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author | Todd Stinson <stinson@lindenlab.com> | 2012-05-08 19:04:12 -0700 |
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committer | Todd Stinson <stinson@lindenlab.com> | 2012-05-08 19:04:12 -0700 |
commit | 7a75b8e2ba42727c46806f0cb1f5a7841f7acc7a (patch) | |
tree | 5cfbdf258fc90a6faa09919fb7d096ee5118e2c6 | |
parent | 2d94e8e764045e499a0f6216c2f05d14ada4136b (diff) |
PATH-628: BUGFIX Changing behavior such that minimizing the pathfinding console will still allow the selected navmesh renderables to continue displaying.
-rw-r--r-- | indra/newview/pipeline.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index fb55d954fc..5bad5dd821 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -4340,7 +4340,7 @@ void LLPipeline::renderDebug() { LLFloaterPathfindingConsole *pathfindingConsole = pathfindingConsoleHandle.get(); - if ( pathfindingConsole->isShown() || gAgentCamera.cameraMouselook() ) + if ( pathfindingConsole->getVisible() || gAgentCamera.cameraMouselook() ) { F32 ambiance = gSavedSettings.getF32("PathfindingAmbiance"); |