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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2015-03-13 16:55:19 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2015-03-13 16:55:19 -0400
commitdd7f0e2954a80e39eba50b7a06e167a50a248632 (patch)
tree72d66ea00302c31abf0d9ec99883d0faf85f035f
parentfb072c91485a484e3d0740113ee753b58c439900 (diff)
MAINT-4980 WIP - moved canAddWearables() to LLAppearanceMgr
-rwxr-xr-xindra/llui/llfolderview.cpp21
-rwxr-xr-xindra/newview/llappearancemgr.cpp43
-rwxr-xr-xindra/newview/llappearancemgr.h3
-rwxr-xr-xindra/newview/llinventorybridge.cpp2
-rwxr-xr-xindra/newview/llwearableitemslist.cpp48
-rwxr-xr-xindra/newview/llwearableitemslist.h2
6 files changed, 53 insertions, 66 deletions
diff --git a/indra/llui/llfolderview.cpp b/indra/llui/llfolderview.cpp
index 7f0d486981..0fb163c73a 100755
--- a/indra/llui/llfolderview.cpp
+++ b/indra/llui/llfolderview.cpp
@@ -1809,14 +1809,6 @@ void LLFolderView::updateMenuOptions(LLMenuGL* menu)
(*menu_itor)->setEnabled(TRUE);
}
-
- // FIXME this item-by-item approach does not allow options to be
- // enabled/disabled based on the selection as a whole - for
- // example, if avatar has room for one more wearable, and the
- // selection includes two wearables, add should be disabled.
- // canAddWearables() in llwearableitemslist.cpp has a more
- // holistic approach to this.
-
// Successively filter out invalid options
U32 multi_select_flag = (mSelectedItems.size() > 1 ? ITEM_IN_MULTI_SELECTION : 0x0);
U32 flags = multi_select_flag | FIRST_SELECTED_ITEM;
@@ -1829,19 +1821,14 @@ void LLFolderView::updateMenuOptions(LLMenuGL* menu)
flags = multi_select_flag;
}
+ // This adds a check for restrictions based on the entire
+ // selection set - for example, any one wearable may not push you
+ // over the limit, but all wearables together still might.
if (getFolderViewGroupedItemModel())
{
getFolderViewGroupedItemModel()->groupFilterContextMenu(mSelectedItems,*menu);
}
-#if 0
- selected_items_t::iterator item_itor = mSelectedItems.begin();
- if (item_itor != mSelectedItems.end())
- {
- LLFolderViewItem* selected_item = (*item_itor);
- selected_item->getViewModelItem()->groupFilterContextMenu(mSelectedItems,*menu);
- }
-#endif
-
+
addNoOptions(menu);
}
diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp
index b5af1af5bc..2c166b6001 100755
--- a/indra/newview/llappearancemgr.cpp
+++ b/indra/newview/llappearancemgr.cpp
@@ -1782,6 +1782,49 @@ bool LLAppearanceMgr::getCanReplaceCOF(const LLUUID& outfit_cat_id)
return items.size() > 0;
}
+// Moved from LLWearableList::ContextMenu for wider utility.
+bool LLAppearanceMgr::canAddWearables(const uuid_vec_t& item_ids)
+{
+ // TODO: investigate wearables may not be loaded at this point EXT-8231
+
+ U32 n_objects = 0;
+ U32 n_clothes = 0;
+
+ // Count given clothes (by wearable type) and objects.
+ for (uuid_vec_t::const_iterator it = item_ids.begin(); it != item_ids.end(); ++it)
+ {
+ LLViewerInventoryItem* item = gInventory.getItem(*it);
+ if (!item)
+ {
+ return false;
+ }
+
+ if (item->getType() == LLAssetType::AT_OBJECT)
+ {
+ ++n_objects;
+ }
+ else if (item->getType() == LLAssetType::AT_CLOTHING)
+ {
+ ++n_clothes;
+ }
+ else
+ {
+ LL_WARNS() << "Unexpected wearable type" << LL_ENDL;
+ return false;
+ }
+ }
+
+ // Check whether we can add all the objects.
+ if (!isAgentAvatarValid() || !gAgentAvatarp->canAttachMoreObjects(n_objects))
+ {
+ return false;
+ }
+
+ // Check whether we can add all the clothes.
+ U32 sum_clothes = n_clothes + gAgentWearables.getClothingLayerCount();
+ return sum_clothes <= LLAgentWearables::MAX_CLOTHING_LAYERS;
+}
+
void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> cb)
{
LLInventoryModel::cat_array_t cats;
diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h
index 399cd6388f..10d97bb8cb 100755
--- a/indra/newview/llappearancemgr.h
+++ b/indra/newview/llappearancemgr.h
@@ -100,6 +100,9 @@ public:
// Determine whether we can replace current outfit with the given one.
bool getCanReplaceCOF(const LLUUID& outfit_cat_id);
+ // Can we add all referenced items to the avatar?
