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authorRye <rye@lindenlab.com>2025-01-10 10:49:02 -0500
committerGitHub <noreply@github.com>2025-01-10 10:49:02 -0500
commit50740c741fdae49e9a2f9e855775945c6160d419 (patch)
treefce67ff6fa4c95f1fe4dc1420eff421ea5b7e007
parent98473aa0c090447f0bd81630f40da7cb0ce9cf1a (diff)
parentc883c7f2d97787c8db0050b1cfac9c22cb5e2309 (diff)
Merge pull request #3390 from secondlife/rye/forever-2558
Fix world going black and white on apple gpu
-rw-r--r--indra/llrender/llcubemaparray.cpp6
-rw-r--r--indra/llrender/llcubemaparray.h2
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/materialF.glsl2
-rw-r--r--indra/newview/llheroprobemanager.cpp10
-rw-r--r--indra/newview/llreflectionmapmanager.cpp12
-rw-r--r--indra/newview/llviewercontrol.cpp6
7 files changed, 27 insertions, 13 deletions
diff --git a/indra/llrender/llcubemaparray.cpp b/indra/llrender/llcubemaparray.cpp
index 4f5e13765a..635f079581 100644
--- a/indra/llrender/llcubemaparray.cpp
+++ b/indra/llrender/llcubemaparray.cpp
@@ -109,7 +109,7 @@ LLCubeMapArray::~LLCubeMapArray()
{
}
-void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool use_mips)
+void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool use_mips, bool hdr)
{
U32 texname = 0;
mWidth = resolution;
@@ -128,6 +128,10 @@ void LLCubeMapArray::allocate(U32 resolution, U32 components, U32 count, bool us
free_cur_tex_image();
U32 format = components == 4 ? GL_RGBA16F : GL_RGB16F;
+ if (!hdr)
+ {
+ format = components == 4 ? GL_RGBA8 : GL_RGB8;
+ }
U32 mip = 0;
U32 mip_resolution = resolution;
while (mip_resolution >= 1)
diff --git a/indra/llrender/llcubemaparray.h b/indra/llrender/llcubemaparray.h
index 675aaaf07c..bfc72a321d 100644
--- a/indra/llrender/llcubemaparray.h
+++ b/indra/llrender/llcubemaparray.h
@@ -52,7 +52,7 @@ public:
// components - number of components per pixel
// count - number of cube maps in the array
// use_mips - if true, mipmaps will be allocated for this cube map array and anisotropic filtering will be used
- void allocate(U32 res, U32 components, U32 count, bool use_mips = true);
+ void allocate(U32 res, U32 components, U32 count, bool use_mips = true, bool hdr = true);
void bind(S32 stage);
void unbind();
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index 3e702f26be..cc9d72fae6 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -150,7 +150,7 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 diffuse, vec3 v, vec3 n, vec
float amb_da = 0.0;//ambiance;
if (da > 0)
{
- lit = max(da * dist_atten,0.0);
+ lit = clamp(da * dist_atten, 0.0, 1.0);
col = lit * light_col * diffuse;
amb_da += (da*0.5+0.5) * ambiance;
}
diff --git a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
index 7f871c0d5e..5708fc319f 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
@@ -140,7 +140,7 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 npos, vec3 diffuse, vec4 spe
float amb_da = ambiance;
if (da >= 0)
{
- lit = max(da * dist_atten, 0.0);
+ lit = clamp(da * dist_atten, 0.0, 1.0);
col = lit * light_col * diffuse;
amb_da += (da*0.5 + 0.5) * ambiance;
}
diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp
index ce419498cf..aa6371eff4 100644
--- a/indra/newview/llheroprobemanager.cpp
+++ b/indra/newview/llheroprobemanager.cpp
@@ -89,9 +89,11 @@ void LLHeroProbeManager::update()
initReflectionMaps();
+ static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true);
+
if (!mRenderTarget.isComplete())
{
- U32 color_fmt = GL_RGBA16F;
+ U32 color_fmt = render_hdr ? GL_RGBA16F : GL_RGBA8;
mRenderTarget.allocate(mProbeResolution, mProbeResolution, color_fmt, true);
}
@@ -103,7 +105,7 @@ void LLHeroProbeManager::update()
mMipChain.resize(count);
for (U32 i = 0; i < count; ++i)
{
- mMipChain[i].allocate(res, res, GL_RGBA16F);
+ mMipChain[i].allocate(res, res, render_hdr ? GL_RGBA16F : GL_RGBA8);
res /= 2;
}
}
@@ -537,8 +539,10 @@ void LLHeroProbeManager::initReflectionMaps()
mTexture = new LLCubeMapArray();
+ static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true);
+
// store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation source)
- mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2);
+ mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2, true, render_hdr);
if (mDefaultProbe.isNull())
{
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp
index 4a2ecee694..4760ab376e 100644
--- a/indra/newview/llreflectionmapmanager.cpp
+++ b/indra/newview/llreflectionmapmanager.cpp
@@ -223,9 +223,11 @@ void LLReflectionMapManager::update()
initReflectionMaps();
+ static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true);
+
if (!mRenderTarget.isComplete())
{
- U32 color_fmt = GL_RGB16F;
+ U32 color_fmt = render_hdr ? GL_RGBA16F : GL_RGBA8;
U32 targetRes = mProbeResolution * 4; // super sample
mRenderTarget.allocate(targetRes, targetRes, color_fmt, true);
}
@@ -238,7 +240,7 @@ void LLReflectionMapManager::update()
mMipChain.resize(count);
for (U32 i = 0; i < count; ++i)
{
- mMipChain[i].allocate(res, res, GL_RGB16F);
+ mMipChain[i].allocate(res, res, render_hdr ? GL_RGB16F : GL_RGB8);
res /= 2;
}
}
@@ -1415,11 +1417,13 @@ void LLReflectionMapManager::initReflectionMaps()
{
mTexture = new LLCubeMapArray();
+ static LLCachedControl<bool> render_hdr(gSavedSettings, "RenderHDREnabled", true);
+
// store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation source)
- mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2);
+ mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2, true, render_hdr);
mIrradianceMaps = new LLCubeMapArray();
- mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, false);
+ mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, false, render_hdr);
}
// reset probe state
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index 18746e76fc..d4a033bd42 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -261,6 +261,8 @@ static bool handleDisableVintageMode(const LLSD& newvalue)
static bool handleEnableHDR(const LLSD& newvalue)
{
+ gPipeline.mReflectionMapManager.reset();
+ gPipeline.mHeroProbeManager.reset();
return handleReleaseGLBufferChanged(newvalue) && handleSetShaderChanged(newvalue);
}
@@ -448,11 +450,11 @@ static bool handleReflectionProbeDetailChanged(const LLSD& newvalue)
if (gPipeline.isInit())
{
LLPipeline::refreshCachedSettings();
+ gPipeline.mReflectionMapManager.reset();
+ gPipeline.mHeroProbeManager.reset();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
LLViewerShaderMgr::instance()->setShaders();
- gPipeline.mReflectionMapManager.reset();
- gPipeline.mHeroProbeManager.reset();
}
return true;
}