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authorGeenz <geenz@geenzo.com>2012-12-07 10:10:50 -0500
committerGeenz <geenz@geenzo.com>2012-12-07 10:10:50 -0500
commitf14edd06695c33db6272e057a3be3843e723df65 (patch)
treecf5dfdabed23233aaeccf28fd01a61193182bd7a
parent44abb8c3bf4ae3edc871583bd1fa19f10c72fdf1 (diff)
Doing a bit of prep work for gamma correction. Set all bump and normal maps to be loaded with the BOOST_BUMP boost level.
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
-rw-r--r--indra/newview/lldrawpoolwater.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index a264eae302..718133ba29 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -153,7 +153,7 @@ void LLStandardBumpmap::addstandard()
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mLabel = label;
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage =
LLViewerTextureManager::getFetchedTexture(LLUUID(bump_image_id));
- gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP) ;
+ gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setBoostLevel(LLViewerTexture::BOOST_BUMP);
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->setLoadedCallback(LLBumpImageList::onSourceStandardLoaded, 0, TRUE, FALSE, NULL, NULL );
gStandardBumpmapList[LLStandardBumpmap::sStandardBumpmapCount].mImage->forceToSaveRawImage(0) ;
LLStandardBumpmap::sStandardBumpmapCount++;
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 4f6eaa5a5b..9dfd69583e 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -80,7 +80,7 @@ LLDrawPoolWater::LLDrawPoolWater() :
mWaterImagep->setNoDelete();
mOpaqueWaterImagep = LLViewerTextureManager::getFetchedTexture(OPAQUE_WATER_TEXTURE);
llassert(mOpaqueWaterImagep);
- mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL);
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(DEFAULT_WATER_NORMAL, TRUE, LLViewerTexture::BOOST_BUMP);
mWaterNormp->setNoDelete();
restoreGL();
@@ -563,7 +563,7 @@ void LLDrawPoolWater::shade()
// change mWaterNormp if needed
if (mWaterNormp->getID() != param_mgr->getNormalMapID())
{
- mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID());
+ mWaterNormp = LLViewerTextureManager::getFetchedTexture(param_mgr->getNormalMapID(), TRUE, LLViewerTexture::BOOST_BUMP);
}
mWaterNormp->addTextureStats(1024.f*1024.f);