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author | Graham Linden <graham@lindenlab.com> | 2019-04-24 10:33:13 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-04-24 10:33:13 -0700 |
commit | ca16874379bf76dd844d57b2ee59da531d642a8e (patch) | |
tree | 4199a8e3af4ce3f488d48721b0477339083659f0 | |
parent | ebd7306948880361422be3187ad7be1c5c64bccb (diff) |
SL-11027
Fix incorrect discard on fullbrights w/ alpha mask and cutoff > 1.
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index f8b1ff44c8..f98fc0d518 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -63,7 +63,7 @@ void main() float final_alpha = color.a * vertex_color.a; #ifdef HAS_ALPHA_MASK - if (final_alpha < minimum_alpha) + if (color.a < minimum_alpha) { discard; } |