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author | Tofu Buzzard <no-email> | 2011-01-30 12:09:28 -0800 |
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committer | Tofu Buzzard <no-email> | 2011-01-30 12:09:28 -0800 |
commit | 893518c7a0aeb4f05f7289532e1790a0120d2345 (patch) | |
tree | 316502e7d8a8b06db7232608ec5e19f9b883ea18 | |
parent | ef0b1b1564c469b526d0a62d8e4412a26571fb4f (diff) |
dither compat tweak
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index 8dc9e98e05..d9f021b114 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -55,7 +55,7 @@ void main() float pointplanedist_tolerance_pow2 = pos.z*pos.z*0.00005; // perturb sampling origin slightly in screen-space to hide edge-ghosting artifacts where smoothing radius is quite large - tc += ( (int(tc.x+tc.y)%2 - 0.5) * kern[1].z * dlt * 0.5 ); + tc += ( (mod(tc.x+tc.y,2) - 0.5) * kern[1].z * dlt * 0.5 ); for (int i = 1; i < 4; i++) { |