diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2024-03-15 16:19:42 -0700 |
---|---|---|
committer | Cosmic Linden <cosmic@lindenlab.com> | 2024-03-15 16:19:42 -0700 |
commit | faa0f3696465a1e3ab80a277d0aad09c0775e450 (patch) | |
tree | 0656cc90e52c95e8e5fc6ef1737bc8e546ab346e | |
parent | cc6175274c9520b61d7b87f124168e8a85e3bc48 (diff) |
secondlife/viewer#1006: Don't send terrain update if validation fails
-rw-r--r-- | indra/newview/llfloaterregioninfo.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 5de11d6699..084ff98851 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -1633,21 +1633,6 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) BOOL LLPanelRegionTerrainInfo::sendUpdate() { LL_INFOS() << "LLPanelRegionTerrainInfo::sendUpdate" << LL_ENDL; - std::string buffer; - strings_t strings; - LLUUID invoice(LLFloaterRegionInfo::getLastInvoice()); - - // update the model - LLRegionInfoModel& region_info = LLRegionInfoModel::instance(); - region_info.mWaterHeight = (F32) getChild<LLUICtrl>("water_height_spin")->getValue().asReal(); - region_info.mTerrainRaiseLimit = (F32) getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal(); - region_info.mTerrainLowerLimit = (F32) getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal(); - - // and sync the region with it - region_info.sendRegionTerrain(invoice); - - // ======================================= - // Assemble and send texturedetail message // Make sure user hasn't chosen wacky textures. if (!validateTextureSizes()) @@ -1670,6 +1655,22 @@ BOOL LLPanelRegionTerrainInfo::sendUpdate() } } + std::string buffer; + strings_t strings; + LLUUID invoice(LLFloaterRegionInfo::getLastInvoice()); + + // update the model + LLRegionInfoModel& region_info = LLRegionInfoModel::instance(); + region_info.mWaterHeight = (F32) getChild<LLUICtrl>("water_height_spin")->getValue().asReal(); + region_info.mTerrainRaiseLimit = (F32) getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal(); + region_info.mTerrainLowerLimit = (F32) getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal(); + + // and sync the region with it + region_info.sendRegionTerrain(invoice); + + // ======================================= + // Assemble and send texturedetail message + std::string id_str; LLMessageSystem* msg = gMessageSystem; |