diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2025-01-15 18:28:09 +0200 |
---|---|---|
committer | Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com> | 2025-01-16 10:02:54 +0200 |
commit | 6dc819e22aaf35054764a57dc51bb0ed629c6703 (patch) | |
tree | c38d4b91107334a99d7c3b3b62d7677be812c828 | |
parent | c2d491905b668702d5640c7c5472629f7acc27e0 (diff) |
#3364 Fix update rate being stuck high due to bias
if bias stays unchanged at 4.f, there is no reason to keep refreshing
at high rate.
-rw-r--r-- | indra/newview/llviewertexture.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llviewertexture.h | 1 | ||||
-rw-r--r-- | indra/newview/llviewertexturelist.cpp | 11 |
3 files changed, 18 insertions, 2 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 26eaa3c5bb..271460f2cc 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -87,6 +87,7 @@ S32 LLViewerTexture::sRawCount = 0; S32 LLViewerTexture::sAuxCount = 0; LLFrameTimer LLViewerTexture::sEvaluationTimer; F32 LLViewerTexture::sDesiredDiscardBias = 0.f; +U32 LLViewerTexture::sBiasTexturesUpdated = 0; S32 LLViewerTexture::sMaxSculptRez = 128; //max sculpt image size constexpr S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64; @@ -518,6 +519,7 @@ void LLViewerTexture::updateClass() bool is_sys_low = isSystemMemoryLow(); bool is_low = is_sys_low || over_pct > 0.f; + F32 discard_bias = sDesiredDiscardBias; static bool was_low = false; static bool was_sys_low = false; @@ -604,6 +606,12 @@ void LLViewerTexture::updateClass() } sDesiredDiscardBias = llclamp(sDesiredDiscardBias, 1.f, 4.f); + if (discard_bias != sDesiredDiscardBias) + { + // bias changed, reset texture update counter to + // let updates happen at an increased rate. + sBiasTexturesUpdated = 0; + } LLViewerTexture::sFreezeImageUpdates = false; } diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 4241ef958f..31b089226f 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -220,6 +220,7 @@ public: static S32 sAuxCount; static LLFrameTimer sEvaluationTimer; static F32 sDesiredDiscardBias; + static U32 sBiasTexturesUpdated; static S32 sMaxSculptRez ; static U32 sMinLargeImageSize ; static U32 sMaxSmallImageSize ; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 0b79c2d8e0..7f38642623 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -1198,10 +1198,17 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time) //update MIN_UPDATE_COUNT or 5% of other textures, whichever is greater update_count = llmax((U32) MIN_UPDATE_COUNT, (U32) mUUIDMap.size()/20); - if (LLViewerTexture::sDesiredDiscardBias > 1.f) + if (LLViewerTexture::sDesiredDiscardBias > 1.f + && LLViewerTexture::sBiasTexturesUpdated < (U32)mUUIDMap.size()) { - // we are over memory target, update more agresively + // We are over memory target. Bias affects discard rates, so update + // existing textures agresively to free memory faster. update_count = (S32)(update_count * LLViewerTexture::sDesiredDiscardBias); + + // This isn't particularly precise and can overshoot, but it doesn't need + // to be, just making sure it did a full circle and doesn't get stuck updating + // at bias = 4 with 4 times the rate permanently. + LLViewerTexture::sBiasTexturesUpdated += update_count; } update_count = llmin(update_count, (U32) mUUIDMap.size()); |