+ bool canAddWearables(const uuid_vec_t& item_ids);
+
// Copy all items in a category.
void shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
LLPointer<LLInventoryCallback> cb);
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index 3ec8bb0ab9..cd45d0a4f3 100755
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -6515,7 +6515,7 @@ void LLFolderViewGroupedItemBridge::groupFilterContextMenu(folder_view_item_dequ
menuentry_vec_t disabled_items;
if (get_selection_item_uuids(selected_items, ids))
{
- if (!LLWearableItemsList::ContextMenu::canAddWearables(ids))
+ if (!LLAppearanceMgr::instance().canAddWearables(ids))
{
disabled_items.push_back(std::string("Wearable Add"));
}
diff --git a/indra/newview/llwearableitemslist.cpp b/indra/newview/llwearableitemslist.cpp
index 98559e7782..888ead0613 100755
--- a/indra/newview/llwearableitemslist.cpp
+++ b/indra/newview/llwearableitemslist.cpp
@@ -894,13 +894,13 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
setMenuItemVisible(menu, "wear_wear", n_already_worn == 0 && n_worn == 0 && can_be_worn);
setMenuItemEnabled(menu, "wear_wear", n_already_worn == 0 && n_worn == 0);
setMenuItemVisible(menu, "wear_add", wear_add_visible);
- setMenuItemEnabled(menu, "wear_add", canAddWearables(ids));
+ setMenuItemEnabled(menu, "wear_add", LLAppearanceMgr::instance().canAddWearables(ids));
setMenuItemVisible(menu, "wear_replace", n_worn == 0 && n_already_worn != 0 && can_be_worn);
//visible only when one item selected and this item is worn
setMenuItemVisible(menu, "edit", !standalone && mask & (MASK_CLOTHING|MASK_BODYPART) && n_worn == n_items && n_worn == 1);
setMenuItemEnabled(menu, "edit", n_editable == 1 && n_worn == 1 && n_items == 1);
setMenuItemVisible(menu, "create_new", mask & (MASK_CLOTHING|MASK_BODYPART) && n_items == 1);
- setMenuItemEnabled(menu, "create_new", canAddWearables(ids));
+ setMenuItemEnabled(menu, "create_new", LLAppearanceMgr::instance().canAddWearables(ids));
setMenuItemVisible(menu, "show_original", !standalone);
setMenuItemEnabled(menu, "show_original", n_items == 1 && n_links == n_items);
setMenuItemVisible(menu, "take_off", mask == MASK_CLOTHING && n_worn == n_items);
@@ -1004,48 +1004,4 @@ void LLWearableItemsList::ContextMenu::createNewWearable(const LLUUID& item_id)
LLAgentWearables::createWearable(item->getWearableType(), true);
}
-// Returns true if all the given objects and clothes can be added.
-// static
-bool LLWearableItemsList::ContextMenu::canAddWearables(const uuid_vec_t& item_ids)
-{
- // TODO: investigate wearables may not be loaded at this point EXT-8231
-
- U32 n_objects = 0;
- U32 n_clothes = 0;
-
- // Count given clothes (by wearable type) and objects.
- for (uuid_vec_t::const_iterator it = item_ids.begin(); it != item_ids.end(); ++it)
- {
- LLViewerInventoryItem* item = gInventory.getItem(*it);
- if (!item)
- {
- return false;
- }
-
- if (item->getType() == LLAssetType::AT_OBJECT)
- {
- ++n_objects;
- }
- else if (item->getType() == LLAssetType::AT_CLOTHING)
- {
- ++n_clothes;
- }
- else
- {
- LL_WARNS() << "Unexpected wearable type" << LL_ENDL;
- return false;
- }
- }
-
- // Check whether we can add all the objects.
- if (!isAgentAvatarValid() || !gAgentAvatarp->canAttachMoreObjects(n_objects))
- {
- return false;
- }
-
- // Check whether we can add all the clothes.
- U32 sum_clothes = n_clothes + gAgentWearables.getClothingLayerCount();
- return sum_clothes <= LLAgentWearables::MAX_CLOTHING_LAYERS;
-}
-
// EOF
diff --git a/indra/newview/llwearableitemslist.h b/indra/newview/llwearableitemslist.h
index eb975b6301..715c249616 100755
--- a/indra/newview/llwearableitemslist.h
+++ b/indra/newview/llwearableitemslist.h
@@ -410,8 +410,6 @@ public:
ContextMenu();
/*virtual*/ void show(LLView* spawning_view, const uuid_vec_t& uuids, S32 x, S32 y);
- // FIXME logic should live somewhere more generally useful.
- static bool canAddWearables(const uuid_vec_t& item_ids);
protected:
enum {
MASK_CLOTHING = 0x01,