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author | Rye <rye@lindenlab.com> | 2024-10-29 10:16:53 -0700 |
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committer | Rye <rye@lindenlab.com> | 2024-10-29 10:16:53 -0700 |
commit | 9598e2f4cedd3dc36d447086273e0ed97967bbf9 (patch) | |
tree | 6baf29e4f3a731027c3fcafb487af7b4a851e552 | |
parent | 7827f66caefe358f050caf4d1215d5e956192114 (diff) |
Fix texture discard bias not incrementing correctly due to being limited by frame interval and a timer at the same time
-rw-r--r-- | indra/newview/llviewertexture.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index a4b76d0ae9..5b4efc9ecc 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -543,7 +543,6 @@ void LLViewerTexture::updateClass() { static LLCachedControl<F32> low_mem_min_discard_increment(gSavedSettings, "RenderLowMemMinDiscardIncrement", .1f); sDesiredDiscardBias += (F32)low_mem_min_discard_increment * (F32)gFrameIntervalSeconds; - sEvaluationTimer.reset(); } } else |