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author | Dave Parks <davep@lindenlab.com> | 2024-12-10 09:06:25 -0800 |
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committer | GitHub <noreply@github.com> | 2024-12-10 11:06:25 -0600 |
commit | dff8a2aaabbf47dd9b2221dacdf4a905287a9b11 (patch) | |
tree | 2499600f714e1e12e422df4d9d5bd0aafc4baa3a | |
parent | 23e9c8cf309198b62dbfdb48fb9d56af51079ffe (diff) |
#3248 Fix for stars not rendering when emissive enabled (#3250)
-rw-r--r-- | indra/newview/llviewershadermgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 9f04c98770..7ce9c02e8d 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -2811,7 +2811,7 @@ bool LLViewerShaderMgr::loadShadersDeferred() gDeferredStarProgram.mShaderGroup = LLGLSLShader::SG_SKY; gDeferredStarProgram.addConstant( LLGLSLShader::SHADER_CONST_STAR_DEPTH ); // SL-14113 - add_common_permutations(&gDeferredWLSkyProgram); + add_common_permutations(&gDeferredStarProgram); success = gDeferredStarProgram.createShader(); llassert(success); |