a [-1, 1] cube representing the bounding box of + // the box probe + LLMatrix4 refBox[LL_MAX_REFLECTION_PROBE_COUNT]; + + LLMatrix4 heroBox; + + // for sphere probes, origin (xyz) and radius (w) of refmaps in clip space + LLVector4 refSphere[LL_MAX_REFLECTION_PROBE_COUNT]; + + // extra parameters + // x - irradiance scale + // y - radiance scale + // z - fade in + // w - znear + LLVector4 refParams[LL_MAX_REFLECTION_PROBE_COUNT]; + + LLVector4 heroSphere; + + // indices used by probe: + // [i][0] - cubemap array index for this probe + // [i][1] - index into "refNeighbor" for probes that intersect this probe + // [i][2] - number of probes that intersect this probe, or -1 for no neighbors + // [i][3] - priority (probe type stored in sign bit - positive for spheres, negative for boxes) + GLint refIndex[LL_MAX_REFLECTION_PROBE_COUNT][4]; + + // list of neighbor indices + GLint refNeighbor[4096]; + + GLint refBucket[256][4]; // lookup table for which index to start with for the given Z depth + // numbrer of active refmaps + GLint refmapCount; + + GLint heroShape; + GLint heroMipCount; + GLint heroProbeCount; + }; + // allocate an environment map of the given resolution LLReflectionMapManager(); @@ -207,8 +252,12 @@ private: // if true, reset all probe render state on the next update (for teleports and sky changes) bool mReset = false; + float mResetFade = 1.f; + // if true, only update the default probe bool mPaused = false; F32 mResumeTime = 0.f; + + ReflectionProbeData mProbeData; }; diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml index 96de9e61cb..f1c7ab78d0 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -859,6 +859,23 @@ </combo_box> <slider + control_name="RenderReflectionProbeCount" + decimal_digits="0" + follows="left|top" + height="16" + increment="1" + initial_value="256" + label="Max. Reflection Probes:" + label_width="145" + layout="topleft" + left="420" + min_val="1" + max_val="256" + name="MaxProbes" + top_delta="24" + width="260" /> + + <slider control_name="RenderExposure" decimal_digits="1" follows="left|top" |