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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-06-11 21:16:08 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-11-12 17:31:36 +0200 |
commit | c1c2830f9b7bf4d91977133ffbcd8d0240bcc7fe (patch) | |
tree | 3aa30650d87fe27d4e5dbbfb3c0ec1deb87d4e13 | |
parent | cb07acf9fe349a19b63c0d6c3bc65fc66ce5a7a6 (diff) |
SL-15391 Crash at getUniformLocation
-rw-r--r-- | indra/llrender/llglslshader.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 0e4753fcc6..08c9dd8769 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -1436,7 +1436,11 @@ GLint LLGLSLShader::getUniformLocation(U32 index) GLint ret = -1; if (mProgramObject) { - llassert(index < mUniform.size()); + if (index >= mUniform.size()) + { + LL_WARNS_ONCE("Shader") << "Uniform index " << index << " out of bounds " << (S32)mUniform.size() << LL_ENDL; + return ret; + } return mUniform[index]; } |