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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2024-07-30 13:31:40 +0300 |
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committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2024-07-30 14:19:25 +0300 |
commit | a7177cc4b679c58fef7959668fc674a48952659a (patch) | |
tree | 3a9eedb175a422ecbb9971fa3a6369eb96571616 | |
parent | f75735d7416b8217a93ffd3ed95c6289f5ff0c68 (diff) |
viewer#2121 Don't update Audio visualizer if voice is blocked
-rw-r--r-- | indra/newview/llvoavatar.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b9a30446a1..b2da992b7c 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2771,7 +2771,7 @@ void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled, const LLVector3 & // Notice the calls to "gAwayTimer.reset()". This resets the timer that determines how long the avatar has been // "away", so that the avatar doesn't lapse into away-mode (and slump over) while the user is still talking. //----------------------------------------------------------------------------------------------------------------- - if (LLVoiceClient::getInstance()->getIsSpeaking( mID )) + if (LLVoiceClient::getInstance()->getIsSpeaking( mID ) && (!isInMuteList() || isSelf())) { if (!mVoiceVisualizer->getCurrentlySpeaking()) { |