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authorRye <rye@lindenlab.com>2024-10-29 10:16:53 -0700
committerRye <rye@lindenlab.com>2024-10-29 10:16:53 -0700
commit9598e2f4cedd3dc36d447086273e0ed97967bbf9 (patch)
tree6baf29e4f3a731027c3fcafb487af7b4a851e552
parent7827f66caefe358f050caf4d1215d5e956192114 (diff)
Fix texture discard bias not incrementing correctly due to being limited by frame interval and a timer at the same time
-rw-r--r--indra/newview/llviewertexture.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index a4b76d0ae9..5b4efc9ecc 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -543,7 +543,6 @@ void LLViewerTexture::updateClass()
{
static LLCachedControl<F32> low_mem_min_discard_increment(gSavedSettings, "RenderLowMemMinDiscardIncrement", .1f);
sDesiredDiscardBias += (F32)low_mem_min_discard_increment * (F32)gFrameIntervalSeconds;
- sEvaluationTimer.reset();
}
}
else