summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJames Cook <james@lindenlab.com>2009-10-30 11:37:16 -0700
committerJames Cook <james@lindenlab.com>2009-10-30 11:37:16 -0700
commitb44496495218ab6d005a065625dd5232af4869ce (patch)
tree3a1c73140613ffa0b4a9a8ee703ffac83bfd6792
parent4f29a87172127f6a54dd5b3ecac225e476095e2e (diff)
EXT-1962 Back button drop down menu now aligns to button.
LLNavigationBar was passing coordinates to LLMenuGL::showPopup() in the wrong coordinate frame. Added comments to LLMenuGL to clarify which coordinate frame to use. Not reviewed.
-rw-r--r--indra/llui/llmenugl.cpp4
-rw-r--r--indra/llui/llmenugl.h2
-rw-r--r--indra/newview/llnavigationbar.cpp4
3 files changed, 5 insertions, 5 deletions
diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp
index 6e058e4c62..91e7e46195 100644
--- a/indra/llui/llmenugl.cpp
+++ b/indra/llui/llmenugl.cpp
@@ -2894,8 +2894,8 @@ void hide_top_view( LLView* view )
}
-// x and y are the desired location for the popup, NOT necessarily the
-// mouse location
+// x and y are the desired location for the popup, in the spawning_view's
+// coordinate frame, NOT necessarily the mouse location
// static
void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y)
{
diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h
index 48887ec352..09d9e407c7 100644
--- a/indra/llui/llmenugl.h
+++ b/indra/llui/llmenugl.h
@@ -505,7 +505,7 @@ public:
void buildDrawLabels();
void createJumpKeys();
- // Show popup at a specific location.
+ // Show popup at a specific location, in the spawn_view's coordinate frame
static void showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y);
// Whether to drop shadow menu bar
diff --git a/indra/newview/llnavigationbar.cpp b/indra/newview/llnavigationbar.cpp
index 9a05812847..e63daac4af 100644
--- a/indra/newview/llnavigationbar.cpp
+++ b/indra/newview/llnavigationbar.cpp
@@ -517,8 +517,8 @@ void LLNavigationBar::showTeleportHistoryMenu()
// *TODO: why to draw/update anything before showing the menu?
mTeleportHistoryMenu->buildDrawLabels();
mTeleportHistoryMenu->updateParent(LLMenuGL::sMenuContainer);
- LLRect btnBackRect = mBtnBack->getRect();
- LLMenuGL::showPopup(this, mTeleportHistoryMenu, btnBackRect.mLeft, btnBackRect.mBottom);
+ const S32 MENU_SPAWN_PAD = -1;
+ LLMenuGL::showPopup(mBtnBack, mTeleportHistoryMenu, 0, MENU_SPAWN_PAD);
// *HACK pass the mouse capturing to the drop-down menu
gFocusMgr.setMouseCapture( NULL );