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authorGraham Linden <graham@lindenlab.com>2018-09-19 20:41:14 +0100
committerGraham Linden <graham@lindenlab.com>2018-09-19 20:41:14 +0100
commitbc787063aaa775349bc3afebbdfda6c977dcadff (patch)
treef6255ae516550dc1d1c7043c1e3f7d025578b8cd
parent741d283c0e51d96c3f4e3d42284422f856a7b4f7 (diff)
SL-1505
Prepend dir names to comments in water shaders to differentiate them in nSight captures. Fix calc of reflection camera modelview mats to properly reflect the environment.
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/waterF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterF.glsl2
-rw-r--r--indra/newview/pipeline.cpp46
3 files changed, 26 insertions, 24 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index aeec247514..a29acb3e7d 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -1,5 +1,5 @@
/**
- * @file waterF.glsl
+ * @file class1/deferred/waterF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
index 37f109c637..19158f4505 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
@@ -1,5 +1,5 @@
/**
- * @file waterF.glsl
+ * @file class1/environment/waterF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c722c442f1..9531e0a349 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -9806,27 +9806,31 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
stop_glerror();
LLPlane plane;
- F32 height = gAgent.getRegion()->getWaterHeight();
- F32 to_clip = fabsf(camera.getOrigin().mV[2]-height);
- F32 pad = -to_clip*0.05f; //amount to "pad" clip plane by
+ F32 water_height = gAgent.getRegion()->getWaterHeight();
+ F32 camera_height = camera_in.getOrigin().mV[2];
+ F32 distance_to_water = (water_height < camera_height) ? (camera_height - water_height) : (water_height - camera_height);
+
+ LLVector3 reflection_offset = LLVector3(0, 0, distance_to_water * 2.0f);
+ LLVector3 camera_look_at = camera_in.getAtAxis();
+ LLVector3 reflection_look_at = LLVector3(camera_look_at.mV[VX], camera_look_at.mV[VY], -camera_look_at.mV[VZ]);
+ LLVector3 reflect_origin = camera_in.getOrigin() - reflection_offset;
+ LLVector3 reflect_interest_point = reflect_origin + (reflection_look_at * 5.0f);
+
+ camera.setOriginAndLookAt(reflect_origin, LLVector3::z_axis, reflect_interest_point);
//plane params
LLVector3 pnorm;
- F32 pd;
-
S32 water_clip = 0;
if (!LLViewerCamera::getInstance()->cameraUnderWater())
{ //camera is above water, clip plane points up
pnorm.setVec(0,0,1);
- pd = -height;
- plane.setVec(pnorm, pd);
+ plane.setVec(pnorm, -distance_to_water);
water_clip = -1;
}
else
{ //camera is below water, clip plane points down
pnorm = LLVector3(0,0,-1);
- pd = height;
- plane.setVec(pnorm, pd);
+ plane.setVec(pnorm, distance_to_water);
water_clip = 1;
}
@@ -9860,25 +9864,23 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gGL.pushMatrix();
- mat.set_scale(glh::vec3f(1,1,-1));
- mat.set_translate(glh::vec3f(0,0,height*2.f));
-
glh::matrix4f current = get_current_modelview();
- mat = current * mat;
+ glh::matrix4f mat;
+ camera.getOpenGLTransform(mat.m);
+
+ glh::matrix4f scal;
+ scal.set_scale(glh::vec3f(1, 1, -1));
+ mat = scal * mat;
+
+ // convert from CFR to OGL coord sys...
+ mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
set_current_modelview(mat);
gGL.loadMatrix(mat.m);
LLViewerCamera::updateFrustumPlanes(camera, FALSE, TRUE);
- glh::matrix4f inv_mat = mat.inverse();
-
- glh::vec3f origin(0,0,0);
- inv_mat.mult_matrix_vec(origin);
-
- camera.setOrigin(origin.v);
-
glCullFace(GL_FRONT);
static LLCullResult ref_result;
@@ -10022,7 +10024,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
{
//clip out geometry on the same side of water as the camera
mat = get_current_modelview();
- LLPlane plane(-pnorm, -(pd+pad));
+ LLPlane plane(-pnorm, -distance_to_water);
LLGLUserClipPlane clip_plane(plane, mat, projection);
static LLCullResult result;
@@ -10087,7 +10089,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gPipeline.popRenderTypeMask();
LLDrawPoolWater::sNeedsReflectionUpdate = FALSE;
LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
- LLPlane npnorm(-pnorm, -pd);
+ LLPlane npnorm(-pnorm, -distance_to_water);
LLViewerCamera::getInstance()->setUserClipPlane(npnorm);
LLGLState::checkStates();